Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.22 @ 08:59:31 Player: Back to the Scrapyard Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (162) 810 Value Destroyed (5080) 5080 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1723) 1723 TOTAL SCORE: 11073 Bonus ------- High Alert Combat Kills 434 Follower Combat Kills 89 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 170/300 Energy 73/100 System Corruption 9% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Treads High-capacity Battery (250) High-capacity Matter Pod (200) Machine Analyzer Hacking Suite Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Hardened Light Armor Plating Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Precision Assault Rifle > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Battery High-capacity Matter Pod Machine Analyzer Hardened Light Armor Plating Hardened Light Armor Plating Hardlight Generator Hacking Suite System Restoration Module Lightning Gun Lightning Gun Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Autogun Enhanced Autogun Grenade Launcher Heavy Flail [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . 2 . . . 2 . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 4 | . . . . . . 2 . . 2 Weapon 1 | . . 1 . . . . . . . Parts Attached 107 | 8 13 18 2 . . 16 15 5 30 Power 11 | 1 . 4 . . . . 1 . 5 Engine 7 | 1 . 3 . . . . 1 . 2 Core 4 | . . 1 . . . . . . 3 Reactor . | . . . . . . . . . . Propulsion 33 | 2 4 5 2 . . 5 7 . 8 Treads 21 | . 2 . 2 . . 5 7 . 5 Leg 9 | 2 2 5 . . . . . . . Wheel 3 | . . . . . . . . . 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 2 3 1 . . . 4 3 2 8 Device 10 | 1 2 1 . . . . 2 1 3 Storage 3 | 1 1 . . . . . . 1 . Processor 1 | . . . . . . 1 . . . Hackware 2 | . . . . . . . 1 . 1 Protection 7 | . . . . . . 3 . . 4 Artifact . | . . . . . . . . . . Weapon 40 | 3 6 8 . . . 7 4 3 9 Energy Gun 12 | 1 6 1 . . . 1 . 1 2 Energy Cannon 4 | . . . . . . 1 . . 3 Ballistic Gun 20 | 2 . 6 . . . 3 3 2 4 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . 1 . . . 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . 1 1 . . . 2 . 1 3 Parts Lost 66 | . . 11 . . . 6 10 1 38 Power 8 | . . 2 . . . . 1 . 5 Propulsion 15 | . . 1 . . . 1 3 . 10 Utility 15 | . . 2 . . . 2 2 . 9 Weapon 28 | . . 6 . . . 3 4 1 14 Highest Loss Streak 16 | . . 7 . . . 2 4 1 16 To Critical Strikes . | . . . . . . . . . . Average Backups 19 | 3 12 16 21 21 21 24 21 24 17 Power 2 | . 1 1 2 3 3 2 2 2 1 Propulsion 2 | 1 . 2 . . . 3 3 6 3 Utility 6 | . 1 3 8 8 8 8 8 9 6 Weapon 8 | 1 8 9 10 10 10 9 7 6 6 Tool/Special . | . . . . . . . . . . Unused Backups 23 | . . 3 . . . 6 3 4 7 Power 4 | . . . . . . 1 . . 3 Propulsion 2 | . . 1 . . . . 1 . . Utility 9 | . . . . . . 2 2 1 4 Weapon 8 | . . 2 . . . 3 . 3 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 94 | . 99 89 100 100 100 99 93 100 76 Engine 9 | . 14 9 11 11 11 9 8 9 4 Treads 20 | . 14 4 32 33 33 27 24 27 14 Leg 5 | . 13 21 . . . . . . . Device 9 | . 14 9 11 11 11 9 8 9 5 Storage 10 | . 14 11 11 11 11 9 9 9 7 Processor 4 | . . . . . . 8 9 9 6 Hackware 2 | . . . . . . . 7 9 8 Protection 2 | . . . . . . 8 . . 5 Energy Gun 4 | . 24 2 . . . . . 2 . Ballistic Gun 22 | . 3 28 33 33 33 26 21 24 16 Peak Build Rating 39 | 7 15 17 17 17 17 24 30 32 39 Average Rating 20 | 4 13 12 17 17 17 21 27 29 28 On Entrance 17 | . 7 15 17 17 17 17 24 25 32 Avg Prop Armor Cover (%) 7 | . . . . . . . . . 7 Naked Turns . | . . . . . . . . . . Heaviest Build 108 | 11 90 98 98 98 98 102 101 100 108 Greatest Support 60 | 20 40 40 60 60 60 60 60 60 60 Greatest Overweight (x) 30 | . 3 4 1 1 1 1 2 1 30 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 25 24 21 21 25 25 25 25 Average Carried 19 | 3 12 16 21 21 21 24 21 24 17 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 24 21 21 21 24 25 25 7 Class Distribution -------------------- 32% | Gunner 32% | Scavenger-Gunner 29% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Matter Collected 4958 | 284 205 552 109 . . 1229 1146 334 1099 Remotely . | . . . . . . . . . . Salvage Created 6632 | 29 610 933 61 . . 1519 1259 439 1782 Parts 371 | 4 44 61 13 . . 88 63 26 72 Haulers Intercepted 5 | . . . . . . 4 . 1 . Recyclers Shooed 5 | . 1 . . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 118 | . 16 19 3 . . 26 28 7 19 Guns 113 | . 16 19 3 . . 25 27 7 16 Cannons 1 | . . . . . . . . . 1 AOE 2 | . . . . . . 1 . . 1 Classes Destroyed 15 | 1 4 4 . . . 4 1 . 1 Worker 6 | . 1 1 . . . . . . 4 Builder 4 | . . 2 1 . . . . . 1 Tunneler 3 | 1 . . 1 . . 1 . . . Hauler 5 | . . . . . . 4 . 1 . Recycler 14 | . . . . . . 3 . 1 10 Operator 3 | . . 1 . . . 1 . 1 . Watcher 9 | . 2 2 . . . 3 . 1 1 Swarmer 33 | . 6 3 3 . . 10 3 3 5 Cutter 2 | . . . . . . . 2 . . Grunt 51 | . 10 10 . . . 8 16 3 4 Brawler 2 | . . 1 . . . . . . 1 Duelist 3 | . . . . . . 2 . . 1 Sentry 22 | . . 5 . . . 5 6 1 5 Hunter 4 | . . . . . . 1 1 . 2 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 8 | 1 4 5 4 . . 5 5 5 8 Combat Bots Only 5 | . 3 4 3 . . 4 5 3 5 Max Kills in Single Turn 3 | 1 1 2 2 . . 2 3 1 2 Gunslinging 2 | . . 1 . . . 1 2 . . Exploded 1 | . . . . . . 1 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Hostile Shots Fired 1079 | . 81 187 6 . . 114 177 27 487 Missed 339 | . 19 55 3 . . 36 52 10 164 Hits 740 | . 62 132 3 . . 78 125 17 323 Melee 25 | . . 9 . . . 1 9 . 6 Projectile 715 | . 62 123 3 . . 77 116 17 317 AOE 1 | . . . . . . . 1 . . Critical Strikes 16 | . . 4 . . . 3 3 . 6 Damage Taken 9694 | . 615 1646 25 . . 1059 1930 195 4224 Core 1552 | . 175 244 . . . 88 320 24 701 Absorbed by Shields 41 | . . . . . . . 17 . 24 Regen/Repaired (Parts) 105 | . . 105 . . . . . . . Core Remaining (%) 47 | 100 30 . . . 39 . . 21 . Volleys Fired 407 | 4 60 62 4 . . 85 76 27 89 Largest 3 | 2 2 3 3 . . 3 3 3 3 Hottest 125 | 60 112 101 69 . . 102 76 106 125 Shots Fired 1047 | 8 120 169 12 . . 251 198 81 208 Gun 1015 | 8 120 169 12 . . 248 198 81 179 Cannon 28 | . . . . . . 2 . . 26 Launcher 4 | . . . . . . 1 . . 3 Special . | . . . . . . . . . . Kinetic 874 | 4 21 141 12 . . 248 198 73 177 Thermal 107 | 4 87 16 . . . . . . . Explosive 4 | . . . . . . 1 . . 3 Electromagnetic 62 | . 12 12 . . . 2 . 8 28 Robot Hit Streak 17 | 4 9 11 2 . . 12 17 7 12 Robot Miss Streak 7 | 2 5 4 4 . . 6 2 7 4 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 27 | . 3 6 1 . . 6 7 1 3 Max Gunslinging Chain 2 | . 1 1 1 . . 1 2 1 1 Shots Hit Robots 698 | 4 67 112 4 . . 157 148 49 157 Core Hits 320 | 2 33 38 5 . . 68 61 19 94 Critical Kills 2 | . . . . . . . 1 1 . Critical Parts Destroyed 4 | . . 1 . . . 1 1 . 1 Critical Strikes 11 | . 4 2 . . . 1 2 1 1 Burn 5 | . 4 1 . . . . . . . Destroy 5 | . . 1 . . . 1 1 1 1 Smash 1 | . . . . . . . 1 . . Melee Attacks 15 | . . . . . . . 15 . . Impact 15 | . . . . . . . 15 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 12262 | 45 911 1691 123 . 9 2504 2561 949 3469 Guns 10958 | 45 908 1648 100 . . 2389 2391 932 2545 Cannons 573 | . . . . . . 45 . . 528 Explosions 446 | . . 43 . . . 16 . . 387 Melee 170 | . . . . . . . 170 . . Ramming 115 | . 3 . 23 . 9 54 . 17 9 Kinetic 9660 | 13 132 1278 100 . . 2389 2391 845 2512 Thermal 1069 | 32 664 210 . . . . . . 163 Explosive 240 | . . . . . . 16 . . 224 Electromagnetic 1008 | . 112 203 . . . 45 . 87 561 Impact 170 | . . . . . . . 170 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 1 12 Average Corruption 3 | . . . . . . . 1 1 8 Corruption Purged 6 | . . . . . . . . . 6 Corruption Blocked . | . . . . . . . . . . Effects 22 | . . . . . . . 2 . 20 Message Errors 7 | . . . . . . . . . 7 Matter Fused 5 | . . . . . . . 1 . 4 Energy Discharges 3 | . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 1 . 3 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 283 | . . 7 . . . 2 144 . 130 Projectiles . | . . . . . . . . . . Explosions 137 | . . 7 . . . . . . 130 Melee 146 | . . . . . . 2 144 . . Knockbacks 2 | . 1 . . . . . 1 . . Impact 2 | . 1 . . . . . 1 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 318 | . . 22 . . . . . . 296 Shots 7 | . . 1 . . . . . . 6 Rammed 16 | . 2 . 2 . 1 9 . 1 1 Targets Rammed 17 | . 2 . 3 . 1 9 . 1 1 Kicked . | . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 358 | 20 358 256 4 . . 44 239 8 125 Average Temperature 50 | 13 78 90 3 . . 7 74 6 36 Received Heat Transfer 2846 | . 234 621 . . . 414 864 54 659 Effects 6 | . 2 1 . . . . 3 . . Shutdowns 1 | . 1 . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . Interference 3 | . . . . . . . 3 . . Matter Decay 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 1 . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 4 | . . 1 . . . . 2 . 1 Impact Corruptions 3 | . . . . . . 1 2 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 3 1 . . . . . . . Heat Transferred 2804 | 75 1998 581 . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Maximum Alert Level 4 | . . . . . . 1 4 3 1 Low Security (%) 66 | 100 100 100 100 . 100 97 3 . 16 Level 1 11 | . . . . . . 2 16 . 83 Level 2 6 | . . . . . . . 24 39 . Level 3 9 | . . . . . . . 32 60 . Level 4 4 | . . . . . . . 23 . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1474 | 5 143 75 80 . . 264 1474 756 332 Initial 718 | . . . 19 . . . 170 718 314 Average 246 | . 43 25 9 . . 60 779 702 241 Influence Increases 4336 | 5 489 546 95 . . 815 1444 222 720 Destroy 0b10 Robot/C 2460 | . 320 380 60 . . 540 640 140 380 Destroy 0b10 Robot/NC 225 | 5 15 30 10 . . 65 . 20 80 Destroy Leader 480 | . 74 104 10 . . 136 30 24 102 Allied During Kill 22 | . . . . . . 5 17 . . Successful Hack 73 | . 18 9 . . . 14 12 8 12 Disable Machine 180 | . 30 . . . . 30 . 30 90 Anti-Garrison Action 650 | . . . . . . . 650 . . Destroy Structure 126 | . 2 8 . . . 10 65 . 41 Lose Combat Pursuer 120 | . 30 15 15 . . 15 30 . 15 Influence Decreases 4098 | 5 489 494 147 . . 553 232 1004 1174 Entered New Map 1259 | . . . 33 . . . 92 756 378 Time Decay 2144 | 5 489 409 114 . . 473 . 238 416 Lost Part 625 | . . 85 . . . 50 100 10 380 Lost Ally 70 | . . . . . . 30 40 . . Squads Dispatched 16 | . 4 2 . . . 4 . . 6 Investigation 8 | . 4 2 . . . 1 . . 1 Extermination 2 | . . . . . . . . . 2 Reinforcement 1 | . . . . . . 1 . . . Assault . | . . . . . . . . . . Garrison 5 | . . . . . . 2 . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Distress Signals 13 | . 2 2 . . . 3 . 3 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 193 | . 34 29 4 . . 41 33 15 37 Peak Tracking Total 7 | . 5 7 4 . . 4 6 5 6 Tactical Retreats 8 | . 2 1 1 . . 1 2 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 10 | . 1 . . . . . 8 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 14 | . 2 . . . . 2 2 2 6 Max in Single Turn 4 | . 1 . . . . 1 1 1 4 Garrison Access 2 | . . . . . . . . 1 1 Garrison Relay 2 | . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 26 | . 5 7 . . 1 4 3 3 3 Terminals 20 | . 5 6 . . 1 3 3 1 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 3 | . . . . . . 1 . 1 1 Total Hacks 65 | . 13 16 . . 1 10 9 11 5 Successful 32 | . 5 8 . . . 4 1 10 4 Failed 31 | . 7 8 . . 1 6 8 . 1 Catastrophic 11 | . 2 3 . . 1 1 3 . 1 Database Lockouts 2 | . 1 . . . . . . 1 . Manual 49 | . 14 15 . . 1 8 5 4 2 Terminals 48 | . 13 14 . . 1 8 9 1 2 Fabricators 2 | . . . . . . . . . 2 Repair Stations 2 | . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 9 | . . . . . . . . 9 . Garrison Access 4 | . . . . . . 2 . 1 1 Terminal Hacks 5 | . 2 1 . . . . 1 1 . Robot Analysis 3 | . 2 1 . . . . . . . Level Access Points 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . . 2 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Repair 1 | . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . . . . . . 8 . Insert Component 1 | . . . . . . . . 1 . Analyze 1 | . . . . . . . . 1 . Retrieve Study 6 | . . . . . . . . 6 . Garrison Access Hacks 3 | . . . . . . 1 . 1 1 Unlock Access 1 | . . . . . . 1 . . . Seal Access 2 | . . . . . . . . 1 1 Unauthorized Hacks 12 | . 3 5 . . . 3 . . 1 Terminals 12 | . 3 5 . . . 3 . . 1 Botnet 1 | . . . . . . . . . 1 Operators 3 | . 1 1 . . . 1 . . . Skim 8 | . 2 4 . . . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 23 | . 5 7 . . . 4 3 3 1 Full Trace Events 10 | . 3 2 . . . 1 3 . 1 Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 73 | . . . . . . . . . 73 Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . 6 . Parts Repaired 1 | . . 1 . . . . . . . Time 26 | . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer 2 | . . . . . . . 2 . . Watcher Feeds 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 8 . . Machine Destruction 8 | . . . . . . . 8 . . Attached 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Total Allies 5 | . . . 3 . . . 2 . . Largest Group 3 | . . . 3 3 3 3 2 . . Highest-Rated Group 40 | . . . 40 40 40 40 32 . . Highest-Rated Ally 16 | . . . 16 16 16 16 16 . . Total Orders . | . . . . . . . . . . Ally Attacks 48 | . . . . . . 17 31 . . Total Damage 499 | . . . . . . 160 339 . . Kills 6 | . . . . . . 2 4 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Active Infowar (turns) 567 | 17 304 246 . . . . . . . Seismic 567 | 17 304 246 . . . . . . . Robot Analysis Total 3 | . 2 1 . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Turns Passed 11542 | 115 1900 1718 871 615 132 2328 2346 500 1017 Spaces Moved 3841 | 80 582 413 352 257 55 838 773 190 301 Core 19 | 15 . . . . . . . . 4 Treads 3112 | . 289 104 352 257 55 838 773 190 254 Legs 667 | 65 293 309 . . . . . . . Wheels 43 | . . . . . . . . . 43 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 260 240 240 240 240 240 200 116 Average Speed 257 | 106 286 343 240 240 240 240 263 207 229 Slowest Speed 1550 | 120 330 480 240 240 240 243 320 240 1550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 65 44 82 68 11 60 84 20 10 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 3 | . . . . . . . . . 3 Terrain Destroyed 56 | . . 5 . . . 8 1 1 41 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . 1 1 . AOE 54 | . . 5 . . . 8 . . 41 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Total 4726 | 101 692 587 368 256 55 1007 931 247 482 Wait 102 | . 13 47 2 . . 15 1 3 21 Move 3832 | 79 581 412 351 256 54 837 772 189 301 Hop . | . . . . . . . . . . Pick Up 130 | 10 16 33 1 . . 23 16 11 20 Fast Attach 5 | 1 1 1 . . . 1 . . 1 Attach 72 | 6 . 15 . . . 9 10 2 30 Detach . | . . . . . . . . . . Swap 61 | 1 12 6 3 . . 10 17 4 8 Drop 65 | . 7 11 4 . . 18 6 10 9 Fire 407 | 4 60 62 4 . . 85 76 27 89 Melee 15 | . . . . . . . 15 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 17 | . 2 . 3 . 1 9 . 1 1 Escape Stasis 13 | . . . . . . . 11 . 2 Rewire 7 | . . . . . . . 7 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: [*Exi] / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 647 | -10/Materials | Core integrity fell below 50% 852 | -10/Materials | Discovered new exit (range 16) 979 | -10/Materials | Discovered new exit (range 8) 1371 | -10/Materials | Discovered new exit (range 10) 1681 | -10/Materials | Central database locked down 2016 | -10/Materials | Entered another Materials area 2016 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2243 | -9/Materials | Lost 7 parts (2p1n1u3w) 2535 | -9/Materials | Build established: Gunner 2803 | -9/Materials | Repaired Lgt. Treads 2874 | -9/Materials | Build established: Scavenger-Gunner 2941 | -9/Materials | Core integrity fell below 50% 3140 | -9/Materials | Discovered new exit (range 4) 3496 | -9/Materials | Discovered new exit (range 14) 3734 | -9/Materials | Entered Mines 3967 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4029 | -9/Mines | Build established: Gunner 4071 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4209 | -9/Mines | Learned location of Zion (-7) 4526 | -9/Mines | Found a hidden stash of uninstalled traps 4541 | -9/Mines | Learned location of Storage (-7) 4591 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4593 | -9/Mines | Discovered new exit (range 5) 4605 | -9/Mines | Entered Exiles 4605 | -9/Exiles | Found Exiles lab abandoned 4605 | -9/Exiles | Accompanied by 3 allies 5201 | -9/Exiles | Discovered new exit (range 10) 5220 | -9/Exiles | Entered Mines 5220 | -8/Mines | Accompanied by 3 allies 5321 | -8/Mines | Discovered new exit (range 6) 5352 | -8/Mines | Entered Materials 5352 | -8/Materials | Accompanied by 3 allies 5352 | -8/Materials | Evolved 2 slots: Utility x2 5656 | -8/Materials | Build established: Scavenger-Gunner 5762 | -8/Materials | Lost 3 allies 6059 | -8/Materials | Build established: Gunner 6269 | -8/Materials | Discovered new exit (range 14) 6934 | -8/Materials | Discovered new exit (range 15) 7357 | -8/Materials | Discovered new exit (range 16) 7504 | -8/Materials | Garrison activated, responded to threat 7631 | -8/Materials | Build established: Scavenger-Gunner 7661 | -8/Materials | Identified exit to Garrison 7680 | -8/Materials | Entered Garrison 7764 | -8/Garrison | Triggered checkpoint 7838 | -8/Garrison | Lost 4 parts (1p1n2u) 7845 | -8/Garrison | Triggered checkpoint 7889 | -8/Garrison | Core integrity fell below 50% 7928 | -8/Garrison | Lost 3 parts (1n2w) 8144 | -8/Garrison | Discovered new exit (range 11) 8185 | -8/Garrison | Garrison Relay disabled 8419 | -8/Garrison | Discovered new exit (range 6) 8626 | -8/Garrison | Triggered checkpoint 8712 | -8/Garrison | Triggered checkpoint 8781 | -8/Garrison | Garrison Relay disabled 8913 | -8/Garrison | Discovered new exit (range 14) 9079 | -8/Garrison | Build established: Mutant 9208 | -8/Garrison | Discovered new exit (range 10) 9276 | -8/Garrison | Triggered checkpoint 9363 | -8/Garrison | Installed Relay Interface Framework 9500 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 9992 | -8/Garrison | Build established: Scavenger-Mutant 10026 | -8/Garrison | Entered Materials 10059 | -8/Materials | Identified exit to Factory 10117 | -8/Materials | Central database locked down 10331 | -8/Materials | Build established: Scavenger-Gunner 10526 | -8/Materials | Entered Factory 10526 | -7/Factory | Evolved 2 slots: Utility x2 10920 | -7/Factory | Garrison activated, responded to threat 11052 | -7/Factory | Lost 6 parts (3n1u2w) 11209 | -7/Factory | Lost 16 parts (3p4n4u5w) 11233 | -7/Factory | System corruption reached 10% 11445 | -7/Factory | Core integrity fell below 50% 11481 | -7/Factory | Lost 6 parts (1p3n1u1w) 11531 | -7/Factory | Lost 4 parts (2u2w) 11532 | -7/Factory | Core integrity fell below 20% 11543 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11530_ A-02 Transporter sends out distress signal. 11530_ U-05 Engineer lays Concrete. 11532_ K-01 Serf collects debris. 11533_ U-05 Engineer lays Concrete. 11534_ K-01 Serf collects debris. 11534_ U-05 Engineer lays Concrete. 11534_ K-01 Serf collects debris. 11535_ W-25 Informer sends out distress signal. 11535_ Imp. EM Pulse Cannon destroyed. 11535_ U-05 Engineer lays Concrete. 11535_ K-01 Serf collects debris. 11537_ U-05 Engineer lays Concrete. 11538_ System corrupted: Matter fused (-10). 11538_ U-05 Engineer lays Concrete. 11542_ Grenade Launcher destroyed. 11542_ Destroyed Grenade Launcher. 11542_ Lgt. Ion Engine destroyed. 11542_ Destroyed Lgt. Ion Engine. 11542_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??? +?????????????? ?????????????????? | | ??? #????????????# ??????????????? | | ??? #????????????# #?????????????? | | ??# #????????????? #?????????????? | | ??# #????????????? #?????????????? | | ??# #?????????????? #?????????????? | | ??# #?????????????? #?? #?????????? | | ??+ #??????????????? #? #?????????? | | ??# #??????????????? # ???????????? | | ??# #???????????????? + ? #?????????? | | ??# #???????????????? #? #?????????? | | ??# #???????????????#/;;;;"""""# ##????????? | | ??# #??????????????## ;"" #????????? | | ??# #????????????### w #????????? | | #?# +????????????#"" % #????????? | | #?# #????????????# #????????? | | #?# #????????????# k u ; #????????? | | ### ###?????????## k ;##+###????????? | | # #?????????#"; #?????????????? | | # #?????????## ##?????????????? | | # #?????????# ; ###?????????????? | | # ############## #?????????????? | | + #?????????????? | | # % #?????????????? | | # + ????????? | | # ] @% # ????????? | | # w % p #?? "?????????? | | ## ###############g #?????????????? | | ## ########### g [m r#?????????????? | | ## ^ + %% # #?????????????? | | # ## % k # #?????????????? | | + ^ """" ##!! # #?????????????? | | # ""R" % ## %" " # #????????????? | | # " " % ## "G" # #????????????? | | # =! ## """ #? ##????????????? | | # * % ## #?? #?????????????? | | #^ "" % ##### ##########?? ? #?????????????? | | # " ! #???# #?????????????? ??????????????? | | # % /% % #???# ??????????????????????????????? | | # %"" #???# ?????????????????????????????? | | # %%! #???? ????????????????????????????? | | # #????#####???????????????????????????? | | ## #????????????????????????????????????? | | ## ^ !! #????????????????????????????????????? | | # !!% #????????????????????????????????????? | | # ! #????????????????????????????????????? | | # #### ??????????????????????? | | + + ??????????????????????? | | # ###+####### ??????????????????????? | | # # #?????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 25% | -9/Materials Studied --------- Minigun | -8/Materials | Hacked Autogun | -8/Materials | Hacked Lgt. EM Pulse Cannon | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingScrapMicrothruster Manual? 0 Play Time 01:03:45 Cumulative 344.5 hours Start 2026.05.22 @ 07:43:43 End 2026.05.22 @ 08:59:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 464 Rogue 446 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0357b833-f08e-496a-8db8-d70d2f10c124