Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.02 @ 22:39:45 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (223) 223 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1208 Bonus ------- None Cogmind --------- Core Integrity 288/400 Matter 2/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (8) ---- Structural Scanner Signal Interpreter EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Flight Unit Signal Interpreter EM Pulse Gun Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 12 | 6 2 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 4 | . . 4 Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 3 | . 3 4 Power . | . . . Propulsion . | . 1 . Utility . | . . 1 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 81 | . 98 62 Engine 12 | . 14 10 Wheel 16 | . 28 1 Flight 10 | . . 23 Device 9 | . 12 7 Storage 12 | . 14 11 Energy Gun 10 | . 14 5 Ballistic Gun 4 | . 8 . Launcher 4 | . 5 3 Peak Build Rating 9 | 6 7 9 Average Rating 6 | 4 6 5 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 14 | 12 14 14 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 7 | 2 7 6 Average Carried 3 | . 3 4 Final Capacity 8 | 8 8 8 Final Carried 7 | 1 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 182 | 179 3 . Remotely . | . . . Salvage Created 129 | . 27 102 Parts 23 | . 12 11 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 5 7 AOE 12 | . 5 7 Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Builder 2 | . 2 . Recycler 1 | . . 1 Watcher 1 | . 1 . Swarmer 12 | . 5 7 Best Kill Streak 9 | . 9 5 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 3 | . 3 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 61 | . 9 52 Missed 22 | . 4 18 Hits 39 | . 5 34 Projectile 39 | . 5 34 Damage Taken 381 | . 30 351 Core 116 | . 4 112 Absorbed by Shields . | . . . Ignored by Resistances 117 | . 10 107 Core Remaining (%) 99 | 100 98 . Volleys Fired 15 | . 6 9 Largest 1 | . 1 1 Hottest 30 | . 30 30 Shots Fired 15 | . 6 9 Gun . | . . . Cannon . | . . . Launcher 15 | . 6 9 Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive 15 | . 6 9 Electromagnetic . | . . . Robot Hit Streak 4 | . 3 4 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 6 | . 3 3 Core Hits 19 | . 9 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1090 | . 590 500 Guns . | . . . Cannons . | . . . Explosions 1090 | . 590 500 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal . | . . . Explosive 1090 | . 590 500 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 50 | . 30 20 Projectiles . | . . . Explosions 50 | . 30 20 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 76 | . . 76 Shots 4 | . . 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 51 | . . 51 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 1 Low Security (%) 85 | 100 88 77 Level 1 14 | . 11 22 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 290 | . 202 290 Initial 69 | . . 69 Average 86 | . 60 146 Influence Increases 568 | . 236 332 Destroy 0b10 Robot/C 240 | . 100 140 Destroy 0b10 Robot/NC 25 | . 20 5 Destroy Leader 42 | . 22 20 Successful Hack 4 | . 4 . Disable Machine 63 | . 27 36 Destroy Structure 59 | . 33 26 Partial Spotted 30 | . . 30 Lose Combat Pursuer 105 | . 30 75 Influence Decreases 287 | . 44 243 Entered New Map 123 | . . 123 Time Decay 104 | . 44 60 Lost Part 60 | . . 60 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 9 18 Peak Tracking Total 10 | . 7 10 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 7 | . 3 4 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 245 | . 157 88 Structural 245 | . 157 88 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 340 | 40 168 132 Spaces Moved 456 | 40 184 232 Core 8 | 8 . . Treads . | . . . Legs . | . . . Wheels 216 | 32 184 . Hover . | . . . Flight 232 | . . 232 Fastest Speed 34 | 50 80 34 Average Speed 61 | 74 80 43 Slowest Speed 120 | 80 80 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 35 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 62 | . 36 26 Melee . | . . . Projectile . | . . . AOE 62 | . 36 26 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 500 | 48 197 255 Wait . | . . . Move 452 | 39 183 230 Hop 1 | . . 1 Pick Up 9 | 3 6 . Fast Attach 6 | 4 1 1 Attach 9 | 2 . 7 Detach 4 | . . 4 Swap 1 | . 1 . Drop 3 | . . 3 Fire 15 | . 6 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 16) 187 | -10/Materials | Discovered new exit (range 11) 209 | -10/Materials | Entered another Materials area 209 | -9/Materials | Evolved 2 slots: Propulsion x2 318 | -9/Materials | Build established: Mutant 341 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. S-10 Pest destroyed. Processing Tank disabled. S-10 Pest destroyed. EM Pulse Gun destroyed. Destroyed Flight Unit. Flight Unit destroyed. R-06 Scavenger destroyed. S-10 Pest destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Assault Rifle. U-05 Engineer lays Concrete. Acquired Flight Unit. Flight Unit destroyed. U-05 Engineer lays Concrete. Flight Unit destroyed. Lgt. Ion Engine destroyed. S-10 Pest destroyed. Grenade Launcher destroyed. Destroyed Grenade Launcher. Map ----- +----------------------------------------------------+ | #??????????# #????????????????????????????? | | ##?????????# #????????????????????????????? | | ##?????????# #????????????????????????????? | | ##?????????# #????????????????????????????? | | ##?????????# #????????????????????????????? | | #########??# #????????????????????????????? | | + *[! #?# #????????????????????????????? | | # [[! #?# #????????????????????????????? | | # [!! #?# #????????????????????????????? | | # #?# #????????????????????????????? | | # [ #?# #????????????????????????????? | | + #?# #????????????????????????????? | | # ? #?# #????????????????????????????? | | # ?? #?# #????????????????????????????? | | # #?# #????????????????????????????? | | ######?#####?# #????????????????????????????? | | ##???????# #????????????????????????????? | | # ???????# #????????????????????????????? | | # ???????# ##########???????????????????? | | # ???????# # #???????????????????? | | # ???????# # """ ##??????????????????? | | # ???????# # "T" #??????????????????? | | # ???????# # #??????????????????? | | ##### ???????# # #??????????????????? | | ##### ???????# # [s ##?????????????????? | | ?????????????# # %* @ #?????????????????? | | ?????#######+# ### [ ###????????????????? | | ? ??????????? | | ? ??????????? | | ? ??????????? | | ? ##########k######################???????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 219 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicBackupVibroblade Manual? 0 Play Time 00:06:48 Cumulative 209.1 hours Start 2025.12.02 @ 22:35:21 End 2025.12.02 @ 22:39:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 166 Rogue 0 Adventurer 166 Explorer 0 Win Type - Total 11 Types 7/0/1/3/0/0/0/0/0/0 Lore% 71 Gallery% 68 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 7% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f95e755b-5cf3-43f1-8098-d227b591eaca