Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 16:11:27

Player: N.W.L

Result: Destroyed by DAS Turret with DAS Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (9)       45
Value Destroyed (63)       63
Prototype IDs (26)         520
Alien Tech Used (0)        0
Bonus (-500)               -500
              TOTAL SCORE: 728

 Bonus
-------
Aligned with FarCom        300
Friendly Fire              -800

 Cogmind 
---------
Core Integrity             0/250
Matter                     182/300
Energy                     166/170
System Corruption          0%
Temperature                Cool (4)
Movement                   Walking (45)
Location                   -10/Exiles

 Parts 
-------
>          --- POWER (1) --------
     Light Neutrino Core
>          --- PROPULSION (2) ---
           Potential Leg
           Potential Leg
>          --- UTILITY (2) ------
               (None)
>          --- WEAPON (2) -------
           Longsword +1
>          --- INVENTORY (5) ----
  Advanced Myomer Leg
  Advanced Myomer Leg
           Flight Unit
      Mini Grenade Launcher
           Signal Generator

 Peak State 
------------
>          --- POWER ------------
     Light Neutrino Core
>          --- PROPULSION -------
           Potential Leg
           Potential Leg
>          --- UTILITY ----------
               (None)
>          --- WEAPON -----------
      Mini Grenade Launcher
           Longsword +1
>          --- INVENTORY --------
  Advanced Myomer Leg
  Advanced Myomer Leg
           Flight Unit
      Mini Grenade Launcher
           Signal Generator
[Rating: 39]

 Favorites 
-----------
Power                      Light Neutrino Core
  Power Core               Light Neutrino Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Potential Leg
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Large Storage Unit
Weapon                     Mini Grenade Launcher
  Launcher                 Mini Grenade Launcher
  Special Weapon           Plasma Cutter
  Slashing Weapon          Longsword +1

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             16   | 2   1   3   10  
  Power                    1    | .   .   .   1   
    Engine                 .    | .   .   .   .   
    Core                   1    | .   .   .   1   
    Reactor                .    | .   .   .   .   
  Propulsion               6    | 2   .   .   4   
    Treads                 2    | 2   .   .   .   
    Leg                    4    | .   .   .   4   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  3    | .   .   1   2   
    Device                 2    | .   .   1   1   
    Storage                1    | .   .   .   1   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   6    | .   1   2   3   
    Energy Gun             .    | .   .   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               3    | .   1   1   1   
    Special Weapon         1    | .   .   1   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        2    | .   .   .   2   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  3    | .   .   .   3   
Parts Lost                 2    | .   .   .   2   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  1    | .   .   .   1   
  Weapon                   1    | .   .   .   1   
  Highest Loss Streak      1    | .   .   .   1   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     70   | .   28  57  75  
  Treads                   20   | .   28  28  17  
  Leg                      7    | .   .   .   10  
  Device                   10   | .   .   11  11  
  Storage                  5    | .   .   .   6   
  Launcher                 11   | .   .   3   13  
  Special Weapon           3    | .   .   13  1   
  Slashing Weapon          9    | .   .   .   12  
Naked Turns                .    | .   .   .   .   
Heaviest Build             25   | .   .   3   25  
  Greatest Support         60   | 3   3   3   60  
  Greatest Overweight (x)  1    | .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 15   | 5   5   5   15  
  Average Capacity         8    | 5   5   5   9   
  Most Carried             5    | .   5   5   5   
  Average Carried          4    | .   2   4   4   
  Final Capacity           5    | 5   5   5   5   
  Final Carried            5    | .   5   5   5   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Exi 
Matter Collected           322  | 42  15  97  168 
  Remotely                 .    | .   .   .   .   
Salvage Created            191  | .   21  76  94  
  Parts                    19   | .   7   10  2   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           1    | .   .   1   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Combat Hostiles Destroyed  6    | .   3   1   2   
  Melee                    1    | .   .   .   1   
  AOE                      5    | .   3   1   1   
Classes Destroyed          4    | .   1   2   1   
  Worker                   1    | .   .   1   .   
  Tunneler                 3    | .   .   3   .   
  Swarmer                  4    | .   3   1   .   
  Assembled                6    | .   .   .   6   
Best Kill Streak           3    | .   3   1   1   
  Combat Bots Only         3    | .   3   1   1   
Max Kills in Single Turn   5    | .   3   1   5   
  Gunslinging              .    | .   .   .   .   
  Exploded                 3    | .   3   1   1   
  Melee                    1    | .   .   .   1   
Uniques/NPCs Destroyed     2    | .   .   .   2   
  EX-HEX (-10/Exiles)
  8R-AWN (-10/Exiles)

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Yrd  Mat  Min  Exi  
Hostile Shots Fired        66   | .    4    5    57   
  Missed                   20   | .    2    2    16   
Damage Taken               977  | .    20   74   883  
  Core                     286  | .    .    8    278  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              18   | .    1    15   2    
  Largest                  2    | .    1    1    2    
  Hottest                  60   | .    30   30   60   
Shots Fired                20   | .    1    15   4    
  Gun                      .    | .    .    .    .    
  Cannon                   .    | .    .    .    .    
  Launcher                 9    | .    1    4    4    
  Special                  11   | .    .    11   .    
  Kinetic                  .    | .    .    .    .    
  Thermal                  11   | .    .    11   .    
  Explosive                9    | .    1    4    4    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         6    | .    .    6    2    
  Robot Miss Streak        2    | .    .    2    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           41   | .    .    8    33   
  Core Hits                21   | .    3    5    13   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         2    | .    .    .    2    
    Sever                  2    | .    .    .    2    
Melee Attacks              35   | .    .    .    35   
  Impact                   .    | .    .    .    .    
  Slashing                 35   | .    .    .    35   
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2116 | .    97   208  1811 
  Guns                     .    | .    .    .    .    
  Cannons                  .    | .    .    .    .    
  Explosions               601  | .    97   120  384  
  Melee                    1427 | .    .    .    1427 
  Ramming                  .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Thermal                  88   | .    .    88   .    
  Explosive                601  | .    97   120  384  
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 1427 | .    .    .    1427 
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            37   | .    .    20   17   
  Projectiles              .    | .    .    .    .    
  Explosions               29   | .    .    20   9    
  Melee                    8    | .    .    .    8    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      50   | .    .    50   .    
  Shots                    2    | .    .    2    .    
  Rammed                   .    | .    .    .    .    
Targets Rammed             .    | .    .    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        5    | .    .    5    .    
  Average Temperature      5    | .    .    5    .    
  Received Heat Transfer   42   | .    6    .    36   
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         296  | .    .    296  .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Peak Influence             140  | .   94  140 .   
  Initial                  36   | .   .   36  .   
  Average                  65   | .   44  72  .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          1    | .   1   .   .   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Exi 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              10   | .   4   3   3   
  Peak Tracking Total      4    | .   3   3   4   
  Tactical Retreats        4    | .   1   1   2   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Exi 
Machines Disabled          4    | .   .   .   4   
  Max in Single Turn       2    | .   .   .   2   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Exi 
Machines Accessed          2    | .   .   .   2   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                2    | .   .   .   2   
  Successful               2    | .   .   .   2   
  Failed                   .    | .   .   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   1    | .   .   .   1   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             2    | .   .   .   2   
  Record                   1    | .   .   .   1   
  Derelict Proto ID Bank   1    | .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         .    | .   .   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Exi 
Total Allies               3    | .   .   3   .   
  Largest Group            3    | .   .   3   3   
  Highest-Rated Group      40   | .   .   40  40  
  Highest-Rated Ally       16   | .   .   16  16  
Total Orders               1    | .   .   .   1   
  STAY                     1    | .   .   .   1   
Ally Attacks               58   | .   .   .   58  
  Total Damage             401  | .   .   .   401 
  Kills                    2    | .   .   .   2   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -10 
-------------              Run  | Yrd Mat Min Exi 
Turns Passed               1150 | 13  43  251 843 
Spaces Moved               1116 | 20  69  343 684 
  Core                     739  | 20  69  343 307 
  Treads                   110  | .   .   .   110 
  Legs                     267  | .   .   .   267 
  Wheels                   .    | .   .   .   .   
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            45   | 50  50  50  45  
  Average Speed            75   | 50  50  50  91  
  Slowest Speed            160  | 50  50  50  160 
  Overloaded Moves         82   | .   .   .   82  
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       41   | 3   21  72  70  
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     1    | .   .   .   1   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             1    | .   .   1   .   
Spaces Dug                 10   | .   8   .   2   
Terrain Destroyed          98   | .   8   58  32  
  Melee                    2    | .   .   .   2   
  Projectile               .    | .   .   .   .   
  AOE                      96   | .   8   58  30  
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Exi 
Total                      1350 | 21  76  395 858 
  Wait                     144  | .   .   33  111 
  Move                     1113 | 19  68  342 684 
  Hop                      .    | .   .   .   .   
  Pick Up                  11   | .   5   2   4   
  Fast Attach              11   | 2   .   1   8   
  Attach                   3    | .   1   2   .   
  Detach                   1    | .   1   .   .   
  Swap                     2    | .   .   .   2   
  Drop                     11   | .   .   .   11  
  Fire                     18   | .   1   15  2   
  Melee                    35   | .   .   .   35  
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            1    | .   .   .   1   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 16)
   14 | -11/Scrapyard | Entered Materials
   50 | -10/Materials | Discovered new exit (range 15)
   57 | -10/Materials | Entered Mines
  142 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
  192 | -10/Mines     | Met a Derelict testing a Signal Generator
  193 | -10/Mines     | Found Signal Generator
  247 | -10/Mines     | Discovered new exit (range 7)
  276 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  292 | -10/Mines     | Discovered new exit (range 5)
  308 | -10/Mines     | Entered Exiles
  308 | -10/Exiles    | Accompanied by 3 allies
  314 | -10/Exiles    | Build established: Mutant
  322 | -10/Exiles    | Met 8R-AWN
  329 | -10/Exiles    | Met EX-HEX
  343 | -10/Exiles    | Met EX-BIN
  350 | -10/Exiles    | Aligned with FarCom system
  351 | -10/Exiles    | Given EX-Vault access code
  365 | -10/Exiles    | Opened EX-Vault
  370 | -10/Exiles    | Found Longsword +1
  391 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
  421 | -10/Exiles    | Met EX-DEC
  449 | -10/Exiles    | Learned location of Zion (-6)
  492 | -10/Exiles    | Discovered new exit (range 14)
  841 | -10/Exiles    | Found Potential Leg
  843 | -10/Exiles    | Found Potential Leg
  958 | -10/Exiles    | Attacked by the Exiles
  966 | -10/Exiles    | Allies destroyed EX-HEX
  983 | -10/Exiles    | Murdered 5 allies
 1017 | -10/Exiles    | Core integrity fell below 50%
 1028 | -10/Exiles    | Core integrity fell below 20%
 1060 | -10/Exiles    | Destroyed 8R-AWN
 1151 | -10/Exiles    | Destroyed by DAS Turret with DAS Cannon

 Last Messages 
---------------
01063_ Acquired Prototype Leg.
01063_ Identified Adv. Myomer Leg.
01065_ Acquired 80 matter.
01067_ Dropped Adv. Myomer Leg.
01069_ Acquired Potential Leg.
01071_ Acquired Prototype Device.
01071_ Identified Gravity Neutralizer.
01073_ Dropped Lrg. Storage Unit.
01073_ Dropped Gravity Neutralizer.
01080_ Acquired 60 matter.
01087_ Acquired 18 matter.
01089_ Acquired Prototype Power Core.
01089_ Identified Lgt. Neutrino Core.
01099_ Dropped Mni. Grenade Launcher.
01100_ Acquired Adv. Myomer Leg.
01102_ Dropped Mni. Grenade Launcher.
01102_ Acquired Adv. Myomer Leg.
01129_ Acquired 10 matter.
01129_ Mni. Grenade Launcher destroyed.
01149_ Machine disabled.

 Map 
-----
+----------------------------------------------------+
| ??????????????????????????????""""""?#     #???### |
| ??????????????????????????????""""  ##     #?????? |
| ?????????????????????????????#""X"         #?????? |
| ?????????????????????????????#"            #?????? |
| ?????????????????????????????#"     ##     #?????? |
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| ????#!!! "#?????????????????????????#"             |
| ????#    "#?????????????????????????#"             |
| ????#    "#?????????????????????????#"             |
| ???##   ""#????????????####?????????#"             |
| ####"   ""#????????????  """????????#"             |
|   ##"   ""#???????????"" """#???????##             |
|   #""   #????????????#""    ?????????#             |
|         #????????????#""    ?????????#"       "X"  |
|         ##???????????#""   "#????????#"       """  |
|         "#????????????    ""?????????#"     """""" |
|          ###???????????"  "?????????##"    ####### |
|            ##??????????#  #????????##""    #?????? |
|  "###""     ######???###  ###?######""     #?????? |
|  "#?##"       """#####X#  #"###"""""""     ##????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          19
Energy Capacity            170
Matter Stores              182
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                66
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              InsulatedDerelictNeutralizer
  Manual?         0
Play Time         00:12:02
  Cumulative      214.6 hours
  Start           2024.07.25 @ 16:00:44
  End             2024.07.25 @ 16:11:27
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          100
  Rogue           100
  Adventurer      0
  Explorer        0
Win Type          -
  Total           8
  Types           4/1/3/0/0/0/0/0/0
Lore%             79
Gallery%          86
Achievement%      67
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c7746d66-00c8-4a88-862c-5847c049cd64