Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 01:52:54 Player: Spoodle Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (220) 1100 Value Destroyed (8681) 8681 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (7131) 7131 TOTAL SCORE: 26192 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 153 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1500 Met Warlord at Research 2000 Invited to Help at Command 2000 Cogmind --------- Core Integrity 0/1600 Matter 294/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Improved Shock Absorption System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Energy Well Advanced Weight Redist. System Enhanced Optical Array 0b10 Alert Chip Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Focal Shield > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Micro-nuke Launcher > --- INVENTORY -------- Myomer Leg Myomer Leg Advanced Heat Sink Advanced Coolant Injector Experimental Core Analyzer Improved Medium Armor Plating Improved Focal Shield Improved Shock Absorption System Quantum Rifle [Rating: 178] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Wheel Leg Armored Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Thermic Laser Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores v3 Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . . . . . 2 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . 2 . Utility 10 | . . . 1 . . . 1 2 1 2 . . . . . . 1 1 . 1 Weapon 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Parts Attached 363 | 6 24 5 9 10 2 5 15 48 39 15 7 23 13 5 30 1 5 48 23 30 Power 33 | 1 1 . 1 . . . 2 2 3 . . 6 2 . 1 . 1 7 1 5 Engine 9 | 1 1 . 1 . . . 2 2 2 . . . . . . . . . . . Core 10 | . . . . . . . . . 1 . . 5 2 . . . . 1 . 1 Reactor 14 | . . . . . . . . . . . . 1 . . 1 . 1 6 1 4 Propulsion 113 | 2 14 3 2 5 . 2 1 10 9 3 6 4 4 . 11 . . 13 16 8 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 72 | . 8 2 2 . . 1 . 3 9 3 6 2 4 . 9 . . 3 12 8 Wheel 23 | 2 6 1 . 5 . 1 1 7 . . . . . . . . . . . . Hover 18 | . . . . . . . . . . . . 2 . . 2 . . 10 4 . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 95 | 1 4 . 4 . . . 3 18 17 4 1 6 2 1 8 1 4 11 3 7 Device 52 | . 3 . 3 . . . . 10 12 . 1 3 2 . 2 . 2 9 2 3 Storage 7 | 1 . . 1 . . . . . . 1 . 1 . . 2 . 1 . . . Processor 13 | . . . . . . . 1 3 2 2 . 1 . . 2 . . 1 1 . Hackware 1 | . . . . . . . . . . . . 1 . . . . . . . . Protection 22 | . 1 . . . . . 2 5 3 1 . . . 1 2 1 1 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 122 | 2 5 2 2 5 2 3 9 18 10 8 . 7 5 4 10 . . 17 3 10 Energy Gun 41 | 1 2 . . 2 2 . . 4 4 3 . 3 3 1 3 . . 7 . 6 Energy Cannon 23 | . . . . . . . 2 3 5 2 . 4 1 . 2 . . 3 1 . Ballistic Gun 27 | 1 3 1 1 1 . 2 5 6 . 3 . . . 1 2 . . . . 1 Ballistic Cannon 4 | . . . . . . . . 1 . . . . . 1 . . . 2 . . Launcher 22 | . . 1 1 2 . 1 2 2 1 . . . 1 1 1 . . 4 2 3 Special Weapon 3 | . . . . . . . . . . . . . . . 2 . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . . . 2 . 1 3 . . 6 . . . 4 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . . . . . . . . . . . 4 . Parts Lost 78 | . 2 2 1 . . . 1 6 15 2 1 . 5 4 . . . 12 5 22 Power 7 | . . . . . . . . 1 1 . . . 1 . . . . 1 . 3 Propulsion 27 | . 1 1 1 . . . . 4 4 . 1 . . . . . . 5 3 7 Utility 25 | . . 1 . . . . 1 1 7 2 . . 2 1 . . . 3 . 7 Weapon 19 | . 1 . . . . . . . 3 . . . 2 3 . . . 3 2 5 Highest Loss Streak 16 | . 1 2 1 . . . 1 3 10 1 1 . 2 2 . . . 9 4 16 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 97 87 93 99 100 100 100 97 96 98 86 87 88 86 85 94 93 84 78 89 Engine 3 | . 14 14 9 11 11 11 9 6 5 . . . . . . . . . . . Core 1 | . . . . . . . . . . 5 5 4 4 5 4 . . 2 . . Reactor 2 | . . . . . . . . . . . . . . . . 5 10 6 8 10 Leg 12 | . 15 9 17 3 . 4 9 5 22 23 20 1 5 23 14 23 21 5 10 22 Wheel 6 | . 11 14 11 28 33 28 27 23 1 . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 10 8 . 3 . . 13 11 . Device 13 | . 5 6 21 22 22 22 3 12 22 13 5 13 15 5 5 5 12 18 15 11 Storage 9 | . 14 14 11 11 11 11 9 7 6 10 11 11 11 11 11 11 10 9 8 7 Processor 14 | . . . . . . . 9 15 9 23 23 20 23 21 19 23 16 14 18 18 Protection 4 | . 7 . . . . . 14 8 5 1 2 . . . 5 5 5 3 . 6 Energy Gun 6 | . 8 4 . 7 . 14 . 2 12 5 5 11 11 10 7 . . 4 3 9 Energy Cannon 2 | . . . . . . . 3 1 5 6 8 4 3 . 2 5 5 1 . . Ballistic Gun 4 | . 19 21 22 11 11 7 14 5 . 3 . . . 1 4 5 5 1 . . Naked Turns 41 | . . . . . . . . . . . . . . . . . . . . 41 Heaviest Build 113 | 13 17 17 24 25 25 25 32 40 53 48 47 43 46 40 69 85 103 113 67 113 Greatest Support 180 | 20 20 20 20 30 30 32 32 40 70 63 63 62 61 46 97 97 97 106 180 180 Greatest Overweight (x) 7 | . 1 1 2 1 . 1 . 7 . . . 1 1 . 1 . 1 1 1 5 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 8 8 10 10 10 10 10 10 10 10 10 10 10 7 10 10 9 10 10 10 Average Carried 8 | 3 7 7 8 9 10 10 9 9 9 9 10 9 8 6 9 9 8 9 7 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 8 7 9 10 10 10 10 10 10 10 10 10 7 6 9 10 9 4 9 4 Class Distribution -------------------- 18% | Scavenger-Skirmisher 17% | Gunner 13% | Scavenger-Mutant 13% | Scavenger-Scout 12% | Scavenger-Gunner 11% | Mutant 7% | Tank 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Scout | -3/Research Scavenger-Scout | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 5232 | 181 433 36 284 176 . 109 168 807 456 196 . 448 124 87 387 18 . 589 295 438 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8056 | . 448 68 126 108 . 105 217 926 1246 571 . 840 580 111 368 27 22 949 36 1308 Parts 460 | . 31 4 9 11 . 5 14 72 69 32 . 34 27 6 15 2 3 54 . 72 Haulers Intercepted 1 | . . . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 5 | . . . . 1 . . . 1 . 1 . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . . . . . . . 25 6 . 15 . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 151 | . 11 2 3 3 . 3 7 11 24 6 . 9 16 3 12 4 . 17 1 19 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . Guns 75 | . 11 2 1 . . 1 3 5 11 2 . 7 12 1 1 . . 7 . 11 Cannons 31 | . . . . . . . 2 2 9 2 . 1 4 1 3 1 . 6 . . AOE 39 | . . . 2 3 . 2 2 3 3 . . . . 1 8 3 . 4 1 7 Classes Destroyed 23 | . 5 1 . 2 . 1 . 2 5 . . 1 1 . 4 . . 1 . . Worker 18 | . . . . 5 . . . 4 1 . . 1 . . . . 1 5 . 1 Builder 20 | . 1 1 . . . . . 7 3 . . 2 . . . . . 3 . 3 Tunneler 3 | . . . . 1 . . . 2 . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . 1 . . . . . . . . Recycler 7 | . . . . . . . . 1 . 1 . 2 . . . . . 2 . 1 Mechanic 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Operator 6 | . 3 . . . . . 1 1 . . . 1 . . . . . . . . Watcher 12 | . 1 . 1 . . . . 4 1 2 . . . . . . 1 1 . 1 Swarmer 38 | . 3 . . 3 . . 3 . . . . 3 13 2 . 4 . 3 . 4 Cutter 2 | . . . . . . . . . . . . . . . . . . 2 . . Saboteur 1 | . . . . . . . . . 1 . . . . . . . . . . . Grunt 37 | . 8 . 3 . . 2 1 7 5 . . . 2 1 4 . . . . 4 Brawler 3 | . . . . . . 1 1 . . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . Sentry 13 | . . 2 . . . . 2 2 3 . . 1 . . . . . 3 . . Demolisher 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Specialist 4 | . . . . . . . . . 4 . . . . . . . . . . . Hunter 12 | . . . . . . . . . 3 . . 1 1 . . . . 2 . 5 Programmer 35 | . . . . . . . . 2 7 6 . 4 . . 3 . . 7 . 6 Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | . 3 2 3 3 . 3 5 11 10 3 . 3 5 2 12 4 2 7 1 12 Combat Bots Only 11 | . 3 1 3 3 . 3 5 6 9 2 . 3 5 2 11 4 . 5 1 7 Max Kills in Single Turn 5 | . 2 1 2 3 . 2 1 5 3 1 . 2 2 1 5 4 1 4 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 3 . 2 1 1 2 . . . . 1 5 3 . 2 1 2 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 1455 | . 90 27 21 5 . 2 21 173 356 36 1 39 75 28 56 2 . 138 14 371 Missed 502 | . 19 8 9 1 . . 7 67 131 11 . 12 21 8 19 1 . 50 3 135 Damage Taken 16774 | . 798 277 121 45 . 41 212 1087 3178 517 44 399 747 421 931 18 . 2023 351 5564 Core 2903 | . 109 43 . 7 . . 25 117 276 63 . 50 140 118 62 . . 228 58 1607 Absorbed by Shields 613 | . . . 43 18 . 15 21 20 214 . . 84 105 . . . . 93 . . Ignored by Resistances 362 | . . . . . . . 10 101 94 . . 40 . . . . . 8 54 55 Regen/Repaired (Parts) 476 | . . . 55 . . . . . . . . . . . 421 . . . . . Core Remaining (%) 81 | 100 . 39 . . . 98 95 83 67 . . . . . . 56 100 82 96 . Volleys Fired 418 | . 62 9 5 21 . 4 14 42 67 25 . 27 28 7 9 2 3 55 3 35 Largest 4 | . 2 2 2 2 . 2 2 2 3 3 . 3 3 3 3 1 2 4 2 4 Hottest 363 | . 105 56 56 56 . 56 89 119 220 230 . 251 251 203 166 33 133 363 114 254 Shots Fired 941 | . 117 18 10 23 . 8 28 76 172 73 . 76 79 19 23 3 6 108 5 97 Gun 683 | . 117 15 9 21 . 7 14 34 109 42 . 58 63 15 12 2 3 75 2 85 Cannon 209 | . . . . . . . 10 33 61 31 . 18 15 3 9 . 3 26 . . Launcher 45 | . . 3 1 2 . 1 4 9 2 . . . 1 1 . . . 6 3 12 Special 4 | . . . . . . . . . . . . . . . 2 1 . 1 . . Kinetic 217 | . 86 15 9 2 . 7 14 34 . 14 . . . 4 12 2 3 13 . 2 Thermal 545 | . 31 . . 19 . . . 13 168 41 . 76 67 6 . . . 64 2 58 Explosive 43 | . . 3 1 2 . 1 4 9 2 . . . 1 1 2 1 . 2 2 12 Electromagnetic 103 | . . . . . . . 10 20 2 18 . . 11 8 . . . 9 . 25 Entropic 33 | . . . . . . . . . . . . . . . 9 . 3 20 1 . Robot Hit Streak 19 | . 12 9 3 4 . 5 9 16 10 18 . 19 8 4 7 1 3 16 2 12 Robot Miss Streak 5 | . 3 3 2 1 . 2 2 4 5 2 . 2 4 5 2 2 2 3 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 1 . . Secondary Targets 3 | . 2 . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 604 | . 78 14 6 14 . 8 20 61 99 50 . 51 43 8 14 1 3 74 2 58 Core Hits 383 | . 33 8 7 8 . 7 13 44 57 18 . 22 24 5 24 3 1 40 11 58 Critical Kills 5 | . . . . . . . . . . 2 . 1 . . 1 . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 43 | . . . . . . . . 1 5 3 . 11 4 . 5 . . 12 . 2 Burn 19 | . . . . . . . . . 5 . . 10 4 . . . . . . . Meltdown 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Destroy 5 | . . . . . . . . . . 2 . . . . 2 . . 1 . . Blast 1 | . . . . . . . . 1 . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . 2 Sunder 14 | . . . . . . . . . . . . . . . 3 . . 11 . . Melee Attacks 12 | . . . . . . . . 12 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . 12 . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24871 | . 880 331 220 325 . 378 617 2172 3395 1194 . 1287 966 182 2484 408 215 5766 776 3275 Guns 9613 | . 880 253 61 187 . 109 183 430 1643 494 . 940 749 73 267 . 53 1558 28 1705 Cannons 5046 | . . . . . . . 123 544 896 700 . 347 217 66 384 . 162 1607 . . Explosions 9540 | . . 78 159 138 . 269 311 758 856 . . . . 43 1722 362 . 2534 748 1562 Melee 440 | . . . . . . . . 440 . . . . . . . . . . . . Ramming 17 | . . . . . . . . . . . . . . . . . . 9 . 8 Kinetic 2709 | . 664 253 61 12 . 109 183 442 . 253 . . . 66 267 . 53 323 . 23 Thermal 9178 | . 216 . . 175 . 145 . 195 2692 832 . 1287 844 24 . . . 1419 28 1321 Explosive 6492 | . . 78 159 138 . 124 311 758 679 . . . . 43 1722 362 . 150 419 1549 Electromagnetic 1249 | . . . . . . . 123 337 24 109 . . 122 49 . . . 111 . 374 Impact 15 | . . . . . . . . . . . . . . . . . . 15 . . Slashing 215 | . . . . . . . . . . . . . . . 111 46 . 58 . . Piercing 440 | . . . . . . . . 440 . . . . . . . . . . . . Entropic 4556 | . . . . . . . . . . . . . . . 384 . 162 3681 329 . Highest Corruption 18 | . . . . . . . . 2 16 6 6 9 9 9 9 3 . 18 4 10 Average Corruption 5 | . . . . . . . . 1 6 3 6 6 9 9 5 3 . 10 4 4 Corruption Purged 3 | . . . . . . . . 3 . . . . . . . . . . . . Corruption Blocked 51 | . . . . . . . . . . . . . . . 2 . . . 5 44 Effects 177 | . . . . . . . . 5 38 7 4 33 20 7 8 8 . 16 16 15 Message Errors 43 | . . . . . . . . 2 9 4 2 6 6 2 1 4 . 2 4 1 Matter Fused 41 | . . . . . . . . 1 8 . 1 12 3 3 1 . . 3 5 4 Heat Flow Errors 17 | . . . . . . . . . 4 . . 2 3 1 1 . . 2 1 3 Energy Discharges 24 | . . . . . . . . . 2 1 1 9 5 . 4 . . . 1 1 Parts Rejected 6 | . . . . . . . . . . . . . 1 . . . . 1 1 3 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 15 | . . . . . . . . 2 5 . . 2 . . . 1 . 2 2 1 Data Loss (major) 6 | . . . . . . . . . 1 1 . 2 . . 1 1 . . . . Misfires 9 | . . . . . . . . . . . . . 1 1 . 1 . 3 1 2 Alerts 4 | . . . . . . . . . 1 . . . 1 . . 1 . . 1 . Misdirections 4 | . . . . . . . . . 3 . . . . . . . . 1 . . Weapon Failures 7 | . . . . . . . . . 5 1 . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 750 | . . . . 30 . . . 119 41 7 . 29 3 1 60 36 64 336 . 24 Projectiles 301 | . . . . . . . . 5 . 7 . 29 3 . 43 21 64 129 . . Explosions 358 | . . . . 30 . . . 23 41 . . . . 1 17 15 . 207 . 24 Melee 91 | . . . . . . . . 91 . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . 1 . . . . . . . . . 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . 1 . . . . . . . . . 3 . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 429 | . . . . 28 . 23 62 70 . . . . . 62 . . . 3 . 181 Shots 11 | . . . . 1 . 1 2 2 . . . . . 1 . . . . . 4 Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . 2 . 1 Kicked 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 499 | . 255 22 7 64 . 4 54 239 476 156 . 499 384 146 76 . . 490 167 232 Average Temperature 88 | . 41 10 7 27 . 4 27 94 103 40 . 91 130 53 17 . . 132 98 97 Received Heat Transfer 1843 | . 366 108 62 . . 6 39 450 314 . . . 42 111 84 . . 9 18 234 Effects 13 | . 3 . . . . . . 2 1 . . 1 . . . . . 6 . . Shutdowns 3 | . . . . . . . . . 1 . . . . . . . . 2 . . Interference 9 | . 3 . . . . . . 2 . . . . . . . . . 4 . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . 1 . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . 1 2 . 3 . . . . . . . . Combat Hostiles 4 | . . . . . . . . . 1 2 . 1 . . . . . . . . Parts Melted 41 | . . . . . . . . 1 7 8 . 14 6 . . . . 2 . 3 Heat Transferred 16187 | . 497 . . 444 . 150 . 407 4478 1205 . 3692 2077 37 . . . 1702 37 1461 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 649 | . 281 162 205 105 . 110 267 239 271 181 42 174 . . . . 486 649 319 481 Initial 450 | . . 76 63 75 . . 42 30 . 119 42 22 . . . . 450 255 319 . Average 129 | . 124 126 106 90 . 35 120 107 67 89 37 43 . . . . 465 302 133 178 Maximum Alert Level 2 | . 1 . 1 . . . 1 1 1 . . . . . . . 2 2 1 2 Low Security (%) 74 | 100 86 100 94 100 . 100 82 81 85 100 100 100 . . . . . 8 71 53 Level 1 19 | . 13 . 5 . . . 17 18 14 . . . . . . . . 74 28 29 Level 2 5 | . . . . . . . . . . . . . . . . . 100 17 . 16 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 3 . 1 . . . 1 6 9 2 . 5 . . . . 1 6 . 5 Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . Extermination 15 | . . . . . . . . 2 3 2 . 2 . . . . 1 3 . 2 Reinforcement 17 | . 3 . 1 . . . 1 3 6 . . 1 . . . . . 2 . . Assault 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Garrison 4 | . . . . . . . . . . . . 2 . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 18 | . 1 . . . . . . 1 1 . . . . . . . . 2 10 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 331 | . 18 12 13 6 . 3 9 25 40 14 5 12 17 11 38 7 2 30 21 48 Peak Tracking Total 21 | . 4 18 7 3 . 3 4 4 10 4 5 3 5 5 12 4 1 9 5 21 Tactical Retreats 15 | . 1 1 . . . . 1 2 . . . . 1 4 . . . 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 14 | . . . . . . . . 3 2 3 . 1 . . . . . 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . . . . . . . . 23 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 18 | . . 2 1 . . 1 . 3 . 1 . 2 . . 2 . 1 3 . 2 Max in Single Turn 2 | . . 2 1 . . 1 . 2 . 1 . 1 . . 1 . 1 1 . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 38 | . 2 1 1 . 3 . 2 4 3 3 . 8 . . 10 . . . . 1 Terminals 16 | . 2 1 . . . . 1 2 1 2 . 6 . . . . . . . 1 Fabricators 4 | . . . . . . . . 2 1 . . 1 . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Total Hacks 69 | . 7 2 2 . 9 . 4 7 4 4 . 14 . . 15 . . . . 1 Successful 44 | . 5 . 2 . 9 . 3 2 2 2 . 4 . . 15 . . . . . Failed 25 | . 2 2 . . . . 1 5 2 2 . 10 . . . . . . . 1 Catastrophic 6 | . . 1 . . . . . 1 1 . . 2 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . . . . . . Terminals 32 | . 7 2 . . . . 3 3 1 3 . 12 . . . . . . . 1 Fabricators 6 | . . . . . . . . 4 1 . . 1 . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 2 . . 1 . . . . . . . . Terminal Hacks 37 | . 5 . . . 9 . 2 1 1 1 . 3 . . 15 . . . . . Record 25 | . . . . . 8 . . . . 1 . 2 . . 14 . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 1 . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 1 . . 1 . . . . . . . . Network Status 3 | . . . . . . . . 1 1 . . 1 . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Report Inventory 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 1 1 . . . 2 3 2 2 . 8 . . . . . . . 1 Full Trace Events 2 | . . . . . . . 1 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Total Allies 3 | . . . . . . . . . 3 . . . . . . . . . . . Largest Group 3 | . . . . . . . . . 3 . . . . . . . . . . . Highest-Rated Group 93 | . . . . . . . . . 93 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . . 16 . . . . . . . . . . . Total Damage 265 | . . . . . . . . . 265 . . . . . . . . . . . Kills 3 | . . . . . . . . . 3 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . . . 1 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 14730 | 49 627 84 304 481 216 254 431 1630 1691 785 128 1138 550 231 1729 502 277 1081 1383 1159 Spaces Moved 11808 | 48 295 48 222 480 265 265 403 1348 1097 521 117 957 422 194 1632 421 139 752 1257 925 Core 92 | 7 . . . . . . . 1 . . . . . . . . . . . 84 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 4932 | . 128 10 20 17 . . . 40 972 521 117 84 94 194 903 421 139 116 315 841 Wheels 3276 | 41 167 38 202 463 265 265 403 1307 125 . . . . . . . . . . . Hover 3508 | . . . . . . . . . . . . 873 328 . 729 . . 636 942 . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 80 80 95 80 80 80 83 80 80 112 90 56 56 100 56 117 187 48 58 50 Average Speed 92 | 75 103 106 111 85 80 87 83 87 113 112 99 74 94 100 92 117 187 72 75 101 Slowest Speed 400 | 80 190 190 260 190 80 100 83 400 120 112 112 110 106 100 185 117 187 190 145 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 34 14 28 85 62 46 37 31 22 12 74 28 63 37 94 70 5 18 20 31 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 . . . 1 1 1 1 . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . 1 . . . . . . 1 1 . 1 . Scrap Searched 6 | . . . . 2 . 1 . . . . . . 2 1 . . . . . . Spaces Dug 42 | . . . . . . . . . 3 . . 1 . . . . . 2 . 36 Terrain Destroyed 621 | . . 15 2 8 . 10 34 92 19 5 . 3 17 19 44 14 3 188 36 112 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 52 | . . . . . . . . 1 10 5 . 3 3 1 10 . 3 16 . . AOE 569 | . . 15 2 8 . 10 34 91 9 . . . 14 18 34 14 . 172 36 112 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Res Acc Total 14773 | 58 503 61 268 525 268 276 471 1702 1404 668 126 1327 517 216 1840 429 150 1197 1691 1076 Wait 1784 | . 97 . 23 9 . 2 16 182 151 87 2 294 46 9 122 2 . 301 376 65 Move 11790 | 47 294 47 221 479 264 264 402 1347 1096 521 116 956 421 193 1631 420 138 752 1256 925 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 160 | 5 15 . 6 3 1 . 13 28 29 7 . 5 4 2 12 2 2 6 15 5 Fast Attach 115 | 5 1 . 2 . . . . 14 8 7 1 14 2 1 13 . . 18 14 15 Attach 107 | 1 3 1 3 1 . . 3 5 18 2 . 4 9 3 11 1 3 22 6 11 Detach 41 | . . . . . . . . . 1 . . 4 . . 9 1 . 18 5 3 Swap 141 | . 20 4 4 9 2 5 12 29 13 6 6 5 2 1 6 . 2 8 3 4 Drop 195 | . 11 . 4 3 1 1 11 37 21 13 1 18 5 . 25 1 2 16 13 12 Fire 418 | . 62 9 5 21 . 4 14 42 67 25 . 27 28 7 9 2 3 55 3 35 Melee 10 | . . . . . . . . 10 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -2/Research -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 14) 646 | -10/Materials | Discovered new exit (range 16) 677 | -10/Materials | Entered Mines 685 | -10/Mines | Discovered new exit (range 10) 704 | -10/Mines | Core integrity fell below 50% 751 | -10/Mines | Assembled infested the area 761 | -10/Mines | Entered Materials 761 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 985 | -9/Materials | Repaired Ion Engine 1042 | -9/Materials | Discovered new exit (range 9) 1065 | -9/Materials | Entered Mines 1090 | -9/Mines | Met a Derelict bent on vengeance 1406 | -9/Mines | Build established: Scavenger-Mutant 1488 | -9/Mines | Learned location of Zion (-6) 1500 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1500 | -9/Mines | Discovered new exit (range 5) 1517 | -9/Mines | Discovered new exit (range 16) 1546 | -9/Mines | Entered Exiles 1566 | -9/Exiles | Met 8R-AWN 1581 | -9/Exiles | Met EX-HEX 1607 | -9/Exiles | Met EX-BIN 1618 | -9/Exiles | Aligned with FarCom system 1619 | -9/Exiles | Given EX-Vault access code 1639 | -9/Exiles | Opened EX-Vault 1679 | -9/Exiles | Found 0b10 Alert Chip 1697 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1721 | -9/Exiles | Met EX-DEC 1749 | -9/Exiles | Discovered new exit (range 12) 1762 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1762 | -9/Exiles | Entered Mines 1951 | -8/Mines | Discovered new exit (range 9) 2016 | -8/Mines | Entered Materials 2016 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2369 | -8/Materials | Build established: Mutant 2388 | -8/Materials | Discovered new exit (range 8) 2447 | -8/Materials | Entered Factory 2447 | -7/Factory | Evolved 2 slots: Utility x2 3056 | -7/Factory | Lost 3 parts (1p1n1u) 3791 | -7/Factory | Build established: Scavenger-Gladiator 3969 | -7/Factory | Discovered new exit (range 5) 4076 | -7/Factory | Identified exit to Factory 4077 | -7/Factory | Entered another Factory area 4077 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4481 | -6/Factory | Build established: Tank 5274 | -6/Factory | Cargo convoy interrupted 5293 | -6/Factory | System corruption reached 10% 5341 | -6/Factory | Destroyed 9 combat bots 5365 | -6/Factory | Lost 10 parts (1p3n4u2w) 5533 | -6/Factory | Allied Derelicts emerged from ambush trap array 5653 | -6/Factory | Build established: Scavenger-Skirmisher 5665 | -6/Factory | Discovered new exit (range 10) 5768 | -6/Factory | Entered another Factory area 5768 | -5/Factory | Evolved 2 slots: Utility x2 6553 | -5/Factory | Sucked down chute 6553 | -5/Factory | Entered Waste 6573 | -5/Waste | Spotted C-40 Crusher 6579 | -5/Waste | Spotted C-40 Crusher 6613 | -5/Waste | Spotted C-40 Crusher 6615 | -5/Waste | Spotted C-40 Crusher 6626 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6633 | -5/Waste | Spotted C-40 Crusher 6664 | -5/Waste | Spotted C-40 Crusher 6671 | -5/Waste | Discovered new exit (range 11) 6681 | -5/Waste | Entered Factory 7053 | -5/Factory | Build established: Scavenger-Scout 7431 | -5/Factory | Build established: Gunner 7643 | -5/Factory | Discovered new exit (range 6) 7656 | -5/Factory | Identified exit to Upper Caves 7693 | -5/Factory | Garrison activated, responded to threat 7819 | -5/Factory | Entered Upper Caves 8351 | -5/Upper Caves | Discovered new exit (range 7) 8368 | -5/Upper Caves | Identified exit to Upper Caves 8369 | -5/Upper Caves | Entered another Upper Caves area 8400 | -5/Upper Caves | Learned 12 Factory zone layouts 8592 | -5/Upper Caves | Discovered new exit (range 9) 8599 | -5/Upper Caves | Identified exit to Warlord 8600 | -5/Upper Caves | Entered Warlord 8630 | -5/Warlord | Discovered new exit (range 8) 8636 | -5/Warlord | Identified exit to Proximity Caves 8751 | -5/Warlord | System corruption cleaned by Quarantine Array 8997 | -5/Warlord | Learned Testing trap positions 8997 | -5/Warlord | Learned Testing stockpile data 8999 | -5/Warlord | Learned Armory garrison access intel 8999 | -5/Warlord | Learned Research repair station intel 9174 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 9270 | -5/Warlord | Found Prototype Special Weapon 9272 | -5/Warlord | Found Prototype Special Weapon 9274 | -5/Warlord | Found Prototype Special Weapon 9293 | -5/Warlord | Warlord's base attacked by MAIN.C 9319 | -5/Warlord | Found Prototype Energy Cannon 9373 | -5/Warlord | Met Warlord 9436 | -5/Warlord | Identified Vortex Driver 9437 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x3) 9468 | -5/Warlord | Found Prototype Launcher 9470 | -5/Warlord | Identified Vortex Catalyst Activator 9478 | -5/Warlord | Found Vortex Driver 9643 | -5/Warlord | Warlord forces counterattacked 9742 | -5/Warlord | Lost 6 allies 9821 | -5/Warlord | Spotted B-86 Titan 9822 | -5/Warlord | Spotted Striker 9830 | -5/Warlord | Spotted B-75 Beast 9860 | -5/Warlord | Destroyed Striker 9865 | -5/Warlord | Lost 3 allies 9968 | -5/Warlord | Warlord base infiltrated, sounded retreat 10174 | -5/Warlord | Build established: Scavenger-Gunner 10179 | -5/Warlord | Spotted Striker 10200 | -5/Warlord | Spotted Striker 10257 | -5/Warlord | Lost 12 allies 10321 | -5/Warlord | Destroyed 11 combat bots 10329 | -5/Warlord | Entered Proximity Caves 10333 | -4/Proximity Caves | Spotter reported a threat 10333 | -4/Proximity Caves | Spotter reported a threat 10397 | -4/Proximity Caves | Spotter reported a threat 10461 | -4/Proximity Caves | Spotted B-86 Titan 10699 | -4/Proximity Caves | Learned location of 1 exit from Research 10758 | -4/Proximity Caves | Learned location of 1 exit from Research 10815 | -4/Proximity Caves | Discovered new exit (range 12) 10831 | -4/Proximity Caves | Entered Factory 10831 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10832 | -4/Factory | Identified exit to Upper Caves 10929 | -4/Factory | Discovered new exit (range 11) 11108 | -4/Factory | Entered Research 11108 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11109 | -3/Research | Identified exit to Testing 11109 | -3/Research | Identified exit to Research 11110 | -3/Research | Loaded intel: 4 repair station locations 11123 | -3/Research | Build established: Scavenger-Skirmisher 11877 | -3/Research | Discovered exit to Testing (range 5) 11887 | -3/Research | System corruption reached 10% 12120 | -3/Research | Discovered exit to Research (range 18) 12141 | -3/Research | First assault squad dispatched 12189 | -3/Research | Entered another Research area 12189 | -2/Research | Warlord forces began assault on 0b10 12189 | -2/Research | Evolved 2 slots: Propulsion x2 12219 | -2/Research | Lost 9 parts (1p3n2u3w) 12299 | -2/Research | Research machine network offline 12476 | -2/Research | Build established: Scavenger-Scout 12532 | -2/Research | Met up with Warlord 12609 | -2/Research | Spotted Striker 12675 | -2/Research | Spotted Striker 12693 | -2/Research | Spotted Striker 12696 | -2/Research | Spotted Striker 12712 | -2/Research | Lost 5 allies 12743 | -2/Research | Borebot progress halted 12785 | -2/Research | Borebot progress halted 12795 | -2/Research | Borebot progress halted 12927 | -2/Research | Spotted Striker 12929 | -2/Research | Spotted Executioner 12965 | -2/Research | Lost 3 allies 13067 | -2/Research | Found Prototype Device 13067 | -2/Research | Identified Adv. Kinecellerator 13070 | -2/Research | Found Prototype Processor 13070 | -2/Research | Identified Exp. Core Analyzer 13107 | -2/Research | Discovered new exit (range 20) 13114 | -2/Research | Spotted Striker 13180 | -2/Research | Lost 4 parts (2n2w) 13234 | -2/Research | Spotted Striker 13241 | -2/Research | Warlord invited to help at Command 13323 | -2/Research | Lost 4 allies 13339 | -2/Research | Spotted Striker 13348 | -2/Research | Spotted Executioner 13432 | -2/Research | Build established: Scavenger-Mutant 13525 | -2/Research | Found Exp. Core Analyzer 13528 | -2/Research | Spotted Executioner 13572 | -2/Research | Entered Access 13572 | -1/Access | Evolved 2 slots: Power x1, Utility x1 13928 | -1/Access | Build established: Scavenger-Gunner 14218 | -1/Access | Spotted B-99 Colossus 14229 | -1/Access | Destroyed 7 combat bots 14478 | -1/Access | Lost 3 parts (1u2w) 14572 | -1/Access | First assault squad dispatched 14595 | -1/Access | Garrison activated, responded to threat 14676 | -1/Access | Lost 16 parts (3p5n5u3w) 14687 | -1/Access | Core integrity fell below 50% 14690 | -1/Access | Released all parts (6) 14702 | -1/Access | Core integrity fell below 20% 14721 | -1/Access | Lost 3 parts (2n1u) 14731 | -1/Access | System corruption reached 10% 14731 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14688_ Acquired 10 matter. 14688_ Slug penetrates W-44 Eye. 14689_ System corrupted: Adv. Coolant Injector rejected. 14690_ Enh. Biometal Leg destroyed. 14690_ Released Exp. Core Analyzer. 14690_ Released Adv. Target Analyzer. 14690_ Released Enh. Optical Array. 14690_ Released Adv. Targeting Computer. 14690_ Released Med. Storage Unit. 14690_ Released Imp. Focal Shield. 14696_ Penetrated by Slug. 14696_ Slug penetrates Wall. 14702_ R-10 Processor collects Med. Storage Unit. 14702_ Penetrated by Slug. 14702_ Slug penetrates Wall. 14719_ System corrupted: Matter fused (-6). 14719_ Door malfunctions. [Achievement: 20k Club] [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????+ | | ?????????????????????????????????????????????????# | | ?????????????????????????###########?????????????# | | ?????????????????????????# #?????????????+ | | ?????????????????????????# #?????????????# | | ?????????????????????????? ??????????????# | | ???????????????????????????? ????????????????# | | ????????????????? ########+################### | | ???????????????? g g | | ???????????????? ################ | | ???????????????? g#? #?????????# | | ????????????????? !!! Y#? #?????????# | | ????????????????? !!! # ! #?????????# | | ?????????????????? !! # #????????## | | ????????????????? h / #????????# | | ?????????????????? ####+## # #????????+ | | ?????????????????? #?hh??# # #????????# | | ??????????????????? #?????# #? #????????# | | ??????????????????? g?????# #? #????????## | | ????????????????????##### #?????# #??###?????????# | | ????????????????????????#b#?????#g#??????????????# | | ??????????????????????###@###???#g#??????????????# | | ??????????????????????# sp ##### #######l???????# | | ??????????????????????# p p +????????# | | ??????????????????????# s#####+#######????????# | | ??????????????????????# #??? ??????????????# | | ??????????????????????# #??? ??????????????# | | ????????????????????#####+##### ?????????????# | | ????????????????????# # = ?????????????+ | | ????????????????????# # ????????????? | | ????????????????????# # ????????????? | | ????????????????????# !!! # ???????????? | | ????????????????????# !!! # ???????????? | | ????????????????????# !!! =# ??????????? | | ????????????????????# #########??????????? | | ????????????????????# ! #??????????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 100 Energy Generation 65 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 675 Resistance: KI 25 Resistance: TH 15 Core Shielding 30 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 8 Core Analysis 9 Energy Filtering 30 Kinecelleration 30 Force Boost 20 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club A Powerful Ally? Achiever All-out Warlord Charge!!! Denied? I Survived The Infestation Leap Before You Look Oh No You Don't! Quick And Dirty Rockin' Loadout Slippery One This Is Interesting... Challenges ------------ None Game ------ Seed IntegratedCatalystRefractor Manual? 0 Play Time 04:22:29 Cumulative 33.0 hours Start 2024.04.13 @ 11:39:35 End 2024.04.14 @ 01:52:54 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c61c211f-7bfa-4b7c-bc57-b55cde10d3a8