Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 14:54:14 Player: TheSkyeDoctor Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (98) 490 Value Destroyed (3416) 3416 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (353) 353 TOTAL SCORE: 6579 Bonus ------- High Alert Combat Kills 353 Cogmind --------- Core Integrity 0/700 Matter 50/300 Energy 88/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Cooling System Advanced Terrain Scan Processor Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Kinecellerator Improved Shield Generator > --- WEAPON ----------- Beamcaster Gauss Rifle Flak Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Carbon-fiber Leg Improved Heat Sink Improved Cooling System High-capacity Battery High-capacity Matter Pod Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Graphene Brace System Restoration Module Flak Gun Heavy Rocket Launcher Improved Datajack Powered Hammer Powered Hammer PL-3XN's Ring of Power [Rating: 56] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Beam Rifle Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . . . 2 Weapon 2 | . . 1 1 . Parts Attached 65 | 8 . 3 11 43 Power 8 | 1 . . 2 5 Engine 6 | 1 . . 2 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 22 | 3 . 1 5 13 Treads 1 | 1 . . . . Leg 21 | 2 . 1 5 13 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 . 1 . 13 Device 11 | 1 . . . 10 Storage 2 | 1 . 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 19 | 2 . 1 4 12 Energy Gun 6 | 1 . 1 1 3 Energy Cannon . | . . . . . Ballistic Gun 10 | 1 . . 3 6 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 36 | . . . 2 34 Power 4 | . . . 1 3 Propulsion 12 | . . . 1 11 Utility 8 | . . . . 8 Weapon 12 | . . . . 12 Highest Loss Streak 12 | . . . 1 12 To Critical Strikes . | . . . . . Average Backups 14 | . 2 3 11 18 Power 1 | . 1 1 1 2 Propulsion 1 | . . 1 2 1 Utility 7 | . 1 1 3 9 Weapon 3 | . . . 2 4 Tool/Special . | . . . . . Unused Backups 13 | . . . 1 12 Power 3 | . . . 1 2 Propulsion . | . . . . . Utility 7 | . . . . 7 Weapon 2 | . . . . 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 96 | . 98 93 99 96 Engine 5 | . 14 11 8 2 Core 2 | . . . . 4 Leg 30 | . 27 33 35 28 Device 11 | . 14 11 9 11 Storage 8 | . 14 11 9 7 Processor 1 | . . . . 2 Protection 4 | . . . . 6 Energy Gun 7 | . 13 15 10 4 Ballistic Gun 17 | . 14 11 24 16 Ballistic Cannon 3 | . . . . 4 Impact Weapon 1 | . . . . 1 Peak Build Rating 56 | 7 7 9 23 56 Average Rating 32 | 4 6 8 19 41 On Entrance 9 | . 7 7 9 23 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 1 | . . . . 1 Heaviest Build 79 | 13 13 49 61 79 Greatest Support 73 | 20 20 30 40 73 Greatest Overweight (x) 3 | . . 1 2 3 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 18 | 6 8 16 20 19 Most Carried 20 | 2 4 7 17 20 Average Carried 15 | . 2 3 11 18 Final Capacity 20 | 8 8 20 20 5 Final Carried 17 | 2 4 7 17 4 Class Distribution -------------------- 55% | Scavenger-Tank 16% | Mutant 13% | Scavenger-Gunner 10% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2505 | 213 124 39 539 1590 Remotely . | . . . . . Salvage Created 3177 | 63 181 83 588 2262 Parts 189 | 8 9 3 37 132 Haulers Intercepted 3 | . . . 1 2 Recyclers Shooed 4 | . . . 1 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 66 | . 2 2 14 48 Melee 1 | . . . . 1 Guns 38 | . 2 2 14 20 Cannons 14 | . . . . 14 AOE 13 | . . . . 13 Classes Destroyed 17 | 2 2 . 5 8 Worker 12 | 2 . . . 10 Builder 7 | . . . . 7 Tunneler 2 | 1 . . 1 . Hauler 3 | . . . 1 2 Recycler 4 | . 1 . . 3 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 2 | . . . . 2 Swarmer 6 | . . . 4 2 Grunt 40 | . 2 2 6 30 Brawler 1 | . . . 1 . Protector 1 | . . . . 1 Sentry 4 | . . . 2 2 Specialist 6 | . . . . 6 Hunter 1 | . . . 1 . Programmer 5 | . . . . 5 Heavy 2 | . . . . 2 Best Kill Streak 21 | 2 3 2 4 21 Combat Bots Only 13 | . 2 2 4 13 Max Kills in Single Turn 7 | 2 1 1 3 7 Gunslinging 2 | . . . 2 . Exploded 6 | . . . . 6 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 500 | . 7 8 90 395 Missed 142 | . 2 4 23 113 Hits 358 | . 5 4 67 282 Projectile 358 | . 5 4 67 282 Critical Strikes 16 | . . . 1 15 Actively Blocked 1 | . . . . 1 Part Disruptions 1 | . . . . 1 Damage Taken 5281 | . 54 45 757 4425 Core 804 | . 22 . 78 704 Absorbed by Shields 590 | . . . . 590 Core Remaining (%) 94 | 100 91 100 85 . Volleys Fired 150 | 2 7 6 32 103 Largest 4 | 2 2 2 4 4 Hottest 178 | 70 70 70 130 178 Shots Fired 475 | 4 14 12 127 318 Gun 398 | 4 14 12 127 241 Cannon 63 | . . . . 63 Launcher 14 | . . . . 14 Special . | . . . . . Kinetic 350 | 2 7 6 96 239 Thermal 66 | 2 7 6 31 20 Explosive 14 | . . . . 14 Electromagnetic 45 | . . . . 45 Robot Hit Streak 13 | 1 6 11 12 13 Robot Miss Streak 14 | 1 2 1 14 10 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 1 . 2 1 Max Gunslinging Chain 2 | . 1 . 2 1 Shots Hit Robots 327 | 2 10 11 83 221 Core Hits 298 | 3 7 5 53 230 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 16 | . 1 2 3 10 Burn 8 | . 1 2 3 2 Destroy 1 | . . . . 1 Blast 6 | . . . . 6 Smash 1 | . . . . 1 Melee Attacks 11 | . . . . 11 Impact 11 | . . . . 11 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9047 | 37 125 141 1290 7454 Guns 4888 | 37 125 141 1286 3299 Cannons 1281 | . . . . 1281 Explosions 2582 | . . . . 2582 Melee 292 | . . . . 292 Ramming 4 | . . . 4 . Kinetic 5211 | 11 76 79 995 4050 Thermal 656 | 26 49 62 291 228 Explosive 2255 | . . . . 2255 Electromagnetic 629 | . . . . 629 Impact 292 | . . . . 292 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . 1 Average Corruption 1 | . . 2 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . 1 . 11 Message Errors 4 | . . 1 . 3 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 166 | . . . . 166 Projectiles 11 | . . . . 11 Explosions 100 | . . . . 100 Melee 55 | . . . . 55 Knockbacks 14 | . . . 1 13 Impact 2 | . . . 1 1 Kinetic 10 | . . . . 10 Secondary 2 | . . . . 2 Self-Inflicted Damage 240 | . . . . 240 Shots 7 | . . . . 7 Rammed . | . . . . . Targets Rammed 2 | . . . 1 1 Kicked 2 | . . . 1 1 Crushed . | . . . . . Highest Temperature 315 | 9 60 24 315 279 Average Temperature 61 | 6 22 13 84 55 Received Heat Transfer 1450 | . 30 24 126 1270 Effects 6 | . . . 5 1 Energy Bleed 1 | . . . . 1 Interference 5 | . . . 5 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 2139 | 74 222 333 999 511 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . . . 3 Low Security (%) 60 | 100 100 100 100 42 Level 1 23 | . . . . 34 Level 2 12 | . . . . 17 Level 3 3 | . . . . 4 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1003 | 10 40 50 171 1003 Initial 59 | . 6 5 . 59 Average 183 | . 8 8 68 251 Influence Increases 2194 | 15 45 55 359 1720 Destroy 0b10 Robot/C 1300 | . 40 40 280 940 Destroy 0b10 Robot/NC 165 | 15 5 . 10 135 Destroy Leader 290 | . . 10 52 228 Successful Hack 41 | . . 5 . 36 Disable Machine 240 | . . . . 240 Destroy Structure 83 | . . . 2 81 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 60 | . . . 15 45 Influence Decreases 1235 | 5 40 70 228 892 Entered New Map 86 | . 4 10 . 72 Time Decay 789 | 5 36 60 208 480 Lost Part 360 | . . . 20 340 Squads Dispatched 17 | . . 1 . 16 Investigation 1 | . . . . 1 Extermination 5 | . . . . 5 Reinforcement 8 | . . 1 . 7 Assault 1 | . . . . 1 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 3 4 22 67 Peak Tracking Total 10 | . 2 3 5 10 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 2 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 16 | . . . . 16 Max in Single Turn 4 | . . . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . . 1 1 1 Terminals 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 10 | . . 2 4 4 Successful 5 | . . 1 1 3 Failed 5 | . . 1 3 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . . 2 4 . Terminals 6 | . . 2 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . . . 4 Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . . 3 Retrieve Study 3 | . . . . 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 1 1 . Terminals 2 | . . 1 1 . Botnet 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . . 3 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1128 | 24 208 275 596 25 Seismic 1128 | 24 208 275 596 25 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3772 | 107 208 275 609 2573 Spaces Moved 1650 | 76 119 145 237 1073 Core 7 | 7 . . . . Treads 1 | 1 . . . . Legs 1642 | 68 119 145 237 1073 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 122 Average Speed 179 | 114 120 161 190 191 Slowest Speed 330 | 160 120 190 260 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 23 22 22 30 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 102 | . . . . 102 Melee 1 | . . . . 1 Projectile 8 | . . . . 8 AOE 93 | . . . . 93 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2105 | 89 168 174 316 1358 Wait 151 | . 38 16 11 86 Move 1646 | 75 118 144 236 1073 Hop . | . . . . . Pick Up 41 | 2 2 4 15 18 Fast Attach 27 | 8 3 1 2 13 Attach 23 | . . 1 3 19 Detach 3 | 1 . . 1 1 Swap 21 | . . 1 6 14 Drop 30 | 1 . 1 9 19 Fire 150 | 2 7 6 32 103 Melee 11 | . . . . 11 Ram . | . . . . . Kick 2 | . . . 1 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 545 | -9/Materials | Discovered new exit (range 8) 591 | -9/Materials | Entered another Materials area 591 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 762 | -8/Materials | Build established: Gunner 1088 | -8/Materials | Discovered new exit (range 10) 1171 | -8/Materials | Build established: Scavenger-Gunner 1200 | -8/Materials | Entered Factory 1200 | -7/Factory | Evolved 2 slots: Utility x2 1516 | -7/Factory | Build established: Scavenger-Tank 2054 | -7/Factory | Cargo convoy interrupted 2601 | -7/Factory | Discovered new exit (range 11) 2675 | -7/Factory | Lost 8 parts (4n1u3w) 2802 | -7/Factory | Identified exit to Factory 3085 | -7/Factory | Lost 3 parts (1p1u1w) 3258 | -7/Factory | Found PL-3XN's Ring of Power 3600 | -7/Factory | First assault squad dispatched 3624 | -7/Factory | Core integrity fell below 50% 3627 | -7/Factory | Garrison activated, responded to threat 3668 | -7/Factory | Core integrity fell below 20% 3694 | -7/Factory | Lost 12 parts (1p4n3u4w) 3723 | -7/Factory | Destroyed 13 combat bots 3772 | -7/Factory | Released all parts (4) 3773 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03759_ U-05 Engineer lays Concrete. 03761_ K-01 Serf collects debris. 03761_ U-05 Engineer builds a Wall. 03763_ K-01 Serf collects debris. 03764_ The unstable cave ceiling collapses. 03764_ K-01 Serf collects debris. 03766_ U-05 Engineer lays Concrete. 03767_ K-01 Serf destroyed. 03767_ U-05 Engineer lays Concrete. 03767_ K-01 Serf collects debris. 03768_ U-05 Engineer builds a Wall. 03769_ K-01 Serf collects debris. 03771_ Flak Gun destroyed. 03771_ Aluminum Leg destroyed. 03772_ K-01 Serf collects debris. 03772_ Released Graphene Brace. 03772_ Released Hcp. Storage Unit. 03772_ Released Imp. Signal Interpreter. 03772_ Released System Restoration Module. 03772_ Dropped Seismic Detector. Map ----- +----------------------------------------------------+ | ???????????????# =#???????????????????????? | | ???????????????# %#???????????????????????? | | ???????????????# *#???????????????????????? | | ???????????????#! % !#???????????????????????? | | ???????????????#%! =[[%=#???????????????????????? | | ???????????????#= !#???????????????????????? | | ???????????????# !#?? ????????????????????? | | ?????????#?????# !* %#? "???????????????????? | | ?????????# ##??# ]* ![#? "???????????????????? | | ?????????# ?# %]= #? "???????????????????? | | ??????? # # ] #? "???????????????????? | | ???????? + + = #? "???????????????????? | | ?????????# ?# % #? "???????????????????? | | ?????????# # #? ????????????????????? | | ?????????# # ! ## ????????????????????? | | ?????????# ##### ### # #####+######?????????? | | ?????????# =%!% ?????????? | | ?????????# ????????? | | ?????????# ! ?????????? | | ?????????# !%= ?????????????? | | ?????????# u ??????????????? | | ?????????########## # ### ??????????????? | | ????????????# pY# #??? ???????????????? | | ????????????# % !%= #???????????????????? | | ????????????## /!!!# #???????????????????? | | ????????????# &!@## #???????????????????? | | ????????????# !/!# #???????????????????? | | ????????????# k k ! #???????????????????? | | ????????????# #???????????????????? | | ????????????## ##??????? ????????? | | ????????????# ###???? ???????? | | ????????????# ### % ???????? | | ????????????# + ""?????????? | | ????????????## ### G"????????? | | ?????????????# # ## ####?????? = ""?????????? | | ?????????????#### ## ###??????????? ????????? | | ????????????????#######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Powered Hammer | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdMachineBay Manual? 0 Play Time 00:24:24 Cumulative 180.0 hours Start 2026.08.28 @ 14:26:02 End 2026.08.28 @ 14:54:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 354 Rogue 354 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a1720e7-6983-4184-8958-3ffaa883cd8c