Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.18 @ 11:29:40 Player: saltine Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (118) 590 Value Destroyed (4879) 4879 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1069) 1069 TOTAL SCORE: 10998 Bonus ------- High Alert Combat Kills 906 Follower Combat Kills 163 Cogmind --------- Core Integrity 0/1000 Matter 225/300 Energy 18/100 System Corruption 53% Temperature Cool (12) Movement Walking (120) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (20) --- Fission Core Neutrino Core Compact Matter Pod (150) Enhanced Optical Array Improved Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Melee Analysis Suite Core Analyzer Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Heavy Proton Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Titanium Leg Titanium Leg Titanium Leg Titanium Leg Flexi-carbon Leg Armored Huge Wheel Improved Heat Sink Enhanced Optical Array Phase Shifter Improved Light Armor Plating Dynamic Insulation System Arc Projector Plasma Cannon Heavy Missile Launcher Improved Datajack Makeshift Hammer [Rating: 71] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Slots Evolved 10 | . . 2 2 2 . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 3 | . . . 2 . . . . 1 . Utility 5 | . . 2 . 2 . . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 131 | 2 2 14 5 14 1 . 20 15 58 Power 13 | . 1 2 . 1 . . 3 . 6 Engine 6 | . 1 . . 1 . . 2 . 2 Core 6 | . . 2 . . . . 1 . 3 Reactor 1 | . . . . . . . . . 1 Propulsion 46 | 2 . 4 2 6 . . 8 4 20 Treads 7 | 2 . 2 2 1 . . . . . Leg 37 | . . . . 5 . . 8 4 20 Wheel 2 | . . 2 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | . . 5 2 4 1 . 4 2 9 Device 11 | . . 2 1 1 . . 1 1 5 Storage 4 | . . 2 . 1 . . . . 1 Processor 8 | . . 1 1 2 1 . 2 . 1 Hackware 1 | . . . . . . . . 1 . Protection 3 | . . . . . . . 1 . 2 Artifact . | . . . . . . . . . . Weapon 45 | . 1 3 1 3 . . 5 9 23 Energy Gun 8 | . . 2 . 1 . . . . 5 Energy Cannon 6 | . . . . 1 . . . 2 3 Ballistic Gun 6 | . 1 1 1 . . . 1 . 2 Ballistic Cannon 5 | . . . . . . . . 1 4 Launcher 6 | . . . . . . . . 3 3 Special Weapon . | . . . . . . . . . . Impact Weapon 8 | . . . . . . . 2 3 3 Slashing Weapon 2 | . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 4 | . . . . 1 . . 1 . 2 Unidentified Prototypes 2 | . . . . . . . . 1 1 Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 19 | . . . . . . . . . 19 Parts Lost 75 | . 1 7 3 1 1 . 7 5 50 Power 10 | . 1 1 . . . . 2 . 6 Propulsion 30 | . . 3 . 1 . . 3 2 21 Utility 13 | . . . 1 . . . 1 2 9 Weapon 22 | . . 3 2 . 1 . 1 1 14 Highest Loss Streak 13 | . 1 5 1 1 1 . 3 3 13 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 81 | . 84 69 98 95 92 92 82 80 69 Engine 3 | . 13 . . 1 7 7 3 5 1 Core 2 | . . 6 9 5 . . 2 . 2 Treads 7 | . 28 18 36 9 . . . . . Leg 18 | . . . . 19 30 30 25 28 22 Device 5 | . . 4 10 9 12 7 5 3 1 Storage 7 | . 14 11 9 7 7 7 6 5 4 Processor 16 | . . 6 16 23 25 30 26 19 10 Hackware 1 | . . . . . . . . 2 5 Protection 1 | . . . . . . . 4 4 3 Energy Gun 3 | . . 9 11 4 . . . . 4 Energy Cannon 1 | . . . . 2 7 7 3 1 1 Ballistic Gun 5 | . 27 10 5 7 . . . 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 92 | 12 14 35 35 61 61 58 65 69 92 Greatest Support 100 | 40 40 40 80 80 51 51 80 100 94 Greatest Overweight (x) 6 | . . 3 . 2 1 1 1 . 6 Average Overweight (x) . | . . . . . 1 1 . . . Largest Inventory Capacity 20 | 8 8 15 15 20 20 20 20 20 20 Average Capacity 17 | 8 8 13 15 19 20 20 20 20 18 Most Carried 20 | 6 8 11 14 20 20 20 20 20 20 Average Carried 15 | 5 6 8 11 16 19 19 18 19 15 Final Capacity 20 | 8 8 15 15 20 20 20 20 20 20 Final Carried 20 | 4 7 10 14 20 20 19 19 20 14 Class Distribution -------------------- 70% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Matter Collected 2698 | 188 177 330 50 118 40 . 185 380 1230 Remotely . | . . . . . . . . . . Salvage Created 5114 | . 283 971 269 193 86 12 844 801 1655 Parts 252 | . 19 48 18 13 5 2 34 39 74 Haulers Intercepted 3 | . . . 1 . . . 1 1 . Recyclers Shooed 3 | . . 1 . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . 6 1 . . . Prevented 2 | . . . . . . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 105 | . 8 19 7 3 3 1 12 17 35 Melee 9 | . . . . . . . 6 . 3 Guns 44 | . 8 19 7 1 1 . . 3 5 Cannons 28 | . . . . 2 2 1 4 3 16 AOE 16 | . . . . . . . . 11 5 Classes Destroyed 12 | . 3 4 1 1 . . 1 2 . Worker 1 | . . 1 . . . . . . . Builder 2 | . . . . . . . . 1 1 Tunneler 1 | . . . . . . . . 1 . Hauler 3 | . . . 1 . . . 1 1 . Recycler 4 | . . 2 . . . . 1 1 . Operator 2 | . 1 1 . . . . . . . Swarmer 31 | . 3 5 4 . 3 1 4 5 6 Grunt 37 | . 5 8 2 . . . . 7 15 Brawler 5 | . . 2 . . . . . . 3 Sentry 16 | . . 4 1 2 . . 3 . 6 Hunter 8 | . . . . . . . 4 . 4 Programmer 8 | . . . . 1 . . 1 5 1 Best Kill Streak 9 | . 4 6 4 1 3 1 3 9 6 Combat Bots Only 6 | . 4 4 4 1 3 1 3 6 5 Max Kills in Single Turn 7 | . 1 1 2 1 1 1 1 7 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 4 | . . . . . . . . 4 2 Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Hostile Shots Fired 884 | . 46 141 53 89 8 4 183 70 290 Missed 257 | . 12 39 18 31 1 . 58 28 70 Damage Taken 10363 | . 356 1185 411 497 106 71 1643 783 5311 Core 1609 | . 51 190 23 67 14 18 240 94 912 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 80 | 100 79 52 95 . . 85 71 . . Volleys Fired 321 | . 22 76 24 13 6 5 14 43 118 Largest 3 | . 2 2 2 2 2 1 1 3 3 Hottest 217 | . 40 126 126 100 100 80 80 147 217 Shots Fired 525 | . 44 135 47 26 8 5 14 58 188 Gun 357 | . 44 135 47 19 2 . . 38 72 Cannon 154 | . . . . 7 6 5 14 15 107 Launcher 14 | . . . . . . . . 5 9 Special . | . . . . . . . . . . Kinetic 260 | . 44 75 13 13 2 . . 40 73 Thermal 213 | . . 60 34 7 6 5 14 13 74 Explosive 14 | . . . . . . . . 5 9 Electromagnetic 38 | . . . . 6 . . . . 32 Robot Hit Streak 14 | . 12 7 5 9 5 1 6 14 12 Robot Miss Streak 6 | . 2 5 6 3 1 4 4 2 6 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 8 | . 1 5 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 369 | . 29 81 27 20 6 1 38 39 128 Core Hits 196 | . 16 33 11 10 3 1 14 33 75 Critical Kills 6 | . . . . . . . . 1 5 Critical Parts Destroyed 9 | . . 1 . . . . 2 1 5 Critical Strikes 24 | . . 1 2 . . . 5 3 13 Burn 3 | . . . 2 . . . . . 1 Destroy 8 | . . 1 . . . . . 2 5 Blast 2 | . . . . . . . . 1 1 Smash 7 | . . . . . . . 2 . 5 Sever 4 | . . . . . . . 3 . 1 Melee Attacks 71 | . . . . . . . 36 2 33 Impact 34 | . . . . . . . 13 2 19 Slashing 28 | . . . . . . . 22 . 6 Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 3 . 8 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 Damage Inflicted 11826 | . 400 1290 422 307 121 24 1757 2418 5087 Guns 3822 | . 399 1290 422 128 18 . . 535 1030 Cannons 2449 | . . . . 179 103 24 223 332 1588 Explosions 3171 | . . . . . . . . 1551 1620 Melee 2381 | . . . . . . . 1534 . 847 Ramming 3 | . 1 . . . . . . . 2 Kinetic 3086 | . 399 588 50 78 18 . . 575 1378 Thermal 3973 | . . 702 372 179 103 24 223 1078 1292 Explosive 1955 | . . . . . . . . 765 1190 Electromagnetic 428 | . . . . 50 . . . . 378 Impact 1155 | . . . . . . . 458 . 697 Slashing 1226 | . . . . . . . 1076 . 150 Piercing . | . . . . . . . . . . Highest Corruption 53 | . . . . . . . . 3 53 Average Corruption 13 | . . . . . . . . 1 16 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 44 | . . . . . . . . 2 42 Message Errors 7 | . . . . . . . . . 7 Matter Fused 10 | . . . . . . . . . 10 Heat Flow Errors 10 | . . . . . . . . 1 9 Energy Discharges 5 | . . . . . . . . 1 4 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . 2 Alerts 2 | . . . . . . . . . 2 Weapon Failures 6 | . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . Overflow Damage 341 | . . . . . . . 142 47 152 Projectiles 10 | . . . . . . . . . 10 Explosions 77 | . . . . . . . . 47 30 Melee 254 | . . . . . . . 142 . 112 Knockbacks 12 | . . . . . . . 1 . 11 Impact 5 | . . . . . . . 1 . 4 Kinetic 6 | . . . . . . . . . 6 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 236 | . . . . . . . . . 236 Shots 6 | . . . . . . . . . 6 Rammed 1 | . 1 . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . 1 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 687 | . 5 320 134 44 22 . 14 259 687 Average Temperature 89 | . 2 84 26 17 8 . 6 94 112 Received Heat Transfer 2611 | . 144 543 162 138 . . 150 198 1276 Effects 13 | . . . . . . . . . 13 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . 2 Interference 1 | . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Damage (major) 5 | . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 . . Impact Corruptions 8 | . . . . . . . 4 . 4 Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 10 | . . 2 4 . . . 1 3 . Heat Transferred 5978 | . . 1517 962 300 200 50 450 900 1599 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Peak Influence 908 | . 212 389 383 169 . . 177 586 908 Initial 264 | . . 4 163 169 . . 21 13 264 Average 306 | . 86 174 277 87 . . 93 285 728 Maximum Alert Level 3 | . 1 1 1 . . . . 2 3 Low Security (%) 56 | 100 97 63 22 100 . . 100 50 . Level 1 13 | . 2 36 77 . . . . 6 8 Level 2 10 | . . . . . . . . 43 14 Level 3 19 | . . . . . . . . . 77 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 1 1 2 . . . 3 7 Investigation 2 | . 1 . . . . . . . 1 Extermination 2 | . . . . 2 . . . . . Reinforcement 8 | . 1 1 . . . . . 3 3 Assault 3 | . . . . . . . . . 3 Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Distress Signals 10 | . 1 3 1 . . . 2 . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 145 | . 12 25 10 3 4 2 18 18 53 Peak Tracking Total 10 | . 4 5 4 2 5 1 6 5 10 Tactical Retreats 9 | . . 1 1 . . 1 1 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Machines Disabled 23 | . . 3 1 . . . 1 9 9 Max in Single Turn 8 | . . 1 1 . . . 1 8 8 Energy Cycler 4 | . . . . . . . . . 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Machines Accessed 30 | . 3 7 1 5 . . 5 5 4 Terminals 30 | . 3 7 1 5 . . 5 5 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 75 | . 12 23 4 8 . . 10 8 10 Successful 36 | . 6 15 2 4 . . 3 2 4 Failed 39 | . 6 8 2 4 . . 7 6 6 Catastrophic 12 | . 1 1 . 3 . . 3 3 1 Database Lockouts . | . . . . . . . . . . Manual 18 | . . 8 4 . . . 3 3 . Terminals 75 | . 12 23 4 8 . . 10 8 10 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 34 | . 6 13 2 4 . . 3 2 4 Record 6 | . 3 2 . 1 . . . . . Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 3 | . 1 1 . . . . . . 1 Open DSF 1 | . . . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . . Branch Access Points 3 | . . 1 1 . . . . 1 . Terminal Index 1 | . . 1 . . . . . . . Alert Level 2 | . 2 . . . . . . . . Unreport Threat 3 | . . 1 . 1 . . 1 . . Locate Traps 3 | . . . . . . . . 1 2 Dispatch Records 1 | . . 1 . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . Security Status 1 | . . . . 1 . . . . . Transport Status 1 | . . 1 . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . Zone Layout 4 | . . 2 . . . . 1 . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . . . . Terminals 2 | . . 2 . . . . . . . Botnet 1 | . . 1 . . . . . . . Operators 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 3 6 1 4 . . 5 5 4 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . 1 Non-combat 2 | . . . . . . . 1 . 1 Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 . 1 no_distress 1 | . . . . . . . . . 1 find_chute 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 7 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Total Allies 8 | . . . . . . . . . 8 Largest Group 4 | . . . . . . . . . 4 Highest-Rated Group 148 | . . . . . . . . . 148 Highest-Rated Ally 39 | . . . . . . . . . 39 Total Orders 8 | . . . . . . . . . 8 STAY 4 | . . . . . . . . . 4 FOLLOW 4 | . . . . . . . . . 4 Ally Attacks 34 | . . . . . . . . . 34 Total Damage 684 | . . . . . . . . . 684 Kills 4 | . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Turns Passed 5198 | 5 400 594 320 781 422 128 661 692 1195 Spaces Moved 2503 | 1 203 216 141 397 223 65 322 456 479 Core . | . . . . . . . . . . Treads 670 | 1 203 182 141 143 . . . . . Legs 1799 | . . . . 254 223 65 322 456 479 Wheels 34 | . . 34 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 95 | 160 160 95 170 170 182 182 120 120 120 Average Speed 154 | 160 160 158 170 177 182 182 148 121 144 Slowest Speed 540 | 160 160 250 170 330 182 182 195 124 540 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 2 Exploration Rate (%) 25 | 1 43 31 23 15 56 10 11 13 49 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 2 . . . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug 30 | . . . . . . . 1 4 25 Terrain Destroyed 352 | . . . . . . . 1 108 243 Melee 3 | . . . . . . . 1 2 . Projectile 63 | . . . . . . . . 5 58 AOE 286 | . . . . . . . . 101 185 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Ext Total 3221 | 4 234 333 176 452 232 71 435 535 749 Wait 48 | . 3 11 . 1 . . 24 3 6 Move 2493 | . 202 215 140 396 222 64 321 455 478 Hop . | . . . . . . . . . . Pick Up 77 | . 3 10 6 11 1 1 8 8 29 Fast Attach 44 | . 1 8 3 11 . . 5 3 13 Attach 67 | . 1 6 2 2 . . 9 9 38 Detach 16 | . 1 2 . 3 . . 3 4 3 Swap 20 | 2 . . . 1 1 . 6 3 7 Drop 47 | 2 . 5 1 14 2 1 9 5 8 Fire 321 | . 22 76 24 13 6 5 14 43 118 Melee 69 | . . . . . . . 36 2 31 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . . 1 Crush 1 | . 1 . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 Rewire 16 | . . . . . . . . . 16 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Utility x2 565 | -9/Materials | Identified exit to Mines 664 | -9/Materials | Lost 5 parts (1p2n2w) 968 | -9/Materials | Discovered new exit (range 16) 1000 | -9/Materials | Entered another Materials area 1000 | -8/Materials | Evolved 2 slots: Propulsion x2 1303 | -8/Materials | Garrison activated, responded to threat 1310 | -8/Materials | Discovered new exit (range 4) 1320 | -8/Materials | Entered Factory 1320 | -7/Factory | Evolved 2 slots: Utility x2 1651 | -7/Factory | Identified exit to DSF 1978 | -7/Factory | Discovered new exit (range 5) 2101 | -7/Factory | Entered Lower Caves 2304 | -7/Lower Caves | Encountered a Warlord checkpoint 2341 | -7/Lower Caves | Learned location of Extension (-5) 2437 | -7/Lower Caves | Learned location of Zion (-6) 2490 | -7/Lower Caves | Discovered new exit (range 10) 2523 | -7/Lower Caves | Entered another Lower Caves area 2527 | -7/Lower Caves | Discovered new exit (range 9) 2536 | -7/Lower Caves | Learned Factory terminal intel 2651 | -7/Lower Caves | Entered Factory 2651 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2652 | -6/Factory | Loaded intel: 25 terminal locations 2808 | -6/Factory | Identified exit to Factory 2821 | -6/Factory | Lost 3 parts (3n) 3279 | -6/Factory | Lost 3 parts (1p1u1w) 3312 | -6/Factory | Entered another Factory area 3312 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3409 | -5/Factory | Identified exit to Upper Caves 3409 | -5/Factory | Identified exit to Extension 3605 | -5/Factory | Build established: Scavenger-Mutant 3928 | -5/Factory | Lost 3 parts (2u1w) 3936 | -5/Factory | Spotted B-75 Beast 4004 | -5/Factory | Entered Extension 4015 | -5/Extension | Disrupted transfer network 4107 | -5/Extension | Lost 4 parts (1p3n) 4243 | -5/Extension | Energy Cycler disabled 4244 | -5/Extension | Rescued a captive Derelict 4244 | -5/Extension | Rescued a captive Derelict 4244 | -5/Extension | Rescued a captive Derelict 4244 | -5/Extension | Rescued a captive Derelict 4244 | -5/Extension | Rescued a captive Derelict 4246 | -5/Extension | Rescued a captive Derelict 4246 | -5/Extension | Rescued a captive Derelict 4249 | -5/Extension | Rescued a captive Derelict 4252 | -5/Extension | Rescued a captive Derelict 4264 | -5/Extension | Rescued a captive Derelict 4360 | -5/Extension | Found Prototype Processor 4360 | -5/Extension | Identified Exp. Targeting Computer 4451 | -5/Extension | Lost 4 parts (1p1u2w) 4470 | -5/Extension | Spotted B-75 Beast 4604 | -5/Extension | First assault squad dispatched 4632 | -5/Extension | Crushed by falling debris 4632 | -5/Extension | System corruption reached 10% 4663 | -5/Extension | Lost 4 parts (1p1n2w) 4701 | -5/Extension | Crushed by falling debris 4719 | -5/Extension | System corruption reached 30% 4765 | -5/Extension | Lost 6 parts (3n3u) 4824 | -5/Extension | Lost 3 parts (1p2n) 4992 | -5/Extension | Core integrity fell below 50% 5058 | -5/Extension | Lost 13 parts (1p4n4u4w) 5167 | -5/Extension | Core integrity fell below 20% 5180 | -5/Extension | Lost 3 allies 5199 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05176_ Bore Cannon destroyed. 05178_ Integrated Corrupted Carbon-fiber Leg (+10). 05178_ Slug penetrates Wall. 05179_ Integrated Corrupted Carbon-fiber Leg (+9). [Achievement: Z1$+NX3F=JRE3_ZNQR] 05180_ Slug penetrates Y-64 Sentinel. 05181_ Gauss Rifle destroyed. 05181_ Penetrated by Slug. 05184_ Y-64 Sentinel suffers critical hit (Smash). 05184_ Destroyed Imp. Treads. 05184_ Y-64 Sentinel system corrupted by crushing effect. 05184_ Y-64 Sentinel IFF system glitched. 05184_ Slug penetrates Wall. 05185_ Y-64 Sentinel system terminally corrupted. 05187_ AGQL WQVV>3RYM9SWAC0F #UT4 05188_ G-50 Soldier knocked back. 05191_ Acquired Carbon-fiber Leg. 05194_ Carbon-fiber Leg destroyed. 05194_ Adv. Heat Sink destroyed. 05196_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# %! #????????????????????? | | ??????????????????????# % ########?????????????? | | ??????????????????????+ =%= %* i #??????????? | | ??????????????????????# @/*######+#?????????????? | | ??????????????????????# g%=%#????????????????????? | | ????????????????????#+#; [%##????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ??????????????????### = #?????????????????????? | | ????????????? T =%*#?????????????????????? | | ???????????? #######+########???????????????? | | ????????????# ?????# #???????????????? | | ?????????????#??###### #???????????????? | | ???????????????## ## #???????????????? | | ???????????????# #! #???????????????? | | ???????????????## # % #???????????????? | | ################ ##%#[% #???????????????? | | [ % #???????????????? | | ################# % # ##########???????????????? | | ???????????????# ### # #????????????????????????? | | ???????????????# # ##????????????????????????? | | ???????????????###### #?????????????????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 28 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 375 Phase Shifting 5 Evasion (%) 59 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ForceGammaBlaster Manual? 0 Play Time 01:24:55 Cumulative 67.1 hours Start 2024.07.17 @ 17:01:44 End 2024.07.18 @ 11:29:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2826d24b-1658-429e-b4ca-920551404084