Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.10 @ 15:52:56 Player: celerysam Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (44) 220 Value Destroyed (2122) 2122 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3199) 3199 TOTAL SCORE: 13141 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 1436 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 270/300 Energy 286/600 System Corruption 1% Temperature Cool (2) Movement Flying (37) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (8) ------ Advanced Energy Well Hacking Suite > --- WEAPON (6) ------- Force Lance > --- INVENTORY (5) ---- Light Antimatter Reactor Transdimensional Reconstructor Integrated Dissipator Improved Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Wheel Centrium Wheel Centrium Wheel Centrium Wheel Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Improved Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Advanced System Shield > --- WEAPON ----------- 1B-0RG's Assimilator Heavy Pick > --- INVENTORY -------- Field Propulsion Array Field Propulsion Array Advanced Reaction Control System Advanced Hacking Suite Transdimensional Reconstructor Integrated Dissipator Improved Arc Projector Improved Plasma Cutter [Rating: 146] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Advanced Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Makeshift Light Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon Heavy Pick Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Gar Res Gar Res DSF Res Slots Evolved 16 | . . . . 10 . . . . 2 . 2 . . . 2 Power 2 | . . . . 1 . . . . . . . . . . 1 Propulsion 4 | . . . . 2 . . . . 1 . 1 . . . . Utility 6 | . . . . 3 . . . . 1 . 1 . . . 1 Weapon 4 | . . . . 4 . . . . . . . . . . . Parts Attached 127 | 6 15 11 3 13 3 3 8 5 10 16 3 . . 17 14 Power 20 | 1 1 3 2 1 . 1 1 . 1 4 . . . 2 3 Engine 9 | 1 1 3 2 1 . 1 . . . . . . . . . Core 7 | . . . . . . . 1 . 1 3 . . . 2 . Reactor 4 | . . . . . . . . . . 1 . . . . 3 Propulsion 45 | 2 6 2 . 3 1 1 3 1 6 3 . . . 9 8 Treads 4 | . 2 . . . 1 1 . . . . . . . . . Leg 9 | 2 . . . 3 . . 3 1 . . . . . . . Wheel 10 | . 4 2 . . . . . . 4 . . . . . . Hover 9 | . . . . . . . . . . . . . . 8 1 Flight 13 | . . . . . . . . . 2 3 . . . 1 7 Utility 32 | 1 3 2 1 5 . 1 3 2 3 6 2 . . 2 1 Device 10 | . 1 . . 2 . . . 1 1 3 1 . . 1 . Storage 10 | 1 1 . . 2 . . 2 1 1 2 . . . . . Processor 2 | . . . . 1 . 1 . . . . . . . . . Hackware 4 | . . . . . . . . . 1 . 1 . . 1 1 Protection 6 | . 1 2 1 . . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 30 | 2 5 4 . 4 2 . 1 2 . 3 1 . . 4 2 Energy Gun 9 | 1 1 1 . . . . . 1 . 2 . . . 3 . Energy Cannon 3 | . 1 1 . 1 . . . . . . . . . . . Ballistic Gun 3 | 1 . . . . 1 . . . . . . . . . 1 Ballistic Cannon 3 | . 1 . . 1 1 . . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 1 . . . . Impact Weapon 3 | . 2 . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 . . . . . 1 1 Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 5 . . 1 1 . . . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . . . . 1 . . . . . Parts Lost 62 | . 4 2 . . 4 3 . 5 1 7 1 . . 19 16 Power 11 | . . 1 . . . 1 . 2 . 3 . . . 2 2 Propulsion 22 | . 2 . . . 1 . . 1 1 1 . . . 7 9 Utility 14 | . 1 . . . . . . 1 . 1 . . . 8 3 Weapon 15 | . 1 1 . . 3 2 . 1 . 2 1 . . 2 2 Highest Loss Streak 15 | . 3 2 . . 4 3 . 2 1 4 1 . . 9 15 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . Average Backups 12 | 4 16 22 17 7 5 6 9 9 9 12 7 8 8 5 4 Power . | . 2 2 1 . . . . . . . . . . . . Propulsion 2 | 3 3 3 2 1 1 1 1 2 2 . . . . . . Utility 4 | . 3 6 7 2 2 3 3 3 2 6 4 4 4 1 . Weapon 3 | . 6 9 5 1 . . 1 1 1 1 . 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 37 | . 5 3 10 1 . 1 1 . 3 8 . . . 2 3 Power 3 | . . 1 . . . . . . . 2 . . . . . Propulsion 4 | . 2 . . . . . . . 1 1 . . . . . Utility 11 | . . . 3 1 . 1 1 . 1 3 . . . 1 . Weapon 16 | . 3 2 6 . . . . . 1 2 . . . 1 1 Tool/Special 3 | . . . 1 . . . . . . . . . . . 2 Average Slot Usage (%) 79 | . 97 100 100 83 81 97 73 65 67 64 57 57 57 54 30 Engine 6 | . 14 14 14 9 10 10 5 1 . . . . . . . Treads 3 | . 20 . . . . 9 6 . . . . . . . . Leg 5 | . 1 . . 14 10 . 6 18 2 . . . . . . Wheel 11 | . 5 28 28 8 10 11 8 3 19 10 . . . . . Flight 1 | . . . . . . . . . 2 5 9 9 9 2 3 Device 3 | . . . . 5 5 5 5 5 5 5 9 9 9 7 . Storage 13 | . 14 14 14 9 10 11 11 14 15 12 9 9 9 9 4 Processor 3 | . . . . 4 5 5 5 5 5 5 4 4 4 4 2 Hackware 1 | . . . . . . . . . 4 5 8 9 9 3 2 Protection 6 | . 11 14 14 5 5 5 4 1 . 1 . . . . . Energy Gun 2 | . 12 . . 4 5 4 . . . 2 4 4 4 2 . Energy Cannon 1 | . 1 8 . 4 . . . . . . . . . . . Ballistic Gun 1 | . 4 . . . 4 5 . . . . . . . . 1 Ballistic Cannon 3 | . . 11 14 8 6 10 1 . . . . . . . . Impact Weapon 1 | . 8 . . 4 5 5 . . . . . . . . . Slashing Weapon 2 | . . 4 14 2 1 5 4 . . . . . . . . Piercing Weapon 1 | . . . . . . . . 2 5 5 4 4 4 3 3 Special Melee Weapon 1 | . . . . . . . 4 5 5 2 . . . . . Peak Build Rating 146 | 6 13 26 31 81 79 67 133 135 146 144 91 78 78 101 75 Average Rating 73 | 3 8 16 28 74 70 63 109 126 138 105 79 78 78 72 48 On Entrance 65 | . 6 13 26 30 79 58 59 132 127 141 80 78 78 78 61 Avg Prop Armor Cover (%) 7 | . . . . 4 10 9 10 7 3 4 . . . 9 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 164 | 14 95 98 100 113 69 65 83 91 151 164 27 25 25 33 31 Greatest Support 110 | 20 40 24 24 83 33 24 90 110 60 60 30 30 30 57 61 Greatest Overweight (x) 7 | 1 7 4 4 1 5 2 3 6 3 3 . . . 2 2 Average Overweight (x) 1 | . 2 3 3 . 2 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 10 10 10 10 25 25 10 10 10 10 5 Average Capacity 16 | 6 24 25 25 11 10 10 10 10 13 16 10 10 10 6 5 Most Carried 25 | 7 25 25 25 24 10 10 10 10 15 24 8 8 8 10 5 Average Carried 14 | 5 16 24 24 10 9 10 9 9 10 13 7 8 8 5 4 Final Capacity 25 | 8 25 25 25 10 10 10 10 10 25 10 10 10 10 5 5 Final Carried 25 | 6 25 25 23 10 10 10 10 10 15 8 8 8 8 5 5 Class Distribution -------------------- 63% | Mutant 20% | Derelict-Mutant 4% | Skirmisher 3% | Derelict-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Executioner | -5/Factory Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Derelict-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Mutant | -4/Garrison Hacker-Mutant | -3/Research Hacker-Mutant | -3/Garrison Hacker-Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Gar Res Gar Res DSF Res Matter Collected 4886 | 246 265 253 127 . 298 50 446 949 121 1834 . 87 . 150 60 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2200 | . 429 231 . . 279 . 446 118 . 370 . 87 . 135 105 Parts 82 | . 17 18 . . 12 . 7 3 . 11 . 5 . 3 6 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . 9 . . 11 . 5 27 . . . . . . . Prevented 2 | . . 1 . . 1 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Gar Res Gar Res DSF Res Combat Hostiles Destroyed 37 | . 10 8 . . 8 . . 1 . 5 . 1 . 1 3 Melee 10 | . . 1 . . . . . . . 4 . 1 . 1 3 Guns 11 | . 10 . . . . . . . . 1 . . . . . Cannons 8 | . . 3 . . 5 . . . . . . . . . . AOE 7 | . . 3 . . 3 . . 1 . . . . . . . Classes Destroyed 10 | . 5 3 . . . . . . . 1 . . . 1 . Hauler 1 | . 1 . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . Swarmer 16 | . 3 5 . . 4 . . . . 1 . . . . 3 Cutter 1 | . . . . . . . . . . . . . . 1 . Grunt 15 | . 7 . . . 4 . . 2 . 2 . . . . . Sentry 3 | . . 1 . . . . . . . 1 . 1 . . . Programmer 1 | . . . . . . . . . . 1 . . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . . Best Kill Streak 5 | . 3 5 . . 4 . . 1 . 1 . 1 . 1 1 Combat Bots Only 4 | . 3 3 . . 4 . . 1 . 1 . 1 . 1 1 Max Kills in Single Turn 2 | . 1 2 . . 2 . . 2 . 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . . 2 . . 1 . . . . . . . Melee 1 | . . 1 . . . . . . . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Gar Res Gar Res DSF Res Hostile Shots Fired 777 | . 81 60 . . 61 31 . 80 19 134 4 18 . 90 199 Missed 289 | . 23 18 . . 19 4 . 33 6 61 4 14 . 37 70 Hits 488 | . 58 42 . . 42 27 . 47 13 73 . 4 . 53 129 Melee 11 | . . . . . . . . . . . . . . 11 . Projectile 477 | . 58 42 . . 42 27 . 47 13 73 . 4 . 42 129 AOE 2 | . . . . . . . . . 1 . . . . 1 . Critical Strikes 25 | . . 1 . . 2 . . 5 1 3 . . . 12 1 Actively Blocked 1 | . . . . . . . . 1 . . . . . . . Part Disruptions 1 | . . . . . . . . . . 1 . . . . . Damage Taken 10594 | . 665 606 . . 1117 523 . 1067 473 1566 108 39 . 1875 2555 Core 4022 | . 83 129 . . 403 40 . 237 146 400 . . . 1121 1463 Absorbed by Shields 8 | . . . . . . . . . . . . 3 . 5 . Redirected to Shielding 158 | . . . . . . . . 158 . . . . . . . Regen/Repaired (Parts) 397 | . . . . . . . . 201 102 94 . . . . . Core Remaining (%) 42 | 100 . . 15 . . . . 32 . 52 . . . 13 . Volleys Fired 122 | . 51 24 . . 15 5 . 7 . 12 . . . 7 1 Largest 4 | . 2 2 . . 4 4 . 1 . 1 . . . 1 1 Hottest 203 | . 86 101 . . 203 163 . 65 . 65 . . . 65 35 Shots Fired 216 | . 89 45 . . 38 17 . 7 . 12 . . . 7 1 Gun 132 | . 84 2 . . 15 7 . 4 . 12 . . . 7 1 Cannon 77 | . 5 36 . . 23 10 . 3 . . . . . . . Launcher 7 | . . 7 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 93 | . 39 18 . . 17 15 . 3 . . . . . . 1 Thermal 49 | . 47 . . . . . . . . . . . . 2 . Explosive 7 | . . 7 . . . . . . . . . . . . . Electromagnetic 67 | . 3 20 . . 21 2 . 4 . 12 . . . 5 . Robot Hit Streak 13 | . 13 7 . . 6 2 . 2 . 3 . . . 1 . Robot Miss Streak 7 | . 7 2 . . 4 4 . 3 . 3 . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 161 | . 59 27 . . 26 5 8 3 . 22 . 3 . 4 4 Core Hits 89 | . 21 18 . . 19 2 4 5 . 11 . 2 . 4 3 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . Critical Strikes 16 | . 4 2 . . 2 1 . . . 5 . . . 1 1 Burn 4 | . 4 . . . . . . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . . . Blast 4 | . . 2 . . 2 . . . . . . . . . . Impale 7 | . . . . . . . . . . 5 . . . 1 1 Melee Attacks 152 | . 16 10 . 1 1 . 8 31 13 37 5 6 . 9 15 Impact 17 | . 16 . . 1 . . . . . . . . . . . Slashing 27 | . . 10 . . 1 . 8 8 . . . . . . . Piercing 108 | . . . . . . . . 23 13 37 5 6 . 9 15 Sneak Attacks 1 | . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4983 | . 858 946 . . 771 111 570 548 . 722 . 119 . 176 162 Guns 1046 | . 706 16 . . 104 40 . 40 . 45 . . . 95 . Cannons 1145 | . 58 488 . . 451 71 . 77 . . . . . . . Explosions 1008 | . . 361 . . 216 . . 431 . . . . . . . Melee 1784 | . 94 81 . . . . 570 . . 677 . 119 . 81 162 Ramming . | . . . . . . . . . . . . . . . . Kinetic 1117 | . 341 224 . . 364 111 . 77 . . . . . . . Thermal 1044 | . 365 . . . 216 . . 431 . . . . . 32 . Explosive 361 | . . 361 . . . . . . . . . . . . . Electromagnetic 677 | . 58 280 . . 191 . . 40 . 45 . . . 63 . Impact 94 | . 94 . . . . . . . . . . . . . . Slashing 651 | . . 81 . . . . 570 . . . . . . . . Piercing 1039 | . . . . . . . . . . 677 . 119 . 81 162 Highest Corruption 3 | . . . . . . . . . . 2 2 2 2 3 1 Average Corruption 1 | . . . . . . . . . . 1 2 2 2 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . . . . 12 4 3 . 1 . Message Errors 3 | . . . . . . . . . . 1 1 1 . . . Matter Fused 7 | . . . . . . . . . . 4 2 . . 1 . Heat Flow Errors 2 | . . . . . . . . . . 2 . . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . 2 1 . . . . Data Loss (major) 3 | . . . . . . . . . . 2 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 234 | . 42 5 . . . . 106 . . 47 . . . 34 . Projectiles 5 | . . 5 . . . . . . . . . . . . . Explosions 25 | . . . . . . . . . . 25 . . . . . Melee 204 | . 42 . . . . . 106 . . 22 . . . 34 . Knockbacks 6 | . . 1 . . 5 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 6 | . . 1 . . 5 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 197 | . . 30 . . 42 . . 52 . 73 . . . . . Shots 4 | . . 1 . . 1 . . 1 . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 561 | . 153 5 . . 561 385 . 31 354 266 . . . . . Average Temperature 110 | . 47 3 . . 234 186 . 21 179 64 . . . . . Received Heat Transfer 1647 | . 303 117 . . 180 180 . 165 416 277 . 9 . . . Effects 13 | . . . . . 11 1 . . 1 . . . . . . Shutdowns 3 | . . . . . 2 1 . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . Interference 4 | . . . . . 4 . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . Damage (minor) 2 | . . . . . 1 . . . 1 . . . . . . Damage (core) 2 | . . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . . . . 1 . . . . . Combat Hostiles 2 | . . . . . 1 . . . . 1 . . . . . Robots Corrupted 2 | . 1 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . Impact Corruptions 2 | . 2 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . . Heat Transferred 1956 | . 1369 . . . 150 . . 400 . . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . 1 . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Gar Res Gar Res DSF Res Maximum Alert Level 4 | . . . . . . . . . . 4 2 2 1 1 . Low Security (%) 67 | 100 100 . . 100 . . . . 100 15 . . . 84 100 Level 1 5 | . . . . . . . . . . 15 . . 100 15 . Level 2 16 | . . . . . . . . . . 32 100 100 . . . Level 3 6 | . . . . . . . . . . 24 . . . . . Level 4 3 | . . . . . . . . . . 12 . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1257 | . 62 . . 2 . . . . 76 1257 695 518 291 218 60 Initial 695 | . . . . . . . . . 63 9 695 444 291 218 57 Average 230 | . 10 . . . . . . . 19 601 645 455 291 167 21 Influence Increases 3359 | . 297 340 . 2 195 45 15 540 170 1498 8 74 . 74 101 Destroy 0b10 Robot/C 1600 | . 200 160 . . 160 . . 360 40 580 . 20 . 20 60 Destroy 0b10 Robot/NC 50 | . 20 . . . . . 15 . 5 5 . . . 5 . Destroy Leader 158 | . 56 . . . 20 . . 30 12 40 . . . . . Allied During Kill 456 | . . . . . . . . 150 18 288 . . . . . Successful Hack 62 | . . . . . . . . . 32 28 . . . . 2 Disable Machine 30 | . 15 . . . . . . . 15 . . . . . . Anti-Garrison Action 300 | . . . . . . . . . . 300 . . . . . Destroy Structure 253 | . 6 . . 2 . . . . 48 167 8 9 . 4 9 Partial Spotted 15 | . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 435 | . . 180 . . 15 45 . . . 90 . 45 . 45 15 Influence Decreases 3339 | . 297 340 . 2 195 45 15 440 256 275 652 149 227 263 183 Entered New Map 1078 | . . . . . . . . . 37 5 542 149 227 73 45 Time Decay 1503 | . 257 320 . 2 155 15 15 400 189 . 100 . . . 50 Lost Part 518 | . 40 20 . . 40 30 . 20 10 70 10 . . 190 88 Lost Ally 240 | . . . . . . . . 20 20 200 . . . . . Squads Dispatched 8 | . 3 . . 1 . . . 1 2 . . . . 1 . Investigation 1 | . . . . . . . . 1 . . . . . . . Extermination 2 | . . . . . . . . . 2 . . . . . . Reinforcement 5 | . 3 . . 1 . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Gar Res Gar Res DSF Res Distress Signals 4 | . 1 . . . . . . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 154 | . 19 21 . 1 8 5 . 27 3 38 3 4 . 11 14 Peak Tracking Total 10 | . 4 5 . . 4 3 . 7 2 5 4 7 . 6 10 Tactical Retreats 18 | . . 6 . . 1 1 . 1 . 4 . 1 . 3 1 ECM-based Alert Blocks 3 | . . . . . . . . 3 . . . . . . . Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Gar Res Gar Res DSF Res Traps Triggered 15 | . . 2 . . . . . . . 7 1 3 . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Gar Res Gar Res DSF Res Machines Disabled 12 | . 1 4 . . . . . 2 1 4 . . . . . Max in Single Turn 2 | . 1 2 . . . . . 1 1 2 . . . . . Garrison Relay 1 | . . . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Gar Res Gar Res DSF Res Machines Accessed 23 | . . 1 1 . . . 9 1 4 4 1 . 1 . 1 Terminals 7 | . . . . . . . . 1 1 4 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . 1 Garrison Access 2 | . . . . . . . . . 1 . 1 . . . . Total Hacks 82 | . . 1 10 . . . 48 3 7 7 1 . 3 . 2 Successful 70 | . . 1 10 . . . 48 3 2 3 1 . 1 . 1 Failed 11 | . . . . . . . . . 5 4 . . 2 . . Catastrophic 4 | . . . . . . . . . 2 2 . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . 1 Manual 1 | . . . . . . . . . 1 . . . . . . Terminals 15 | . . . . . . . . 3 2 7 . . 3 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 1 . . . . . 2 Garrison Access 3 | . . . . . . . . . 2 . 1 . . . . Terminal Hacks 67 | . . 1 10 . . . 48 3 1 3 . . 1 . . Record 49 | . . . 10 . . . 36 3 . . . . . . . Part Schematic 5 | . . . . . . . 4 . 1 . . . . . . Robot Analysis 4 | . . . . . . . 4 . . . . . . . . Prototype ID Bank 4 | . . . . . . . 4 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . . . 1 . 1 . . . . Unlock Access 2 | . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . . . . 1 4 3 . . 1 . . Full Trace Events 2 | . . . . . . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 4 . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Gar Res Gar Res DSF Res Used RIF Installer 1 | . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 1 1 . . . . . Hacks Repelled 1 | . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Gar Res Gar Res DSF Res Total Allies 7 | . . . . . . . . . . 7 . . . . . Largest Group 6 | . . . . . . . . . . 6 . . . . . Highest-Rated Group 485 | . . . . . . . . . . 485 . . . . . Highest-Rated Ally 121 | . . . . . . . . . . 121 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 226 | . . . . . . . . 55 22 149 . . . . . Total Damage 7883 | . . . . . . . . 2106 722 5055 . . . . . Kills 44 | . . . . . . . . 17 3 24 . . . . . Allies Corrupted 2 | . . . . . . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Borg Created 13 | . . . . . . . . 7 2 4 . . . . . Largest Collective 6 | . . . . . . . . 4 4 6 . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Gar Res Gar Res DSF Res Active Infowar (turns) 4531 | . . . . 251 586 267 353 1134 567 1047 116 3 . 207 . Sensors 3410 | . . . . 158 586 267 353 1011 567 276 102 3 . 87 . Spoofing 989 | . . . . . . . . . . 771 14 . . 204 . ECM 226 | . . . . 103 . . . 123 . . . . . . . Robot Analysis Total 4 | . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 1 . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Gar Res Gar Res DSF Res Turns Passed 11369 | 70 1647 1289 1196 256 692 267 353 2794 634 1369 200 163 1 250 188 Spaces Moved 7532 | 56 563 830 817 160 526 207 246 1779 466 1041 164 271 2 198 206 Core 21 | 18 . . . . . . . . . . . . . . 3 Treads 347 | . 347 . . . . . . . . . . . . . . Legs 1575 | 38 35 . . 160 4 . 95 1243 . . . . . . . Wheels 4026 | . 181 830 817 . 522 207 151 536 466 316 . . . . . Hover 245 | . . . . . . . . . . . . . . 158 87 Flight 1318 | . . . . . . . . . . 725 164 271 2 40 116 Fastest Speed 30 | 50 80 135 135 113 120 105 105 120 108 32 37 37 37 30 34 Average Speed 123 | 98 248 137 144 116 121 119 123 141 115 67 37 37 37 58 50 Slowest Speed 320 | 120 320 150 150 189 265 120 260 190 135 144 37 37 37 150 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 93 36 58 4 70 40 62 99 12 88 8 32 . 90 9 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 5 | . . 1 . . . . 3 1 . . . . . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 25 | . . 5 9 . 3 3 . 5 . . . . . . . Spaces Dug 56 | . 6 2 . 1 1 . . 22 9 3 4 2 . 3 3 Terrain Destroyed 195 | . 6 35 . 1 11 8 . 30 9 83 4 2 . 3 3 Melee 56 | . 6 2 . 1 1 . . 22 9 3 4 2 . 3 3 Projectile 15 | . . . . . 5 8 . 2 . . . . . . . AOE 124 | . . 33 . . 5 . . 6 . 80 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Gar Res Gar Res DSF Res Total 9040 | 68 694 916 843 228 550 219 283 1972 532 1572 292 321 1 299 250 Wait 670 | . 4 13 . 41 . . . 120 22 315 113 . . 32 10 Move 7509 | 55 562 829 816 159 525 206 245 1778 465 1038 164 270 1 197 199 Hop 3 | . . . . . . . . . . . . . . . 3 Pick Up 120 | 7 32 5 10 2 2 2 8 8 10 16 2 . . 11 5 Fast Attach 51 | 5 2 1 . 1 3 1 6 1 4 4 . . . 14 9 Attach 55 | 1 5 2 . 12 2 . 1 3 2 9 3 . . 9 6 Detach 9 | . 1 . . 2 . . . . . 4 1 . . . 1 Swap 65 | . 11 16 3 6 . 2 4 7 4 7 2 . . 3 . Drop 92 | . 10 16 14 4 2 3 11 7 10 10 1 . . 3 1 Fire 122 | . 51 24 . . 15 5 . 7 . 12 . . . 7 1 Melee 152 | . 16 10 . 1 1 . 8 31 13 37 5 6 . 9 15 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 137 | . . . . . . . . . . 78 . 45 . 14 . Rewire 1 | . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 54 | . . . . . . . . 9 2 42 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / *Scr) -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: Res / Gar) -3/Garrison -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Lost 3 parts (2n1u) 309 | -10/Materials | Build established: Mutant 765 | -10/Materials | Discovered new exit (range 12) 803 | -10/Materials | Discovered new exit (range 9) 932 | -10/Materials | Discovered new exit (range 16) 1187 | -10/Materials | Discovered new exit (range 6) 1456 | -10/Materials | Discovered new exit (range 15) 1653 | -10/Materials | Discovered new exit (range 15) 1718 | -10/Materials | Entered Subcaves 1719 | -10/Subcaves | Approached by a straggling Scientist 1725 | -10/Subcaves | Learned 2 Materials zone layouts 1742 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1758 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1860 | -10/Subcaves | Discovered new exit (range 3) 1927 | -10/Subcaves | Ambushed by Subdweller buried in earth 2001 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2010 | -10/Subcaves | Learned location of Zion (-6) 2010 | -10/Subcaves | Met a Zionite searching for "candidates" 2368 | -10/Subcaves | Core integrity fell below 50% 2513 | -10/Subcaves | Core integrity fell below 20% 2548 | -10/Subcaves | Discovered new exit (range 5) 2722 | -10/Subcaves | Visited 4L-MR0's lab 2741 | -10/Subcaves | Found Prototype Special Melee Weapon 2746 | -10/Subcaves | Found Arachnoskeleton 3007 | -10/Subcaves | Entered Scraptown 3224 | -7/Scraptown | Visited Science Testing Area 3591 | -7/Scraptown | Visited Bundlers 3748 | -7/Scraptown | Visited The Evicted 3766 | -7/Scraptown | Visited Fellowship of the Rings 3962 | -7/Scraptown | Visited Red Mages 3994 | -7/Scraptown | Visited Cyclists 4033 | -7/Scraptown | Visited Junk Repository 4190 | -7/Scraptown | Discovered new exit (range 9) 4203 | -7/Scraptown | Entered Factory 4203 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x3, Weapon x4 4205 | -5/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 4436 | -5/Factory | Discovered new exit (range 15) 4457 | -5/Factory | Identified exit to Upper Caves 4459 | -5/Factory | Entered Upper Caves 4554 | -5/Upper Caves | Lost 4 parts (1n3w) 4800 | -5/Upper Caves | Learned Factory stockpile data 4808 | -5/Upper Caves | Build established: Skirmisher 4932 | -5/Upper Caves | Encountered a Warlord checkpoint 5123 | -5/Upper Caves | Discovered new exit (range 7) 5129 | -5/Upper Caves | Identified exit to Upper Caves 5151 | -5/Upper Caves | Entered another Upper Caves area 5291 | -5/Upper Caves | Build established: Derelict-Skirmisher 5350 | -5/Upper Caves | Discovered new exit (range 8) 5417 | -5/Upper Caves | Identified exit to Zhirov 5418 | -5/Upper Caves | Entered Zhirov 5418 | -5/Zhirov | Discovered new exit (range 3) 5437 | -5/Zhirov | Met Zhirov 5439 | -5/Zhirov | Lost 3 parts (1p2w) 5478 | -5/Zhirov | Identified 1B-0RG's Assimilator 5486 | -5/Zhirov | Found Alien Artifact 5502 | -5/Zhirov | Found Alien Artifact 5542 | -5/Zhirov | Learned location of Quarantine (-2) 5542 | -5/Zhirov | Learned location of Testing (-3) 5542 | -5/Zhirov | Learned location of Command (-1) 5569 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5767 | -5/Zhirov | Identified exit to Proximity Caves 5771 | -5/Zhirov | Entered Proximity Caves 5894 | -4/Proximity Caves | Assimilating Sage 7a into Collective. 5971 | -4/Proximity Caves | Assimilating Enforcer 7a into Collective. 5975 | -4/Proximity Caves | Assimilating Veteran 7a into Collective. 5984 | -4/Proximity Caves | Assimilating Veteran 7b into Collective. 6169 | -4/Proximity Caves | Build established: Mutant 6549 | -4/Proximity Caves | Learned location of 1 exit from Research 6776 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7050 | -4/Proximity Caves | Discovered new exit (range 15) 7061 | -4/Proximity Caves | Attracted the attention of an 0b10 base 7063 | -4/Proximity Caves | Core integrity fell below 50% 7071 | -4/Proximity Caves | Assimilating Warden 7a into Collective. 7080 | -4/Proximity Caves | Assimilating Veteran 7c into Collective. 7458 | -4/Proximity Caves | Learned 6 Lower Caves zone layouts 7469 | -4/Proximity Caves | Assimilating Veteran 7d into Collective. 7933 | -4/Proximity Caves | Build established: Derelict-Mutant 8554 | -4/Proximity Caves | Identified exit to Factory 8565 | -4/Proximity Caves | Entered Factory 8565 | -4/Factory | Accompanied by 4 allies 8565 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8566 | -4/Factory | Identified exit to Upper Caves 8995 | -4/Factory | Spotted B-86 Titan 9009 | -4/Factory | Assimilating Titan 7a into Collective. 9131 | -4/Factory | Assimilating Sentinel 7a into Collective. 9185 | -4/Factory | Identified exit to Garrison 9199 | -4/Factory | Entered Garrison 9199 | -4/Garrison | Accompanied by 4 allies 9287 | -4/Garrison | Assimilating Swordsman 7a into Collective. 9327 | -4/Garrison | Build established: Mutant 9418 | -4/Garrison | Spotted B-86 Titan 9420 | -4/Garrison | Assimilating Veteran 7e into Collective. 9432 | -4/Garrison | Triggered checkpoint 9433 | -4/Garrison | Triggered checkpoint 9463 | -4/Garrison | Allies destroyed B-86 Titan 9463 | -4/Garrison | Triggered checkpoint 9481 | -4/Garrison | Lost 3 allies 9570 | -4/Garrison | Found embedded Infiltrators 9586 | -4/Garrison | Discovered new exit (range 12) 9613 | -4/Garrison | Triggered checkpoint 9615 | -4/Garrison | Assimilating Veteran 7f into Collective. 9699 | -4/Garrison | Assimilating Sentinel 7b into Collective. 9730 | -4/Garrison | Installed Relay Interface Framework 9839 | -4/Garrison | Identified exit to Research 9903 | -4/Garrison | Triggered checkpoint 10053 | -4/Garrison | Triggered checkpoint 10092 | -4/Garrison | Build established: Derelict-Mutant 10177 | -4/Garrison | Discovered exit to Research (range 10) 10216 | -4/Garrison | Garrison Relay disabled 10227 | -4/Garrison | Triggered checkpoint 10233 | -4/Garrison | Triggered checkpoint 10271 | -4/Garrison | Triggered checkpoint 10331 | -4/Garrison | Phase Generator disabled 10334 | -4/Garrison | Spotted B-86 Titan 10401 | -4/Garrison | Lost 4 parts (1p1n1u1w) 10568 | -4/Garrison | Entered Research 10568 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10569 | -3/Research | Identified exit to Research 10768 | -3/Research | Identified exit to Garrison 10768 | -3/Research | Entered Garrison 10769 | -3/Garrison | Spotted B-75 Beast 10822 | -3/Garrison | Spotted B-90 Cyclops 10883 | -3/Garrison | Build established: Hacker-Mutant 10920 | -3/Garrison | Discovered new exit (range 12) 10931 | -3/Garrison | Entered Research 10932 | -3/Research | Identified exit to DSF 10932 | -3/Research | Entered DSF 10953 | -3/DSF | Additional patrols routed to DSF 11051 | -3/DSF | Lost 9 parts (5n3u1w) 11082 | -3/DSF | Core integrity fell below 50% 11112 | -3/DSF | Lost 3 parts (1p2u) 11173 | -3/DSF | Core integrity fell below 20% 11174 | -3/DSF | Discovered exit to Research (range 14) 11182 | -3/DSF | Entered Research 11182 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11209 | -2/Research | Central database locked down 11212 | -2/Research | Lost 7 parts (1p2n3u1w) 11273 | -2/Research | Build established: Mutant 11279 | -2/Research | Core integrity fell below 50% 11300 | -2/Research | Core integrity fell below 20% 11370 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 11340_ Acquired Lgt. Antimatter Reactor. 11341_ Q-thruster destroyed. 11341_ K-01 Serf collects debris. 11343_ Dropped Lgt. Antimatter Reactor. 11344_ Penetrated by Slug. 11345_ Acquired Xenon Bombardment Thruster. 11345_ K-01 Serf collects debris. 11346_ Acquired 22 matter. 11347_ Acquired Xenon Bombardment Thruster. 11348_ Penetrated by Slug. 11348_ Slug penetrates K-01 Serf. 11348_ K-01 Serf destroyed. 11350_ Acquired Lgt. Antimatter Reactor. 11352_ Slug penetrates Wall. 11353_ Acquired Hacking Suite. 11355_ Slug penetrates Wall. 11357_ R-10 Processor collects Lgt. Ion Engine. 11357_ Connecting with Scanalyzer... 11365_ ALERT: Security rotation in progress. 11370_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ????????????????????????????????????????##### % | | ????????????????????????????????????????????# % | | ??????????????????????????????????????????######"# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# """ " | | ??????????????????????????????????????????# """S" | | ??????????????????????????? ??????????????# | | ??????????????????????????? ?????????????# * | | ??????????????????????????? ???????########/##### | | ???????????????????????#### ???????# # | | ???????????????????????# ???????# # | | ???????????????????????# #???????# # | | ???????????????????????# h#???????#"" """" # | | ???????????????????????# #???????#"" """" # | | ???????????????????????# h #???????#"" """" # | | ???????????????????????# #???????#T """" # | | ???????????????????????# #???????#"" # | | ???????????????????????# R#???????#"" # | | ???????????????????????#R #???????#"" # | | ???????????????????????# #???????# # | | ???????????????????????# #???????# # | | ???????????????????????# ###############+###### | | ???????????????????????# @ s | | ????????????????# u | | ????????????????# ###### | | ????????????????# ???????# | | ??????????????????????????###################### | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 850 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 75 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Com. HERF Cannon | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Gyrokinetic Inverter | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Late Bloomer Window Shopping Challenges ------------ None Game ------ Seed EtherialArmageddonShooter Manual? 0 Play Time 01:55:01 Cumulative 295.2 hours Start 2026.05.10 @ 13:27:24 End 2026.05.10 @ 15:52:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 463 Rogue 463 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 60 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae372082-4d25-4a3a-8685-b1e12d748d1a