Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 13:08:48 Player: cinereoux Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (149) 745 Value Destroyed (3693) 3693 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-52) -52 TOTAL SCORE: 8026 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 14 Friendly Fire -193 Cogmind --------- Core Integrity 0/700 Matter 183/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Light Armor Plating Heavy Laser Advanced Assault Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Improved Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- High-capacity Matter Pod Improved Signal Interpreter Weapon Cycler Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Medium Reactive Plating Insulated Plating Improved Shield Generator Heavy Laser Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 44] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Light Armor Plating Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . . Utility 3 | . . . 1 . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 95 | 6 2 5 35 5 6 12 5 11 1 7 Power 10 | 1 . 1 4 1 . 1 . 2 . . Engine 9 | 1 . 1 4 1 . 1 . 1 . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 . . 13 4 1 2 1 4 . . Treads 24 | 2 . . 12 4 1 2 1 2 . . Leg 1 | . . . . . . . . 1 . . Wheel 2 | . . . 1 . . . . 1 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 27 | 1 2 1 9 . 1 5 . 5 1 2 Device 4 | . . . 2 . 1 1 . . . . Storage 7 | 1 1 1 3 . . 1 . . . . Processor 3 | . 1 . . . . 1 . 1 . . Hackware 1 | . . . . . . 1 . . . . Protection 12 | . . . 4 . . 1 . 4 1 2 Artifact . | . . . . . . . . . . . Weapon 31 | 2 . 3 9 . 4 4 4 . . 5 Energy Gun 6 | 1 . 2 3 . . . . . . . Energy Cannon 5 | . . . 3 . 2 . . . . . Ballistic Gun 7 | 1 . 1 3 . . 2 . . . . Ballistic Cannon 7 | . . . . . . 2 2 . . 3 Launcher 6 | . . . . . 2 . 2 . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . Parts Lost 34 | . . 9 2 . . 1 . 12 2 8 Power 6 | . . 2 1 . . . . 2 . 1 Propulsion 11 | . . 2 . . . 1 . 5 1 2 Utility 9 | . . 1 . . . . . 5 1 2 Weapon 8 | . . 4 1 . . . . . . 3 Highest Loss Streak 9 | . . 6 1 . . 1 . 9 2 6 To Critical Strikes 1 | . . . 1 . . . . . . . Average Slot Usage (%) 96 | . 98 84 97 100 99 99 100 95 89 57 Engine 9 | . 14 9 10 11 9 7 7 6 7 5 Treads 31 | . 28 21 30 33 35 38 38 28 20 5 Device 6 | . . . 10 11 17 7 7 . . . Storage 9 | . 14 14 10 11 9 7 7 7 7 5 Processor 5 | . 12 12 . . . 6 7 7 7 5 Hackware 3 | . . . . . . 6 7 7 7 5 Protection 8 | . . . 10 11 9 7 7 14 15 11 Energy Gun 2 | . 14 12 2 . . . . . . . Energy Cannon 8 | . . . 18 22 15 3 . . . . Ballistic Gun 2 | . 14 12 . . . 3 . . . . Ballistic Cannon 5 | . . . . . . 7 14 15 15 10 Naked Turns 82 | . . 1 24 . . . . . . 57 Heaviest Build 118 | 12 32 87 40 40 49 112 112 118 113 113 Greatest Support 108 | 40 40 40 60 68 88 108 108 108 72 50 Greatest Overweight (x) 7 | . . 4 2 . . 1 1 7 2 3 Average Overweight (x) . | . . 1 . . . . 1 1 1 . Largest Inventory Capacity 25 | 8 15 25 15 15 15 25 25 25 25 25 Average Capacity 17 | 7 14 22 11 15 15 22 25 25 25 20 Most Carried 25 | 3 14 15 15 15 15 25 25 25 19 18 Average Carried 15 | 2 7 12 10 14 14 20 24 19 18 13 Final Capacity 25 | 8 15 5 15 15 15 25 25 25 25 5 Final Carried 25 | 3 14 5 15 15 15 25 25 19 18 5 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Matter Collected 2657 | 308 272 31 532 50 86 482 128 521 27 220 Remotely . | . . . . . . . . . . . Salvage Created 4946 | 139 371 . 1985 412 668 926 128 247 6 64 Parts 316 | 13 44 . 116 31 36 53 10 12 . 1 Haulers Intercepted 14 | . 2 . 5 . 3 4 . . . . Recyclers Shooed 4 | . 1 . 2 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 8 11 . 1 Prevented 3 | . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 97 | . 11 . 35 14 8 10 5 9 1 4 Guns 24 | . 11 . 7 . . 6 . . . . Cannons 65 | . . . 27 14 6 4 1 9 1 3 AOE 7 | . . . . . 2 . 4 . . 1 Classes Destroyed 17 | 3 5 . 4 1 . 1 . 2 . 1 Worker 7 | 1 1 . 4 . . 1 . . . . Builder 3 | . . . 1 . 1 1 . . . . Tunneler 7 | 3 2 . 1 1 . . . . . . Hauler 14 | . 2 . 5 . 3 4 . . . . Recycler 10 | 1 . . 3 . 2 4 . . . . Mechanic 1 | . . . 1 . . . . . . . Operator 4 | . 1 . 2 . 1 . . . . . Watcher 5 | . 2 . 2 . 1 . . . . . Swarmer 31 | . 9 . 6 7 4 . 4 1 . . Grunt 39 | . 2 . 18 4 1 5 1 6 . 2 Brawler 1 | . . . . 1 . . . . . . Duelist 3 | . . . 2 . 1 . . . . . Sentry 15 | . . . 9 2 2 1 . 1 . . Hunter 2 | . . . . . . . . . . 2 Programmer 4 | . . . . . . 4 . . . . Behemoth 1 | . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . 1 . . Savage 1 | . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . 1 . Best Kill Streak 4 | 2 4 . 4 4 4 3 4 3 1 2 Combat Bots Only 4 | . 4 . 4 4 2 3 4 3 1 2 Max Kills in Single Turn 4 | 1 2 . 2 1 2 1 4 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . 1 . 4 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Hostile Shots Fired 617 | . 37 30 131 45 20 96 5 105 4 144 Missed 158 | . 15 4 39 11 4 26 1 21 . 37 Damage Taken 7478 | . 186 909 1159 381 184 842 58 1754 147 1858 Core 1189 | . 53 184 186 38 24 86 . 141 . 477 Absorbed by Shields 12 | . . . . . 12 . . . . . Core Remaining (%) 61 | 100 . 5 . 44 95 . . . . . Volleys Fired 338 | 16 24 17 109 31 23 54 3 35 5 21 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 Hottest 136 | 70 70 70 136 136 136 136 96 96 96 96 Shots Fired 635 | 32 48 24 208 51 43 107 6 71 11 34 Gun 212 | 32 48 24 48 . . 60 . . . . Cannon 407 | . . . 160 51 37 47 4 71 11 26 Launcher 16 | . . . . . 6 . 2 . . 8 Special . | . . . . . . . . . . . Kinetic 253 | 16 24 10 . . . 91 4 71 11 26 Thermal 360 | 16 24 8 208 51 37 16 . . . . Explosive 10 | . . . . . . . 2 . . 8 Electromagnetic 12 | . . 6 . . 6 . . . . . Robot Hit Streak 37 | 8 11 7 15 10 16 37 9 12 13 9 Robot Miss Streak 5 | 3 3 4 4 5 4 2 . 3 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 3 . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . Shots Hit Robots 432 | 21 31 15 140 29 26 85 3 52 9 21 Core Hits 204 | 6 22 7 60 15 19 33 7 19 2 14 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | 1 2 . . . . . . 3 . . Burn 2 | 1 1 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . Blast 3 | . . . . . . . . 3 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9867 | 258 440 174 2804 642 728 1864 364 1494 213 886 Guns 2079 | 258 413 173 370 . . 865 . . . . Cannons 6696 | . . . 2355 642 596 896 83 1494 213 417 Explosions 875 | . . . . . 125 . 281 . . 469 Melee . | . . . . . . . . . . . Ramming 217 | . 27 1 79 . 7 103 . . . . Kinetic 4100 | 106 204 56 . . . 1527 83 1494 213 417 Thermal 4619 | 152 209 61 2725 642 596 234 . . . . Explosive 750 | . . . . . . . 281 . . 469 Electromagnetic 181 | . . 56 . . 125 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . 12 . . . 2 2 2 2 2 Average Corruption 1 | . . 11 . . . 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 54 | . . 1 . . . 19 7 22 2 3 Message Errors 10 | . . . . . . 7 1 2 . . Matter Fused 12 | . . 1 . . . 2 3 6 . . Heat Flow Errors 7 | . . . . . . 1 2 4 . . Energy Discharges 12 | . . . . . . 6 . 3 . 3 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . 1 2 1 . Data Loss (major) 3 | . . . . . . 1 . 2 . . Misfires 3 | . . . . . . . . 2 1 . Alerts 1 | . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 78 | . . . 48 3 3 1 . 23 . . Projectiles 78 | . . . 48 3 3 1 . 23 . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 25 | . . . 1 . . 5 . 7 4 8 Impact 2 | . . . 1 . . 1 . . . . Kinetic 21 | . . . . . . 3 . 7 4 7 Secondary 2 | . . . . . . 1 . . . 1 Self-Inflicted Damage 68 | . . . 7 . 34 . . . . 27 Shots 3 | . . . . . 2 . . . . 1 Rammed 32 | . 6 1 15 . 1 9 . . . . Targets Rammed 42 | . 8 1 20 1 2 10 . . . . Kicked . | . . . . . . . . . . . Crushed 10 | . 2 . 5 1 1 1 . . . . Highest Temperature 406 | 36 96 27 186 147 18 163 124 393 140 406 Average Temperature 76 | 12 25 12 44 48 15 90 69 144 67 159 Received Heat Transfer 1741 | . 30 . 417 144 27 255 . 432 . 436 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 18 | . 1 . 8 3 4 2 . . . . Heat Transferred 8792 | 518 666 185 4944 1110 999 370 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Peak Influence 632 | 25 312 97 632 406 465 228 . . . . Initial 246 | . 16 82 2 246 92 147 . . . . Average 215 | 8 153 64 350 291 253 88 . . . . Maximum Alert Level 2 | . 1 . 2 2 2 1 . . . . Low Security (%) 45 | 100 47 100 15 . 20 97 . . . . Level 1 39 | . 52 . 44 88 71 2 . . . . Level 2 14 | . . . 40 11 8 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . . . 6 . 3 6 . . . . Investigation 3 | . . . 2 . . 1 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 4 | . . . 3 . . 1 . . . . Assault 1 | . . . 1 . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Distress Signals 9 | . 5 . 3 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 171 | . 22 6 60 14 17 16 9 10 1 16 Peak Tracking Total 7 | . 4 3 4 4 4 4 4 3 1 7 Tactical Retreats 24 | . 4 1 3 . 4 . 8 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Traps Triggered 2 | . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . Reused 1 | . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 5 | . . . 1 . . . 3 . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Disabled 3 | . . . 1 . . 2 . . . . Max in Single Turn 1 | . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Machines Accessed 29 | . 8 . 10 2 2 6 1 . . . Terminals 23 | . 8 . 10 1 2 2 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 87 | . 28 . 35 2 10 11 1 . . . Successful 44 | . 13 . 17 2 4 7 1 . . . Failed 42 | . 14 . 18 . 6 4 . . . . Catastrophic 2 | . . . 1 . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 54 | . 15 . 29 1 9 . . . . . Terminals 77 | . 28 . 35 1 10 3 . . . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 27 | . 10 . 11 1 3 1 1 . . . Part Schematic 3 | . 1 . 1 . 1 . . . . . Robot Analysis 8 | . 1 . 6 . 1 . . . . . Prototype ID Bank 4 | . 2 . 2 . . . . . . . Open Door 2 | . . . . 1 . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Alert Level 3 | . 1 . 1 . 1 . . . . . Locate Traps 2 | . 2 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 4 . . . . Report Inventory 2 | . . . . . . 2 . . . . Retrieve Components 2 | . . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 11 | . 3 . 6 1 1 . . . . . Terminals 11 | . 3 . 6 1 1 . . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 10 | . 3 . 5 1 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 26 | . 8 . 10 1 2 5 . . . . Full Trace Events 3 | . . . 1 . 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 1 . 1 . . . . . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 25 | . . . . . . 25 . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Total Allies 2 | . . . 1 1 . . . . . . Largest Group 1 | . . . 1 1 1 . . . . . Highest-Rated Group 31 | . . . 10 31 31 . . . . . Highest-Rated Ally 31 | . . . 10 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . . 6 . . . . . Total Damage 85 | . . . . . 85 . . . . . Kills 2 | . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Robot Analysis Total 8 | . 1 . 6 . 1 . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . 1 2 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Turns Passed 11079 | 278 1472 252 2666 979 511 2062 1059 1403 143 254 Spaces Moved 4981 | 131 644 63 1321 522 253 881 433 537 50 146 Core 176 | 13 . 3 47 . . . . . . 113 Treads 4799 | 118 644 60 1269 522 253 881 433 536 50 33 Legs . | . . . . . . . . . . . Wheels 6 | . . . 5 . . . . 1 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 50 50 160 160 160 240 205 235 50 Average Speed 181 | 149 160 246 155 160 160 197 240 238 258 128 Slowest Speed 480 | 160 160 480 160 160 160 240 240 240 320 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 10 98 15 96 98 28 16 62 62 9 33 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 5 | . . 1 . 1 . . 2 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 112 | . . . . . . 3 30 9 1 69 Melee . | . . . . . . . . . . . Projectile 18 | . . . . . . 3 . 9 1 5 AOE 94 | . . . . . . . 30 . . 64 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Total 6350 | 180 1033 123 1719 617 317 1093 447 591 55 175 Wait 743 | 22 343 37 174 52 24 82 2 7 . . Move 4971 | 130 643 62 1320 521 252 880 432 536 49 146 Hop . | . . . . . . . . . . . Pick Up 86 | 6 11 . 27 1 6 31 2 2 . . Fast Attach 25 | 3 2 . 14 . . 3 . 3 . . Attach 27 | 3 . 4 2 . 2 3 . 8 1 4 Detach 2 | . 1 . 1 . . . . . . . Swap 43 | . . 1 19 5 4 6 5 . . 3 Drop 73 | . 1 1 33 6 4 24 3 . . 1 Fire 338 | 16 24 17 109 31 23 54 3 35 5 21 Melee . | . . . . . . . . . . . Ram 4 | . . 1 3 . . . . . . . Kick . | . . . . . . . . . . . Crush 38 | . 8 . 17 1 2 10 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 279 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 802 | -10/Materials | Discovered new exit (range 5) 840 | -10/Materials | Discovered new exit (range 9) 1111 | -10/Materials | Discovered new exit (range 3) 1241 | -10/Materials | Discovered new exit (range 16) 1244 | -10/Materials | Central database locked down 1476 | -10/Materials | Discovered new exit (range 16) 1751 | -10/Materials | Entered Mines 1784 | -10/Mines | Met a Derelict bent on vengeance 1855 | -10/Mines | Assembled infested the area 1857 | -10/Mines | Learned location of Zion (-7) 1902 | -10/Mines | Discovered new exit (range 6) 1933 | -10/Mines | Core integrity fell below 50% 1959 | -10/Mines | Lost 6 parts (2p1n3w) 1985 | -10/Mines | System corruption reached 10% 1988 | -10/Mines | Core integrity fell below 20% 2002 | -10/Mines | Released all parts (2) 2003 | -10/Mines | Entered Materials 2003 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2015 | -9/Materials | Lost 3 parts (1n1u1w) 2407 | -9/Materials | Build established: Scavenger-Mutant 2526 | -9/Materials | Discovered new exit (range 15) 2896 | -9/Materials | Discovered new exit (range 4) 3026 | -9/Materials | Discovered new exit (range 6) 3470 | -9/Materials | Discovered new exit (range 3) 3718 | -9/Materials | Build established: Mutant 4403 | -9/Materials | First assault squad dispatched 4669 | -9/Materials | Entered Mines 4820 | -9/Mines | Build established: Scavenger-Mutant 4896 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4909 | -9/Mines | Learned Materials stockpile data 5086 | -9/Mines | Discovered new exit (range 11) 5119 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5142 | -9/Mines | Discovered new exit (range 7) 5386 | -9/Mines | Core integrity fell below 50% 5410 | -9/Mines | Build established: Mutant 5532 | -9/Mines | Received a Mining Laser from a helpful Derelict 5648 | -9/Mines | Entered Materials 5648 | -8/Materials | Accompanied by 1 ally 5648 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5882 | -8/Materials | Garrison activated, responded to threat 5958 | -8/Materials | Build established: Scavenger-Mutant 6138 | -8/Materials | Discovered new exit (range 12) 6159 | -8/Materials | Entered Factory 6159 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6732 | -7/Factory | Fabricated Huge Storage Unit (x1) 7263 | -7/Factory | Identified exit to Lower Caves 8221 | -7/Factory | Entered Lower Caves 8381 | -7/Lower Caves | Encountered a Warlord checkpoint 9259 | -7/Lower Caves | Discovered new exit (range 10) 9280 | -7/Lower Caves | Entered another Lower Caves area 9417 | -7/Lower Caves | Spotted B-75 Beast 9473 | -7/Lower Caves | Destroyed B-75 Beast 9503 | -7/Lower Caves | Lost 9 parts (2p3n4u) 9999 | -7/Lower Caves | Identified exit to Factory 10600 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10666 | -7/Lower Caves | Discovered new exit (range 8) 10683 | -7/Lower Caves | Entered Zion 10719 | -7/Zion | Attacked by Zionites 10766 | -7/Zion | Discovered new exit (range 11) 10826 | -7/Zion | Entered Proximity Caves 10907 | -6/Proximity Caves | Build established: Mutant 11022 | -6/Proximity Caves | Core integrity fell below 50% 11023 | -6/Proximity Caves | Released all parts (7) 11049 | -6/Proximity Caves | Lost 6 parts (1p1n2u2w) 11068 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11068 | -6/Proximity Caves | Core integrity fell below 20% 11080 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11001_ Critical hit (Burn: +50). 11004_ G-50 Soldier destroyed. 11009_ Adv. Assault Cannon destroyed. 11013_ G-67 Veteran knocked back. 11014_ System corrupted: Energy discharge (-78). 11015_ Carbon-fiber Leg destroyed. 11017_ G-67 Veteran knocked back. 11018_ Overheating: Energy bleed (-42). 11018_ Lgt. Angular Momentum Engine fries itself beyond repair. 11018_ Imp. Deuterium Engine destroyed. 11019_ G-67 Veteran destroyed. 11023_ Released Hacking Suite. 11023_ Released Huge Storage Unit. 11023_ Released Adv. Targeting Computer. 11023_ Released Imp. Medium Treads. 11023_ Released Hrd. Medium Armor Plating. 11023_ Released Imp. Light Armor Plating. 11023_ Released Adv. Assault Cannon. 11024_ Acquired 7 matter. 11068_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? #????##????###?????????????????????? | | ?? ????????? ??## ##### ##????????????????????? | | ? #??????? # ## # ##???????????????????? | | ? ??????## @ #???????????????????? | | ? ?????? # # # ##???????????????????? | | ? ??????# ##????????????????????? | | ? #?????? ####???????????????????? | | ? #?????? # s #???????????????????? | | ? #???????? ###### ## s###???????????????????? | | # ##??????????????### s #????????????????????? | | # #????????????????##### #????????????????????? | | # #?????????????????????# #????????????????????? | | #?????????????????????# #????????????????????? | | #????????????###???####s ##???????????????????? | | #????????????## ##?## #???????????????????? | | ##??###??????# #?# ##???????????????????? | | #### ##?????# ### ##????????????????????? | | ## #??????# ## #?????????????????????? | | ## #??????# #?????????????????????? | | ##### ##??#### ## #????????????????????? | | #### ### #????????????????????? | | ## ######????????????????????? | | ##### #???????????????????????? | | ????# #???????????????????????? | | ????# ### #???????????????????????? | | ????# ##### ##??????????????????????? | | ???## ##?# #??????????????????????? | | ???# ### #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hpw. Tractor Beam | -9/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexAblativeStreamer Manual? 0 Play Time 01:11:06 Cumulative 23.1 hours Start 2024.04.05 @ 11:52:28 End 2024.04.05 @ 13:08:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b85463e-0a33-49cb-b6bf-d8d733ac3165