Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.09.30 @ 16:26:04 Player: youngster Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (202) 1010 Value Destroyed (6809) 6809 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1298) 1298 TOTAL SCORE: 13277 Bonus ------- High Alert Combat Kills 878 Follower Combat Kills 90 Entered Garrisons 400 Friendly Fire -70 Cogmind --------- Core Integrity 607/700 Matter 94/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Advanced Visual Processing Unit Improved Medium Armor Plating Beam Rifle Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Scrap Engine Huge Storage Unit Improved Signal Interpreter Improved Hardlight Generator > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Gauss Cannon > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Enhanced Nuclear Core Light Treads Light Treads Armored Wheel High-capacity Matter Pod Advanced Visual Processing Unit Improved Sensor Array Improved Terrain Scanner Advanced Targeting Computer Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Tractor Beam Beam Rifle Heavy Missile Launcher Heavy Missile Launcher Datajack Heavy Flail Blade Saw [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 3 | . . . 1 . . . . . . . 2 . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 249 | 7 17 20 34 4 . 6 57 44 16 31 9 4 Power 14 | 1 3 1 2 . . . 4 1 . 1 . 1 Engine 11 | 1 3 1 2 . . . 2 1 . 1 . . Core 2 | . . . . . . . 2 . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 60 | 2 4 5 13 . . . 19 7 2 7 1 . Treads 54 | 2 3 3 12 . . . 19 5 2 7 1 . Leg . | . . . . . . . . . . . . . Wheel 6 | . 1 2 1 . . . . 2 . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 58 | 2 3 1 8 2 . . 12 17 2 4 5 2 Device 25 | 1 . . 2 1 . . 4 9 1 1 4 2 Storage 4 | 1 2 . 1 . . . . . . . . . Processor 2 | . 1 . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 27 | . . 1 5 1 . . 8 8 1 2 1 . Artifact . | . . . . . . . . . . . . . Weapon 117 | 2 7 13 11 2 . 6 22 19 12 19 3 1 Energy Gun 7 | 1 2 . . . . . 1 . . 3 . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 60 | 1 4 7 8 1 . 3 15 6 6 8 1 . Ballistic Cannon 5 | . . . . . . . . 3 . . 1 1 Launcher 28 | . 1 3 2 1 . 3 5 4 5 4 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 16 | . . 3 1 . . . 1 6 . 4 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 2 Corrupted Parts 2 | . . . . . . . . . . 1 . 1 System Corruption 7 | . . . . . . . . . . 4 . 3 Parts Lost 34 | . 3 2 2 . . . 11 8 . 5 . 3 Power 6 | . 2 1 1 . . . 2 . . . . . Propulsion 7 | . . 1 . . . . 1 3 . 1 . 1 Utility 10 | . . . . . . . 5 2 . 3 . . Weapon 11 | . 1 . 1 . . . 3 3 . 1 . 2 Highest Loss Streak 5 | . 2 1 1 . . . 4 3 . 5 . 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 98 99 98 100 100 100 97 97 100 98 91 52 Engine 9 | . 12 13 10 11 11 11 3 9 9 9 7 4 Treads 30 | . 23 18 31 33 33 33 35 31 28 35 30 15 Wheel 2 | . 4 9 1 . . . . 3 7 . . . Device 3 | . . . 3 7 11 11 1 6 3 . 14 9 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 7 4 Processor 2 | . 13 1 . . . . . . . 5 7 4 Protection 12 | . . 12 17 14 11 11 15 10 15 11 . . Energy Gun 1 | . . . . . . . . . . 9 2 . Ballistic Gun 20 | . 27 21 21 21 22 21 24 15 23 12 14 8 Impact Weapon 2 | . . 6 . . . . 1 6 3 3 2 . Naked Turns 41 | . . . . . . . . . . . . 41 Heaviest Build 118 | 12 89 96 102 98 94 96 111 118 114 110 110 103 Greatest Support 83 | 40 40 40 60 60 60 60 83 83 80 80 80 80 Greatest Overweight (x) 10 | . 5 9 10 1 1 1 1 9 9 1 1 1 Average Overweight (x) 2 | . 1 7 2 1 1 1 1 4 7 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 25 25 25 25 25 25 25 25 25 25 16 Most Carried 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 13 24 24 24 25 24 24 24 24 24 22 16 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 25 25 25 25 25 25 25 25 25 25 24 5 Scrap Engine Consumption 3 | . . . . . . . . . . . 3 . Class Distribution -------------------- 49% | Scavenger-Mutant 28% | Mutant 19% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Matter Collected 6370 | 242 610 563 848 56 . 108 1398 1204 448 833 60 . Remotely 117 | . . . . . . . . 117 . . . . Salvage Created 6572 | 112 711 150 1184 12 . 177 2358 560 435 813 60 . Parts 413 | 16 35 6 90 5 . 10 130 41 31 47 2 . Haulers Intercepted 14 | . 2 . 5 . . . 5 . 2 . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Combat Hostiles Destroyed 176 | . 17 21 23 4 . 6 37 22 17 28 1 . Guns 103 | . 17 1 21 . . 2 31 9 8 14 . . Cannons 4 | . . . . . . . . 3 . . 1 . AOE 69 | . . 20 2 4 . 4 6 10 9 14 . . Classes Destroyed 17 | 2 5 1 3 . . . 4 . . 2 . . Worker 6 | 1 . 2 1 . . . 2 . . . . . Builder 6 | . . . 1 . . 1 3 . 1 . . . Tunneler 6 | 4 . 1 . . . . 1 . . . . . Hauler 14 | . 2 . 5 . . . 5 . 2 . . . Recycler 6 | . 1 1 . . . . 3 . 1 . . . Mechanic 1 | . 1 . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 2 | . . . . . . . 2 . . . . . Swarmer 48 | . 8 3 6 4 . 3 3 7 7 7 . . Cutter 3 | . . . . . . . . . . 3 . . Grunt 70 | . 9 2 9 . . 3 19 9 7 12 . . Brawler 5 | . . . . . . . 4 1 . . . . Duelist 2 | . . . 1 . . . 1 . . . . . Sentry 30 | . . . 7 . . . 9 5 3 5 1 . Hunter 1 | . . . . . . . . . . 1 . . Heavy 1 | . . . . . . . 1 . . . . . Assembled 16 | . . 16 . . . . . . . . . . Best Kill Streak 16 | 3 4 16 4 4 . 3 8 11 12 13 1 . Combat Bots Only 16 | . 3 16 3 4 . 3 8 11 7 13 1 . Max Kills in Single Turn 5 | 1 1 5 2 3 . 2 3 3 3 2 1 . Gunslinging 1 | . . . 1 . . . 1 . . . . . Exploded 5 | . . 5 1 3 . 2 3 3 3 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Damage Taken 8821 | . 754 568 983 25 . 102 3035 1485 621 972 106 170 Core 956 | . 128 111 108 . . 15 242 172 48 39 5 88 Absorbed by Shields 196 | . . . . . . . 124 . . . 72 . Regen/Repaired (Parts) 563 | . 235 . 113 . . . 215 . . . . . Core Remaining (%) 45 | 100 . 4 . . . 69 . . . 8 . . Volleys Fired 462 | 8 77 41 79 2 . 6 116 43 36 43 5 6 Largest 3 | 2 2 2 2 1 . 2 3 3 3 3 3 3 Hottest 124 | 60 60 40 43 33 . 43 91 90 69 124 107 99 Shots Fired 1017 | 16 152 60 154 2 . 8 330 90 86 90 11 18 Gun 912 | 16 152 40 150 . . 5 323 54 75 79 7 11 Cannon 36 | . . . . . . . . 25 . . 4 7 Launcher 69 | . . 20 4 2 . 3 7 11 11 11 . . Special . | . . . . . . . . . . . . . Kinetic 892 | 8 140 40 150 . . 5 321 79 75 46 10 18 Thermal 12 | . . . . . . . . . . 11 1 . Explosive 69 | . . 20 4 2 . 3 7 11 11 11 . . Electromagnetic 44 | 8 12 . . . . . 2 . . 22 . . Robot Hit Streak 29 | 4 15 7 13 . . 3 29 11 10 10 8 11 Robot Miss Streak 4 | 1 4 4 3 . . 1 3 4 3 4 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 16 | . 1 . 1 . . . 8 2 4 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 . . . Shots Hit Robots 674 | 9 105 29 110 . . 2 237 53 60 50 6 13 Core Hits 390 | 6 38 48 51 4 . 10 99 42 37 48 4 3 Critical Kills 2 | . . . 1 . . . . . . 1 . . Critical Parts Destroyed 3 | . 1 . . . . . 2 . . . . . Critical Strikes 6 | . 1 . 1 . . . 2 1 . 1 . . Destroy 5 | . 1 . 1 . . . 2 . . 1 . . Blast 1 | . . . . . . . . 1 . . . . Melee Attacks 42 | . . 11 3 . . . 6 14 . 5 3 . Impact 42 | . . 11 3 . . . 6 14 . 5 3 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . 1 1 . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16747 | 109 983 1595 1648 325 . 486 4633 1867 2328 2366 123 284 Guns 8770 | 108 901 221 1302 . . 40 3761 584 887 757 69 140 Cannons 578 | . . . . . . . . 380 . . 54 144 Explosions 7054 | . 61 1332 249 323 . 386 766 897 1431 1609 . . Melee 179 | . . 42 48 . . . 89 . . . . . Ramming 166 | 1 21 . 49 2 . 60 17 6 10 . . . Kinetic 8725 | 19 756 221 1302 . . 40 3738 964 887 405 109 284 Thermal 514 | . 61 . . . . . 194 . . 245 14 . Explosive 6615 | . . 1332 249 323 . 386 572 897 1431 1425 . . Electromagnetic 548 | 89 145 . . . . . 23 . . 291 . . Impact 179 | . . 42 48 . . . 89 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . 4 . 11 Average Corruption 8 | . . . . . . . . . . 4 . 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 504 | . . 28 67 . . 36 117 35 137 84 . . Projectiles . | . . . . . . . . . . . . . Explosions 483 | . . 11 63 . . 36 117 35 137 84 . . Melee 21 | . . 17 4 . . . . . . . . . Knockbacks 9 | . . 1 . . . 1 . 7 . . . . Impact 2 | . . 1 . . . 1 . . . . . . Kinetic 6 | . . . . . . . . 6 . . . . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 338 | . . 60 4 . . 15 . 42 . 217 . . Shots 10 | . . 2 1 . . 1 . 1 . 5 . . Rammed 21 | 1 4 . 4 2 . 5 3 1 1 . . . Targets Rammed 24 | 1 5 . 5 2 . 5 4 1 1 . . . Kicked . | . . . . . . . . . . . . . Crushed 3 | . 1 . 1 . . . 1 . . . . . Highest Temperature 246 | 40 94 23 54 4 . 5 150 246 216 171 36 47 Average Temperature 44 | 16 28 7 16 2 . 4 35 101 60 45 17 27 Received Heat Transfer 3170 | . 216 96 309 . . 36 1269 687 315 207 35 . Effects 2 | . . . . . . . . 2 . . . . Interference 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 2 | . . 1 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . Heat Transferred 685 | . 150 . . . . . 100 . . 398 37 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . . . . . 3 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Peak Influence 1441 | 25 227 151 391 283 . 213 559 1093 667 1441 820 287 Initial 756 | . 16 52 5 133 . . . 263 532 391 756 287 Average 331 | 10 140 61 140 148 . 45 303 704 484 1047 777 276 Maximum Alert Level 4 | . 1 . 1 1 . 1 2 3 2 4 3 1 Low Security (%) 51 | 100 83 100 75 68 . 95 21 . . . . . Level 1 20 | . 16 . 24 31 . 4 51 14 29 2 . 100 Level 2 12 | . . . . . . . 27 41 70 13 . . Level 3 10 | . . . . . . . . 43 . 39 100 . Level 4 4 | . . . . . . . . . . 44 . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 4 . 2 . . . 10 . 2 . 1 . Investigation 6 | . 2 . 2 . . . 2 . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . 2 . . . . . 2 . 1 . 1 . Assault 1 | . . . . . . . . . 1 . . . Garrison 6 | . . . . . . . 6 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Distress Signals 15 | . 1 . 7 . . . 4 . 3 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 253 | . 33 25 39 3 . 11 59 26 22 28 2 5 Peak Tracking Total 19 | . 4 19 4 3 . 4 7 10 8 6 1 5 Tactical Retreats 14 | . 1 1 3 . . . 4 2 1 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Traps Triggered 10 | . 1 . . . . . . 8 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Machines Disabled 9 | . . . . . . . 2 3 . 4 . . Max in Single Turn 1 | . . . . . . . 1 1 . 1 . . Garrison Relay 6 | . . . . . . . . 3 . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Machines Accessed 42 | . 9 . 9 . 1 1 8 3 4 5 2 . Terminals 29 | . 7 . 6 . . 1 4 3 2 5 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . 2 . . . 1 . Recycling Units 2 | . 1 . 1 . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . 1 . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . Total Hacks 118 | . 22 . 34 . 1 4 29 5 11 8 4 . Successful 66 | . 9 . 20 . 1 1 20 3 6 3 3 . Failed 52 | . 13 . 14 . . 3 9 2 5 5 1 . Catastrophic 7 | . 3 . 1 . . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 42 | . 12 . 18 . . 5 5 . 1 . 1 . Terminals 77 | . 17 . 20 . . 4 13 5 8 8 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations 23 | . 4 . 7 . . . 10 . . . 2 . Recycling Units 2 | . 1 . 1 . . . . . . . . . Scanalyzers 13 | . . . 6 . . . 5 . 2 . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . Terminal Hacks 30 | . 4 . 9 . 1 1 6 3 3 3 . . Record 1 | . . . . . 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 5 | . 1 . 3 . . 1 . . . . . . Prototype ID Bank 6 | . 1 . 4 . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . Alert Level 2 | . . . . . . . 1 . 1 . . . Unreport Threat 4 | . . . 1 . . . 1 . 2 . . . Locate Traps 4 | . 1 . 1 . . . 2 . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . Patrol Navigation 2 | . . . . . . . . 1 . 1 . . Security Stations 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 20 | . 4 . 5 . . . 9 . . . 2 . Scan Component 11 | . 2 . 3 . . . 5 . . . 1 . Repair 9 | . 2 . 2 . . . 4 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 11 | . . . 5 . . . 4 . 2 . . . Insert Component 6 | . . . 2 . . . 3 . 1 . . . Analyze 5 | . . . 3 . . . 1 . 1 . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . Unauthorized Hacks 3 | . 1 . 1 . . . . . . . 1 . Terminals 1 | . . . . . . . . . . . 1 . Botnet 1 | . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . 8 . 8 . . 1 7 1 3 5 2 . Full Trace Events 8 | . 1 . 3 . . . 2 . . 2 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . 2 . . . 1 . 1 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 8 | . 2 . 2 . . . 4 . . . . . Time 276 | . 52 . 52 . . . 140 . . . 32 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 1 . 1 . . . Part Schematics Acquired 4 | . . . 2 . . . 1 . 1 . . . Parts Damaged 1 | . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . . . 10 . 14 . . Machine Destruction 24 | . . . . . . . . 10 . 14 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Total Allies 5 | . . . . 5 . . . . . . . . Largest Group 5 | . . . . 5 5 3 2 . . . . . Highest-Rated Group 81 | . . . . 81 81 40 32 . . . . . Highest-Rated Ally 31 | . . . . 31 31 16 16 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 51 | . . . . 14 . 28 9 . . . . . Total Damage 553 | . . . . 160 . 305 88 . . . . . Kills 8 | . . . . 3 . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Robot Analysis Total 5 | . 1 . 3 . . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Turns Passed 16914 | 135 1568 2092 2404 1090 929 1551 2834 1720 477 1767 243 104 Spaces Moved 6189 | 63 743 573 815 445 388 625 914 636 153 657 80 97 Core 85 | 3 . . . . . . . . . . . 82 Treads 4847 | 60 526 66 697 445 388 625 914 355 19 657 80 15 Legs . | . . . . . . . . . . . . . Wheels 1257 | . 217 507 118 . . . . 281 134 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 215 240 240 240 240 210 210 240 240 50 Average Speed 223 | 154 164 219 237 240 240 240 241 229 219 240 240 79 Slowest Speed 320 | 160 175 320 240 240 240 240 245 245 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 66 | 4 99 96 69 99 88 100 64 77 24 67 3 73 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 6 | . . 1 . 2 . 3 . . . . . . Spaces Dug 213 | . . 20 33 . . 19 27 15 85 9 5 . Terrain Destroyed 493 | . 6 128 33 21 . 31 46 37 122 64 5 . Melee 25 | . . 8 1 . . . 4 9 . . 3 . Projectile 2 | . . . . . . . . . . . 2 . AOE 466 | . 6 120 32 21 . 31 42 28 122 64 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Total 8316 | 83 959 1328 1147 464 387 660 1282 791 223 765 118 109 Wait 1112 | . 92 677 153 8 . 13 126 9 11 11 12 . Move 6180 | 62 742 572 814 444 387 624 914 635 153 656 80 97 Hop . | . . . . . . . . . . . . . Pick Up 116 | 5 22 5 25 2 . 3 25 15 2 7 4 1 Fast Attach 20 | 6 2 . . . . . 4 3 . 2 1 2 Attach 38 | 1 2 2 6 1 . . 13 8 . 5 . . Detach 3 | . 1 . . . . . . 1 . 1 . . Swap 191 | . 13 18 28 3 . 6 40 33 16 24 8 2 Drop 114 | . 3 2 34 2 . 3 34 15 4 11 5 1 Fire 462 | 8 77 41 79 2 . 6 116 43 36 43 5 6 Melee 42 | . . 11 3 . . . 6 14 . 5 3 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 24 | 1 5 . 5 2 . 5 4 1 1 . . . Escape Stasis 14 | . . . . . . . . 14 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory -7/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 8) 409 | -10/Materials | Discovered new exit (range 4) 728 | -10/Materials | Discovered new exit (range 10) 922 | -10/Materials | Discovered new exit (range 5) 1094 | -10/Materials | Core integrity fell below 50% 1102 | -10/Materials | Discovered new exit (range 6) 1602 | -10/Materials | Repaired Lgt. Treads 1628 | -10/Materials | Repaired Lgt. Treads 1704 | -10/Materials | Entered Mines 1741 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1848 | -10/Mines | Learned location of Zion (-6) 1902 | -10/Mines | Assembled infested the area 1946 | -10/Mines | Destroyed 16 combat bots 2766 | -10/Mines | Discovered new exit (range 9) 2868 | -10/Mines | Core integrity fell below 20% 2940 | -10/Mines | Discovered new exit (range 14) 3796 | -10/Mines | Entered Materials 3796 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4068 | -9/Materials | Repaired Grenade Launcher 4095 | -9/Materials | Repaired Lgt. Treads 4622 | -9/Materials | Discovered new exit (range 16) 4657 | -9/Materials | Build established: Scavenger-Mutant 4916 | -9/Materials | Discovered new exit (range 7) 5093 | -9/Materials | Discovered new exit (range 8) 5644 | -9/Materials | Discovered new exit (range 15) 6200 | -9/Materials | Entered Mines 6639 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6649 | -9/Mines | Discovered new exit (range 6) 6718 | -9/Mines | Discovered new exit (range 12) 6750 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7002 | -9/Mines | Learned 4 Materials zone layouts 7278 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7278 | -9/Mines | Discovered new exit (range 5) 7290 | -9/Mines | Entered Exiles 7290 | -9/Exiles | Found Exiles lab abandoned 7290 | -9/Exiles | Accompanied by 5 allies 7320 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7322 | -9/Exiles | Discovered new exit (range 15) 8186 | -9/Exiles | Discovered new exit (range 14) 8219 | -9/Exiles | Entered Mines 8219 | -8/Mines | Accompanied by 3 allies 8414 | -8/Mines | Discovered new exit (range 13) 8954 | -8/Mines | Discovered new exit (range 15) 9770 | -8/Mines | Entered Materials 9770 | -8/Materials | Accompanied by 2 allies 9770 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 9771 | -8/Materials | Identified exit to Factory 9771 | -8/Materials | Identified exit to Storage 9848 | -8/Materials | Garrison activated, responded to threat 9866 | -8/Materials | Repaired Missile Launcher 9905 | -8/Materials | Repaired Adv. Visual Processing Unit? 10164 | -8/Materials | Build established: Scavenger-Tank 10344 | -8/Materials | Repaired Med. Armor Plating? 10479 | -8/Materials | Repaired Med. Armor Plating? 10545 | -8/Materials | Garrison activated, responded to threat 10639 | -8/Materials | Destroyed 8 combat bots 12086 | -8/Materials | Build established: Mutant 12374 | -8/Materials | Discovered exit to Factory (range 10) 12410 | -8/Materials | Garrison activated, responded to threat 12433 | -8/Materials | Lost 4 parts (1p2u1w) 12604 | -8/Materials | Identified exit to Garrison 12604 | -8/Materials | Entered Garrison 12654 | -8/Garrison | Triggered checkpoint 12697 | -8/Garrison | Garrison Relay disabled 12852 | -8/Garrison | Triggered checkpoint 12856 | -8/Garrison | Triggered checkpoint 12911 | -8/Garrison | Core integrity fell below 50% 12918 | -8/Garrison | Lost 3 parts (1u2w) 12944 | -8/Garrison | Destroyed 11 combat bots 13042 | -8/Garrison | Discovered new exit (range 11) 13096 | -8/Garrison | Learned Materials security intel 13332 | -8/Garrison | Build established: Scavenger-Mutant 13381 | -8/Garrison | Spotted B-75 Beast 13619 | -8/Garrison | Lost 3 parts (2n1u) 13692 | -8/Garrison | Triggered checkpoint 13705 | -8/Garrison | Garrison Relay disabled 13844 | -8/Garrison | Triggered checkpoint 14043 | -8/Garrison | Discovered new exit (range 11) 14106 | -8/Garrison | Triggered checkpoint 14175 | -8/Garrison | Garrison Relay disabled 14324 | -8/Garrison | Entered Materials 14531 | -8/Materials | Core integrity fell below 20% 14576 | -8/Materials | Destroyed 7 combat bots 14724 | -8/Materials | First assault squad dispatched 14801 | -8/Materials | Identified exit to Garrison 14801 | -8/Materials | Entered Garrison 14803 | -8/Garrison | Build established: Scavenger-Tank 14906 | -8/Garrison | Triggered checkpoint 14994 | -8/Garrison | Garrison Relay disabled 15156 | -8/Garrison | Lost 5 parts (1n3u1w) 15182 | -8/Garrison | Destroyed 13 combat bots 15531 | -8/Garrison | Garrison Relay disabled 15613 | -8/Garrison | Discovered exit to Factory (range 8) 15822 | -8/Garrison | Triggered checkpoint 15864 | -8/Garrison | Garrison Relay disabled 16034 | -8/Garrison | Discovered exit to Factory (range 12) 16328 | -8/Garrison | Triggered checkpoint 16410 | -8/Garrison | Discovered exit to Factory (range 33) 16410 | -8/Garrison | Discovered exit to Factory (range 55) 16410 | -8/Garrison | Discovered exit to Factory (range 23) 16410 | -8/Garrison | Discovered new exit (range 33) 16418 | -8/Garrison | Triggered checkpoint 16568 | -8/Garrison | Entered Factory 16568 | -7/Factory | Evolved 2 slots: Utility x2 16572 | -7/Factory | Found Scrap Engine 16811 | -7/Factory | Sucked down chute 16811 | -7/Factory | Entered Waste 16826 | -7/Waste | EMP discharged 16848 | -7/Waste | Spotted C-40 Crusher 16864 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16867 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16870 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16872 | -7/Waste | Released all parts (6) 16872 | -7/Waste | Spotted C-40 Crusher 16879 | -7/Waste | Spotted C-40 Crusher 16882 | -7/Waste | Spotted C-40 Crusher 16891 | -7/Waste | Spotted C-40 Crusher 16900 | -7/Waste | System corruption reached 10% 16901 | -7/Waste | Lost 3 parts (1n2w) 16905 | -7/Waste | Discovered new exit (range 10) 16909 | -7/Waste | Spotted C-40 Crusher 16915 | -7/Waste | Self-destructed Last Messages --------------- 16872_ Released Lgt. Treads. 16873_ Lgt. Nuclear Core crushed. 16873_ Imp. Shield Generator crushed. 16873_ Hcp. Matter Pod crushed. 16873_ Hvy. Missile Launcher crushed. 16874_ Lgt. Treads crushed. 16874_ Gauss Rifle crushed. 16874_ Lgt. Treads crushed. 16876_ Broken Fusion Reactor crushed. 16876_ Huge Storage Unit crushed. 16877_ Rnf. Ion Engine crushed. 16877_ Imp. Medium Armor Plating crushed. 16877_ Adv. Targeting Computer crushed. 16879_ 8 Matter crushed. 16889_ 3 Matter crushed. 16899_ Acquired Corrupted Prototype Device. 16899_ Identified Energy Mantle. 16899_ Integrated Corrupted Energy Mantle (+3). 16901_ Dropped Energy Mantle. 16905_ EXIT=FOUND Map ----- +----------------------------------------------------+ | = ??????######??????######????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | [ ######## ######## ###??????????????????? | | #??????????????????? | | ! #??????????????????? | | #??????????????????? | | #??????????????????? | | ######## ########CC ###??????????????????? | | #??????# #??????#CC #?????########???????? | | #??????# #??????# #???? #??????? | | #??????# #??????# #??? #??????? | | ######## #??????# #### #??????? | | #??????# #??????? | | #??????# #??????? | | #??????# < #??????? | | #??????# #??????? | | ######## #??????# #### #??????? | | #??????# #??????# #??? #??????? | | #??????# #??????# #???? ???????? | | #??????# #??????# #?????########???????? | | #?????## ######## ###??????????????????? | | ???? #??????????????????? | | ??? @ #??????????????????? | | ?? #??????????????????? | | ? #??????????????????? | | #####?## ######## ###??????????????????? | | #??????# ?????????# #????????????????????? | | #??????#???????????# #????????????????????? | | #??????????????????# #????????????????????? | | #??????????????????# #????????????????????? | | ??????????????????? ???????????????????? | | ?????????????????????? #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# = #??????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: TH 15 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipTractorArmor Manual? 0 Play Time 01:47:45 Cumulative 345.1 hours Start 2022.09.29 @ 08:00:00 End 2022.09.30 @ 16:26:04 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 159 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0 Lore% 87 Gallery% 92 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 20b459f0-30f1-48b0-9d54-25e632318ee7