Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.06 @ 21:29:30 Player: Derk Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (222) 1110 Value Destroyed (10246) 10246 Prototype IDs (66) 1320 Alien Tech Used (3) 600 Bonus (6215) 6215 TOTAL SCORE: 29191 Bonus ------- High Alert Combat Kills 669 Follower Combat Kills 2462 Forged Quantum Companion 1000 Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 402 Scanned by Researcher 500 Friendly Fire -718 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 32/100 System Corruption 0% Temperature Cool (0) Movement Hovering (61) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY (14) ----- Advanced Targeting Computer Advanced Corruption Screen > --- WEAPON (3) ------- Quantum Companion > --- INVENTORY (5) ---- Core Stripper Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Enhanced Optical Array Experimental Targeting Computer Advanced Melee Analysis Suite Experimental Weapon Shielding Light Regenerative Plating Light Regenerative Plating SHELL Armor Graphene Brace > --- WEAPON ----------- Enhanced Nova Cannon Null Cannon Quantum Companion > --- INVENTORY -------- Improved Antigrav System Advanced Heat Sink Energy Well Deep Structural Scanner Advanced Signal Interpreter Seismic Detector Advanced Melee Analysis Suite Particle Accelerator Quantum Capacitor Microactuators Advanced Transmission Jammer Advanced Force Field Advanced Trap Extractor Transdimensional Reconstructor Vortex Driver Enhanced Nova Cannon Gamma Bomb Array Vortex Catalyst Activator [Rating: 190] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit Advanced Surge Thruster Utility Advanced Melee Analysis Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Enhanced Scrap Shield Weapon Quantum Companion Energy Gun Vortex Shotgun Energy Cannon Powered Cannon Ballistic Gun KE Penetrator Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Quantum Companion Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . . . . 8 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . Utility 12 | . . . . . . 7 . . . . 1 . . . . 1 . . . . . . 1 . 2 . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 335 | 7 7 2 18 . 11 39 7 4 5 5 12 2 19 7 6 20 7 1 11 9 15 15 48 16 8 34 Power 33 | 1 1 1 2 . 3 4 1 . . . 1 . . . . 3 . . 1 . 2 . 6 3 1 3 Engine 5 | 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . Core 12 | . 1 . 1 . 3 3 1 . . . 1 . . . . 2 . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . 1 . . 1 . 2 . 5 3 1 3 Propulsion 68 | 2 1 . 4 . 5 6 1 . . 1 . . . . . 6 . . 4 . 2 3 10 4 5 14 Treads 13 | 2 1 . 4 . 3 3 . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Wheel 11 | . . . . . 2 1 1 . . 1 . . . . . 1 . . . . 1 . . . . 4 Hover 40 | . . . . . . . . . . . . . . . . 5 . . 4 . 1 3 8 4 5 10 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 153 | 2 3 . 6 . 3 21 5 2 . 1 7 1 14 1 6 7 3 . 4 7 7 10 25 5 2 11 Device 74 | 1 1 . 2 . 1 8 1 2 . . 6 1 5 1 1 2 2 . 3 5 5 7 14 1 1 4 Storage 8 | 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . 1 1 1 . Processor 21 | . 1 . . . . 7 . . . . . . 1 . 1 2 . . . 1 . . 3 3 . 2 Hackware 7 | . . . . . . . . . . 1 1 . . . . . . . . . 2 1 . . . 2 Protection 43 | . . . 4 . 1 5 3 . . . . . 8 . 4 3 1 . 1 1 . 2 7 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 2 1 6 . . 8 . 2 5 3 4 1 5 6 . 4 4 1 2 2 4 2 7 4 . 6 Energy Gun 12 | 1 . 1 1 . . . . . . . . 1 2 4 . 2 . . . . . . . . . . Energy Cannon 22 | . . . 1 . . 3 . . 1 1 . . . 1 . 1 . . . . 3 2 5 1 . 3 Ballistic Gun 14 | 1 1 . 3 . . 1 . . . . 3 . 1 . . . 1 1 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . . 1 . . 1 . . 2 2 1 . 1 1 . 1 2 . . 1 1 . 2 . . 1 Special Weapon 5 | . 1 . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . 1 Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Slashing Weapon 8 | . . . . . . 3 . 2 2 . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 26 | . . . 1 . . 2 1 . 3 . . . . 3 . . . . 5 . . 4 4 2 1 . Parts Lost 96 | . 1 2 1 . . 15 . . 1 . 1 . . . 1 8 2 . . 3 . 3 18 1 7 32 Power 15 | . . 1 1 . . 3 . . . . . . . . 1 1 . . . . . . 3 . . 5 Propulsion 32 | . . . . . . 5 . . . . . . . . . 3 1 . . . . . 7 1 3 12 Utility 41 | . . . . . . 6 . . . . 1 . . . . 3 . . . 3 . 2 7 . 4 15 Weapon 8 | . 1 1 . . . 1 . . 1 . . . . . . 1 1 . . . . 1 1 . . . Highest Loss Streak 14 | . 1 2 1 . . 5 . . 1 . 1 . . . 1 4 1 . . 2 . 2 13 1 6 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 84 75 85 85 85 82 85 85 86 85 88 86 85 79 84 84 75 96 99 91 83 70 80 74 Engine 1 | . 5 14 9 . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . 8 . 1 12 23 7 6 6 6 6 5 5 5 5 2 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 2 5 5 5 5 8 9 6 4 8 6 Treads 11 | . 28 28 27 25 23 11 . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . 1 1 12 13 13 12 11 11 11 11 11 8 10 10 6 . . . . . . 4 Hover 3 | . . . . . . . . . . . . . . . . 4 6 5 11 21 22 19 19 16 20 10 Device 11 | . 13 14 3 12 4 10 11 16 20 18 16 15 18 17 11 8 9 10 11 24 18 21 15 18 18 13 Storage 6 | . 14 14 . . 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 1 5 . Processor 12 | . . . . . . 21 21 20 20 20 17 17 17 17 22 26 26 26 26 25 22 17 11 19 20 20 Hackware 1 | . . . . . . . . . . 1 5 5 5 5 5 5 . . . . 5 2 . . . 4 Protection 6 | . . . 13 12 7 7 12 6 6 6 5 5 4 5 4 4 4 5 1 . . 1 12 . . 4 Energy Gun 3 | . 3 13 12 . . . . . . . . 3 6 8 11 4 . . . . . . . . . . Energy Cannon 4 | . . . 1 12 12 4 6 6 5 3 . . . 1 . . . . . . 5 7 7 . . 3 Ballistic Gun 3 | . 23 14 12 . . 1 . . . . 9 5 3 . . . 4 5 . 5 2 . . . . . Slashing Weapon 2 | . . . . . . 4 6 6 5 6 5 5 5 5 5 5 5 5 4 5 4 4 4 3 4 4 Peak Build Rating 190 | 7 10 10 28 28 41 71 73 77 77 79 87 93 93 101 108 116 118 112 133 134 152 172 190 173 178 171 Average Rating 71 | 5 9 8 17 28 36 63 71 74 76 76 84 86 92 95 104 105 112 110 103 128 142 154 165 116 162 135 On Entrance 83 | . 7 10 9 28 28 40 66 68 77 76 75 80 93 93 101 102 110 110 112 133 123 152 163 76 173 150 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 13 28 29 32 19 65 86 84 79 79 79 86 90 92 103 97 101 97 97 87 116 121 130 138 48 55 65 Greatest Support 72 | 40 40 40 40 40 48 68 38 38 38 38 36 28 28 36 28 36 24 24 45 45 57 60 72 72 72 62 Greatest Overweight (x) 11 | . . . . . 3 6 7 2 2 2 3 3 3 3 3 11 4 4 8 2 2 2 2 . 1 3 Average Overweight (x) 1 | . . . . . 1 1 2 2 1 2 2 2 2 2 2 3 3 4 1 1 1 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 16 | 7 10 15 5 5 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 5 5 5 Most Carried 20 | 7 12 14 14 5 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 5 5 5 Average Carried 15 | 5 8 13 4 5 15 17 19 19 19 19 19 18 19 19 19 19 17 17 18 19 19 18 18 4 4 4 Final Capacity 20 | 8 15 15 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 7 12 14 5 5 19 20 20 20 20 20 20 18 20 20 20 20 16 17 19 20 20 20 3 5 5 2 Class Distribution -------------------- 40% | Mutant 31% | Derelict-Mutant 5% | Scavenger-Mutant 4% | Commander-Mutant 4% | Derelict-Assassin 3% | Scavenger-Assassin 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Derelict-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Commander-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Assassin | -4/Proximity Caves Derelict-Mutant | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Assassin | -4/Zhirov Derelict-Mutant | -3/Proximity Caves Derelict-Mutant | -3/Research Infiltrator-Mutant | -3/Testing Infiltrator-Mutant | -2/Research Scout | -2/Quarantine Scavenger-Ninja | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 4672 | 282 176 25 340 . 59 700 78 40 34 141 220 152 299 101 60 229 154 37 . 298 180 151 460 183 70 203 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11543 | 168 372 92 201 169 . 1053 252 213 . 240 694 471 724 175 369 1754 165 134 . 377 572 399 1586 198 457 708 Parts 563 | 12 39 5 17 7 . 60 9 15 . 4 36 9 14 5 8 81 7 1 . 14 29 24 80 15 19 53 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 106 | . . . 22 . . . 8 15 . 6 . 24 8 . 3 . 7 4 . 9 . . . . . . Prevented 34 | . . . . . . . . 17 . . . 6 5 . 5 . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 160 | . 11 2 8 2 . 20 3 3 . 4 7 4 7 4 3 15 7 1 . 10 7 3 22 2 5 10 Melee 58 | . . . . . . 7 2 2 . . 4 . 3 . . 8 . . . 5 4 2 9 2 4 6 Guns 42 | . 11 2 8 . . 3 . . . . 3 2 1 4 3 3 1 1 . . . . . . . . Cannons 27 | . . . . 1 . 8 1 1 . . . 2 1 . . 2 . . . . . 1 8 . . 2 AOE 26 | . . . . . . . . . . 4 . . 2 . . 2 5 . . 5 1 . 5 . . 2 Classes Destroyed 24 | 2 4 . 2 1 . 3 . 2 . . 2 1 1 1 . . . . . 1 . 1 3 . . . Worker 9 | . . . . . . 4 . . . . 1 . . . . 2 . . . . . . 1 . . 1 Builder 7 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 4 . . . Tunneler 8 | 5 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Recycler 12 | 1 . . . 1 . . . . . . 1 . . . . 6 . . . . . 1 2 . . . Minesweeper 4 | . . . . . . . . . . . . 1 . . 1 . 1 . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . 3 . . . . 2 . . . . . . . . . 1 . . . . . 1 3 . 2 . Swarmer 41 | . 6 . 4 . . 7 . . . 2 1 . 1 1 . 3 6 . . 5 . . 4 . . 1 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Grunt 45 | . 5 2 . . . 4 2 . . 2 3 4 3 2 3 3 . 1 . 2 3 1 2 . 2 1 Brawler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Sentry 16 | . . . . 2 . 3 . . . . 1 . 1 . . 4 1 . . 1 1 . 1 . 1 . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . . 2 . . . . . . 1 . . 2 . . . . . . 4 . . 2 Programmer 32 | . . . . . . 4 1 1 . . 2 . . . . 3 . . . . 3 2 6 2 2 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 15 | 3 3 2 3 1 . 5 2 2 . 2 3 3 2 3 2 9 5 1 . 4 3 3 15 2 2 5 Combat Bots Only 11 | . 3 2 3 1 . 4 2 2 . 2 3 3 2 3 2 5 5 1 . 4 3 2 11 2 2 5 Max Kills in Single Turn 5 | 1 1 1 2 1 . 1 1 1 . 2 2 1 1 1 1 2 5 1 . 3 1 1 4 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . 2 . . 1 . . 1 5 . . 3 1 . 2 . . 1 Melee 2 | . . . . . . 1 1 1 . . 2 . 1 . . 1 . . . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Hostile Shots Fired 1552 | . 91 11 77 26 . 250 8 29 . 19 38 12 41 18 18 133 21 6 . 31 32 56 322 24 49 240 Missed 436 | . 21 3 31 5 . 51 2 12 . 2 13 3 12 5 5 42 3 2 . 6 7 20 93 7 13 78 Deflected 26 | . . . . . . . . . . . . 2 . . 1 8 . . . . 1 . 5 . 2 7 Damage Taken 22966 | . 640 118 808 308 . 2696 150 306 . 342 521 140 609 260 284 2422 506 75 . 303 425 814 5894 404 782 4159 Core 4013 | . 118 13 44 61 . 178 . 52 . 67 . 10 61 . 41 216 151 . . 58 99 104 997 132 148 1463 Absorbed by Shields 422 | . . . . . . . . . . . . . . . . . . . . 260 153 . . . . 9 Redirected to Shielding 470 | . . . . . . . . . . . . . . . . . . . . . . . 157 . . 313 Ignored by Resistances 60 | . . . . . . 60 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2376 | . . . . . 497 . . . 326 . . . . 49 . 50 10 . . . . 352 1092 . . . Core Remaining (%) 60 | 100 . . . . 5 . . . . 65 . . . . 88 . . . . 63 . 84 . 19 . . Volleys Fired 373 | 12 63 7 64 19 . 55 5 15 . 9 17 9 17 6 5 25 9 3 . 7 2 . 20 . . 4 Largest 2 | 2 2 2 2 1 . 2 1 1 . 1 2 2 2 2 2 1 1 2 . 1 1 . 1 . . 1 Hottest 130 | 60 120 60 105 40 . 108 80 80 . 80 66 108 108 120 120 100 50 68 . 36 80 . 130 . . 120 Shots Fired 524 | 24 113 13 104 19 . 58 5 15 . 9 28 14 28 10 7 25 10 6 . 7 3 2 20 . . 4 Gun 370 | 24 112 13 101 . . 9 . . . . 26 14 25 10 7 14 7 6 . 2 . . . . . . Cannon 117 | . . . . 19 . 49 5 15 . 4 . . . . . 8 . . . . 1 2 13 . . 1 Launcher 36 | . . . 3 . . . . . . 5 2 . 3 . . 3 3 . . 5 2 . 7 . . 3 Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 245 | 12 111 12 43 . . 9 . . . . 26 9 8 . . . 7 6 . 2 . . . . . . Thermal 201 | 12 2 . 60 19 . 49 5 15 . 4 . 5 16 . . . . . . . . . 13 . . 1 Explosive 11 | . . . . . . . . . . 5 . . . . . . 1 . . 5 . . . . . . Electromagnetic 19 | . . 1 1 . . . . . . . 2 . 4 . . 3 2 . . . 2 1 3 . . . Entropic 48 | . . . . . . . . . . . . . . 10 7 22 . . . . 1 1 4 . . 3 Robot Hit Streak 16 | 8 9 13 16 4 . 7 2 4 . 3 7 3 5 3 3 5 2 3 . 2 4 . 5 . . 6 Robot Miss Streak 5 | 1 5 4 4 2 . 4 2 4 . 2 4 2 3 4 3 3 2 2 . 1 3 4 3 . . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Capacitor 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Autonomous 36 | . . . . . . . . . . . . 2 3 . . 4 1 . . 1 1 2 15 1 1 5 Shots Hit Robots 560 | 17 68 9 61 10 . 67 7 13 . 9 29 11 24 8 10 51 7 5 . 13 13 12 52 10 15 39 Core Hits 330 | 8 34 5 19 2 . 39 3 4 . 14 13 8 16 10 5 34 9 2 . 14 14 6 43 3 5 20 Critical Kills 4 | . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . Critical Strikes 25 | . . 1 3 1 . 4 . . . . 1 . . 1 1 4 1 . . . . . 2 . . 6 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 468 | . . . . . . 60 9 11 1 4 25 4 20 . 9 46 5 6 . 15 43 27 66 20 34 63 Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 458 | . . . . . . 60 9 11 1 4 25 4 20 . 9 46 5 6 . 15 43 27 66 16 28 63 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 52 | . . . . . . 3 . . . . 7 1 1 . 1 10 1 . . 4 1 4 7 4 2 6 Combat Hostiles 9 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . 1 4 Follow-up Attacks 6 | . . . . . . . . . . 1 1 . . . . . . . . . . . 3 1 . . Damage Inflicted 33297 | 170 605 77 1297 566 . 2708 286 391 . 1041 1633 770 1683 559 826 4463 670 247 . 1369 1108 1211 6353 632 1135 3497 Guns 4671 | 170 605 77 1070 . . 159 . . . . 475 154 269 499 222 794 72 78 . 27 . . . . . . Cannons 6331 | . . . . 566 . 1254 78 216 . 52 . 172 255 . . 702 95 . . 79 80 189 2007 86 77 423 Explosions 5252 | . . . 227 . . . . . . 662 150 . 149 60 101 271 251 . . 396 289 . 1887 . . 809 Melee 17025 | . . . . . . 1295 208 175 . 327 1008 444 1010 . 503 2696 252 166 . 867 739 1022 2459 546 1058 2250 Ramming 18 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 15 Kinetic 2759 | 48 594 64 698 . . 159 . . . . 475 104 131 . . . 72 78 . 27 . . . . 309 . Thermal 4354 | 122 11 . 589 566 . 1254 78 216 . 52 59 50 138 60 101 103 . . . . . . 955 . . . Explosive 1338 | . . . . . . . . . . 662 . . . . . . 209 . . 396 . . . . . 71 Electromagnetic 1116 | . . 13 10 . . . . . . . 91 . 149 . . 168 42 . . . 289 . 354 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16716 | . . . . . . 1295 208 175 . 327 1008 444 1010 . 503 2696 252 166 . 867 739 1022 2459 546 749 2250 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3893 | . . . . . . . . . . . . . . 499 222 1129 . . . . . . 1305 . . 738 Phasic 3103 | . . . . . . . . . . . . 172 255 . . 367 95 . . 79 80 189 1280 86 77 423 Highest Corruption 28 | . 1 1 1 1 . 2 . . . . 3 3 3 3 1 4 4 4 4 4 4 11 28 28 . . Average Corruption 2 | . 1 1 1 1 . 1 . . . . 1 3 3 3 1 2 4 4 4 4 3 5 9 26 . . Corruption Purged 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Effects 244 | . 2 7 27 3 . 10 . . . . 12 22 26 2 2 8 23 16 5 22 2 24 21 10 . . Message Errors 59 | . 1 4 7 1 . 1 . . . . 4 4 6 . . . 3 9 3 5 . 6 3 2 . . Matter Fused 47 | . . . 2 1 . 3 . . . . 2 8 9 1 . 2 3 . . 4 . 4 6 2 . . Heat Flow Errors 31 | . . . 4 . . 1 . . . . 3 3 2 . . 2 3 1 2 . . 4 6 . . . Energy Discharges 31 | . 1 . 3 . . 1 . . . . 1 3 1 1 . 2 4 2 . 2 . 3 3 4 . . Parts Rejected 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Parts Fused 3 | . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . Data Loss (minor) 30 | . . . 6 . . 2 . . . . 1 3 2 . 1 . 4 1 . 7 . 1 1 1 . . Data Loss (major) 13 | . . 1 2 . . . . . . . . 1 2 . . 1 2 1 . 2 . . . 1 . . Misfires 11 | . . . 1 . . 1 . . . . . . 4 . 1 . 1 . . . 1 2 . . . . Alerts 13 | . . 2 1 1 . . . . . . 1 . . . . 1 2 2 . 1 1 1 . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3998 | . . . 7 . . 285 47 . . 127 165 225 180 19 343 512 76 111 . 178 38 238 792 164 195 296 Projectiles 566 | . . . . . . 64 . . . . . 30 45 . . 36 . . . . . 36 308 36 . 11 Explosions 158 | . . . 7 . . . . . . . . . . 19 . . . . . . . . 113 . . 19 Melee 3274 | . . . . . . 221 47 . . 127 165 195 135 . 343 476 76 111 . 178 38 202 371 128 195 266 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 336 | . . . . . . . . . . . . . . . . 44 . 1 . 28 . . 119 . . 144 Shots 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . 1 Rammed 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | 40 40 20 261 87 . 258 8 . . 9 225 263 112 57 48 260 131 110 259 . 157 203 466 . 199 72 Average Temperature 84 | 16 7 10 44 41 . 70 8 . . 5 91 113 36 30 26 93 44 33 111 . 66 72 113 . 69 37 Received Heat Transfer 2493 | . 126 69 165 117 . 516 63 9 . 63 144 54 117 81 75 298 54 30 . 24 77 96 72 27 144 72 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Fried 7 | . . . . . . . . . . . . . 1 . 1 . 1 . . . 3 . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Parts Melted 22 | . . . 2 1 . 7 . 1 . . . . 5 . 4 1 . . . 1 . . . . . . Heat Transferred 3962 | 275 25 . 1184 . . 583 150 400 . 100 100 74 247 100 50 100 . . . . . . 574 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 27 | . . . . . . . . . . . . . . . 4 . 8 . . . . . 7 . 8 . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Peak Influence 1311 | 30 154 105 . 65 . 397 . . . . 1311 . . . . 739 . . . . 469 435 667 496 646 583 Initial 463 | . 19 . . 36 . . . . . . 48 . . . . 6 . . . . 463 159 244 375 306 412 Average 223 | 13 44 19 . 45 . 103 . . . . 510 . . . . 300 . . . . 292 258 267 425 485 419 Maximum Alert Level 4 | . . . . . . 1 . . . . 4 . . . . 3 . . . . 2 2 2 2 2 2 Low Security (%) 55 | 100 100 100 . 100 . 86 . . . . 11 . . . . 39 . . . . 30 26 34 . . . Level 1 25 | . . . . . . 13 . . . . 34 . . . . 19 . . . . 43 68 55 20 40 47 Level 2 15 | . . . . . . . . . . . 21 . . . . 35 . . . . 26 4 10 79 59 52 Level 3 3 | . . . . . . . . . . . 27 . . . . 4 . . . . . . . . . . Level 4 . | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 . . . . 9 . . . . 7 . . . . 8 . . . . 2 6 8 . 2 3 Investigation 13 | . 2 . . . . 3 . . . . 3 . . . . 3 . . . . . 1 . . 1 . Extermination 16 | . . . . . . 4 . . . . 3 . . . . 2 . . . . 2 1 2 . . 2 Reinforcement 18 | . 1 . . . . 2 . . . . 1 . . . . 3 . . . . . 4 6 . . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 8 | . 2 . . . . 2 . . . . . . . . . 2 . . . . . 1 . . . 1 Communications Jammed 38 | . . . . . . . . . . . . . . . . 8 . . . 1 1 10 15 . . 3 Distress Signals 22 | . . . . . . . . . . . . . . . . 1 . . . . 1 10 9 . . 1 Times Spotted 342 | . 25 2 22 2 . 32 5 8 . 8 22 13 8 10 12 30 6 1 . 17 9 21 37 4 12 36 Peak Tracking Total 17 | . 5 2 6 1 . 4 4 3 . 4 4 5 3 4 4 6 4 1 . 5 4 6 8 2 4 17 Tactical Retreats 30 | . . . 1 . . 1 . . . . . . . . 4 4 1 . . 4 . 6 3 . 2 4 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 15 | . 1 . 1 . . 1 . . . . 1 . . . . 2 . . . . 1 3 1 . 2 2 Indirectly 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 14 | . . . . . . . . . . . . 4 . . 6 . 1 1 . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 38 | . . . 1 . . . . . . . . 12 . . 12 . 5 1 . 2 3 2 . . . . Triggered 29 | . . . 1 . . . . 2 . . 1 4 . 9 6 . 3 1 . 2 . . . . . . Most Traps Carried 7 | . . . 1 . 3 3 3 3 3 3 3 6 2 2 4 2 4 1 . 7 7 4 2 . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 37 | . . . 3 . . 1 . 1 . . 8 . 1 . 1 6 . . . . . 6 2 1 1 6 Max in Single Turn 2 | . . . 1 . . 1 . 1 . . . . 1 . 1 1 . . . . . 1 2 1 1 2 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 79 | . 7 . 1 1 9 9 . . . . 5 2 1 9 1 6 1 . 6 . 2 5 5 2 5 2 Terminals 35 | . 7 . . 1 . 5 . . . . 2 . . . . 3 . . . . 2 4 4 2 3 2 Fabricators 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 1 . Total Hacks 205 | . 22 . 3 1 54 16 . . . . 12 2 1 13 1 13 1 . 19 . 8 14 5 5 10 5 Successful 138 | . 11 . 3 . 54 8 . . . . 5 2 1 13 1 5 1 . 19 . 4 4 . 1 3 3 Failed 67 | . 11 . . 1 . 8 . . . . 7 . . . . 8 . . . . 4 10 5 4 7 2 Catastrophic 20 | . 1 . . 1 . 3 . . . . 2 . . . . 1 . . . . . 2 3 2 5 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 7 . . 1 . 8 . 1 . . 7 . . 1 . 6 . . . . 5 4 4 5 1 2 Terminals 88 | . 22 . . 1 . 12 . . . . 4 . . . . 8 . . . . 8 12 4 5 7 5 Fabricators 6 | . . . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . 2 . . . . 6 . . . . 2 . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . . . . . . . . . . . . 2 1 . 2 . Terminal Hacks 118 | . 9 . 3 . 54 3 . . . . . 2 1 13 1 1 1 . 19 . 3 3 . . 3 2 Record 70 | . . . 3 . 52 . . . . . . . . 7 1 . . . 7 . . . . . . . Part Schematic 6 | . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 9 | . 1 . . . . . . . . . . . . 4 . . . . 4 . . . . . . . Open Door 11 | . . . . . 1 . . . . . . 2 1 2 . . 1 . . . . 1 . . 3 . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Unreport Threat 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 3 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 2 . . . . 4 . . . . 3 . . . . 3 . . . . 1 1 . 1 . 1 Terminals 10 | . 2 . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 . 1 . 1 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 6 | . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 40 | . 6 . . 1 . 6 . . . . 4 . . . . 4 . . . . 2 4 5 2 4 2 Full Trace Events 7 | . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . 1 . Feedback Events 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Corruption 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 4 . . . . . . . . . . . . 2 . 1 . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . 111 . . . . . . . . . . . . . . . Total Robot Build Rating 27 | . . . . . . . . . . . 27 . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . 14 . . . . . . . . . 4 . . 3 . 4 . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . 128 . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . 16 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 5 | . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 32 | . . 5 . . . 5 1 . . . 13 . 2 . . 5 . . . . . . . . . 1 Largest Group 14 | . . 5 5 . . 5 5 2 2 2 14 7 3 3 1 5 . . . . . . . . . 1 Highest-Rated Group 710 | . . 79 79 . . 146 140 95 91 91 710 370 171 108 25 238 . . . . . . . . . 178 Highest-Rated Ally 178 | . . 31 31 . . 31 67 67 63 63 66 66 66 58 25 50 . . . . . . . . . 178 Total Orders 26 | . . . 1 . . . . . . 2 3 2 . 1 . 3 . . . . . . . . . 14 STAY 6 | . . . 1 . . . . . . 1 1 1 . . . 2 . . . . . . . . . . FOLLOW 7 | . . . . . . . . . . 1 2 1 . 1 . 1 . . . . . . . . . 1 EXPLORE 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 417 | . . 5 13 . . 40 24 39 . 7 136 54 20 15 . 61 . . . . . . . . . 3 Total Damage 10290 | . . 85 185 . . 682 390 805 . 214 4120 1178 572 433 . 1490 . . . . . . . . . 136 Kills 74 | . . 2 1 . . 7 1 5 . 4 31 9 2 3 . 9 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 16 | . . 1 1 . 3 . 2 1 1 . . 1 1 . 2 . 2 1 . . . . . . . . Drone Launches 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Decoded 0b10 Intel 165 | . . . . . . . . . . . . . . . . 74 . . . . 62 29 . . . . Items 165 | . . . . . . . . . . . . . . . . 74 . . . . 62 29 . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 36214 | 204 1548 949 4233 543 7205 2575 1733 483 1100 502 1250 1166 1361 1064 1662 1437 839 604 225 1120 942 702 1372 237 335 823 Spaces Moved 21460 | 100 793 396 2294 196 3000 1110 1348 351 901 382 766 762 851 722 1000 797 594 414 186 887 731 525 934 312 427 681 Core 7 | 5 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Treads 7086 | 95 793 396 2294 196 2751 561 . . . . . . . . . . . . . . . . . . . . Legs 292 | . . . . . . 292 . . . . . . . . . . . . . . . . . . . . Wheels 9654 | . . . . . 249 257 1348 351 901 382 766 762 851 722 1000 795 594 414 101 . . . . . . 161 Hover 4305 | . . . . . . . . . . . . . . . . 2 . . 85 887 731 525 816 312 427 520 Flight 116 | . . . . . . . . . . . . . . . . . . . . . . . 116 . . . Fastest Speed 25 | 50 160 160 160 160 120 155 120 120 105 109 109 130 130 109 130 109 121 133 90 90 88 90 25 40 40 44 Average Speed 144 | 154 160 160 160 160 238 191 120 120 119 116 133 141 136 134 138 134 126 133 105 115 100 101 84 48 46 81 Slowest Speed 410 | 160 160 160 160 160 255 410 185 120 120 130 145 145 145 145 145 216 133 133 151 137 134 140 171 56 125 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 56 | 6 94 79 83 32 94 30 96 51 85 67 20 75 84 81 83 16 75 60 63 86 19 65 25 31 12 26 Regions Visited 26 Branch Regions 19 Pre-discovered Areas 14 | . . . 1 . 6 . . . 1 . . . . . . . 2 1 3 . . . . . . . Known Exits Taken 11 | . 1 . . . . 1 . 1 . 1 1 1 1 . . 1 . . . . 1 1 . 1 . . Unknown Exits Taken 15 | 1 . 1 1 1 1 . 1 . 1 . . . . 1 1 . 1 1 1 1 . . 1 . 1 . Scrap Searched 47 | . . 2 11 . 8 . 7 1 3 1 . 2 4 . 2 . 2 1 . 3 . . . . . . Spaces Dug 212 | . . . 14 4 . 25 4 4 . 22 10 . 6 . 2 9 1 4 . 16 30 9 17 5 15 15 Terrain Destroyed 602 | . 1 . 37 7 . 35 4 7 . 40 21 4 7 17 15 27 10 9 . 34 32 9 126 5 15 140 Melee 153 | . . . . . . 22 4 4 . . 10 . 6 . 2 9 1 4 . 2 30 9 15 5 15 15 Projectile 78 | . 1 . 4 7 . 13 . 3 . . 5 4 1 7 5 13 2 5 . 2 2 . 4 . . . AOE 371 | . . . 33 . . . . . . 40 6 . . 10 8 5 7 . . 30 . . 107 . . 125 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 25559 | 125 984 701 2771 410 3041 1425 1448 386 923 426 934 843 1010 805 1265 1069 671 452 214 953 880 660 1424 376 510 853 Wait 2354 | . 96 291 338 196 3 123 31 . . 21 98 24 68 62 214 161 32 24 . 20 65 72 324 19 38 34 Move 21426 | 99 792 395 2293 195 2999 1109 1347 350 900 381 765 761 848 716 999 796 593 413 185 886 730 524 932 311 426 681 Hop 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Pick Up 226 | 7 14 5 14 . 19 20 20 1 6 3 3 15 8 3 10 12 8 2 5 8 11 8 11 5 1 7 Fast Attach 154 | 7 2 . 4 . 4 16 4 3 3 1 3 1 11 5 . 7 2 . 10 3 1 3 16 15 5 28 Attach 98 | . 2 2 5 . 2 17 2 . 3 . 4 1 7 . 4 10 5 . 2 3 4 3 15 1 1 5 Detach 25 | . . . 2 . . 4 1 . 3 . 1 . 5 . . . . . 1 . 1 2 3 . . 2 Swap 86 | . 3 . 9 . 5 6 1 1 . 4 5 . 1 2 2 3 . 1 . 3 10 9 18 . 2 1 Drop 278 | . 12 1 32 . 9 15 28 4 7 4 6 16 18 9 10 9 12 1 11 6 10 10 21 6 3 18 Fire 373 | 12 63 7 64 19 . 55 5 15 . 9 17 9 17 6 5 25 9 3 . 7 2 . 20 . . 4 Melee 462 | . . . . . . 60 9 11 1 3 24 4 20 . 9 46 5 6 . 15 43 27 63 19 34 63 Ram 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . 8 . . . . . . . . . . . 1 . . . Rewire 11 | . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . 4 Trap 38 | . . . 1 . . . . . . . . 12 . . 12 . 5 1 . 2 3 2 . . . . Miscellaneous 13 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research (discovered 2 exits: Acc / *Qua) -2/Quarantine -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 205 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 11) 587 | -10/Materials | Discovered new exit (range 3) 650 | -10/Materials | Discovered new exit (range 16) 894 | -10/Materials | Discovered new exit (range 14) 1398 | -10/Materials | Identified exit to Materials 1634 | -10/Materials | Discovered exit to Materials (range 3) 1655 | -10/Materials | Identified exit to Mines 1753 | -10/Materials | Entered Mines 1758 | -10/Mines | Core integrity fell below 50% 1903 | -10/Mines | Discovered exit to Materials (range 10) 1926 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2247 | -10/Mines | Learned Materials terminal intel 2695 | -10/Mines | Discovered new exit (range 5) 2702 | -10/Mines | Entered Subcaves 2702 | -10/Subcaves | Accompanied by 5 allies 2706 | -10/Subcaves | Learned Materials trap positions 2707 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2979 | -10/Subcaves | Discovered new exit (range 9) 3211 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3428 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3967 | -10/Subcaves | Discovered new exit (range 6) 4752 | -10/Subcaves | Visited Clippyterm 4757 | -10/Subcaves | Learned location of Section 7 (-2) 5107 | -10/Subcaves | Build established: Derelict-Mutant 5971 | -10/Subcaves | Discovered new exit (range 7) 5987 | -10/Subcaves | Build established: Mutant 6402 | -10/Subcaves | A Subdweller sparked back to life 6402 | -10/Subcaves | A Subdweller sparked back to life 6402 | -10/Subcaves | A Subdweller sparked back to life 6437 | -10/Subcaves | Found Prototype Energy Cannon 6437 | -10/Subcaves | Identified Powered Cannon 6439 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 6935 | -10/Subcaves | Entered Recycling 7381 | -8/Recycling | Core integrity fell below 20% 7439 | -8/Recycling | Scanned before Scraplab entrance 7462 | -8/Recycling | Entered Scraplab 7474 | -8/Recycling | Discovered new exit (range 3) 7478 | -8/Recycling | Entered Scraptown 7478 | -8/Scraptown | System corruption cleaned by C-Scrubber 7807 | -8/Scraptown | Visited UFD Registry 7807 | -8/Scraptown | Registered with UFD as "Slugplate" 7810 | -8/Scraptown | Build established: Derelict-Mutant 7845 | -8/Scraptown | Visited IN-MT5's Study 7896 | -8/Scraptown | Visited Bundlers 8036 | -8/Scraptown | Visited Cyclists 8069 | -8/Scraptown | Entered Cyclist Reading Room 8140 | -8/Scraptown | Visited Cave Peace 8227 | -8/Scraptown | Visited CR-KLE's Repair Center 8306 | -8/Scraptown | Visited CPS Storage 8357 | -8/Scraptown | Visited The Evicted 8883 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8888 | -8/Scraptown | Learned location of Testing (-3) 8927 | -8/Scraptown | Discovered new exit (range 13) 9855 | -8/Scraptown | Visited Cartography Club 9909 | -8/Scraptown | Found Surveybot 17 Chip 10018 | -8/Scraptown | Visited Scrap Suit Storage 10094 | -8/Scraptown | Visited A0-MCA Data Center 10109 | -8/Scraptown | Given a C- rating by A0-MCA 10114 | -8/Scraptown | Found A0-MCA's Component Scanner 10161 | -8/Scraptown | Visited Chapter 10 10215 | -8/Scraptown | Visited Junk Repository 10307 | -8/Scraptown | Visited Infowarlord's Domain 10712 | -8/Scraptown | Delivered Scrap Shield to a Scientist 10914 | -8/Scraptown | Visited Science Guys 11008 | -8/Scraptown | Visited Botcube Research 11019 | -8/Scraptown | Found Botcube 11068 | -8/Scraptown | Visited Curators Association 11282 | -8/Scraptown | Learned location of Upper Caves (-5) 11282 | -8/Scraptown | Learned location of Zion (-6) 11282 | -8/Scraptown | Learned location of Extension (-5) 11282 | -8/Scraptown | Learned 12 Materials zone layouts 11282 | -8/Scraptown | Learned 12 Factory zone layouts 11282 | -8/Scraptown | Learned 24 Factory zone layouts 11282 | -8/Scraptown | Learned 8 Access zone layouts 11282 | -8/Scraptown | Learned 4 Recycling zone layouts 11282 | -8/Scraptown | Learned 8 Lower Caves zone layouts 11282 | -8/Scraptown | Learned 24 Upper Caves zone layouts 11282 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 11282 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 11282 | -8/Scraptown | Learned location of 2 exits from Factory 11282 | -8/Scraptown | Learned location of 2 exits from Research 11318 | -8/Scraptown | Found Deep Structural Scanner 11443 | -8/Scraptown | Visited Sword Containment 11479 | -8/Scraptown | Build established: Mutant 12258 | -8/Scraptown | Discovered new exit (range 12) 14004 | -8/Scraptown | Found Exp. Terrain Scanner 14336 | -8/Scraptown | CR-KLE repaired 5 parts 14641 | -8/Scraptown | Found Scrap Suit 14683 | -8/Scraptown | Entered Factory 14683 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x7 14684 | -6/Factory | Identified exit to Lower Caves 14685 | -6/Factory | Identified exit to Factory 14987 | -6/Factory | Build established: Derelict-Mutant 15423 | -6/Factory | Lost 5 parts (2p3u) 15463 | -6/Factory | Discovered exit to Factory (range 15) 15790 | -6/Factory | Build established: Mutant 16057 | -6/Factory | Lost 3 parts (2n1u) 16175 | -6/Factory | Spotted B-75 Beast 16379 | -6/Factory | Build established: Scavenger-Mutant 16385 | -6/Factory | Lost 3 parts (1n1u1w) 16955 | -6/Factory | Scrapoids reinforcements arrived? 17258 | -6/Factory | Entered Lower Caves 17258 | -6/Lower Caves | Accompanied by 5 allies 17260 | -6/Lower Caves | UFD Scientist delivered a prototype 17262 | -6/Lower Caves | Found Prototype Protection 17262 | -6/Lower Caves | Identified Enh. Scrap Shield 17282 | -6/Lower Caves | Found DCF Scrap (15 items) 17313 | -6/Lower Caves | Learned Factory stockpile data 17599 | -6/Lower Caves | Build established: Commander-Mutant 17659 | -6/Lower Caves | Lost 4 allies 17659 | -6/Lower Caves | Found Scrap Suit 17699 | -6/Lower Caves | Learned Factory emergency access door positions 17927 | -6/Lower Caves | Build established: Mutant 18440 | -6/Lower Caves | Discovered new exit (range 15) 18822 | -6/Lower Caves | Botcube activated 18844 | -6/Lower Caves | Botcube completed mutation into wheeled form, armed with 2 guns. 18867 | -6/Lower Caves | Found Scrap Suit 18991 | -6/Lower Caves | Entered another Lower Caves area 18991 | -6/Lower Caves | Accompanied by 2 allies 19069 | -6/Lower Caves | Discovered exit to Factory (range 2) 19078 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 19088 | -6/Lower Caves | Found Prototype Special Weapon 19126 | -6/Lower Caves | Identified exit to Zion 19306 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 19474 | -6/Lower Caves | Entered Zion 19474 | -6/Zion | Accompanied by 2 allies 19520 | -6/Zion | Visited the Megawrench Repair Shop 19694 | -6/Zion | Learned Factory terminal intel 19791 | -6/Zion | Learned location of Armory (-4) 19951 | -6/Zion | Found Prototype Launcher 19951 | -6/Zion | Identified Gui. Missile Launcher 19960 | -6/Zion | Found Prototype Launcher 19960 | -6/Zion | Identified Rocket Array 19995 | -6/Zion | Received a visual enhancement algorithm 20249 | -6/Zion | Given A8's code to call for help 20306 | -6/Zion | Turned away by Imprinter 20552 | -6/Zion | Megawrench repaired 10 parts 20560 | -6/Zion | Discovered new exit (range 12) 20574 | -6/Zion | Entered Proximity Caves 20574 | -5/Proximity Caves | Accompanied by 2 allies 20802 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20958 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21076 | -5/Proximity Caves | Entered Factory 21076 | -5/Factory | Accompanied by 1 ally 21076 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 21077 | -5/Factory | Identified exit to Upper Caves 21077 | -5/Factory | Identified exit to Extension 21080 | -5/Factory | Loaded intel: 28 terminal locations 21158 | -5/Factory | Scrapoid reinforcements arrived 21527 | -5/Factory | Build established: Commander-Mutant 21617 | -5/Factory | Fabricated G-73 Enforcer? 21760 | -5/Factory | Discovered new exit (range 21) 21840 | -5/Factory | Scrapoid reinforcements arrived 21994 | -5/Factory | Found Hvy. Insulated Plating 22203 | -5/Factory | Discovered exit to Upper Caves (range 22) 22220 | -5/Factory | Discovered new exit (range 22) 22272 | -5/Factory | Lost 4 allies 22326 | -5/Factory | Entered Upper Caves 22326 | -5/Upper Caves | Accompanied by 7 allies 22327 | -5/Upper Caves | Identified exit to Upper Caves 22632 | -5/Upper Caves | Lost 3 allies 22871 | -5/Upper Caves | Learned Factory garrison access intel 22898 | -5/Upper Caves | Forged Quantum Companion 22911 | -5/Upper Caves | Build established: Derelict-Mutant 23492 | -5/Upper Caves | Entered another Upper Caves area 23492 | -5/Upper Caves | Accompanied by 3 allies 23492 | -5/Upper Caves | Discovered new exit (range 16) 23493 | -5/Upper Caves | Identified exit to Warlord 23675 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23758 | -5/Upper Caves | Learned 4 Factory zone layouts 24316 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 24853 | -5/Upper Caves | Entered Warlord 24853 | -5/Warlord | Accompanied by 3 allies 24899 | -5/Warlord | System corruption cleaned by Quarantine Array 24980 | -5/Warlord | Discovered new exit (range 16) 25211 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 25412 | -5/Warlord | Visited the Vortex Lab 25425 | -5/Warlord | Found Prototype Launcher 25425 | -5/Warlord | Identified Vortex Catalyst Activator 25427 | -5/Warlord | Warlord's base attacked by MAIN.C 25428 | -5/Warlord | Found Prototype Energy Cannon 25428 | -5/Warlord | Identified Vortex Driver 25432 | -5/Warlord | Found Vortex Driver 25437 | -5/Warlord | Found Prototype Energy Gun 25437 | -5/Warlord | Identified Vortex Shotgun 25441 | -5/Warlord | Found Vortex Shotgun 25571 | -5/Warlord | Rebuked by Warlord 25728 | -5/Warlord | Opened side exit 25777 | -5/Warlord | Warlord forces counterattacked 25879 | -5/Warlord | Lost 5 allies 25895 | -5/Warlord | Spotted B-75 Beast 25917 | -5/Warlord | Entered Proximity Caves 25917 | -4/Proximity Caves | Accompanied by 1 ally 26218 | -4/Proximity Caves | Build established: Derelict-Assassin 26482 | -4/Proximity Caves | Spotted B-86 Titan 26718 | -4/Proximity Caves | Learned Research emergency access door positions 27372 | -4/Proximity Caves | Learned Research interactive machine intel 27504 | -4/Proximity Caves | Discovered new exit (range 20) 27579 | -4/Proximity Caves | Entered Factory 27579 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27580 | -4/Factory | Identified exit to Armory 27582 | -4/Factory | Loaded intel: 4 garrison access locations 27628 | -4/Factory | Scrapoid reinforcements arrived 27860 | -4/Factory | Found Quantum Capacitor 27937 | -4/Factory | Build established: Commander-Assassin 28334 | -4/Factory | Fabricated Particle Reactor? 28381 | -4/Factory | Build established: Derelict-Mutant 28788 | -4/Factory | Lost 4 parts (2n1u1w) 28849 | -4/Factory | Identified exit to Upper Caves 29016 | -4/Factory | Entered Upper Caves 29055 | -4/Upper Caves | Learned location of Quarantine (-2) 29281 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29365 | -4/Upper Caves | Build established: Scavenger-Assassin 29823 | -4/Upper Caves | Discovered new exit (range 29) 29855 | -4/Upper Caves | Entered another Upper Caves area 29864 | -4/Upper Caves | Discovered new exit (range 25) 29907 | -4/Upper Caves | Encountered a Warlord checkpoint 30250 | -4/Upper Caves | Discovered new exit (range 30) 30459 | -4/Upper Caves | Entered Zhirov 30461 | -4/Zhirov | Discovered new exit (range 3) 30483 | -4/Zhirov | Met Zhirov 30509 | -4/Zhirov | Learned location of Command (-1) 30525 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30550 | -4/Zhirov | Found Alien Artifact 30550 | -4/Zhirov | Identified Integrated Reactor 30550 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 30565 | -4/Zhirov | Found Alien Artifact 30684 | -4/Zhirov | Entered Proximity Caves 30780 | -3/Proximity Caves | Spotter reported a threat 30796 | -3/Proximity Caves | Build established: Assassin 30875 | -3/Proximity Caves | Spotter reported a threat 30888 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30893 | -3/Proximity Caves | Spotter reported a threat 31434 | -3/Proximity Caves | Build established: Derelict-Mutant 31733 | -3/Proximity Caves | Discovered new exit (range 18) 31804 | -3/Proximity Caves | Entered Research 31804 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 31805 | -3/Research | Identified exit to Research 31805 | -3/Research | Identified exit to Testing 31807 | -3/Research | Loaded intel: 45 interactive machine locations 31999 | -3/Research | Spotted B-86 Titan 32054 | -3/Research | Search patrols dispatched 32113 | -3/Research | Found Gamma Bomb Array 32323 | -3/Research | Discovered exit to Research (range 21) 32746 | -3/Research | Entered Testing 32932 | -3/Testing | Found Prototype Hackware 33124 | -3/Testing | Found Prototype Energy Cannon 33130 | -3/Testing | Identified Null Cannon 33190 | -3/Testing | Identified System Mapper 33202 | -3/Testing | Scanned by Researcher 33214 | -3/Testing | Found Prototype Protection 33214 | -3/Testing | Identified SHELL Armor 33217 | -3/Testing | Found Lgt. Regenerative Plating 33219 | -3/Testing | Found Lgt. Regenerative Plating 33222 | -3/Testing | Found Lgt. Regenerative Plating 33294 | -3/Testing | System corruption reached 10% 33430 | -3/Testing | Discovered exit to Research (range 15) 33438 | -3/Testing | Spotted Superbehemoth 33448 | -3/Testing | Entered Research 33448 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 33449 | -2/Research | Identified exit to Access 33498 | -2/Research | Found Prototype Processor 33498 | -2/Research | Identified Exp. Core Analyzer 33530 | -2/Research | Build established: Infiltrator-Mutant 33914 | -2/Research | Found Prototype Processor 33914 | -2/Research | Identified Exp. Targeting Computer 34500 | -2/Research | System corruption reached 10% 34585 | -2/Research | Build established: Mutant 34687 | -2/Research | Crushed by falling debris 34733 | -2/Research | Core integrity fell below 50% 34740 | -2/Research | Identified Transdimensional Reconstructor 34740 | -2/Research | Warped through subspace 34751 | -2/Research | Destroyed 11 combat bots 34766 | -2/Research | Lost 13 parts (1p5n6u1w) 34796 | -2/Research | Discovered new exit (range 16) 34796 | -2/Research | Spotted B-90 Cyclops 34805 | -2/Research | Found Prototype Device 34805 | -2/Research | Identified Exp. Focal Shield 34820 | -2/Research | Entered Quarantine 34966 | -2/Quarantine | Core integrity fell below 20% 35022 | -2/Quarantine | Found Alien Impact Weapon 35022 | -2/Quarantine | Identified Core Stripper 35035 | -2/Quarantine | Discovered exit to Access (range 22) 35057 | -2/Quarantine | Entered Access 35057 | -1/Access | Evolved 2 slots: Utility x2 35308 | -1/Access | Lost 6 parts (3n3u) 35388 | -1/Access | Discovered new exit (range 8) 35392 | -1/Access | Entered Command 35539 | -1/Command | Lost 4 parts (3n1u) 35688 | -1/Command | Build established: Scavenger-Mutant 35816 | -1/Command | Lost 4 parts (2p2u) 35929 | -1/Command | Lost 4 parts (3n1u) 36030 | -1/Command | Lost 6 parts (1p1n4u) 36130 | -1/Command | Lost 4 allies 36160 | -1/Command | Core integrity fell below 50% 36186 | -1/Command | Phase Generator disabled 36187 | -1/Command | Lost 4 allies 36209 | -1/Command | Spotted Executioner 36209 | -1/Command | Spotted Executioner 36209 | -1/Command | Spotted Executioner 36209 | -1/Command | Spotted Executioner 36209 | -1/Command | Spotted Striker 36209 | -1/Command | Spotted Striker 36209 | -1/Command | Spotted Alpha 7 36209 | -1/Command | Spotted Alpha 7 36210 | -1/Command | Spotted B-99 Colossus 36210 | -1/Command | Spotted B-99 Colossus 36211 | -1/Command | Discovered new exit (range 9) 36212 | -1/Command | Core integrity fell below 20% 36215 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 36211_ Slug penetrates Executioner. 36211_ Slug penetrates Wall. 36211_ Penetrated by Slug. 36211_ Slug penetrates Wall. 36211_ Enh. Optical Array destroyed. 36211_ Critical hit (Blast). 36211_ Knocked back. 36212_ Triggered Stasis Trap. 36212_ A bubble of rippling energy engulfs the area. 36212_ Field strength at 76. Quantum Companion releases a shadow of itself that zips off towards B-99 Colossus. 36212_ Knocked back. The surroundings shift and blur. 36214_ Slug penetrates Executioner. 36214_ Penetrated by Slug. 36214_ Slug penetrates Wall. 36215_ B-99 Colossus activates siege mode. 36215_ Knocked back. 36215_ Slug penetrates Executioner. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##############????????????????####### | | ?????????????# BB#????????????????# * | | ?????????????# %BB#########????????# | | ?????????????# # ; # # ###??????# = | | ????????????## ^E^E 7 ######## | | ????????????#; K / # | | ?????????????# "" / % # | | ?????????????# <" @ 7 /k # | | ?????????????# ^ % % K s/sss # ?? | | ?????????????# %% E ### ##+#### | | ?????????????# ^ ;E# # # ###?# | | ?????????????# BB#######?#???# | | ?????????????# BB#???????????# | | ?????????????#########;####???????????# | | ?????????????????????##???????????????# | | ??????????????????????????????????????# %* | | ??????????????????????????????????????# = | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# ####### | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # "" | | ??????????????????????????????????????# # """" | | ??????????????????????????????????????# # """" | | ??????????????????????????????????????# # "" | | ??????????????????????????????????????# + | | ??????????????????????????????????????# # | | ??????????????????????????????????????# ### | | ????????????????????????????????????? ??# | | ??????????????????????????????????? ??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 120 Energy Generation 61 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 30 Terrain Scan Density 1210 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Corruption Containment 12 Corruption Block 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 90 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 26 Melee Accuracy 24 Launcher Accuracy 20 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 34 Defensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Adv. Sensor Array | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Focal Shield | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Railgun | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Med. Regenerative Plating | -3/Testing | Hacked Lgt. Regenerative Plating | -3/Testing | Hacked Helical Railgun | -3/Testing | Archive Prc. Energy Filter | -2/Quarantine | Archive Imp. Quantum Reactor | -2/Quarantine | Archive Hdn. Centrium Leg | -2/Quarantine | Archive Diametric Drive | -2/Quarantine | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive B-74 Champion | -3/Testing | Archive R-06 Scavenger | -3/Testing | Archive M-36 Artificer | -2/Quarantine | Archive Fabricated ------------ G-73 Enforcer | x3 | -5/Factory | Authchip Particle Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Stripper Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed ArmorForceDoublenader Manual? 0 Play Time 05:08:26 Cumulative 394.0 hours Start 2025.01.06 @ 12:53:21 End 2025.01.06 @ 21:29:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 13 Types 11/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 79 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b67ec3ec-070f-4b02-b9e1-a2f53a5589de