Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 21:22:40 Player: FrigidRock Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (281) 1405 Value Destroyed (17479) 17479 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (15388) 15388 TOTAL SCORE: 42812 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 5981 Follower Combat Kills 5232 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -325 Cogmind --------- Core Integrity 0/1450 Matter 293/300 Energy 35/100 System Corruption 63% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Graphene Brace Relay Coupler [Proto] (10) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Proto] (10) Gamma Rifle Enhanced Nova Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Leg Heavy Armored Exoskeleton Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Large Storage Unit Advanced Target Analyzer Advanced Phase Shifter Advanced Powered Armor Graphene Brace Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced Phase Shifter Heavy Armor Plating Improved Hacking Suite Relay Coupler [Proto] Relay Coupler [Proto] Enhanced Nova Cannon Autogun Gamma Bomb Array Advanced Remote Datajack Improved Plasma Cutter [Rating: 169] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Improved Carbon-fiber Leg Treads Heavy Treads Leg Improved Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Combat Linear Gravjet Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Hunter] Protection Advanced Powered Armor Weapon Enhanced Nova Cannon Energy Gun EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Arm Res Gar Res Slots Evolved 16 | . . . . . 4 . 2 . . . . . 2 . 2 2 . . . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 4 | . . . . . 2 . . . . . . . 1 . . . . . . 1 . . Utility 9 | . . . . . 1 . 2 . . . . . 1 . 2 2 . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 332 | 9 11 . 2 . 22 5 7 2 2 21 2 29 6 20 13 14 4 16 32 27 24 64 Power 40 | 1 2 . . . 2 1 1 1 1 2 1 2 . 2 2 . 1 . 1 2 3 15 Engine 10 | 1 2 . . . 1 . 1 1 . 1 1 1 . 1 . . . . . . . . Core 8 | . . . . . 1 1 . . 1 1 . 1 . 1 2 . . . . . . . Reactor 22 | . . . . . . . . . . . . . . . . . 1 . 1 2 3 15 Propulsion 71 | 2 4 . . . 7 2 1 1 . 4 . 6 2 5 3 3 2 1 8 7 4 9 Treads 4 | . . . . . . . . . . . . . . 1 . . 2 1 . . . . Leg 56 | 2 2 . . . 4 2 1 1 . 4 . 6 2 2 3 1 . . 6 7 4 9 Wheel 9 | . 2 . . . 3 . . . . . . . . 2 . 2 . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 139 | 3 2 . . . 8 2 2 . . 9 1 15 3 10 7 5 . 8 13 11 12 28 Device 49 | 2 . . . . 2 1 . . . 2 . . 1 2 . 1 . 3 11 8 2 14 Storage 11 | 1 1 . . . 1 1 . . . . . . . . . . . 1 1 . . 5 Processor 5 | . . . . . . . . . . . . . . . . 2 . . . . . 3 Hackware 57 | . . . . . 1 . . . . 7 1 15 1 7 6 1 . 4 1 3 7 3 Protection 17 | . 1 . . . 4 . 2 . . . . . 1 1 1 1 . . . . 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 3 3 . 2 . 5 . 3 . 1 6 . 6 1 3 1 6 1 7 10 7 5 12 Energy Gun 21 | 2 3 . 2 . 3 . . . . 1 . . . . . . 1 2 2 2 1 2 Energy Cannon 15 | . . . . . 1 . . . . . . . . . . 1 . . 4 2 . 7 Ballistic Gun 23 | 1 . . . . . . 1 . 1 3 . 2 1 1 . 4 . 4 . 1 3 1 Ballistic Cannon 5 | . . . . . . . . . . . . 2 . . . . . . 1 1 . 1 Launcher 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Special Weapon 12 | . . . . . . . . . . 1 . 2 . 2 1 1 . 1 2 1 1 . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Unidentified Prototypes 7 | . . . . . 2 . . . 1 1 . . . . . . . . . 1 . 2 Corrupted Parts 5 | . . . . . 1 1 . . . . . . . . . . . . . . . 3 System Corruption 28 | . . . . . 3 1 . . . . . . . . . . . . . . . 24 Parts Lost 120 | . 1 . . 1 4 1 . 3 . 7 . 2 2 10 . 14 . 24 . 4 6 41 Power 17 | . . . . . . . . 1 . . . . . 1 . 1 . 1 . 1 1 11 Propulsion 24 | . . . . . 1 . . 1 . 2 . 1 1 5 . 3 . 4 . 1 3 2 Utility 45 | . . . . 1 . . . 1 . 1 . . . 3 . 4 . 10 . 2 2 21 Weapon 34 | . 1 . . . 3 1 . . . 4 . 1 1 1 . 6 . 9 . . . 7 Highest Loss Streak 21 | . 1 . . 1 3 1 . 3 . 2 . 1 1 6 . 6 . 10 . 1 2 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | . 8 11 13 12 12 18 19 19 18 18 19 18 15 18 19 19 17 14 11 14 14 13 Power 1 | . 2 3 3 3 2 1 1 . . 1 1 1 1 . 1 1 . . 1 . . . Propulsion 1 | . 1 3 3 3 2 2 1 1 1 1 2 3 2 . 2 3 1 . 1 4 . . Utility 7 | . 2 2 3 3 4 9 12 12 12 9 11 9 7 12 10 9 9 7 4 4 7 5 Weapon 3 | . 1 2 3 2 1 3 3 4 4 4 3 3 3 2 2 2 3 3 3 2 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 1 . . . 1 . 1 . . 6 . . 1 4 . 1 3 1 7 5 5 10 Power 4 | . . . . . . . . . . 2 . . . . . . . . 1 1 . . Propulsion 13 | . . . . . 1 . . . . 1 . . 1 . . 1 3 . . 4 . 2 Utility 14 | . 1 . . . . . . . . 1 . . . 2 . . . 1 1 . 5 3 Weapon 14 | . . . . . . . 1 . . 2 . . . 2 . . . . 5 . . 4 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 100 71 97 92 97 91 90 81 95 90 94 92 92 97 92 84 78 81 98 97 86 Engine 3 | . 14 14 14 14 5 8 5 6 1 3 7 6 6 4 4 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 4 4 4 8 8 12 Leg 20 | . 10 . . . 12 36 30 29 30 29 30 29 33 24 14 8 2 . 18 27 27 16 Wheel 5 | . 17 28 28 28 22 . . . . . . . . 3 11 15 9 4 . . . . Device 8 | . 3 . . . 3 6 7 4 . 4 . . 1 3 4 1 5 6 17 26 13 14 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 7 6 6 5 5 5 5 4 4 4 5 Processor 2 | . . . . . . . . . . . . . . . . 5 10 8 5 4 4 4 Hackware 15 | . . . . . . 9 7 7 7 20 29 28 20 20 27 26 21 21 12 9 17 16 Protection 4 | . 10 14 14 11 10 2 8 12 7 3 . . 5 3 5 6 5 2 . . 3 3 Energy Gun 5 | . 27 28 . 28 17 22 1 . . 2 . . . . . . 4 3 6 . 1 . Energy Cannon 3 | . . . . . 2 2 7 4 . . . . . . . 1 5 1 2 9 5 6 Ballistic Gun 3 | . . . . . . . 5 7 12 9 . 5 3 5 5 9 4 7 . 2 2 3 Ballistic Cannon 1 | . . . . . . . . . . . . . 5 6 4 . . . . . 2 . Special Weapon 2 | . . . . . . . . . . 3 7 7 1 5 4 2 . . 3 . . . Peak Build Rating 169 | 9 12 13 13 13 40 40 47 47 42 54 42 52 54 67 86 97 102 107 129 151 148 169 Average Rating 82 | 5 10 12 9 12 25 37 44 43 40 46 39 43 49 56 77 89 97 88 109 145 133 152 On Entrance 50 | . 7 12 13 13 12 39 37 47 36 42 42 40 45 54 67 86 82 100 14 120 141 115 Avg Prop Armor Cover (%) 8 | . . . . . 4 . . . . . . . . 12 12 6 4 3 5 12 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 148 | 15 34 34 34 34 41 58 72 72 60 69 56 65 70 74 79 82 80 83 97 124 106 148 Greatest Support 171 | 20 24 24 24 24 72 72 74 74 72 72 56 61 75 78 32 58 140 140 118 159 161 171 Greatest Overweight (x) 4 | . 1 1 1 1 3 . . 1 . 1 . 1 . 2 2 2 1 3 4 2 . 4 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . 2 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 Average Capacity 17 | 7 12 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 19 14 15 15 14 Most Carried 20 | 1 11 12 14 14 15 20 20 20 19 20 20 20 18 20 20 20 20 18 15 15 15 15 Average Carried 15 | . 8 11 13 12 12 18 19 19 18 18 19 18 15 18 19 19 18 14 12 14 14 13 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 15 15 15 5 Final Carried 20 | 1 11 12 12 14 15 20 20 18 19 19 20 19 17 20 20 20 18 5 15 15 15 4 Class Distribution -------------------- 18% | Botlord-Tank 16% | Bothacker-Gunner 16% | Bothacker-Mutant 12% | Mutant 7% | Bothacker-Tank 7% | Botlord-Gunner 4% | Scavenger-Tank 4% | Scavenger-Gunner 3% | Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Gunner | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Commander-Mutant | -6/Factory Botlord-Tank | -6/Garrison Botlord-Tank | -5/Factory Botlord-Tank | -4/Factory Botlord-Tank | -4/Waste Botlord-Tank | -4/Factory Bothacker-Gunner | -4/Armory Bothacker-Gunner | -3/Research Botlord-Tank | -3/Garrison Botlord-Tank | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Arm Res Gar Res Matter Collected 10821 | 207 205 16 . 27 429 157 41 . . 779 115 801 302 774 422 652 263 699 522 638 1498 2274 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15578 | 91 502 54 . 104 765 516 58 . . 697 . 122 283 270 169 585 885 999 . 1225 1859 6394 Parts 721 | 10 29 5 . 3 51 24 5 . . 32 . 10 6 18 10 45 13 35 . 74 66 285 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 7 | 1 . . . . 1 . . . . . . . 2 . 2 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Arm Res Gar Res Combat Hostiles Destroyed 242 | . 14 3 . 1 22 11 4 . . 19 . 2 1 14 4 14 4 15 . 19 24 71 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Guns 91 | . 14 3 . 1 10 9 . . . 8 . 2 1 1 1 9 4 10 . 4 4 10 Cannons 76 | . . . . . 2 2 . . . . . . . 4 1 1 . 3 . 14 20 29 AOE 44 | . . . . . 10 . 4 . . 9 . . . 7 2 4 . . . . . 8 Classes Destroyed 24 | 1 4 . . 3 4 1 . . . 2 . . 1 . . 1 1 . . 1 1 4 Worker 6 | . . . . 1 1 . . . . . . . . . 1 1 . . . 2 . . Builder 5 | . . . . . . . . . . . . . . . . 2 . . . . . 3 Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Recycler 6 | . . . . 1 . . . . . . . . 2 . . . . 1 . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 5 | . . . . . 2 . . . . . . 1 . . 1 . . . . . . 1 Swarmer 57 | . 7 3 . . 4 4 4 . . 6 . . . 10 2 9 . 5 . 3 . . Cutter 4 | . . . . . 3 . . . . . . . . 1 . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 87 | . 7 . . . 9 8 . . . 10 . . 1 1 . 2 . 8 . 4 6 31 Brawler 5 | . . . . . . 1 . . . . . . . . . . . . . . 1 3 Duelist 7 | . . . . . . . . . . . . . 1 . . . . . . . 1 5 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 19 | . . . . . 5 . . . . . . . . . 1 1 . . . 1 9 2 Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 11 | . . . . . 1 . . . . . . . . . . . . . . 2 1 7 Programmer 47 | . . . . . . . . . . 2 . 2 . 3 1 2 . 2 . 8 6 21 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 4 3 3 . 2 5 4 4 . . 6 . 2 2 4 3 5 4 5 . 4 5 11 Combat Bots Only 11 | . 3 3 . 1 4 4 4 . . 6 . 2 1 4 2 5 4 5 . 3 5 11 Max Kills in Single Turn 5 | 1 1 2 . 2 3 1 4 . . 3 . 1 1 3 2 5 1 1 . 2 2 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . 4 . . 3 . . . 3 1 4 . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Arm Res Gar Res Hostile Shots Fired 1859 | . 49 4 . 5 81 45 7 2 . 111 1 63 29 144 43 124 . 253 . 117 175 606 Missed 597 | . 18 1 . 1 29 11 3 . . 29 1 21 7 54 13 35 . 72 . 35 52 215 Hits 1262 | . 31 3 . 4 52 34 4 2 . 82 . 42 22 90 30 89 . 181 . 82 123 391 Melee 35 | . . . . . 5 . . 2 . . . . . . . . . . . . . 28 Projectile 1227 | . 31 3 . 4 47 34 4 . . 82 . 42 22 90 30 89 . 181 . 82 123 363 AOE 3 | . . . . . 1 . . . . . . . . 1 . 1 . . . . . . Critical Strikes 63 | . . . . . 11 2 . 1 . . . 2 1 1 . 7 . 12 . 4 5 17 Actively Blocked 22 | . . . . . . . . . . . . . . . . . . . . 1 5 16 Part Disruptions 8 | . . . . . . . . . . . . . . . . . . 1 . . 2 5 Damage Taken 25847 | . 393 20 . 87 935 493 61 99 . 1379 34 725 667 1179 442 1889 . 3672 . 1644 2208 9920 Core 3557 | . 63 . . 51 115 46 . . . 154 . 140 110 225 63 201 . 573 . 196 168 1452 Absorbed by Shields 1674 | . . . . . . . . . . . . . . 119 107 . . . . 551 897 . Redirected to Shielding 23 | . . . . . . . . . . . . . . . . . . . . . . 23 Ignored by Resistances 510 | . . . . . . . . . . . . . . . . . . . . 51 87 372 Core Remaining (%) 67 | 100 . . . 54 . 70 . . . . . 58 . 60 93 . . . 32 . 72 . Volleys Fired 901 | 6 39 4 . 3 48 27 1 . . 50 14 82 9 66 26 50 11 68 18 47 128 204 Largest 3 | 2 2 2 . 2 3 3 1 . . 3 1 2 2 3 2 3 3 3 2 3 3 3 Hottest 360 | 90 90 90 . 90 179 179 39 . . 116 5 56 72 116 67 156 214 214 130 360 315 360 Shots Fired 1762 | 12 73 10 . 6 92 76 1 . . 93 14 86 13 84 36 127 31 149 21 124 257 457 Gun 866 | 12 73 10 . 6 63 67 . . . 74 . 22 7 17 11 110 20 126 4 32 68 144 Cannon 597 | . . . . . 7 9 . . . . . 2 4 18 10 11 11 13 1 89 151 271 Launcher 54 | . . . . . 22 . 1 . . 4 . . . 5 2 1 . . . . . 19 Special 245 | . . . . . . . . . . 15 14 62 2 44 13 5 . 10 16 3 38 23 Kinetic 657 | . . . . . . . . . . 59 . 24 11 35 21 114 11 99 . 32 89 162 Thermal 689 | 6 34 . . . 51 76 . . . 15 . 1 . . . 7 20 31 5 89 109 245 Explosive 35 | . . . . . 22 . 1 . . 4 . . . 5 2 1 . . . . . . Electromagnetic 137 | 6 39 10 . 6 19 . . . . . . . . . . . . 9 . . 21 27 Robot Hit Streak 24 | 5 12 6 . 6 12 8 5 . . 18 4 8 3 5 4 7 7 17 22 20 19 24 Robot Miss Streak 12 | 1 3 3 . 1 3 7 . . . 3 2 6 7 8 5 4 2 3 1 5 2 12 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Secondary Targets 12 | . 1 1 . . . 2 . . . 4 . . . . . 1 . 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . 1 . . . . . 1 . 1 . . . . Shots Hit Robots 1167 | 8 50 7 . 6 59 43 6 . . 67 10 58 11 58 25 84 21 117 17 81 182 257 Core Hits 622 | 5 30 4 . 6 54 19 6 . . 30 . 6 12 33 24 36 6 42 . 32 54 223 Critical Kills 14 | . . . . . . . . . . . . . . . . 2 1 2 . . . 9 Critical Parts Destroyed 11 | . . . . . . . . . . . . . . 2 . . . 2 . . . 7 Critical Strikes 39 | . 2 . . . 2 2 . . . . . . . 2 . 2 3 6 . . 3 17 Burn 9 | . 2 . . . 2 2 . . . . . . . . . . 1 2 . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Destroy 18 | . . . . . . . . . . . . . . . . 2 2 3 . . . 11 Blast 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 Smash 3 | . . . . . . . . . . . . . . 2 . . . 1 . . . . Melee Attacks 55 | . . . . . . . 5 . . 22 2 4 2 6 2 1 . 11 . . . . Impact 44 | . . . . . . . . . . 16 2 4 2 6 2 1 . 11 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 5 . . 3 . . 1 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36214 | 126 710 79 . 138 2106 870 221 . . 1896 . 273 337 1243 693 2221 585 2611 99 3435 5335 13236 Guns 11750 | 121 671 79 . 96 791 788 . . . 880 . 258 104 131 98 1622 353 1971 59 521 1128 2079 Cannons 15333 | . . . . . 80 82 . . . . . 15 96 351 226 270 232 264 40 2914 4207 6556 Explosions 8105 | . 39 . . 42 1235 . 221 . . 796 . . 21 483 357 329 . . . . . 4582 Melee 980 | . . . . . . . . . . 220 . . 116 278 . . . 366 . . . . Ramming 46 | 5 . . . . . . . . . . . . . . 12 . . 10 . . . 19 Kinetic 10115 | . . . . . . . . . . 694 . 273 200 482 324 1723 208 1397 . 545 1860 2409 Thermal 15974 | 38 305 . . 42 804 870 . . . 186 . . . . . 169 377 655 99 2890 3081 6458 Explosive 3276 | . . . . . 1069 . 221 . . 796 . . 21 483 357 329 . . . . . . Electromagnetic 5823 | 83 405 79 . 96 233 . . . . . . . . . . . . 183 . . 394 4350 Impact 980 | . . . . . . . . . . 220 . . 116 278 . . . 366 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 63 | . 4 4 4 4 3 4 . 16 16 22 22 25 1 2 1 6 29 31 31 4 4 63 Average Corruption 12 | . 3 4 4 4 3 3 . 7 16 20 22 24 1 1 1 5 18 29 27 2 3 12 Corruption Purged 40 | . . . . . . . . . . . . . 1 . . . . . 24 9 . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 432 | . 13 15 2 5 1 14 . 2 6 69 21 61 2 13 3 8 13 53 27 8 33 63 Message Errors 97 | . 3 4 . . . 3 . . 3 22 6 10 . 4 . 4 4 9 7 3 7 8 Matter Fused 86 | . 3 2 . 2 . 3 . 1 2 12 5 12 . 2 3 1 4 13 4 2 7 8 Heat Flow Errors 47 | . 1 1 1 . . 5 . . . 9 1 5 1 2 . 1 . 4 3 . 6 7 Energy Discharges 61 | . 2 2 1 2 . . . . . 10 2 13 1 2 . . 1 7 4 1 2 11 Parts Rejected 10 | . . . . . . . . . . 1 1 3 . . . . 1 . 1 . 1 2 Parts Fused 6 | . . . . . . . . . . 1 . 1 . . . . . 1 1 . . 2 Data Loss (minor) 39 | . 1 3 . . 1 2 . 1 1 2 3 7 . . . . 1 6 4 . 3 4 Data Loss (major) 19 | . 2 1 . 1 . 1 . . . 1 1 4 . 1 . . . . 1 1 3 2 Misfires 20 | . 1 2 . . . . . . . 2 . 3 . 1 . . . 1 2 . 3 5 Alerts 12 | . . . . . . . . . . 4 2 2 . 1 . . . 2 . 1 . . Misdirections 5 | . . . . . . . . . . 1 . 1 . . . . . . . . . 3 Weapon Failures 30 | . . . . . . . . . . 4 . . . . . 2 2 10 . . 1 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 973 | . . . . . 70 . . . . 79 . . 86 196 7 . . 107 . 50 45 333 Projectiles 420 | . . . . . . . . . . . . . . . . . . 6 . 50 45 319 Explosions 91 | . . . . . 70 . . . . . . . . . 7 . . . . . . 14 Melee 462 | . . . . . . . . . . 79 . . 86 196 . . . 101 . . . . Knockbacks 39 | . . . . . . . . . . . . 1 3 15 2 6 . 5 . . 5 2 Impact 10 | . . . . . . . . . . . . . 1 4 . . . 5 . . . . Kinetic 27 | . . . . . . . . . . . . 1 2 11 2 5 . . . . 5 1 Secondary 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Self-Inflicted Damage 769 | . 23 . . 40 103 . . . . . . . 29 21 6 . . . . . . 547 Shots 40 | . 1 . . 1 2 . . . . . . . 1 1 . . . . . . . 34 Rammed 8 | . . . . . . . . . . . . . . . 1 . . 5 . . . 2 Targets Rammed 12 | 2 . . . . 1 . . . . . . . . . 1 . . 5 . . . 3 Kicked 4 | 2 . . . . 1 . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 602 | 180 305 124 168 72 439 287 . . . 468 177 212 148 213 18 133 357 270 203 196 347 602 Average Temperature 106 | 92 74 49 91 31 141 97 . . . 144 89 97 49 59 6 20 144 55 80 67 107 143 Received Heat Transfer 3819 | . 177 . . . 405 252 . . . 507 6 48 33 138 95 291 . 650 . 44 264 909 Effects 40 | . 2 . . . 3 . . . . 4 . . . . . . 2 1 . . 2 26 Shutdowns 13 | . . . . . 1 . . . . 1 . . . . . . . . . . . 11 Energy Bleed 7 | . . . . . 2 . . . . 2 . . . . . . 1 1 . . 1 . Interference 13 | . 2 . . . . . . . . . . . . . . . . . . . . 11 Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . 1 . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 3 | . 1 . . . . . . . . . . . . . . . . . . . . 2 Robots Corrupted 24 | . . . . . . . . . . 2 . . 1 2 . . . 1 . . 1 17 Combat Hostiles 21 | . . . . . . . . . . 1 . . . 2 . . . 1 . . . 17 Parts Fried 51 | . . . . . . . . . . 5 . . 2 2 . . . 2 . . 3 37 Impact Corruptions 19 | . . . . . . . . . . 3 . . 2 8 . . . 6 . . . . Robots Melted 9 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . 6 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . 1 . 1 . 6 Parts Melted 45 | 1 1 . . . 1 3 . . . . . . . . . . 1 2 . 5 10 21 Heat Transferred 17716 | 111 952 . . 100 1593 1924 . . . 349 . . . . . 250 646 1194 92 2425 2809 5271 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 1 . . 1 2 . . . . . . . . . . . . . . . . 8 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Arm Res Gar Res Maximum Alert Level 5 | . . . . . 2 3 2 . . 3 2 3 2 3 5 4 2 1 . 1 4 5 Low Security (%) 25 | 100 100 100 . 100 24 . . 100 100 9 . . 11 . . . . . 100 78 . . Level 1 21 | . . . . . 75 37 24 . . 17 52 35 45 18 . . 8 100 . 21 11 . Level 2 20 | . . . . . . 42 75 . . 38 47 55 42 54 35 . 91 . . . 23 . Level 3 13 | . . . . . . 19 . . . 34 . 9 . 26 10 8 . . . . 47 15 Level 4 14 | . . . . . . . . . . . . . . . 26 91 . . . . 17 52 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . 6 High Security 5 | . . . . . . . . . . . . . . . 26 . . . . . . 24 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2808 | 15 85 92 . 4 403 708 448 140 42 904 478 785 544 845 1993 1487 495 361 152 369 1375 2808 Initial 1100 | . 3 22 . . 1 247 371 140 42 . 474 227 411 358 443 1100 495 268 128 61 266 773 Average 621 | 3 26 22 . . 249 501 412 104 21 540 402 470 324 569 1113 1338 444 273 55 95 833 1595 Influence Increases 14845 | 20 443 70 . 14 921 531 109 . . 1144 57 958 541 847 1876 751 8 656 306 788 1289 3516 Destroy 0b10 Robot/C 7280 | . 280 60 . . 460 360 80 . . 600 20 340 120 460 720 400 . 380 100 500 620 1780 Destroy 0b10 Robot/NC 310 | 20 10 . . 10 20 . . . . . 10 5 15 5 55 20 . 20 5 20 15 80 Destroy Leader 1096 | . 72 10 . . 114 20 10 . . 50 4 10 60 20 96 60 . 62 52 92 40 324 Allied During Kill 1723 | . . . . . 3 24 . . . 28 7 156 164 65 469 57 . 29 93 27 112 489 Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . 10 . . . . . 10 . Successful Hack 131 | . . . . . 9 12 12 . . 12 16 12 . 14 4 . . 14 26 . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . Disable Machine 630 | . . . . . 105 . . . . . . 45 105 . 150 60 . 15 15 15 30 90 Anti-Garrison Action 1350 | . . . . . . 100 . . . 250 . 350 . 150 150 . . . . . 350 . Destroy Structure 1375 | . 6 . . 4 135 15 7 . . 114 . 10 32 88 192 94 8 16 . 44 67 543 Partial Spotted 60 | . . . . . . . . . . . . . . . . . . . 15 . 45 . Lose Combat Pursuer 810 | . 15 . . . 75 . . . . 90 . 30 45 45 30 60 . 120 . 90 . 210 Influence Decreases 12299 | 15 390 128 . 10 544 204 417 340 60 240 636 498 814 514 728 1451 1042 777 450 551 269 2221 Entered New Map 5184 | . 2 36 . . 3 134 337 260 18 . 430 98 374 154 402 1017 922 115 134 57 89 602 Time Decay 3547 | 15 298 92 . 10 338 . 80 50 42 . 206 . 190 . 246 254 120 362 216 414 . 614 Lost Part 1180 | . 10 . . . 40 10 . 30 . 60 . 20 20 100 . 140 . 240 . 40 60 410 Lost Ally 1730 | . 10 . . . . 60 . . . 180 . 380 80 260 80 40 . 60 100 40 120 320 Purge Threat 658 | . 70 . . . 163 . . . . . . . 150 . . . . . . . . 275 Squads Dispatched 91 | . 4 . . . 4 . . . . . 2 . 3 . 10 6 . 4 5 8 . 45 Investigation 6 | . 3 . . . 1 . . . . . 1 . . . . . . . . 1 . . Extermination 17 | . . . . . . . . . . . . . 1 . 1 2 . 2 1 4 . 6 Reinforcement 23 | . 1 . . . 3 . . . . . . . 1 . 2 2 . 2 4 3 . 5 Assault 40 | . . . . . . . . . . . . . . . 6 2 . . . . . 32 Garrison 5 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . 1 1 . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Arm Res Gar Res Distress Signals 16 | . . . . . 3 . . . . . . 2 1 1 3 . . 1 2 2 . 1 Communications Jammed 26 | . . . . . . . . . . . . . . . . . . . . . . 26 Distress Signals 26 | . . . . . . . . . . . . . . . . . . . . . . 26 Times Spotted 567 | . 23 1 . 3 31 23 4 5 . 44 5 38 12 40 38 29 6 39 6 35 36 149 Peak Tracking Total 16 | . 6 1 . 1 6 4 4 5 . 8 3 5 6 8 6 7 2 6 5 5 5 16 Tactical Retreats 39 | . 1 . . 2 4 . . 1 . 6 . 1 1 2 2 1 . 6 . 5 . 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Arm Res Gar Res Traps Triggered 24 | . 3 . . . . 1 1 . . 5 . 2 1 4 . 1 . . . 1 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . 6 . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Arm Res Gar Res Machines Disabled 65 | . . . . . 7 2 . . . 3 . 8 7 3 11 4 . 1 1 1 11 6 Max in Single Turn 2 | . . . . . 2 1 . . . 1 . 1 2 1 1 . . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Garrison Relay 17 | . . . . . . 2 . . . 3 . 4 . 3 . . . . . . 5 . Phase Generator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Arm Res Gar Res Machines Accessed 52 | . 9 1 1 . 8 2 1 . 1 1 2 3 2 2 3 1 . 2 3 5 2 3 Terminals 38 | . 7 . . . 6 2 1 . . 1 . 3 1 2 3 1 . 1 3 3 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Garrison Access 6 | . . . . . 1 . . . 1 . 2 . 1 . . . . . . 1 . . Total Hacks 100 | . 16 1 1 . 21 4 2 . 2 2 4 4 4 4 8 2 . 3 5 9 4 4 Successful 47 | . 12 1 1 . 14 1 1 . 1 1 3 1 2 1 2 . . 1 3 2 . . Failed 52 | . 4 . . . 6 3 1 . 1 1 1 3 2 3 6 2 . 2 2 7 4 4 Catastrophic 8 | . . . . . 1 . . . . . . 1 1 . 1 . . . 1 2 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Manual 45 | . 13 . . . 11 . 2 . 1 . 2 . 1 . 5 . . 2 5 3 . . Terminals 74 | . 14 . . . 13 4 2 . . 2 . 4 2 4 8 2 . 2 5 5 4 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 4 | . 2 . . . . . . . . . . . . . . . . . . 2 . . Scanalyzers 6 | . . . . . 5 . . . . . . . . . . . . . . . . 1 Garrison Access 13 | . . . . . 3 . . . 2 . 4 . 2 . . . . . . 2 . . Terminal Hacks 13 | . 2 1 1 . 2 1 . . . 1 . 1 1 1 1 . . . . 1 . . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . Unreport Threat 5 | . 2 . . . 2 . . . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . . 1 . 2 . 1 . . . . . . 1 . . Unlock Access 5 | . . . . . 1 . . . 1 . 1 . 1 . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 24 | . 10 . . . 7 . 1 . . . 1 . . . 1 . . 1 3 . . . Terminals 19 | . 8 . . . 5 . 1 . . . . . . . 1 . . 1 3 . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . . . 1 . 1 . . . . . . . 1 . . 1 2 . . . Skim 10 | . 5 . . . 4 . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . Restock 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 41 | . 4 . . . 6 2 1 . 1 . 2 2 2 2 3 1 . 2 3 5 2 3 Full Trace Events 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Arm Res Gar Res Used RIF Installer 5 | . . . . . . 1 . . . 1 . 1 . 1 . . . . . . 1 . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 115 | . . . . . . . 3 . . 10 6 28 1 16 10 3 . 7 . 2 8 21 Non-combat 23 | . . . . . . . 3 . . . 3 . 1 . 3 3 . 3 . 1 1 5 Combat 92 | . . . . . . . . . . 10 3 28 . 16 7 . . 4 . 1 7 16 Autoassimilated 8 | . . . . . . . . . . . . . . . . . . 1 . 1 1 5 Robot Hacks Applied 120 | . . . . . . . 5 . . 11 8 29 2 18 10 3 . 7 . 1 7 19 parse_system 5 | . . . . . . . . . . . . 1 1 2 . . . . . . . 1 no_distress 9 | . . . . . . . . . . . 2 . . . . 2 . 3 . 1 . 1 find_chute 3 | . . . . . . . 2 . . . . . . . . 1 . . . . . . map_walls 6 | . . . . . . . . . . . 1 . . . 3 . . . . . . 2 map_earth 2 | . . . . . . . . . . . 2 . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . find_recycling 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . ignore_parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . . . . . . . 1 purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . . 2 reprogram_traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 find_shortcuts 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 find_garrison 1 | . . . . . . . . . . . . . . . 1 . . . . . . . spike_heat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . reboot_system 4 | . . . . . . . . . . 1 1 2 . . . . . . . . . . overwrite_iff 35 | . . . . . . . . . . 4 . 8 . 11 2 . . . . . 2 8 streamctrl_high 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . 1 . formatsys_high 40 | . . . . . . . . . . 5 2 16 . 5 3 . . 3 . . 4 2 Relay Couplers Released 82 | . . . . . . 12 . . . 11 4 18 . 15 2 . . . . . 20 . Machine Destruction 75 | . . . . . . 8 . . . 11 4 18 . 12 2 . . . . . 20 . Programmers 7 | . . . . . . 4 . . . . . . . 3 . . . . . . . . Attached 52 | . . . . . . . . . . 7 1 15 1 7 6 1 . 4 . . 7 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 32 | . . . . . . . . . . 2 . 6 . 5 . . . . 8 . 11 . Allies Hacked 5 | . . . . . . 3 . . . . . . . . . . . . . 1 . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Arm Res Gar Res Total Allies 130 | . 1 2 . . 1 4 . . . 11 3 32 . 23 6 . . 4 8 1 19 15 Largest Group 17 | . 1 2 2 . 1 2 . . . 3 4 17 14 7 8 4 . 2 8 2 9 9 Highest-Rated Group 647 | . 10 42 42 . 38 54 . . . 80 108 537 438 478 519 257 . 112 460 116 647 647 Highest-Rated Ally 119 | . 10 31 31 . 38 38 . . . 40 32 43 43 116 116 86 . 56 68 68 119 119 Total Orders 21 | . . . . . . . . . . 5 . . 4 . . 1 . . . . . 11 STAY 4 | . . . . . . . . . . . . . 2 . . 1 . . . . . 1 FOLLOW 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 EXPLORE 9 | . . . . . . . . . . . . . . . . . . . . . . 9 RETURN 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Ally Attacks 740 | . . . . . 3 23 . . . 97 13 129 29 60 119 21 . 23 19 25 49 130 Total Damage 24869 | . . . . . 106 929 . . . 969 216 2386 1558 1744 4811 1313 . 914 1081 1522 1943 5377 Kills 163 | . . . . . 1 7 . . . 11 3 16 10 10 43 7 . 7 6 8 8 26 Allies Corrupted 7 | . . . . . . . . . . . . 1 . . . 1 . 1 . . 1 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Arm Res Gar Res Active Infowar (turns) 2751 | 12 280 . . . 169 . . . . . . . . . . . . . 219 1289 89 693 Terrain 7 | 7 . . . . . . . . . . . . . . . . . . . . . . Structural 1154 | . . . . . 169 . . . . . . . . . . . . . . 203 89 693 Seismic 285 | 5 280 . . . . . . . . . . . . . . . . . . . . . Cloaking 1301 | . . . . . . . . . . . . . . . . . . . 219 1082 . . Jamming 174 | . . . . . . . . . . . . . . . . . . . . 159 15 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Drone Launches 32 | . . . . . . . . . . 21 . 2 . . . . . . . . . 9 Drone Recoveries 24 | . . . . . . . . . . 19 . 1 . . . . . . . . . 4 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Arm Res Gar Res Turns Passed 16943 | 94 1018 412 147 235 793 668 164 119 102 1317 425 1327 393 1021 721 550 240 839 574 1630 1462 2692 Spaces Moved 9494 | 52 521 355 130 109 538 423 118 96 82 781 308 729 277 594 418 314 119 328 350 712 771 1369 Core 56 | 6 . . . . . . . . . . . . . . . . . 4 36 . . 10 Treads 362 | . . . . . . . . . . . . . . . . . 63 299 . . . . Legs 6822 | 46 239 . . . 159 423 118 96 82 781 308 729 277 408 . . . . 314 712 771 1359 Wheels 2254 | . 282 355 130 109 379 . . . . . . . . 186 418 314 56 25 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 80 120 120 120 120 112 112 112 120 120 130 105 110 50 50 108 111 50 Average Speed 119 | 111 111 105 105 105 97 120 120 122 120 119 112 125 120 127 130 110 138 157 117 113 116 122 Slowest Speed 400 | 120 120 105 105 105 125 120 122 190 120 190 112 186 120 190 130 130 240 160 400 260 120 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 43 | 4 78 81 52 29 56 66 5 81 4 79 7 90 8 74 16 10 73 12 30 17 91 40 Regions Visited 22 Branch Regions 4 Pre-discovered Areas 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . 1 . . . 1 . 1 . 1 . . . . . . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 . . . . . . . . . . 1 . . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 72 | . . . . . 30 . . . . 3 . . 1 . 1 1 . . . . 5 31 Terrain Destroyed 590 | . 5 . . 4 143 . 6 . . 67 . . 27 93 10 20 9 5 . 26 36 139 Melee 6 | . . . . . . . . . . 3 . . 1 . 1 1 . . . . . . Projectile 193 | . . . . . . . . . . 1 . . . . . 10 9 5 . 26 36 106 AOE 391 | . 5 . . 4 143 . 6 . . 63 . . 26 93 9 9 . . . . . 33 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Fac Was Fac Arm Res Gar Res Total 13668 | 72 885 386 141 223 723 527 136 98 85 1072 378 1034 323 783 566 428 173 513 499 1439 1159 2025 Wait 2187 | . 293 27 8 110 86 42 . 1 . 134 45 115 20 46 89 27 30 63 58 590 152 251 Move 9474 | 51 520 354 129 108 537 422 118 95 81 780 307 728 277 593 417 314 118 327 349 711 769 1369 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | 2 10 1 . 2 9 10 2 . 1 7 4 18 4 14 6 8 2 3 16 16 18 27 Fast Attach 181 | 8 6 . . . 13 4 2 . 2 11 2 7 2 11 3 9 3 7 25 14 14 38 Attach 128 | 1 . . 2 . 8 3 1 2 . 8 1 14 5 10 5 5 2 12 2 12 5 30 Detach 40 | . 3 . 2 . 2 1 . . . 4 . 4 . 3 . 1 . 2 5 5 3 5 Swap 198 | . 5 . . . 8 2 4 . . 9 . 22 . 9 10 8 1 10 6 19 31 54 Drop 211 | 2 9 . . . 11 9 3 . 1 15 3 12 4 8 7 5 6 5 15 25 28 43 Fire 901 | 6 39 4 . 3 48 27 1 . . 50 14 82 9 66 26 50 11 68 18 47 128 204 Melee 55 | . . . . . . . 5 . . 22 2 4 2 6 2 1 . 11 . . . . Ram 4 | . . . . . . . . . . . . . . . 1 . . . . . . 3 Kick 4 | 2 . . . . 1 . . . . . . . . . . . . . . . . 1 Crush 5 | . . . . . . . . . . . . . . . . . . 5 . . . . Escape Stasis 48 | . . . . . . 7 . . . 20 . 5 . 16 . . . . . . . . Rewire 30 | . . . . . . . . . . 12 . 2 . 1 . . . . 5 . 10 . Trap 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Miscellaneous 21 | . . . . . . . . . . . . 21 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Waste -4/Factory -4/Armory -3/Research (discovered 2 exits: [*Tes] / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 4) 472 | -10/Materials | Discovered new exit (range 8) 774 | -10/Materials | Discovered new exit (range 10) 827 | -10/Materials | Learned Storage security intel 873 | -10/Materials | Learned location of Mines (-10) 908 | -10/Materials | Identified exit to Subcaves 908 | -10/Materials | Identified exit to Mines 935 | -10/Materials | Learned location of 2 exits from Subcaves 953 | -10/Materials | Learned location of 2 exits from Subcaves 964 | -10/Materials | Learned location of 1 exit from Recycling 993 | -10/Materials | Identified exit to Materials 1020 | -10/Materials | Learned 4 Recycling zone layouts 1058 | -10/Materials | Learned location of Mines (-9) 1113 | -10/Materials | Entered Mines 1181 | -10/Mines | Discovered exit to Subcaves (range 6) 1365 | -10/Mines | Found the Drone Emporium 1376 | -10/Mines | Found Prototype Device 1393 | -10/Mines | Discovered exit to Materials (range 5) 1475 | -10/Mines | Learned Materials machine intel 1508 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1508 | -10/Mines | Discovered new exit (range 5) 1525 | -10/Mines | Entered Exiles 1525 | -10/Exiles | Accompanied by 2 allies 1552 | -10/Exiles | Met 8R-AWN 1555 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1578 | -10/Exiles | Met EX-HEX 1608 | -10/Exiles | Met EX-BIN 1620 | -10/Exiles | Met EX-DEC 1630 | -10/Exiles | Learned location of Zion (-7) 1660 | -10/Exiles | Discovered new exit (range 11) 1672 | -10/Exiles | Entered Mines 1682 | -9/Mines | Assembled infested the area 1894 | -9/Mines | Discovered new exit (range 13) 1907 | -9/Mines | Entered Materials 1907 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1908 | -8/Materials | Loaded intel: 55 machine locations 2118 | -8/Materials | Lost 3 parts (3w) 2252 | -8/Materials | Discovered new exit (range 16) 2360 | -8/Materials | Central database locked down 2644 | -8/Materials | Discovered new exit (range 8) 2657 | -8/Materials | Identified exit to Garrison 2700 | -8/Materials | Entered Garrison 2700 | -8/Garrison | Accompanied by 1 ally 2714 | -8/Garrison | Build established: Tank 2729 | -8/Garrison | Triggered checkpoint 2785 | -8/Garrison | Garrison Relay disabled 2870 | -8/Garrison | Triggered checkpoint 2872 | -8/Garrison | P-60 Hacker assimilated hostile B-36 Bruiser 2944 | -8/Garrison | Triggered checkpoint 2968 | -8/Garrison | Garrison Relay disabled 3041 | -8/Garrison | Discovered new exit (range 10) 3104 | -8/Garrison | Triggered checkpoint 3104 | -8/Garrison | P-60 Hacker assimilated hostile G-47 Trooper 3128 | -8/Garrison | Triggered checkpoint 3164 | -8/Garrison | Build established: Gunner 3176 | -8/Garrison | Discovered new exit (range 15) 3184 | -8/Garrison | P-60 Hacker assimilated hostile G-47 Trooper 3235 | -8/Garrison | Discovered new exit (range 60) 3235 | -8/Garrison | Discovered new exit (range 58) 3235 | -8/Garrison | Discovered new exit (range 17) 3260 | -8/Garrison | Installed Relay Interface Framework 3368 | -8/Garrison | Entered Factory 3368 | -7/Factory | Evolved 2 slots: Utility x2 3428 | -7/Factory | Discovered new exit (range 10) 3532 | -7/Factory | Sucked down chute 3532 | -7/Factory | Entered Waste 3547 | -7/Waste | EMP discharged 3548 | -7/Waste | Build established: Bothacker-Mutant 3557 | -7/Waste | Spotted C-40 Crusher 3558 | -7/Waste | Spotted C-40 Crusher 3566 | -7/Waste | Spotted C-40 Crusher 3603 | -7/Waste | Spotted C-40 Crusher 3608 | -7/Waste | Spotted C-40 Crusher 3609 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3614 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3633 | -7/Waste | Discovered new exit (range 16) 3645 | -7/Waste | Lost 3 parts (1p1n1u) 3647 | -7/Waste | EMP discharged 3647 | -7/Waste | System corruption reached 10% 3651 | -7/Waste | Entered Factory 3752 | -7/Factory | Identified exit to Garrison 3753 | -7/Factory | Entered Garrison 3767 | -7/Garrison | Triggered checkpoint 3834 | -7/Garrison | Identified Thief Drone Bay 3899 | -7/Garrison | Triggered checkpoint 4065 | -7/Garrison | Triggered checkpoint 4077 | -7/Garrison | Triggered checkpoint 4142 | -7/Garrison | Crushed by falling debris 4165 | -7/Garrison | Triggered checkpoint 4252 | -7/Garrison | Discovered new exit (range 15) 4345 | -7/Garrison | Triggered checkpoint 4407 | -7/Garrison | Garrison Relay disabled 4479 | -7/Garrison | Triggered checkpoint 4524 | -7/Garrison | Garrison Relay disabled 4773 | -7/Garrison | Discovered new exit (range 10) 4835 | -7/Garrison | Triggered checkpoint 4989 | -7/Garrison | Garrison Relay disabled 5013 | -7/Garrison | Discovered new exit (range 13) 5022 | -7/Garrison | Expanded RIF knowledge: Robot Detection 5070 | -7/Garrison | Entered Factory 5070 | -7/Factory | Accompanied by 1 ally 5320 | -7/Factory | Identified exit to Garrison 5438 | -7/Factory | Garrison activated, responded to threat 5495 | -7/Factory | Entered Garrison 5495 | -7/Garrison | Accompanied by 4 allies 5505 | -7/Garrison | Triggered checkpoint 5547 | -7/Garrison | Triggered checkpoint 5606 | -7/Garrison | Phase Generator disabled 5635 | -7/Garrison | Lost 5 allies 5693 | -7/Garrison | Garrison Relay disabled 5771 | -7/Garrison | Garrison Relay disabled 5836 | -7/Garrison | Triggered checkpoint 5847 | -7/Garrison | Triggered checkpoint 5885 | -7/Garrison | Lost 4 allies 5908 | -7/Garrison | Discovered new exit (range 10) 5921 | -7/Garrison | Triggered checkpoint 5971 | -7/Garrison | Lost 3 allies 6048 | -7/Garrison | Lost 3 allies 6176 | -7/Garrison | Rescued a captive Derelict 6176 | -7/Garrison | Rescued a captive Derelict 6207 | -7/Garrison | Garrison Relay disabled 6269 | -7/Garrison | Triggered checkpoint 6293 | -7/Garrison | Triggered checkpoint 6523 | -7/Garrison | Lost 3 allies 6524 | -7/Garrison | Discovered new exit (range 12) 6552 | -7/Garrison | Expanded RIF knowledge: Structural Interface 6612 | -7/Garrison | Build established: Commander-Mutant 6643 | -7/Garrison | Triggered checkpoint 6674 | -7/Garrison | Garrison Relay disabled 6747 | -7/Garrison | Discovered new exit (range 12) 6822 | -7/Garrison | Entered Factory 6822 | -6/Factory | Accompanied by 14 allies 6822 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7129 | -6/Factory | Garrison activated, responded to threat 7194 | -6/Factory | Lost 12 allies 7215 | -6/Factory | Identified exit to Garrison 7215 | -6/Factory | Entered Garrison 7247 | -6/Garrison | Triggered checkpoint 7255 | -6/Garrison | Garrison Relay disabled 7359 | -6/Garrison | Found Relay Coupler [Proto] 7361 | -6/Garrison | Found Relay Coupler [Proto] 7445 | -6/Garrison | Triggered checkpoint 7445 | -6/Garrison | Triggered checkpoint 7493 | -6/Garrison | Lost 5 allies 7494 | -6/Garrison | Triggered checkpoint 7499 | -6/Garrison | Triggered checkpoint 7531 | -6/Garrison | Lost 6 parts (1p2n2u1w) 7559 | -6/Garrison | Lost 4 allies 7629 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 7647 | -6/Garrison | Discovered new exit (range 13) 7657 | -6/Garrison | Triggered checkpoint 7691 | -6/Garrison | Garrison Relay disabled 7730 | -6/Garrison | Spotted B-86 Titan 7739 | -6/Garrison | Rewired B-86 Titan 7744 | -6/Garrison | Rewired B-75 Beast 7745 | -6/Garrison | Allies destroyed B-86 Titan 7889 | -6/Garrison | Lost 4 parts (3n1u) 7960 | -6/Garrison | Learned Factory security intel 7991 | -6/Garrison | Discovered new exit (range 11) 8013 | -6/Garrison | Triggered checkpoint 8052 | -6/Garrison | Garrison Relay disabled 8097 | -6/Garrison | Found embedded Infiltrators 8189 | -6/Garrison | Build established: Botlord-Tank 8236 | -6/Garrison | Entered Factory 8236 | -5/Factory | Accompanied by 7 allies 8236 | -5/Factory | Evolved 2 slots: Utility x2 8496 | -5/Factory | Spotted B-75 Beast 8588 | -5/Factory | Discovered new exit (range 3) 8762 | -5/Factory | Garrison activated, responded to threat 8763 | -5/Factory | High security lockdown imminent 8843 | -5/Factory | High security lockdown engaged 8957 | -5/Factory | Entered another Factory area 8957 | -4/Factory | Accompanied by 4 allies 8957 | -4/Factory | Evolved 2 slots: Utility x2 9086 | -4/Factory | P-70 Sage assimilated allied XS-XLC(x) 9096 | -4/Factory | Allies destroyed Beast 5a 9364 | -4/Factory | Lost 6 parts (1n3u2w) 9457 | -4/Factory | First assault squad dispatched 9507 | -4/Factory | Sucked down chute 9507 | -4/Factory | Entered Waste 9512 | -4/Waste | Spotted C-40 Crusher 9522 | -4/Waste | EMP discharged 9522 | -4/Waste | System corruption reached 10% 9533 | -4/Waste | Lost 4 parts (1p2n1w) 9538 | -4/Waste | Spotted C-40 Crusher 9557 | -4/Waste | Spotted C-40 Crusher 9566 | -4/Waste | Build established: Botlord-Gunner 9568 | -4/Waste | Spotted C-40 Crusher 9571 | -4/Waste | Destroyed C-40 Crusher 9578 | -4/Waste | Spotted C-40 Crusher 9584 | -4/Waste | Spotted C-40 Crusher 9585 | -4/Waste | Destroyed C-40 Crusher 9591 | -4/Waste | Destroyed C-40 Crusher 9594 | -4/Waste | Destroyed C-40 Crusher 9622 | -4/Waste | EMP discharged 9697 | -4/Waste | Discovered new exit (range 16) 9722 | -4/Waste | EMP discharged 9747 | -4/Waste | Entered Factory 9905 | -4/Factory | Build established: Botlord-Tank 10149 | -4/Factory | Lost 3 parts (2u1w) 10402 | -4/Factory | System corruption reached 30% 10521 | -4/Factory | Lost 10 parts (1p2n3u4w) 10536 | -4/Factory | Discovered new exit (range 12) 10564 | -4/Factory | Core integrity fell below 50% 10586 | -4/Factory | Entered Armory 10587 | -4/Armory | Met VL-GR5, who suggested a friendly competition 10613 | -4/Armory | Lost 9 parts (2n3u4w) 10636 | -4/Armory | Found Adv. Force Booster 11072 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 11138 | -4/Armory | Lost 7 allies 11152 | -4/Armory | Discovered new exit (range 5) 11160 | -4/Armory | Entered Research 11160 | -3/Research | Accompanied by 1 ally 11160 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 11528 | -3/Research | Build established: Bothacker-Gunner 11697 | -3/Research | Discovered new exit (range 5) 12732 | -3/Research | Found Gamma Bomb Array 12788 | -3/Research | Identified exit to Garrison 12790 | -3/Research | Entered Garrison 12983 | -3/Garrison | Found Relay Coupler [Proto] 12984 | -3/Garrison | Found Relay Coupler [Proto] 12987 | -3/Garrison | Found Relay Coupler [Proto] 12989 | -3/Garrison | Found Relay Coupler [Proto] 13057 | -3/Garrison | Triggered checkpoint 13096 | -3/Garrison | Build established: Bothacker-Tank 13132 | -3/Garrison | Expanded RIF knowledge: Signal Jamming 13163 | -3/Garrison | Garrison Relay disabled 13217 | -3/Garrison | Spotted B-86 Titan 13301 | -3/Garrison | Destroyed B-86 Titan 13323 | -3/Garrison | Triggered checkpoint 13388 | -3/Garrison | Triggered checkpoint 13407 | -3/Garrison | Garrison Relay disabled 13472 | -3/Garrison | Discovered new exit (range 10) 13475 | -3/Garrison | Build established: Botlord-Tank 13550 | -3/Garrison | Triggered checkpoint 13658 | -3/Garrison | Discovered new exit (range 9) 13700 | -3/Garrison | Triggered checkpoint 13745 | -3/Garrison | Lost 3 allies 13769 | -3/Garrison | Garrison Relay disabled 13894 | -3/Garrison | Triggered checkpoint 13928 | -3/Garrison | Garrison Relay disabled 14010 | -3/Garrison | Triggered checkpoint 14021 | -3/Garrison | Triggered checkpoint 14065 | -3/Garrison | Found Unknown Protection 14065 | -3/Garrison | Identified Adv. Powered Armor 14068 | -3/Garrison | Found Adv. Powered Armor 14084 | -3/Garrison | Spotted B-86 Titan 14090 | -3/Garrison | Allies destroyed B-86 Titan 14125 | -3/Garrison | Discovered new exit (range 10) 14146 | -3/Garrison | Triggered checkpoint 14153 | -3/Garrison | Garrison Relay disabled 14164 | -3/Garrison | Spotted Striker 14165 | -3/Garrison | Spotted Striker 14182 | -3/Garrison | Allies destroyed Striker 14186 | -3/Garrison | Rewired Executioner 14199 | -3/Garrison | Allies destroyed Striker 14207 | -3/Garrison | Rewired Executioner 14252 | -3/Garrison | Entered Research 14252 | -2/Research | Accompanied by 9 allies 14252 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14502 | -2/Research | First assault squad dispatched 14839 | -2/Research | Build established: Botlord-Gunner 14966 | -2/Research | Allied Derelicts emerged from ambush trap array 14977 | -2/Research | Lost 3 allies 15152 | -2/Research | Build established: Botlord-Tank 15328 | -2/Research | Lost 5 allies 15554 | -2/Research | Spotted B-90 Cyclops 15747 | -2/Research | Build established: Bothacker-Gunner 16103 | -2/Research | Lost 3 parts (3u) 16240 | -2/Research | Destroyed 9 combat bots 16273 | -2/Research | Destroyed 9 combat bots 16278 | -2/Research | System corruption reached 10% 16285 | -2/Research | High security lockdown imminent 16352 | -2/Research | Build established: Bothacker-Tank 16365 | -2/Research | High security lockdown engaged 16446 | -2/Research | Destroyed 11 combat bots 16458 | -2/Research | System corruption reached 30% 16468 | -2/Research | Lost 8 parts (2p5u1w) 16755 | -2/Research | Garrison activated, responded to threat 16920 | -2/Research | Spotted Striker 16928 | -2/Research | Core integrity fell below 50% 16936 | -2/Research | Core integrity fell below 20% 16944 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16933_ P-80 Master resets B-74 Champion, system corruption cleaned. 16934_ Adv. Target Analyzer destroyed. 16934_ System corrupted by crushing effect (+1). 16935_ M-36 Artificer repairs G-73 Enforcer. 16935_ Slammed into B-74 Champion. 16936_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 16937_ System corrupted: Component data lost. 16938_ Dropped Enh. Nova Cannon. 16938_ Acquired 1 matter. 16939_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 16940_ M-36 Artificer repairs P-80 Master. 16941_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 16943_ Slammed into G-73 Enforcer. 16943_ C-45 Heavy ARC bursts open, deploying its payload. 16943_ Striker unfolds itself. 16943_ P-80 Master unfolds itself. 16943_ M-36 Artificer unfolds itself. 16944_ C-45 Heavy ARC bursts open, deploying its payload. 16944_ P-80 Master unfolds itself. 16944_ M-36 Artificer unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????? +?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# +?????????????????? | | ????????????????########## #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# # #?????????+#??????? | | ????????????????# # #??####### #??????? | | ?????????????####""" # ### #??????? | | ??????########!]#""" @ ??????? | | ??????#" /%=]|#""" #g ??????? | | ??????## ==lbg]gK%! # C ????????? | | ???????#"" [gb## % # """????????? | | ???????#"" ########### ==/ p """????????? | | ???????#"T %|[ !%% p%m """ ???? | | ???????#" %/ ! =*! p """ ??? | | ???????# " != !pK """ #?? | | ???????# #/#"####### %p ^ +?? | | ???????# # ?########## #?? | | ???????# # ? ## !# #?? | | ???????# #?! ? ## # """ #?? | | ???????###"###"#? ??## """ # """ ? ? ???? | | ?????????##??# #? ??# """ # """ ???????? | | ?????????????# #?? !??# """ + """ ???????? | | ?????????????? #??????# """ # """ ???????? | | ??????????????#???????# """ # ?????? | | ??????????????????????# # #????? | | ??????????????????????# ### #????? | | ??????????????????????#####+####?? """ #????? | | ??????????????????????????# #????? """ #????? | | ???????????#############??# #????? """? #????? | | ???????????# #??# #????? ""?????????? | | ???????????# #??# #????? ""?????????? | | ???????????# #??# #?????? ^ ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 80 Energy Generation 65 Energy Capacity 930 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Armor Coverage 600 Resistance: TH 30 Resistance: EX 25 Resistance: EM 25 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 12 Recoil Reduction 4 Kinecelleration 40 Force Boost 40 Offensive Hacking 28 Relay Coupler Types 5 Relay Coupler Value 100 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Datajack | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableForceJammer Manual? 0 Play Time 04:50:31 Cumulative 414.5 hours Start 2025.11.16 @ 18:42:53 End 2025.11.17 @ 21:22:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 110 Adventurer 68 Explorer 3 Win Type - Total 34 Types 20/2/3/4/3/0/0/0/0/2 Lore% 79 Gallery% 77 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20391ba7-d868-439b-8553-0decabb99a59