Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.07 @ 18:29:33 Player: 2401 Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (124) 620 Value Destroyed (4153) 4153 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (758) 758 TOTAL SCORE: 13651 Bonus ------- High Alert Combat Kills 258 Hacked Protovariant 500 Cogmind --------- Core Integrity 0/1600 Matter 216/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced ECM Suite Advanced Reaction Control System Layered Medium Armor Plating Graphene Brace EM Shield Advanced Hacking Suite System Shield > --- WEAPON ----------- Heavy Missile Launcher Ionic Axe > --- INVENTORY -------- Improved Flight Unit Improved Cesium-ion Thruster Energy Well Enhanced Optical Array Improved System Guard [Rating: 164] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Advanced ECM Suite Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ionic Axe Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Ionic Axe Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Acc Com Slots Evolved 18 | . . 2 . 2 2 2 2 . . 2 2 . 2 . 2 . Power 2 | . . . . . . 1 . . . . . . 1 . . . Propulsion 6 | . . 2 . 1 1 . 1 . . . . . 1 . . . Utility 10 | . . . . 1 1 1 1 . . 2 2 . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 147 | 6 10 24 9 7 8 9 10 . . 8 3 5 9 . 28 11 Power 22 | 1 2 2 1 2 . 4 1 . . 1 . 1 3 . 4 . Engine 9 | 1 2 2 1 . . 1 . . . 1 . . 1 . . . Core 7 | . . . . 2 . 2 1 . . . . . . . 2 . Reactor 6 | . . . . . . 1 . . . . . 1 2 . 2 . Propulsion 39 | 2 2 7 3 5 . 1 1 . . 1 . 1 3 . 8 5 Treads 2 | 2 . . . . . . . . . . . . . . . . Leg 5 | . 2 3 . . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 1 . 1 1 Flight 28 | . . 4 3 4 . 1 1 . . 1 . 1 2 . 7 4 Utility 54 | 1 3 7 . . 4 3 5 . . 5 3 2 3 . 13 5 Device 24 | . 1 3 . . 2 1 3 . . 1 3 1 1 . 6 2 Storage 7 | 1 2 2 . . . . 1 . . 1 . . . . . . Processor 9 | . . . . . . 1 . . . 1 . . 1 . 3 3 Hackware 6 | . . . . . . 1 . . . 2 . . 1 . 2 . Protection 8 | . . 2 . . 2 . 1 . . . . 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 32 | 2 3 8 5 . 4 1 3 . . 1 . 1 . . 3 1 Energy Gun 6 | 1 . 4 1 . . . . . . . . . . . . . Energy Cannon 6 | . 3 1 1 . . . . . . . . 1 . . . . Ballistic Gun 5 | 1 . . 2 . 2 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . . . . 1 . Launcher 9 | . . 2 1 . 2 . 1 . . . . . . . 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 3 4 2 . 3 3 . . . . 1 . . 4 1 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . System Corruption 2 | . . 2 . . . . . . . . . . . . . . Parts Lost 63 | . . 4 . 1 . 1 1 . . 1 2 4 2 . 23 24 Power 11 | . . 1 . . . . 1 . . . 1 . 1 . 5 2 Propulsion 25 | . . 3 . 1 . . . . . . . 2 1 . 6 12 Utility 22 | . . . . . . 1 . . . 1 1 2 . . 9 8 Weapon 5 | . . . . . . . . . . . . . . . 3 2 Highest Loss Streak 19 | . . 1 . 1 . 1 1 . . 1 1 4 2 . 10 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 9 | 3 8 14 9 9 9 9 9 10 10 9 9 9 9 9 6 3 Power . | . . . 1 1 1 1 1 . . . 1 1 1 1 . . Propulsion 1 | 2 3 1 1 1 1 1 1 2 3 2 2 1 1 3 2 . Utility 3 | . 1 3 4 4 4 4 4 6 6 5 5 4 4 3 2 2 Weapon 2 | . 2 7 2 2 3 2 1 1 1 1 1 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 32 | . 4 4 1 3 2 . 1 . . 1 1 1 4 . 8 2 Power 3 | . . . 1 1 . . . . . . 1 . . . . . Propulsion 8 | . 3 . . . . . . . . . . . 1 . 3 1 Utility 13 | . . . . 2 1 . 1 . . 1 . 1 1 . 5 1 Weapon 7 | . 1 3 . . 1 . . . . . . . 2 . . . Tool/Special 1 | . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 94 100 99 95 94 98 96 100 93 94 89 92 90 82 70 Engine 6 | . 14 11 11 7 . . 3 . . 4 4 4 4 3 1 . Core 2 | . . . . 1 7 8 5 7 11 5 4 . . . 2 . Reactor 1 | . . . . . . . . . . . . 2 6 8 6 6 Treads 2 | . 14 . . . . . . . . . . . . . . . Leg 7 | . 13 33 . . . . . . . . . . . . . . Flight 23 | . . 6 44 45 46 39 40 41 41 32 28 28 28 26 25 24 Device 15 | . 12 8 11 9 10 10 10 11 11 13 25 27 26 26 21 15 Storage 7 | . 14 11 11 9 7 6 5 5 5 5 4 4 4 4 2 . Processor 3 | . . . . . . 1 5 5 5 5 4 4 5 4 7 12 Hackware 2 | . . . . . . 5 5 5 5 8 1 . 1 4 7 7 Protection 3 | . . 2 . 8 7 6 5 5 5 5 9 6 4 4 1 . Energy Gun 2 | . . 14 . . . . . . . . . . . . . . Energy Cannon 5 | . 26 4 . . . . . . . . . 1 4 4 1 . Ballistic Gun 1 | . . . 4 9 7 9 4 . . . . . . . . . Launcher 1 | . . . 6 . . . 1 5 5 2 . 2 . . . . Impact Weapon 1 | . . 1 11 9 5 2 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 4 5 5 5 4 4 4 4 4 3 Peak Build Rating 164 | 6 12 23 26 36 47 61 75 77 77 96 106 110 133 133 164 141 Average Rating 63 | 4 10 17 21 28 43 53 67 73 77 89 104 103 124 132 133 110 On Entrance 65 | . 6 12 22 23 36 47 58 70 77 77 94 101 110 131 133 120 Avg Prop Armor Cover (%) 6 | 22 . 1 . . 1 1 1 . . . . . 3 . 11 7 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 63 | 11 32 36 25 27 34 34 42 43 43 53 57 57 63 58 63 34 Greatest Support 68 | 40 40 52 26 34 42 43 54 52 55 57 58 58 64 64 68 53 Greatest Overweight (x) 18 | 3 1 3 . . 1 1 1 . . 1 . 18 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 14 10 10 10 10 10 10 10 10 10 10 10 10 7 5 Most Carried 15 | 6 10 15 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 9 | 4 8 14 9 9 9 9 9 9 10 9 9 9 9 9 6 4 Final Capacity 15 | 8 15 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 6 10 10 10 10 10 10 10 10 10 10 9 10 10 10 5 3 Class Distribution -------------------- 36% | Mutant 31% | Sprinter 18% | Hacker-Sprinter 7% | Ninja 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Ninja | -3/Research Assassin | -3/Testing Sprinter | -2/Research Scavenger-Sprinter | -2/Quarantine Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Acc Com Matter Collected 3629 | 227 343 365 269 63 121 480 293 69 . 307 . . 461 . 548 83 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4694 | . 613 1107 267 89 263 326 361 124 . 307 131 . 320 . 335 451 Parts 235 | . 37 46 24 2 16 12 14 11 . 11 6 . 19 . 21 16 Haulers Intercepted 12 | . 1 3 4 1 . 1 2 . . . . . . . . . Recyclers Shooed 5 | . . 3 . . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Acc Com Combat Hostiles Destroyed 89 | . 17 19 5 1 6 2 6 7 . 3 2 . 3 . 9 9 Melee 16 | . . 2 . . 1 . 1 . . 3 2 . 3 . 3 1 Guns 12 | . . 8 1 . 1 2 . . . . . . . . . . Cannons 21 | . 17 1 . . . . . . . . . . . . 3 . AOE 36 | . . 6 4 . 3 . 5 7 . . . . . . 3 8 Classes Destroyed 13 | . 5 3 . . . 3 1 . . . . . . . 1 . Worker 6 | . . . . . . 2 1 . . . . . 1 . 1 1 Builder 1 | . . . . . . 1 . . . . . . . . . . Hauler 12 | . 1 3 4 1 . 1 2 . . . . . . . . . Recycler 9 | . . 3 . . 1 1 . . . 1 . . 1 . . 2 Operator 2 | . 1 . 1 . . . . . . . . . . . . . Watcher 5 | . 1 2 1 . . . 1 . . . . . . . . . Swarmer 31 | . 6 6 5 . 2 . 4 5 . . . . . . . 3 Cutter 9 | . . . . . . . . . . . . . . . 5 4 Grunt 20 | . 11 6 . . 3 . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . Sentry 8 | . . 6 . 1 1 . . . . . . . . . . . Hunter 4 | . . . . . . . 2 2 . . . . . . . . Programmer 16 | . . . . . . 2 . . . 3 2 . 3 . 4 2 Best Kill Streak 10 | . 4 5 5 1 4 3 8 5 . 1 2 . 2 . 5 10 Combat Bots Only 8 | . 4 4 4 1 3 1 5 5 . 1 2 . 2 . 4 8 Max Kills in Single Turn 5 | . 1 2 2 1 2 1 3 5 . 1 1 . 1 . 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 2 . 2 . 3 5 . . . . . . 2 3 Melee 1 | . . 1 . . 1 . 1 . . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Acc Com Hostile Shots Fired 790 | . 37 87 2 7 50 34 53 13 9 28 26 82 30 4 199 129 Missed 352 | . 11 31 2 3 20 17 23 5 7 9 15 41 11 3 107 47 Hits 438 | . 26 56 . 4 30 17 30 8 2 19 11 41 19 1 92 82 Melee 36 | . . . . . . . . . . . . . . . 17 19 Projectile 402 | . 26 56 . 4 30 17 30 8 2 19 11 41 19 1 75 63 AOE 3 | . . . . . . . . . . . . . . . 3 . Critical Strikes 25 | . . 1 . . . 1 . . . . . . 2 . 13 8 Actively Blocked 18 | . . . . . . . . . . . . . . . 10 8 Damage Taken 8680 | . 272 831 29 49 319 235 436 158 28 383 229 481 400 17 2569 2244 Core 2248 | . 96 93 . . 52 . 67 46 . 118 . 104 53 . 529 1090 Absorbed by Shields 100 | . . . . . . . 51 . . . . 49 . . . . Ignored by Resistances 296 | . . . . . . . . . . . 45 . 106 6 121 18 Regen/Repaired (Parts) 341 | . 30 . 14 . . 33 . . . 264 . . . . . . Core Remaining (%) 89 | 100 61 . 76 100 92 100 . . 88 89 . 92 . 96 . . Volleys Fired 153 | . 38 48 9 . 7 14 7 4 . 3 2 4 . . 11 6 Largest 2 | . 2 2 1 . 2 2 1 1 . 1 1 1 . . 1 1 Hottest 136 | . 136 136 33 . 78 51 39 39 . 47 47 94 . . 58 52 Shots Fired 248 | . 72 88 9 . 14 28 7 4 . 3 2 4 . . 11 6 Gun 116 | . . 72 6 . 10 28 . . . . . . . . . . Cannon 100 | . 72 10 . . . . . . . 3 2 4 . . 9 . Launcher 32 | . . 6 3 . 4 . 7 4 . . . . . . 2 6 Special . | . . . . . . . . . . . . . . . . . Kinetic 58 | . . . 6 . 10 28 . . . 3 2 . . . 9 . Thermal 82 | . 72 10 . . . . . . . . . . . . . . Explosive 32 | . . 6 3 . 4 . 7 4 . . . . . . 2 6 Electromagnetic 76 | . . 72 . . . . . . . . . 4 . . . . Robot Hit Streak 18 | . 18 12 9 . 5 8 4 5 . . . 3 . . 9 2 Robot Miss Streak 5 | . 3 4 1 . 5 3 1 . . 3 4 5 . . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 250 | . 39 74 11 3 12 26 13 1 . 17 6 3 16 . 22 7 Core Hits 185 | . 21 48 8 . 17 19 17 11 . 3 2 . 4 . 13 22 Critical Kills 4 | . . 2 1 . . 1 . . . . . . . . . . Critical Parts Destroyed 6 | . . 2 1 1 2 . . . . . . . . . . . Critical Strikes 20 | . . 4 2 1 2 1 2 . . 2 1 . 2 . 2 1 Meltdown 1 | . . 1 . . . . . . . . . . . . . . Smash 9 | . . 3 2 1 2 1 . . . . . . . . . . Sever 10 | . . . . . . . 2 . . 2 1 . 2 . 2 1 Melee Attacks 278 | . . 9 12 6 24 16 22 1 . 41 29 5 40 3 50 20 Impact 64 | . . 9 12 6 24 13 . . . . . . . . . . Slashing 214 | . . . . . . 3 22 1 . 41 29 5 40 3 50 20 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . 3 1 1 3 2 . . 1 1 . 5 . . 2 Combat Hostiles 3 | . . . . . . . . . . . 1 . 2 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12030 | . 836 1777 797 116 592 798 1127 515 . 921 339 132 1062 . 1452 1566 Guns 1420 | . . 861 49 . 113 397 . . . . . . . . . . Cannons 1523 | . 836 165 . . . . . . . . . 132 . . 390 . Explosions 3890 | . . 437 272 . 336 . 752 515 . . . . . . 364 1214 Melee 5189 | . . 314 476 116 143 401 375 . . 921 339 . 1062 . 698 344 Ramming 8 | . . . . . . . . . . . . . . . . 8 Kinetic 949 | . . . 49 . 113 397 . . . . . . . . 390 . Thermal 1087 | . 836 251 . . . . . . . . . . . . . . Explosive 3797 | . . 351 272 . 336 . 752 515 . . . . . . 357 1214 Electromagnetic 1000 | . . 861 . . . . . . . . . 132 . . 7 . Impact 1450 | . . 314 476 116 143 401 . . . . . . . . . . Slashing 3739 | . . . . . . . 375 . . 921 339 . 1062 . 698 344 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . 2 2 . . 3 . . . 3 2 2 3 3 4 9 Average Corruption 2 | . . 2 2 . . 2 . . . 2 1 2 2 3 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 33 | . . 4 6 . . . . . . 3 4 1 1 . 5 9 Message Errors 12 | . . 1 1 . . . . . . 1 2 . . . 2 5 Matter Fused 6 | . . 3 2 . . . . . . . 1 . . . . . Heat Flow Errors 5 | . . . 3 . . . . . . 1 . . . . 1 . Energy Discharges 5 | . . . . . . . . . . . . . 1 . 2 2 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . 1 1 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1322 | . 1 139 176 42 103 49 43 . . 158 58 . 255 . 173 125 Projectiles 36 | . 1 . . . . . . . . . . . . . 35 . Explosions 144 | . . 8 . . 12 . 37 . . . . . . . 28 59 Melee 1142 | . . 131 176 42 91 49 6 . . 158 58 . 255 . 110 66 Knockbacks 6 | . . 1 . . . 4 . . . . . . . . 1 . Impact 5 | . . 1 . . . 4 . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 196 | . . 85 . . . . . . . . . . . . . 111 Shots 6 | . . 4 . . . . . . . . . . . . . 2 Rammed 2 | . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 328 | . 270 99 229 51 298 311 281 287 21 287 288 196 197 . 328 136 Average Temperature 93 | . 93 27 91 9 92 113 103 172 11 92 102 49 101 . 106 58 Received Heat Transfer 687 | . 72 282 . 18 72 45 9 . . 9 9 . . . 135 36 Effects 12 | . . . . . 1 2 . . . . 3 . . . 6 . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . Energy Bleed 7 | . . . . . 1 . . . . . 3 . . . 3 . Interference 4 | . . . . . . 2 . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . 2 2 2 1 2 . . . . . . . . . . Combat Hostiles 4 | . . 2 . 1 1 . . . . . . . . . . . Parts Fried 23 | . . 13 3 1 2 4 . . . . . . . . . . Impact Corruptions 16 | . . 4 3 3 3 3 . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 3 . . . . . . . . . . . . . . Heat Transferred 1863 | . 1517 346 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Acc Com Maximum Alert Level 3 | . . 1 1 . 1 1 1 . . . . . 1 . 3 3 Low Security (%) 73 | 100 100 33 40 100 96 85 76 . . 100 100 100 91 100 61 . Level 1 16 | . . 66 59 . 3 14 23 . . . . . 8 . 2 . Level 2 5 | . . . . . . . . . . . . . . . 17 55 Level 3 4 | . . . . . . . . . . . . . . . 18 44 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 944 | . 179 308 233 109 237 221 349 . . 179 90 41 261 126 944 863 Initial 598 | . . 37 117 92 38 112 107 . . 174 90 12 17 126 68 598 Average 178 | . 100 190 185 93 97 129 155 . . 146 18 8 135 121 318 698 Influence Increases 5943 | . 477 710 301 84 397 289 442 160 . 199 138 68 468 9 1571 630 Destroy 0b10 Robot/C 1780 | . 340 380 100 20 120 40 120 140 . 60 40 . 60 . 180 180 Destroy 0b10 Robot/NC 175 | . 15 40 30 5 5 25 20 . . 5 . . 10 . 5 15 Destroy Leader 444 | . 74 120 30 12 30 22 26 20 . 20 10 . 20 . 30 30 Successful Hack 239 | . 1 4 5 14 34 15 34 . . 30 3 . 3 . 33 63 Disable Machine 225 | . 30 45 30 . 15 15 30 . . . . 15 . . 30 15 Destroy Structure 710 | . 2 46 31 3 58 7 122 . . 24 40 8 60 9 153 147 Partial Spotted 675 | . . . 45 30 105 60 30 . . 45 30 . 90 . 225 15 Lose Combat Pursuer 1695 | . 15 75 30 . 30 105 60 . . 15 15 45 225 . 915 165 Influence Decreases 5161 | . 388 520 360 218 254 297 324 156 66 303 289 59 274 119 751 783 Entered New Map 1506 | . . 52 162 128 48 117 114 126 66 103 83 10 14 99 47 337 Time Decay 2850 | . 388 428 198 80 206 170 190 30 . 190 186 44 140 20 374 206 Search Patrol Dispatched 200 | . . . . . . . . . . . . . 100 . 100 . Lost Part 595 | . . 40 . 10 . 10 10 . . 10 20 5 20 . 230 240 Lost Ally 10 | . . . . . . . 10 . . . . . . . . . Squads Dispatched 40 | . 4 2 . . 1 1 6 . . 1 3 2 2 1 12 5 Investigation 4 | . 1 1 . . . . 1 . . . 1 . . . . . Extermination 16 | . . . . . 1 1 1 . . 1 2 . 1 . 6 3 Reinforcement 18 | . 3 1 . . . . 4 . . . . 1 . 1 6 2 Assault 1 | . . . . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 1 . 1 . Construction Impeded 2 | . . . . . . . 1 . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Acc Com Distress Signals 25 | . 5 3 1 . 1 1 4 . . 1 . 2 2 1 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 318 | . 25 28 12 4 16 15 19 3 5 7 10 10 15 2 108 39 Peak Tracking Total 18 | . 5 5 5 5 10 9 12 5 5 3 4 7 7 4 18 14 Tactical Retreats 53 | . 1 3 2 . 1 4 3 . . 1 2 2 4 . 21 9 ECM-based Alert Blocks 38 | . . . . . . . . . . . 1 2 . . 28 7 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Acc Com Traps Triggered 14 | . 1 2 1 . 2 . 2 . . . 2 1 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Acc Com Machines Disabled 16 | . 2 3 2 . 1 1 2 1 . . . 1 . . 2 1 Max in Single Turn 2 | . 1 2 1 . 1 1 1 1 . . . 1 . . 1 1 Garrison Access 2 | . . . 1 . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Acc Com Machines Accessed 103 | . 7 5 11 2 10 10 8 . . 7 8 5 5 1 13 11 Terminals 64 | . 5 4 8 1 4 6 4 . . 4 4 3 3 1 7 10 Fabricators 5 | . . . . . 2 . 1 . . . . 1 . . 1 . Repair Stations 6 | . 1 . 1 . 1 1 . . . 1 . . . . . 1 Recycling Units 9 | . 1 1 1 . 1 . 1 . . . 2 . 1 . 1 . Scanalyzers 11 | . . . . 1 1 1 2 . . 1 2 1 . . 2 . Garrison Access 8 | . . . 1 . 1 2 . . . 1 . . 1 . 2 . Total Hacks 216 | . 15 16 19 12 14 24 19 . . 21 18 11 6 2 18 21 Successful 101 | . 7 8 7 9 7 9 11 . . 13 12 4 2 1 6 5 Failed 111 | . 8 8 12 2 7 15 8 . . 7 5 7 4 1 11 16 Catastrophic 30 | . 1 . 3 . 3 5 . . . . 2 2 2 1 3 8 Database Lockouts 4 | . . . . 1 . . . . . 1 1 . . . 1 . Manual 85 | . 8 11 8 2 4 15 9 . . 5 5 4 1 1 4 8 Terminals 133 | . 11 15 13 2 6 17 11 . . 8 6 8 4 2 10 20 Fabricators 8 | . . . . . 3 . 2 . . . . 2 . . 1 . Repair Stations 14 | . 2 . 3 . 1 2 . . . 5 . . . . . 1 Recycling Units 14 | . 2 1 2 . 1 . 1 . . . 4 . 1 . 2 . Scanalyzers 38 | . . . . 10 2 2 5 . . 7 8 1 . . 3 . Garrison Access 9 | . . . 1 . 1 3 . . . 1 . . 1 . 2 . Terminal Hacks 31 | . 2 3 3 1 1 4 3 . . 2 2 3 1 1 3 2 Record 9 | . 2 . . . . 4 . . . . . 2 . 1 . . Open Door 6 | . . . 3 . . . . . . . . . . . 3 . Open DSF 4 | . . . . . . . . . . 2 1 . 1 . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . 1 . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 Locate Traps 2 | . . 1 . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . 2 . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . 2 . 1 . . . . 1 . . . . Network Status 3 | . . . . . 2 . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 10 | . 2 . 2 . . 2 . . . 4 . . . . . . Scan Component 5 | . 1 . 1 . . 1 . . . 2 . . . . . . Repair 5 | . 1 . 1 . . 1 . . . 2 . . . . . . Recycling Unit Hacks 8 | . 2 1 . . 1 . 1 . . . 2 . 1 . . . Report Inventory 6 | . 1 1 . . . . 1 . . . 2 . 1 . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . . Scanalyzer 29 | . . . . 7 1 2 4 . . 6 7 . . . 2 . Insert Component 13 | . . . . 3 1 1 2 . . 2 3 . . . 1 . Analyze 11 | . . . . 3 . 1 2 . . 2 3 . . . . . Retrieve Study 5 | . . . . 1 . . . . . 2 1 . . . 1 . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . . 1 . Seal Access 2 | . . . 1 . . . . . . . . . . . 1 . Unauthorized Hacks 17 | . 1 4 1 1 2 1 2 . . 1 1 . . . . 3 Terminals 17 | . 1 4 1 1 2 1 2 . . 1 1 . . . . 3 Assimilate 1 | . . . . . . . 1 . . . . . . . . . Botnet 16 | . 1 4 1 1 2 1 1 . . 1 1 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 5 4 7 2 7 9 8 . . 5 7 5 3 1 10 11 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . 3 . 1 1 . . 2 2 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . 1 . . . . . 2 1 . . . 1 . Parts Repaired 5 | . 1 . 1 . . 1 . . . 2 . . . . . . Time 175 | . 32 . 51 . . 38 . . . 54 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . 3 . 1 1 . . 2 3 . . . . . Part Schematics Acquired 9 | . . . . 3 . 1 1 . . 2 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Acc Com Total Allies 1 | . . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . . . Highest-Rated Group 26 | . . . . . . . 26 . . . . . . . . . Highest-Rated Ally 26 | . . . . . . . 26 . . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Acc Com Active Infowar (turns) 2094 | . . 35 . . . . . . . 14 619 157 284 50 569 366 Optics 178 | . . . . . . . . . . . . . . . . 178 Sensors 1561 | . . 35 . . . . . . . . 601 150 284 50 441 . Terrain 672 | . . . . . . . . . . . 541 131 . . . . Cloaking 469 | . . . . . . . . . . . . . . . 117 352 ECM 272 | . . . . . . . . . . 14 43 24 . . 149 42 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Acc Com Turns Passed 7092 | 64 1231 1065 419 172 422 348 390 65 6 396 679 213 284 50 861 427 Spaces Moved 11545 | 36 647 769 488 275 811 786 979 251 21 666 811 306 652 163 2671 1213 Core 115 | 15 . . . . . . . . . . . 1 . . . 99 Treads 273 | 21 252 . . . . . . . . . . . . . . . Legs 937 | . 395 542 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 Flight 10219 | . . 227 488 275 811 786 979 251 21 666 811 305 652 163 2671 1113 Fastest Speed 6 | 50 120 31 31 25 22 18 15 19 15 15 21 21 20 23 6 14 Average Speed 35 | 140 141 99 31 27 28 21 22 19 17 20 21 24 21 23 21 25 Slowest Speed 950 | 200 190 247 31 29 97 93 89 19 19 91 21 950 23 23 30 100 Overloaded Moves 329 | . . . . . . 11 49 . 9 15 . . . . 242 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 190 | . . 4 7 4 3 10 30 1 2 20 15 12 10 1 54 17 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 98 52 64 23 18 26 21 51 5 19 21 39 24 14 55 31 Regions Visited 16 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 138 | . . . 1 3 18 7 13 . . 9 18 4 20 2 31 12 Terrain Destroyed 455 | . . 56 32 3 67 7 81 44 . 11 20 4 20 2 58 50 Melee 138 | . . . 1 3 18 7 13 . . 9 18 4 20 2 31 12 Projectile 6 | . . . . . . . . . . 2 2 . . . 2 . AOE 311 | . . 56 31 . 49 . 68 44 . . . . . . 25 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Acc Com Total 13693 | 47 889 965 719 357 948 893 1068 259 20 843 1256 418 732 169 2828 1282 Wait 1414 | . 170 59 192 60 61 56 48 2 2 113 416 91 21 3 82 38 Move 11170 | 35 646 760 475 266 804 766 925 248 16 627 782 283 632 160 2565 1180 Hop 169 | . . 4 5 4 3 9 23 1 2 18 13 10 9 1 51 16 Pick Up 107 | 6 12 20 5 5 6 4 3 1 . 11 4 5 9 1 12 3 Fast Attach 72 | 6 2 12 . 2 1 4 3 . . 5 3 2 5 . 20 7 Attach 49 | . 2 7 1 2 2 2 3 1 . 5 3 3 3 1 10 4 Detach 19 | . . 3 . . 1 1 1 . . 4 . 1 2 . 5 1 Swap 97 | . 8 15 12 7 9 14 13 1 . 4 2 4 1 . 6 1 Drop 118 | . 11 28 8 5 7 7 6 . . 12 2 2 10 . 16 4 Fire 153 | . 38 48 9 . 7 14 7 4 . 3 2 4 . . 11 6 Melee 278 | . . 9 12 6 24 16 22 1 . 41 29 5 40 3 50 20 Ram 2 | . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . 23 . 14 . . . . 8 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat / [*Min x2] / *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 4 exits: Res x3 / *Tes) -3/Testing -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 6) 550 | -10/Materials | Discovered new exit (range 10) 765 | -10/Materials | Derelicts attacked the area 885 | -10/Materials | Discovered new exit (range 16) 911 | -10/Materials | Repaired Particle Cannon 1019 | -10/Materials | Discovered new exit (range 12) 1147 | -10/Materials | Discovered new exit (range 16) 1296 | -10/Materials | Entered another Materials area 1296 | -9/Materials | Evolved 2 slots: Propulsion x2 1497 | -9/Materials | Discovered new exit (range 8) 1743 | -9/Materials | Discovered new exit (range 13) 1826 | -9/Materials | Discovered new exit (range 8) 2338 | -9/Materials | Discovered new exit (range 15) 2343 | -9/Materials | Discovered new exit (range 16) 2361 | -9/Materials | Entered Storage 2421 | -9/Storage | Repaired Imp. Flight Unit 2444 | -9/Storage | Met 01-MTF 2576 | -9/Storage | Build established: Sprinter 2735 | -9/Storage | Discovered new exit (range 5) 2780 | -9/Storage | Entered Materials 2780 | -8/Materials | Accompanied by 1 ally (01-MTF) 2780 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2783 | -8/Materials | 01-MTF left 2914 | -8/Materials | Central database locked down 2941 | -8/Materials | Discovered new exit (range 16) 2952 | -8/Materials | Entered Factory 2952 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3204 | -7/Factory | Discovered new exit (range 12) 3374 | -7/Factory | Entered another Factory area 3374 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3532 | -6/Factory | Repaired Imp. Heat Sink 3662 | -6/Factory | Discovered new exit (range 9) 3666 | -6/Factory | Identified exit to Lower Caves 3710 | -6/Factory | Discovered new exit (range 15) 3716 | -6/Factory | Identified exit to Factory 3722 | -6/Factory | Entered another Factory area 3722 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3855 | -5/Factory | Identified exit to Upper Caves 4042 | -5/Factory | Found Prototype Launcher 4042 | -5/Factory | Identified Tesla Bomb Launcher 4112 | -5/Factory | Entered Upper Caves 4155 | -5/Upper Caves | Identified exit to Upper Caves 4167 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 4177 | -5/Upper Caves | Entered another Upper Caves area 4177 | -5/Upper Caves | Spotted B-75 Beast 4181 | -5/Upper Caves | Discovered new exit (range 10) 4183 | -5/Upper Caves | Identified exit to Factory 4183 | -5/Upper Caves | Entered Factory 4183 | -4/Factory | Evolved 2 slots: Utility x2 4185 | -4/Factory | Identified exit to DSF 4202 | -4/Factory | Central database locked down 4265 | -4/Factory | Spotted B-86 Titan 4281 | -4/Factory | Identified exit to DSF 4339 | -4/Factory | Repaired Imp. Cesium-ion Thruster 4360 | -4/Factory | Repaired Hrd. Medium Armor Plating 4480 | -4/Factory | Build established: Hacker-Sprinter 4560 | -4/Factory | Discovered new exit (range 15) 4576 | -4/Factory | Identified exit to Research 4579 | -4/Factory | Entered Research 4579 | -3/Research | Evolved 2 slots: Utility x2 4714 | -3/Research | Central database locked down 4717 | -3/Research | Identified exit to Research 4837 | -3/Research | Identified exit to DSF 5231 | -3/Research | Build established: Ninja 5239 | -3/Research | Discovered new exit (range 12) 5257 | -3/Research | Identified exit to Testing 5258 | -3/Research | Entered Testing 5339 | -3/Testing | Protovariant out of control (PX-0F93TJ6HT1) 5339 | -3/Testing | Unleashed a protovariant (PX-0F93TJ6HT1) 5390 | -3/Testing | Found Prototype Ballistic Gun 5451 | -3/Testing | Lost 4 parts (2n2u) 5462 | -3/Testing | Discovered exit to Research (range 15) 5471 | -3/Testing | Entered Research 5471 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5513 | -2/Research | Garrison activated, responded to threat 5526 | -2/Research | Spotted B-90 Cyclops 5721 | -2/Research | Search patrols dispatched 5751 | -2/Research | Spotted B-90 Cyclops 5751 | -2/Research | Discovered new exit (range 12) 5754 | -2/Research | Identified exit to Quarantine 5755 | -2/Research | Entered Quarantine 5798 | -2/Quarantine | Discovered new exit (range 15) 5801 | -2/Quarantine | Identified exit to Access 5805 | -2/Quarantine | Entered Access 5805 | -1/Access | Evolved 2 slots: Utility x2 6116 | -1/Access | Lost 5 parts (1p2n2u) 6222 | -1/Access | Build established: Hacker-Sprinter 6295 | -1/Access | Central database locked down 6343 | -1/Access | Found Fusion Bomb Launcher 6385 | -1/Access | Lost 10 parts (2p2n5u1w) 6435 | -1/Access | Lost 3 parts (1p1n1w) 6506 | -1/Access | Found Prototype Processor 6506 | -1/Access | Identified Exp. Terrain Scan Processor 6527 | -1/Access | Discovered new exit (range 7) 6528 | -1/Access | Identified exit to Command 6545 | -1/Access | Watched by a mysterious "MATRIX" hacker 6555 | -1/Access | Search patrols dispatched 6612 | -1/Access | Found Prototype Launcher 6612 | -1/Access | Identified Enh. Gamma Bomb Array 6666 | -1/Access | Entered Command 6776 | -1/Command | Found Fusion Bomb Launcher 6987 | -1/Command | Lost 4 parts (3n1u) 7029 | -1/Command | Core integrity fell below 50% 7049 | -1/Command | Destroyed 8 combat bots 7084 | -1/Command | Core integrity fell below 20% 7093 | -1/Command | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 07037_ Imp. Cesium-ion Thruster destroyed. 07042_ System corrupted: Component data lost. 07042_ The unstable cave ceiling collapses. 07042_ R-10 Processor collects Imp. Antigrav System. 07053_ C-30 ARC bursts open, deploying its payload. 07053_ S-43 Plague unfolds itself. 07053_ Hacking Suite destroyed. 07057_ System Shield destroyed. 07058_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07060_ System corrupted: Energy discharge (-23). 07071_ Imp. Melee Analysis Suite destroyed. 07079_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 1V. 07080_ Cmb. Linear Gravjet destroyed. 07083_ Adv. ECM Suite destroyed. 07091_ Slammed into C-57 Dissector. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????##############???????????###### | | ???????????????????# #???????????# | | ??????????????###### #???????????# | | ??????????????# # #???????????# | | ??????????????#! # s c * ! #???????????# | | ??????????????# # cs @ #???????????# | | ??????????????# #/#####c###############??# | | ??????????????# # ??###### | | ??????????????# + ###???????# ######## | | ??????????????# ###### #?????????# | | ??????????????# #????# #?????????# | | ??????????????# #???## ##????????# = | | ??????????????###/###### #????????# | | ????????????????# #????????# | | ????????????????# H +????????# "" "" | | ????????????????# ##### = #????????# ""T"" | | ????????????????# #????# ##????????# """ | | ????????????????# #????# #?????????# | | ????????????????# #????# #?????????# | | ????????????????# #????# #?????????# | | ????????????????# #???## ##????????# ### | | ????????????????# #???# ########## # | | ????????????????# #???# T" # | | ????????????????# #???# "" " # | | ????????????????# #???# ###+###### "%"# | | ????????????????# #???## ## #########" # | | ????????????????# #????# ## # # # | | ????????????????# #????# ## # + # | | ????????????????" #????# ## # # # | | ????????????????# #???## ## # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 120 Energy Generation 63 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 600 Resistance: EM 25 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Lgt. Fission Core | -4/Factory | Scanalyzed Lrg. Storage Unit | -4/Factory | Scanalyzed Imp. Medium Armor Plating | -3/Research | Scanalyzed Hvy. Missile Launcher | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Cannon | 72% | -10/Materials Imp. Flight Unit | 65% | -9/Storage Imp. Heat Sink | 17% | -6/Factory Imp. Cesium-ion Thruster | 33% | -4/Factory Hrd. Medium Armor Plating | 6% | -4/Factory Studied --------- Rocket Launcher | -8/Materials | Hacked Lgt. Fission Core | -4/Factory | Hacked VTOL Module | -4/Factory | Hacked Nuclear Pulse Thruster | -3/Research | Hacked Nuclear Pulse Array | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! Dodgeball, But With Guns I Laugh At Your Crits Rampage Speed Demon Whoosh! Challenges ------------ None Game ------ Seed VoltaicHardlightMace Manual? 0 Play Time 05:11:37 Cumulative 105.4 hours Start 2026.11.06 @ 20:18:34 End 2026.11.07 @ 18:29:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4fba1d3-245d-4166-8c78-f2c72a4f0fbf