Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 22:27:31 Player: Darcyisverycute Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (59) 295 Value Destroyed (1524) 1524 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1072) 1072 TOTAL SCORE: 4651 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 600 Met Imprinter 300 Was Imprinted 300 Friendly Fire -167 Cogmind --------- Core Integrity 0/400 Matter 196/300 Energy 99/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Battery (200) Improved Terrain Scanner Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Large Storage Unit Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Advanced Assault Cannon Slug Cannon Rocket Launcher > --- INVENTORY -------- Combat Airjet Cooling System Large Battery Large Matter Pod Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Medium Armor Plating Hacking Drone Bay Bomb Factory No. 2 Rocket Launcher Plasma Cutter CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 36] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 43 | 9 2 3 14 2 9 4 Power 7 | 1 1 1 3 . 1 . Engine 5 | 1 1 1 1 . 1 . Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 12 | 2 . . 4 1 4 1 Treads 12 | 2 . . 4 1 4 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 3 1 . 1 . 2 1 Device 4 | 2 . . . . 1 1 Storage 2 | 1 1 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 16 | 3 . 2 6 1 2 2 Energy Gun 3 | 2 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . 1 . . . 1 Ballistic Cannon 6 | . . . 4 . 2 . Launcher 2 | . . . 1 1 . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 10 | . . 2 . . . 8 Power 1 | . . 1 . . . . Propulsion 2 | . . . . . . 2 Utility 1 | . . . . . . 1 Weapon 6 | . . 1 . . . 5 Highest Loss Streak 6 | . . 2 . . . 6 To Critical Strikes . | . . . . . . . Average Backups 13 | 1 7 13 14 15 14 12 Power . | . 1 2 1 1 . . Propulsion 2 | . . . 3 3 2 . Utility 6 | . 2 4 5 7 7 10 Weapon 3 | . 3 6 4 2 2 1 Tool/Special . | . . . . . . . Unused Backups 28 | . 2 1 12 2 3 8 Power 4 | . 1 . 3 . . . Propulsion 2 | . . . . 1 1 . Utility 12 | . 1 1 1 1 1 7 Weapon 9 | . . . 8 . 1 . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 100 88 97 100 99 95 Engine 9 | . 14 7 7 11 11 10 Core 1 | . . . 3 . . . Treads 31 | . 28 28 31 33 33 32 Device 6 | . 14 14 8 . 2 . Storage 11 | . 14 14 11 11 11 10 Processor 4 | . . . 2 11 7 . Protection 1 | . . . . . 1 10 Energy Gun 6 | . 14 6 2 11 9 . Ballistic Gun 3 | . 14 8 . . . 6 Ballistic Cannon 19 | . . . 28 21 22 20 Launcher 1 | . . . . . 1 2 Special Weapon 1 | . . 9 . . . . Peak Build Rating 36 | 9 10 11 21 19 36 33 Average Rating 18 | 5 8 8 18 18 22 30 On Entrance 13 | . 7 10 11 19 18 32 Naked Turns 13 | . . . . . . 13 Heaviest Build 54 | 14 31 31 46 43 54 54 Greatest Support 79 | 40 40 40 60 60 79 79 Greatest Overweight (x) 1 | . . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 14 Most Carried 15 | 4 12 15 15 15 15 15 Average Carried 13 | 1 7 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 4 12 15 15 15 15 5 Class Distribution -------------------- 50% | Gunner 23% | Mutant 10% | Scavenger-Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Scavenger-Tank | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 2062 | 307 138 62 942 114 103 396 Remotely . | . . . . . . . Salvage Created 1608 | 150 269 86 696 106 . 301 Parts 92 | 5 18 4 46 11 . 8 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 3 | . . 1 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . . . 5 11 Prevented 7 | . . . . . . 7 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 48 | . 8 2 22 5 . 11 Guns 12 | . 8 2 2 . . . Cannons 27 | . . . 19 2 . 6 AOE 9 | . . . 1 3 . 5 Classes Destroyed 11 | 2 3 . 5 . . 1 Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Tunneler 2 | 2 . . . . . . Hauler 2 | . . . 2 . . . Recycler 3 | 1 . 1 1 . . . Operator 1 | . 1 . . . . . Watcher 1 | . . . 1 . . . Swarmer 22 | . 3 2 11 3 . 3 Grunt 14 | . 5 . 3 . . 6 Duelist 1 | . . . . . . 1 Sentry 11 | . . . 8 2 . 1 Best Kill Streak 5 | 3 3 3 3 3 . 5 Combat Bots Only 5 | . 2 2 3 3 . 5 Max Kills in Single Turn 3 | 1 1 1 1 3 . 2 Gunslinging . | . . . . . . . Exploded 3 | . . . 1 3 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 327 | . 53 10 70 10 . 184 Missed 98 | . 16 3 20 1 . 58 Hits 229 | . 37 7 50 9 . 126 Melee 5 | . . . . . . 5 Projectile 224 | . 37 7 50 9 . 121 Critical Strikes 11 | . . . 3 1 . 7 Damage Taken 3159 | . 379 372 527 117 . 1764 Core 492 | . 37 54 39 43 . 319 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 . 63 . . . . Volleys Fired 141 | 9 36 9 49 4 . 34 Largest 3 | 2 2 2 3 3 . 3 Hottest 130 | 60 60 100 130 130 . 113 Shots Fired 325 | 17 72 15 141 11 . 69 Gun 124 | 17 72 12 8 4 . 11 Cannon 187 | . . . 132 6 . 49 Launcher 11 | . . . 1 1 . 9 Special 3 | . . 3 . . . . Kinetic 249 | 9 36 6 132 6 . 60 Thermal 65 | 8 36 9 8 4 . . Explosive 11 | . . . 1 1 . 9 Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 8 9 5 6 4 . 6 Robot Miss Streak 5 | 1 3 1 3 5 . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 177 | 13 45 8 66 4 . 41 Core Hits 99 | 4 16 4 29 7 . 39 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 3 | . 1 . . . . 2 Critical Strikes 7 | . 1 . 1 . . 5 Destroy 4 | . 1 . . . . 3 Blast 3 | . . . 1 . . 2 Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 3 | . . . . . . 3 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4860 | 152 556 98 1816 197 . 2041 Guns 1075 | 152 556 95 105 16 . 151 Cannons 2535 | . . . 1634 76 . 825 Explosions 1214 | . . . 77 105 . 1032 Melee 33 | . . . . . . 33 Ramming 3 | . . 3 . . . . Kinetic 3054 | 77 252 39 1634 76 . 976 Thermal 556 | 75 304 56 105 16 . . Explosive 1214 | . . . 77 105 . 1032 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 33 | . . . . . . 33 Highest Corruption 7 | . . 7 3 3 3 1 Average Corruption 3 | . . 7 2 3 3 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . 7 5 5 1 1 Message Errors 8 | . . 5 1 1 . 1 Matter Fused 4 | . . . 2 1 1 . Energy Discharges 2 | . . 1 1 . . . Data Loss (major) 2 | . . . 1 1 . . Misfires 1 | . . . . 1 . . Alerts 2 | . . 1 . 1 . . Overload Shots . | . . . . . . . Overflow Damage 46 | . . . 26 . . 20 Projectiles 33 | . . . 20 . . 13 Explosions 13 | . . . 6 . . 7 Melee . | . . . . . . . Knockbacks 15 | . . . 7 . . 8 Impact . | . . . . . . . Kinetic 14 | . . . 6 . . 8 Secondary 1 | . . . 1 . . . Self-Inflicted Damage 29 | . . . . . . 29 Shots 1 | . . . . . . 1 Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 341 | . 48 24 341 215 . 190 Average Temperature 65 | . 15 8 76 101 . 81 Received Heat Transfer 982 | . 144 . 153 27 . 658 Effects 1 | . . . 1 . . . Matter Decay 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1209 | 175 650 125 222 37 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 60 | 100 100 100 33 37 . . Level 1 34 | . . . 55 62 . . Level 2 5 | . . . 11 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 537 | 10 118 70 537 283 . . Initial 205 | . . 30 . 205 . . Average 153 | 1 52 11 240 207 . . Influence Increases 2245 | 15 284 71 1025 119 . 731 Destroy 0b10 Robot/C 1360 | . 160 40 600 100 . 460 Destroy 0b10 Robot/NC 65 | 15 5 5 35 . . 5 Destroy Leader 258 | . 30 10 178 10 . 30 Allied During Kill 257 | . . . 77 4 . 176 Successful Hack 41 | . 28 . 13 . . . Select Force Hacks 30 | . . . 30 . . . Disable Machine 45 | . . . 45 . . . Destroy Structure 39 | . 1 1 32 5 . . Lose Combat Pursuer 150 | . 60 15 15 . . 60 Influence Decreases 1880 | 15 207 148 496 514 134 366 Entered New Map 505 | . . 47 . 324 134 . Time Decay 1175 | 15 207 81 476 170 . 226 Lost Part 100 | . . 20 . . . 80 Lost Ally 100 | . . . 20 20 . 60 Squads Dispatched 6 | . 1 . 4 . . 1 Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 14 3 36 5 . 28 Peak Tracking Total 10 | . 3 3 5 3 . 10 Tactical Retreats 8 | . 4 2 1 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 1 . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 7 | . . . 3 2 . 2 Max in Single Turn 2 | . . . 1 2 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 10 | . 4 . 6 . . . Terminals 8 | . 4 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 12 . 15 . . . Successful 11 | . 7 . 4 . . . Failed 16 | . 5 . 11 . . . Catastrophic 4 | . 3 . 1 . . . Database Lockouts . | . . . . . . . Manual 24 | . 13 . 11 . . . Terminals 24 | . 12 . 12 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 5 . 1 . . . Part Schematic 3 | . 3 . . . . . Robot Analysis 2 | . 2 . . . . . Branch Access Points 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . Terminals 3 | . 2 . 1 . . . Botnet 1 | . 1 . . . . . Skim 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Tunnel 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 4 . 4 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . 3 . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . . . . 2 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 8 | . . 2 . . 4 2 Largest Group 6 | . . 2 2 1 4 6 Highest-Rated Group 217 | . . 46 46 31 159 217 Highest-Rated Ally 41 | . . 31 31 31 41 41 Total Orders . | . . . . . . . Ally Attacks 108 | . . . 47 . . 61 Total Damage 2344 | . . . 518 . . 1826 Kills 25 | . . . 9 . . 16 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 2280 | 37 584 497 1162 . . . Terrain 35 | 35 . . . . . . Seismic 2245 | 2 584 497 1162 . . . Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 5462 | 119 584 497 1475 354 1897 536 Spaces Moved 2917 | 50 261 233 775 210 1137 251 Core 15 | 3 . . . . . 12 Treads 2902 | 47 261 233 775 210 1137 239 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 160 | 153 160 160 163 160 160 156 Slowest Speed 240 | 160 160 160 240 160 160 165 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . Exploration Rate (%) 53 | 4 35 64 69 70 89 43 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 6 | . . 1 . 1 3 1 Spaces Dug 15 | . . 3 8 4 . . Terrain Destroyed 115 | . . 3 31 5 . 76 Melee . | . . . . . . . Projectile 37 | . . 3 23 1 . 10 AOE 78 | . . . 8 4 . 66 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3413 | 71 358 337 877 221 1219 330 Wait 192 | . 44 81 2 . 47 18 Move 2911 | 49 260 232 774 209 1136 251 Hop . | . . . . . . . Pick Up 52 | 3 11 8 15 2 9 4 Fast Attach 23 | 8 . . 6 . 5 4 Attach 7 | . . 2 . . 3 2 Detach 4 | 1 . . . . 2 1 Swap 22 | 1 2 1 9 3 3 3 Drop 51 | . 5 3 22 3 14 4 Fire 141 | 9 36 9 49 4 . 34 Melee 3 | . . . . . . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire 6 | . . . . . . 6 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 7) 704 | -10/Materials | Entered Mines 874 | -10/Mines | Assembled infested the area 879 | -10/Mines | Assisted by a Guerilla fighting off Assembled 919 | -10/Mines | Crushed by falling debris 1013 | -10/Mines | Found a hidden stash of uninstalled traps 1099 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1103 | -10/Mines | Found Prototype Device 1128 | -10/Mines | Discovered new exit (range 10) 1163 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1163 | -10/Mines | Discovered new exit (range 5) 1201 | -10/Mines | Entered Materials 1201 | -9/Materials | Accompanied by 2 allies 1201 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1206 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1565 | -9/Materials | Build established: Gunner 1840 | -9/Materials | Discovered new exit (range 4) 2085 | -9/Materials | Build established: Scavenger-Gunner 2357 | -9/Materials | Discovered new exit (range 5) 2364 | -9/Materials | Identified exit to Materials 2419 | -9/Materials | Identified exit to Mines 2551 | -9/Materials | Identified Exp. Sensor Array 2658 | -9/Materials | Build established: Gunner 2676 | -9/Materials | Entered Mines 2676 | -9/Mines | Accompanied by 1 ally 2793 | -9/Mines | Discovered exit to Materials (range 7) 3028 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3030 | -9/Mines | Entered Zion 3061 | -7/Zion | Found CR-A16's Pointy Stick 3086 | -7/Zion | System corruption cleaned by Quarantine Array 3125 | -7/Zion | Discovered new exit (range 13) 3184 | -7/Zion | Learned 8 Factory zone layouts 3491 | -7/Zion | Given A8's code to call for help 3713 | -7/Zion | Learned location of Extension (-5) 3954 | -7/Zion | Given the Hacking Drone Bay 3956 | -7/Zion | Found Prototype Device 4219 | -7/Zion | Met Imprinter 4247 | -7/Zion | Imprinted 4249 | -7/Zion | Declared Zion's savior 4512 | -7/Zion | Found Prototype Device 4512 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4635 | -7/Zion | Found Prototype Device 4927 | -7/Zion | Entered Proximity Caves 4927 | -6/Proximity Caves | Accompanied by 4 allies 4970 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5073 | -6/Proximity Caves | Learned Factory emergency access door positions 5191 | -6/Proximity Caves | Core integrity fell below 50% 5267 | -6/Proximity Caves | Lost 5 allies 5392 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5447 | -6/Proximity Caves | Core integrity fell below 20% 5450 | -6/Proximity Caves | Released all parts (4) 5463 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05417_ G-50 Soldier Adv. Heat Sink blasted off. 05417_ G-50 Soldier destroyed. 05420_ G-50 Soldier suffers critical hit (Destroy). 05420_ G-50 Soldier destroyed. 05427_ Autogun destroyed. 05431_ Carbon-fiber Leg fries itself beyond repair. 05433_ Slug Cannon destroyed. 05435_ Adv. Assault Cannon destroyed. 05437_ Critical hit (Burn: +37). 05441_ Med. Armor Plating destroyed. 05445_ Imp. Treads destroyed. 05445_ Critical hit (Burn: +37). 05445_ Acquired 48 matter. 05449_ Arm. Treads destroyed. 05450_ Released Lrg. Storage Unit. 05450_ Released Rnf. Ion Engine. 05450_ Released Spk. Medium Treads. 05450_ Released CR-A16's Pointy Stick. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##???? ????????????????????????????????????????? | | ##??# ???????????$???????????????????????????? | | #??# ????????? ?#???????????????????????? | | ##?? ????????? #???????????????????????? | | #?? #???????? #???????????????????????? | | ## #??# #??????? ##??????????????????????? | | ## #?## ###???? ##?????????????????????? | | # ### ????? ??????????????????????? | | ## ## ????? ???????????????????????? | | ?# ## #????? #????????????????????????? | | ?# ### #????? ?????????????????????????? | | ## ## #?????# #???###????????????????????? | | ## ### #######%%#?## ##???????????????????? | | ?## ## *=% #?# #???????????????????? | | ??## !|!|%### #???????????????????? | | ???# ##!!!!! "## #???????????????????? | | ???# ### ###%!!/###g@ ##??????????????????? | | ???## #?## #?#"& Y #??????????????????? | | ????## ##??#### # #??????????????????? | | ?????####??????### #; #?????????????????? | | ?????????????????# "#### ##?????????????????? | | ?????????????????## ##???## #??????????????????? | | ??????????????????# #??????# #??????????????????? | | ??????????????????# #???????##??????????????????? | | ??????????????????# #???????????????????????????? | | ?????????????????? #???????????????????????????? | | ??????????????????####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Matter Compressor | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Kinecellerator | -7/Zion | Archive System Guard | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive Recalibrator | -7/Zion | Archive Med. Treads | -7/Zion | Archive Fission Core | -7/Zion | Archive Microactuators | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed StealthReactiveSource Manual? 0 Play Time 00:35:56 Cumulative 240.3 hours Start 2025.05.22 @ 21:51:00 End 2025.05.22 @ 22:27:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 121 Adventurer 8 Explorer 0 Win Type - Total 8 Types 4/0/2/1/0/0/0/0/0/1 Lore% 84 Gallery% 79 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26e18bbc-f886-4aad-a699-650ce5521522