Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.11 @ 19:28:47 Player: Vin14i@ Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (291) 291 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1931 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (14) --- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Large Matter Pod Power Shielding > --- WEAPON ----------- Small Laser Assault Rifle Plasma Cutter > --- INVENTORY -------- Light Ion Engine Wheel Medium Storage Unit [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 30 | 10 2 6 12 Power 6 | 2 . 2 2 Engine 4 | 2 . 1 1 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 8 | 4 . 1 3 Treads . | . . . . Leg 5 | 2 . 1 2 Wheel 3 | 2 . . 1 Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 3 3 Device 1 | . . . 1 Storage 6 | 1 1 2 2 Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 7 | 3 . . 4 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . 1 19 Power 4 | . . . 4 Propulsion 6 | . . 1 5 Utility 4 | . . . 4 Weapon 6 | . . . 6 Highest Loss Streak 19 | . . 1 19 Average Slot Usage (%) 92 | . 88 100 70 Engine 12 | . 14 14 5 Core 5 | . . 7 6 Leg 21 | . 28 22 9 Device 1 | . . . 6 Storage 14 | . 14 15 11 Protection 13 | . 2 17 12 Ballistic Gun 22 | . 28 22 14 Naked Turns . | . . . . Heaviest Build 35 | 12 27 32 35 Greatest Support 26 | 26 20 20 20 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 14 | 6 12 12 14 Average Capacity 9 | 5 6 10 10 Most Carried 10 | 6 9 10 9 Average Carried 7 | 3 6 9 4 Final Capacity 14 | 6 10 10 14 Final Carried 10 | 6 9 10 . Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 672 | 182 48 381 61 Remotely . | . . . . Salvage Created 332 | . 48 234 50 Parts 19 | . 4 14 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 7 | . 1 5 1 Guns 7 | . 1 5 1 Classes Destroyed 3 | . 2 1 . Watcher 1 | . 1 . . Grunt 6 | . 1 4 1 Sentry 1 | . . 1 . Best Kill Streak 2 | . 2 2 1 Combat Bots Only 2 | . 1 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2172 | . 10 327 1835 Core 581 | . . 31 550 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 100 92 . Volleys Fired 58 | . 6 38 14 Largest 3 | . 2 2 3 Hottest 80 | . 40 40 80 Shots Fired 120 | . 12 76 32 Gun 119 | . 12 76 31 Cannon . | . . . . Launcher . | . . . . Special 1 | . . . 1 Kinetic 110 | . 12 76 22 Thermal 10 | . . . 10 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 3 8 6 Robot Miss Streak 5 | . 1 5 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 75 | . 7 46 22 Core Hits 29 | . 4 15 10 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 560 | . 47 301 212 Guns 537 | . 47 301 189 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 12 | . . . 12 Kinetic 466 | . 47 301 118 Thermal 82 | . . . 82 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . . . 12 Average Corruption 8 | . . . 8 Corruption Purged . | . . . . Effects 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 9 | . . . 9 Targets Rammed 9 | . . . 9 Kicked . | . . . . Crushed . | . . . . Highest Temperature 72 | . 6 63 72 Average Temperature 22 | . 6 21 27 Received Heat Transfer 1032 | . 6 162 864 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 198 | . . . 198 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 176 | . 29 176 10 Initial 11 | . . 11 . Average 49 | . 19 82 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 2 12 7 Peak Tracking Total 7 | . 3 4 7 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 1 2 . Successful 3 | . 1 2 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Record 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 735 | 74 146 404 111 Spaces Moved 331 | 46 93 171 21 Core 5 | 5 . . . Treads . | . . . . Legs 315 | 32 93 171 19 Wheels 11 | 9 . . 2 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 90 Average Speed 137 | 106 125 150 156 Slowest Speed 210 | 120 150 150 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 12 | 3 23 20 4 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 498 | 69 112 259 58 Wait 40 | 2 7 31 . Move 328 | 45 92 170 21 Hop . | . . . . Pick Up 27 | 12 4 9 2 Fast Attach 1 | . 1 . . Attach 21 | 6 . 3 12 Detach . | . . . . Swap 8 | 4 1 3 . Drop 6 | . 1 5 . Fire 58 | . 6 38 14 Melee . | . . . . Ram 9 | . . . 9 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 3) 221 | -10/Materials | Entered another Materials area 221 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 301 | -9/Materials | Build established: Mutant 601 | -9/Materials | Discovered new exit (range 14) 625 | -9/Materials | Entered another Materials area 625 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 714 | -8/Materials | Core integrity fell below 50% 718 | -8/Materials | System corruption reached 10% 730 | -8/Materials | Core integrity fell below 20% 736 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00707_ Particle Gun destroyed. 00709_ Heat Sink destroyed. 00709_ R-06 Scavenger collects Lgt. Nuclear Core. 00710_ Acquired Lgt. Nuclear Core. 00712_ Wheel destroyed. 00714_ Slammed into B-36 Bruiser. 00714_ R-06 Scavenger collects Aluminum Leg. 00715_ R-06 Scavenger collects Imp. Heat Sink. 00716_ Power Shielding destroyed. 00716_ Lgt. Nuclear Core destroyed. 00717_ Lgt. Ion Engine destroyed. 00717_ System corrupted by crushing effect (+5). [Achievement: System Compromised] 00719_ Slammed into B-36 Bruiser. 00723_ Slammed into G-50 Soldier. 00724_ Acquired 1 matter. 00727_ System corrupted: Substantial component data lost. 00727_ Slammed into G-50 Soldier. 00731_ Destabilizing: System corrupted (+1). 00735_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ????????????????######## #?????????????????????? | | ????????????????#==!!==# #?????????????????????? | | ????????????????#==!!==# #?????????????????????? | | ????????????????# # #?????????????????????? | | ??????????# ##### # #?????????????????????? | | ?????? r @b#?????????????????????? | | ????? % g %#?????????????????????? | | ?????? %% #?????????????????????? | | ??????######+######### gg###?????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????#r #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# o #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ????????????????????? #???????????????????????? | | ????????????????????? +???????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 310 Matter Stores 402 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed SlugInsulationNanovents Manual? 0 Play Time 00:15:29 Cumulative 3.3 hours Start 2021.05.11 @ 19:13:24 End 2021.05.11 @ 19:28:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c46edb1-b382-4397-8926-4b9366c917ba