Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.20 @ 17:42:22 Player: Dosh Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (630) 3150 Value Destroyed (28113) 28113 Prototype IDs (63) 1260 Alien Tech Used (2) 400 Bonus (14379) 14379 TOTAL SCORE: 57102 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 9775 Follower Combat Kills 1032 Entered Garrisons 800 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Friendly Fire -828 Cogmind --------- Core Integrity 0/1450 Matter 287/300 Energy 100/100 System Corruption 29% Temperature Cool (27) Movement Core (1350) Ox26 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Assembled Alloy Leg > --- UTILITY (11) ----- Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Fusion Reactor Zionite Light DM Reactor Quantum Reactor Advanced Heavy Siege Treads Energy Well (350) Energy Well (350) Gravity Neutralizer Advanced Signal Interpreter Encrypted Comm Array Improved Target Analyzer Makeshift Transmission Jammer Relay Coupler [Sentry] (19) Long-range Tractor Beam Assault Drone Bay (0/2) Heavy Machine Gun Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Assembled Flux Generator Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Advanced Heavy Siege Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Advanced Cooling System Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Combat Suite Advanced Transmission Jammer Assembled Alloy Armor Advanced Shield Generator GOLEM Unit > --- WEAPON ----------- Cooled Phase Cannon Cooled Phase Cannon Nova Cannon > --- INVENTORY -------- Fusion Reactor Zionite Light DM Reactor Light Quantum Reactor Advanced Medium Treads Biometal Medium Treads Biometal Leg Biometal Leg Energy Well Energy Well Gravity Neutralizer Advanced Signal Interpreter Encrypted Comm Array Improved Target Analyzer Makeshift Transmission Jammer Improved Phase Shifter Force Field Relay Coupler [Sentry] Long-range Tractor Beam Assault Drone Bay Transdimensional Reconstructor Firepult Remote Datajack Improved Remote Datajack [Rating: 202] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Heavy Siege Treads Treads Heavy Siege Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun AWS/Thermal Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . . . . . . . 2 . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Utility 9 | . . . 2 . . . . . 2 . . . . . . . . . 1 . . 2 . . . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 340 | 6 30 1 30 7 1 3 26 11 12 14 5 17 10 3 3 5 35 1 16 8 27 11 1 . 5 . 23 3 26 Power 23 | 1 5 . 2 . . 1 2 . 3 . . 2 . . . . 3 . . . . . . . 1 . . 1 2 Engine 11 | 1 1 . 2 . . 1 2 . 2 . . 1 . . . . 1 . . . . . . . . . . . . Core 5 | . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . 1 2 Propulsion 63 | 2 6 . 5 . . . 8 . 2 5 . 5 4 . . . 1 . 5 . 7 . . . . . 3 . 10 Treads 45 | 2 3 . 4 . . . 2 . . 4 . 4 4 . . . 1 . 5 . 7 . . . . . 3 . 6 Leg 8 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 4 Wheel 10 | . 3 . 1 . . . 2 . 2 1 . 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 138 | 1 5 . 11 4 1 1 6 5 3 3 5 2 6 2 1 2 17 1 11 6 10 9 1 . 4 . 14 . 7 Device 70 | . 1 . 5 2 . . 2 2 2 1 3 1 3 1 . 1 6 1 8 2 5 5 1 . 2 . 11 . 5 Storage 8 | 1 1 . 1 1 . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . . Processor 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Hackware 10 | . . . . . . . 1 1 1 . 1 . 1 . . . . . 1 . 1 1 . . . . 2 . . Protection 48 | . 3 . 5 1 1 1 3 2 . 2 1 1 2 1 1 1 9 . 2 4 3 2 . . 1 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | 2 14 1 12 3 . 1 10 6 4 6 . 8 . 1 2 3 14 . . 2 10 2 . . . . 6 2 7 Energy Gun 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Energy Cannon 35 | . 3 1 5 . . . 4 3 1 2 . 1 . . . . 5 . . . 1 . . . . . 2 2 5 Ballistic Gun 16 | 2 10 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 20 | . . . 3 . . 1 1 1 3 2 . 4 . 1 1 2 1 . . . . . . . . . . . . Launcher 28 | . 1 . 1 3 . . 5 2 . 2 . 3 . . 1 . 3 . . 2 5 . . . . . . . . Special Weapon 11 | . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . 4 . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . . . . . . . . . . . . . 6 . . . 2 . . . 5 . 1 . 1 Parts Lost 93 | . 6 . 3 . . 2 2 . 2 2 . 6 4 1 . . 5 1 3 1 11 4 . . . 2 12 . 26 Power 10 | . 2 . . . . . . . 1 . . 1 . . . . 1 . . . 1 . . . . . 2 . 2 Propulsion 20 | . 2 . 2 . . . . . . . . 1 . . . . 1 . 1 . 2 . . . . . 4 . 7 Utility 44 | . 1 . 1 . . 1 1 . . 1 . 1 3 1 . . 3 1 2 1 5 4 . . . 2 3 . 13 Weapon 19 | . 1 . . . . 1 1 . 1 1 . 3 1 . . . . . . . 3 . . . . . 3 . 4 Highest Loss Streak 7 | . 4 . 2 . . 2 1 . 2 1 . 3 1 1 . . 2 1 1 1 7 1 . . . 1 5 . 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 79 | . 90 85 98 91 97 87 99 72 75 89 92 90 78 76 75 68 70 68 68 68 68 73 75 76 75 76 74 66 74 Engine 3 | . 6 14 11 11 11 11 8 9 6 7 7 6 . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 7 7 7 7 6 7 6 6 6 5 5 5 5 5 4 3 7 Treads 13 | . 20 . 18 22 22 22 . . . 14 15 17 17 15 15 15 14 15 13 13 12 11 11 11 11 11 9 4 10 Leg 2 | . . . . . . . 35 . . . . . . . . . . . . . . . . . . . . . 5 Wheel 1 | . 1 28 2 . . . . 18 15 7 7 5 . . . . . . . . . . . . . . . . . Device 16 | . 5 . 18 14 11 11 16 9 15 15 15 13 15 19 23 21 13 14 13 14 13 17 17 17 16 18 20 23 25 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 7 7 8 7 12 13 12 11 11 11 11 11 9 9 7 Hackware 3 | . . . . . . . 1 . 7 7 12 15 14 3 . . . . 5 2 3 1 5 5 5 5 12 9 1 Protection 8 | . 7 . 14 10 20 16 9 9 7 12 9 7 6 15 14 8 14 15 5 4 4 4 5 5 5 4 4 4 3 Energy Cannon 6 | . 5 14 10 11 11 11 7 9 3 7 7 3 . . . . 4 . 4 12 9 10 10 11 11 11 9 9 11 Ballistic Gun 1 | . 22 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 9 1 . . 8 7 11 6 7 8 6 7 6 6 3 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 206 | 13 33 30 110 111 112 113 112 123 130 131 127 130 131 150 150 145 155 136 179 179 174 167 166 166 166 166 171 133 206 Greatest Support 235 | 40 40 20 40 40 40 40 80 56 56 82 28 120 140 140 140 140 140 140 140 140 160 160 160 160 160 160 160 80 235 Greatest Overweight (x) 9 | . 9 1 4 2 2 2 5 2 4 4 4 4 1 1 1 1 1 . 2 1 1 1 1 1 1 1 1 1 6 Average Overweight (x) 1 | . . 1 1 2 2 2 1 1 2 2 4 3 . 1 . . . . 1 1 . . 1 1 . . . 1 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 12 15 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 Most Carried 25 | 2 14 11 19 25 24 23 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 20 25 Average Carried 22 | 1 8 11 14 22 22 22 24 22 22 23 23 23 24 22 22 24 24 25 24 23 23 22 23 25 24 24 22 19 22 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 11 11 19 24 22 21 25 22 25 23 25 25 24 22 24 25 25 25 25 23 22 24 25 25 25 25 21 19 19 Class Distribution -------------------- 61% | Mutant 20% | Golem 11% | Hacker-Mutant 4% | Hacker-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Golem | -6/Factory Golem | -6/Garrison Golem | -6/Factory Golem | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Golem | -4/Factory Hacker-Mutant | -3/Research Golem | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Matter Collected 9209 | 244 558 45 579 204 . 84 772 304 342 530 64 684 1003 392 400 50 1238 20 172 143 595 97 20 . 60 . 284 . 325 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27857 | . 657 143 1334 379 . 215 1461 551 426 485 84 730 994 226 298 . 2414 336 1326 872 4164 1398 362 77 120 909 4148 . 3748 Parts 1287 | . 47 11 84 41 . 15 78 33 20 26 4 34 57 9 18 . 41 20 69 32 179 75 13 1 . 23 203 . 154 Haulers Intercepted 9 | . 1 . 3 . . . 3 . . . . . . . . . . . . . 1 1 . . . . . . . Recyclers Shooed 10 | . 3 . . . . . 2 . 1 . . . 2 . . . . . . . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . . . . . . 9 23 3 . 19 . . . . 13 1 . 23 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Combat Hostiles Destroyed 585 | . 14 3 27 10 . 13 32 15 11 17 1 28 28 6 12 . 71 8 24 18 88 21 8 1 . 12 70 . 47 Melee 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Guns 33 | . 13 . . . . . . . . . . . . . . . . 8 12 . . . . . . . . . . Cannons 342 | . 1 2 23 6 . . 13 11 11 5 1 12 28 6 8 . 20 . 11 13 37 18 8 1 . 12 59 . 36 AOE 182 | . . 1 4 4 . 13 18 3 . 12 . 16 . . 4 . 35 . . 5 50 3 . . . . 10 . 4 Classes Destroyed 24 | . 9 . 2 2 . 1 . . 1 . . . 1 . . . 4 . 1 . 2 1 . . . . . . . Worker 30 | . 1 . . 4 . . . . 2 . . . 4 . . . . . 1 . 7 . . . . . 8 . 3 Builder 20 | . 1 . 2 2 . . 2 . 1 . . . . . . . . . . . 5 2 . . . . 1 . 4 Tunneler 6 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . Hauler 9 | . 1 . 3 . . . 3 . . . . . . . . . . . . . 1 1 . . . . . . . Recycler 10 | . 1 . . . . . 2 . . . . . 1 . . . . . . . 2 . . . . . 2 . 2 Mechanic 9 | . . . . 1 . . . . . . . . 1 . . . . . . . 5 . . . . . 2 . . Operator 7 | . 1 . 2 . . . 1 . 1 . . . . . . . . . . . . 2 . . . . . . . Watcher 22 | . 3 . 4 . . . 5 . . . 1 . . . . . . . 2 . 3 1 . . . . 1 . 2 Swarmer 99 | . 6 . 4 3 . 11 3 5 3 10 . 11 1 . 6 . . 4 5 4 3 . 4 . . . 10 . 6 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 Grunt 203 | . 8 4 14 5 . . 22 2 4 4 . 6 9 4 3 . . . 9 7 48 11 3 . . 9 23 . 8 Brawler 23 | . . . 1 1 . . 1 4 . . . 1 . . 2 . . . . 2 7 . . . . 1 2 . 1 Duelist 24 | . . . . 1 . . 1 . . . . 2 1 1 . . . . . . 9 2 . . . 1 6 . . Protector 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . Sentry 44 | . . . 8 . . . 5 3 2 2 1 4 3 . 1 . . 1 2 1 . 1 1 1 . 1 2 . 5 Specialist 5 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . 2 Hunter 45 | . . . . . . 2 . 1 1 1 . 5 6 1 . . . 2 3 3 6 2 . . . . 6 . 6 Programmer 58 | . . . . . . . . . 1 . . . 7 . . . . 1 3 . 8 4 . . . . 19 . 15 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 45 | . . . . . . . . . . . . . . . . . 45 . . . . . . . . . . . . Golem 17 | . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 53 | . 6 2 5 8 . 4 11 6 6 6 1 8 7 4 4 . 53 5 5 4 18 5 4 1 . 4 15 . 7 Combat Bots Only 51 | . 3 2 4 3 . 4 6 6 4 6 1 8 5 4 4 . 51 5 5 4 12 5 4 1 . 4 11 . 6 Max Kills in Single Turn 11 | . 1 2 2 5 . 2 3 3 2 3 1 3 2 1 3 . 11 1 1 2 7 3 1 1 . 1 3 . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 11 | . . 1 2 1 . 2 3 3 . 3 . 3 . . 3 . 11 . . 2 4 3 . . . . 2 . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Damage Taken 35341 | . 952 149 911 217 . 234 1277 445 781 458 17 1633 1488 172 310 . 3956 213 1019 1644 4357 1190 442 45 . 1358 5412 . 6661 Core 3611 | . 158 77 132 35 . 6 82 59 39 54 . 189 73 11 17 . 163 11 64 84 327 44 16 . . 89 493 . 1388 Absorbed by Shields 5623 | . . . 81 38 . . 279 23 154 191 9 409 346 49 83 . 117 61 388 601 997 . . . . . 339 . 1458 Reduced by Siege Mode 2244 | . . . . . . . . . . . . . 149 31 67 . 673 . 38 252 293 33 29 . . 113 282 . 284 Redirected to Shielding 218 | . . . . . . . . . . . . . . . . . 218 . . . . . . . . . . . . Regen/Repaired (Parts) 1274 | . . . 205 . . . 111 . . . . . 260 . . 18 . . 235 . . 445 . . . . . . . Core Remaining (%) 60 | 100 . 6 . . . 56 . 74 . . . . . . . . . 20 . . 44 . . . . 85 57 100 . Volleys Fired 1382 | . 90 7 86 11 . 13 75 30 53 68 5 50 84 19 28 . 131 . 20 52 163 54 15 3 1 26 172 . 126 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 2 2 1 1 1 . 2 . 2 2 2 2 2 2 2 2 2 . 3 Hottest 363 | . 76 86 112 107 . 99 107 126 126 126 111 111 75 75 75 . 138 . 50 61 61 50 50 50 50 50 240 . 363 Shots Fired 2424 | . 179 9 156 19 . 14 127 59 104 103 10 84 84 22 28 . 192 29 122 86 217 91 30 6 2 52 268 . 331 Gun 333 | . 171 . 24 . . . . . . . . . . . . . 17 29 81 . . . . . . . . . 11 Cannon 1947 | . 7 4 130 11 . 5 98 57 104 95 10 72 84 22 26 . 157 . 41 82 186 89 30 6 2 52 259 . 318 Launcher 113 | . 1 5 2 8 . 9 29 2 . 8 . 12 . . 2 . 18 . . 4 13 . . . . . . . . Special 31 | . . . . . . . . . . . . . . . . . . . . . 18 2 . . . . 9 . 2 Kinetic 703 | . 171 . 70 2 . . 52 19 79 56 5 48 84 22 26 . 58 . . . . . . . . . . . 11 Thermal 1192 | . . . . . . . . . . . . . . . . . 17 29 122 82 186 89 30 6 2 52 259 . 318 Explosive 143 | . 1 5 2 8 . 9 29 2 . 8 . 12 . . 2 . 18 . . 4 31 1 . . . . 9 . 2 Electromagnetic 385 | . 7 4 84 9 . 5 46 38 25 39 5 24 . . . . 99 . . . . . . . . . . . . Robot Hit Streak 47 | . 9 2 15 8 . 2 9 5 18 19 2 13 12 7 10 . 47 7 18 42 23 10 22 28 30 31 20 . 29 Robot Miss Streak 7 | . 7 1 4 1 . 1 7 1 3 3 3 2 2 1 2 . 3 2 3 2 3 3 1 . . 2 3 . 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 121 | . . . . . . . . . . . . . . . . . 10 29 82 . . . . . . . . . . Shots Hit Robots 1599 | . 103 3 95 13 . 8 69 25 61 58 5 61 60 15 21 . 148 23 99 59 156 59 22 6 2 38 194 . 196 Core Hits 1120 | . 41 6 54 24 . 14 79 14 22 35 3 53 27 5 14 . 176 11 38 29 187 31 10 2 2 18 134 . 91 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 50 | . . . 4 . . . 1 1 3 1 . 5 11 3 5 . 5 . . . 6 . . . . . 1 . 4 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Blast 35 | . . . 2 . . . 1 . 3 1 . 5 11 3 5 . 4 . . . . . . . . . . . . Corrupt 4 | . . . 2 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 1 . 1 Melee Attacks 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Impact 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 89319 | . 1161 258 2773 1005 . 935 4292 1032 1754 2578 144 3147 4428 926 1446 . 8868 674 3410 3255 16793 3662 971 295 97 1766 13793 . 9856 Guns 4284 | . 976 . 142 . . . . . . . . . . . . . 318 674 2033 . . . . . . . . . 141 Cannons 56323 | . 164 54 2231 224 . 106 1487 665 1704 1154 144 1367 4334 926 1220 . 4643 . 1349 2752 6923 3184 971 295 97 1766 9797 . 8766 Explosions 27097 | . . 170 369 744 . 829 2748 367 30 1238 . 1780 . . 226 . 3907 . . 503 9230 408 . . . . 3738 . 810 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 717 | . 21 34 31 37 . . 57 . 20 186 . . 94 . . . . . 28 . 97 36 . . . . 15 . 61 Kinetic 14286 | . 976 . 738 51 . . 628 134 1251 531 81 892 4334 926 1220 . 2383 . . . . . . . . . . . 141 Thermal 40077 | . . . 147 . . 51 88 81 30 224 . 294 . . . . 318 674 3382 2752 6923 3184 971 295 97 1766 9819 . 8981 Explosive 25945 | . . 170 222 744 . 778 2660 286 . 1014 . 1486 . . 226 . 3907 . . 503 9230 408 . . . . 3716 . 595 Electromagnetic 7396 | . 164 54 1635 173 . 106 859 531 453 623 63 475 . . . . 2260 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 898 | . . . . . . . . . . . . . . . . . . . . . 543 34 . . . . 243 . 78 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . 1 1 . . . 1 2 2 2 . 4 4 4 4 . . 2 2 9 3 . . . . 8 . 29 Average Corruption 4 | . . . 1 1 . . . 1 1 2 1 . 3 4 4 4 . . 1 2 6 1 . . . . 4 . 12 Corruption Purged 9 | . . . . 1 . . . 1 . . 2 . 1 . . . . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 375 | . . . 16 3 . . . . 9 15 4 . 9 37 24 . . . 10 13 92 1 . . . . 54 . 88 Message Errors 73 | . . . 3 1 . . . . 3 3 1 . . 7 5 . . . 2 2 21 1 . . . . 9 . 15 Matter Fused 83 | . . . . . . . . . 2 3 . . 4 10 7 . . . 3 3 24 . . . . . 9 . 18 Heat Flow Errors 38 | . . . 2 . . . . . 1 4 1 . . 5 4 . . . . 1 3 . . . . . 10 . 7 Energy Discharges 54 | . . . 4 . . . . . . 2 . . 2 4 1 . . . 1 1 17 . . . . . 8 . 14 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . . 1 Parts Fused 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . Data Loss (minor) 52 | . . . 5 2 . . . . 2 2 1 . 2 5 2 . . . 1 1 10 . . . . . 8 . 11 Data Loss (major) 18 | . . . 1 . . . . . . . 1 . 1 . 1 . . . . 2 4 . . . . . 5 . 3 Misfires 16 | . . . . . . . . . . 1 . . . 3 1 . . . 1 1 3 . . . . . 2 . 4 Alerts 11 | . . . 1 . . . . . 1 . . . . 3 1 . . . 2 1 . . . . . . 1 . 1 Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Weapon Failures 11 | . . . . . . . . . . . . . . . 1 . . . . . 4 . . . . . 1 . 5 Overload Shots 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . 40 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 3754 | . . . 34 13 . 108 130 23 27 73 7 31 628 40 81 . 516 . 89 62 577 244 4 21 . 89 568 . 389 Projectiles 3007 | . . . 34 . . . 26 5 27 . 7 8 628 40 81 . 339 . 89 62 409 235 4 21 . 89 535 . 368 Explosions 727 | . . . . 13 . 108 96 18 . 73 . 23 . . . . 177 . . . 156 9 . . . . 33 . 21 Melee 20 | . . . . . . . 8 . . . . . . . . . . . . . 12 . . . . . . . . Knockbacks 91 | . . 1 5 . . . 6 . 21 8 1 7 22 5 6 . 8 . . . 1 . . . . . . . . Impact 8 | . . 1 . . . . 1 . 1 4 . . . . . . . . . . 1 . . . . . . . . Kinetic 77 | . . . 5 . . . 5 . 17 4 1 7 19 5 6 . 8 . . . . . . . . . . . . Secondary 6 | . . . . . . . . . 3 . . . 3 . . . . . . . . . . . . . . . . Self-Inflicted Damage 1445 | . . 58 36 156 . . 87 33 10 44 . 187 . . . . 186 . . 41 439 . . . . . 99 . 69 Shots 42 | . . 3 1 5 . . 5 1 . 2 . 6 . . . . 4 . . 1 8 . . . . . 2 . 4 Rammed 90 | . 11 6 8 3 . . . . 1 39 . . 6 . . . . . 5 . 4 2 . . . . 2 . 3 Targets Rammed 101 | . 11 6 8 3 . . 4 . 1 39 . . 9 . . . . . 7 . 4 2 . . . . 2 . 5 Kicked 6 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 Crushed 5 | . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . Highest Temperature 657 | . 151 78 354 1 . . 31 57 250 246 144 114 14 264 185 . 340 47 10 119 231 . 7 . . 39 433 . 657 Average Temperature 97 | . 29 38 91 1 . . 11 20 48 54 79 37 8 98 61 . 100 24 6 26 75 . 7 . . 18 162 . 186 Received Heat Transfer 6854 | . 381 51 379 44 . . 579 39 219 84 4 275 335 81 102 . 765 18 150 455 735 201 84 . . 349 852 . 672 Effects 36 | . . . 6 . . . . . . . . . . . . . 1 . . . . . . . . . 6 . 23 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 9 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 Matter Decay 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Damage (minor) 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 Damage (major) 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 75 | . . . . . . . . . . . . . 6 3 5 . 8 1 3 4 9 5 2 1 . 3 11 . 14 Total Turns 1558 | . . . . . . . . . . . . . 106 28 58 . 212 5 62 174 238 48 23 5 . 46 308 . 245 Longest Duration 85 | . . . . . . . . . . . . . 34 14 19 . 52 5 31 70 66 19 18 5 . 27 85 . 32 Robots Corrupted 18 | . . . . . . . 1 1 . . . . . . . . 16 . . . . . . . . . . . . Combat Hostiles 18 | . . . . . . . 1 1 . . . . . . . . 16 . . . . . . . . . . . . Parts Fried 23 | . 1 . 6 . . 1 7 . 2 4 . 2 . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . 1 . . . . . 1 . . . . . . . 2 . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Parts Melted 70 | . . . . . . . . . . . . . . . . . . 1 3 2 4 2 1 . . 1 6 . 50 Heat Transferred 27727 | . . . 300 . . 50 . 100 50 250 . 200 . . . . 407 851 3117 1400 3443 1650 525 150 12 975 5475 . 8772 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 2 . . 1 1 1 1 3 . 3 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Peak Influence 2247 | . 256 145 539 360 . 268 693 1055 671 1025 643 1083 615 . . . . . 326 1000 2183 1299 . . . . 2247 1163 1757 Initial 1163 | . . 21 56 210 . . . 450 553 326 537 310 568 . . . . . . 228 525 1056 . . . . 37 1163 654 Average 521 | . 83 82 265 140 . 121 219 836 553 708 555 763 333 . . . . . 77 696 1123 1150 . . . . 620 1163 1134 Maximum Alert Level 5 | . 1 . 2 1 . 1 2 3 2 3 2 3 2 . . . . . 1 3 5 4 . . . . 5 4 5 Low Security (%) 33 | 100 87 100 37 67 . 72 69 . . . . . 37 . . . . . 87 . . . . . . . 23 . . Level 1 14 | . 12 . 26 32 . 27 9 . . 7 . 13 23 . . . . . 12 12 8 . . . . . 20 . . Level 2 23 | . . . 35 . . . 21 23 100 21 100 19 39 . . . . . . 39 26 . . . . . 16 . 14 Level 3 16 | . . . . . . . . 76 . 70 . 67 . . . . . . . 48 14 26 . . . . 22 . 34 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . 18 73 . . . . 7 100 33 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . 32 . . . . . 2 . 7 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 9 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 117 | . 3 . 2 3 . . 5 . 7 . . . 11 . . . . . 12 . 21 7 . . . . 22 . 24 Investigation 20 | . 2 . 1 1 . . 1 . . . . . 5 . . . . . 4 . 1 2 . . . . 3 . . Extermination 31 | . . . . . . . . . 2 . . . 5 . . . . . 6 . 5 2 . . . . 5 . 6 Reinforcement 20 | . 1 . 1 . . . 3 . 2 . . . 1 . . . . . 2 . 3 2 . . . . 2 . 3 Assault 42 | . . . . 2 . . 1 . . . . . . . . . . . . . 12 1 . . . . 11 . 15 Garrison 4 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Distress Signals 19 | . 1 1 3 . . . 3 . 1 . . . 1 . . . . . . . 1 . . . . . 5 . 3 Communications Jammed 78 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . 51 . 16 Distress Signals 75 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . 51 . 13 Times Spotted 871 | . 25 4 47 10 . 12 50 17 20 21 3 27 39 25 18 . 71 8 36 19 123 31 8 1 . 12 135 . 109 Peak Tracking Total 37 | . 4 2 5 4 . 4 5 6 4 4 1 6 5 7 4 . 37 3 6 4 10 5 3 1 . 4 22 . 28 Tactical Retreats 52 | . 3 . 4 . . . 4 . 1 3 . . 3 11 4 . 1 . 1 5 4 . . . . . 4 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Traps Triggered 41 | . 8 . 1 . . . 2 5 . 5 . 7 2 . . . . . . 6 . 1 . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Traps Extracted 5 | . . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Machines Disabled 59 | . . . 1 1 . 1 5 . 1 6 . 2 5 . . . 1 . . 4 9 2 . . . . 14 . 7 Max in Single Turn 4 | . . . 1 1 . 1 2 . 1 1 . 1 1 . . . 1 . . 1 1 1 . . . . 4 . 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Garrison Relay 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Machines Accessed 108 | . 8 . 14 1 1 1 10 5 6 1 3 1 16 . 1 . . . 14 1 5 4 . . 6 . 9 . 1 Terminals 63 | . 6 . 10 . . 1 7 5 3 1 2 1 10 . . . . . 6 1 3 2 . . . . 4 . 1 Fabricators 12 | . . . . . . . . . 2 . . . 3 . . . . . 4 . 1 . . . . . 2 . . Repair Stations 10 | . . . 2 . . . 2 . . . . . 2 . . . . . 2 . . 1 . . . . 1 . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . 1 . 1 . . . . . . . 2 . 1 1 . . . . 2 . . Total Hacks 262 | . 16 . 36 1 1 4 21 10 7 3 5 1 41 . 1 . . . 39 1 8 11 . . 27 . 28 . 1 Successful 140 | . 7 . 18 1 1 3 7 4 5 1 3 1 26 . 1 . . . 20 . 3 2 . . 27 . 10 . . Failed 120 | . 8 . 17 . . 1 14 6 2 2 2 . 15 . . . . . 19 1 5 9 . . . . 18 . 1 Catastrophic 23 | . 2 . 3 . . . 3 1 2 . . . 1 . . . . . 3 1 2 2 . . . . 2 . 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 14 . 20 . 1 . 14 . 3 . 3 . 13 . . 2 . . 14 . 2 5 . . . . 10 . 1 Terminals 148 | . 14 . 22 . . 4 16 10 4 3 4 1 27 . . . . . 15 1 4 7 . . . . 15 . 1 Fabricators 31 | . . . . . . . . . 2 . . . 6 . . . . . 15 . 3 . . . . . 5 . . Repair Stations 33 | . . . 11 . . . 4 . . . . . 6 . . . . . 6 . . 2 . . . . 4 . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 1 . 1 . 1 . . . . . . . 3 . 1 2 . . . . 4 . . Terminal Hacks 67 | . 4 . 3 1 1 3 2 4 1 1 . 1 9 . 1 . . . 4 . 1 1 . . 27 . 3 . . Record 16 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 15 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 12 | . 2 . 1 . . . 2 . . . . . 1 . . . . . 2 . . . . . 4 . . . . Prototype ID Bank 6 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 3 | . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Unreport Threat 7 | . . . 1 . . . . . . . . . 2 . . . . . 2 . 1 . . . . . 1 . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . . . . 2 . . . 6 . . . . . 6 . 1 . . . . . 4 . . Network Status 3 | . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . Load Schematic 8 | . . . . . . . . . . . . . 2 . . . . . 3 . 1 . . . . . 2 . . Build 8 | . . . . . . . . . 1 . . . 3 . . . . . 2 . . . . . . . 2 . . Repair Station Hacks 22 | . . . 10 . . . 4 . . . . . 5 . . . . . 3 . . . . . . . . . . Scan Component 12 | . . . 5 . . . 2 . . . . . 3 . . . . . 2 . . . . . . . . . . Repair 10 | . . . 5 . . . 2 . . . . . 2 . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . . . . . . . 2 . 1 1 . . . . . . . Unlock Access 6 | . . . . . . . 1 . 1 . 1 . . . . . . . 1 . 1 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 21 | . 3 . 3 . . . . . 1 . 2 . 4 . . . . . 5 . . . . . . . 3 . . Terminals 18 | . 1 . 2 . . . . . 1 . 2 . 4 . . . . . 5 . . . . . . . 3 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 13 | . . . 1 . . . . . 1 . 1 . 4 . . . . . 5 . . . . . . . 1 . . Operators 4 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 86 | . 5 . 12 . . 1 10 5 4 1 2 . 15 . . . . . 13 1 4 4 . . . . 8 . 1 Full Trace Events 18 | . 1 . 1 . . . . 2 . . . . 4 . . . . . 4 . 1 2 . . . . 3 . . Feedback Events 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Corruption 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 1 . . . . . . . . . 1 . . 15 . . . . . . . . 4 . . . . Parts Built 14 | . . . . . . . . . 2 . . . 6 . . . . . 4 . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 802 | . . . . . . . . . 95 . . . 228 . . . . . 105 . . . . . . . 374 . . Total Part Build Rating 88 | . . . . . . . . . 10 . . . 40 . . . . . 24 . . . . . . . 14 . . Parts Repaired 10 | . . . 5 . . . 2 . . . . . 2 . . . . . 1 . . . . . . . . . . Time 299 | . . . 164 . . . 69 . . . . . 44 . . . . . 22 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 12 . 4 Machine Destruction 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Programmers 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Total Allies 10 | . . 3 . 2 . . . 4 . 1 . . . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 2 2 2 1 . 3 1 1 1 1 . . . . . . . . . . . . . . . . . Highest-Rated Group 62 | . . 40 24 62 62 31 . 55 25 20 20 20 . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 31 . 25 25 20 20 20 . . . . . . . . . . . . . . . . . Warlord Squad Rendezvous 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . Dakka 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 17 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 13 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . RETURN 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Ally Attacks 194 | . . 5 46 3 . 3 . 10 3 . . 1 . . . . . . . . . . . . . . 123 . . Total Damage 3745 | . . 47 471 21 . 43 . 155 73 . . 37 . . . . . . . . . . . . . . 2898 . . Kills 39 | . . 1 8 1 . . . 3 . . . . . . . . . . . . . . . . . . 26 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Robot Analysis Total 12 | . 2 . 1 . . . 2 . . . . . 1 . . . . . 2 . . . . . 4 . . . . Derelict Logs Recovered 15 | . . . . 2 . . . . . . . . . 3 1 2 . 2 . . . . 2 2 . 1 . . . Drone Launches 18 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 14 . . Drone Recoveries 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 10 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Turns Passed 50447 | 85 1851 172 3958 1624 836 1213 2767 940 1304 1340 515 1394 3280 1710 1203 2389 4050 904 3264 1672 3258 1396 1644 553 539 950 3096 50 2490 Spaces Moved 20209 | 50 810 157 1429 490 261 370 1165 578 721 636 304 672 1335 609 427 1252 1740 494 1091 517 1225 614 556 212 202 381 934 20 957 Core 7 | 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 15629 | 46 737 . 1227 490 261 370 4 . . 112 . 109 1335 609 427 1252 1740 494 1091 517 1225 614 556 212 202 381 934 20 664 Legs 1429 | . . . . . . . 1136 . . . . . . . . . . . . . . . . . . . . . 293 Wheels 3144 | . 70 157 202 . . . 25 578 721 524 304 563 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 95 320 320 320 115 115 130 130 160 160 180 270 180 180 180 180 256 270 160 160 240 240 160 160 160 240 110 Average Speed 210 | 151 180 95 239 320 320 320 198 129 130 161 160 174 199 270 255 188 199 180 269 270 207 185 240 240 233 223 218 240 193 Slowest Speed 545 | 160 500 95 320 320 320 320 480 130 160 241 160 326 248 270 270 270 270 180 360 270 270 240 240 240 240 240 240 240 545 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 4 96 37 98 84 69 98 89 66 20 68 8 70 36 78 67 85 88 70 32 54 35 19 91 86 62 54 31 1 27 Regions Visited 29 Branch Regions 13 Pre-discovered Areas 8 | . 2 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . 3 . . . . Known Exits Taken 10 | . . . . . . . 1 . 1 . 1 . 1 . . 1 . . 1 . 1 1 . . . 1 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . . . . . . . 1 1 . 1 1 . . . . 1 1 1 . . 1 . Scrap Searched 20 | . . 1 . 1 . . . . . . . . . 2 3 5 . 1 . . . . 3 1 . 3 . . . Spaces Dug 130 | . 6 9 1 . . . . . 2 . . . 10 . . 2 9 . 2 1 42 . . . . . 14 . 32 Terrain Destroyed 1340 | . 6 33 41 84 . 81 132 10 7 83 . 84 38 13 22 2 27 2 19 51 306 16 9 . . 13 148 . 113 Melee 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Projectile 364 | . . . 11 . . . 8 . 4 1 . 1 38 13 12 . 27 2 19 11 32 16 9 . . 13 44 . 103 AOE 974 | . 6 33 30 84 . 81 124 10 3 82 . 83 . . 10 . . . . 40 274 . . . . . 104 . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Low Low Zio Dee Pro Fac Gar Fac Fac Upp Upp Zhi Pro Fac Res Res Total 25674 | 57 1021 170 1816 522 265 387 1495 709 981 792 322 813 1827 647 502 1276 2098 509 1370 715 1717 780 839 251 274 429 1734 23 1333 Wait 3030 | . 72 . 206 3 . 1 182 27 187 11 3 9 362 16 39 . 144 15 200 107 263 88 262 37 51 18 529 . 198 Move 20181 | 49 809 156 1428 489 260 369 1164 576 720 635 303 671 1335 608 426 1251 1739 493 1090 516 1224 613 555 211 201 380 934 19 957 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 182 | 2 6 . 27 3 1 . 18 1 4 . 3 6 12 1 1 6 15 . 9 4 10 6 2 . 4 2 31 . 8 Fast Attach 113 | 6 18 . 12 2 . 1 9 . 2 . . 3 5 . 1 1 12 1 6 2 10 3 . . 5 . 5 . 9 Attach 95 | . 3 . 2 1 1 2 3 3 5 8 . 7 4 2 2 2 8 . 5 2 6 2 1 . 1 . 11 3 11 Detach 141 | . 3 . 3 4 . 1 4 3 2 4 . 5 2 . 4 2 5 . 12 13 18 5 4 . 3 1 32 1 10 Swap 134 | . 9 1 16 4 . . 14 8 5 6 5 7 1 1 . 2 15 . 5 4 11 6 . . . . 7 . 7 Drop 164 | . . . 28 2 3 . 22 2 2 . 3 7 14 . 1 6 24 . 14 5 8 1 . . 8 2 11 . 1 Fire 1382 | . 90 7 86 11 . 13 75 30 53 68 5 50 84 19 28 . 131 . 20 52 163 54 15 3 1 26 172 . 126 Melee 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Ram 9 | . . 6 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Kick 6 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 Crush 85 | . 11 . 8 3 . . . . . 39 . . 8 . . . . . 7 . 4 2 . . . . 1 . 2 Escape Stasis 112 | . . . . . . . . 38 . 16 . 48 . . . . . . . 10 . . . . . . . . . Rewire 28 | . . . . . . . . 21 . 5 . . . . . . . . 2 . . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp / Gar) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 3 | -11/Junkyard | Discovered new exit (range 15) 86 | -11/Junkyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 6) 801 | -10/Materials | Discovered new exit (range 5) 1116 | -10/Materials | Central database locked down 1150 | -10/Materials | Discovered new exit (range 15) 1847 | -10/Materials | Core integrity fell below 50% 1851 | -10/Materials | Lost 4 parts (1p1n1u1w) 1870 | -10/Materials | Discovered new exit (range 9) 1937 | -10/Materials | Entered Mines 1942 | -10/Mines | Core integrity fell below 20% 1993 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2004 | -10/Mines | Discovered new exit (range 9) 2071 | -10/Mines | Excavation squad dispatched 2071 | -10/Mines | A large section of the Mines collapsed 2109 | -10/Mines | Entered Materials 2109 | -9/Materials | Accompanied by 2 allies 2109 | -9/Materials | Evolved 2 slots: Utility x2 2347 | -9/Materials | Discovered new exit (range 11) 2959 | -9/Materials | Repaired Corrupted Lgt. Treads 2992 | -9/Materials | Repaired Lgt. EM Pulse Cannon 3284 | -9/Materials | Discovered new exit (range 16) 3869 | -9/Materials | Discovered new exit (range 13) 4573 | -9/Materials | Central database locked down 4837 | -9/Materials | Discovered new exit (range 3) 4905 | -9/Materials | Repaired Shield Generator 4932 | -9/Materials | Repaired Lgt. Treads 4972 | -9/Materials | Repaired Assault Cannon 6067 | -9/Materials | Entered Mines 6260 | -9/Mines | Assembled infested the area 6379 | -9/Mines | Discovered new exit (range 8) 6382 | -9/Mines | Learned Materials emergency access door positions 6457 | -9/Mines | Met a Derelict shopkeep closing up shop 6827 | -9/Mines | Discovered new exit (range 9) 7443 | -9/Mines | Met a Derelict testing a Signal Generator 7487 | -9/Mines | Found Signal Generator 7649 | -9/Mines | Received a Mining Laser from a helpful Derelict 7678 | -9/Mines | Discovered new exit (range 5) 7691 | -9/Mines | Entered Exiles 7691 | -9/Exiles | Accompanied by 2 allies 7739 | -9/Exiles | Discovered new exit (range 14) 7787 | -9/Exiles | Met 8R-AWN 7835 | -9/Exiles | Met EX-HEX 7920 | -9/Exiles | Met EX-BIN 7958 | -9/Exiles | Aligned with FarCom system 7961 | -9/Exiles | Given EX-Vault access code 8038 | -9/Exiles | Opened EX-Vault 8065 | -9/Exiles | Found AWS/Thermal 8130 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8226 | -9/Exiles | Met EX-DEC 8492 | -9/Exiles | Discovered new exit (range 14) 8527 | -9/Exiles | Left Exiles lab with AWS/Thermal 8527 | -9/Exiles | Entered Mines 8527 | -8/Mines | Accompanied by 1 ally 9399 | -8/Mines | Discovered new exit (range 6) 9668 | -8/Mines | Discovered new exit (range 5) 9740 | -8/Mines | Entered Materials 9740 | -8/Materials | Evolved 2 slots: Propulsion x2 9741 | -8/Materials | Identified exit to Factory 10222 | -8/Materials | Repaired Lgt. Angular Momentum Engine 10385 | -8/Materials | Discovered new exit (range 8) 11531 | -8/Materials | Discovered exit to Factory (range 8) 12008 | -8/Materials | Discovered new exit (range 16) 12140 | -8/Materials | First assault squad dispatched 12191 | -8/Materials | Discovered exit to Factory (range 14) 12295 | -8/Materials | Repaired EM Pulse Cannon 12505 | -8/Materials | Identified exit to Garrison 12507 | -8/Materials | Entered Garrison 12620 | -8/Garrison | Triggered checkpoint 12676 | -8/Garrison | Triggered checkpoint 12677 | -8/Garrison | Triggered checkpoint 12807 | -8/Garrison | Discovered exit to Factory (range 11) 12926 | -8/Garrison | Triggered checkpoint 13002 | -8/Garrison | Rescued a captive Derelict 13257 | -8/Garrison | Discovered exit to Factory (range 5) 13314 | -8/Garrison | Discovered exit to Factory (range 24) 13314 | -8/Garrison | Discovered exit to Factory (range 42) 13314 | -8/Garrison | Discovered exit to Factory (range 50) 13326 | -8/Garrison | Triggered checkpoint 13343 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13447 | -8/Garrison | Entered Factory 13447 | -7/Factory | Accompanied by 1 ally 13447 | -7/Factory | Evolved 2 slots: Utility x2 14501 | -7/Factory | Garrison activated, responded to threat 14537 | -7/Factory | Identified exit to Garrison 14703 | -7/Factory | Fabricated Angular Momentum Engine (x2) 14751 | -7/Factory | Entered Garrison 14848 | -7/Garrison | Triggered checkpoint 14868 | -7/Garrison | Triggered checkpoint 15134 | -7/Garrison | Triggered checkpoint 15383 | -7/Garrison | Discovered new exit (range 11) 15414 | -7/Garrison | Triggered checkpoint 15656 | -7/Garrison | Triggered checkpoint 15765 | -7/Garrison | Triggered checkpoint 15873 | -7/Garrison | Discovered new exit (range 9) 15922 | -7/Garrison | Triggered checkpoint 16091 | -7/Garrison | Entered Factory 16091 | -7/Factory | Accompanied by 1 ally 16550 | -7/Factory | Build established: Hacker-Mutant 16604 | -7/Factory | Identified exit to Garrison 16606 | -7/Factory | Entered Garrison 16606 | -7/Garrison | Accompanied by 1 ally 16696 | -7/Garrison | Triggered checkpoint 16727 | -7/Garrison | Discovered new exit (range 6) 16820 | -7/Garrison | Triggered checkpoint 16859 | -7/Garrison | Destroyed 8 combat bots 16914 | -7/Garrison | Discovered new exit (range 12) 16960 | -7/Garrison | Triggered checkpoint 17061 | -7/Garrison | Triggered checkpoint 17139 | -7/Garrison | Discovered new exit (range 11) 17208 | -7/Garrison | Triggered checkpoint 17364 | -7/Garrison | Triggered checkpoint 17494 | -7/Garrison | Triggered checkpoint 17525 | -7/Garrison | Discovered new exit (range 15) 17749 | -7/Garrison | Lost 3 parts (1n1u1w) 17764 | -7/Garrison | Triggered checkpoint 18000 | -7/Garrison | Entered Factory 18087 | -7/Factory | Repaired Imp. Cooling System 18628 | -7/Factory | Discovered new exit (range 13) 18822 | -7/Factory | Fabricated Hvy. Siege Treads? 18932 | -7/Factory | Cargo convoy interrupted 19717 | -7/Factory | Fabricated Imp. Thermal Shield? 20254 | -7/Factory | Repaired Imp. Medium Armor Plating 20626 | -7/Factory | Identified exit to Lower Caves 20842 | -7/Factory | Fabricated Hvy. Siege Treads? 20851 | -7/Factory | Core integrity fell below 50% 21189 | -7/Factory | Hacking Suite fried by hacking feedback 21280 | -7/Factory | Entered Lower Caves 21287 | -7/Lower Caves | Met a Warlord Commander 21288 | -7/Lower Caves | Learned location of Warlord (-4) 21299 | -7/Lower Caves | Found Encrypted Comm Array 21341 | -7/Lower Caves | Learned Factory terminal intel 21474 | -7/Lower Caves | Build established: Mutant 22186 | -7/Lower Caves | Learned Factory stockpile data 22203 | -7/Lower Caves | Learned Factory stockpile data 22471 | -7/Lower Caves | Discovered new exit (range 15) 22990 | -7/Lower Caves | Entered another Lower Caves area 22994 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 23214 | -7/Lower Caves | Discovered new exit (range 15) 24155 | -7/Lower Caves | Discovered new exit (range 6) 24193 | -7/Lower Caves | Entered Zion 24291 | -7/Zion | System corruption cleaned by Quarantine Array 24325 | -7/Zion | Found Prototype Device 24347 | -7/Zion | Identified Phasing AFG 24454 | -7/Zion | Discovered new exit (range 13) 24626 | -7/Zion | Identified exit to Deep Caves 25111 | -7/Zion | Found Prototype Special Weapon 25114 | -7/Zion | Identified RU-N14's Throwing Claymores 25326 | -7/Zion | Received a visual enhancement algorithm 25647 | -7/Zion | Learned location of 1 exit from Factory 25648 | -7/Zion | Given the Hacking Drone Bay 25653 | -7/Zion | Found Prototype Device 25666 | -7/Zion | Learned Factory emergency access door positions 25667 | -7/Zion | Identified Hacking Drone Bay 26138 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 26277 | -7/Zion | Found RU-N14's Throwing Claymores 26281 | -7/Zion | Found RU-N14's Throwing Claymores 26582 | -7/Zion | Entered Deep Caves 27059 | -7/Deep Caves | Attacked by Z-Imprinter 27082 | -7/Deep Caves | Destroyed Z-Imprinter 27169 | -7/Deep Caves | Found Prototype Protection 27169 | -7/Deep Caves | Identified Zio. Weapon Casing 27256 | -7/Deep Caves | Z-Facility disabled 27313 | -7/Deep Caves | Found Zio. Weapon Casing 27367 | -7/Deep Caves | Found Prototype Protection 27367 | -7/Deep Caves | Identified Zio. Heavy Carapace 27983 | -7/Deep Caves | Discovered new exit (range 7) 28430 | -7/Deep Caves | Found Zio. Heavy Carapace 28816 | -7/Deep Caves | Spotted as-92134 28847 | -7/Deep Caves | Destroyed as-92134 28859 | -7/Deep Caves | Found GOLEM Unit 28921 | -7/Deep Caves | Spotted as-71181 28966 | -7/Deep Caves | Destroyed as-71181 29164 | -7/Deep Caves | Triggered Deep Caves wall 29164 | -7/Deep Caves | Spotted AS-49358 29168 | -7/Deep Caves | Exposed GOLEM chamber 29185 | -7/Deep Caves | Destroyed AS-49358 29203 | -7/Deep Caves | Spotted AS-27608 29231 | -7/Deep Caves | Destroyed AS-27608 29401 | -7/Deep Caves | Destroyed 51 combat bots 29484 | -7/Deep Caves | Found Firepult 29786 | -7/Deep Caves | Found GOLEM Unit 30123 | -7/Deep Caves | Found Zio. Heavy Carapace 30632 | -7/Deep Caves | Entered Proximity Caves 30735 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30764 | -6/Proximity Caves | Learned Factory garrison access intel 31041 | -6/Proximity Caves | Learned 4 Factory zone layouts 31203 | -6/Proximity Caves | Discovered new exit (range 3) 31536 | -6/Proximity Caves | Entered Factory 31536 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 31537 | -6/Factory | Identified exit to Factory 31541 | -6/Factory | Loaded intel: 26 terminal locations 31542 | -6/Factory | Loaded intel: 4 garrison access locations 31941 | -6/Factory | Spotted B-75 Beast 31970 | -6/Factory | Destroyed B-75 Beast 32033 | -6/Factory | Build established: Golem 32065 | -6/Factory | Fabricated Force Field (x2) 32558 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 32799 | -6/Factory | Discovered exit to Factory (range 6) 33026 | -6/Factory | Discovered new exit (range 15) 33402 | -6/Factory | Repaired Med. Reactive Plating 33524 | -6/Factory | P-60 Hacker assimilated allied 1L-J9G(x) 34044 | -6/Factory | Fabricated Hvy. Siege Treads (x2) 34115 | -6/Factory | Identified exit to Garrison 34752 | -6/Factory | Discovered exit to Factory (range 5) 34800 | -6/Factory | Entered Garrison 35147 | -6/Garrison | Triggered checkpoint 35232 | -6/Garrison | Garrison Relay disabled 35385 | -6/Garrison | Spotted B-75 Beast 35431 | -6/Garrison | Triggered checkpoint 35441 | -6/Garrison | Destroyed B-75 Beast 35612 | -6/Garrison | Discovered new exit (range 10) 35692 | -6/Garrison | Triggered checkpoint 35733 | -6/Garrison | Garrison Relay disabled 36177 | -6/Garrison | Spotted B-75 Beast 36177 | -6/Garrison | Spotted B-75 Beast 36435 | -6/Garrison | Discovered new exit (range 15) 36472 | -6/Garrison | Entered Factory 36570 | -6/Factory | Identified exit to Garrison 36822 | -6/Factory | First assault squad dispatched 37118 | -6/Factory | Joined by Warlord Geek squad 37610 | -6/Factory | Cargo convoy interrupted 37653 | -6/Factory | Destroyed 12 combat bots 37660 | -6/Factory | Lost 7 parts (1p2n2u2w) 38038 | -6/Factory | Destroyed 7 combat bots 38168 | -6/Factory | Destroyed 8 combat bots 38425 | -6/Factory | Core integrity fell below 50% 38706 | -6/Factory | Destroyed 7 combat bots 38861 | -6/Factory | Joined by Warlord Dakka squad 39032 | -6/Factory | Spotted B-75 Beast 39719 | -6/Factory | Discovered exit to Factory (range 9) 39730 | -6/Factory | Entered another Factory area 39730 | -5/Factory | Evolved 2 slots: Utility x2 39731 | -5/Factory | Identified exit to Upper Caves 39940 | -5/Factory | Joined by Warlord Muscle squad 40330 | -5/Factory | First assault squad dispatched 40405 | -5/Factory | Identified exit to Garrison 40731 | -5/Factory | Joined by Warlord Infantry squad 40766 | -5/Factory | Discovered new exit (range 2) 40913 | -5/Factory | Joined by Warlord Dakka squad 40970 | -5/Factory | Build established: Mutant 41126 | -5/Factory | Entered Upper Caves 41553 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 41607 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 41677 | -5/Upper Caves | Learned 4 Factory zone layouts 42492 | -5/Upper Caves | Discovered new exit (range 15) 42770 | -5/Upper Caves | Entered another Upper Caves area 42781 | -5/Upper Caves | Learned Factory emergency access door positions 43196 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 43280 | -5/Upper Caves | Learned 4 Factory zone layouts 43301 | -5/Upper Caves | Discovered new exit (range 4) 43323 | -5/Upper Caves | Entered Zhirov 43323 | -5/Zhirov | Discovered new exit (range 3) 43367 | -5/Zhirov | Met Zhirov 43463 | -5/Zhirov | Learned location of Quarantine (-2) 43463 | -5/Zhirov | Learned location of Testing (-3) 43463 | -5/Zhirov | Learned location of Command (-1) 43477 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 43521 | -5/Zhirov | Found Alien Artifact 43521 | -5/Zhirov | Identified Integrated Reactor 43521 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 43770 | -5/Zhirov | Found Alien Artifact 43862 | -5/Zhirov | Entered Proximity Caves 43863 | -4/Proximity Caves | Identified exit to Factory 44652 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 44691 | -4/Proximity Caves | Build established: Golem 44701 | -4/Proximity Caves | Learned Research stockpile data 44812 | -4/Proximity Caves | Entered Factory 44812 | -4/Factory | Evolved 2 slots: Utility x2 45212 | -4/Factory | Build established: Hacker-Golem 45670 | -4/Factory | Fabricated Assault Drone Bay? 45824 | -4/Factory | Lost 4 parts (1n1u2w) 46129 | -4/Factory | Identified exit to Research 46562 | -4/Factory | First assault squad dispatched 46659 | -4/Factory | Garrison activated, responded to threat 47046 | -4/Factory | Fabricated Assault Drone Bay (x1) 47640 | -4/Factory | High security lockdown imminent 47669 | -4/Factory | Destroyed 11 combat bots 47720 | -4/Factory | High security lockdown engaged 47889 | -4/Factory | Destroyed 7 combat bots 47908 | -4/Factory | Entered Research 47908 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 47936 | -3/Research | Lost 5 parts (1p2n1u1w) 47941 | -3/Research | Discovered new exit (range 5) 47958 | -3/Research | Entered another Research area 47958 | -2/Research | Evolved 2 slots: Propulsion x2 48160 | -2/Research | Build established: Hacker-Mutant 48208 | -2/Research | First assault squad dispatched 48698 | -2/Research | Build established: Golem 49221 | -2/Research | Spotted B-90 Cyclops 49310 | -2/Research | System corruption reached 10% 49504 | -2/Research | Identified Transdimensional Reconstructor 49504 | -2/Research | Warped through subspace 49658 | -2/Research | Build established: Mutant 50204 | -2/Research | High security lockdown imminent 50222 | -2/Research | Core integrity fell below 50% 50244 | -2/Research | Lost 5 parts (1n3u1w) 50284 | -2/Research | High security lockdown engaged 50333 | -2/Research | Lost 7 parts (1p1n4u1w) 50439 | -2/Research | Core integrity fell below 20% 50448 | -2/Research | Spotted Investigator 50448 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 50434_ Acquired 3 matter. 50436_ Knocked back. 50439_ C-30 ARC bursts open, deploying its payload. 50439_ G-73 Enforcer unfolds itself. 50439_ B-74 Champion unfolds itself. 50439_ G-73 Enforcer unfolds itself. 50439_ M-36 Artificer unfolds itself. 50441_ C-30 ARC bursts open, deploying its payload. 50441_ G-73 Enforcer unfolds itself. 50441_ M-36 Artificer unfolds itself. 50444_ Biometal Leg destroyed. 50445_ Asb. Combat Suite destroyed. 50448_ C-30 ARC bursts open, deploying its payload. 50448_ G-73 Enforcer unfolds itself. 50448_ I-47 Archangel unfolds itself. 50448_ Investigator unfolds itself. 50448_ Investigator: "PRIMARY THREAT IDENTIFIED. CONTAINMENT PROTOCOL APPLICABLE." 50448_ Biometal Leg destroyed. 50448_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????Y?????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????#????????? | | ???????????????????????????????? #????????? | | ??????????????????????????????? #????????? | | ?????????????????????????????? #????????? | | ????????????????????????##### ??????????? | | ????????????????????????# gg ????????????? | | ??????????###############cg ??????????????? | | ????????? g b i@#???????????????? | | ????????? g#???????????????? | | ???????? g mg #???????????????? | | ???????? g #???????????????? | | ???????? %ggg b #???????????????? | | ???????????########/##g####???????????????? | | ????????????????# gg #?????????? #??????? | | ????????????????# ! g####### #??????? | | ????????????????# g b/H +??????? | | ????????????????# g####### #??????? | | ????????????????# #?????????? #??????? | | ????????????????#! #??????????????????? | | ????????????????####/###??????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #?????????????#######? | | ???????????????????# #?????????????# #? | | ???????????######### #?????????????# !#? | | ???????????# !!! # #?###########?#!! #? | | ???????????# !!! [ " #?# #?#!! #? | | ???????????# !!! # #?# #?#!! #? | | ???????????######### ### #?# #? | | ?????????????????# # #?? !?? | | ???????????????### T" ######/########+#??? | | ??????????? "" #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 75 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 25 Defensive Hacking 14 Trap Extractor Capacity 4 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hvy. Siege Treads | -7/Factory | Scanalyzed Hvy. Plasma Cannon | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Med. Treads | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-45 Defender | -7/Factory | Hacked L-31 Rogue | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Angular Momentum Engine | x2 | -7/Factory | Preloaded Hvy. Siege Treads | x2 | -7/Factory Imp. Thermal Shield | x2 | -7/Factory | Preloaded Hvy. Siege Treads | x2 | -7/Factory Force Field | x2 | -6/Factory Hvy. Siege Treads | x2 | -6/Factory Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingPlatingThruster Manual? 0 Play Time 04:20:30 Cumulative 126.9 hours Start 2024.01.19 @ 21:31:06 End 2024.01.20 @ 17:42:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71883e5e-8b58-43cb-a60b-604ea76f5de2