Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.22 @ 12:57:35 Player: epicnox Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (79) 395 Value Destroyed (2484) 2484 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6179 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Large Storage Unit High-capacity Storage Unit Large Battery (200) Improved Signal Interpreter Transport Network Coupler Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Treads Light Treads Large Storage Unit High-capacity Storage Unit Large Battery Structural Scanner Beam Rifle Beam Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Slots Evolved 6 | . . . 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 3 | . . . 2 1 . . . . Weapon 2 | . . . . . . . 2 . Parts Attached 47 | 6 4 . 12 15 6 1 1 2 Power 6 | 1 . . 1 3 1 . . . Engine 3 | 1 . . 1 1 . . . . Core 3 | . . . . 2 1 . . . Reactor . | . . . . . . . . . Propulsion 10 | 2 . . 2 4 2 . . . Treads 10 | 2 . . 2 4 2 . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 2 . 5 3 2 1 1 . Device 5 | . . . 1 2 1 . 1 . Storage 5 | 1 1 . 2 1 . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 5 | . 1 . 2 . 1 1 . . Artifact . | . . . . . . . . . Weapon 16 | 2 2 . 4 5 1 . . 2 Energy Gun 2 | . . . 1 1 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 1 . 3 1 . . . 2 Ballistic Cannon 4 | . . . . 3 1 . . . Launcher 1 | . 1 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 37 | . . . 3 13 9 2 . 10 Power 5 | . . . 1 1 1 1 . 1 Propulsion 10 | . . . . 4 4 . . 2 Utility 10 | . . . 1 5 1 1 . 2 Weapon 12 | . . . 1 3 3 . . 5 Highest Loss Streak 10 | . . . 2 10 3 2 . 10 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 1 2 3 8 16 15 12 9 10 Power 1 | . . . . 1 2 2 1 1 Propulsion 1 | . . . 1 2 . . . . Utility 3 | . . . 1 4 4 4 4 5 Weapon 6 | 1 2 3 4 8 8 6 4 4 Tool/Special . | . . . . . . . . . Unused Backups 2 | . . . . . . . . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . . . 2 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 81 | . 93 100 83 87 68 64 81 75 Engine 5 | . 14 14 9 4 . . 6 6 Core 2 | . . . . 4 7 4 . . Treads 21 | . 28 28 22 24 18 16 15 13 Device 8 | . . . 6 9 11 9 12 13 Storage 11 | . 14 14 11 16 9 9 7 7 Protection 9 | . 8 14 12 10 5 7 7 6 Energy Gun 2 | . . . 2 6 . . . . Ballistic Gun 12 | . 25 28 14 7 . 9 22 20 Ballistic Cannon 5 | . . . . 3 16 9 7 6 Launcher 1 | . 2 . 3 . . . . . Peak Build Rating 23 | 6 7 7 14 23 23 18 23 23 Average Rating 14 | 4 6 7 9 17 19 16 22 20 On Entrance 11 | . 6 7 7 14 19 16 15 23 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 66 | 11 28 28 62 66 62 58 62 62 Greatest Support 60 | 40 40 40 40 60 60 40 40 40 Greatest Overweight (x) 16 | . . . 1 16 2 2 1 13 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 18 | 6 11 15 19 20 20 20 20 20 Most Carried 20 | 4 4 3 14 20 20 14 11 11 Average Carried 11 | 1 2 3 8 16 15 12 9 10 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 16 | 1 3 3 14 16 13 12 11 7 Class Distribution -------------------- 52% | Scavenger-Mutant 35% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Matter Collected 2504 | 168 113 . 468 747 730 134 . 144 Remotely . | . . . . . . . . . Salvage Created 2396 | . 174 . 621 701 594 121 . 185 Parts 159 | . 16 . 38 48 44 6 . 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . 1 . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Combat Hostiles Destroyed 63 | . 6 . 13 18 20 3 . 3 Guns 26 | . 4 . 8 11 . 1 . 2 Cannons 27 | . . . . 5 19 2 . 1 AOE 10 | . 2 . 5 2 1 . . . Classes Destroyed 12 | . 4 . 4 3 . . . 1 Worker 5 | . . . 2 2 1 . . . Builder 4 | . . . 1 1 2 . . . Tunneler 1 | . 1 . . . . . . . Recycler 4 | . . . 2 . 2 . . . Operator 1 | . . . . 1 . . . . Watcher 1 | . 1 . . . . . . . Swarmer 13 | . 3 . . 3 7 . . . Grunt 30 | . 3 . 7 11 9 . . . Brawler 2 | . . . . . . . . 2 Duelist 4 | . . . . 1 . 2 . 1 Sentry 13 | . . . 6 2 4 1 . . Hunter 1 | . . . . 1 . . . . Best Kill Streak 9 | . 5 . 9 7 9 3 . 3 Combat Bots Only 7 | . 3 . 4 6 7 3 . 3 Max Kills in Single Turn 3 | . 2 . 3 1 2 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . 1 1 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Hostile Shots Fired 455 | . 9 . 85 151 133 9 . 68 Missed 114 | . 6 . 18 29 44 2 . 15 Hits 341 | . 3 . 67 122 89 7 . 53 Melee 40 | . . . . 4 . 4 . 32 Projectile 301 | . 3 . 67 118 89 3 . 21 Critical Strikes 27 | . . . 2 6 5 1 . 13 Actively Blocked 1 | . . . 1 . . . . . Damage Taken 5483 | . 24 . 914 1605 1138 166 . 1636 Core 1288 | . . . 160 251 171 . . 706 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 49 | . . . 49 . . . . . Core Remaining (%) 70 | 100 . 100 60 . . 23 . . Volleys Fired 202 | . 8 . 40 73 60 11 . 10 Largest 4 | . 2 . 2 2 2 2 . 4 Hottest 112 | . 50 . 79 112 80 63 . 112 Shots Fired 398 | . 16 . 76 139 111 22 . 34 Gun 214 | . 12 . 62 101 . 11 . 28 Cannon 163 | . . . . 35 111 11 . 6 Launcher 21 | . 4 . 14 3 . . . . Special . | . . . . . . . . . Kinetic 349 | . 12 . 47 128 111 22 . 29 Thermal 28 | . . . 15 8 . . . 5 Explosive 21 | . 4 . 14 3 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | . 4 . 9 16 14 5 . 16 Robot Miss Streak 5 | . 1 . 5 5 5 4 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . 1 . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . 1 Shots Hit Robots 252 | . 10 . 42 91 66 14 . 29 Core Hits 131 | . 13 . 35 44 26 5 . 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . 1 Critical Strikes 14 | . . . 2 3 6 1 . 2 Burn 4 | . . . 2 1 . . . 1 Destroy 2 | . . . . 1 . . . 1 Blast 8 | . . . . 1 6 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5976 | . 333 . 976 1803 2096 323 . 445 Guns 2144 | . 98 . 517 1091 . 129 . 309 Cannons 2661 | . . . . 526 1805 194 . 136 Explosions 1171 | . 235 . 459 186 291 . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 4485 | . 98 . 357 1531 1805 323 . 371 Thermal 320 | . . . 160 86 . . . 74 Explosive 1171 | . 235 . 459 186 291 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 139 | . 26 . . 12 101 . . . Projectiles 87 | . . . . 12 75 . . . Explosions 52 | . 26 . . . 26 . . . Melee . | . . . . . . . . . Knockbacks 22 | . . . . 8 11 2 . 1 Impact . | . . . . . . . . . Kinetic 19 | . . . . 7 10 1 . 1 Secondary 3 | . . . . 1 1 1 . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 78 | . . . 42 72 78 . . 18 Average Temperature 20 | . . . 11 22 31 . . 5 Received Heat Transfer 1551 | . 6 . 366 576 486 9 . 108 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . Heat Transferred 1110 | . . . 555 296 . . . 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Maximum Alert Level 1 | . . . 1 . 1 1 . . Low Security (%) 84 | 100 100 100 99 100 38 46 100 . Level 1 15 | . . . . . 61 53 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 320 | . 120 15 205 132 320 235 123 . Initial 195 | . . 15 . 73 14 195 123 . Average 91 | . 64 2 38 63 199 213 80 . Influence Increases 1937 | . 170 . 472 491 669 60 . 75 Destroy 0b10 Robot/C 1260 | . 120 . 260 360 400 60 . 60 Destroy 0b10 Robot/NC 80 | . 10 . 25 20 25 . . . Destroy Leader 282 | . 22 . 90 80 90 . . . Successful Hack 28 | . . . 24 . 4 . . . Disable Machine 45 | . . . 15 . 30 . . . Destroy Structure 122 | . 18 . 28 31 45 . . . Lose Combat Pursuer 120 | . . . 30 . 75 . . 15 Influence Decreases 1922 | . 130 40 297 630 405 125 202 93 Entered New Map 379 | . . 25 . 102 22 105 112 13 Time Decay 1223 | . 130 15 267 398 293 . 90 30 Lost Part 320 | . . . 30 130 90 20 . 50 Squads Dispatched 9 | . . . 2 2 5 . . . Investigation 2 | . . . 1 . 1 . . . Extermination . | . . . . . . . . . Reinforcement 5 | . . . 1 2 2 . . . Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Distress Signals 4 | . 1 . . 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 87 | . 10 . 18 25 23 3 1 7 Peak Tracking Total 7 | . 4 . 4 6 7 3 1 7 Tactical Retreats 4 | . . . 1 . 2 . . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Traps Triggered 4 | . . . 1 . 2 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Machines Disabled 3 | . . . 1 . 2 . . . Max in Single Turn 1 | . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Machines Accessed 3 | . . . 2 . 1 . . . Terminals 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 6 | . . . 5 . 1 . . . Successful 4 | . . . 3 . 1 . . . Failed 2 | . . . 2 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 2 | . . . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 2 | . . . 2 . . . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . 1 . 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Active Infowar (turns) 471 | . . . . 46 425 . . . Structural 471 | . . . . 46 425 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Turns Passed 3819 | 74 317 156 885 970 675 262 187 293 Spaces Moved 1387 | 45 164 85 324 221 226 110 91 121 Core 14 | 9 . . . 4 . . . 1 Treads 1373 | 36 164 85 324 217 226 110 91 120 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 200 200 200 Average Speed 194 | 138 160 160 212 199 199 203 200 204 Slowest Speed 850 | 160 160 160 240 850 240 240 200 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 20 | 4 30 23 27 22 30 28 3 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 119 | . 17 . 26 31 44 . . 1 Melee . | . . . . . . . . . Projectile 47 | . . . . 12 34 . . 1 AOE 72 | . 17 . 26 19 10 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Gar Fac Low Total 2108 | 57 201 105 441 602 339 127 97 139 Wait 390 | . 20 21 44 266 38 . . 1 Move 1380 | 44 163 84 323 220 226 109 90 121 Hop . | . . . . . . . . . Pick Up 52 | 7 4 . 16 14 5 2 3 1 Fast Attach . | . . . . . . . . . Attach 45 | 6 1 . 6 12 8 3 4 5 Detach 1 | . . . 1 . . . . . Swap 32 | . 4 . 11 17 . . . . Drop 1 | . 1 . . . . . . . Fire 202 | . 8 . 40 73 60 11 . 10 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . 2 2 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Storage -8/Garrison -7/Factory -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 8) 178 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 392 | -10/Materials | Entered Mines 411 | -10/Mines | Met a Derelict bent on vengeance 428 | -10/Mines | Learned location of Mines (-9) 523 | -10/Mines | Discovered new exit (range 11) 548 | -10/Mines | Entered Materials 548 | -9/Materials | Evolved 2 slots: Utility x2 1136 | -9/Materials | Build established: Scavenger-Mutant 1278 | -9/Materials | Discovered new exit (range 10) 1433 | -9/Materials | Entered another Materials area 1433 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2186 | -8/Materials | Discovered new exit (range 15) 2280 | -8/Materials | Lost 10 parts (1p3n4u2w) 2403 | -8/Materials | Entered Storage 2510 | -8/Storage | Core integrity fell below 50% 2530 | -8/Storage | Build established: Mutant 2572 | -8/Storage | Destroyed 7 combat bots 2941 | -8/Storage | Build established: Scavenger-Mutant 2978 | -8/Storage | Garrison activated, responded to threat 3018 | -8/Storage | Lost 3 parts (3w) 3077 | -8/Storage | Identified exit to Garrison 3078 | -8/Storage | Entered Garrison 3190 | -8/Garrison | Triggered checkpoint 3318 | -8/Garrison | Discovered new exit (range 12) 3340 | -8/Garrison | Entered Factory 3340 | -7/Factory | Evolved 2 slots: Weapon x2 3439 | -7/Factory | Discovered new exit (range 9) 3527 | -7/Factory | Entered Lower Caves 3688 | -7/Lower Caves | Build established: Scavenger-Gunner 3760 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3809 | -7/Lower Caves | Core integrity fell below 50% 3817 | -7/Lower Caves | Core integrity fell below 20% 3820 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Carbon-fiber Leg fries itself beyond repair. Lgt. Assault Rifle destroyed. Imp. Heat Sink destroyed. L-41 Fighter suffers critical hit (Burn). B-48 Gladiator destroyed. Slug penetrates L-41 Fighter. Beam Rifle severed. Beam Rifle destroyed. Imp. Light Armor Plating fries itself beyond repair. Slammed into L-41 Fighter. Acquired 61 matter. Imp. Melee Analysis Suite fries itself beyond repair. Penetrated by Slug. Imp. Light Armor Plating fries itself beyond repair. Critical hit (Burn: +37). Mace fries itself beyond repair. Penetrated by Slug. Lgt. Treads+ fries itself beyond repair. Penetrated by Slug. Acquired Adv. Assault Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????###????? | | ???????????????????????????????############ ###??? | | ?????????????????????????####### ##?? | | ?????????????????????????# ## #?? | | ?????????????????????????# ##### ##?? | | ????????????????????????## ;### ##???## ##??? | | ???????????????????????##@ ### #?????# ####? | | ???????????????????????#ll% ## ## ###???## #? | | ???????????????????????#[!%% ## #???## ###? | | ???????????????????????##[Y % %### ###???# #??? | | ????????????????????????## [ #?###?????# #??? | | ?????????????????????????###*########????# #??? | | ??????????????????????####?#!! $ #??## ###??? | | ??????????????????????# ?#!## ##?????# #???? | | ???????????????????????# ## #?? # ???## ###??? | | ????????????????????????# !!#??? # #### ###? | | ????????????????????????## #????### # # # ## | | ?????????????????????????## #??????# # # | | ??????????????????#######?# #?????????# # # | | ??????????????# ## ## #?????????# # # | | ???????????????? # #######???# ## # | | ????????????????? """ ### # | | ??????????????? """""" ########### ##### | | ???????????????? """ """ ##???# # ##???? | | ???????????????? """ ###??# # ##????? | | ???????????????? """ """ #??# ####?????? | | ??????????????? """""" #??# ###????????? | | ???????????????? """ # #??# ##????????? | | ????????????????? #### ##### # ##??###??? | | ???????????????? ???# ### # ##? ##?? | | ???????????????? ????# ## # ### #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Overwhelming Resistances Are Futile That Tickles Challenges ------------ None Game ------ Seed SalvageTransmissionJets Manual? 0 Play Time 00:41:21 Cumulative 8.4 hours Start 2026.03.22 @ 12:11:43 End 2026.03.22 @ 12:57:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9f698fc6-a970-4909-af1c-9e1676682368