Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.04 @ 23:19:40 Player: CrossedViper Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (101) 505 Value Destroyed (2777) 2777 Prototype IDs (16) 320 Alien Tech Used (3) 600 Bonus (472) 472 TOTAL SCORE: 10674 Bonus ------- Pacifist 200 High Alert Combat Kills 272 Cogmind --------- Core Integrity 0/1450 Matter 139/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Phase Redirector Subatomic Replicator Kinetic Spear Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Field Propulsion Drive Q-thruster > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Advanced Melee Analysis Suite Advanced Transmission Jammer Improved ECM Suite Experimental Propulsion Shielding Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Spear > --- INVENTORY -------- Antimatter Reactor System Shield [Rating: 98] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved ECM Suite Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon EMP Blaster Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher EMP Blaster Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 . 2 Power 2 | . . . 1 . . 1 . . . . Propulsion 6 | . . 2 . 1 . . 1 1 . 1 Utility 8 | . . . 1 1 2 1 1 1 . 1 Weapon . | . . . . . . . . . . . Parts Attached 126 | . 1 21 27 7 13 12 15 16 8 6 Power 21 | . . 3 4 1 3 3 2 5 . . Engine 13 | . . 3 4 . 1 3 1 1 . . Core 4 | . . . . 1 2 . 1 . . . Reactor 4 | . . . . . . . . 4 . . Propulsion 38 | . . 11 12 3 . . 3 5 3 1 Treads . | . . . . . . . . . . . Leg 17 | . . 7 8 . . . . . 1 1 Wheel 3 | . . 3 . . . . . . . . Hover 1 | . . . . . . . . . 1 . Flight 17 | . . 1 4 3 . . 3 5 1 . Utility 36 | . 1 2 1 3 6 6 8 5 1 3 Device 13 | . . . . . 5 2 3 2 1 . Storage 4 | . 1 1 . 1 . . . . . 1 Processor 9 | . . 1 1 1 . 1 3 1 . 1 Hackware 6 | . . . . . 1 1 1 2 . 1 Protection 4 | . . . . 1 . 2 1 . . . Artifact . | . . . . . . . . . . . Weapon 31 | . . 5 10 . 4 3 2 1 4 2 Energy Gun 5 | . . . 3 . 2 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 13 | . . 4 7 . . . 1 . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 2 . . . . Piercing Weapon 7 | . . . . . . . 1 1 3 2 Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 8 | . . 2 1 . . . . 1 3 1 Parts Lost 57 | . . 6 13 . 2 5 3 14 10 4 Power 8 | . . . 2 . 1 2 1 1 1 . Propulsion 24 | . . 4 4 . . 1 1 8 3 3 Utility 15 | . . . . . 1 2 . 5 6 1 Weapon 10 | . . 2 7 . . . 1 . . . Highest Loss Streak 10 | . . 2 10 . 1 3 3 9 6 2 Average Slot Usage (%) 75 | . 85 86 74 75 86 85 84 78 25 12 Engine 8 | . 14 11 11 12 5 9 4 4 . . Core 2 | . . . . 1 6 4 4 4 . . Leg 13 | . 28 32 28 . . . . . . . Wheel 1 | . . 6 . . . . . . . . Flight 12 | . . . 3 28 33 26 26 21 2 2 Device 5 | . . . . . 16 14 9 12 1 . Storage 4 | . 14 11 7 4 . . . . . . Processor 6 | . . 2 9 15 7 8 13 9 4 2 Hackware 4 | . . . . . 6 9 11 13 7 . Protection 1 | . . . . 2 6 5 4 2 . . Energy Gun 2 | . 14 3 1 7 1 . . . . . Ballistic Gun 2 | . 14 8 . . . . . . . . Launcher 4 | . . 10 12 . . . 1 . . . Naked Turns 12 | . . . . . . . . . 12 . Heaviest Build 48 | 13 41 48 44 16 25 30 27 45 15 18 Greatest Support 62 | 20 20 40 62 32 31 31 36 49 27 27 Greatest Overweight (x) 5 | . 2 2 1 . 5 . . . 1 . Average Overweight (x) . | . 1 . . . . . . . . . Largest Inventory Capacity 14 | . 14 12 10 4 4 4 4 4 4 10 Average Capacity 7 | . 10 11 9 4 4 4 4 4 4 5 Most Carried 12 | . 6 12 10 4 4 4 4 4 4 4 Average Carried 6 | . 6 10 7 4 3 3 3 2 2 2 Final Capacity 12 | 6 12 10 4 4 4 4 4 4 4 4 Final Carried 10 | 6 6 10 4 4 4 3 3 4 2 4 Class Distribution -------------------- 49% | Mutant 23% | Hacker-Sprinter 18% | Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Matter Collected 1633 | 200 . 494 196 98 230 154 211 50 . . Remotely . | . . . . . . . . . . . Salvage Created 2919 | . . 1114 647 98 251 154 467 188 . . Parts 201 | . . 75 59 8 12 12 25 10 . . Haulers Intercepted 12 | . . 3 2 1 1 1 1 1 2 . Recyclers Shooed 3 | . . 1 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Combat Hostiles Destroyed 59 | . . 26 17 . 2 1 6 1 6 . Melee 5 | . . . . . 1 1 2 1 . . Guns 6 | . . 3 2 . 1 . . . . . AOE 45 | . . 21 14 . . . 4 . 6 . Classes Destroyed 16 | . . 6 4 1 1 1 . . 3 . Worker 12 | . . . 3 1 2 . 1 1 4 . Builder 8 | . . . 5 . . 1 . . 2 . Tunneler 1 | . . . . 1 . . . . . . Hauler 12 | . . 3 2 1 1 1 1 1 2 . Recycler 3 | . . 1 1 . . . . . 1 . Operator 2 | . . . 1 . . . 1 . . . Drone 1 | . . . . . . 1 . . . . Watcher 2 | . . . 1 . . . 1 . . . Swarmer 24 | . . 11 9 . . . 4 . . . Grunt 15 | . . 9 2 . . . 2 1 1 . Duelist 1 | . . 1 . . . . . . . . Researcher 2 | . . . . . . . . . 2 . Sentry 12 | . . 5 6 . 1 . . . . . Specialist 3 | . . . . . . . . . 3 . Hunter 2 | . . . . . . . . . 2 . Programmer 1 | . . . . . 1 . . . . . Best Kill Streak 17 | . . 5 9 1 2 1 5 2 17 . Combat Bots Only 6 | . . 4 5 . 1 1 4 1 6 . Max Kills in Single Turn 17 | . . 3 5 1 1 1 3 1 17 . Gunslinging . | . . . . . . . . . . . Exploded 6 | . . 3 3 . . . 3 . 6 . Melee 1 | . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Damage Taken 9070 | . 46 1136 1636 108 426 792 399 1268 1070 2189 Core 3336 | . . 184 246 14 99 224 92 367 648 1462 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 76 | 100 100 54 55 98 88 77 92 . 21 . Volleys Fired 137 | . . 68 45 9 11 . 3 . 1 . Largest 2 | . . 2 2 1 1 . 1 . 1 . Hottest 90 | . . 66 90 45 60 . 33 . . . Shots Fired 181 | . . 103 54 9 11 . 3 . 1 . Gun 88 | . . 47 21 9 11 . . . . . Cannon . | . . . . . . . . . . . Launcher 93 | . . 56 33 . . . 3 . 1 . Special . | . . . . . . . . . . . Kinetic 28 | . . 28 . . . . . . . . Thermal 1 | . . . . . . . . . 1 . Explosive 15 | . . . 15 . . . . . . . Electromagnetic 137 | . . 75 39 9 11 . 3 . . . Robot Hit Streak 15 | . . 15 6 6 5 . . . 5 . Robot Miss Streak 5 | . . 3 5 1 3 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 141 | . . 64 22 8 17 9 10 9 1 1 Core Hits 143 | . . 43 52 3 8 3 13 4 15 2 Critical Hits 3 | . . . . . . . 1 2 . . Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Melee Attacks 105 | . . . . . 17 24 20 33 4 7 Impact . | . . . . . . . . . . . Slashing 49 | . . . . . 17 22 10 . . . Piercing 54 | . . . . . . . 10 33 4 7 Sneak Attacks 14 | . . . . . 2 5 3 3 . 1 Combat Hostiles 2 | . . . . . . 1 . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 22181 | . . 1846 2030 172 710 556 833 551 15346 137 Guns 934 | . . 473 199 127 135 . . . . . Cannons . | . . . . . . . . . . . Explosions 18727 | . . 1373 1831 45 . . 132 . 15346 . Melee 2501 | . . . . . 574 556 701 551 . 119 Ramming 19 | . . . . . 1 . . . . 18 Kinetic 264 | . . 264 . . . . . . . . Thermal 15793 | . . 351 31 45 . . 20 . 15346 . Explosive 1206 | . . . 1206 . . . . . . . Electromagnetic 2398 | . . 1231 793 127 135 . 112 . . . Impact . | . . . . . . . . . . . Slashing 1292 | . . . . . 574 556 162 . . . Piercing 1209 | . . . . . . . 539 551 . 119 Highest Corruption 12 | . . 4 2 . . . . . 12 . Average Corruption 3 | . . 3 1 . . . . . 11 . Corruption Purged . | . . . . . . . . . . . Effects 26 | . . 10 4 . . . . . 12 . Message Errors 3 | . . 1 1 . . . . . 1 . Matter Fused 4 | . . 3 . . . . . . 1 . Heat Flow Errors 3 | . . 2 1 . . . . . . . Energy Discharges 2 | . . 1 . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . 5 . Targeting Errors 5 | . . 3 1 . . . . . 1 . Weapon Failures 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 2024 | . . 75 64 . 97 62 169 69 1488 . Projectiles . | . . . . . . . . . . . Explosions 1627 | . . 75 64 . . . . . 1488 . Melee 397 | . . . . . 97 62 169 69 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 1387 | . . 345 210 4 . . . . 820 8 Shots 37 | . . 24 11 1 . . . . 1 . Rammed 8 | . . . . . 3 . . . . 5 Targets Rammed 8 | . . . . . 3 . . . . 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 344 | . . 344 142 37 196 13 32 22 . . Average Temperature 36 | . . 41 35 11 100 6 5 4 . . Received Heat Transfer 1272 | . 24 270 396 30 78 99 45 150 . 180 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . 2 1 . . . . . . . Combat Hostiles 3 | . . 2 1 . . . . . . . Parts Fried 9 | . . 3 3 1 2 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 760 | . . 500 50 . . . 50 . 160 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 16 | . . 12 2 1 . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Peak Influence 887 | . 30 556 656 315 265 244 321 248 887 587 Average Influence 256 | . 26 263 381 265 190 99 127 178 519 546 Maximum Alert Level 3 | . . 2 2 1 1 1 1 1 3 2 Low Security (%) 46 | . 100 43 . . 66 84 72 56 48 . Level 1 29 | . . 24 51 100 33 15 27 43 . . Level 2 21 | . . 31 48 . . . . . . 100 Level 3 3 | . . . . . . . . . 51 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 1 2 2 2 2 3 2 1 1 2 Investigation 7 | . . 1 . 1 . 2 1 . . 2 Extermination . | . . . . . . . . . . . Reinforcement 10 | . 1 1 2 . 2 1 1 1 1 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . 1 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Distress Signals 12 | . . . 4 . 1 2 1 1 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 269 | . 5 36 31 12 18 49 26 51 4 37 Peak Tracking Total 19 | . 3 5 8 8 5 16 10 19 2 19 Tactical Retreats 34 | . . 3 5 2 2 7 2 6 1 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Traps Triggered 6 | . . 1 . 1 2 . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Machines Disabled 35 | . . 5 6 . . . 1 1 22 . Max in Single Turn 19 | . . 1 2 . . . 1 1 19 . Garrison Access 2 | . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Machines Accessed 44 | . 2 1 5 3 8 9 5 5 3 3 Terminals 24 | . 2 1 4 . 3 4 3 3 2 2 Fabricators 6 | . . . . 1 2 1 1 1 . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 2 | . . . . 1 1 . . . . . Scanalyzers 7 | . . . 1 1 . 2 . 1 1 1 Garrison Access 4 | . . . . . 2 2 . . . . Total Hacks 115 | . 3 1 12 5 21 24 15 12 13 9 Successful 65 | . 1 1 6 5 8 14 9 7 10 4 Failed 50 | . 2 . 6 . 13 10 6 5 3 5 Catastrophic 5 | . 1 . 1 . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . Manual 17 | . 3 1 5 . 1 3 2 1 . 1 Terminals 67 | . 3 1 8 . 10 13 9 6 11 6 Fabricators 18 | . . . . 2 6 3 4 3 . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units 3 | . . . . 1 2 . . . . . Scanalyzers 18 | . . . 4 2 . 4 . 3 2 3 Garrison Access 7 | . . . . . 3 4 . . . . Terminal Hacks 33 | . 1 . 2 . 5 7 5 4 8 1 Record 8 | . . . . . . . 1 . 7 . Prototype ID Bank 4 | . . . . . 1 3 . . . . Open Door 1 | . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . 1 . 1 . 1 Repair Station Index 1 | . . . . . . . . 1 . . Alert Level 6 | . . . 1 . 2 1 1 1 . . Unreport Threat 4 | . . . 1 . . 2 . 1 . . Locate Traps 1 | . . . . . 1 . . . . . Investigation Status 1 | . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Fabricator Hacks 10 | . . . . 2 2 2 3 1 . . Load Schematic 7 | . . . . 1 2 2 1 1 . . Build 3 | . . . . 1 . . 2 . . . Repair Station Hacks 1 | . . . . . . . 1 . . . Scan Component 1 | . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . Scanalyzer 15 | . . . 4 2 . 3 . 2 2 2 Insert Component 9 | . . . 2 1 . 2 . 1 1 2 Analyze 6 | . . . 2 1 . 1 . 1 1 . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks 3 | . . 1 . . . 1 . . . 1 Terminals 3 | . . 1 . . . 1 . . . 1 Track 1 | . . 1 . . . . . . . . Assimilate 2 | . . . . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 37 | . 2 . 4 1 7 8 5 5 2 3 Full Trace Events 5 | . . . 1 . . 2 . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 1 . 1 . 1 1 . Parts Built 3 | . . . . 1 . . 2 . . . Matter 624 | . . . . 186 . . 438 . . . Time 165 | . . . . 49 . . 116 . . . Total Part Build Rating 8 | . . . . 2 . . 6 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 7 | . . . 2 1 . 2 . 1 1 . Part Schematics Acquired 6 | . . . 2 1 . 1 . 1 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat 1 | . . . . . . 1 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . parse_system 1 | . . . . . . 1 . . . . find_recycling 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Total Allies 2 | . . . . . . 1 . . . 1 Largest Group 1 | . . . . . . 1 . . . 1 Highest-Rated Group 26 | . . . . . . 10 . . . 26 Highest-Rated Ally 26 | . . . . . . 10 . . . 26 Total Orders 2 | . . . . . 1 . . 1 . . EXPLORE 2 | . . . . . 1 . . 1 . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 10 | . . . . . 8 . . 2 . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Turns Passed 3627 | . 139 938 542 158 355 448 351 274 214 208 Spaces Moved 5385 | 1 89 519 439 405 748 1164 614 607 398 401 Core 344 | . . . . . 1 . . . 216 127 Treads . | . . . . . . . . . . . Legs 682 | 1 89 328 264 . . . . . . . Wheels 191 | . . 191 . . . . . . . . Hover . | . . . . . . . . . . . Flight 4168 | . . . 175 405 747 1164 614 607 182 274 Fastest Speed 20 | 120 120 100 29 24 24 24 20 20 34 40 Average Speed 45 | 120 155 131 85 27 27 24 23 24 44 43 Slowest Speed 300 | 120 180 180 160 29 300 26 26 34 100 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 47 | . . . 2 1 6 18 2 15 . 3 Cave-ins Triggered 3 | . . . . . . . . . 3 . Exploration Rate (%) 29 | 2 23 50 37 17 29 44 25 28 61 11 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 . 1 1 1 . . Unknown Exits Taken 4 | 1 1 . . . 1 . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 63 | . . . 12 . 5 15 9 16 . 6 Terrain Destroyed 427 | . . 74 101 3 5 15 12 16 195 6 Melee 51 | . . . . . 5 15 9 16 . 6 Projectile . | . . . . . . . . . . . AOE 376 | . . 74 101 3 . . 3 . 195 . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Qua Res Total 6183 | . 90 678 555 437 852 1267 780 671 429 424 Wait 266 | . . 27 18 16 7 74 112 11 . 1 Move 5283 | . 88 518 434 402 735 1130 609 578 394 395 Hop 42 | . . . 2 1 6 15 2 13 . 3 Pick Up 83 | . . 28 12 . 7 4 8 13 8 3 Fast Attach 37 | . 1 5 5 6 4 5 6 2 2 1 Attach 67 | . . 9 15 . 8 4 5 12 9 5 Detach 14 | . . . 1 . 4 1 1 1 2 4 Swap 25 | . . 7 7 1 1 3 4 2 . . Drop 68 | . 1 16 16 2 9 7 6 5 6 . Fire 137 | . . 68 45 9 11 . 3 . 1 . Melee 105 | . . . . . 17 24 20 33 4 7 Ram 8 | . . . . . 3 . . . . 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 43 | . . . . . 36 . 4 . 3 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 5 | . . . . . 4 . . 1 . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 6) 140 | -10/Materials | Entered another Materials area 140 | -9/Materials | Evolved 2 slots: Propulsion x2 336 | -9/Materials | Build established: Mutant 350 | -9/Materials | Discovered new exit (range 13) 626 | -9/Materials | Discovered new exit (range 10) 858 | -9/Materials | Discovered new exit (range 16) 1006 | -9/Materials | Discovered new exit (range 5) 1077 | -9/Materials | Identified exit to Materials 1078 | -9/Materials | Entered another Materials area 1078 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1135 | -8/Materials | Discovered new exit (range 13) 1184 | -8/Materials | Identified exit to Storage 1517 | -8/Materials | Lost 10 parts (1p4n5w) 1607 | -8/Materials | Discovered new exit (range 14) 1620 | -8/Materials | Identified exit to Factory 1620 | -8/Materials | Entered Factory 1620 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1655 | -7/Factory | Garrison activated, responded to threat 1689 | -7/Factory | Discovered new exit (range 3) 1710 | -7/Factory | Identified exit to Factory 1732 | -7/Factory | Fabricated Imp. Flight Unit? 1760 | -7/Factory | Discovered exit to Factory (range 21) 1778 | -7/Factory | Entered another Factory area 1778 | -6/Factory | Evolved 2 slots: Utility x2 2120 | -6/Factory | Discovered new exit (range 18) 2123 | -6/Factory | Spotted B-75 Beast 2133 | -6/Factory | Entered another Factory area 2133 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2189 | -5/Factory | Discovered new exit (range 14) 2190 | -5/Factory | Build established: Sprinter 2268 | -5/Factory | Spotted B-75 Beast 2343 | -5/Factory | Discovered new exit (range 5) 2345 | -5/Factory | Identified exit to Upper Caves 2434 | -5/Factory | Lost 3 parts (1n2u) 2559 | -5/Factory | Build established: Hacker-Sprinter 2576 | -5/Factory | Discovered new exit (range 24) 2581 | -5/Factory | Identified exit to Factory 2581 | -5/Factory | Entered another Factory area 2581 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2680 | -4/Factory | Fabricated Imp. VTOL Module (x1) 2751 | -4/Factory | Fabricated Imp. VTOL Module (x1) 2841 | -4/Factory | Discovered new exit (range 8) 2844 | -4/Factory | Identified exit to Upper Caves 2917 | -4/Factory | Discovered new exit (range 21) 2930 | -4/Factory | Identified exit to Research 2932 | -4/Factory | Entered Research 2932 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2933 | -3/Research | Lost 3 parts (1p1n1w) 3094 | -3/Research | Spotted B-86 Titan 3121 | -3/Research | Identified exit to Quarantine 3150 | -3/Research | Lost 9 parts (1p5n3u) 3203 | -3/Research | Spotted B-90 Cyclops 3206 | -3/Research | Entered Quarantine 3213 | -3/Quarantine | Found Alien Artifact 3213 | -3/Quarantine | Identified Subatomic Replicator 3237 | -3/Quarantine | Found Alien Artifact 3240 | -3/Quarantine | Identified Terrabomb 3240 | -3/Quarantine | Used Terrabomb 3241 | -3/Quarantine | Found Terrabomb 3246 | -3/Quarantine | Crushed by falling debris 3250 | -3/Quarantine | Crushed by falling debris 3251 | -3/Quarantine | Crushed by falling debris 3252 | -3/Quarantine | System corruption reached 10% 3282 | -3/Quarantine | Lost 4 parts (1p2n1u) 3300 | -3/Quarantine | Spotted Alpha 7 3307 | -3/Quarantine | Found Alien Launcher 3307 | -3/Quarantine | Identified Sigix Terminator 3309 | -3/Quarantine | Used Terrabomb 3310 | -3/Quarantine | Fired Sigix Terminator 3311 | -3/Quarantine | Core integrity fell below 50% 3335 | -3/Quarantine | Discovered new exit (range 8) 3341 | -3/Quarantine | Lost 6 parts (1n5u) 3361 | -3/Quarantine | Found Alien Artifact 3420 | -3/Quarantine | Entered Research 3420 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3458 | -2/Research | Identified Phase Redirector 3513 | -2/Research | Found Prototype Processor 3514 | -2/Research | Identified Exp. Signal Interpreter 3545 | -2/Research | Identified exit to Testing 3578 | -2/Research | Core integrity fell below 50% 3588 | -2/Research | Core integrity fell below 20% 3628 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03569_ Slammed into G-73 Enforcer. 03570_ K-01 Serf collects debris. 03573_ W-44 Eye sends out distress signal. 03573_ K-01 Serf collects debris. 03576_ Penetrated by Slug. 03576_ K-01 Serf destroyed. 03576_ Slug penetrates S-43 Plague. 03577_ Acquired Hacking Suite. 03578_ Penetrated by Slug. 03580_ Slammed into S-43 Plague. 03582_ Slug penetrates Wall. 03583_ Penetrated by Slug. 03583_ Slug penetrates Wall. 03585_ Slug penetrates H-88 Terminator. 03585_ Slug penetrates Wall. 03585_ Penetrated by Slug. 03600_ Critical hit. 03600_ Centrium Leg destroyed. 03605_ Hacking Suite destroyed. 03614_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | [ #?? #???????????# #??????????????? | | ####"######? ????????????# #??????????????? | | #[ """?????????????# #??????????????? | | # """?????????????# #??????????????? | | + """?????????????# #??????????????? | | # """?????????????# #??????????????? | | #?? ????????????# #??????????????? | | #???? #???????????# #??????????????? | | ########/####+################## ############## | | | | | | | | | | ###### #########################+############## | | ???# # #?????# #????? | | ?# # #?????# #????? | | ## + #?????# #????? | | " ## # """ #?????# #????? | | " ## # """ #?????# #????? | | ## # """ #?????# #????? | | !## # ####??# #????? | | ## # #""#??###################????? | | ###### ###########T"#########?????????????????? | | ?????# s s R ######????????????? | | ?????# s s k#????????????? | | ?????# k A @ +????????????? | | ?????# us u k #?????????????? | | ?????# ####+############=!! #?????????????? | | ?????# #????????????????=!! #?????????????? | | ?????# #?????????????????! #?????????????? | | ?????+ +?????????????????? #?????????????? | | ?????# #??????????????????? ????????????? | | ?????# #??????????????????? ???????????? | | ?????# #????????????????????##### ???????????? | | ?????##+##??????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 52 Energy Capacity 635 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Propulsion Shielding 90 Utility Shielding 66 Phase Shifting 5 Evasion (%) 79 Melee Accuracy 16 Stasis Canceling 1 Offensive Hacking 20 Defensive Hacking 34 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed EMP Blaster | -5/Factory | Scanalyzed System Shield | -3/Research | Scanalyzed Kinetic Spear | -3/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. VTOL Module | x1 | -4/Factory Imp. VTOL Module | x1 | -4/Factory Alien Tech Used ----------------- Subatomic Replicator Terrabomb Sigix Terminator Achievements -------------- Deadly Force Dodgeball, But With Guns Challenges ------------ None Game ------ Seed LightningTerrainThruster Manual? 0 Play Time 01:22:36 Cumulative 63.6 hours Start 2020.09.04 @ 21:57:35 End 2020.09.04 @ 23:19:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 59 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 46 Gallery% 73 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 251ec43d-8e17-4ac5-b119-b3b7af5bec90