Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 18:13:03 Player: StaticNoob Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (410) 2050 Value Destroyed (21591) 21591 Prototype IDs (54) 1080 Alien Tech Used (6) 1200 Bonus (7505) 7505 TOTAL SCORE: 42926 Bonus ------- High Alert Combat Kills 2347 Follower Combat Kills 504 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1974 Scanned by Researcher 500 Friendly Fire -120 Cogmind --------- Core Integrity 0/1600 Matter 73/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- HERF Cannon Core Cannon Micro-nuke Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Network Huge Storage Unit Experimental Targeting Computer Improved Transmission Jammer Centrium Heavy Armor Plating Graphene Brace Experimental EM Shield Improved Remote Shield Phase Redirector > --- WEAPON ----------- Enhanced Nova Cannon Gamma Bomb Array > --- INVENTORY -------- Particle Reactor Quantum Reactor Vortex Chain Reactor Matter Drive Biometal Heavy Treads High-density Centrium Heavy Treads Energy Well Launcher Loader Thermal Barrier Experimental EM Shield Advanced Point Defense System Advanced Point Defense System Gamma Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Core Cannon Tactical Quantum Warhead Core Stripper [Rating: 219] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Impulse Thruster Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Target Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Tesla Bomb Launcher Impact Weapon Core Stripper Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 2 . . . . 2 . 2 . 2 . . 2 Power 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . . . Utility 11 | . . . . . 3 . 1 . . . . 1 2 . . . . . . 1 . 2 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 322 | 7 4 . 1 1 21 6 19 2 4 1 9 31 44 1 5 16 17 3 4 48 8 13 16 18 23 Power 56 | 1 1 . . . 3 1 5 . . . 1 4 7 . 1 3 5 1 1 9 . 5 1 2 5 Engine 9 | 1 1 . . . . . 1 . . . . 3 1 . 1 1 . . . . . . . . . Core 21 | . . . . . 3 1 4 . . . 1 1 6 . . 2 3 . . . . . . . . Reactor 26 | . . . . . . . . . . . . . . . . . 2 1 1 9 . 5 1 2 5 Propulsion 74 | 2 . . . . 8 1 4 . 2 . 2 12 10 . 2 1 7 . 1 6 2 2 3 3 6 Treads 53 | 2 . . . . 7 1 4 . 2 . 2 8 . . 1 . 5 . 1 6 2 2 3 3 4 Leg 15 | . . . . . 1 . . . . . . 3 7 . 1 1 1 . . . . . . . 1 Wheel 5 | . . . . . . . . . . . . 1 3 . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 123 | 2 . . 1 . 5 3 8 1 2 . 3 9 18 1 2 8 1 2 2 28 3 3 6 9 6 Device 79 | 1 . . . . 4 1 3 . 1 . 1 6 13 1 1 3 . 2 . 23 2 2 4 6 5 Storage 9 | 1 . . 1 . . . 1 . . . . 2 . . . . 1 . . 1 . . . 1 1 Processor 14 | . . . . . 1 . 1 1 . . 1 1 5 . . 3 . . . 1 . . . . . Hackware 4 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . Protection 15 | . . . . . . 2 3 . 1 . 1 . . . 1 2 . . 1 2 . . 1 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon 69 | 2 3 . . 1 5 1 2 1 . 1 3 6 9 . . 4 4 . . 5 3 3 6 4 6 Energy Gun 19 | 1 . . . . . . 1 . . 1 . 1 7 . . 3 2 . . 1 . 2 . . . Energy Cannon 22 | . 1 . . . . . . . . . 2 2 . . . 1 2 . . 4 2 1 4 1 2 Ballistic Gun 11 | 1 . . . 1 5 . . . . . . 2 . . . . . . . . . . . . 2 Ballistic Cannon 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . . 1 . 1 . . 1 1 2 . . . . . . . 1 . 1 3 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . . . 1 . . . . 1 3 . . 5 . . . 4 1 1 7 6 1 Corrupted Parts 9 | . . . . . . . . . . . . . . . . . 7 . . . 1 . . . 1 System Corruption 57 | . . . . . . . . . . . . . . . . . 50 . . . 2 . . . 5 Parts Lost 160 | . . . . . 6 4 5 . 2 . 7 25 21 . 5 1 9 1 . 22 5 . 2 29 16 Power 29 | . . . . . . 1 2 . . . . 6 2 . 2 . 2 . . 5 . . . 5 4 Propulsion 42 | . . . . . 2 2 . . . . 3 8 6 . 2 . 3 . . 5 1 . . 5 5 Utility 64 | . . . . . 2 1 2 . 2 . 3 9 7 . 1 1 3 . . 9 3 . 2 15 4 Weapon 25 | . . . . . 2 . 1 . . . 1 2 6 . . . 1 1 . 3 1 . . 4 3 Highest Loss Streak 24 | . . . . . 1 1 2 . 2 . 5 15 3 . 2 1 4 1 . 5 4 . 1 24 9 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Average Backups 17 | 2 7 8 8 12 14 14 17 20 19 19 18 15 16 19 23 23 20 15 21 21 20 20 20 16 3 Power 1 | . 1 1 1 1 1 . 1 1 1 1 1 1 1 4 3 2 5 2 2 1 1 2 3 2 . Propulsion 1 | . . . . . 2 1 1 1 . 1 . . 3 4 4 5 5 1 2 1 . 1 1 1 . Utility 4 | . 2 3 3 5 3 3 4 6 5 4 5 2 2 2 4 5 1 3 6 8 11 8 6 5 . Weapon 8 | . 4 4 4 6 8 8 10 11 11 12 9 10 9 8 9 9 7 8 10 9 7 8 8 6 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 4 . . . 9 3 2 . . . 2 8 1 . . 4 2 . . 1 . 2 2 . 2 Power 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 . . Utility 7 | . . . . . 1 . . . . . 1 2 . . . 2 . . . . . . 1 . . Weapon 28 | . 4 . . . 6 1 2 . . . 1 6 1 . . 1 2 . . 1 . 1 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 100 100 99 99 98 100 99 84 98 76 96 99 94 93 99 93 93 88 80 83 81 70 26 Engine 3 | . 14 14 14 14 . . . 7 7 7 7 6 . . 3 5 4 . . . . . . . . Core 4 | . . . . . 8 9 12 7 7 7 7 3 10 11 6 5 5 2 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 12 15 13 13 13 13 11 4 Treads 17 | . 28 28 28 28 26 26 23 23 22 23 21 16 6 . . . 2 20 21 21 16 14 13 14 8 Leg 3 | . . . . . . . . . . . . . 10 23 21 23 20 . . . . . . . . Device 22 | . 14 14 14 14 31 18 21 25 20 15 14 17 28 28 20 17 21 22 25 25 26 33 30 23 7 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 6 4 5 5 5 9 8 5 4 4 4 4 4 . Processor 6 | . . . . . 3 9 6 4 7 7 5 4 11 17 17 16 12 10 10 4 4 4 4 1 . Protection 4 | . . . . . . 7 8 7 9 15 16 5 2 . 3 5 6 5 5 3 . . . 4 . Energy Gun 3 | . . . . . . . . 7 7 . 6 4 8 11 11 5 3 4 3 3 1 3 1 . 1 Energy Cannon 2 | . 4 14 14 4 . . . . . . 4 5 1 . . 3 . 5 3 4 6 4 6 4 1 Ballistic Gun 3 | . 9 . . 9 16 17 8 . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 2 | . 13 14 14 14 1 . 4 7 7 . 2 . . . . . . . . . . . . . . Peak Build Rating 219 | 7 10 10 10 12 29 31 43 44 47 47 55 57 94 93 93 108 118 129 131 157 151 185 211 219 92 Average Rating 76 | 5 9 10 10 11 27 28 39 43 43 38 49 42 77 91 84 87 110 124 128 140 140 173 189 186 53 On Entrance 69 | . 7 10 10 10 12 28 31 43 43 47 47 52 29 90 93 85 105 111 129 123 150 144 185 211 5 Naked Turns 127 | . . . . . . . . . . . . 92 . . . . . . . . . . . 1 34 Heaviest Build 218 | 13 20 20 35 35 38 45 82 82 86 88 101 102 129 106 120 130 143 157 166 178 158 181 214 218 75 Greatest Support 260 | 40 40 40 40 40 63 63 60 60 68 68 78 100 73 71 74 74 118 145 145 186 186 220 255 260 90 Greatest Overweight (x) 26 | . . . . . . . 1 1 4 1 1 21 12 1 2 1 1 1 1 1 1 . 1 26 10 Average Overweight (x) . | . . . . . . . . 1 1 1 1 . 3 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 7 8 8 11 15 15 15 17 20 20 20 20 18 23 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 3 8 8 10 13 15 15 20 20 20 20 20 20 25 24 25 25 25 21 25 25 25 25 25 25 5 Average Carried 17 | 2 7 8 8 12 14 14 17 19 19 19 18 15 16 20 23 23 22 16 23 23 22 22 24 22 4 Final Capacity 25 | 8 8 8 15 15 15 15 20 20 20 20 20 5 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 8 8 10 13 15 14 20 20 19 18 16 4 17 24 25 25 15 21 25 24 18 25 25 5 5 Class Distribution -------------------- 74% | Scavenger-Mutant 20% | Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/DSF Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Mutant | -2/Section 7 Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Acc Matter Collected 8852 | 227 331 . 46 58 865 730 755 233 204 . 442 278 583 182 121 368 323 135 207 1214 147 403 270 373 357 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20739 | 74 445 . . 196 1320 516 489 60 185 . 617 1011 2835 83 306 1036 894 537 854 3903 1045 484 2067 1280 502 Parts 853 | 6 22 . . 10 89 58 30 4 8 . 9 42 83 2 11 39 31 14 30 162 41 15 61 42 44 Haulers Intercepted 11 | . 2 . . . 5 . 1 . . . . . . . . . . 1 1 . . 1 . . . Recyclers Shooed 8 | . . . . . 1 . . . . . . 2 3 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . 6 7 . 10 . . . 11 . 3 . . . . . . . . Prevented 31 | . . . . . . . . . . . . . . 2 . . 29 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 347 | . 11 . . 5 25 27 15 3 5 . 22 18 30 1 5 16 10 6 8 59 20 7 18 21 15 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guns 100 | . 2 . . . 23 18 6 . 2 . 2 8 12 1 4 3 . . 1 10 2 1 . . 5 Cannons 79 | . 9 . . 5 2 . 3 1 3 . 7 6 2 . . 1 . 4 1 13 1 5 5 5 6 AOE 99 | . . . . . . 9 6 2 . . 13 3 4 . . 5 5 . 3 24 11 . 1 9 4 Classes Destroyed 25 | 2 4 . . 1 3 2 2 . 1 . . 1 1 . 1 2 . . 1 . 1 1 1 1 . Worker 11 | . 1 . . . 1 . . . . . . 1 5 . . . . . . . 1 . . 2 . Builder 14 | . . . . 1 . . 2 . . . . 2 . . . . . . . 3 3 1 1 . 1 Tunneler 3 | 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 11 | . 2 . . . 5 . 1 . . . . . . . . . . 1 1 . . 1 . . . Recycler 9 | 1 . . . . 2 . . . . . . . 6 . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Watcher 13 | . 2 . . . 3 1 . . . . . . 2 . . . . . . 2 . . 1 1 1 Swarmer 78 | . . . . . 12 17 4 2 . . 7 2 . . . . . . . 19 . 1 . 4 10 Cutter 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 Saboteur 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Grunt 138 | . 11 . . 5 5 2 6 1 3 . 12 8 11 . 3 7 7 6 4 15 14 1 8 9 . Brawler 10 | . . . . . . . 1 . . . . 1 1 . . 3 . . . . . . 2 2 . Duelist 6 | . . . . . . . 1 . . . . . 1 . 1 1 . . . 1 1 . . . . Sentry 23 | . . . . . 7 1 . . . . 2 2 2 1 . . 1 . . 5 . 1 . 1 . Specialist 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . Hunter 24 | . . . . . 1 . . . 1 . 1 3 7 . . . 1 . 2 4 2 . 2 . . Programmer 43 | . . . . . . 4 3 . . . . 1 8 . . 3 . . . 14 . 2 5 2 1 Heavy 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Striker 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 12 | 1 4 . . 2 6 5 4 2 3 . 12 4 7 1 2 7 5 3 4 8 11 5 4 10 5 Combat Bots Only 12 | . 2 . . 2 6 5 4 2 3 . 12 3 4 1 2 7 5 3 4 7 9 5 4 8 5 Max Kills in Single Turn 6 | 1 1 . . 1 2 2 3 1 1 . 4 2 3 1 1 3 1 1 1 4 5 1 2 6 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 3 1 . . 4 2 2 . . 3 1 . 1 4 4 . 1 4 2 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Acc Hostile Shots Fired 2641 | . 50 . . 16 133 112 101 10 21 . 150 250 253 6 44 57 97 18 40 356 127 19 79 450 252 Missed 786 | . 20 . . 2 35 32 39 4 6 . 43 58 58 3 17 21 31 4 16 112 31 6 21 121 106 Hits 1855 | . 30 . . 14 98 80 62 6 15 . 107 192 195 3 27 36 66 14 24 244 96 13 58 329 146 Melee 50 | . . . . . . 6 2 . 3 . . . 7 . . 9 . . . 2 1 . 2 10 8 Projectile 1805 | . 30 . . 14 98 74 60 6 12 . 107 192 188 3 27 27 66 14 24 242 95 13 56 319 138 AOE 5 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . 2 . Critical Strikes 97 | . . . . . 7 8 1 . . . . 6 12 . 4 2 3 . . 15 1 . 2 27 9 Actively Blocked 57 | . . . . . . . . . . . . . 12 . 1 . . . . 14 1 . 2 27 . Part Disruptions 11 | . . . . . . . . . . . . 5 1 . . . . . . 2 . . 1 2 . Damage Taken 35079 | . 400 . . 168 1102 1022 847 89 193 . 1783 3302 3293 80 573 511 1045 114 685 5729 1156 296 1099 7897 3695 Core 6540 | . 108 . . 12 115 77 109 12 . . 195 823 416 21 170 66 84 11 341 840 123 16 156 1235 1610 Absorbed by Shields 4344 | . . . . . . . 200 33 23 . . 387 447 . . 494 521 28 348 725 527 89 328 194 . Redirected to Core 201 | . . . . . . . . . . . . . . . . . . . . . . . 61 140 . Ignored by Resistances 2500 | . . . . . . . . . . . . . . . . 13 81 152 114 . . . 73 2067 . Regen/Repaired (Parts) 637 | . . . . . . . . . . . . . . . . 240 . . . . . 290 . 107 . Core Remaining (%) 43 | 100 . . . 52 . 65 . . . . 54 3 . . . . 24 . 69 . 25 . . 2 . Volleys Fired 1107 | 11 52 . . 12 89 72 46 5 13 . 37 83 121 7 21 35 28 17 18 150 73 49 52 66 50 Largest 2 | 2 2 . . 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 1 1 2 2 2 Hottest 240 | 60 93 . . 93 58 56 101 101 101 . 160 160 155 150 150 162 146 186 180 225 113 120 208 240 185 Shots Fired 1776 | 18 104 . . 24 177 132 90 7 28 . 71 138 237 14 41 56 38 32 26 243 66 49 53 72 60 Gun 1000 | 18 42 . . 2 151 122 51 2 15 . 31 55 202 14 41 40 6 15 2 130 12 13 7 . 29 Cannon 642 | . 62 . . 22 26 . 37 2 13 . 33 81 23 . . 7 14 17 13 82 44 36 41 63 26 Launcher 134 | . . . . . . 10 2 3 . . 7 2 12 . . 9 18 . 11 31 10 . 5 9 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 540 | 11 94 . . 14 177 122 83 2 13 . 6 14 . . . . . . . . . . . . 4 Thermal 983 | 7 10 . . 10 . . 5 2 15 . 58 119 225 14 41 47 . 32 15 206 18 36 26 49 48 Explosive 41 | . . . . . . 10 2 3 . . 7 2 . . . . . . . . 10 . . 2 5 Electromagnetic 212 | . . . . . . . . . . . . 3 12 . . 9 38 . 11 37 38 13 27 21 3 Robot Hit Streak 21 | 3 13 . . 6 13 14 12 3 7 . 14 15 19 5 16 21 8 14 9 16 12 7 9 12 2 Robot Miss Streak 6 | 2 5 . . 2 4 4 3 1 3 . 4 4 5 3 2 2 2 1 1 4 2 2 2 2 6 Penetration Max 1 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Secondary Targets 16 | . . . . . 4 4 . . . . . 1 2 . 3 . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . 1 1 . 1 . . . . 1 . . . . . Capacitor 180 | . . . . . . . . . . . . . . . . . . . . 29 56 49 46 . . Shots Hit Robots 1114 | 10 67 . . 14 116 65 54 4 16 . 56 93 143 7 33 40 24 25 15 157 40 20 37 53 25 Core Hits 743 | 3 30 . . 7 53 39 32 3 12 . 55 55 80 4 13 30 17 13 16 110 57 11 36 43 24 Critical Kills 9 | . . . . . 1 . . . . . . 1 2 . . . . 2 . 1 . 1 . . 1 Critical Parts Destroyed 4 | . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . Critical Strikes 45 | . . . . 1 3 1 2 . . . . 1 11 1 6 7 1 2 . 7 . 1 . . 1 Burn 30 | . . . . . . . 1 . . . . . 9 1 6 7 . . . 6 . . . . . Meltdown 8 | . . . . . . . . . . . . 1 2 . . . . 2 . 1 . 1 . . 1 Destroy 5 | . . . . . 3 1 1 . . . . . . . . . . . . . . . . . . Blast 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47084 | 98 1057 . . 261 2358 2391 2426 261 423 . 3252 2681 4756 157 747 2551 1118 775 1372 7586 4587 1013 2246 3665 1303 Guns 14561 | 98 206 . . 11 2024 1187 776 . 186 . 689 1114 3010 157 747 709 73 229 44 2306 234 206 212 . 343 Cannons 13102 | . 846 . . 245 313 . 617 52 237 . 778 1150 353 . . 86 162 546 323 2282 1025 807 1087 1713 480 Explosions 19306 | . . . . . . 1204 1033 209 . . 1785 393 1371 . . 1756 883 . 1005 2998 3317 . 947 1952 453 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 115 | . 5 . . 5 21 . . . . . . 24 22 . . . . . . . 11 . . . 27 Kinetic 6688 | 62 907 . . 130 2337 1187 1313 52 237 . 161 266 . . . . . . . . . . . . 36 Thermal 19700 | 36 145 . . 126 . . 892 . 186 . 1735 1933 3363 157 747 913 . 775 367 4437 130 807 725 1470 756 Explosive 8334 | . . . . . . 1204 221 209 . . 1356 393 . . . . . . . . 3317 . . 1181 453 Electromagnetic 12247 | . . . . . . . . . . . . 65 1371 . . 1638 1118 . 1005 3149 1129 206 1521 1014 31 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 53 | . . . . . . 4 4 4 4 4 4 8 15 15 15 15 53 . . 37 39 . 3 7 8 Average Corruption 9 | . . . . . . 3 2 4 4 4 4 3 6 15 15 5 4 . . 25 37 . 2 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 415 | . . . . . . 18 2 13 37 4 36 8 58 18 33 7 17 . . 90 39 . 6 16 13 Message Errors 93 | . . . . . . 2 . 3 7 . 8 2 18 3 12 . 4 . . 22 7 . 1 2 2 Matter Fused 105 | . . . . . . 7 1 4 6 2 10 2 17 3 7 2 4 . . 22 5 . 1 7 5 Heat Flow Errors 48 | . . . . . . 3 . 3 7 . 1 2 4 6 3 1 3 . . 7 3 . 2 2 1 Energy Discharges 50 | . . . . . . 1 . 1 6 2 7 2 5 4 2 1 3 . . 12 1 . . . 3 Parts Rejected 7 | . . . . . . . . . . . 1 . 1 . 1 . . . . . 1 . 1 2 . Parts Fused 5 | . . . . . . 1 . . 3 . . . . . . . . . . . . . . 1 . Data Loss (minor) 40 | . . . . . . 1 1 2 4 . 6 . 5 1 3 . . . . 8 8 . 1 . . Data Loss (major) 17 | . . . . . . . . . 1 . 1 . 3 1 2 1 . . . 4 2 . . 1 1 Misfires 18 | . . . . . . 1 . . 2 . 2 . 2 . 1 . 3 . . 4 2 . . . 1 Alerts 10 | . . . . . . 2 . . 1 . . . 2 . . . . . . 4 1 . . . . Weapon Failures 22 | . . . . . . . . . . . . . 1 . 2 2 . . . 7 9 . . 1 . Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . Overflow Damage 844 | . . . . . . 92 151 54 . . 93 27 13 . . 5 31 . 56 60 153 10 23 62 14 Projectiles 118 | . . . . . . . . . . . 42 . . . . 5 . . . 24 3 10 23 . 11 Explosions 726 | . . . . . . 92 151 54 . . 51 27 13 . . . 31 . 56 36 150 . . 62 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 20 | . 6 . . 1 1 . 5 . 2 . 5 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . 6 . . 1 1 . 5 . 2 . 5 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1671 | . . . . . . 63 50 33 . . 86 169 191 . . . 85 . 31 135 199 . 100 268 261 Shots 69 | . . . . . . 2 1 1 . . 3 3 7 . . . 6 . 2 4 4 . 8 24 4 Rammed 16 | . . . . 1 4 . . . . . . 2 1 . . . . . . . 1 . . . 7 Targets Rammed 18 | . 1 . . 2 4 . . . . . . 2 1 . . . . . . . 1 . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1259 | 40 144 . . 240 17 248 . 100 250 . 398 537 198 187 166 160 190 192 1225 1259 371 264 97 466 108 Average Temperature 114 | 17 32 . . 115 9 94 . 52 109 . 94 123 43 84 51 38 39 88 242 220 91 74 16 255 46 Received Heat Transfer 4492 | . 225 . . 93 351 63 188 12 90 . 429 502 435 18 213 24 72 33 33 232 315 7 86 900 171 Effects 96 | . . . . 1 . . . . 1 . 1 11 . . . . . . 18 55 2 . . 7 . Shutdowns 30 | . . . . . . . . . . . 1 2 . . . . . . 7 16 1 . . 3 . Energy Bleed 9 | . . . . . . . . . 1 . . 1 . . . . . . 2 4 1 . . . . Interference 20 | . . . . 1 . . . . . . . 2 . . . . . . . 15 . . . 2 . Matter Decay 4 | . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . Short Circuit 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . . . . Damage (minor) 11 | . . . . . . . . . . . . 1 . . . . . . 2 7 . . . 1 . Damage (major) 11 | . . . . . . . . . . . . 3 . . . . . . 1 7 . . . . . Damage (core) 7 | . . . . . . . . . . . . 2 . . . . . . 2 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Corrupted 49 | . . . . . . . . . . . . . 5 . . 5 5 . 3 7 6 . 11 7 . Combat Hostiles 49 | . . . . . . . . . . . . . 5 . . 5 5 . 3 7 6 . 11 7 . Parts Fried 90 | . . . . . . . . . . . . 1 10 . . 3 9 . 7 32 7 . 14 7 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 21 | . . . . . . . . . . . . 1 8 . 1 1 . 3 . 5 . 1 . . 1 Combat Hostiles 18 | . . . . . . . . . . . . 1 7 . 1 1 . 2 . 5 . 1 . . . Parts Melted 105 | . . . . 1 . . . . . . 8 9 33 2 7 5 . 5 . 32 . 1 . . 2 Heat Transferred 31798 | 75 296 . . 259 . . 672 . 333 . 2918 3254 7378 450 2250 1700 . 1029 433 7146 111 656 531 1567 740 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . 1 . . . 1 3 . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Acc Maximum Alert Level 3 | . . . . . . 3 3 . . . . . 1 . . . . . 1 3 3 2 2 3 3 Low Security (%) 52 | 100 100 100 . 100 100 20 . . . . . 100 90 . . . . 100 53 32 . . . . . Level 1 9 | . . . . . . 8 . . . . . . 9 . . . . . 46 8 . . 41 23 51 Level 2 30 | . . . . . . 29 90 . . . . . . . . . . . . 31 66 100 58 71 45 Level 3 8 | . . . . . . 40 9 . . . . . . . . . . . . 28 33 . . 5 3 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Peak Influence 1041 | 5 95 8 . 55 173 1041 731 . . . . 157 336 . . . . 70 212 1034 1026 637 613 779 747 Initial 578 | . . 8 . . . 16 546 . . . . 128 70 . . . . 40 8 119 578 558 237 287 362 Average 286 | . 37 . . 8 53 559 605 . . . . 60 86 . . . . 28 138 456 695 527 412 467 415 Influence Increases 12004 | 10 374 . . 140 878 1065 575 70 100 . 470 651 1009 20 177 559 230 160 204 1757 711 398 668 877 901 Destroy 0b10 Robot/C 7160 | . 220 . . 100 580 540 320 60 80 . 440 360 600 20 140 440 200 120 160 1180 420 140 360 380 300 Destroy 0b10 Robot/NC 330 | 10 30 . . 5 60 5 15 . . . . 15 75 . . . . 5 10 30 25 10 10 15 10 Destroy Leader 1176 | . 58 . . 20 168 40 72 10 20 . 30 90 144 . 20 . 20 22 20 214 40 32 52 62 42 Allied During Kill 166 | . . . . . 18 . 33 . . . . . . . 17 74 10 6 8 . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . Successful Hack 209 | . 20 . . . 34 42 12 . . . . 20 25 . . . . 5 . . . 24 . . 27 Disable Machine 690 | . 45 . . . 15 45 75 . . . . 60 120 . . . . . . 90 15 30 105 60 30 Anti-Garrison Action 600 | . . . . . . 300 . . . . . . . . . . . . . 150 . 150 . . . Destroy Structure 1003 | . 1 . . . 3 48 48 . . . . 46 20 . . . . 2 6 78 196 12 141 240 162 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 630 | . . . . 15 . 45 . . . . . 60 15 . . 45 . . . 15 15 . . 105 315 Influence Decreases 11263 | 10 351 23 . 140 852 50 1103 468 215 . 266 710 830 343 178 146 578 213 4 941 746 969 579 784 764 Entered New Map 3077 | . . 15 . . . 10 495 190 23 . . 76 75 121 1 . 413 25 4 93 450 435 185 224 242 Time Decay 6297 | 10 351 8 . 140 443 . 518 278 182 . 206 429 545 222 127 106 140 178 . 628 246 534 374 270 362 Lost Part 1441 | . . . . . 51 40 50 . 10 . 60 205 210 . 30 10 25 10 . 220 50 . 20 290 160 Lost Ally 150 | . . . . . 60 . 40 . . . . . . . 20 30 . . . . . . . . . Purge Threat 298 | . . . . . 298 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 2 . . . 2 . 7 . . . 1 13 11 . . . . . . 14 4 2 4 5 9 Investigation 5 | . 1 . . . . . . . . . 1 . 2 . . . . . . 1 . . . . . Extermination 22 | . . . . . . . 3 . . . . 3 6 . . . . . . 5 . . 2 1 2 Reinforcement 30 | . 1 . . . 2 . 3 . . . . 8 3 . . . . . . 2 2 2 2 2 3 Assault 10 | . . . . . . . 1 . . . . . . . . . . . . 3 2 . . . 4 Garrison 7 | . . . . . . . . . . . . 2 . . . . . . . 3 . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . 1 2 Construction Impeded 6 | . . . . . . . . . . . . 1 . . . . . . . 2 1 . . 1 1 Haulers Reinforced 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Acc Distress Signals 32 | . 4 1 . . 2 2 . . . . . 3 1 . . 1 . . . 1 1 12 . 1 3 Communications Jammed 223 | . . . . . . . . . . . . . 6 . . 174 . . 8 17 . . . 18 . Distress Signals 214 | . . . . . . . . . . . . . 6 . . 174 . . . 16 . . . 18 . Times Spotted 547 | . 18 . . 6 39 30 24 4 7 . 24 29 46 1 7 39 10 6 8 67 25 25 20 51 61 Peak Tracking Total 21 | . 4 . . 3 6 6 4 3 4 . 12 9 4 1 3 11 5 2 4 8 7 5 4 14 21 Tactical Retreats 23 | . . . . 1 . 2 . . . . . 2 1 . . 1 . . . 1 1 . . 5 9 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Acc Traps Triggered 19 | . 1 . . . . 1 1 . . . . 1 1 . . . . . 4 3 . . 2 1 4 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Acc Machines Disabled 58 | . 3 . . . 1 7 5 . . . 6 4 8 . . . . . . 7 1 3 7 4 2 Max in Single Turn 4 | . 1 . . . 1 1 4 . . . 4 3 3 . . . . . . 1 1 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . 1 Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Acc Machines Accessed 77 | . 6 . 1 . 15 3 4 . . 4 1 5 11 . 1 1 . 4 . 4 1 3 6 2 5 Terminals 47 | . 6 . . . 10 3 3 . . . 1 3 4 . 1 . . 3 . 1 1 2 4 1 4 Fabricators 4 | . . . . . . . . . . . . 1 2 . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Recycling Units 5 | . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 . 1 . . . . . 1 . . . . 1 . 1 . . 1 . . Garrison Access 6 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . 1 1 . 1 Total Hacks 200 | . 21 . 1 . 53 5 8 . . 25 5 7 26 . 1 7 . 6 . 7 2 4 9 4 9 Successful 104 | . 11 . 1 . 28 4 2 . . 25 5 2 8 . 1 7 . 1 . . . 1 5 1 2 Failed 94 | . 9 . . . 24 1 6 . . . . 5 18 . . . . 5 . 7 2 3 4 3 7 Catastrophic 23 | . . . . . 2 . 1 . . . . 3 7 . . . . 2 . 1 . 2 2 1 2 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 66 | . 16 . . . 23 1 3 . . . . 3 5 . . 1 . . . 3 . 2 3 2 4 Terminals 115 | . 21 . . . 39 5 5 . . . 5 4 8 . 1 . . 5 . 1 2 3 6 2 8 Fabricators 10 | . . . . . . . . . . . . 2 6 . . . . . . 2 . . . . . Repair Stations 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Recycling Units 12 | . . . . . 5 . . . . . . . 7 . . . . . . . . . . . . Scanalyzers 17 | . . . . . 7 . 3 . . . . . 3 . . . . 1 . 2 . . 1 . . Garrison Access 10 | . . . . . 2 . . . . . . . 2 . . . . . . 2 . 1 2 . 1 Terminal Hacks 68 | . 3 . 1 . 14 3 1 . . 25 5 . 1 . 1 7 . 1 . . . 1 4 . 1 Record 18 | . . . 1 . 1 . . . . 7 5 . . . 1 . . . . . . . 3 . . Part Schematic 10 | . . . . . 1 . . . . 9 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 1 . . . 3 . . . . 3 . . . . . 7 . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . Retrieve Components 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . Scanalyzer 7 | . . . . . 4 . 1 . . . . . 2 . . . . . . . . . . . . Insert Component 6 | . . . . . 3 . 1 . . . . . 2 . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 18 | . 8 . . . 7 1 . . . . . 1 1 . . . . . . . . . . . . Terminals 17 | . 8 . . . 7 1 . . . . . 1 . . . . . . . . . . . . . Botnet 4 | . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 12 | . 6 . . . 6 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 62 | . 6 . . . 13 2 4 . . . 1 4 10 . . . . 3 . 4 1 3 5 2 4 Full Trace Events 4 | . 1 . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 2 . . . . 9 . . . . . . . . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . 128 . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . 3 . . . . . . . 17 . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . 20 . . . . . . . . . . . . . 2 . 1 . . . Machine Destruction 19 | . . . . . . 16 . . . . . . . . . . . . . 2 . 1 . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . 2 . . . . . . . 2 . 5 1 . . . . . . . . Allies Hacked 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Acc Total Allies 13 | . . . . 3 . 2 . . . . . . . 2 . 5 1 . . . . . . . . Largest Group 6 | . . . . 3 3 2 2 . . . . . . 2 2 6 3 2 2 . . . . . . Highest-Rated Group 331 | . . . . 40 40 51 51 . . . . . . 78 78 331 184 127 127 . . . . . . Highest-Rated Ally 64 | . . . . 16 16 31 31 . . . . . . 49 49 64 64 64 64 . . . . . . Initial Warlord ECA Mod 145 | . . . . . . . 7 7 7 7 6 6 5 5 5 5 4 4 4 13 13 12 12 12 11 Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 115 | . . . . . 35 . 15 . . . . . . . 12 42 11 . . . . . . . . Total Damage 2911 | . . . . . 343 . 203 . . . . . . . 451 1353 561 . . . . . . . . Kills 14 | . . . . . 5 . 1 . . . . . . . 2 6 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Acc Active Infowar (turns) 19360 | 76 1045 188 466 900 1845 1123 1076 603 1157 . . 829 2036 423 564 1035 412 416 443 2125 8 1250 872 468 . Optics 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Sensors 1151 | . . . . . . . . . . . . . 1151 . . . . . . . . . . . . Terrain 1987 | . . . . . 1844 143 . . . . . . . . . . . . . . . . . . . Structural 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seismic 9296 | 76 1045 188 466 900 1833 1123 1076 603 1157 . . 829 . . . . . . . . . . . . . Jamming 8900 | . . . . . . . . . . . . . 885 423 564 1035 412 416 443 2125 8 1249 872 468 . Robot Analysis Total 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . 1 2 . 2 . . 1 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Acc Turns Passed 25511 | 145 1045 188 466 900 1845 1211 1421 603 1546 192 1542 1305 2696 463 706 1153 752 416 443 2173 520 1508 872 580 820 Spaces Moved 12000 | 67 534 118 290 522 922 593 626 244 621 79 576 607 1124 241 341 511 329 143 150 975 225 850 449 225 638 Core 222 | 1 . . . . . . . . . . . 158 . . . . . . . . . . . 4 59 Treads 8994 | 66 534 118 290 522 922 593 626 244 621 79 576 383 120 . . . 25 143 150 975 225 850 449 221 262 Legs 1986 | . . . . . . . . . . . . 21 517 241 341 511 304 . . . . . . . 51 Wheels 515 | . . . . . . . . . . . . 28 487 . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . 17 . . . . . . . . . . . . . Flight 266 | . . . . . . . . . . . . . . . . . . . . . . . . . 266 Fastest Speed 45 | 50 160 160 160 160 160 160 160 240 240 240 240 50 140 177 177 182 180 245 245 158 155 150 150 50 45 Average Speed 177 | 158 160 160 160 160 160 160 197 240 240 240 240 160 194 177 183 182 186 245 245 168 175 153 168 159 98 Slowest Speed 1350 | 160 160 160 160 160 160 160 240 240 480 240 240 1100 345 177 250 182 245 245 245 246 245 156 235 1350 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 90 27 54 98 81 83 19 49 66 68 72 21 39 37 53 76 59 4 94 33 29 35 53 20 22 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 10 | . 3 . 1 1 3 . . 1 . 1 . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . . . 1 . 1 . 1 . . 1 1 1 . . 1 1 . . . 1 . . . Unknown Exits Taken 13 | 1 . 1 1 1 . . . 1 . 1 1 . . . 1 1 . . . 1 1 . 1 1 . Scrap Searched 18 | . . . . 1 . . . 3 4 . 5 . . 2 1 . 2 . . . . . . . . Spaces Dug 59 | . . . . . . . . 4 . . 21 9 1 . . . . . 3 3 13 1 4 . . Terrain Destroyed 634 | . 1 . . . . 50 48 16 3 . 52 46 5 . . . . . 5 34 148 4 50 92 80 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 114 | . 1 . . . . 2 8 . 3 . 6 19 5 . . . . . 3 28 14 4 6 5 10 AOE 520 | . . . . . . 48 40 16 . . 46 27 . . . . . . 2 6 134 . 44 87 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac DSF Res Tes Res Qua Sec Acc Total 14625 | 87 632 117 293 561 1129 719 726 254 648 83 656 786 1388 264 380 682 432 179 197 1331 335 1059 560 367 760 Wait 492 | . 25 . . 22 50 9 7 . 9 . 12 30 41 . 3 21 19 4 . 71 16 113 5 22 13 Move 11970 | 66 533 117 289 521 922 592 625 243 620 78 575 606 1123 240 340 510 328 142 149 974 224 849 448 224 632 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 187 | 3 9 . 2 3 19 7 12 1 1 1 5 5 32 6 7 10 8 7 4 20 . 10 8 2 5 Fast Attach 163 | 7 2 . . . 8 5 5 1 1 . 3 17 19 1 1 5 . 2 2 25 2 6 10 14 27 Attach 152 | . . . . . 6 3 5 . 3 2 7 8 21 . 5 4 16 3 1 23 7 7 7 16 8 Detach 36 | . . . . . . . 1 . . . . . 4 . 1 4 2 1 1 6 1 5 2 2 6 Swap 171 | . 2 . 1 1 8 7 12 2 1 . 11 10 15 . 1 17 11 1 10 34 4 7 7 7 2 Drop 200 | . 8 . 1 . 23 6 12 2 . 2 6 11 11 1 1 18 9 2 4 28 1 13 20 14 7 Fire 1107 | 11 52 . . 12 89 72 46 5 13 . 37 83 121 7 21 35 28 17 18 150 73 49 52 66 50 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ram 8 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 1 . . 2 4 . . . . . . 1 . . . . . . . . 1 . . . 1 Escape Stasis 28 | . . . . . . . . . . . . 14 . . . . . . 8 . 6 . . . . Rewire 97 | . . . . . . 18 1 . . . . . . 9 . 58 11 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Ext / DSF) -4/DSF -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 146 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 11) 476 | -10/Materials | Central database locked down 479 | -10/Materials | Discovered new exit (range 16) 582 | -10/Materials | Discovered new exit (range 12) 754 | -10/Materials | Learned 2 Storage zone layouts 772 | -10/Materials | Discovered new exit (range 10) 784 | -10/Materials | Learned location of 1 exit from Recycling 816 | -10/Materials | Identified exit to Mines 817 | -10/Materials | Learned 4 Recycling zone layouts 818 | -10/Materials | Loaded intel: 2 recycling unit locations 820 | -10/Materials | Identified exit to Subcaves 837 | -10/Materials | Learned location of Storage (-9) 1191 | -10/Materials | Entered Mines 1192 | -10/Mines | Identified exit to Materials 1198 | -10/Mines | Met a Derelict bent on vengeance 1235 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1235 | -10/Mines | Discovered new exit (range 5) 1306 | -10/Mines | Assembled infested the area 1379 | -10/Mines | Entered Exiles 1424 | -10/Exiles | Met 8R-AWN 1447 | -10/Exiles | Met EX-HEX 1509 | -10/Exiles | Met EX-DEC 1517 | -10/Exiles | Learned location of Zion (-6) 1825 | -10/Exiles | Discovered new exit (range 14) 1845 | -10/Exiles | Entered Mines 1932 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2026 | -9/Mines | Discovered new exit (range 9) 2249 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2395 | -9/Mines | Learned 2 Materials zone layouts 2723 | -9/Mines | Discovered new exit (range 10) 2745 | -9/Mines | Entered Materials 2745 | -8/Materials | Accompanied by 3 allies 2745 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3222 | -8/Materials | Build established: Scavenger-Mutant 3296 | -8/Materials | Discovered new exit (range 4) 3543 | -8/Materials | Central database locked down 3639 | -8/Materials | Discovered new exit (range 10) 3678 | -8/Materials | Learned location of Extension (-4) 3684 | -8/Materials | Learned Storage trap positions 3685 | -8/Materials | Learned 2 Lower Caves zone layouts 3691 | -8/Materials | Learned Factory recycling unit intel 3706 | -8/Materials | Learned Storage interactive machine intel 4590 | -8/Materials | Identified exit to Garrison 4590 | -8/Materials | Entered Garrison 4654 | -8/Garrison | Triggered checkpoint 4684 | -8/Garrison | Garrison Relay disabled 4698 | -8/Garrison | Triggered checkpoint 4855 | -8/Garrison | Triggered checkpoint 4901 | -8/Garrison | Triggered checkpoint 5068 | -8/Garrison | Discovered new exit (range 9) 5104 | -8/Garrison | Triggered checkpoint 5143 | -8/Garrison | Garrison Relay disabled 5280 | -8/Garrison | Triggered checkpoint 5306 | -8/Garrison | Garrison Relay disabled 5371 | -8/Garrison | Learned Factory security intel 5378 | -8/Garrison | Discovered new exit (range 12) 5540 | -8/Garrison | Garrison Relay disabled 5595 | -8/Garrison | Discovered new exit (range 15) 5801 | -8/Garrison | Entered Factory 5801 | -7/Factory | Accompanied by 2 allies 5801 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5802 | -7/Factory | Identified exit to Lower Caves 5804 | -7/Factory | Loaded intel: 6 recycling unit locations 6790 | -7/Factory | Allied Derelicts emerged from ambush trap array 7001 | -7/Factory | First assault squad dispatched 7222 | -7/Factory | Entered Lower Caves 7228 | -7/Lower Caves | Met a Warlord Commander 7229 | -7/Lower Caves | Learned location of Warlord (-5) 7230 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7235 | -7/Lower Caves | Found Encrypted Comm Array 7719 | -7/Lower Caves | Discovered new exit (range 10) 7825 | -7/Lower Caves | Entered another Lower Caves area 7876 | -7/Lower Caves | Identified exit to Data Miner 8514 | -7/Lower Caves | Discovered new exit (range 12) 9142 | -7/Lower Caves | Entered a destroyed Warlord outpost 9201 | -7/Lower Caves | Learned Factory stockpile data 9371 | -7/Lower Caves | Entered Data Miner 9372 | -7/Data Miner | Discovered new exit (range 6) 9418 | -7/Data Miner | Met Data Miner 9459 | -7/Data Miner | Learned location of Section 7 (-2) 9459 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9500 | -7/Data Miner | Received God Mode back door access code from Data Miner 9563 | -7/Data Miner | Entered Proximity Caves 9839 | -6/Proximity Caves | Learned location of 1 exit from Factory 9861 | -6/Proximity Caves | Found DCF Scrap (15 items) 10215 | -6/Proximity Caves | Build established: Derelict-Mutant 10231 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10296 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 10686 | -6/Proximity Caves | Discovered new exit (range 11) 10874 | -6/Proximity Caves | Lost 5 parts (2n2u1w) 10877 | -6/Proximity Caves | Destroyed 12 combat bots 10900 | -6/Proximity Caves | Learned Factory emergency access door positions 10900 | -6/Proximity Caves | Learned Armory emergency access door positions 10900 | -6/Proximity Caves | Learned Research security intel 10900 | -6/Proximity Caves | Learned Research terminal intel 11105 | -6/Proximity Caves | Entered Factory 11105 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11106 | -6/Factory | Identified exit to Factory 11604 | -6/Factory | Build established: Scavenger-Mutant 12040 | -6/Factory | Core integrity fell below 50% 12065 | -6/Factory | Lost 15 parts (4p5n5u1w) 12212 | -6/Factory | Garrison activated, responded to threat 12248 | -6/Factory | Core integrity fell below 20% 12260 | -6/Factory | Released all parts (4) 12275 | -6/Factory | Lost 5 parts (1p2n1u1w) 12317 | -6/Factory | Build established: Mutant 12375 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 12410 | -6/Factory | Entered another Factory area 12410 | -5/Factory | Evolved 2 slots: Utility x2 13051 | -5/Factory | Discovered new exit (range 13) 13128 | -5/Factory | Lost 3 parts (2u1w) 13491 | -5/Factory | Build established: Scavenger-Mutant 13567 | -5/Factory | Found Prototype Launcher 13575 | -5/Factory | Found Prototype Launcher 13603 | -5/Factory | Found Prototype Launcher 13850 | -5/Factory | Lost 3 allies 14002 | -5/Factory | Identified Tesla Bomb Launcher (x3) 14152 | -5/Factory | Lost 3 parts (2n1w) 14240 | -5/Factory | System corruption reached 10% 14491 | -5/Factory | Fabricated Biometal Medium Treads? 14835 | -5/Factory | Incoming investigation squad redirected 14877 | -5/Factory | Lost 3 parts (1n1u1w) 14921 | -5/Factory | Lost 3 parts (1n2u) 14922 | -5/Factory | Discovered new exit (range 16) 14951 | -5/Factory | Identified exit to Factory 15016 | -5/Factory | Lost 3 parts (1n2w) 15095 | -5/Factory | Discovered new exit (range 6) 15104 | -5/Factory | Identified exit to Upper Caves 15106 | -5/Factory | Entered Upper Caves 15259 | -5/Upper Caves | Identified exit to Upper Caves 15321 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15569 | -5/Upper Caves | Entered another Upper Caves area 15569 | -5/Upper Caves | Accompanied by 2 allies 15587 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15727 | -5/Upper Caves | Spotted B-75 Beast 15738 | -5/Upper Caves | Core integrity fell below 50% 15745 | -5/Upper Caves | Destroyed B-75 Beast 16257 | -5/Upper Caves | Learned Factory trap positions 16262 | -5/Upper Caves | Discovered new exit (range 3) 16275 | -5/Upper Caves | Entered Warlord 16275 | -5/Warlord | Accompanied by 1 ally 16339 | -5/Warlord | System corruption cleaned by Quarantine Array 16913 | -5/Warlord | Met Warlord 16938 | -5/Warlord | Warlord's base attacked by MAIN.C 17079 | -5/Warlord | Opened Warlord's prototype stash 17085 | -5/Warlord | Found Prototype Device 17085 | -5/Warlord | Identified Thermal Barrier 17089 | -5/Warlord | Found Prototype Processor 17089 | -5/Warlord | Identified Spectral Analyzer 17102 | -5/Warlord | Found Prototype Processor 17102 | -5/Warlord | Identified Exp. Targeting Computer 17108 | -5/Warlord | Found Prototype Reactor 17206 | -5/Warlord | Lost 3 allies 17273 | -5/Warlord | Warlord forces counterattacked 17286 | -5/Warlord | Spotted Striker 17312 | -5/Warlord | Destroyed Striker 17333 | -5/Warlord | Destroyed 7 combat bots 17342 | -5/Warlord | Lost 4 allies 17350 | -5/Warlord | Spotted Executioner 17395 | -5/Warlord | Lost 3 allies 17399 | -5/Warlord | Discovered new exit (range 12) 17428 | -5/Warlord | Entered Proximity Caves 17428 | -4/Proximity Caves | Accompanied by 2 allies 17661 | -4/Proximity Caves | Spotted B-86 Titan 17706 | -4/Proximity Caves | Destroyed B-86 Titan 17716 | -4/Proximity Caves | Learned Research stockpile data 17735 | -4/Proximity Caves | Lost 4 parts (1p2u1w) 17938 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18140 | -4/Proximity Caves | Discovered exit to Factory (range 5) 18176 | -4/Proximity Caves | System corruption reached 30% 18180 | -4/Proximity Caves | Entered Factory 18180 | -4/Factory | Accompanied by 2 allies 18180 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 18181 | -4/Factory | Identified exit to Extension 18182 | -4/Factory | Loaded intel: 94 trap records 18363 | -4/Factory | Identified exit to DSF 18412 | -4/Factory | Found Launcher Loader 18596 | -4/Factory | Entered DSF 18596 | -4/DSF | Accompanied by 2 allies 18615 | -4/DSF | Found Imp. Powered Armor 18616 | -4/DSF | Additional patrols routed to DSF 18619 | -4/DSF | Found Imp. Powered Armor 18836 | -4/DSF | Sterilization system engaged 18856 | -4/DSF | Ambient heat levels rising (+10) 18871 | -4/DSF | Ambient heat levels rising (+10) 18886 | -4/DSF | Ambient heat levels rising (+10) 18901 | -4/DSF | Ambient heat levels rising (+10) 18916 | -4/DSF | Ambient heat levels rising (+10) 18931 | -4/DSF | Ambient heat levels rising (+10) 18946 | -4/DSF | Ambient heat levels rising (+10) 18961 | -4/DSF | Ambient heat levels rising (+10) 18976 | -4/DSF | Ambient heat levels rising (+10) 18991 | -4/DSF | Ambient heat levels rising (+10) 19003 | -4/DSF | Discovered new exit (range 14) 19006 | -4/DSF | Ambient heat levels rising (+10) 19021 | -4/DSF | Ambient heat levels rising (+10) 19036 | -4/DSF | Ambient heat levels rising (+10) 19039 | -4/DSF | Entered Research 19039 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19042 | -3/Research | Loaded intel: 23 terminal locations 19418 | -3/Research | System corruption reached 10% 19761 | -3/Research | Spotted B-86 Titan 19776 | -3/Research | Destroyed B-86 Titan 19821 | -3/Research | Destroyed 7 combat bots 19948 | -3/Research | Lost 3 parts (2u1w) 20039 | -3/Research | First assault squad dispatched 20069 | -3/Research | Core integrity fell below 50% 20086 | -3/Research | Lost 5 parts (2p1n1u1w) 20218 | -3/Research | System corruption reached 30% 20263 | -3/Research | Found Fusion Bomb Launcher 20574 | -3/Research | Lost 4 parts (1p3u) 20638 | -3/Research | Lost 3 parts (1p1n1w) 20788 | -3/Research | Incoming investigation squad redirected 20806 | -3/Research | Garrison activated, responded to threat 20861 | -3/Research | Found Quantum Capacitor 21165 | -3/Research | Incoming assault squad redirected 21173 | -3/Research | Incoming assault squad redirected 21199 | -3/Research | Discovered new exit (range 9) 21212 | -3/Research | Entered Testing 21447 | -3/Testing | Protovariant out of control (PY-FF5WL3MIPM) 21547 | -3/Testing | Scanned by Researcher 21548 | -3/Testing | Spotted Investigator 21558 | -3/Testing | Destroyed Investigator 21583 | -3/Testing | Lost 4 parts (3u1w) 21599 | -3/Testing | Destroyed 9 combat bots 21687 | -3/Testing | Discovered new exit (range 15) 21712 | -3/Testing | First assault squad dispatched 21732 | -3/Testing | Entered Research 21732 | -2/Research | Warlord forces began assault on 0b10 21732 | -2/Research | Evolved 2 slots: Utility x2 21757 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 21757 | -2/Research | Distinguished unit "Death Star" dispatched to help 21809 | -2/Research | Identified exit to Quarantine 21815 | -2/Research | Found Prototype Device 21815 | -2/Research | Identified Exp. EM Shield 21842 | -2/Research | Research machine network offline 22029 | -2/Research | Discovered new exit (range 10) 22231 | -2/Research | Borebot progress halted 22287 | -2/Research | Borebot progress halted 22338 | -2/Research | Spotted Executioner 22339 | -2/Research | Spotted Striker 22344 | -2/Research | Destroyed Executioner 22353 | -2/Research | Spotted Striker 22592 | -2/Research | Borebot progress halted 22881 | -2/Research | Found Gamma Bomb Array 23063 | -2/Research | Spotted Striker 23063 | -2/Research | Spotted Striker 23073 | -2/Research | Destroyed Striker 23100 | -2/Research | Lost 6 allies 23240 | -2/Research | Given Cave Seal Controls access code 23240 | -2/Research | Entered Quarantine 23341 | -2/Quarantine | Found Alien Impact Weapon 23387 | -2/Quarantine | Found Alien Energy Cannon 23509 | -2/Quarantine | Found Alien Artifact 23538 | -2/Quarantine | Identified Subatomic Replicator 23538 | -2/Quarantine | Used Subatomic Replicator to replicate Alien Reactor 23541 | -2/Quarantine | Found Alien Reactor 23541 | -2/Quarantine | Identified Matter Drive 23678 | -2/Quarantine | Discovered new exit (range 9) 23772 | -2/Quarantine | Found Alien Artifact 23772 | -2/Quarantine | Identified Phase Redirector 23930 | -2/Quarantine | Spotted Fortress 23936 | -2/Quarantine | Identified Core Stripper 23943 | -2/Quarantine | Destroyed Fortress 23964 | -2/Quarantine | Found Prototype Protection 23964 | -2/Quarantine | Identified Centrium Heavy Armor Plating 23969 | -2/Quarantine | Found Exp. EM Shield 23972 | -2/Quarantine | Found Thermal Barrier 24104 | -2/Quarantine | Discovered new exit (range 6) 24104 | -2/Quarantine | Discovered new exit (range 7) 24112 | -2/Quarantine | Entered Section 7 24177 | -2/Section 7 | Found Prototype Launcher 24177 | -2/Section 7 | Identified Tactical Quantum Warhead 24222 | -2/Section 7 | Build established: Mutant 24337 | -2/Section 7 | Found Prototype Launcher 24337 | -2/Section 7 | Identified Hellfire Missile Launcher 24367 | -2/Section 7 | Spotted S7 Guard 24451 | -2/Section 7 | Destroyed S7 Guard 24456 | -2/Section 7 | Found Prototype Protection 24456 | -2/Section 7 | Identified Hvy. Regenerative Plating 24471 | -2/Section 7 | Found Alien Artifact 24471 | -2/Section 7 | Identified Core Physics Calibrator 24480 | -2/Section 7 | Lost 3 parts (1p2u) 24548 | -2/Section 7 | Assembled infested ambush trap array 24582 | -2/Section 7 | Spotted S7 Guard 24583 | -2/Section 7 | Garrison activated, responded to threat 24596 | -2/Section 7 | Incoming assault squad redirected 24620 | -2/Section 7 | Destroyed 8 combat bots 24633 | -2/Section 7 | Discovered new exit (range 14) 24655 | -2/Section 7 | Core integrity fell below 50% 24667 | -2/Section 7 | Core integrity fell below 20% 24668 | -2/Section 7 | Identified Vortex Chain Reactor 24691 | -2/Section 7 | Released all parts (4) 24692 | -2/Section 7 | Entered Access 24692 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 24721 | -1/Access | Lost 24 parts (4p5n11u4w) 25192 | -1/Access | First assault squad dispatched 25208 | -1/Access | Incoming assault squad redirected 25245 | -1/Access | Identified Core Cannon 25281 | -1/Access | Spotted B-99 Colossus 25285 | -1/Access | Lost 9 parts (2p3n2u2w) 25290 | -1/Access | Spotted B-99 Colossus 25435 | -1/Access | Core integrity fell below 50% 25456 | -1/Access | Lost 3 parts (1p1n1u) 25463 | -1/Access | Incoming assault squad redirected 25507 | -1/Access | Core integrity fell below 20% 25512 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 25463_ System corrupted: Micro-nuke Launcher misfires. 25463_ ALERT: Higher priority target reported, redirecting assault. 25470_ W-44 Eye sends out distress signal. 25476_ U-05 Engineer lays Concrete. 25494_ W-44 Eye sends out distress signal. 25496_ Myomer Leg destroyed. 25499_ Slammed into W-44 Eye. 25505_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 3Z layout... Downloaded map data. 25505_ Connecting with Terminal... 25507_ C-30 ARC bursts open, deploying its payload. 25507_ G-73 Enforcer unfolds itself. 25507_ I-47 Archangel unfolds itself. 25507_ Slammed into S-43 Plague. 25512_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ### # #????# | | ??????????????????????? + + #????# | | ??????????????????????? ######## " #????# | | ??????????????????????? #??????# """ #????# | | ??????????????????????? #??????# """ #????# | | ??????????????????????? #??????# " ###### | | ??????????????????????? #??????# + | | ??????????????????????? #??????# ### | | ??????????????????????? #??????# #?# | | ??????????????????????? #??????##########?# | | ??????????????????????? #?????????????????# #### | | ??????????????????????? #?????????????????# # | | ?????????????????###+??####????????######???# + | | ?????????????##### g############## #???### | | ?????????? ggggg ss "" #?????# | | ?????????? g @g pp "T #?????# | | ??????????????## # ###g########## #?????#### | | ?????????????### ###??# Y ### ########### | | ?????????????# ##??# #?# # "" | | ?????????????# ##?# #?# # "" | | ?????????????# #?# #?# # """" | | ???########### #?# gi #?# # """" | | ???# #?# " #?# # """" | | ???# #?# """" #?# + """" | | ???# #####g """"" #?#### """" | | ???# /g """"" #????# "" | | ???# ######## ######## """" #????# | | ???# #????#######?????# " #????# | | ???# #???? ????# #????# | | ???# #??? ????# #????# | | #### #??? #???#############????########### | | #?? #??????????????????????????????? | | #?? #??????????????????????????????? | | # #??????????????????????????????? | | + #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | + #??????????????????????????????? | | # #### #??????????????????????????????? | | # #??? #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 158 Coolant Potential 100 Energy Generation 75 Energy Capacity 1650 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 EM Shielding 3 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 50 Resistance: EM 75 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 61 Targeting Accuracy 18 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 8 Energy Filtering 30 Particle Charging 25 Offensive Hacking 12 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Matter Neutralizer | -3/Testing | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Biometal Medium Treads | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Subatomic Replicator Matter Drive Phase Redirector Core Stripper Core Physics Calibrator Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoExpertSteel Manual? 0 Play Time 03:18:24 Cumulative 167.6 hours Start 2025.08.07 @ 21:17:10 End 2025.08.08 @ 18:13:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 74 Gallery% 68 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0ef34cf-8fed-4f1a-8634-6e77bc56e3c6