Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 02:13:09 Player: Olga Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (6) 30 Value Destroyed (149) 149 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1831) 1831 TOTAL SCORE: 5990 Bonus ------- Pacifist 1325 High Alert Combat Kills 6 Entered DSFs 500 Cogmind --------- Core Integrity 554/1000 Matter 52/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner System Shield Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Signal Interpreter Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Rocket Launcher > --- INVENTORY -------- Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner System Shield [Rating: 67] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Linear Gravjet Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Improved Terrain Scan Processor Device Advanced Terrain Scanner Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mace Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 8 | . . 2 2 . . 2 2 Weapon . | . . . . . . . . Parts Attached 45 | 2 . 4 9 3 1 11 15 Power 4 | . . . 1 . . . 3 Engine 3 | . . . 1 . . . 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 9 | . . . 1 2 . 1 5 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 5 | . . . . 1 . . 4 Flight 4 | . . . 1 1 . 1 1 Utility 27 | . . 4 6 1 1 9 6 Device 4 | . . . 2 . . 1 1 Storage . | . . . . . . . . Processor 8 | . . 2 1 . . 3 2 Hackware 7 | . . . 1 1 1 3 1 Protection 8 | . . 2 2 . . 2 2 Artifact . | . . . . . . . . Weapon 5 | 2 . . 1 . . 1 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . . 1 Parts Lost 16 | . . . . . 6 2 8 Power 1 | . . . . . . . 1 Propulsion 6 | . . . . . 1 1 4 Utility 9 | . . . . . 5 1 3 Weapon . | . . . . . . . . Highest Loss Streak 6 | . . . . . 6 1 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 60 | . 28 35 69 67 59 50 71 Engine 2 | . . . 8 7 6 . 1 Hover 4 | . . . . 5 5 . 9 Flight 1 | . . . . . . 4 . Device 5 | . . . 15 15 13 3 2 Processor 18 | . . 15 12 7 5 19 28 Hackware 14 | . . . 9 15 13 15 20 Protection 4 | . . 2 16 7 7 1 3 Ballistic Gun 2 | . 28 17 . . . . . Impact Weapon 1 | . . . 8 7 6 . . Slashing Weapon 1 | . . . . . . 4 . Naked Turns . | . . . . . . . . Heaviest Build 21 | 3 3 3 12 11 11 4 21 Greatest Support 36 | 3 3 3 12 17 21 6 36 Greatest Overweight (x) 1 | . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 1 4 5 5 5 5 5 5 Average Carried 4 | . 3 4 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 5 5 5 5 Class Distribution -------------------- 52% | Hacker-Mutant 23% | Mutant 17% | Hacker-Sprinter 7% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Matter Collected 359 | 98 . . 204 . 8 15 34 Remotely . | . . . . . . . . Salvage Created 116 | . . . . . . 47 69 Parts 10 | . . . . . . 4 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 4 | . . . . . . . 4 AOE 4 | . . . . . . . 4 Classes Destroyed 3 | . . . . . . 2 1 Operator 1 | . . . . . . 1 . Watcher 1 | . . . . . . 1 . Swarmer 4 | . . . . . . . 4 Best Kill Streak 4 | . . . . . . 1 4 Combat Bots Only 4 | . . . . . . . 4 Max Kills in Single Turn 2 | . . . . . . 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Damage Taken 1655 | . . . 153 . 421 149 932 Core 718 | . . . 39 . 158 75 446 Absorbed by Shields 26 | . . . . . 26 . . Redirected to Shielding 29 | . . . 7 . . . 22 Core Remaining (%) 93 | 100 100 100 92 . 77 91 . Volleys Fired 5 | . . . . . . . 5 Largest 1 | . . . . . . . 1 Hottest 33 | . . . . . . . 33 Shots Fired 5 | . . . . . . . 5 Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher 5 | . . . . . . . 5 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 5 | . . . . . . . 5 Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak 1 | . . . . . . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 4 | . . . . . . 4 . Core Hits 8 | . . . . . . 2 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 8 | . . . 1 2 . 5 . Impact 3 | . . . 1 2 . . . Slashing 5 | . . . . . . 5 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 377 | . . . . . . 167 210 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions 186 | . . . . . . . 186 Melee 167 | . . . . . . 167 . Ramming 24 | . . . . . . . 24 Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 186 | . . . . . . . 186 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 167 | . . . . . . 167 . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 19 | . . . . . . 13 6 Projectiles . | . . . . . . . . Explosions 6 | . . . . . . . 6 Melee 13 | . . . . . . 13 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 58 | . . . . . . . 58 Shots 1 | . . . . . . . 1 Rammed 5 | . . . . . . . 5 Targets Rammed 5 | . . . . . . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 26 | . . . . . . . 26 Average Temperature 6 | . . . . . . . 6 Received Heat Transfer 328 | . . . 45 . 49 72 162 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Peak Influence 530 | . 5 1 182 97 82 191 530 Initial 88 | . . 1 . 82 67 11 88 Average 111 | . 2 1 32 87 63 38 236 Maximum Alert Level 2 | . . . . . . . 2 Low Security (%) 82 | 100 100 100 100 100 100 100 52 Level 1 8 | . . . . . . . 21 Level 2 9 | . . . . . . . 25 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . . 2 . 1 1 3 Investigation 3 | . . . 1 . . 1 1 Extermination . | . . . . . . . . Reinforcement 4 | . . . 1 . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . . 1 Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Distress Signals 5 | . . . 1 . . 3 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . . . 16 . 3 16 44 Peak Tracking Total 18 | . . . 11 . 2 7 18 Tactical Retreats 18 | . . . 2 . 1 5 10 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Traps Triggered 7 | . . . . . 2 . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 2 | . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Machines Accessed 11 | . 1 . 2 1 . 3 4 Terminals 9 | . 1 . 2 1 . 2 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 1 1 Total Hacks 24 | . 3 . 3 1 . 7 10 Successful 17 | . 1 . 3 1 . 5 7 Failed 7 | . 2 . . . . 2 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 21 | . 3 . 4 . . 4 10 Terminals 22 | . 3 . 3 1 . 6 9 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 1 1 Terminal Hacks 8 | . . . 2 1 . 3 2 Part Schematic 1 | . . . . . . . 1 Open DSF 1 | . . . . 1 . . . Level Access Points 3 | . . . 1 . . 1 1 Terminal Index 1 | . . . 1 . . . . Registered Components 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 Seal Access 2 | . . . . . . 1 1 Unauthorized Hacks 7 | . 1 . 1 . . 1 4 Terminals 7 | . 1 . 1 . . 1 4 Assimilate 3 | . . . . . . . 3 Botnet 4 | . 1 . 1 . . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . 2 1 . 1 2 Full Trace Events 4 | . 1 . 1 . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Total Allies 2 | . . . . . . . 2 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . 26 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Turns Passed 1016 | 16 43 50 125 59 79 271 373 Spaces Moved 1890 | 23 80 82 211 96 102 526 770 Core 737 | 23 80 82 211 8 39 135 159 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 608 | . . . . 88 63 . 457 Flight 545 | . . . . . . 391 154 Fastest Speed 28 | 50 50 50 50 50 46 40 28 Average Speed 43 | 50 50 50 50 50 49 44 39 Slowest Speed 120 | 50 50 50 50 50 50 100 120 Overloaded Moves 4 | . . . . . 4 . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 9 | . . . . . . 4 5 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 16 16 26 4 86 21 24 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . 1 . . . . Terrain Destroyed 49 | . . . 1 . . . 48 Melee 1 | . . . 1 . . . . Projectile . | . . . . . . . . AOE 48 | . . . . . . . 48 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Total 2032 | 25 82 89 225 101 132 548 830 Wait 24 | . . . . . . 3 21 Move 1866 | 22 79 81 210 95 101 517 761 Hop 8 | . . . . . . 4 4 Pick Up 19 | 1 3 1 3 . 3 3 5 Fast Attach 32 | 2 . 4 5 2 1 9 9 Attach 9 | . . . 2 . . 2 5 Detach 2 | . . . 1 . . . 1 Swap 4 | . . . 2 1 . . 1 Drop 20 | . . 3 1 1 5 5 5 Fire 5 | . . . . . . . 5 Melee 8 | . . . 1 2 . 5 . Ram 5 | . . . . . . . 5 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 30 | . . . . . 22 . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 5) 60 | -10/Materials | Entered another Materials area 60 | -9/Materials | Evolved 2 slots: Utility x2 108 | -9/Materials | Discovered new exit (range 4) 110 | -9/Materials | Entered another Materials area 110 | -8/Materials | Evolved 2 slots: Utility x2 219 | -8/Materials | Identified exit to Factory 235 | -8/Materials | Entered Factory 235 | -7/Factory | Evolved 2 slots: Propulsion x2 293 | -7/Factory | Identified exit to DSF 294 | -7/Factory | Entered DSF 320 | -7/DSF | Additional patrols routed to DSF 353 | -7/DSF | Discovered new exit (range 16) 373 | -7/DSF | Entered Factory 373 | -6/Factory | Evolved 2 slots: Utility x2 395 | -6/Factory | Lost 6 parts (1n5u) 485 | -6/Factory | Discovered new exit (range 15) 539 | -6/Factory | Build established: Hacker-Mutant 614 | -6/Factory | Identified exit to Factory 644 | -6/Factory | Entered another Factory area 644 | -5/Factory | Evolved 2 slots: Utility x2 818 | -5/Factory | Spotted B-75 Beast 927 | -5/Factory | Identified exit to Factory 944 | -5/Factory | Search patrols dispatched 1017 | -5/Factory | Self-destructed Last Messages --------------- 00985_ System corrupted by crushing effect (+2). 00985_ Knocked back. 00991_ W-25 Informer sends out distress signal. 00991_ Triggered Blade Trap. 00991_ Massive razor-sharp blades shoot up from within the floor. 00994_ U-05 Engineer lays Concrete. 00997_ Slammed into R-10 Processor. 00997_ Imp. Terrain Scan Processor broken. 00997_ Destabilizing: Short circuit. 00997_ Lgt. Nuclear Core destroyed. 00998_ Slammed into U-05 Engineer. 00999_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01000_ Slammed into U-05 Engineer. 01000_ Imp. Terrain Scan Processor broken. 01000_ Destabilizing: Short circuit. 01003_ Slammed into U-05 Engineer. 01004_ Slammed into R-10 Processor. 01005_ Linear Gravjet destroyed. 01012_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ????????????????????###### | | ???????????????????# ????????????????????# | | ???????????????????#u ????????????????????# | | ???????????????????#k ????????????????????# " | | ???????????????????# ???????????????????#! " | | ???????????????????+ ???????????????????# " | | ???????????????????# ???????????????????# " | | ???????????????????# R???????????????????# | | ???????????????????# ???????????????????# | | ???????????###+##### ##########+#############+ | | ?????????? t | | ?????????? | | ?????????? @ | | ?????????? c | | ?????????? | | ???????????#################+#############+##### | | ???????????????????????????????????????? ?????# | | ??????????????????????????????????????# *??????# | | ??????????????????????????????????????# ???????# | | ??????????????????????????????????????#????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 500 Matter Stores 252 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 410 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 62 Melee Accuracy 10 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Adv. Hacking Suite | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothThermoelectricPick Manual? 0 Play Time 00:30:21 Cumulative 169.1 hours Start 2022.05.03 @ 01:43:56 End 2022.05.03 @ 02:13:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 283 Adventurer 0 Explorer 1 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cde1db9-d5eb-470f-bbe3-e940a5f29ff8