Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 18:09:08 Player: C0-2MO Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (173) 865 Value Destroyed (6690) 6690 Prototype IDs (55) 1100 Alien Tech Used (2) 400 Bonus (7941) 7941 TOTAL SCORE: 25696 Bonus ------- High Alert Combat Kills 1398 Follower Combat Kills 5071 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met R17 at Cetus 500 Friendly Fire -328 Cogmind --------- Core Integrity 0/1300 Matter 136/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Spectral Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Transmission Jammer Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Graviton Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Field Propulsion Drive Nuclear Pulse Array Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter 0b10 Decoder Chip [Generic] Advanced ECM Suite Improved Hacking Suite > --- WEAPON ----------- Ionic Axe Makeshift Spear Lance > --- INVENTORY -------- Actuator Array Makeshift Transmission Jammer Advanced ECM Suite Improved Cloaking Device Graphene Brace Advanced EM Disruption Field Authchip [R/Combat] Phasing AFG Transdimensional Reconstructor Nova Cannon Scatter Rocket Array Improved Remote Datajack [Rating: 140] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Gravmag System Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Improved Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Advanced KE Penetrator Energy Gun Beamcaster Energy Cannon Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Ionic Axe Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 2 . . . . . . 2 . . . . . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . 1 1 1 . . . . . . . . . . . . . 1 . . 1 . . . . 1 Utility 6 | . . 1 1 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 199 | 4 4 6 17 19 3 2 8 12 2 8 22 2 5 5 7 8 3 10 . 7 24 2 . 1 . 18 Power 21 | . . 1 2 3 . . 1 2 . . 2 . . 2 1 . . 1 . . 2 1 . . . 3 Engine 11 | . . 1 2 3 . . 1 1 . . 1 . . . 1 . . . . . . 1 . . . . Core 5 | . . . . . . . . 1 . . . . . 2 . . . 1 . . 1 . . . . . Reactor 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 3 Propulsion 77 | 2 3 3 5 7 . . 5 5 1 3 7 . 3 . 2 3 3 2 . 5 9 . . . . 9 Treads 4 | 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . 3 5 1 . . . . . . . . . . . . . . . . . Wheel 6 | . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . Hover 25 | . . . . 1 . . . . . . 4 . 3 . 2 3 3 2 . 5 2 . . . . . Flight 33 | . 3 3 3 6 . . 2 . . . . . . . . . . . . . 7 . . . . 9 Utility 62 | . 1 2 5 7 2 2 . 3 1 2 6 . 2 2 2 3 . 4 . 1 10 . . 1 . 6 Device 32 | . . 1 3 1 2 2 . . 1 . 3 . 2 1 1 1 . 4 . 1 4 . . 1 . 4 Storage 4 | . 1 . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . Processor 7 | . . . 2 1 . . . . . . 1 . . . . . . . . . 1 . . . . 2 Hackware 11 | . . 1 . 4 . . . 1 . 1 . . . 1 . 2 . . . . 1 . . . . . Protection 8 | . . . . . . . . 2 . . 2 . . . 1 . . . . . 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 . . 5 2 1 . 2 2 . 3 7 2 . 1 2 2 . 3 . 1 3 1 . . . . Energy Gun 5 | . . . 3 . . . 1 . . . 1 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Gun 15 | 2 . . 1 . . . 1 2 . 2 3 . . . 2 1 . . . . 1 . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . 1 . . . . 1 2 1 . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Impact Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 . . . . . . . . . . . . . 2 . 1 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 25 | . . . 1 2 1 . . . 1 . 6 . 1 . 2 . . 2 . . 4 . . 2 . 3 Parts Lost 86 | . . . 11 5 . . 4 5 . 8 7 1 . 5 . . 5 2 1 . 5 . . . 1 26 Power 8 | . . . 1 1 . . . . . 1 1 . . 1 . . . . . . . . . . . 3 Propulsion 51 | . . . 7 4 . . 4 2 . 5 4 1 . 2 . . 4 1 1 . 4 . . . . 12 Utility 17 | . . . 1 . . . . 2 . . 2 . . 1 . . 1 1 . . 1 . . . 1 7 Weapon 10 | . . . 2 . . . . 1 . 2 . . . 1 . . . . . . . . . . . 4 Highest Loss Streak 10 | . . . 6 3 . . 4 4 . 4 3 1 . 4 . . 5 2 1 . 5 . . . 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | . 2 5 5 4 7 7 7 7 8 9 12 14 14 12 6 10 11 13 14 13 13 14 14 14 14 10 Power . | . 1 . . . 1 . . 1 1 1 . . . . . . . . . . 1 2 2 1 1 . Propulsion . | . 1 3 1 . . 1 . . . . . . . . . . 1 1 1 1 2 2 2 2 2 . Utility 4 | . . . 1 2 4 4 4 3 4 4 4 5 5 5 3 6 6 5 6 5 5 7 7 7 7 6 Weapon 3 | . . 1 1 1 1 2 2 3 3 4 5 8 7 6 2 3 4 5 5 5 3 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 16 | . . 1 . 1 1 . . . . . 2 . . . . . . 1 1 1 3 . . . . 5 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 1 . . . . . . . . 1 . . . . . . 1 1 . 3 . . . . . Utility 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 58 96 77 85 93 92 96 98 100 84 85 67 82 83 69 99 99 82 85 82 73 85 89 89 88 67 Engine 4 | . . 10 6 5 7 7 7 4 7 1 3 . . . 5 6 5 3 . . . 3 5 5 5 1 Reactor 1 | . . . . . . . . . . . 1 5 6 4 . . . . . . 2 1 . . . 1 Leg 5 | . . . . . . . 17 23 38 18 3 . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . 9 16 . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . 2 21 25 23 19 32 33 30 31 31 7 . . . . . Flight 8 | . 15 33 20 30 38 38 18 14 . . . . . . . . . . . . 16 26 26 26 26 19 Device 10 | . . 8 6 7 7 14 15 7 7 7 10 13 18 12 12 12 12 8 11 11 11 15 15 15 14 8 Storage 5 | . 1 11 5 4 7 7 7 7 7 7 6 6 6 6 2 6 6 5 5 5 5 5 5 5 5 2 Processor 6 | . . . 12 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 13 Hackware 11 | . . 10 9 16 15 7 7 8 15 15 11 6 6 11 13 12 13 11 11 11 10 10 10 10 10 4 Ballistic Gun 8 | . 28 22 8 . . . 5 12 15 14 13 2 1 5 3 13 6 . . . . . . . . . Impact Weapon 1 | . . . 3 4 . . . . . . 4 . 5 4 2 . 6 1 . . . . . . . . Slashing Weapon 1 | . . . . 2 7 7 1 . . . . . . 1 . . . 6 . 4 3 5 5 5 5 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 2 5 5 5 8 10 10 10 7 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 5 6 1 . . . . . . . . Peak Build Rating 140 | 4 5 15 24 40 45 41 48 48 53 43 73 65 76 78 60 80 80 77 79 77 104 107 107 113 109 140 Average Rating 60 | 3 4 13 16 32 40 40 44 43 42 34 55 51 69 70 48 79 76 64 69 63 90 105 107 107 107 102 On Entrance 55 | . 4 5 15 23 38 40 40 48 41 43 30 63 50 76 46 56 80 60 77 68 74 100 107 107 108 107 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 3 8 12 12 19 22 19 27 28 22 37 46 47 46 49 42 51 42 46 47 46 49 46 45 45 45 54 Greatest Support 80 | 3 20 12 40 23 21 21 40 75 80 80 60 36 47 47 32 45 48 49 49 53 64 47 47 47 47 58 Greatest Overweight (x) 14 | . . . 2 1 1 . 1 . . 2 4 1 1 2 2 14 1 1 1 . 3 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Largest Inventory Capacity 15 | 5 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 5 5 8 6 6 8 8 8 8 8 14 15 15 15 15 9 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 1 5 7 6 7 8 8 8 8 8 11 15 15 15 14 12 11 14 15 15 15 15 15 15 15 15 15 Average Carried 10 | . 3 5 5 4 7 7 7 7 8 9 12 14 14 12 6 10 11 14 14 14 14 15 15 14 15 11 Final Capacity 15 | 5 8 8 5 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 5 6 5 6 8 7 8 8 8 11 13 15 14 13 11 11 13 15 15 14 15 15 15 15 15 2 Class Distribution -------------------- 24% | Scavenger-Mutant 16% | Scavenger-Assassin 10% | Hacker-Scout 8% | Mutant 7% | Scavenger-Scout 6% | Commander-Mutant 5% | Hacker-Mutant 4% | Hacker-Sprinter 4% | Sprinter 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Scavenger-Scout | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Scout | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Commander-Mutant | -6/Extension Commander-Scout | -6/Cetus Scavenger-Assassin | -6/Archives Scavenger-Scout | -6/Hub_04(d) Scavenger-Scout | -5/Factory Scavenger-Mutant | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Matter Collected 5393 | 280 70 54 284 343 131 82 106 305 30 242 380 644 79 622 158 386 10 160 401 90 351 30 . 40 20 95 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8912 | 91 92 15 624 365 . 157 83 418 . 234 556 856 114 957 222 535 398 574 905 193 597 . . 276 . 650 Parts 309 | 2 14 5 38 18 . 9 4 19 . 16 31 1 . 21 9 32 7 11 2 8 21 . . 1 . 40 Haulers Intercepted 5 | . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . 1 Recyclers Shooed 9 | . . . 1 1 . 1 . . . . . . . 2 . . 1 2 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . 13 9 4 19 . . . . . . . . . . . . 2 1 . . Prevented 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 118 | . 6 . 11 3 . 3 3 8 . 10 14 4 . 19 3 3 3 2 5 2 6 . . . . 13 Melee 25 | . . . . . . 3 . . . . . . . 5 . . . 1 . 2 6 . . . . 8 Guns 45 | . 6 . 11 . . . 3 8 . 3 6 . . 2 3 3 . . . . . . . . . . Cannons 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . AOE 43 | . . . . . . . . . . 7 8 4 . 11 . . 3 . 5 . . . . . . 5 Classes Destroyed 22 | 2 1 1 6 2 . . . 2 . . 3 1 . 3 . . . . 1 . . . . . . . Worker 6 | . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . . 1 Builder 7 | . . . 1 1 . . . . . . 1 . . . . . 1 . . . 1 . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . 1 Recycler 13 | 1 . . 1 2 . . . . . . . . 1 3 . . 1 3 . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 16 | . . 1 . 2 . 1 . . . . . . 1 . . 9 . 1 . 1 . . . . . . Watcher 5 | . . . 2 1 . . . . . . . . . . 1 . . . . . 1 . . . . . Swarmer 33 | . 6 . 5 . . 1 3 1 . 6 1 . . . . . 1 . . . 1 . . . . 8 Grunt 25 | . . . 2 . . 1 . 1 . 3 7 . . 6 . . 1 1 . . 1 . . . . 2 Brawler 3 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . Duelist 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Protector 4 | . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . Sentry 19 | . . . 3 2 . 1 . . . 1 1 . . 4 . 3 1 . . 2 1 . . . . . Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 5 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . 2 Programmer 6 | . . . . 1 . . . . . . 3 . . . . . . . . . 1 . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Compactor 9 | . . . . . . . . . . . . 4 . . . . . . 5 . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 3 1 9 2 . 3 3 2 . 9 11 2 1 8 3 5 2 5 4 2 2 . . . . 8 Combat Bots Only 9 | . 3 . 8 2 . 2 3 2 . 9 8 2 . 7 3 3 2 1 4 1 2 . . . . 5 Max Kills in Single Turn 11 | 1 1 1 2 1 . 1 1 1 . 4 11 1 1 6 1 1 3 1 4 1 1 . . . . 7 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . . . . . . . 4 8 1 . 5 . . 2 . 4 . . . . . . 5 Melee 1 | . . . . . . 1 . . . . . . . 1 . . . 1 . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1076 | . 28 20 109 87 1 4 27 71 . 109 70 1 12 118 5 5 95 11 . 4 43 . 10 . 14 232 Missed 465 | . 10 12 52 45 1 1 7 17 . 40 21 . 6 54 2 1 51 5 . 2 25 . 4 . 8 101 Hits 611 | . 18 8 57 42 . 3 20 54 . 69 49 1 6 64 3 4 44 6 . 2 18 . 6 . 6 131 Melee 6 | . . . 5 . . . . . . . . 1 . . . . . . . . . . . . . . Projectile 605 | . 18 8 52 42 . 3 20 54 . 69 49 . 6 64 3 4 44 6 . 2 18 . 6 . 6 131 AOE 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 26 | . . . 2 . . . . 1 . 5 2 1 . 2 . . . 1 . . 1 . . . . 11 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Damage Taken 11527 | . 161 98 869 405 . 47 463 912 . 1220 814 48 162 1328 113 100 702 138 98 47 509 . 103 . 98 3092 Core 2785 | . 77 12 171 113 . 18 95 39 . 183 88 32 34 248 55 51 88 25 8 24 134 . . . 21 1269 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 124 | . . . . . . . . . . . . . 8 116 . . . . . . . . . . . . Regen/Repaired (Parts) 1311 | . . . . . 62 . 61 300 1 182 95 98 26 380 29 . . 33 . . . . . . . 44 Core Remaining (%) 72 | 100 69 97 68 . . . . . . 36 . . . . . . 29 . . 94 . . . . 86 . Volleys Fired 302 | 10 10 1 42 29 4 . 4 28 . 18 27 29 . 42 11 33 2 . 7 . 2 . . . 1 2 Largest 3 | 2 2 2 2 1 1 . 2 2 . 2 3 1 . 3 1 3 1 . 1 . 1 . . . 1 1 Hottest 113 | 40 40 40 101 40 33 . 108 108 . 64 80 43 . 91 35 105 35 . 50 . 7 . . . 113 50 Shots Fired 478 | 20 20 2 72 29 4 . 8 56 . 31 59 27 . 55 12 69 2 . 7 . 2 . . . 1 2 Gun 370 | 20 20 2 72 1 . . 8 56 . 26 58 . . 24 12 69 2 . . . . . . . . . Cannon 29 | . . . . 28 . . . . . . . . . . . . . . . . . . . . 1 . Launcher 56 | . . . . . 4 . . . . 5 1 27 . 10 . . . . 7 . . . . . . 2 Special 23 | . . . . . . . . . . . . . . 21 . . . . . . 2 . . . . . Kinetic 365 | 20 20 2 53 29 . . 4 46 . 26 58 . . 24 12 69 2 . . . . . . . . . Thermal 26 | . . . 11 . . . 4 10 . . . . . . . . . . . . . . . . 1 . Explosive 56 | . . . . . 4 . . . . 5 1 27 . 10 . . . . 7 . . . . . . 2 Electromagnetic 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 5 6 3 19 4 2 . 1 17 . 6 4 14 . 10 9 10 . . 5 . 2 . . . . 2 Robot Miss Streak 9 | 2 2 . 5 2 2 . 2 4 . 3 9 3 . 9 1 6 . . 9 . . . . . . 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Secondary Targets 11 | . . . 3 . . . 2 2 . 1 1 . . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . 1 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 452 | 15 10 1 59 30 2 6 5 43 . 24 38 21 2 58 10 47 2 13 7 5 26 . . 7 1 20 Core Hits 422 | 4 6 1 24 11 1 4 4 33 . 34 74 9 . 87 8 24 7 5 24 3 12 . . 2 . 45 Critical Kills 11 | . . . 2 1 . . . . . . 1 . . 2 1 4 . . . . . . . . . . Critical Parts Destroyed 10 | . . . . 1 . . . . . . 2 . 1 3 . 2 1 . . . . . . . . . Critical Strikes 30 | . . . 2 2 . . . 1 . . 3 . 1 7 1 6 1 . . . 4 . . . . 2 Burn 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 11 | . . . . . . . . . . . 2 . . 2 1 6 . . . . . . . . . . Smash 12 | . . . 2 2 . . . . . . 1 . 1 5 . . 1 . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Melee Attacks 280 | . . . 9 32 . 8 4 . . 1 16 . 12 25 . . 9 19 . 6 49 . . 9 14 67 Impact 90 | . . . 9 16 . . . . . . 16 . 12 22 . . 9 6 . . . . . . . . Slashing 86 | . . . . 16 . 8 4 . . 1 . . . 3 . . . 11 . 1 22 . . 5 9 6 Piercing 103 | . . . . . . . . . . . . . . . . . . 1 . 5 27 . . 4 5 61 Sneak Attacks 33 | . . . 2 7 . 1 . . . . 1 . 2 5 . . 2 6 . 1 5 . . . . 1 Combat Hostiles 4 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . Follow-up Attacks 18 | . . . . . . . . . . . . . . . . . . 1 . . 5 . . 2 3 7 Damage Inflicted 28327 | 159 98 15 1110 1424 326 289 125 1001 . 1424 2675 3184 199 4284 366 1298 844 764 4687 283 1209 . . 625 48 1890 Guns 5253 | 159 98 15 665 18 . . 62 1001 . 415 738 . . 418 366 1298 . . . . . . . . . . Cannons 556 | . . . . 556 . . . . . . . . . . . . . . . . . . . . . . Explosions 15916 | . . . 42 . 326 . . . . 1009 1863 3184 . 3049 . . 689 . 4687 . . . . . . 1067 Melee 6558 | . . . 403 850 . 289 63 . . . 74 . 199 817 . . 155 764 . 283 1209 . . 625 48 779 Ramming 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Kinetic 5400 | 159 98 15 449 574 . . 19 851 . 415 738 . . 418 366 1298 . . . . . . . . . . Thermal 365 | . . . 127 . . . 43 150 . . . . . . . . 45 . . . . . . . . . Explosive 15185 | . . . . . 326 . . . . 1009 1863 3184 . 3049 . . . . 4687 . . . . . . 1067 Electromagnetic 775 | . . . 131 . . . . . . . . . . . . . 644 . . . . . . . . . Impact 2359 | . . . 403 579 . . . . . . 74 . 199 752 . . 155 197 . . . . . . . . Slashing 2196 | . . . . 271 . 289 63 . . . . . . 65 . . . 532 . 55 296 . . 491 48 86 Piercing 2003 | . . . . . . . . . . . . . . . . . . 35 . 228 913 . . 134 . 693 Highest Corruption 15 | . . . . 3 3 3 . . . . 1 1 1 2 2 2 2 . 12 12 . . . . . 15 Average Corruption 3 | . . . . 2 3 2 . . . . 1 1 1 1 2 1 1 . 6 10 . . . . . 7 Corruption Purged 10 | . . . . . . 3 . . . . . . 1 . . 2 . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 45 | . . . . 5 5 1 . . . . 3 4 2 1 2 3 2 . 2 8 . . . . . 7 Message Errors 9 | . . . . 1 1 . . . . . . 1 1 . . . . . 1 3 . . . . . 1 Matter Fused 17 | . . . . 4 3 1 . . . . 1 1 1 . . . 1 . 1 1 . . . . . 3 Heat Flow Errors 6 | . . . . . . . . . . . 1 . . 1 1 . . . . 2 . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1820 | . . . 71 344 . 41 . . . 8 74 3 169 373 . . 156 140 13 68 . . . 310 8 42 Projectiles 22 | . . . . 22 . . . . . . . . . . . . . . . . . . . . . . Explosions 74 | . . . . . . . . . . 8 . 3 . 11 . . 31 . 13 . . . . . . 8 Melee 1724 | . . . 71 322 . 41 . . . . 74 . 169 362 . . 125 140 . 68 . . . 310 8 34 Knockbacks 6 | . . . . 2 . . . . . . . . 1 2 . . . 1 . . . . . . . . Impact 4 | . . . . . . . . . . . . . 1 2 . . . 1 . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 582 | . . . . . . . . . . 23 . . . 132 . . 192 . 100 . . . . . . 135 Shots 22 | . . . . . . . . . . 1 . . . 7 . . 2 . 7 . . . . . . 5 Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . . 10 36 7 11 10 63 99 . 336 113 16 2 141 263 72 6 7 . 251 7 60 94 25 82 225 Average Temperature 36 | . . 10 12 1 1 3 26 29 . 84 31 5 2 25 133 28 6 7 . 109 7 32 53 13 38 39 Received Heat Transfer 2380 | . 42 30 297 45 . 9 54 246 . 666 144 . 21 300 9 9 162 81 . 18 54 . 9 . . 184 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . 2 1 . . . . . . 1 . 1 3 . . 1 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Parts Fried 22 | . . . 3 3 . . . . . . 2 . 3 7 . . 4 . . . . . . . . . Impact Corruptions 26 | . . . 3 5 . . . . . . 3 . 4 6 . . 4 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . 1 . 1 . . . . . . . 2 . 2 . . 2 . . . . . Heat Transferred 729 | . . . 272 . . . 74 333 . . . . . . . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level 5 | . 1 1 1 1 . 1 . . . . 4 2 2 5 4 2 2 1 1 . 2 . . . . 2 Low Security (%) 42 | 100 86 49 14 88 100 42 . . . . . . . 3 . 82 64 . 89 100 72 . . . . . Level 1 24 | . 13 50 85 11 . 57 . . . . 11 18 91 6 . 17 18 100 10 . 21 . . . . 23 Level 2 16 | . . . . . . . . . . . 47 81 8 6 . . 17 . . . 5 . . . . 76 Level 3 6 | . . . . . . . . . . . 1 . . 32 97 . . . . . . . . . . . Level 4 6 | . . . . . . . . . . . 39 . . 25 2 . . . . . . . . . . . Level 5 2 | . . . . . . . . . . . . . . 25 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1900 | 5 208 253 317 303 106 263 . . . . 1466 518 412 1900 1100 414 539 362 201 143 500 . . . . 675 Initial 1040 | . 3 85 88 135 106 . . . . . 247 501 252 165 1040 381 . 254 93 101 55 . . . . 450 Average 378 | 1 93 172 234 137 58 196 . . . . 807 452 331 1164 1023 69 143 303 152 113 146 . . . . 479 Influence Increases 12019 | 10 251 343 490 528 47 404 260 195 . 731 1956 84 267 2331 351 219 666 213 142 92 1077 . 105 15 . 1242 Destroy 0b10 Robot/C 4480 | . 120 . 220 60 . 140 200 140 . 420 880 . 100 960 160 80 60 60 . 40 440 . . . . 400 Destroy 0b10 Robot/NC 415 | 10 . 5 30 45 . 15 . . . . 45 . 20 55 10 45 10 30 . 5 50 . . 15 . 25 Destroy Leader 638 | . 20 . 58 34 . 42 10 20 . 30 160 . 14 64 . . 10 12 . 20 82 . . . . 62 Allied During Kill 2728 | . . . . . . 104 50 20 . 281 560 . 110 1067 170 35 . 7 . 23 244 . . . . 57 Successful Hack 174 | . 6 23 12 26 . 72 . . . . . . . 12 . . . 10 . . 12 . . . . 1 Select Force Hacks 90 | . 30 . 30 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 420 | . . . . 15 . 15 . . . . 90 . 15 15 . 45 75 60 . . 90 . . . . . Destroy Structure 929 | . . . 5 18 47 16 . . . . 41 84 8 143 11 14 196 4 142 4 54 . . . . 142 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . . . . 450 Partial Spotted 240 | . . . 105 45 . . . . . . . . . . . . 30 15 . . 15 . . . . 30 Lose Combat Pursuer 1455 | . 75 315 30 255 . . . 15 . . 180 . . 15 . . 285 15 . . 90 . 105 . . 75 Influence Decreases 11479 | 5 52 337 402 523 350 250 308 301 . 338 916 1156 289 812 1256 1172 147 465 264 124 700 212 103 295 . 702 Entered New Map 4489 | . 2 119 122 163 197 . 58 21 . . 146 932 109 174 818 572 . 265 174 44 58 182 53 280 . . Time Decay 4570 | 5 50 198 170 310 93 170 130 190 . 238 490 214 160 368 198 410 77 180 60 80 342 30 50 15 . 342 Lost Part 850 | . . . 110 50 . . 40 50 . 80 70 10 . 50 . . 50 20 10 . 50 . . . . 260 Lost Ally 1570 | . . 20 . . 60 80 80 40 . 20 210 . 20 220 240 190 20 . 20 . 250 . . . . 100 Squads Dispatched 54 | . 2 . 3 7 . 4 . . . . 11 . . 4 . . 1 4 . . 8 . 1 . . 9 Investigation 22 | . 2 . 2 5 . 1 . . . . 2 . . 1 . . 1 3 . . 2 . . . . 3 Extermination 10 | . . . . 1 . 1 . . . . 2 . . . . . . 1 . . 2 . . . . 3 Reinforcement 10 | . . . 1 1 . 1 . . . . 2 . . . . . . . . . 3 . . . . 2 Assault 10 | . . . . . . . . . . . 4 . . 3 . . . . . . 1 . 1 . . 1 Garrison 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Distress Signals 21 | . . 1 1 . . 1 . . . . 4 . . 1 3 . 2 1 . . 1 . . . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 475 | . 19 25 24 22 7 11 11 15 . 18 50 6 8 53 8 13 26 8 6 4 40 . 9 . 8 84 Peak Tracking Total 15 | . 10 7 8 11 5 3 8 7 . 13 10 3 4 8 5 2 11 5 4 1 9 . 7 . 6 15 Tactical Retreats 46 | . 1 7 1 7 1 . . 2 . . 5 . . 1 . . 6 1 . . 3 . 3 . . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Traps Triggered 13 | . . . . 3 . . . . . . 4 . . 1 . . 3 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Machines Disabled 32 | . . . . 1 . 1 1 . . 2 6 . 1 2 . 3 5 4 . . 6 . . . . . Max in Single Turn 3 | . . . . 1 . . . . . 1 . . 1 1 . 1 3 1 . . 1 . . . . . Garrison Access 3 | . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Machines Accessed 62 | . 3 8 5 15 . 7 1 . . 1 2 . . 5 . . . 3 . 1 2 . 2 4 . 3 Terminals 33 | . 2 7 4 7 . 7 . . . 1 . . . 5 . . . . . . . . . . . . Fabricators 7 | . . . . 4 . . . . . . . . . . . . . 1 . . 2 . . . . . Repair Stations 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 Recycling Units 4 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 4 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 Garrison Access 4 | . . . . 2 . . . . . . 1 . . . . . . . . 1 . . . . . . Total Hacks 184 | . 6 25 15 40 . 19 1 . . 4 4 . . 12 . . . 12 . 2 11 . 6 17 . 10 Successful 126 | . 3 17 10 28 . 12 1 . . 4 1 . . 5 . . . 8 . 1 6 . 6 17 . 7 Failed 58 | . 3 8 5 12 . 7 . . . . 3 . . 7 . . . 4 . 1 5 . . . . 3 Catastrophic 5 | . 1 . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 240 | . 6 21 12 23 . 15 . . . . 36 . 30 18 . . 11 13 . 8 24 . . . . 23 Terminals 95 | . 4 22 14 20 . 19 . . . 4 . . . 12 . . . . . . . . . . . . Fabricators 31 | . . . . 15 . . . . . . . . . . . . . 5 . . 11 . . . . . Repair Stations 4 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . 1 Recycling Units 11 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . 7 Scanalyzers 13 | . . 3 . 2 . . . . . . . . . . . . . 6 . . . . . . . 2 Garrison Access 6 | . . . . 2 . . . . . . 2 . . . . . . . . 2 . . . . . . Terminal Hacks 43 | . . 3 1 3 . 3 1 . . 4 . . . 5 . . . . . . . . 6 17 . . Record 14 | . . . . . . . . . . 4 . . . . . . . . . . . . 5 5 . . Part Schematic 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . Open Door 7 | . . . . . . . 1 . . . . . . 5 . . . . . . . . 1 . . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . 8 . . . . . . . . . . . . . 2 . . 3 . . . . . Load Schematic 9 | . . . . 6 . . . . . . . . . . . . . 1 . . 2 . . . . . Build 4 | . . . . 2 . . . . . . . . . . . . . 1 . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 11 | . . 3 . 2 . . . . . . . . . . . . . 5 . . . . . . . 1 Insert Component 4 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 Analyze 7 | . . 2 . 1 . . . . . . . . . . . . . 4 . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 55 | . 2 11 9 14 . 9 . . . . 1 . . . . . . 1 . . 3 . . . . 5 Terminals 39 | . 1 11 8 10 . 9 . . . . . . . . . . . . . . . . . . . . Track 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . . 3 2 4 . 3 . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 21 | . . 5 4 6 . 6 . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . 3 . . . . . . . . . . . . . . . . 3 . . . . . Prioritize 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Recompile 4 | . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 Patch 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 Recycling Units 7 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 4 Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunnel 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 2 8 4 11 . 6 . . . 1 2 . . 3 . . . 2 . . . . . . . 1 Full Trace Events 9 | . 1 . 1 2 . 1 . . . . 1 . . 1 . . . 2 . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . 5 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 68 | . . 1 . 2 . . . . . . 21 . 14 . . . 12 . . . 14 . . 4 . . Parts Built 5 | . . . . 3 . . . . . . . . . . . . . 1 . . 1 . . . . . Authchips 3 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Time 199 | . . . . 85 . . . . . . . . . . . . . 76 . . 38 . . . . . Total Part Build Rating 20 | . . . . 10 . . . . . . . . . . . . . 5 . . 5 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Scanalyzed 3 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 30 | . . . . . . . 2 . . . . . . 27 . . . 1 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Total Allies 124 | . 1 1 . . 19 . 2 . 9 . 6 19 3 35 . . 1 5 1 6 10 . . . . 6 Largest Group 30 | . 1 1 . . 19 12 8 4 11 11 9 19 22 30 25 11 1 5 3 6 9 . . . . 3 Highest-Rated Group 1011 | . 10 10 . . 475 334 240 117 329 329 537 702 834 1011 774 319 30 286 171 350 531 . . . . 288 Highest-Rated Ally 159 | . 10 10 . . 35 35 32 32 41 41 85 50 51 159 46 46 30 70 70 70 103 . . . . 103 Zionite Dispatches 21 | . . . . . . . . . . . 5 . 2 2 . . 1 2 . 2 4 . . . . 3 Heavy 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Light 4 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . 1 Recon 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Hacker 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Explosive Resupply 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Total Orders 19 | . . . . . . . . . . . 7 . 1 2 3 2 . 1 . . 1 . . . . 2 ROAM 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 FOLLOW 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . DROP 5 | . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 . . . . 1 EXPLORE 8 | . . . . . . . . . . . 6 . . 2 . . . . . . . . . . . . Ally Attacks 1039 | . . . . . 164 49 45 16 . 57 155 50 49 206 65 31 . 10 17 9 73 . . . . 43 Total Damage 30467 | . . . . . 4495 761 721 366 . 1298 4952 1967 808 7175 1548 664 . 354 338 197 2871 . . . . 1952 Kills 184 | . . . . . 10 6 9 6 . 13 37 2 8 48 9 1 . 2 1 . 24 . . . . 8 Allies Corrupted 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Allies Melted 3 | . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) 12279 | . . . 344 695 196 346 270 617 984 518 1285 293 333 703 417 2505 190 378 123 177 765 77 117 65 102 779 Optics 1677 | . . . 344 583 . . . . . . . . . . . . . . . . . . . . . 750 Sensors 7813 | . . . . . . 227 270 43 . . 991 293 333 703 408 2393 181 201 123 177 716 77 117 65 102 393 Terrain 283 | . . . 155 128 . . . . . . . . . . . . . . . . . . . . . . Structural 8635 | . . . . 283 196 346 270 617 984 518 304 293 121 . 417 2505 190 376 . 106 761 77 117 65 89 . Seismic 280 | . . . 14 262 . . . . . . . . . . . . . . . . . . . . . 4 Decoding 731 | . . . . . . . . . . . . . . . . . . . . . . . . . . 731 ECM 214 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 210 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 8 | . . . . . . . 1 2 1 1 . . . . . . . . . . . 1 2 . . . Drone Launches 9 | . . . . . . . . . . . 7 . . 2 . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Items 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Machines 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrols 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Zionite Intel Received 19 | . . . . . . . . . . . 6 . 5 1 . . 1 2 . 1 1 . . . . 2 Branch Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Component Schematics 3 | . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . Prototype Schematics 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Turns Passed 13197 | 59 115 410 358 695 206 346 270 617 989 518 1285 442 333 851 417 2505 198 378 123 177 765 77 117 65 102 779 Spaces Moved 12923 | 47 145 499 477 1393 327 207 198 390 734 330 979 317 314 605 449 506 367 635 111 333 1413 235 367 143 225 1177 Core 455 | 47 54 . 8 . . . . . . . . . . . . 290 . . . . . . . . . 56 Treads 7 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . Legs 1397 | . . . . . . . 172 390 734 101 . . . . . . . . . . . . . . . . Wheels 1057 | . . . . . . . . . . 229 828 . . . . . . . . . . . . . . . Hover 3727 | . . . . . . . . . . . 151 317 314 605 449 216 367 635 111 333 229 . . . . . Flight 6280 | . 90 499 463 1393 327 207 26 . . . . . . . . . . . . . 1184 235 367 143 225 1121 Fastest Speed 23 | 50 37 30 28 23 23 23 23 120 120 100 86 45 40 43 43 40 40 40 40 36 29 30 30 30 30 25 Average Speed 68 | 50 42 32 36 28 23 23 109 120 120 107 95 89 48 49 60 458 41 41 75 41 31 30 30 30 30 29 Slowest Speed 750 | 50 160 34 160 100 81 23 190 120 122 125 260 106 98 146 146 750 108 105 102 44 280 30 30 30 30 114 Overloaded Moves 14 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . 3 5 7 9 7 3 1 . . . . . . . . . . . . . 2 . . . 1 18 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 3 44 51 45 36 92 6 33 69 88 49 45 90 10 75 58 97 51 21 73 11 46 51 66 60 49 41 Regions Visited 26 Branch Regions 12 Pre-discovered Areas 19 | . 1 3 1 1 . 1 1 1 1 . . . 5 . . . . . . . . . 1 3 . . Known Exits Taken 17 | . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . 1 3 2 2 . . . . . . . . . . . 3 2 . 1 . Spaces Dug 94 | . . . 1 14 . 1 1 . . . 15 . 8 5 . . 7 1 . 1 10 . . . 3 27 Terrain Destroyed 1114 | . . . 5 18 15 1 1 1 . 26 24 159 8 211 1 19 352 1 187 1 10 . . . 3 71 Melee 93 | . . . 1 14 . 1 1 . . . 15 . 8 5 . . 7 1 . 1 10 . . . 2 27 Projectile 31 | . . . . 4 . . . 1 . . 2 . . 3 1 19 . . . . . . . . 1 . AOE 990 | . . . 4 . 15 . . . . 26 7 159 . 203 . . 345 . 187 . . . . . . 44 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Total 16292 | 61 177 739 562 1595 443 490 233 484 840 460 1232 445 470 1056 582 632 389 720 132 363 1666 239 373 156 241 1512 Wait 2241 | . 12 236 13 65 110 273 9 46 101 95 164 83 130 272 97 78 2 37 12 9 132 2 7 . 6 250 Move 12795 | 46 139 488 461 1376 316 200 195 389 733 329 979 316 313 604 448 505 366 635 110 332 1408 234 366 142 222 1143 Hop 48 | . 2 5 7 8 3 3 1 . . . . . . . . . . . . . 2 . . . 1 16 Pick Up 60 | 1 5 2 2 7 3 1 . 2 . 4 4 . . 1 7 . 1 5 . . 10 . . 1 . 4 Fast Attach 164 | 4 3 2 14 16 1 1 6 8 2 5 18 3 5 2 7 5 5 10 . 2 22 2 . 4 . 17 Attach 58 | . 1 2 4 4 . 1 1 1 . 2 4 3 3 5 2 2 1 2 . 3 9 . . . . 8 Detach 41 | . . . 1 1 1 . 1 . 1 1 3 6 3 3 2 1 . 3 1 2 7 . . . . 4 Swap 71 | . 1 2 2 6 3 . 3 4 1 3 9 2 1 10 2 4 3 2 1 5 2 1 . . 2 2 Drop 122 | . 4 1 6 15 2 3 1 6 2 2 8 3 3 3 6 4 . 8 1 4 26 . . 4 . 10 Fire 302 | 10 10 1 42 29 4 . 4 28 . 18 27 29 . 42 11 33 2 . 7 . 2 . . . 1 2 Melee 240 | . . . 9 32 . 8 4 . . 1 16 . 12 25 . . 9 18 . 6 37 . . 5 9 49 Ram 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 58 | . . . 1 36 . . . . . . . . . 13 . . . . . . 8 . . . . . Rewire 85 | . . . . . . . 8 . . . . . . 76 . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Waste -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Waste -5/Factory -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 7) 165 | -10/Materials | Discovered new exit (range 7) 169 | -10/Materials | Discovered new exit (range 7) 175 | -10/Materials | Entered another Materials area 175 | -9/Materials | Accompanied by 1 ally 175 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 261 | -9/Materials | Identified exit to Mines 321 | -9/Materials | Identified exit to Materials 446 | -9/Materials | Learned location of Zion (-7) 469 | -9/Materials | Learned 2 Storage zone layouts 585 | -9/Materials | Entered another Materials area 585 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 642 | -8/Materials | Build established: Sprinter 701 | -8/Materials | Destroyed 8 combat bots 704 | -8/Materials | Lost 6 parts (1p4n1u) 776 | -8/Materials | Lost 5 parts (3n2w) 937 | -8/Materials | Discovered new exit (range 20) 943 | -8/Materials | Entered Factory 943 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1241 | -7/Factory | Fabricated Cld. VTOL Module (x1) 1275 | -7/Factory | Fabricated Surge Thruster (x2) 1275 | -7/Factory | Lost 3 parts (3n) 1566 | -7/Factory | Build established: Hacker-Sprinter 1568 | -7/Factory | Discovered new exit (range 10) 1629 | -7/Factory | Discovered new exit (range 15) 1634 | -7/Factory | Identified exit to Factory 1638 | -7/Factory | Sucked down chute 1638 | -7/Factory | Entered Waste 1641 | -7/Waste | Spotted C-40 Crusher 1642 | -7/Waste | Spotted C-40 Crusher 1642 | -7/Waste | Spotted C-40 Crusher 1643 | -7/Waste | Spotted C-40 Crusher 1650 | -7/Waste | Spotted C-40 Crusher 1656 | -7/Waste | Discovered new exit (range 16) 1656 | -7/Waste | Spotted C-40 Crusher 1696 | -7/Waste | Warlord forces began an assault 1718 | -7/Waste | Allies destroyed C-40 Crusher 1723 | -7/Waste | Allies destroyed C-40 Crusher 1728 | -7/Waste | Allies destroyed C-40 Crusher 1730 | -7/Waste | Allies destroyed C-40 Crusher 1738 | -7/Waste | Identified exit to Factory 1752 | -7/Waste | Lost 3 allies 1784 | -7/Waste | Allies destroyed C-40 Crusher 1798 | -7/Waste | Allies destroyed C-40 Crusher 1827 | -7/Waste | Lost 4 allies 1844 | -7/Waste | Entered Factory 1844 | -7/Factory | Accompanied by 12 allies 1845 | -7/Factory | Identified exit to Storage 1845 | -7/Factory | Identified exit to Lower Caves 1893 | -7/Factory | Discovered exit to Factory (range 11) 1974 | -7/Factory | Learned 2 Hub_04(d) zone layouts 2039 | -7/Factory | Learned location of Warlord (-5) 2095 | -7/Factory | Learned location of 1 exit from Lower Caves 2139 | -7/Factory | Learned 4 Lower Caves zone layouts 2159 | -7/Factory | Garrison activated, responded to threat 2173 | -7/Factory | Learned location of 1 exit from Cetus 2190 | -7/Factory | Entered Lower Caves 2190 | -7/Lower Caves | Accompanied by 8 allies 2191 | -7/Lower Caves | Identified exit to Lower Caves 2191 | -7/Lower Caves | Learned location of Extension (-6) 2194 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2246 | -7/Lower Caves | Lost 4 parts (4n) 2250 | -7/Lower Caves | Lost 6 allies 2460 | -7/Lower Caves | Entered another Lower Caves area 2460 | -7/Lower Caves | Accompanied by 4 allies 2478 | -7/Lower Caves | Discovered exit to Factory (range 10) 2497 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2632 | -7/Lower Caves | Learned Factory terminal intel 2782 | -7/Lower Caves | Build established: Scavenger-Mutant 2807 | -7/Lower Caves | Attacked by a faux Warlord 2862 | -7/Lower Caves | Lost 4 parts (2n1u1w) 3067 | -7/Lower Caves | Discovered new exit (range 7) 3073 | -7/Lower Caves | Identified exit to Zion 3077 | -7/Lower Caves | Entered Zion 3077 | -7/Zion | Accompanied by 2 allies 3129 | -7/Zion | Discovered new exit (range 14) 3284 | -7/Zion | Found Prototype Device 3284 | -7/Zion | Identified Phasing AFG 3397 | -7/Zion | Learned Factory terminal intel 3490 | -7/Zion | Met Imprinter 3510 | -7/Zion | Imprinted 3513 | -7/Zion | Declared Zion's savior 3821 | -7/Zion | Gained Derelict followers 3833 | -7/Zion | Learned location of Quarantine (-3) 4027 | -7/Zion | Identified exit to Proximity Caves 4066 | -7/Zion | Entered Proximity Caves 4066 | -6/Proximity Caves | Accompanied by 11 allies 4068 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4199 | -6/Proximity Caves | Spotted B-75 Beast 4222 | -6/Proximity Caves | Allies destroyed B-75 Beast 4250 | -6/Proximity Caves | Lost 4 parts (1p3n) 4361 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4361 | -6/Proximity Caves | Core integrity fell below 50% 4361 | -6/Proximity Caves | Learned location of 2 exits from Lower Caves 4361 | -6/Proximity Caves | Learned Factory emergency access door positions 4361 | -6/Proximity Caves | Learned Factory stockpile data 4402 | -6/Proximity Caves | Destroyed 9 combat bots 4414 | -6/Proximity Caves | Lost 4 parts (2n2w) 4523 | -6/Proximity Caves | Discovered exit to Factory (range 11) 4584 | -6/Proximity Caves | Entered Factory 4584 | -6/Factory | Accompanied by 7 allies 4584 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4585 | -6/Factory | Identified exit to Lower Caves 4588 | -6/Factory | Loaded intel: 27 terminal locations 4598 | -6/Factory | Zion Heavy squad teleported in 4676 | -6/Factory | Zion Recon squad teleported in 5021 | -6/Factory | Found Prototype Launcher 5021 | -6/Factory | Identified Scatter Rocket Array 5088 | -6/Factory | Retrieved Zion intel report: Component Schematics 5089 | -6/Factory | Zion Light squad teleported in 5177 | -6/Factory | Build established: Hacker-Mutant 5284 | -6/Factory | First assault squad dispatched 5325 | -6/Factory | Found Prototype Protection 5325 | -6/Factory | Identified Zio. Weapon Casing 5351 | -6/Factory | Garrison activated, responded to threat 5372 | -6/Factory | Destroyed 8 combat bots 5392 | -6/Factory | Lost 3 allies 5475 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 5476 | -6/Factory | Zion Explosive Resupply teleported in 5489 | -6/Factory | Lost 3 parts (1p1n1u) 5534 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 5540 | -6/Factory | Lost 4 allies 5591 | -6/Factory | Retrieved Zion intel report: Active Garrisons 5601 | -6/Factory | Discovered new exit (range 15) 5613 | -6/Factory | Retrieved Zion intel report: Active Terminals 5645 | -6/Factory | Identified exit to Factory 5713 | -6/Factory | Retrieved Zion intel report: Branch Access 5713 | -6/Factory | Identified exit to Extension 5714 | -6/Factory | Zion Recon squad teleported in 5825 | -6/Factory | Terminal network hard line cut 5869 | -6/Factory | Sucked down chute 5869 | -6/Factory | Entered Waste 5876 | -6/Waste | Spotted C-40 Crusher 5901 | -6/Waste | Destroyed C-40 Crusher 5907 | -6/Waste | Spotted C-40 Crusher 5912 | -6/Waste | Spotted C-40 Crusher 5918 | -6/Waste | Destroyed C-40 Crusher 5954 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5971 | -6/Waste | Spotted C-40 Crusher 5995 | -6/Waste | Destroyed C-40 Crusher 6000 | -6/Waste | Spotted C-40 Crusher 6040 | -6/Waste | Spotted C-40 Crusher 6047 | -6/Waste | Warlord forces began an assault 6051 | -6/Waste | Allies destroyed C-40 Crusher 6060 | -6/Waste | Destroyed C-40 Crusher 6061 | -6/Waste | Allies destroyed C-40 Crusher 6204 | -6/Waste | Discovered new exit (range 12) 6286 | -6/Waste | Identified exit to Factory 6311 | -6/Waste | Entered Factory 6311 | -6/Factory | Accompanied by 19 allies 6312 | -6/Factory | Loaded intel: 28 terminal locations 6346 | -6/Factory | Zion Hacker squad teleported in 6362 | -6/Factory | Zion Defense Resupply teleported in 6403 | -6/Factory | Retrieved Zion intel report: Component Schematics 6412 | -6/Factory | Retrieved Zion intel report: Active Garrisons 6436 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 6521 | -6/Factory | Retrieved Zion intel report: Guard Positions 6535 | -6/Factory | Discovered exit to Extension (range 13) 6543 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 6644 | -6/Factory | Entered Extension 6644 | -6/Extension | Accompanied by 17 allies 6654 | -6/Extension | Zion Recon squad teleported in 6670 | -6/Extension | Zion Explosive Resupply teleported in 6699 | -6/Extension | Rescued a captive Derelict 6700 | -6/Extension | Rescued a captive Derelict 6814 | -6/Extension | Lost 7 allies 6866 | -6/Extension | Rescued a captive Derelict 6867 | -6/Extension | Rescued a captive Derelict 6907 | -6/Extension | Rescued A7 6910 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6921 | -6/Extension | Spotted B-75 Beast 6933 | -6/Extension | Spotted B-75 Beast 6949 | -6/Extension | Destroyed B-75 Beast 6952 | -6/Extension | Build established: Commander-Mutant 6955 | -6/Extension | Allies destroyed B-75 Beast 6986 | -6/Extension | Lost 6 allies 6994 | -6/Extension | First assault squad dispatched 7091 | -6/Extension | Destroyed 7 combat bots 7171 | -6/Extension | Rescued a captive Derelict 7172 | -6/Extension | Rescued a captive Derelict 7194 | -6/Extension | Rescued a captive Derelict 7288 | -6/Extension | Retrieved Zion intel report: Unaware Schematics 7354 | -6/Extension | Discovered new exit (range 12) 7361 | -6/Extension | P-60 Hacker assimilated allied NO-3J1(h) 7377 | -6/Extension | Discovered exit to Factory (range 13) 7395 | -6/Extension | Identified exit to Cetus 7397 | -6/Extension | Lost 4 parts (2n1u1w) 7495 | -6/Extension | Entered Cetus 7495 | -6/Cetus | Accompanied by 26 allies 7496 | -6/Cetus | Identified exit to Archives 7516 | -6/Cetus | Spotted Cetus Guard 7517 | -6/Cetus | Spotted Cetus Guard 7519 | -6/Cetus | Spotted Cetus Guard 7521 | -6/Cetus | Spotted Cetus Guard 7531 | -6/Cetus | Allies destroyed Cetus Guard 7532 | -6/Cetus | Allies destroyed Cetus Guard 7541 | -6/Cetus | Allies destroyed Cetus Guard 7566 | -6/Cetus | Lost 8 allies 7657 | -6/Cetus | Spotted Cetus Guard 7657 | -6/Cetus | Spotted Cetus Guard 7679 | -6/Cetus | Spotted Cetus Guard 7680 | -6/Cetus | Spotted Cetus Guard 7689 | -6/Cetus | Destroyed Cetus Guard 7691 | -6/Cetus | Destroyed Cetus Guard 7693 | -6/Cetus | Core integrity fell below 50% 7697 | -6/Cetus | Allies destroyed Cetus Guard 7700 | -6/Cetus | Destroyed Cetus Guard 7704 | -6/Cetus | Discovered exit to Factory (range 16) 7707 | -6/Cetus | Scared off Revision 17 7729 | -6/Cetus | Lost 7 allies 7912 | -6/Cetus | Entered Archives 7912 | -6/Archives | Accompanied by 11 allies 7971 | -6/Archives | Discovered new exit (range 16) 7991 | -6/Archives | Lost 10 allies 8133 | -6/Archives | Discovered new exit (range 15) 8203 | -6/Archives | Discovered exit to Factory (range 12) 8539 | -6/Archives | Build established: Scavenger-Assassin 10410 | -6/Archives | Identified exit to Hub_04(d) 10417 | -6/Archives | Entered Hub_04(d) 10417 | -6/Hub_04(d) | Accompanied by 1 ally 10470 | -6/Hub_04(d) | Discovered exit to Factory (range 4) 10526 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 10527 | -6/Hub_04(d) | Zion Thermal Resupply teleported in 10545 | -6/Hub_04(d) | Network Hub disabled 10581 | -6/Hub_04(d) | Network Hub disabled 10605 | -6/Hub_04(d) | Discovered exit to Factory (range 13) 10613 | -6/Hub_04(d) | Spotted Lightning 10613 | -6/Hub_04(d) | Spotted Lightning 10615 | -6/Hub_04(d) | Entered Factory 10615 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10645 | -5/Factory | Lost 5 parts (4n1u) 10680 | -5/Factory | Retrieved Zion intel report: Trap Installations 10681 | -5/Factory | Zion Melee Resupply teleported in 10784 | -5/Factory | Fabricated Multireflex Exoskeleton (x1) 10790 | -5/Factory | Discovered new exit (range 15) 10796 | -5/Factory | Identified exit to Factory 10854 | -5/Factory | Discovered exit to Factory (range 8) 10861 | -5/Factory | Discovered new exit (range 5) 10862 | -5/Factory | Identified exit to Upper Caves 10976 | -5/Factory | Retrieved Zion intel report: Emergency Access 10977 | -5/Factory | Zion Light squad teleported in 10993 | -5/Factory | Manually triggered Chute Trap 10993 | -5/Factory | Sucked down chute 10993 | -5/Factory | Entered Waste 10994 | -5/Waste | Met a frightened Derelict 11008 | -5/Waste | EMP discharged 11014 | -5/Waste | Spotted C-40 Crusher 11014 | -5/Waste | Spotted C-40 Crusher 11023 | -5/Waste | Destroyed C-40 Crusher 11027 | -5/Waste | Allies destroyed C-40 Crusher 11030 | -5/Waste | Spotted C-40 Crusher 11033 | -5/Waste | Spotted C-40 Crusher 11035 | -5/Waste | Spotted C-40 Crusher 11037 | -5/Waste | Spotted C-40 Crusher 11043 | -5/Waste | 3 allies followed down the chute 11055 | -5/Waste | Destroyed C-40 Crusher 11055 | -5/Waste | Destroyed C-40 Crusher 11055 | -5/Waste | Destroyed C-40 Crusher 11055 | -5/Waste | Destroyed C-40 Crusher 11099 | -5/Waste | Discovered new exit (range 13) 11108 | -5/Waste | EMP discharged 11108 | -5/Waste | System corruption reached 10% 11111 | -5/Waste | Identified exit to Factory 11116 | -5/Waste | Entered Factory 11116 | -5/Factory | Accompanied by 2 allies 11140 | -5/Factory | Zion Light squad teleported in 11260 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11261 | -5/Factory | Zion Fire squad teleported in 11265 | -5/Factory | Discovered exit to Factory (range 4) 11293 | -5/Factory | Entered another Factory area 11293 | -4/Factory | Accompanied by 6 allies 11293 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11297 | -4/Factory | Zion Hacker squad teleported in 11418 | -4/Factory | Lost 4 allies 11422 | -4/Factory | Lost 5 parts (4n1u) 11476 | -4/Factory | Discovered new exit (range 8) 11489 | -4/Factory | Identified exit to Research 11513 | -4/Factory | Lost 3 allies 11543 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 11655 | -4/Factory | Discovered exit to Research (range 16) 11722 | -4/Factory | Retrieved Zion intel report: Component Schematics 11723 | -4/Factory | Zion Fire squad teleported in 11906 | -4/Factory | Build established: Hacker-Scout 11931 | -4/Factory | Zion Infowar Resupply teleported in 11935 | -4/Factory | Found Prototype Processor 11935 | -4/Factory | Identified Exp. Signal Interpreter 11993 | -4/Factory | Zion Heavy squad teleported in 12022 | -4/Factory | Lost 5 allies 12043 | -4/Factory | First assault squad dispatched 12048 | -4/Factory | Discovered new exit (range 15) 12058 | -4/Factory | Identified exit to Upper Caves 12058 | -4/Factory | Entered Upper Caves 12070 | -4/Upper Caves | Encountered a Warlord checkpoint 12073 | -4/Upper Caves | Found DCF Scrap (14 items) 12125 | -4/Upper Caves | Learned Research security intel 12132 | -4/Upper Caves | Discovered new exit (range 15) 12135 | -4/Upper Caves | Identified exit to Upper Caves 12135 | -4/Upper Caves | Entered another Upper Caves area 12141 | -4/Upper Caves | Discovered exit to Research (range 8) 12167 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12223 | -4/Upper Caves | Entered an active Warlord outpost 12226 | -4/Upper Caves | Learned Research trap positions 12227 | -4/Upper Caves | Learned Armory emergency access door positions 12227 | -4/Upper Caves | Learned Research stockpile data 12227 | -4/Upper Caves | Learned Extension stockpile data 12227 | -4/Upper Caves | Learned Factory security intel 12250 | -4/Upper Caves | Discovered new exit (range 9) 12252 | -4/Upper Caves | Identified exit to Zhirov 12252 | -4/Upper Caves | Entered Zhirov 12252 | -4/Zhirov | Discovered new exit (range 3) 12253 | -4/Zhirov | Identified exit to Proximity Caves 12258 | -4/Zhirov | Met Zhirov 12265 | -4/Zhirov | Learned location of Testing (-2) 12265 | -4/Zhirov | Learned location of Command (-1) 12266 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12271 | -4/Zhirov | Found Alien Artifact 12271 | -4/Zhirov | Identified Integrated Reactor 12271 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12279 | -4/Zhirov | Found Alien Artifact 12317 | -4/Zhirov | Entered Proximity Caves 12320 | -3/Proximity Caves | Spotter reported a threat 12326 | -3/Proximity Caves | Spotter reported a threat 12399 | -3/Proximity Caves | Spotter reported a threat 12417 | -3/Proximity Caves | Discovered exit to Research (range 7) 12419 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12419 | -3/Proximity Caves | Entered Research 12419 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12420 | -3/Research | Loaded intel: 88 trap records 12429 | -3/Research | Identified Transdimensional Reconstructor 12443 | -3/Research | Zion Infowar Resupply teleported in 12448 | -3/Research | Found Prototype Processor 12448 | -3/Research | Identified Spectral Analyzer 12489 | -3/Research | Discovered new exit (range 5) 12490 | -3/Research | Identified exit to Quarantine 12595 | -3/Research | Spotted B-86 Titan 12667 | -3/Research | Retrieved Zion intel report: Trap Installations 12668 | -3/Research | Zion Light squad teleported in 12690 | -3/Research | Discovered new exit (range 23) 12702 | -3/Research | Lost 3 parts (1p2n) 12743 | -3/Research | Identified exit to Research 12808 | -3/Research | Retrieved Zion intel report: Component Stockpiles 12809 | -3/Research | Zion Heavy squad teleported in 12831 | -3/Research | Spotted B-86 Titan 12868 | -3/Research | Lost 5 parts (1p2n2u) 12919 | -3/Research | First assault squad dispatched 13025 | -3/Research | Core integrity fell below 50% 13035 | -3/Research | Lost 10 parts (6n2u2w) 13052 | -3/Research | Warped through subspace 13080 | -3/Research | Lost 3 parts (1n2w) 13183 | -3/Research | System corruption reached 10% 13190 | -3/Research | Core integrity fell below 20% 13198 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13147_ >> MONITOR: Recycling Unit R001 accepting Q-thruster (17%). 13150_ CWY2IZKJAVCSN=4#/YJLDE QPMN0E 13160_ >> DECODED: Imp. Thunder Leg location. 13165_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 1L. 13171_ System corrupted: Matter fused (-5). 13182_ Slammed into Wall. 13182_ 0b10 Decoder Chip [Generic] destroyed. 13182_ System corrupted by crushing effect (+2). 13182_ Destabilizing: System corrupted (+1). 13182_ Destabilizing: Core damaged (-65). 13186_ Exp. Signal Interpreter destroyed. 13190_ Slammed into P-80 Master. 13191_ System corrupted: Energy discharge (-21). 13195_ Recycling Unit disabled. 13195_ Structural Scanner tumbles out of recycling unit. 13196_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????[?????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????=?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????#? | | ???????????????############################# #? | | ???????????????# ^""""" g k A | | ???????????????+ ""Y" ! p k | | ???????????????# ^ pm p R | | ##?????????????#! ^ ^ k@ Rk R | | ^#?????????????# ^ ^ k #############?????????? | | ^#?????????????# # #??????????????? | | ^#?????????????# k # #??????????????? | | #?????????????# # #???=??????????? | | ^#?????????????# u # #??????????????? | | #?????????????# A # #??????????????? | | ^#?????????????# ### # #??????????????? | | ^#?????????????# #?# # #??????????????? | | +##????????????# #?# # #??????????????? | | #????????????# #?# ppp###/####????????####### | | ############## #?# #????????# | | # # #?# #????????# | | #? # #?# ########## | | !!#??? # #?# /% | | !!#????? # #?#########+############ | | ! #??????? # #???# #?????# | | ############+###R ##### #?????####### | | =% /^ #???????????? | | ## * ##### #???????????? | | ?# #???# #???????????? | | ?# #???# #???????????? | | #####+###########+###???# #???????????? | | / #?????????????# #???????????? | | # #???????????]?# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 61 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 800 Resistance: TH 20 Evasion (%) 72 Recoil Reduction 2 Offensive Hacking 30 Authchip Count 2 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Surge Thruster | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Imp. Shield Generator | -6/Factory | Z-intel Matter Compressor | -6/Factory | Z-intel Drone Bay | -6/Factory | Z-intel Hyp. Gauss Rifle | -6/Factory | Z-intel Minigun | -6/Factory | Z-intel Huge Storage Unit | -6/Factory | Z-intel Core Analyzer | -6/Factory | Z-intel Mic. Nuclear Core | -6/Factory | Z-intel Deuterium Engine | -6/Factory | Z-intel Adv. Treads | -6/Factory | Z-intel Imp. Carbon-fiber Leg | -6/Factory | Z-intel Imp. Salvage Targeting Computer | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Hvy. Machine Gun | -6/Factory | Z-intel Imp. Hacking Suite | -6/Factory | Z-intel Imp. Gravmag System | -6/Factory | Z-intel Imp. System Restoration Module | -6/Factory | Z-intel Reaction Control System | -6/Factory | Z-intel Focal Shield | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Recalibrator | -6/Factory | Z-intel Pulse Rifle | -6/Factory | Z-intel Hvy. Plasma Cannon | -6/Factory | Z-intel Hvy. Flak Cannon | -6/Factory | Z-intel Hpw. Shock Rifle | -6/Factory | Z-intel Hcp. Matter Pod | -6/Factory | Z-intel Hrd. Medium Armor Plating | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Hub_04(d) | Z-intel Multireflex Exoskeleton | -6/Hub_04(d) | Z-intel Prc. Shock Rifle | -6/Hub_04(d) | Z-intel Mni. Assault Cannon | -6/Hub_04(d) | Z-intel Imp. Heavy Machine Gun | -6/Hub_04(d) | Z-intel Imp. Airjet | -6/Hub_04(d) | Z-intel Hvy. Deuterium Engine | -6/Hub_04(d) | Z-intel Prc. Assault Rifle | -6/Hub_04(d) | Z-intel Imp. Heavy Laser | -6/Hub_04(d) | Z-intel Com. Ion Cannon | -6/Hub_04(d) | Z-intel Exp. Power Shielding | -6/Hub_04(d) | Z-intel Imp. Spread Laser | -6/Hub_04(d) | Z-intel Phase Cannon | -4/Factory | Z-intel Adv. Sensor Array | -4/Factory | Z-intel Adv. Weight Redist. System | -4/Factory | Z-intel Adv. Transmission Jammer | -4/Factory | Z-intel Adv. Trap Extractor | -4/Factory | Z-intel Adv. Terrain Scanner | -4/Factory | Z-intel Arm. Wheel | -4/Factory | Z-intel Imp. Antigrav System | -4/Factory | Z-intel Adv. Hardlight Generator | -4/Factory | Z-intel Imp. Kinecellerator | -4/Factory | Z-intel Remote Force Field | -4/Factory | Z-intel Enh. Optical Array | -4/Factory | Z-intel Quantum Capacitor | -4/Factory | Z-intel Adv. Recoil Stabilizer | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel A-02 Transporter | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel K-01 Serf | -6/Extension | Z-intel R-06 Scavenger | -6/Extension | Z-intel R-10 Processor | -6/Extension | Z-intel G-47 Trooper | -6/Extension | Z-intel M-22 Extractor | -6/Extension | Z-intel Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Surge Thruster | x2 | -7/Factory | Authchip Multireflex Exoskeleton | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaGrenadeCyclogen Manual? 0 Play Time 03:26:31 Cumulative 437.8 hours Start 2025.08.08 @ 14:32:07 End 2025.08.08 @ 18:09:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 30 Types 12/2/5/2/5/1/0/2/0/1 Lore% 94 Gallery% 84 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d9d3e31-f6a6-4939-8a58-b328d337dc7e