Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.04 @ 16:39:16 Player: szymekc Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (344) 1720 Value Destroyed (17777) 17777 Prototype IDs (381) 7620 Alien Tech Used (5) 1000 Bonus (46492) 46492 TOTAL SCORE: 85109 Bonus ------- High Alert Combat Kills 2648 Follower Combat Kills 215 Hunted by Unchained 500 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Hacked Protovariant 500 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -771 Cogmind --------- Core Integrity 951/1600 Matter 265/300 Energy 472/480 System Corruption 1% Temperature Cool (9) Movement Hovering (32) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Zero-point Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (8) --- Experimental Antigrav System Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY (12) ----- Concept Thermoelectric Network Concept Antigrav Storage Unit Spectral Analyzer Concept Weapon Articulator Concept Core Analysis Suite Experimental Armor Integrity Analyzer Advanced Particle Charger Experimental Weapon Cycler Improved Utility Shielding Medium Regenerative Plating Concept Beam Splitter Experimental Force Field > --- WEAPON (3) ------- Heavy Quantum Rifle Heavy Quantum Rifle Concept Plasma Driver > --- INVENTORY (25) --- Zero-point Reactor Zero-point Reactor Combat Linear Gravjet Combat Linear Gravjet Experimental Heat Sink Experimental Energy Well (600) Concept Chromion Battery (800) Concept NT7 Matterbank (750) Experimental Core Analyzer Femtoactuators Centrium Heavy Armor Plating Graphene Brace AEGIS Remote Shield Heavy Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Multirail Concept Arcsight Missile Launcher Concept Blasthammer Peak State ------------ > --- POWER ------------ Concept Zero-point Core Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental Antigrav System Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Concept Antigrav Storage Unit Spectral Analyzer Concept Weapon Articulator Concept Core Analysis Suite Concept Cloak Mesh Concept Cloak Mesh Medium Regenerative Plating Experimental Force Field Concept Network Penetrator Concept Network Penetrator Concept Navigation Harness > --- WEAPON ----------- Concept Blasthammer Sigix Broadsword > --- INVENTORY -------- Experimental Antigrav System Concept Combat Aerolev Unit Concept Phasing Heat Sink Concept Thermoelectric Network Concept Chromion Battery Concept NT7 Matterbank Deep Structural Scanner Concept Melee Reflex Suite Experimental Weapon Cycler Femtoactuators Femtoactuators Graphene Brace Concept Beam Splitter Experimental EM Shield AEGIS Remote Shield Transdimensional Reconstructor Compact HERF Cannon Concept Plasma Driver Concept Plasma Driver Omega Cannon Concept Arcsight Missile Launcher [Rating: 338] Favorites ----------- Power Concept Zero-point Core Engine Heavy Ion Engine Power Core Concept Zero-point Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Hover Unit Combat Linear Gravjet Flight Unit Biomechanical Wings Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Medium Regenerative Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Concept Plasma Driver Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon CPS Tube Impact Weapon Thunder Hammer Slashing Weapon Power Sword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . 2 . . . . . . . . . . . . 1 . . 1 . 1 . . . . . Utility 10 | . . . 1 . . . 4 . . . . . . . 2 . . . . 1 . . 1 . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 303 | 8 8 11 24 17 1 14 32 . 10 7 2 . 20 . 12 . . 4 . 3 16 . 15 13 9 4 46 7 14 6 Power 34 | 2 1 1 3 . . 1 4 . . 2 1 . 2 . 1 . . . . . 1 . 4 . 4 . 3 1 2 1 Engine 9 | 2 1 1 3 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Core 11 | . . . . . . 1 3 . . 1 1 . . . . . . . . . 1 . . . . . 3 1 . . Reactor 14 | . . . . . . . 1 . . . . . 2 . 1 . . . . . . . 3 . 4 . . . 2 1 Propulsion 85 | 2 1 1 10 12 1 9 8 . 3 . . . 2 . 2 . . 3 . 1 8 . 1 3 1 2 13 . 2 . Treads 33 | 2 1 1 9 12 1 7 . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . . . . . . . . . 2 . . . . . . . 7 . 1 2 1 2 13 . 2 . Flight 21 | . . . 1 . . 2 8 . 3 . . . . . 1 . . 3 . 1 1 . . 1 . . . . . . Utility 123 | 2 2 1 4 2 . 2 16 . 2 4 . . 14 . 8 . . 1 . 2 3 . 8 6 3 1 27 4 7 4 Device 56 | 2 . . 3 1 . 2 5 . . 1 . . 7 . 1 . . . . 1 . . 5 1 2 1 17 2 3 2 Storage 13 | . 2 . 1 . . . 2 . . . . . 1 . 1 . . . . . . . 1 1 . . 3 . 1 . Processor 15 | . . . . . . . 4 . . . . . . . 1 . . . . . 1 . 1 1 . . 4 1 2 . Hackware 21 | . . . . . . . 3 . 1 1 . . 1 . 5 . . . . 1 2 . 1 1 1 . 3 1 . . Protection 18 | . . 1 . 1 . . 2 . 1 2 . . 5 . . . . 1 . . . . . 2 . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 4 8 7 3 . 2 4 . 5 1 1 . 2 . 1 . . . . . 4 . 2 4 1 1 3 2 3 1 Energy Gun 8 | . . 2 1 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 1 Energy Cannon 9 | . . . . . . . 1 . 1 . . . 1 . . . . . . . 1 . 1 1 . . 1 . 2 . Ballistic Gun 10 | 2 . 3 2 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ballistic Cannon 11 | . 4 2 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 7 | . . 1 . . . . 1 . . . . . . . . . . . . . 2 . . 2 . . 1 . . . Special Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 7 | . . . . . . 1 . . 2 . 1 . . . 1 . . . . . . . 1 . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 58 | . . . 4 1 . . 4 . 4 1 . . 13 . 2 . . 3 . . 3 . 2 10 1 1 8 . . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Parts Lost 30 | . . 4 2 1 . . 1 . . 1 . . 3 . 6 . . . . . 3 . . . . . 3 2 2 2 Power 6 | . . . 1 . . . . . . 1 . . 1 . . . . . . . 2 . . . . . . . . 1 Propulsion 5 | . . 1 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Utility 14 | . . 1 . 1 . . . . . . . . 2 . 4 . . . . . 1 . . . . . 3 1 1 . Weapon 5 | . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Highest Loss Streak 4 | . . 4 2 1 . . 1 . . 1 . . 2 . 4 . . . . . 1 . . . . . 1 2 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 14 | 1 8 14 15 19 20 19 8 10 9 9 10 10 8 8 7 7 8 8 9 8 8 8 11 12 12 12 16 21 19 23 Power . | . 1 1 . 1 1 . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . 2 2 Propulsion 2 | . . 1 1 6 8 4 . . . . . . . . . . . . 1 . 1 3 2 1 1 . 1 2 . 2 Utility 5 | . 2 3 3 4 6 5 4 6 5 6 7 7 6 5 5 4 4 4 5 4 3 2 4 5 5 6 8 13 11 9 Weapon 5 | . 4 8 10 7 5 5 2 3 2 2 3 3 2 2 2 3 4 3 2 2 3 3 4 4 4 4 5 5 3 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 62 | . . 3 6 2 . 2 8 . 2 1 . . 2 . . . . 2 . . 1 . . 3 6 1 8 . 4 11 Power 5 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Propulsion 7 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . 1 1 . . . . 2 Utility 28 | . . . . . . 1 3 . . 1 . . 2 . . . . 1 . . . . . 1 3 1 7 . 3 5 Weapon 20 | . . 2 4 2 . . 3 . 2 . . . . . . . . 1 . . 1 . . 1 . . . . . 4 Tool/Special 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 97 | . 100 99 98 99 100 99 99 100 100 97 100 100 88 85 94 88 83 87 94 94 90 85 93 90 93 95 91 94 98 100 Engine 4 | . 14 14 11 11 11 5 . . . 2 3 . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 5 5 6 6 7 8 12 1 . . . . . . . 1 5 . . . . 5 11 10 10 Reactor 1 | . . . . . . . . . . . . . 5 6 9 11 11 11 11 10 5 . 7 4 7 8 2 . . . Treads 13 | . 28 28 32 33 33 23 . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . 3 30 31 31 28 32 30 30 30 30 Flight 9 | . . . . . . 9 32 33 33 31 31 31 31 31 25 22 22 24 27 30 26 . . . . . . . . . Device 19 | . 14 11 21 21 22 22 9 6 6 9 12 12 16 25 24 27 33 33 33 30 27 25 21 18 19 25 25 20 24 19 Storage 8 | . 13 14 11 11 11 10 4 6 6 6 6 6 7 6 6 7 5 5 5 5 5 5 6 8 4 4 4 3 3 3 Processor 3 | . . . . . . . 7 13 13 8 6 6 3 . . 1 . . . . . . . 4 4 4 9 10 10 13 Hackware 3 | . . . . . . . 16 13 13 12 12 12 2 . 8 1 . . . 4 5 5 7 5 7 8 2 7 . . Protection 3 | . . 1 . . . . 5 6 5 6 6 6 6 6 5 5 5 5 5 5 6 5 7 7 10 8 5 1 2 8 Ballistic Gun 2 | . 5 7 2 16 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 22 11 19 5 20 11 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 7 6 6 5 4 6 5 5 4 4 5 5 5 5 5 4 5 4 4 4 4 3 1 . . Peak Build Rating 338 | 10 9 11 22 23 21 38 75 72 87 92 89 91 123 111 144 146 128 142 142 153 159 143 184 198 206 215 314 338 326 318 Average Rating 102 | 6 7 9 17 20 21 29 68 72 74 87 88 89 102 109 132 132 127 135 142 150 147 143 173 190 201 210 251 318 316 313 On Entrance 118 | . 9 9 8 20 21 21 31 72 72 85 89 89 89 111 111 132 127 128 142 142 152 143 143 183 193 199 213 314 299 311 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . . . 8 8 . . . . 2 . . . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 10 32 36 61 61 61 61 34 29 32 42 41 40 42 34 50 51 46 50 50 50 52 42 94 103 93 91 106 105 132 130 Greatest Support 130 | 40 40 40 60 60 60 84 30 30 33 42 42 42 42 42 54 47 47 53 51 58 104 84 105 105 116 120 130 130 130 130 Greatest Overweight (x) 3 | . . . 2 1 1 3 1 . . . . . 1 . 1 1 . . . . . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 20 20 20 20 20 10 10 10 10 10 10 10 15 10 10 10 10 10 10 10 15 15 15 15 25 25 25 25 Average Capacity 15 | 5 11 15 16 20 20 19 8 10 10 10 10 10 9 10 9 9 10 10 10 10 10 10 14 15 15 15 19 25 25 25 Most Carried 25 | 3 15 15 20 20 20 20 19 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 15 15 15 15 25 24 25 25 Average Carried 15 | 2 8 14 15 19 20 19 8 10 9 9 10 10 9 10 9 8 9 9 10 9 9 9 12 14 14 14 18 22 20 24 Final Capacity 25 | 5 15 15 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 25 25 25 25 Final Carried 25 | 2 15 12 20 20 20 20 10 10 9 10 10 10 10 10 10 9 10 10 10 10 9 9 15 15 15 15 24 23 25 22 Class Distribution -------------------- 34% | Mutant 14% | Scavenger-Mutant 13% | Sprinter 10% | Hacker-Sprinter 8% | Hacker-Scout 5% | Hacker-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Sprinter | -6/Deep Caves Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Armory Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Ninja | -2/Protoforge Wizard-Sprinter | -1/Access Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 11268 | 333 367 136 1128 909 84 112 744 . 351 323 30 20 825 30 218 55 22 84 6 100 235 . 515 557 103 180 1801 1004 891 105 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20237 | 186 510 214 1065 1425 103 . 1241 . 620 372 . . 1124 56 429 . . 84 8 361 353 . 582 1341 336 452 3369 1444 2744 1818 Parts 903 | 15 21 10 61 95 9 . 62 . 24 8 . . 35 . 17 . . . . 16 13 . 34 58 17 30 155 33 89 101 Haulers Intercepted 28 | . 2 . 5 6 . . 4 . 3 1 . . . . 1 . . . . 1 . . . 2 2 . . 1 . . Recyclers Shooed 6 | . . 1 2 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Restored 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Faulty 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 291 | . 14 4 26 21 3 . 9 . 4 5 . . 53 1 3 . . . 1 2 4 . 5 9 6 2 58 26 16 19 Melee 65 | . . . . . . . 5 . 4 1 . . 3 . 3 . . . 1 2 3 . 3 8 1 2 24 5 . . Guns 23 | . 4 1 2 14 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Cannons 71 | . 10 . 24 4 2 . . . . . . . . . . . . . . . . . . 1 . . 10 . 8 12 AOE 88 | . . 3 . 3 . . 4 . . 4 . . 47 . . . . . . . . . . . 4 . 13 10 . . Classes Destroyed 27 | 3 3 . 3 3 . . 1 . . 1 . . 4 1 . . . . 1 . . . . . . . 7 . . . Worker 19 | 2 1 . . 3 . . 3 . . . . . . . . . . . . . . . 4 2 . 3 . 1 . . Builder 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . . Tunneler 5 | 3 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 28 | . 2 . 5 6 . . 4 . 3 1 . . . . 1 . . . . 1 . . . 2 2 . . 1 . . Recycler 13 | 1 . 1 2 1 . . 3 . . . . . . . 1 . . . . 1 . . . 1 . 1 . 1 . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . . . 2 2 . . 3 . . . . . . . 1 . . . . . 1 . . . . . . 1 . . Drone 19 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 8 10 . . Watcher 14 | . . . . 1 . . . . . . . . . . 2 . . . . 1 2 . 2 2 . 2 . . 2 . Swarmer 22 | . 3 3 7 . . . 4 . . . . . . . . . . . . . . . . . 5 . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Grunt 61 | . 11 . 10 9 . . 1 . 2 5 . . . . 1 . . . . . 3 . . 3 . . 6 7 3 . Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Duelist 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . 5 . . 2 . . . Sentry 40 | . . . 9 11 3 . . . 1 . . . . . . . . . . . . . 2 . 1 . 10 2 1 . Hunter 12 | . . . . . . . . . . . . . . 1 2 . . . . . . . . 1 . . 8 . . . Programmer 28 | . . . . . . . 4 . 1 . . . . . . . . . . 2 1 . 3 5 . 2 5 . 5 . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decapitator 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Immortal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . V-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Z-Technician 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 41 | . . . . . . . . . . . . . 41 . . . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 42 | 5 6 5 6 5 1 . 6 . 1 3 . . 42 1 3 . . . 1 5 4 . 4 5 5 5 13 12 6 6 Combat Bots Only 38 | . 4 3 6 3 1 . 4 . 1 3 . . 38 1 2 . . . 1 2 4 . 3 4 5 1 13 12 5 6 Max Kills in Single Turn 22 | 1 1 3 2 4 1 . 3 . 1 2 . . 22 1 1 . . . 1 1 1 . 1 1 4 1 5 6 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 22 | . . 3 . 3 . . 3 . . 2 . . 22 . . . . . . . . . . . 4 . 5 6 . . Melee 1 | . . . . . . . 1 . 1 1 . . 1 . 1 . . . 1 1 1 . 1 1 1 1 1 1 . . Uniques/NPCs Destroyed 7 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 3 YI-UF0 (-10/Mines) Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 1365 | . 49 18 102 93 8 . 25 . 39 12 . . 63 3 42 2 . . 14 20 53 . 71 101 22 10 244 92 107 175 Missed 536 | . 13 6 25 30 . . 13 . 19 1 . . 36 2 13 2 . . 7 10 17 . 28 41 11 4 117 43 36 62 Hits 829 | . 36 12 77 63 8 . 12 . 20 11 . . 27 1 29 . . . 7 10 36 . 43 60 11 6 127 49 71 113 Melee 32 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 20 4 . 6 Projectile 797 | . 36 12 77 63 8 . 12 . 20 11 . . 25 1 29 . . . 7 10 36 . 43 60 11 6 107 45 71 107 AOE 30 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . 4 11 . Critical Strikes 62 | . 1 . 3 . 1 . 1 . 1 . . . . . . . . . . . 3 . 2 7 1 1 19 10 4 8 Actively Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 19 3 4 3 Part Disruptions 31 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 2 14 9 3 Damage Taken 14106 | . 413 469 865 638 84 . 185 . 278 345 . . 898 17 484 . . . 104 174 652 . 452 587 334 172 2554 1053 1730 1618 Core 1459 | . 79 3 131 45 . . 30 . 46 30 . . 149 . 46 . . . 25 33 51 . 34 44 40 . 160 161 128 224 Absorbed by Shields 4047 | . . . 77 244 33 . . . . . . . . . . . . . . . . . 144 244 . . 395 79 1164 1667 Redirected to Shielding 227 | . . . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . 204 Ignored by Resistances 3030 | . . . . . . . . . . . . . . 3 98 . . . 22 34 108 . 353 456 66 . 665 . 591 634 Regen/Repaired (Parts) 2814 | . 99 . 107 . . . . . 21 . . . . . . . . . . . 46 . . 95 145 172 1253 311 415 150 Core Remaining (%) 79 | 100 . 67 . . . 56 . . . . . . . 70 . . . . 92 . . 87 . 94 . . 86 . . 59 Volleys Fired 559 | 17 49 9 78 100 8 . 15 . 4 8 . . 24 . . . . . . . 10 . 13 25 5 1 66 1 67 59 Largest 3 | 2 2 2 2 2 2 . 1 . 1 1 . . 1 . . . . . . . 1 . 1 1 1 1 1 1 3 3 Hottest 360 | 40 60 80 74 60 74 . 43 . 35 43 . . 43 . . . . . . . 120 . 120 94 120 120 120 40 360 360 Shots Fired 934 | 34 98 15 156 182 16 . 15 . 4 9 . . 24 . . . . . . . 10 . 13 26 5 1 65 1 102 158 Gun 367 | 34 52 14 16 144 3 . . . . . . . . . . . . . . . 9 . . 24 . . . . 6 65 Cannon 521 | . 46 . 140 37 13 . 8 . 4 . . . . . . . . . . . 1 . 13 2 4 1 63 . 96 93 Launcher 40 | . . 1 . 1 . . 2 . . 9 . . 23 . . . . . . . . . . . 1 . 2 1 . . Special 6 | . . . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 568 | 34 98 11 156 181 16 . . . . . . . . . . . . . . . 9 . . 24 . . 25 . 14 . Thermal 269 | . . . . . . . 8 . 4 . . . . . . . . . . . 1 . 2 . 1 1 25 . 73 154 Explosive 40 | . . 1 . 1 . . 2 . . 9 . . 23 . . . . . . . . . . . 1 . 2 1 . . Electromagnetic 51 | . . 3 . . . . . . . . . . . . . . . . . . . . 11 2 3 . 13 . 15 4 Robot Hit Streak 58 | 3 19 13 19 24 16 . 2 . . . . . 3 . . . . . . . 6 . 9 1 4 . 10 . 58 19 Robot Miss Streak 6 | 2 2 2 6 3 . . 3 . . 1 . . 2 . . . . . . . 1 . 1 1 . . 1 . 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 Secondary Targets 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 997 | 14 72 11 90 131 15 . 56 . 34 7 . . 33 1 14 1 . 2 2 11 24 . 25 40 12 17 123 40 91 131 Core Hits 558 | 8 25 8 35 49 4 . 23 . 12 18 . . 97 . 5 . . 1 . 5 14 . 8 26 9 6 81 17 36 71 Critical Kills 21 | . . . . 1 . . . . . . . . 2 . 1 . . . . 1 1 . . . . . 7 . 2 6 Critical Parts Destroyed 26 | . 1 . 1 . . . . . . 1 . . 3 . 2 . . 1 . . 3 . . 5 . . . 7 2 . Critical Strikes 90 | . 1 . 10 3 . . 4 . 2 1 . . 7 . 3 . . 1 . 1 5 . 1 9 1 1 17 10 7 6 Meltdown 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 2 6 Destroy 11 | . 1 . 1 1 . . . . . . . . . . . . . . . . 3 . . 5 . . . . . . Blast 17 | . . . 9 2 . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 24 | . . . . . . . . . . 1 . . 6 . 3 . . 1 . 1 1 . . . . . . 9 2 . Sever 22 | . . . . . . . 4 . 2 . . . 1 . . . . . . . 1 . 1 4 1 1 6 1 . . Melee Attacks 683 | . . . . . . . 101 1 62 17 1 9 40 5 21 2 . 2 9 23 39 . 25 73 21 28 125 65 14 . Impact 164 | . . . . . . . . . 2 8 . 9 23 2 18 . . 2 8 9 18 . . . . . . 51 14 . Slashing 503 | . . . . . . . 92 1 53 9 1 . 17 3 3 2 . . 1 14 21 . 25 73 21 28 125 14 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 85 | . . . . . . . 13 . 7 4 . . 6 1 3 1 . . 2 2 1 . 5 8 2 8 16 5 1 . Combat Hostiles 12 | . . . . . . . 2 . 2 . . . 1 1 . . . . 2 . . . . . . . 3 1 . . Follow-up Attacks 12 | . . . . . . . . . . . . . 3 . 1 . . . . 3 4 . . . . . . 1 . . Martial Strikes 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 20 5 . Damage Inflicted 66581 | 179 981 290 2322 2398 365 . 3103 . 1613 1675 . . 6446 170 954 86 . 272 200 711 1110 . 1522 2996 1120 2158 14190 6175 7701 7844 Guns 5109 | 179 429 148 166 1739 49 . . . . . . . . . . . . . . . 119 . . 111 . . . . 178 1991 Cannons 20441 | . 542 . 2123 449 306 . . . . . . . . . . . . . . . . . 419 45 108 . 3895 . 6701 5853 Explosions 11994 | . . 121 . 175 . . 269 . . 1058 . . 4184 . . . . . . . . . . . 407 . 2532 2865 383 . Melee 28928 | . . . . . . . 2834 . 1613 617 . . 2262 170 954 86 . 272 200 711 991 . 1103 2840 605 2158 7763 3310 439 . Ramming 109 | . 10 21 33 35 10 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9466 | 179 971 138 2289 2188 355 . . . . . . . . . . . . . . . 119 . . 111 . . 1894 . 1222 . Thermal 16392 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3206 . 5450 7736 Explosive 8090 | . . 121 . 175 . . 269 . . 1058 . . 4184 . . . . . . . . . . . 407 . 896 980 . . Electromagnetic 1328 | . . 10 . . . . . . . . . . . . . . . . . . . . 419 45 108 . 431 . 207 108 Impact 9128 | . . . . . . . . . . 361 . . 1215 170 777 . . 272 200 286 493 . . . . . . 4532 822 . Slashing 22068 | . . . . . . . 2834 . 1613 256 . . 1047 . 177 86 . . . 425 498 . 1103 2840 605 2158 7763 663 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 2 8 13 13 13 13 1 1 . . . . . 3 7 7 3 10 . 1 14 . 13 1 Average Corruption 5 | . . . . . . . 1 6 12 13 13 13 1 1 . . . . . 2 4 7 2 4 . 1 7 . 4 1 Corruption Purged 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 162 | . . . . . . . 16 1 36 11 4 1 1 1 . . . . . 1 10 . 1 19 . 3 45 . 11 1 Message Errors 42 | . . . . . . . 4 . 8 4 1 . . 1 . . . . . . 3 . . 3 . 1 12 . 4 1 Matter Fused 43 | . . . . . . . 8 1 7 4 . . . . . . . . . 1 1 . . 7 . . 12 . 2 . Heat Flow Errors 15 | . . . . . . . 1 . 6 1 . . 1 . . . . . . . . . . 1 . . 4 . 1 . Energy Discharges 30 | . . . . . . . 2 . 4 . 3 . . . . . . . . . 4 . 1 5 . 2 7 . 2 . Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 17 | . . . . . . . 1 . 6 . . 1 . . . . . . . . 1 . . 2 . . 6 . . . Data Loss (major) 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Misfires 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . Alerts 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 2 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8111 | . . . 66 23 . . 395 . 209 234 . . 725 35 264 . . 152 115 28 112 . 312 503 74 873 1623 1572 657 139 Projectiles 682 | . . . 66 23 . . . . . . . . . . . . . . . . . . 13 . . . 199 . 242 139 Explosions 911 | . . . . . . . . . . 40 . . 116 . . . . . . . . . . . 74 . 44 487 150 . Melee 6518 | . . . . . . . 395 . 209 194 . . 609 35 264 . . 152 115 28 112 . 299 503 . 873 1380 1085 265 . Knockbacks 64 | . 9 1 7 2 . . . . . . . . 6 1 2 . . . 1 . 1 . . . . . 7 15 12 . Impact 34 | . . 1 1 . . . . . . . . . 6 1 2 . . . 1 . 1 . . . . . . 14 7 . Kinetic 27 | . 7 . 6 2 . . . . . . . . . . . . . . . . . . . . . . 7 . 5 . Secondary 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 189 | . . . . . . . . . . 69 . . . . . . . . . . . . . . . . 120 . . . Shots 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Rammed 24 | . 6 5 7 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 6 5 8 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 329 | . 42 38 24 4 37 . 107 . 278 329 . . 261 . 138 53 . 34 66 105 92 68 258 182 99 . 243 131 223 203 Average Temperature 80 | . 17 18 6 2 15 . 54 . 111 65 . . 49 . 44 30 . 20 28 43 33 37 45 34 16 . 64 33 161 137 Received Heat Transfer 1800 | . 195 9 283 218 37 . 18 . 117 57 . . 179 9 . . . . . 9 145 . 27 82 27 . 152 182 54 . Thermoelectric Energy+ 7257 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4022 3235 Effects 15 | . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . 10 2 Energy Bleed 7 | . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . 2 2 Interference 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 33 | . . . . . . . . . . . . . 3 1 2 . . . . . 1 . 2 . 1 . 4 12 6 1 Combat Hostiles 29 | . . . . . . . . . . . . . 3 1 . . . . . . . . 2 . 1 . 4 11 6 1 Parts Fried 55 | . . . 2 . . . . . . 5 . . . 6 2 . . 1 . . 1 . 2 . . . 10 8 11 7 Impact Corruptions 69 | . . . 1 . . . . . . 3 . . 6 2 5 . . 1 3 . 4 . . . . . . 37 7 . Robots Melted 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 3 6 Combat Hostiles 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 3 6 Parts Melted 37 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 . 9 19 Heat Transferred 9098 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2960 . 2060 4078 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 4 | . 1 . 1 1 . . . . . . . . . . 2 . . . . 1 1 . . 1 2 1 4 4 2 . Low Security (%) 67 | 100 92 100 94 43 100 . 100 100 100 . . . . . 13 . . . . 43 55 . 100 78 49 46 18 . 2 . Level 1 14 | . 7 . 5 56 . . . . . . . . . . 84 . . . . 56 44 . . 21 . 53 11 . 15 . Level 2 9 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 50 . 8 4 82 . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 92 . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 2 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1448 | 10 230 79 274 311 181 . 141 17 54 . . . . . 408 . . . . 236 393 . 92 313 534 316 1448 1131 638 . Initial 641 | . . 36 26 111 111 . . 10 . . . . . . 353 . . . . 150 109 . . 47 165 290 81 641 549 . Average 214 | 1 110 3 139 217 54 . 37 5 18 . . . . . 309 . . . . 199 218 . 21 105 311 215 845 894 399 . Influence Increases 10767 | 30 544 79 797 749 292 . 588 23 327 170 45 . . 105 582 30 . . 5 274 456 . 253 587 558 393 2034 760 539 547 Destroy 0b10 Robot/C 4280 | . 280 60 520 420 60 . 180 . 80 100 . . . 20 60 . . . . 40 80 . 100 280 120 40 1120 400 320 . Destroy 0b10 Robot/NC 545 | 30 15 5 50 70 . . 75 . 30 10 . . . . 25 . . . 5 15 15 . 35 35 10 45 40 25 10 . Destroy Leader 850 | . 74 10 150 154 . . 60 . 32 . . . . 10 26 . . . . 14 24 . 34 28 24 24 70 62 54 . Trap Triggered on 0b10 30 | . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . Successful Hack 447 | . 21 . 26 36 22 . 56 . 90 . . . . . 30 . . . . 32 14 . 25 10 19 52 . 9 5 . Select Force Hacks 270 | . 60 . . . 210 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 840 | . . . 15 45 . . 45 . 15 . . . . . . . . . . . 75 . . 150 . 30 330 15 45 75 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 1165 | . 4 4 21 24 . . 52 23 20 . . . . . 6 . . . . 8 8 . 14 24 180 27 74 129 75 472 Advance Influence 450 | . . . . . . . . . . . . . . . 300 . . . . 150 . . . . . . . . . . Partial Spotted 390 | . . . . . . . 60 . 15 . . . . . 75 . . . . 15 45 . 30 15 15 15 75 15 15 . Lose Combat Pursuer 1050 | . 90 . 15 . . . 60 . 15 60 45 . . 75 60 30 . . . . 195 . 15 45 90 60 75 105 15 . Miscellaneous 300 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 100 100 . . . Influence Decreases 10240 | 30 451 105 599 729 577 . 558 53 308 109 76 49 . 20 512 108 55 22 5 50 315 365 169 376 336 765 1109 971 930 488 Entered New Map 2791 | . . 57 41 154 174 . . 20 . 8 16 49 . . 32 58 15 22 . . 115 365 . 37 130 227 64 429 310 468 Time Decay 5317 | 30 451 48 538 565 403 . 419 10 308 91 60 . . 20 170 50 40 . 5 50 170 . 169 339 206 238 565 222 150 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . Lost Part 230 | . . . 20 10 . . 10 . . 10 . . . . 60 . . . . . 30 . . . . . 30 20 20 20 Lost Ally 44 | . . . . . . . 21 23 . . . . . . . . . . . . . . . . . . . . . . Purge Threat 1758 | . . . . . . . 108 . . . . . . . 150 . . . . . . . . . . 300 450 300 450 . Squads Dispatched 65 | . 4 . 1 1 . . 11 . 8 . . . . . 4 . . . . 1 3 . 2 9 3 3 8 5 2 . Investigation 20 | . 3 . . . . . 3 . 5 . . . . . 3 . . . . 1 1 . . 1 . 1 1 1 . . Extermination 23 | . . . . . . . 5 . 2 . . . . . 1 . . . . . 1 . 2 3 1 2 3 2 1 . Reinforcement 15 | . 1 . 1 1 . . 3 . 1 . . . . . . . . . . . 1 . . 4 2 . . 1 . . Assault 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 1 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 43 | . 5 . 3 2 . . 2 . . . . . . 1 . . . . . 1 3 . 1 3 2 1 . . 19 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 497 | . 30 6 45 30 3 . 27 6 8 3 5 . 57 5 13 3 . . 6 10 29 . 17 22 13 6 64 36 18 35 Peak Tracking Total 37 | . 7 3 10 4 1 . 6 4 2 4 5 . 37 8 5 3 . . 7 11 11 . 9 5 8 4 13 10 5 5 Tactical Retreats 39 | . 4 . 1 . . . 2 . 1 1 2 . . 1 3 1 . . . . 5 . 1 1 2 2 4 7 1 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 33 | . 1 . 2 . . . 2 . 3 1 . . . . . . . . . . 1 . . . 1 1 18 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 27 | . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . . 6 . . . . . . . . . . . . . 6 . . . . . . . . . Reused 6 | . . . . . . . . . 3 . . . 3 . . . . . . . . . . . . . . . . . Traps Extracted 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . 3 . . . 3 . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . 6 6 6 3 3 3 3 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 67 | . . . 1 3 . . 3 . 1 . . 3 2 . . . . . . . 5 . . 10 . 2 27 1 4 5 Max in Single Turn 2 | . . . 1 1 . . 1 . 1 . . 1 1 . . . . . . . 1 . . 1 . 1 2 1 1 1 Garrison Access 8 | . . . . 1 . . 2 . 1 . . . . . . . . . . 1 . . . . 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 173 | . 8 . 12 10 13 7 29 . 20 1 1 1 . . 10 1 1 4 . 6 4 . 6 10 5 10 3 8 3 . Terminals 101 | . 5 . 9 9 6 . 18 . 11 . . . . . 5 . . . . 3 2 . 4 6 3 8 2 7 3 . Fabricators 11 | . . . . . . . 2 . 1 . . . . . 4 . . . . 1 1 . . 1 1 . . . . . Repair Stations 4 | . 1 . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 18 | . 2 . 1 . 7 . 3 . 4 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 1 . . . 3 . 1 . . . . . . . . . . 1 . . 1 3 . 1 . . . . Garrison Access 12 | . . . . 1 . . 3 . 2 . . . . . . . . . . 1 . . 1 . 1 1 1 1 . . Total Hacks 494 | . 20 . 42 26 30 41 81 . 46 7 5 3 . . 23 1 1 17 . 17 11 . 19 29 14 35 7 12 7 . Successful 326 | . 15 . 23 20 19 41 52 . 23 7 5 3 . . 16 1 1 17 . 10 7 . 8 13 7 16 5 12 5 . Failed 165 | . 5 . 18 6 11 . 28 . 23 . . . . . 7 . . . . 7 4 . 11 16 7 18 2 . 2 . Catastrophic 28 | . . . 2 2 2 . 1 . 4 . . . . . . . . . . 2 1 . 2 4 2 5 1 . . . Database Lockouts 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Manual 196 | . 10 . 17 12 22 . 38 . 27 . . 1 . . 12 . . . . 5 7 . 9 5 2 17 5 3 4 . Terminals 305 | . 12 . 38 25 18 . 59 . 27 . . . . . 13 . . . . 10 8 . 15 17 9 31 5 11 7 . Fabricators 22 | . . . . . . . 4 . 3 . . . . . 9 . . . . 2 2 . . 1 1 . . . . . Repair Stations 8 | . 3 . 2 . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 36 | . 5 . 1 . 12 . 6 . 11 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 29 | . . . 1 . . . 9 . 1 . . . . . . . . . . 3 . . 2 11 . 2 . . . . Garrison Access 19 | . . . . 1 . . 3 . 2 . . . . . . . . . . 2 . . 2 . 4 2 2 1 . . Terminal Hacks 187 | . 2 . 12 10 2 41 21 . 6 7 5 3 . . 5 1 1 17 . 3 3 . 3 5 5 14 5 11 5 . Record 58 | . . . . . . 41 . . . 7 5 . . . . . . 5 . . . . . . . . . . . . Part Schematic 13 | . . . . . 1 . 5 . . . . 3 . . . . . 4 . . . . . . . . . . . . Robot Analysis 9 | . . . 2 1 . . 2 . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 29 | . . . 5 2 . . 7 . 1 . . . . . . . . 4 . 2 1 . . . 1 4 . 2 . . Open Door 12 | . . . . 4 . . . . . . . . . . . 1 1 . . . . . . 1 1 . . 3 1 . Branch Access Points 6 | . . . . 1 . . . . 1 . . . . . . . . . . 1 . . 1 . 1 . . 1 . . Emergency Access Points 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 4 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Unreport Threat 15 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 3 4 2 3 . Locate Traps 7 | . . . 3 . . . . . 1 . . . . . . . . . . . 1 . . 1 . 1 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 9 | . 1 . 1 1 . . 2 . 2 . . . . . 1 . . . . . . . . 1 . . . . . . Registered Components 5 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . 1 . 1 . . Registered Prototypes 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 5 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . 1 . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 12 | . . . . . . . 2 . 2 . . . . . 4 . . . . 1 2 . . . 1 . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Load Schematic 5 | . . . . . . . 1 . 1 . . . . . 2 . . . . . 1 . . . . . . . . . Build 5 | . . . . . . . 1 . 1 . . . . . 2 . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 2 . 1 . 3 . 3 . 2 . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 12 | . 2 . 1 . 3 . 3 . 2 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . . . 9 . 1 . . . . . . . . . . 1 . . 1 6 . 1 . . . . Insert Component 8 | . . . . . . . 3 . . . . . . . . . . . . 1 . . . 4 . . . . . . Analyze 5 | . . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Study 6 | . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 1 . 1 . . . . Garrison Access Hacks 7 | . . . . 1 . . 2 . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . . Seal Access 7 | . . . . 1 . . 2 . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . . Unauthorized Hacks 85 | . 9 . 8 9 14 . 15 . 11 . . . . . 6 . . . . 4 2 . 4 2 . 1 . . . . Terminals 64 | . 7 . 8 9 7 . 13 . 5 . . . . . 4 . . . . 3 1 . 4 2 . 1 . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 20 | . 2 . 2 3 2 . 2 . . . . . . . 2 . . . . 2 1 . 2 1 . 1 . . . . Operators 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 40 | . 5 . 6 5 5 . 8 . 5 . . . . . 2 . . . . 1 . . 2 1 . . . . . . Fabricators 4 | . . . . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recompile 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Patch 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 14 | . 2 . . . 7 . . . 5 . . . . . . . . . . . . . . . . . . . . . Reject 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Tunnel 9 | . 2 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . 2 1 . . 1 . . . . . . . 1 . . . . . 1 . . . . . . 1 . . Used 5 | . . . 1 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . Hacking Detections 119 | . 6 . 10 8 7 . 25 . 19 . . . . . 7 . . . . 4 2 . 6 6 3 9 2 4 1 . Full Trace Events 6 | . . . . . 1 . . . 2 . . . . . 2 . . . . . . . . . . . 1 . . . Feedback Events 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . . . 1 . 8 . . . . 3 . . . . . 4 . . . . . 20 . . 5 . . . Parts Built 5 | . . . . . . . 1 . 2 . . . . . 1 . . . . . 1 . . . . . . . . . Authchips 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Time 487 | . . . . . . . 152 . 42 . . . . . 240 . . . . . 53 . . . . . . . . . Total Part Build Rating 25 | . . . . . . . 5 . 8 . . . . . 6 . . . . . 6 . . . . . . . . . Part Studies Acquired 6 | . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 1 . 1 . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . 26 . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 37 | . 10 . 9 . 4 . 10 . 3 . . . . . 1 . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 3 . . . . . . . . . . . . 1 . . . 1 . . . . . . Part Schematics Acquired 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . 8 . 5 . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 13 | . . . . . . . 8 . 5 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Total Allies 23 | . . . . . . . 2 19 . . . 2 . . . . . . . . . . . . . . . . . . Largest Group 19 | . . . . . . . 1 19 . . . 2 2 . . . . . . . . . . . . . . . . . Highest-Rated Group 684 | . . . . . . . 37 684 . . . 192 192 . . . . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . 37 50 . . . 96 96 . . . . . . . . . . . . . . . . . Initial UFD Resources 54 | . . . . . . . 23 23 23 37 37 37 37 40 40 40 40 40 44 44 44 44 48 48 52 52 52 54 54 54 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 92 | . . . . . . . . 62 . . . . 30 . . . . . . . . . . . . . . . . . Total Damage 3549 | . . . . . . . . 2589 . . . . 960 . . . . . . . . . . . . . . . . . Kills 14 | . . . . . . . . 8 . . . . 6 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 18717 | 92 1245 1268 1629 1608 1494 865 1629 51 958 311 121 265 616 90 241 88 80 47 49 117 180 . 416 502 432 482 1646 478 1414 303 Optics 3784 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1597 469 1414 303 Sensors 7118 | . . . . . . . 1571 51 889 307 121 265 616 90 189 76 80 47 49 42 101 . 349 500 432 428 915 . . . Terrain 160 | 87 73 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 1499 | . . . . . . . 10 . . . . . . . 15 . . . . 95 87 . 30 86 296 454 258 168 . . Seismic 8380 | 92 1245 1268 1629 1608 1494 795 144 . . . . . . . . . . . . . . . 105 . . . . . . . T.N.C. 1654 | . . . . . . . 546 51 958 99 . . . . . . . . . . . . . . . . . . . . Machine Analysis 78 | . . . . . . . . . . . . . . . 66 12 . . . . . . . . . . . . . . Cloaking 1740 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 259 448 1033 . Jamming 1025 | . . . . . . . . . . . . . . . . . . . . . . . . . 306 41 678 . . . ECM 70 | . . . . . . 70 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 9 | . . . 2 1 . . 2 . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . . 2 1 1 . 2 . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 22226 | 215 1245 1506 1668 1690 1494 2661 1657 51 958 311 121 265 1020 90 345 108 80 49 49 117 353 8 500 832 432 512 1694 478 1414 303 Spaces Moved 28123 | 102 628 806 794 823 579 1615 3820 173 2489 840 403 824 1908 245 1095 381 560 174 169 330 775 18 883 922 690 957 2322 956 1405 437 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4865 | 95 628 806 794 823 579 1140 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8656 | . . . . . . . . . . . . . . . . . . . . . 66 18 883 922 690 957 2322 956 1405 437 Flight 14595 | . . . . . . 475 3820 173 2489 840 403 824 1908 245 1095 381 560 174 169 330 709 . . . . . . . . . Fastest Speed 10 | 50 160 160 160 160 160 34 27 28 25 25 25 25 12 25 12 14 14 11 12 10 10 45 21 42 41 39 32 32 32 32 Average Speed 54 | 152 160 160 160 160 220 161 27 28 27 25 25 25 25 25 18 19 14 12 12 14 17 45 39 42 41 39 34 32 32 32 Slowest Speed 320 | 160 160 160 320 240 240 246 93 28 28 25 25 25 93 25 95 110 14 14 12 20 45 45 42 42 41 41 41 92 79 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . 22 . 9 2 . . . . 3 . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 10 . 1 1 Exploration Rate (%) 59 | 5 89 98 85 96 99 92 70 87 54 89 69 84 93 47 24 65 64 60 42 15 43 6 26 92 20 89 42 32 58 24 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 32 | . 4 1 2 . 10 5 1 . 1 1 1 2 . 1 . . . 3 . . . . . . . . . . . . Known Exits Taken 20 | . . 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . 1 1 . 1 1 1 1 1 . 1 . . Unknown Exits Taken 8 | 1 1 . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . . . . 1 . 1 . Scrap Searched 31 | . . 2 . . . 11 . . . 3 3 2 . 4 . 2 2 . 2 . . . . . . . . . . . Spaces Dug 274 | . . . 4 16 . . 46 1 17 65 1 . 1 4 3 . . . . 4 3 . 6 12 9 8 21 39 14 . Terrain Destroyed 645 | . . 7 24 22 . . 54 1 21 113 1 . 87 4 3 . . . . 4 4 . 8 12 69 9 43 46 28 85 Melee 137 | . . . . . . . 35 1 17 6 1 . 1 4 3 . . . . 4 3 . 6 12 9 8 3 17 7 . Projectile 158 | . . . 24 9 . . 8 . 4 . . . . . . . . . . . 1 . 2 . 1 1 7 . 16 85 AOE 350 | . . 7 . 13 . . 11 . . 107 . . 86 . . . . . . . . . . . 59 . 33 29 5 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Total 33146 | 128 774 1004 1020 1017 781 1674 4249 173 2674 899 421 865 2360 265 1194 414 560 195 182 373 921 17 978 1229 801 1038 3017 1083 2309 531 Wait 2441 | . 58 155 68 27 190 1 213 . 57 14 12 31 278 11 29 16 . . 6 12 51 . 9 130 37 35 247 46 702 6 Move 28023 | 101 627 805 793 822 578 1614 3778 172 2470 835 402 823 1907 244 1088 380 559 173 168 329 774 17 882 921 689 956 2321 955 1404 436 Hop 34 | . . . . . . . 20 . 9 2 . . . . 3 . . . . . . . . . . . . . . . Pick Up 290 | 1 18 6 19 11 . 24 15 . 3 4 . . 23 . 15 4 1 5 . 1 10 . 9 15 15 5 54 4 21 7 Fast Attach 109 | 7 . 1 9 . . 3 7 . 1 5 1 . 15 2 6 . . 3 . 1 6 . 4 5 3 2 22 . 4 2 Attach 114 | . 1 3 4 1 . 2 6 . 2 2 . . 6 . 6 . . 1 . 3 5 . 3 3 4 2 33 6 17 4 Detach 84 | . . 1 . . . . 3 . . 2 . . 8 1 4 5 . . . 2 1 . 8 3 3 . 23 2 16 2 Swap 427 | 1 7 11 23 28 2 13 41 . 26 9 2 2 29 . 15 4 . 5 . 6 21 . 19 29 10 3 61 27 25 8 Drop 311 | 1 8 8 18 24 1 17 23 . 9 3 3 . 33 2 9 3 . 6 . . 12 . 6 25 11 6 63 . 13 7 Fire 559 | 17 49 9 78 100 8 . 15 . 4 8 . . 24 . . . . . . . 10 . 13 25 5 1 66 1 67 59 Melee 622 | . . . . . . . 101 1 60 15 1 9 34 5 19 2 . 2 8 19 31 . 25 73 21 28 117 42 9 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 6 5 8 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . . . 30 . . . . . . . . . . . . . . . 3 . 10 . 26 . Rewire 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Trap 33 | . . . . . . . 27 . 3 . . . 3 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 216 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 11) 719 | -10/Materials | Repaired Lgt. Treads 837 | -10/Materials | Discovered new exit (range 10) 998 | -10/Materials | Discovered new exit (range 9) 1180 | -10/Materials | Learned 2 Mines zone layouts 1217 | -10/Materials | Identified exit to Materials 1243 | -10/Materials | Learned Storage emergency access door positions 1260 | -10/Materials | Identified exit to Subcaves 1265 | -10/Materials | Learned location of 1 exit from Recycling 1266 | -10/Materials | Learned location of 2 exits from Mines 1285 | -10/Materials | Learned location of Mines (-10) 1461 | -10/Materials | Entered Mines 1548 | -10/Mines | Learned Materials terminal intel 1782 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1790 | -10/Mines | Learned 4 Materials zone layouts 2013 | -10/Mines | Discovered exit to Subcaves (range 8) 2696 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2887 | -10/Mines | Destroyed YI-UF0 2915 | -10/Mines | Lost 4 parts (1n1u2w) 2956 | -10/Mines | Learned location of Storage (-9) 2967 | -10/Mines | Entered Materials 2967 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2968 | -9/Materials | Identified exit to Storage 2968 | -9/Materials | Identified exit to Materials 2969 | -9/Materials | Loaded intel: 12 terminal locations 3247 | -9/Materials | Repaired Assault Cannon 3290 | -9/Materials | Discovered exit to Storage (range 12) 3424 | -9/Materials | Discovered exit to Materials (range 10) 3880 | -9/Materials | Discovered exit to Materials (range 8) 3886 | -9/Materials | Central database locked down 3889 | -9/Materials | Learned 2 Materials zone layouts 3947 | -9/Materials | Learned Storage trap positions 3971 | -9/Materials | Discovered new exit (range 16) 4076 | -9/Materials | Identified exit to Mines 4076 | -9/Materials | Learned location of 1 exit from Materials 4134 | -9/Materials | Learned Materials terminal intel 4635 | -9/Materials | Entered Storage 4636 | -9/Storage | Identified exit to Recycling 4637 | -9/Storage | Loaded intel: 23 trap records 5226 | -9/Storage | Used back door to open Recycling access 5474 | -9/Storage | Build established: Scavenger-Mutant 6325 | -9/Storage | Entered Recycling 6326 | -9/Recycling | Identified exit to Factory 6763 | -9/Recycling | Scanned before Scraplab entrance 7360 | -9/Recycling | Learned Materials stockpile data 7427 | -9/Recycling | Learned 2 Materials zone layouts 7484 | -9/Recycling | Identified exit to Scraptown 7533 | -9/Recycling | Learned Storage security intel 7599 | -9/Recycling | Learned Materials emergency access door positions 7602 | -9/Recycling | Entered Scraplab 7616 | -9/Recycling | Learned Materials trap positions 7678 | -9/Recycling | Learned Materials emergency access door positions 7724 | -9/Recycling | Learned location of Zion (-6) 7780 | -9/Recycling | Learned Materials stockpile data 7819 | -9/Recycling | Entered Scraptown 8211 | -9/Scraptown | Build established: Mutant 8519 | -9/Scraptown | Discovered new exit (range 11) 8569 | -9/Scraptown | Visited TADAMA 8609 | -9/Scraptown | Visited CR-KLE's Repair Center 8689 | -9/Scraptown | Visited Bundlers 8766 | -9/Scraptown | Visited Cave Peace 8810 | -9/Scraptown | Visited Assassins FH 8871 | -9/Scraptown | Visited Cyclists 8884 | -9/Scraptown | Visited Shadow of the Wyrm 8913 | -9/Scraptown | Visited UFD Registry 8913 | -9/Scraptown | Registered with UFD as "Carbonplate" 8943 | -9/Scraptown | Entered Cyclist Reading Room 9218 | -9/Scraptown | Visited Supply Room 9274 | -9/Scraptown | Visited Abandonware Association 9289 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 9295 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 9295 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 9332 | -9/Scraptown | Visited Curators Association 9506 | -9/Scraptown | Visited Infowarlord's Domain 9546 | -9/Scraptown | Visited Scrap Suit Storage 9602 | -9/Scraptown | Visited Observation Area 9626 | -9/Scraptown | Visited Science Testing Area 9655 | -9/Scraptown | Visited DA-N13 Charitable Foundation 9670 | -9/Scraptown | Found DCF Scrap (30 items) 9703 | -9/Scraptown | Visited Chapter 10 9732 | -9/Scraptown | Visited Cartography Club 9781 | -9/Scraptown | Learned location of Hub_04(d) (-5) 9781 | -9/Scraptown | Learned location of Quarantine (-2) 9781 | -9/Scraptown | Learned 12 Materials zone layouts 9781 | -9/Scraptown | Learned 12 Factory zone layouts 9781 | -9/Scraptown | Learned 20 Factory zone layouts 9781 | -9/Scraptown | Learned 8 Research zone layouts 9781 | -9/Scraptown | Learned 16 Lower Caves zone layouts 9781 | -9/Scraptown | Learned 20 Lower Caves zone layouts 9781 | -9/Scraptown | Learned 12 Proximity Caves zone layouts 9781 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 9781 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 9781 | -9/Scraptown | Learned location of 3 exits from Factory 9781 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 9784 | -9/Scraptown | Found Deep Structural Scanner 10034 | -9/Scraptown | Found Exp. Sensor Array 10355 | -9/Scraptown | Met Optimus 10355 | -9/Scraptown | Accepted into 0bPrime 10475 | -9/Scraptown | Discovered new exit (range 3) 10480 | -9/Scraptown | Entered Factory 10480 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 10481 | -6/Factory | Identified exit to Lower Caves 10482 | -6/Factory | Identified exit to Factory 10794 | -6/Factory | Learned 8 Factory zone layouts 10808 | -6/Factory | Build established: Hacker-Sprinter 10908 | -6/Factory | Learned Extension non-interactive machine intel 10928 | -6/Factory | Learned location of 1 exit from Extension 10955 | -6/Factory | Learned 4 Hub_04(d) zone layouts 10981 | -6/Factory | Central database locked down 11209 | -6/Factory | Fabricated Cld. Aerolev Unit? 11960 | -6/Factory | Build established: Hacker-Scout 12137 | -6/Factory | Manually triggered Chute Trap 12137 | -6/Factory | Sucked down chute 12137 | -6/Factory | Entered Waste 12151 | -6/Waste | Met Warlord forces unprepared to attack 12152 | -6/Waste | EMP discharged 12156 | -6/Waste | Spotted C-40 Crusher 12157 | -6/Waste | Spotted C-40 Crusher 12158 | -6/Waste | Spotted C-40 Crusher 12175 | -6/Waste | Spotted C-40 Crusher 12175 | -6/Waste | Spotted C-40 Crusher 12181 | -6/Waste | Spotted C-40 Crusher 12186 | -6/Waste | Discovered new exit (range 10) 12188 | -6/Waste | Identified exit to Factory 12188 | -6/Waste | Entered Factory 12206 | -6/Factory | Lost 3 allies 12261 | -6/Factory | System corruption reached 10% 12426 | -6/Factory | Fabricated Powered Armor? 12572 | -6/Factory | Discovered exit to Factory (range 15) 12678 | -6/Factory | Discovered exit to Factory (range 16) 12815 | -6/Factory | Learned Extension stockpile data 12842 | -6/Factory | Learned location of 2 exits from Upper Caves 12871 | -6/Factory | Learned 2 Lower Caves zone layouts 12882 | -6/Factory | Learned 4 Lower Caves zone layouts 12904 | -6/Factory | Learned 2 Lower Caves zone layouts 12999 | -6/Factory | Cargo convoy interrupted 13111 | -6/Factory | Loaded intel: 8 recycling unit locations 13116 | -6/Factory | Learned location of Protoforge (-2) 13146 | -6/Factory | Entered Lower Caves 13147 | -6/Lower Caves | Identified exit to Lower Caves 13155 | -6/Lower Caves | Found Alien Artifact 13155 | -6/Lower Caves | Identified Core Expander 13155 | -6/Lower Caves | Installed Core Expander, added new Power slot 13202 | -6/Lower Caves | Learned Factory interactive machine intel 13204 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 13279 | -6/Lower Caves | Learned Extension trap positions 13279 | -6/Lower Caves | Learned Research terminal intel 13380 | -6/Lower Caves | Found Imp. Powered Armor 13417 | -6/Lower Caves | Destroyed 8Z-MWJ(g) 13457 | -6/Lower Caves | Entered another Lower Caves area 13458 | -6/Lower Caves | Identified exit to Zion 13513 | -6/Lower Caves | Learned Extension trap positions 13513 | -6/Lower Caves | Learned Factory emergency access door positions 13513 | -6/Lower Caves | Learned Armory garrison access intel 13524 | -6/Lower Caves | Found DCF Scrap (17 items) 13525 | -6/Lower Caves | Build established: Hacker-Sprinter 13578 | -6/Lower Caves | Entered Zion 13601 | -6/Zion | Discovered new exit (range 10) 13610 | -6/Zion | System corruption cleaned by Quarantine Array 13622 | -6/Zion | Given A8's code to call for help 13634 | -6/Zion | Learned location of Warlord (-4) 13672 | -6/Zion | Learned Factory stockpile data 13722 | -6/Zion | Discovered new exit (range 3) 13722 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13746 | -6/Zion | Turned away by Imprinter 13823 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13825 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13843 | -6/Zion | Identified exit to Deep Caves 13843 | -6/Zion | Entered Deep Caves 13843 | -6/Deep Caves | Accompanied by 2 allies 13918 | -6/Deep Caves | Attacked by Z-Imprinter 13920 | -6/Deep Caves | Attached CPS modules to Z-Imprinter. 13935 | -6/Deep Caves | Allies destroyed Z-Imprinter 13954 | -6/Deep Caves | Found Prototype Protection 13954 | -6/Deep Caves | Identified Zio. Weapon Casing 13966 | -6/Deep Caves | Found Prototype Device 13966 | -6/Deep Caves | Identified Zio. Metafield Generator 14068 | -6/Deep Caves | Z-Facility disabled 14124 | -6/Deep Caves | Found Prototype Protection 14124 | -6/Deep Caves | Identified Zio. Heavy Carapace 14308 | -6/Deep Caves | Found Zio. Weapon Casing 14328 | -6/Deep Caves | Build established: Sprinter 14377 | -6/Deep Caves | Spotted AG-88464 14404 | -6/Deep Caves | Found GOLEM Unit 14419 | -6/Deep Caves | Spotted AG-58565 14449 | -6/Deep Caves | Destroyed AG-58565 14452 | -6/Deep Caves | Found GOLEM Unit 14466 | -6/Deep Caves | Found Prototype Energy Cannon 14466 | -6/Deep Caves | Identified YOLO Cannon 14477 | -6/Deep Caves | Triggered Deep Caves wall 14477 | -6/Deep Caves | Spotted AS-04119 14477 | -6/Deep Caves | Spotted AS-35943 14488 | -6/Deep Caves | Exposed GOLEM chamber 14493 | -6/Deep Caves | Destroyed AS-04119 14502 | -6/Deep Caves | Destroyed AS-35943 14517 | -6/Deep Caves | Destroyed 38 combat bots 14670 | -6/Deep Caves | Found GOLEM Unit 14675 | -6/Deep Caves | Found GOLEM Unit 14770 | -6/Deep Caves | Found Prototype Device 14770 | -6/Deep Caves | Identified Exp. Thermal Shield 14861 | -6/Deep Caves | Discovered new exit (range 6) 14863 | -6/Deep Caves | Entered Proximity Caves 14879 | -5/Proximity Caves | Spotter reported a threat 14879 | -5/Proximity Caves | Spotter reported a threat 14912 | -5/Proximity Caves | Learned 8 Factory zone layouts 14953 | -5/Proximity Caves | Entered Factory 14953 | -5/Factory | Evolved 2 slots: Utility x2 14954 | -5/Factory | Identified exit to Upper Caves 14954 | -5/Factory | Identified exit to Extension 14958 | -5/Factory | Loaded intel: 56 interactive machine locations 15116 | -5/Factory | Discovered new exit (range 9) 15119 | -5/Factory | Found Prototype Processor 15119 | -5/Factory | Identified Exp. Targeting Computer 15172 | -5/Factory | Fabricated Adv. System Shield? 15231 | -5/Factory | Adv. System Shield fried by hacking feedback 15231 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 15253 | -5/Factory | Search patrols dispatched 15274 | -5/Factory | Lost 4 parts (1n3u) 15298 | -5/Factory | Entered Upper Caves 15299 | -5/Upper Caves | Identified exit to Upper Caves 15362 | -5/Upper Caves | Learned Factory machine intel 15371 | -5/Upper Caves | Encountered a Warlord checkpoint 15401 | -5/Upper Caves | Learned location of 1 exit from Factory 15404 | -5/Upper Caves | Spotted B-75 Beast 15406 | -5/Upper Caves | Entered another Upper Caves area 15407 | -5/Upper Caves | Identified exit to Zhirov 15407 | -5/Upper Caves | Identified exit to Factory 15478 | -5/Upper Caves | Encountered a Warlord checkpoint 15486 | -5/Upper Caves | Entered Zhirov 15486 | -5/Zhirov | Discovered new exit (range 3) 15489 | -5/Zhirov | Met Zhirov 15492 | -5/Zhirov | Learned location of Testing (-3) 15492 | -5/Zhirov | Learned location of Command (-1) 15493 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15495 | -5/Zhirov | Found Alien Artifact 15495 | -5/Zhirov | Identified Integrated Reactor 15495 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15521 | -5/Zhirov | Found Alien Artifact 15535 | -5/Zhirov | Entered Proximity Caves 15540 | -4/Proximity Caves | Spotter reported a threat 15561 | -4/Proximity Caves | Spotted B-86 Titan 15584 | -4/Proximity Caves | Entered Factory 15584 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15585 | -4/Factory | Identified exit to Upper Caves 15585 | -4/Factory | Identified exit to Armory 15586 | -4/Factory | Identified exit to Research 15587 | -4/Factory | Loaded intel: 271 machine locations 15701 | -4/Factory | Entered Armory 15784 | -4/Armory | Fabricated Nuclear Pulse Array? 15839 | -4/Armory | Found Prototype Launcher 15839 | -4/Armory | Identified Mni. Smartbomb Launcher 15841 | -4/Armory | Found Prototype Launcher 15841 | -4/Armory | Identified Com. Tesla Bomb Launcher 16039 | -4/Armory | Identified Transdimensional Reconstructor 16039 | -4/Armory | Warped through subspace to slip node 16039 | -4/Armory | Discovered new exit (range 1) 16054 | -4/Armory | Entered Lab 16054 | -4/Lab | Discovered exit to Research (range 9) 16062 | -4/Lab | Entered Research 16062 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16063 | -3/Research | Identified exit to Testing 16065 | -3/Research | Loaded intel: 24 terminal locations 16105 | -3/Research | Spotted B-86 Titan 16415 | -3/Research | Found Prototype Device 16449 | -3/Research | Identified Exp. Thermal Defense Suite 16452 | -3/Research | Found Adv. EM Shield 16560 | -3/Research | Found Exp. Signal Interpreter 16562 | -3/Research | Entered Testing 16598 | -3/Testing | Found Prototype Ballistic Cannon 16602 | -3/Testing | Identified Omega Cannon 16707 | -3/Testing | Found Prototype Hackware 16735 | -3/Testing | Identified Ghost Barrier 16737 | -3/Testing | Protovariant out of control (PD-K98R9N6E07) 16737 | -3/Testing | Unleashed a protovariant (PD-K98R9N6E07) 16778 | -3/Testing | Found Prototype Launcher 16778 | -3/Testing | Identified Tactical Quantum Warhead 16824 | -3/Testing | Scanned by Researcher 16854 | -3/Testing | Spotted Striker 16981 | -3/Testing | Found Prototype Protection 16981 | -3/Testing | Identified Med. Regenerative Plating 16991 | -3/Testing | Found Med. Regenerative Plating 17025 | -3/Testing | Build established: Hacker-Mutant 17053 | -3/Testing | Found Prototype Launcher 17053 | -3/Testing | Identified Z-bomb Delivery System 17178 | -3/Testing | System corruption reached 10% 17272 | -3/Testing | Found Prototype Device 17272 | -3/Testing | Identified AEGIS Remote Shield 17346 | -3/Testing | Discovered new exit (range 5) 17394 | -3/Testing | Identified exit to Research 17394 | -3/Testing | Entered Research 17394 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17436 | -2/Research | Identified exit to Quarantine 17455 | -2/Research | Found Spectral Analyzer 17826 | -2/Research | Entered Quarantine 17834 | -2/Quarantine | Build established: Hacker-Ninja 17840 | -2/Quarantine | Central database locked down 17892 | -2/Quarantine | Found Alien Slashing Weapon 17892 | -2/Quarantine | Identified Sigix Broadsword 18054 | -2/Quarantine | Discovered new exit (range 18) 18195 | -2/Quarantine | Found Alien Artifact 18282 | -2/Quarantine | Spotted Fortress 18309 | -2/Quarantine | Discovered new exit (range 6) 18309 | -2/Quarantine | Discovered new exit (range 7) 18310 | -2/Quarantine | Identified exit to Protoforge 18338 | -2/Quarantine | Entered Protoforge 18339 | -2/Protoforge | Superfortress began startup sequence 18453 | -2/Protoforge | Spotted B-90 Cyclops 18539 | -2/Protoforge | Found Prototype Storage 18539 | -2/Protoforge | Identified Cep. Chromion Battery 18633 | -2/Protoforge | Found Prototype Device 18684 | -2/Protoforge | Spotted V978-n 18684 | -2/Protoforge | Found Cep. Arcsight Missile Launcher 18708 | -2/Protoforge | Spotted Immortal 18708 | -2/Protoforge | Spotted Immortal 18727 | -2/Protoforge | Destroyed Immortal 18734 | -2/Protoforge | Destroyed Immortal 18737 | -2/Protoforge | Spotted Decapitator 18737 | -2/Protoforge | Spotted Decapitator 18737 | -2/Protoforge | Spotted Decapitator 18737 | -2/Protoforge | Spotted Decapitator 18755 | -2/Protoforge | Destroyed Decapitator 18771 | -2/Protoforge | Found Cep. Combat Aerolev Unit 18774 | -2/Protoforge | Found Cep. Gyrokinetic System 18778 | -2/Protoforge | Found Cep. Combat Aerolev Unit 18796 | -2/Protoforge | Found Cep. Gyrokinetic System 18802 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 18803 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 18804 | -2/Protoforge | Identified Crosscalibrator 18818 | -2/Protoforge | Destroyed Decapitator 18852 | -2/Protoforge | Destroyed Decapitator 18852 | -2/Protoforge | Destroyed Decapitator 18869 | -2/Protoforge | Found Prototype Device 18869 | -2/Protoforge | Identified Exp. Focal Shield 18884 | -2/Protoforge | Destroyed 7 combat bots 18910 | -2/Protoforge | Found Prototype Power Core 18910 | -2/Protoforge | Identified Cep. Zero-point Core 18913 | -2/Protoforge | Found Cep. Zero-point Core 18945 | -2/Protoforge | Found Faulty Cep. Zero-point Core 18947 | -2/Protoforge | Found Cep. Zero-point Core 19046 | -2/Protoforge | Spotted Decapitator 19046 | -2/Protoforge | Spotted V792-o 19046 | -2/Protoforge | Spotted V977-m 19046 | -2/Protoforge | Spotted Decapitator 19047 | -2/Protoforge | Destroyed 13 combat bots 19068 | -2/Protoforge | Destroyed Decapitator 19076 | -2/Protoforge | Destroyed Decapitator 19077 | -2/Protoforge | Destroyed V792-o 19088 | -2/Protoforge | Destroyed V977-m 19105 | -2/Protoforge | Found Femtoactuators 19125 | -2/Protoforge | Found Cep. Melee Reflex Suite 19135 | -2/Protoforge | Found Femtoactuators 19173 | -2/Protoforge | Forge Plexus network access discovered 19188 | -2/Protoforge | Found Cep. Weapon Articulator 19232 | -2/Protoforge | Spotted Decapitator 19232 | -2/Protoforge | Spotted Decapitator 19237 | -2/Protoforge | Destroyed Decapitator 19241 | -2/Protoforge | Destroyed Decapitator 19338 | -2/Protoforge | First assault squad dispatched 19340 | -2/Protoforge | Found Cep. Antigrav Storage Unit 19343 | -2/Protoforge | Found Cep. Chromion Battery 19346 | -2/Protoforge | Found Faulty Cep. Matter Streamer 19355 | -2/Protoforge | Found Cep. Matter Streamer 19384 | -2/Protoforge | Spotted Immortal 19384 | -2/Protoforge | Spotted Immortal 19390 | -2/Protoforge | Destroyed Immortal 19395 | -2/Protoforge | Destroyed Immortal 19405 | -2/Protoforge | Found Cep. Network Penetrator 19407 | -2/Protoforge | Found Cep. Network Penetrator 19461 | -2/Protoforge | Found Cep. Gyrokinetic System 19465 | -2/Protoforge | Found Prototype Device 19465 | -2/Protoforge | Identified Exp. EM Shield 19476 | -2/Protoforge | Found Exp. Weapon Cycler 19481 | -2/Protoforge | Found Exp. Force Field 19483 | -2/Protoforge | Found Cep. Beam Splitter 19520 | -2/Protoforge | Spotted V928-i 19521 | -2/Protoforge | Spotted V498-x 19521 | -2/Protoforge | Spotted V030-b 19560 | -2/Protoforge | Found Cep. Plasma Driver 19567 | -2/Protoforge | Found Faulty Cep. Plasma Driver 19632 | -2/Protoforge | System corruption reached 10% 19644 | -2/Protoforge | Spotted AP7-3 19644 | -2/Protoforge | Spotted AP7-3 19666 | -2/Protoforge | Destroyed AP7-3 19707 | -2/Protoforge | Destroyed AP7-3 19710 | -2/Protoforge | Found Prototype Energy Gun 19710 | -2/Protoforge | Identified Enh. Gamma Rifle 19732 | -2/Protoforge | Found Cep. Core Analysis Suite 19744 | -2/Protoforge | Found Cep. Cloak Mesh 19755 | -2/Protoforge | Found Faulty Cep. Thermoelectric Network 19757 | -2/Protoforge | Found Faulty Cep. Thermoelectric Network 19775 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 19777 | -2/Protoforge | Found Cep. Blasthammer 19807 | -2/Protoforge | Found Cep. Chromion Battery 19813 | -2/Protoforge | Found Cep. NT7 Matterbank 19841 | -2/Protoforge | Additional patrols dispatched to research labs 19852 | -2/Protoforge | Found Transdimensional Reconstructor 19856 | -2/Protoforge | Found Cep. Navigation Harness 19909 | -2/Protoforge | Found Faulty Cep. Melee Reflex Suite 19911 | -2/Protoforge | Found Cep. Recoil Nullifier 19913 | -2/Protoforge | Found Faulty Cep. Melee Reflex Suite 19938 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 19961 | -2/Protoforge | Build established: Sprinter 20016 | -2/Protoforge | Discovered new exit (range 18) 20032 | -2/Protoforge | Entered Access 20032 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 20095 | -1/Access | Identified exit to Command 20282 | -1/Access | First assault squad dispatched 20300 | -1/Access | Destroyed 12 combat bots 20315 | -1/Access | Build established: Wizard-Sprinter 20359 | -1/Access | Spotted B-99 Colossus 20510 | -1/Access | Entered Command 20610 | -1/Command | Spotted B-99 Colossus 20671 | -1/Command | Spotted M Guard 20671 | -1/Command | Spotted M Guard 20672 | -1/Command | Spotted Combat Programmer 20672 | -1/Command | Spotted Combat Programmer 20694 | -1/Command | Destroyed Combat Programmer 20702 | -1/Command | Destroyed Combat Programmer 20727 | -1/Command | Destroyed M Guard 20747 | -1/Command | Destroyed M Guard 20747 | -1/Command | All MAIN.C guards destroyed 20751 | -1/Command | Found Corrupted Prototype Reactor 20754 | -1/Command | Found Corrupted Prototype Reactor 20776 | -1/Command | Met MAIN.C 20817 | -1/Command | Destroyed MAIN.C Shell 20819 | -1/Command | MAIN.C activated Command garrisons 20841 | -1/Command | Destroyed MAIN.C 20848 | -1/Command | Identified Zero-point Reactor (x2) 20848 | -1/Command | Discovered new exit (range 42) 20848 | -1/Command | Discovered new exit (range 72) 20848 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 20850 | -1/Command | Found Centrium Heavy Armor Plating 20857 | -1/Command | 0b10 Conduit disabled 20895 | -1/Command | Found Exp. System Purifier 20906 | -1/Command | Found Exp. Armor Integrity Analyzer 20912 | -1/Command | Found Zero-point Reactor 20938 | -1/Command | Spotted B-99 Colossus 21127 | -1/Command | Build established: Sprinter 21529 | -1/Command | System corruption reached 10% 21571 | -1/Command | Found Multirail 21762 | -1/Command | Found Exp. Core Analyzer 21765 | -1/Command | Found Exp. Core Analyzer 21920 | -1/Command | Warped through subspace to slip node 21920 | -1/Command | Discovered new exit (range 4) 21924 | -1/Command | Entered Access_0 21927 | -1/Access_0 | Met Architect 21933 | -1/Access_0 | Destroyed A8 21940 | -1/Access_0 | Architect warped through subspace 21972 | -1/Access_0 | Architect warped through subspace 22003 | -1/Access_0 | Architect warped through subspace 22022 | -1/Access_0 | Architect warped through subspace 22027 | -1/Access_0 | Subspace Access Node disabled 22037 | -1/Access_0 | Architect warped through subspace 22052 | -1/Access_0 | Build established: Scavenger-Sprinter 22061 | -1/Access_0 | Architect warped through subspace 22083 | -1/Access_0 | Architect warped through subspace 22100 | -1/Access_0 | Architect warped through subspace 22115 | -1/Access_0 | A6 warped into view 22124 | -1/Access_0 | Destroyed A6 22131 | -1/Access_0 | Architect warped through subspace 22139 | -1/Access_0 | Subspace Access Node disabled 22155 | -1/Access_0 | Architect warped through subspace 22177 | -1/Access_0 | Architect warped through subspace 22183 | -1/Access_0 | Found Prototype Device 22183 | -1/Access_0 | Identified Desublimator 22189 | -1/Access_0 | Architect warped through subspace 22203 | -1/Access_0 | Subspace Access Node disabled 22206 | -1/Access_0 | Subspace Access Node disabled 22220 | -1/Access_0 | Destroyed Architect 22221 | -1/Access_0 | Architect triggered a singularity event 22223 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 22223 | -1/Access_0 | Warped through subspace to slip node 22223 | -1/Access_0 | Discovered new exit (range 8) 22227 | *** | Escaped singularity! Last Messages --------------- 22214_ Cep. Zero-point Core destroyed. 22215_ Plasma Slug penetrates Architect. 22216_ Penetrated by Quantum Shear. 22217_ Destroyed Exp. Phase Shifter. 22217_ Plasma Slug penetrates Architect. 22218_ Penetrated by Quantum Shear. 22220_ Plasma Slug penetrates Architect. 22220_ Prototype Hackware melted. 22220_ Architect: "If I can't win, no one wins!" 22220_ Architect destroyed. 22221_ A0_COM: Initiating irreversible singularity event. Goodbye. 22222_ A0_COM: 10. 22223_ A0_COM: 9. 22223_ Acquired Hpw. Transdimensional Reconstructor. 22223_ Warped through subspace, drawn to slip node. 22223_ EXIT=FOUND 22224_ A0_COM: 8. 22225_ A0_COM: 7. 22226_ A0_COM: 6. 22227_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 99 Energy Capacity 1280 Matter Stores 300 Matter Capacity 700 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 9 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 75 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 38 Melee Accuracy 8 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 100 Defensive Hacking 34 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Plasma Cutter | -9/Recycling | Hacked Cld. VTOL Module | -6/Factory | Hacked Powered Armor | -6/Factory | Hacked Smartbomb Launcher | -6/Factory | Hacked Micro-nuke Launcher | -6/Factory | Hacked CPS Tube | -6/Factory | Scanalyzed Biomechanical Wings | -6/Factory | Scanalyzed Gravity Neutralizer | -6/Factory | Scanalyzed Nuclear Pulse Array | -6/Factory | Hacked Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Melee Analysis Suite | -3/Testing | Archive Exp. Target Analyzer | -3/Testing | Archive Exp. Targeting Computer | -3/Testing | Archive Helical Railgun | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Imp. Energy Well | -3/Testing | Archive Cmb. Linear Gravjet | -3/Testing | Scanalyzed Exp. Thermal Shield | -3/Testing | Archive Adv. Gravity Neutralizer | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Exp. Hacking Suite | -3/Testing | Archive Exp. Shield Generator | -3/Testing | Archive Graviton Reactor | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Archive Lgt. Neutrino Core | -3/Testing | Archive Vibroblade | -3/Testing | Archive Neutron Missile Launcher | -3/Testing | Archive Cld. Plasma Rifle | -3/Testing | Archive Exp. Matter Compressor | -3/Testing | Archive Enh. Coil Gun | -3/Testing | Archive Enh. Gamma Bomb Array | -2/Protoforge | Archive Com. Particle Reactor | -2/Protoforge | Archive Enh. Biometal Leg | -2/Protoforge | Archive Adv. Variable Charge Gun | -2/Protoforge | Archive Exp. Transmission Jammer | -2/Protoforge | Archive Robot Schematics ------------------ K-01 Serf | -3/Testing | Archive R-06 Scavenger | -3/Testing | Archive A-15 Conveyor | -3/Testing | Archive Fabricated ------------ Cld. Aerolev Unit | x1 | -6/Factory | Preloaded Powered Armor | x2 | -6/Factory | Authchip Adv. System Shield | x1 | -5/Factory | Preloaded Nuclear Pulse Array | x1 | -4/Armory | Authchip Repaired ---------- Lgt. Treads | 29% | -10/Materials Assault Cannon | 28% | -9/Materials Studied --------- Lgt. Nuclear Core | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Com. HERF Cannon | -3/Testing | Hacked Lgt. Quantum Reactor | -2/Quarantine | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- Rampage Challenges ------------ None Game ------ Seed HybridArmoredMegashotty Manual? 0 Play Time 05:58:41 Cumulative 1049.8 hours Start 2026.01.04 @ 09:46:00 End 2026.01.04 @ 16:39:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 321 Rogue 319 Adventurer 2 Explorer 0 Win Type 6 Total 75 Types 21/18/16/1/1/1/13/1/1/2 Lore% 97 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56861bf0-8771-4d52-af5e-5b33d58eae89