Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 16:51:13 Player: Carter Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1341) 1341 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3371 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 164/300 Energy 82/275 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- VSS Leg Surge Thruster Surge Thruster Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Weight Redist. System Advanced Visual Processing Unit Improved Targeting Computer Weapon Cycler > --- WEAPON ----------- High-powered Shotgun Axe > --- INVENTORY -------- Light Ion Engine Light Ion Engine Gravmag System Improved Heat Sink Heavy EM Pulse Gun [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Surge Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 55 | 6 10 13 4 22 Power 8 | 1 1 2 . 4 Engine 8 | 1 1 2 . 4 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 3 4 2 7 Treads . | . . . . . Leg 13 | 2 3 4 2 2 Wheel . | . . . . . Hover 4 | . . . . 4 Flight 1 | . . . . 1 Utility 11 | 1 1 4 1 4 Device 5 | . 1 2 . 2 Storage 1 | 1 . . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 18 | 2 5 3 1 7 Energy Gun 7 | . 3 1 1 2 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 2 2 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . . 3 2 17 Power 3 | . . . . 3 Propulsion 10 | . . 1 2 7 Utility 3 | . . 1 . 2 Weapon 6 | . . 1 . 5 Highest Loss Streak 9 | . . 1 1 9 To Critical Strikes . | . . . . . Average Backups 5 | 1 4 6 7 4 Power 1 | . 1 2 2 1 Propulsion 1 | . 1 2 2 1 Utility . | . . . 1 1 Weapon 1 | . 1 1 1 . Tool/Special . | . . . . . Unused Backups 7 | . . . . 7 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 99 85 100 80 Engine 12 | . 14 11 11 11 Leg 19 | . 28 22 22 3 Hover 3 | . . . . 16 Device 13 | . 13 15 12 14 Storage 9 | . 14 11 11 1 Processor 6 | . . . 9 16 Protection 3 | . . 3 11 1 Energy Gun 8 | . 9 11 11 3 Ballistic Gun 12 | . 18 11 11 4 Peak Build Rating 33 | 6 7 11 14 33 Average Rating 12 | 4 6 9 12 23 On Entrance 7 | . 6 7 11 14 Avg Prop Armor Cover (%) 10 | 22 . . . 6 Naked Turns . | . . . . . Heaviest Build 27 | 13 14 22 22 27 Greatest Support 33 | 20 20 20 20 33 Greatest Overweight (x) 3 | 3 . 1 1 3 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 5 Most Carried 8 | 3 7 8 8 8 Average Carried 5 | 1 4 6 7 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 6 8 8 4 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 971 | 178 266 197 138 192 Remotely . | . . . . . Salvage Created 1523 | . 483 298 305 437 Parts 91 | . 30 20 16 25 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 41 | . 15 7 5 14 Melee 2 | . . . . 2 Guns 32 | . 13 7 5 7 AOE 5 | . 2 . . 3 Classes Destroyed 7 | . 3 1 1 2 Worker 3 | . 1 . 1 1 Builder 1 | . . . . 1 Recycler 1 | . . . 1 . Swarmer 10 | . 6 . . 4 Cutter 1 | . . . . 1 Grunt 21 | . 9 4 3 5 Sentry 9 | . . 3 2 4 Best Kill Streak 5 | . 4 3 3 5 Combat Bots Only 5 | . 4 3 2 5 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging 1 | . 1 . . . Exploded 2 | . 2 . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 338 | . 84 49 42 163 Missed 96 | . 17 15 13 51 Hits 242 | . 67 34 29 112 Melee 1 | . . . . 1 Projectile 241 | . 67 34 29 111 AOE 2 | . . . 1 1 Critical Strikes 8 | . 1 1 . 6 Damage Taken 3419 | . 749 447 500 1723 Core 826 | . 183 41 45 557 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 26 . 78 . Volleys Fired 113 | . 48 21 22 22 Largest 2 | . 2 2 2 2 Hottest 79 | . 70 73 79 70 Shots Fired 213 | . 96 42 44 31 Gun 206 | . 96 42 44 24 Cannon . | . . . . . Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 129 | . 69 21 22 17 Thermal 52 | . 9 21 22 . Explosive 7 | . . . . 7 Electromagnetic 25 | . 18 . . 7 Robot Hit Streak 13 | . 8 6 13 12 Robot Miss Streak 5 | . 4 4 2 5 Penetration Max . | . . . . . Secondary Targets 6 | . 4 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 154 | . 61 29 32 32 Core Hits 81 | . 27 15 12 27 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . 1 . 3 1 Burn 4 | . 1 . 3 . Smash 1 | . . . . 1 Melee Attacks 13 | . . . . 13 Impact 7 | . . . . 7 Slashing 6 | . . . . 6 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2638 | . 659 422 492 1065 Guns 1839 | . 568 422 492 357 Cannons . | . . . . . Explosions 489 | . 91 . . 398 Melee 306 | . . . . 306 Ramming 4 | . . . . 4 Kinetic 1132 | . 327 271 256 278 Thermal 563 | . 176 151 236 . Explosive 398 | . . . . 398 Electromagnetic 235 | . 156 . . 79 Impact 216 | . . . . 216 Slashing 90 | . . . . 90 Piercing . | . . . . . Highest Corruption 2 | . 2 . 1 . Average Corruption 1 | . 1 . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . 1 . 4 . Matter Fused 4 | . 1 . 3 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 61 | . . . . 61 Projectiles . | . . . . . Explosions 6 | . . . . 6 Melee 55 | . . . . 55 Knockbacks 3 | . . . . 3 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary 1 | . . . . 1 Self-Inflicted Damage 39 | . 37 . . 2 Shots 1 | . 1 . . . Rammed 1 | . . . . 1 Targets Rammed 2 | . 1 . . 1 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 244 | . 130 33 12 244 Average Temperature 38 | . 27 6 5 81 Received Heat Transfer 1062 | . 306 174 159 423 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 1 | . . . . 1 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 . 1 . Heat Transferred 1678 | . 383 444 851 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | 100 100 100 100 90 Level 1 2 | . . . . 10 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 219 | . 178 142 70 219 Initial 67 | . . 67 51 17 Average 75 | . 81 89 28 123 Influence Increases 1209 | . 373 225 167 444 Destroy 0b10 Robot/C 820 | . 300 140 100 280 Destroy 0b10 Robot/NC 25 | . 5 . 10 10 Destroy Leader 190 | . 50 40 40 60 Destroy Structure 39 | . 3 . 2 34 Lose Combat Pursuer 135 | . 15 45 15 60 Influence Decreases 1085 | . 212 264 247 362 Entered New Map 190 | . . 94 71 25 Time Decay 694 | . 212 140 175 167 Lost Part 201 | . . 30 1 170 Squads Dispatched 9 | . 2 1 1 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 2 1 1 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 4 | . 1 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 19 11 9 28 Peak Tracking Total 9 | . 5 6 3 9 Tactical Retreats 7 | . 1 2 1 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 6 | . 3 . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 1059 | . 549 189 . 321 Optics 321 | . . . . 321 Seismic 738 | . 549 189 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1728 | 85 566 286 401 390 Spaces Moved 1020 | 58 339 130 166 327 Core 22 | 19 . . . 3 Treads . | . . . . . Legs 686 | 39 339 130 166 12 Wheels . | . . . . . Hover 312 | . . . . 312 Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 52 Average Speed 113 | 128 120 132 190 58 Slowest Speed 200 | 200 120 190 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 47 14 35 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 46 | . 2 . . 44 Melee . | . . . . . Projectile . | . . . . . AOE 46 | . 2 . . 44 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1361 | 66 412 200 209 474 Wait 112 | . 8 31 7 66 Move 1016 | 57 338 129 165 327 Hop . | . . . . . Pick Up 17 | 3 2 . 4 8 Fast Attach 20 | 5 1 3 . 11 Attach 12 | 1 . 2 2 7 Detach 3 | . . . . 3 Swap 29 | . 10 9 4 6 Drop 24 | . 4 5 5 10 Fire 113 | . 48 21 22 22 Melee 13 | . . . . 13 Ram 1 | . . . . 1 Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 10) 469 | -10/Materials | Core integrity fell below 50% 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Utility x2 928 | -9/Materials | Discovered new exit (range 5) 938 | -9/Materials | Entered Storage 1172 | -9/Storage | Build established: Scavenger-Mutant 1270 | -9/Storage | Discovered new exit (range 14) 1339 | -9/Storage | Entered Materials 1339 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1494 | -8/Materials | Garrison activated, responded to threat 1603 | -8/Materials | Lost 9 parts (2p4n3w) 1611 | -8/Materials | Core integrity fell below 50% 1706 | -8/Materials | Build established: Mutant 1720 | -8/Materials | Core integrity fell below 20% 1729 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01663_ Acquired 3 matter. 01665_ Slug penetrates Wall. 01672_ Acquired VSS Leg. [Achievement: Sprinter] 01675_ Acquired VSS Leg. 01683_ Acquired Maul. 01685_ Acquired Spread Laser. 01686_ U-05 Engineer builds a Wall. 01693_ Gravmag System destroyed. 01709_ Slug penetrates Wall. 01710_ K-01 Serf cleans the Processing Tank. 01712_ Atomic Centrifuge disabled. 01713_ K-01 Serf collects debris. 01717_ VSS Leg destroyed. 01719_ Penetrated by Slug. 01720_ VSS Leg destroyed. 01720_ Weight Redist. System destroyed. 01723_ Acquired Deuterium Engine. 01724_ Spread Laser destroyed. 01725_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# " # | | ??????????????????????????????????????# #% | | ??????????????????????????????????????## + | | ??????????????????????????????????????# #% | | ??????????????????????????????????????# # =# | | ??????????????????????????????????????# %# | | ??????????????????????????????????????### | | ???????????????????????????????????????## | | ???????????????????????????????????????## # """# | | ????????????????????????????????????????# # | | ????????????????????????????????????????# ## ### | | ???????????????????????????????????????## %####?? | | ???????????????????????????????????????#" #????? | | ???????????????????????????????????????#" #????? | | ???????????????????????????????????????## #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# ###??? | | ????????????????????###########??#######" %#??? | | ?????????? ????????# k #### #??? | | ??????????"" ??????# r #??? | | ??????????"" ###?# gH"" ###" #??? | | ?????????""" u # "" #######+###! !#??? | | ?????? /ssss """ #????? ?## ##??? | | ?????? # #????? ??# #???? | | ????????T#######+##?# h #???? ?# #???? | | ????????????????????# @ #???? ?# #???? | | ????????????????????####;###/##??? ## #???? | | ?????????????????????? ??? #???? ## #???? | | ????????????????????? ! ????#???######### #???? | | ????????????????????# ???????????????? #???? | | ????????????????????# ????????????????? #???? | | ????????????????????# ????????????????? #???? | | ????????????????????# ?????????????????# #???? | | ????????????????????# ""?????????????????? #???? | | ????????????????????# "??????????????????? #???? | | ????????????????????# "??????????????????? #???? | | ????????????????????# "??????????????????? ???? | | ????????????????????# ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Sprinter Challenges ------------ None Game ------ Seed FieldSpikedProtomatter Manual? 0 Play Time 00:33:14 Cumulative 11.5 hours Start 2026.07.11 @ 16:13:59 End 2026.07.11 @ 16:51:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/CogTall Map View 50x35 Zoom Use 25% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b02d8a49-d8af-4f3f-a8c1-dc0757d6e29c