Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.29 @ 00:08:10 Player: Boris Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (349) 1745 Value Destroyed (14108) 14108 Prototype IDs (124) 2480 Alien Tech Used (0) 0 Bonus (9130) 9130 TOTAL SCORE: 37363 Bonus ------- High Alert Combat Kills 1052 Follower Combat Kills 2629 Network Hubs Disabled 400 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1630 Built Enhanced Grunts 300 Met R17 at Cetus 500 Win 3000 Friendly Fire -2281 Cogmind --------- Core Integrity 801/1600 Matter 205/300 Energy 5/100 System Corruption 7% Temperature Cool (0) Movement Core (450) Ox8 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Gyrokinetic Inverter Combat Antigrav System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Terrain Scan Processor Experimental Melee Analysis Suite Experimental Core Analyzer Advanced Dynamic Insulation System > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Force Lance > --- INVENTORY (5) ---- Advanced Gravity Neutralizer Experimental Hacking Suite Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Gyrokinetic Inverter Cooled Gravmag System Cooled Antigrav System Antigrav Array Antigrav Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Active Sensor Suite Advanced Terrain Scan Processor Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer > --- WEAPON ----------- Tiamat Missile Launcher Power Sword Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Light Particle Reactor Advanced Heat Sink Advanced Gravity Neutralizer Advanced Melee Analysis Suite Experimental Hacking Suite Trap Extractor Enhanced Nova Cannon Power Sword Enhanced Force Lance [Rating: 174] Favorites ----------- Power Enhanced Fission Core Engine Cooled Deuterium Engine Power Core Enhanced Fission Core Reactor Quantum Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Mini Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon CPS Tube Impact Weapon Shock Maul Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 7 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . . 1 2 Utility 8 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . . . 1 . 1 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 268 | 7 12 6 19 . 21 14 2 2 2 . 24 7 5 4 7 7 1 7 2 10 10 3 10 17 39 10 20 Power 33 | 1 2 . 3 . 1 . . 1 . . 2 1 1 . . 2 . 3 1 1 2 . 1 . 5 1 5 Engine 9 | 1 2 . 2 . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . Core 9 | . . . . . . . . 1 . . 1 1 . . . . . 3 1 1 . . . . . . 1 Reactor 15 | . . . 1 . . . . . . . . . 1 . . 1 . . . . 1 . 1 . 5 1 4 Propulsion 62 | 2 1 4 2 . 5 4 . . . . 4 1 . . . . . 1 . 3 3 . 1 9 12 1 9 Treads 6 | 2 . 1 . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Leg 14 | . . . 2 . 3 . . . . . . . . . . . . . . . 1 . . 8 . . . Wheel 5 | . 1 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . Hover 35 | . . . . . 1 4 . . . . 3 1 . . . . . 1 . . 2 . 1 1 12 1 8 Flight 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Utility 96 | 2 4 1 6 . 7 6 1 . 1 . 9 2 3 2 7 4 1 3 1 2 3 3 4 4 12 5 3 Device 40 | 1 2 1 5 . 2 2 1 . 1 . 4 1 . 1 4 1 . 2 . . 1 2 2 . 4 1 2 Storage 7 | 1 2 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . Processor 28 | . . . . . 1 1 . . . . 4 . . . 1 2 1 . . 1 2 1 2 1 6 4 1 Hackware 8 | . . . . . 2 2 . . . . . . . 1 . . . . . . . . . 3 . . . Protection 13 | . . . . . 2 1 . . . . 1 1 2 . 1 1 . 1 1 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 5 1 8 . 8 4 1 1 1 . 9 3 1 2 . 1 . . . 4 2 . 4 4 10 3 3 Energy Gun 26 | . 1 . 1 . 5 2 1 . . . 5 . . 1 . . . . . 1 1 . 4 1 3 . . Energy Cannon 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 21 | 2 3 1 3 . . 2 . 1 . . . . 1 . . 1 . . . 1 1 . . 3 2 . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 6 | . . . 2 . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 5 | . . . 1 . . . . . . . 2 2 . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 . . . . . 1 . . 1 . . . . . . . 1 . . . . . 3 . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Special Melee Weapon 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 52 | . . 1 7 . 4 . . . 1 . 8 3 4 . 1 2 . 2 . . 7 . 2 3 2 1 4 Corrupted Parts 7 | . . . . . . . . . . . . . . . 2 . . . . 4 . . . . 1 . . System Corruption 53 | . . . . . . . . . . . . . . . 13 . . . . 31 . . . . 9 . . Parts Lost 69 | . . 4 3 . 2 2 . . . . . . . . . . . 2 1 8 . . 2 11 12 . 22 Power 10 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . 5 Propulsion 26 | . . 3 1 . . . . . . . . . . . . . . . . 3 . . 1 2 6 . 10 Utility 17 | . . . . . 1 1 . . . . . . . . . . . 2 1 2 . . 1 5 1 . 3 Weapon 16 | . . 1 2 . 1 1 . . . . . . . . . . . . . . . . . 4 3 . 4 Highest Loss Streak 9 | . . 4 3 . 2 1 . . . . . . . . . . . 1 1 3 . . 1 6 3 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 1 12 15 15 18 18 18 18 18 18 18 18 17 17 18 18 18 18 18 18 18 18 18 16 17 6 9 8 Power 1 | . 1 2 2 1 1 1 1 1 1 . 1 1 1 1 1 . . . 1 . . 1 1 . 1 1 . Propulsion . | . 1 . 1 3 2 1 1 1 1 1 . . . 1 . . . . . . . . . . . . . Utility 9 | . 4 6 6 10 11 10 9 10 11 12 12 11 11 12 13 13 14 13 11 11 10 10 9 9 1 3 4 Weapon 4 | . 5 6 6 4 3 6 6 5 4 4 3 4 4 4 3 4 4 3 3 4 6 5 5 6 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 70 | . 12 9 6 1 3 1 1 2 . 2 4 . 1 1 1 1 . 3 1 3 1 . 2 11 1 1 2 Power 10 | . 2 1 5 . . . . . . . . . . 1 . . . . . . . . . . 1 . . Propulsion 7 | . 1 1 . . . 1 . 1 . . . . . . 1 1 . 1 . . . . . . . . . Utility 30 | . 1 4 1 1 2 . . . . 2 2 . 1 . . . . 1 . 3 . . 1 9 . . 2 Weapon 22 | . 8 3 . . 1 . 1 1 . . 2 . . . . . . 1 . . 1 . 1 2 . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 95 | . 99 96 94 100 98 97 99 99 99 100 99 99 94 98 99 92 100 94 93 89 91 95 95 89 79 79 63 Engine 5 | . 14 14 14 14 9 7 7 . . . 2 . . . . 2 5 1 . . 3 5 5 . . . . Core 2 | . . . . . . . . 6 7 7 3 6 1 . . . . 7 7 7 5 5 3 . . . . Reactor 1 | . . . . . . . . . . . . . 4 6 6 5 5 1 . . . . 1 4 6 8 6 Treads 4 | . 25 10 . . 6 . . . . . . . . . . . . . . 4 1 . . . . . . Leg 3 | . . . 16 28 20 8 . . . . . . . . . . . . . . . . . 14 11 . . Wheel 1 | . 1 15 10 . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . 21 30 30 30 30 32 32 33 33 32 28 29 28 29 20 24 29 30 14 11 20 20 Device 10 | . 14 14 13 14 13 11 14 14 14 15 8 6 6 6 12 9 10 6 12 6 4 5 6 9 2 4 4 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 3 4 3 Processor 13 | . . . . . 6 8 15 15 15 15 22 20 20 20 20 19 23 21 17 20 23 23 24 15 18 25 21 Hackware 1 | . . . . . 5 5 . . . . . . . . . . . . . . . . . 5 8 . . Protection 1 | . . . . . 1 . . . . . 1 6 5 5 . 1 . 4 3 5 5 4 4 4 . . . Energy Gun 8 | . 4 . 1 14 21 18 16 19 16 19 16 14 1 . . . . . 2 2 . . 4 7 3 . . Ballistic Gun 6 | . 18 27 16 . . 1 . . . . . . 12 5 6 6 11 10 8 6 4 4 2 4 3 . . Impact Weapon 1 | . . . 2 . . . . . . . . 2 . 5 6 3 . . 1 2 1 1 3 . 2 . . Slashing Weapon 1 | . . . 3 14 2 2 4 3 5 2 2 1 . . . . . . . . . . . . . 6 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . 4 5 4 5 1 . . 5 5 2 . . . . Peak Build Rating 174 | 8 16 18 56 43 70 85 87 88 86 85 100 105 118 119 121 123 132 131 135 135 134 133 148 155 144 166 174 Average Rating 83 | 6 11 12 33 42 61 79 82 82 82 83 92 99 109 113 110 114 128 123 126 109 115 128 138 140 117 159 134 On Entrance 90 | . 8 14 14 48 43 70 82 87 82 83 83 95 97 111 114 106 119 132 130 135 107 133 127 132 80 140 159 Avg Prop Armor Cover (%) 10 | . 11 11 6 . 13 6 . . . . 3 . . 12 5 . . . . 5 10 . 5 13 7 . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 13 57 57 63 57 74 67 70 67 60 64 70 86 83 78 79 84 83 81 83 83 85 75 84 105 75 66 68 Greatest Support 120 | 40 40 40 60 60 90 120 64 64 64 64 80 80 80 80 80 80 80 80 80 80 74 74 86 109 90 87 87 Greatest Overweight (x) 25 | . 3 5 3 . 1 . 1 1 . . . 1 1 25 1 1 1 1 1 4 1 1 1 2 3 . 8 Average Overweight (x) . | . 1 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 Average Capacity 18 | 5 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 9 10 9 Most Carried 20 | 3 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 Average Carried 17 | 2 13 16 18 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 18 6 9 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 10 5 Final Carried 20 | 3 15 19 20 20 20 20 19 19 20 20 20 20 20 20 20 20 20 18 18 20 20 20 19 5 9 10 3 Class Distribution -------------------- 40% | Mutant 17% | Scavenger-Mutant 13% | Gunner 10% | Commander-Mutant 4% | Scavenger-Gunner 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Commander-Mutant | -6/Extension Commander-Mutant | -6/Cetus Commander-Mutant | -6/Archives Commander-Mutant | -6/Hub_04(d) Commander-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Messiah-Skirmisher | -4/Armory Scavenger-Mutant | -3/Research Scout | -2/Research Scavenger-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Matter Collected 11382 | 208 429 198 757 104 489 363 206 155 70 80 470 498 277 329 415 340 286 749 591 562 700 102 410 719 817 139 919 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19207 | 18 650 174 571 . 1345 440 200 175 . 276 990 722 501 465 690 629 1522 1321 1016 668 1026 92 1345 1549 1557 439 826 Parts 862 | 2 37 17 56 . 80 28 7 14 . 10 31 16 26 31 23 34 39 70 39 35 44 . 42 59 67 11 44 Haulers Intercepted 21 | . 2 . . . 5 2 . . . . 3 . . . 2 2 . 1 . . . . 2 . . 1 1 Recyclers Shooed 7 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . . 3 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . 2 10 1 8 . . . . . . . . 41 20 . 2 . . . . . Prevented 17 | . . . . . . . . . . . . . . . . . . . . 11 . 6 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Combat Hostiles Destroyed 243 | . 13 7 6 . 24 6 2 7 . 5 8 15 6 1 8 3 7 14 12 15 13 3 12 25 14 5 12 Melee 11 | . . . . . 1 . . . . . . . . . 2 . . . . 1 . . 1 . 2 . 4 Guns 164 | . 7 7 3 . 21 6 2 7 . 4 6 2 6 1 6 3 7 14 12 5 13 1 7 18 6 . . Cannons 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 38 | . . . 3 . 1 . . . . . . 6 . . . . . . . 7 . 2 . 3 3 5 8 Classes Destroyed 30 | 1 5 2 4 . 2 2 1 1 . 1 1 2 . . 2 . 1 . . . 3 . . 2 . . . Worker 13 | . . 1 . . 1 1 . . . . 1 . . . . 1 . 1 . . . . 4 . 2 . 1 Builder 9 | . . . . . . . . . . . . 2 . . . 3 . . . . . . . . 2 . 2 Tunneler 7 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 4 Hauler 21 | . 2 . . . 5 2 . . . . 3 . . . 2 2 . 1 . . . . 2 . . 1 1 Recycler 13 | . 1 1 . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . 4 1 2 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Operator 15 | . . . . . 2 . . . . . 1 1 . 8 1 . . . . . . . . . 2 . . Drone 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 1 . . . 2 1 . . . . 1 1 . . 1 1 . . . . . . 2 1 1 1 . Swarmer 50 | . 3 4 . . 9 . . 4 . . . 6 . . . . . . 2 4 . 2 . 7 3 . 6 Cutter 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 79 | . 10 2 . . 7 . . . . 3 3 6 . . 3 1 . 5 3 6 5 . 5 8 5 5 2 Brawler 10 | . . . . . . . . . . . . . . . 2 . . . 3 . 4 . . 1 . . . Duelist 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Sentry 32 | . . . . . 8 2 1 1 . 1 3 3 . 1 . . . 3 2 2 . 1 3 . 1 . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . 1 . . . . 1 . . . . 2 2 2 . . . . . . . . 1 Programmer 25 | . . . . . . 3 1 . . . 1 . . . . . . 4 2 . 1 . 4 1 5 . 3 Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Compactor 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zionite 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Decomposer 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Master Thief 5 | . . . . . . . . 2 . . . . . . . . . . . 3 . . . . . . . Assembled 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 3 6 5 . 4 2 1 2 . 3 4 5 3 3 5 4 7 6 9 8 7 2 5 6 7 6 7 Combat Bots Only 9 | . 3 5 5 . 4 2 1 2 . 3 2 4 3 1 4 3 7 5 9 8 7 2 4 6 3 5 6 Max Kills in Single Turn 4 | 1 2 1 2 . 2 2 1 2 . 1 2 4 2 1 2 2 1 2 2 2 1 2 1 3 3 2 4 Gunslinging 1 | . 1 . . . 1 . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . Exploded 4 | . . . 2 . 1 . . . . . . 4 . . . . . . . 2 . 2 . 3 2 2 4 Melee 1 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . 1 . 1 Uniques/NPCs Destroyed 5 | . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . 8R-AWN (-10/Exiles) EX-HEX (-10/Exiles) EX-DEC (-10/Exiles) EX-BIN (-10/Exiles) A7 (-6/Cetus) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Hostile Shots Fired 1393 | . 32 47 12 . 88 53 11 18 . 23 29 70 . 8 20 3 8 55 17 97 10 5 68 245 144 16 314 Missed 419 | . 12 6 2 . 22 22 8 9 . 7 15 27 . 2 10 1 1 18 2 27 4 5 16 70 46 3 84 Hits 974 | . 20 41 10 . 66 31 3 9 . 16 14 43 . 6 10 2 7 37 15 70 6 . 52 175 98 13 230 Melee 16 | . . . 2 . . . . 1 . . . . . . 3 . . . . 5 . . . 5 . . . Projectile 958 | . 20 41 8 . 66 31 3 8 . 16 14 43 . 6 7 2 7 37 15 65 6 . 52 170 98 13 230 AOE 17 | . . 12 . . . . . . . . . . . . 2 . . . . . 3 . . . . . . Critical Strikes 39 | . 1 1 1 . 3 . . . . . 1 1 . . 3 . . 2 . 1 . . 4 6 7 1 7 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage Taken 17966 | . 255 887 188 . 915 299 28 48 . 83 154 460 29 145 227 36 130 710 338 1706 321 . 1062 3390 2736 304 3515 Core 2953 | . 17 143 26 . 86 46 12 2 . 41 49 58 . . 26 18 . 156 33 307 54 . 64 441 501 74 799 Absorbed by Shields 362 | . . . . . . 48 . 24 . 44 16 221 . . . . . . . . 9 . . . . . . Redirected to Shielding 451 | . . . . . . . . . . . . . . . . 18 . 183 121 129 . . . . . . . Regen/Repaired (Parts) 1362 | . 81 . . . 88 . . . . . 124 . . . . 125 . 99 . . 389 . 405 . . 51 . Core Remaining (%) 68 | 100 . . . 25 84 . . . . 85 . . . . 84 . . . . . . 43 . 56 61 94 50 Volleys Fired 737 | 4 39 16 94 . 65 19 4 9 . 6 26 17 13 28 17 17 20 42 33 35 58 11 37 61 50 5 11 Largest 3 | 2 2 2 2 . 3 3 3 3 . 3 3 3 2 1 2 2 2 2 3 2 1 1 3 3 2 1 1 Hottest 240 | 40 110 46 60 . 187 188 240 240 . 240 240 240 60 81 60 60 60 80 140 110 240 46 118 121 150 46 120 Shots Fired 1352 | 8 78 32 125 . 177 53 13 27 . 17 65 35 27 28 20 24 41 81 67 44 59 11 85 164 55 5 11 Gun 1287 | 8 59 32 116 . 177 53 13 27 . 17 65 32 27 28 20 24 41 81 67 32 58 10 85 163 52 . . Cannon 21 | . 19 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 42 | . . . 9 . . . . . . . . 3 . . . . . . . 12 1 1 . 1 2 4 9 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Kinetic 710 | 8 37 32 116 . . 11 3 1 . . . . 27 25 20 24 41 79 65 25 54 10 18 73 41 . . Thermal 555 | . 41 . . . 145 42 10 26 . 17 65 32 . 3 . . . 2 2 7 4 . 67 90 . . 2 Explosive 35 | . . . 9 . . . . . . . . 3 . . . . . . . 5 1 1 . 1 2 4 9 Electromagnetic 50 | . . . . . 32 . . . . . . . . . . . . . . 7 . . . . 11 . . Robot Hit Streak 31 | 5 8 4 28 . 25 26 15 11 . 20 31 12 5 5 3 10 4 9 5 6 11 12 20 14 9 6 9 Robot Miss Streak 6 | 2 5 4 6 . 2 3 2 2 . 1 1 1 3 2 2 1 2 3 6 1 3 1 3 4 4 . 2 Penetration Max 4 | . . . 1 . . . . . . . . . 1 2 2 1 1 1 1 . 1 . . 2 4 . . Secondary Targets 24 | . 1 2 1 . 2 . . 1 . 1 . . 1 . 1 . 1 2 2 . . . 3 6 . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . 1 . 1 . . 1 . 1 . 1 1 1 . . . 1 1 . . . Shots Hit Robots 1041 | 5 48 22 87 . 119 42 13 21 . 15 57 41 20 21 22 27 26 46 33 30 46 8 81 103 73 11 24 Core Hits 628 | 1 26 13 45 . 53 27 15 18 . 16 47 20 12 14 9 12 15 29 24 26 26 6 30 60 38 18 28 Critical Kills 88 | . 1 1 2 . . . . . . . . . 6 9 4 6 6 16 10 2 12 . 1 5 7 . . Critical Parts Destroyed 110 | . . . 6 . . . . . . . . 8 3 6 6 8 6 11 7 4 10 . 11 13 11 . . Critical Strikes 253 | . 2 1 14 . 7 2 . . . . 3 9 11 16 10 15 20 27 17 7 22 . 18 26 22 1 3 Burn 27 | . 1 . . . 7 2 . . . . 2 1 . . . . . . . . . . 6 8 . . . Meltdown 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 183 | . . 1 12 . . . . . . . . . 11 16 7 13 20 27 17 6 22 . 3 17 11 . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Smash 31 | . . . . . . . . . . . . 8 . . 3 2 . . . 1 . . 9 1 7 . . Sever 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Melee Attacks 446 | . . . 11 . 9 4 78 53 1 20 20 20 6 3 30 14 1 9 11 12 14 . 21 3 44 23 39 Impact 134 | . . . 3 . . . . . . . . 13 . 1 30 10 . 4 11 11 3 . 20 3 25 . . Slashing 218 | . . . 8 . 9 4 78 53 1 20 20 7 6 . . . . . . 1 . . . . . 9 2 Piercing 70 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 14 37 Sneak Attacks 75 | . . . . . 2 1 2 . . . 2 5 6 3 4 8 1 6 . . 11 . 7 . 6 4 7 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 1 . Damage Inflicted 36457 | 64 684 365 2141 . 2247 985 436 502 . 415 1727 2365 619 611 970 859 620 1075 721 2241 933 403 2937 2736 3488 1669 4644 Guns 17814 | 64 460 365 1075 . 1935 835 291 502 . 415 1435 607 325 474 283 416 620 915 721 447 846 232 1729 2152 670 . . Cannons 209 | . 209 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 8410 | . . . 514 . 73 . . . . . . 665 . . . . . . . 1559 87 171 . 469 689 1123 3060 Melee 10002 | . . . 552 . 239 150 145 . . . 292 1093 294 137 687 443 . 160 . 235 . . 1208 108 2129 546 1584 Ramming 22 | . 15 . . . . . . . . . . . . . . . . . . . . . . 7 . . . Kinetic 8337 | 64 305 365 1075 . . 127 29 6 . . . . 325 412 283 416 620 915 661 308 846 232 346 513 489 . . Thermal 9480 | . 364 . . . 1688 708 262 496 . 415 1435 607 . 62 . . . . 60 361 . . 1383 1639 . . . Explosive 7566 | . . . 514 . . . . . . . . 665 . . . . . . . 788 87 171 . 469 689 1123 3060 Electromagnetic 1050 | . . . . . 320 . . . . . . . . . . . . . . 549 . . . . 181 . . Impact 4938 | . . . . . . . . . . . . 806 . 137 687 443 . 160 . 235 . . 1208 108 1154 . . Slashing 2136 | . . . 552 . 239 150 145 . . . 292 287 294 . . . . . . . . . . . . 177 . Piercing 2928 | . . . . . . . . . . . . . . . . . . . . . . . . . 975 369 1584 Highest Corruption 45 | . . . 1 1 1 2 2 . . . 4 4 4 4 13 . 13 13 13 45 45 . 4 9 19 2 7 Average Corruption 6 | . . . 1 1 1 1 1 . . . 4 4 4 2 10 . 8 11 12 26 45 . 3 4 10 2 2 Corruption Purged 8 | . . . . . . . 2 . . . . . . 4 . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 283 | . . . 13 4 11 5 13 . . . . 22 11 1 13 . 5 35 34 53 5 . 6 24 18 3 7 Message Errors 61 | . . . 2 1 2 . 4 . . . . 3 1 . 2 . . 10 10 11 1 . 1 6 7 . . Matter Fused 77 | . . . 3 . 5 3 3 . . . . 8 4 1 4 . 3 6 11 10 . . 3 3 6 1 3 Heat Flow Errors 33 | . . . 2 . . . 2 . . . . 2 1 . 1 . 1 2 3 12 2 . . 3 1 . 1 Energy Discharges 35 | . . . 3 . 1 1 . . . . . 5 1 . 2 . . 6 3 6 . . . 3 2 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Data Loss (minor) 28 | . . . 2 2 2 . . . . . . . 2 . 3 . . 2 4 3 . . 1 5 . 1 1 Data Loss (major) 15 | . . . 1 1 . . 1 . . . . . . . 1 . . 5 . 3 1 . . . 1 1 . Misfires 11 | . . . . . . . 1 . . . . 3 1 . . . 1 . . 3 1 . . 1 . . . Alerts 13 | . . . . . 1 1 2 . . . . 1 . . . . . 2 1 3 . . . 2 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . 1 1 2 . . . 1 . . . Overload Shots 7 | . . . . . . . . . . . . 2 . . . . . . . . 4 . . 1 . . . Overflow Damage 4748 | . . . 30 . . . . . . . . 762 45 77 397 398 . 88 . 194 . . 905 57 698 293 804 Projectiles 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Explosions 444 | . . . 18 . . . . . . . . 81 . . . . . . . 137 . . . . . 37 171 Melee 4290 | . . . 12 . . . . . . . . 681 45 77 397 398 . 88 . 57 . . 905 57 684 256 633 Knockbacks 20 | . . . . . . . . . . . . 6 . . 1 1 . . . 1 . . 3 1 7 . . Impact 18 | . . . . . . . . . . . . 6 . . . 1 . . . 1 . . 3 1 6 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Self-Inflicted Damage 763 | . . . 32 . 12 . . . . . . 66 . . . . . . . 442 . . . 75 98 . 38 Shots 19 | . . . 1 . 1 . . . . . . 1 . . . . . . . 13 . . . 1 1 . 1 Rammed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 455 | . 96 88 240 . 352 186 159 232 . 179 290 336 248 59 240 274 257 395 238 378 455 6 346 342 368 44 159 Average Temperature 57 | . 30 44 57 . 83 46 49 88 . 76 66 42 46 8 7 71 106 68 46 74 70 4 97 76 90 28 88 Received Heat Transfer 2154 | . 144 183 60 . 396 26 12 7 . 23 15 132 . 18 9 18 . 90 81 216 18 . 120 400 141 45 . Effects 11 | . . . . . . . . . . . . . . . 4 . . . 3 . . . . 3 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 10 | . . . . . . . . . . . . . . . 4 . . . 3 . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Robots Corrupted 23 | . . . . . 1 . . . . . . 8 . . 1 2 . . . 2 . . 5 1 3 . . Combat Hostiles 16 | . . . . . 1 . . . . . . 7 . . . . . . . 2 . . 3 . 3 . . Parts Fried 43 | . . . . . 2 . . . . . . 7 . 3 4 7 1 . . 2 . . 7 2 8 . . Impact Corruptions 74 | . . . . . . . . . . . . 16 . 1 11 7 . 1 . 2 . . 18 1 17 . . Robots Melted 10 | . 1 . . . 1 . . . . 1 2 . . . . . . . . . . . 1 4 . . . Combat Hostiles 9 | . 1 . . . . . . . . 1 2 . . . . . . . . . . . 1 4 . . . Parts Melted 77 | . 2 . . . 7 8 2 1 . 5 11 6 1 . . . . . . . 1 . 15 18 . . . Heat Transferred 21357 | . 962 . . . 4133 1638 575 1125 . 925 3450 1206 . 74 . . . . 74 385 . . 3046 3764 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Maximum Alert Level 4 | . . . . . 1 . . . . . 1 3 2 1 2 2 . 2 . . . . 2 2 1 3 4 Low Security (%) 54 | 100 100 100 . 100 69 100 . . . . 33 6 . 42 10 . 100 40 . . . . 81 . . 36 . Level 1 26 | . . . . . 30 . . . . . 66 26 . 57 31 66 . 50 . . . . 8 49 100 24 . Level 2 15 | . . . . . . . . . . . . 51 100 . 58 33 . 9 . . . . 9 50 . 35 15 Level 3 2 | . . . . . . . . . . . . 15 . . . . . . . . . . . . . 4 54 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1443 | . 118 166 . . 316 140 . . . . 363 792 592 368 684 465 190 418 . . . . 506 634 388 1045 1443 Initial 626 | . . 13 . . . 140 . . . . . 168 420 204 20 312 160 70 . . . . . 238 284 194 626 Average 226 | . 46 46 . . 130 42 . . . . 207 471 519 219 443 333 145 230 . . . . 97 413 289 339 975 Influence Increases 12636 | 5 444 292 . . 883 293 50 215 . 199 811 1067 352 274 1270 345 50 774 359 330 251 60 685 792 518 1031 1286 Destroy 0b10 Robot/C 5820 | . 260 180 . . 560 120 40 100 . 100 360 460 160 80 520 100 40 380 280 240 220 60 240 540 300 220 260 Destroy 0b10 Robot/NC 625 | 5 25 15 . . 65 20 . . . . 45 35 10 40 45 40 . 30 15 . 15 . 55 10 55 35 65 Destroy Leader 1032 | . 58 40 . . 158 66 10 10 . 20 118 46 . . 120 28 . 96 10 . . . 68 64 42 34 44 Allied During Kill 1825 | . . 12 . . 23 . . . . 79 156 381 170 120 529 139 10 110 9 . 16 . . 31 4 16 20 Trap Triggered on 0b10 30 | . . . . . . . . . . . 20 . . . . . . 10 . . . . . . . . . Successful Hack 105 | . 25 . . . 38 12 . . . . 4 14 . . . 7 . . . . . . 5 . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 540 | . . 15 . . 30 . . . . . 45 60 . 30 15 15 . 120 . . . . 30 45 15 30 90 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . 200 . . . . Destroy Structure 1019 | . 1 . . . 9 . . . . . 48 56 12 4 41 16 . 28 . . . . 12 42 42 366 342 Partial Spotted 90 | . . . . . . 15 . . . . 15 15 . . . . . . . . . . 15 . . 30 . Lose Combat Pursuer 720 | . 45 30 . . . 60 . 105 . . . . . . . . . . 45 90 . . 60 60 60 . 165 Active Sensor Use 600 | . . . . . . . . . . . . . . . . . . . . . . . . . . 300 300 Influence Decreases 11234 | 5 408 321 7 . 574 542 110 200 15 199 468 659 593 726 690 524 409 507 533 523 66 245 197 738 714 332 929 Entered New Map 3181 | . . 23 7 . . 169 23 . 15 . . 175 331 306 38 326 299 30 137 38 . 185 . 250 258 152 419 Time Decay 6642 | 5 408 238 . . 534 363 87 200 . 179 388 404 222 380 472 198 90 356 386 385 66 60 177 318 286 170 270 Lost Part 630 | . . 40 . . 20 10 . . . . . . . . . . . 20 10 60 . . 20 110 120 . 220 Lost Ally 781 | . . 20 . . 20 . . . . 20 80 80 40 40 180 . 20 101 . 40 . . . 60 50 10 20 Squads Dispatched 64 | . 2 . . 1 3 6 . . . . 8 1 . . 8 4 . 6 . . . . 5 2 3 8 7 Investigation 21 | . 2 . . . 1 3 . . . . 2 1 . . . 1 . 2 . . . . 1 . . 5 3 Extermination 19 | . . . . . . 3 . . . . 2 . . . 2 . . 3 . . . . 2 1 2 2 2 Reinforcement 20 | . . . . . 2 . . . . . 4 . . . 5 3 . 1 . . . . 2 . 1 1 1 Assault 4 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . 2 . . . . 2 . 1 . . . . 1 . . . 1 Active Scanning Responses 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Distress Signals 22 | . 2 . . . 2 . . . . . 1 2 2 1 . . . . . . 2 . 2 3 3 1 1 Communications Jammed 15 | . . . . . . . . . . . . . . . 3 3 . . . . . . . 9 . . . Distress Signals 13 | . . . . . . . . . . . . . . . 1 3 . . . . . . . 9 . . . Times Spotted 497 | . 30 11 16 . 35 16 2 8 . 5 17 30 10 14 22 7 8 20 15 22 44 1 31 60 28 16 29 Peak Tracking Total 22 | . 4 7 10 . 4 5 1 9 . 3 3 6 5 1 3 2 3 6 9 9 9 1 7 22 6 10 7 Tactical Retreats 26 | . 3 1 3 . . 2 . 3 . . . . . . . . . . 2 2 . . 2 1 2 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Traps Triggered 8 | . 1 . . . 2 . . . . . . . . . . 1 . 1 . . 1 . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . 5 . . . . . . . 2 . . . . . . 1 . . . . . . . . . Traps Extracted 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . 5 . . . . . . . 2 . . . . . . 4 . . . . . . . . . Triggered 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Most Traps Carried 5 | . . 5 5 . 5 5 5 5 5 5 5 3 3 3 3 3 3 5 5 5 5 5 5 5 2 2 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Machines Disabled 55 | . . 1 12 . 2 . . . . . 3 4 . 2 1 1 . 8 1 3 3 . 2 3 1 2 6 Max in Single Turn 2 | . . . 2 . 1 . . . . . 1 1 . 1 1 1 . 1 1 1 1 . 1 1 1 . 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Network Hub 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Machines Accessed 64 | . 11 1 2 1 11 8 1 . . 1 4 7 2 . . 1 . 3 . 2 3 . 3 . . 2 1 Terminals 31 | . 8 . . . 8 3 . . . 1 . 7 2 . . . . . . 1 . . . . . . 1 Fabricators 5 | . . . . . . 3 . . . . 1 . . . . . . 1 . . . . . . . . . Repair Stations 9 | . 1 . . . 1 . . . . . 1 . . . . 1 . 2 . . . . 2 . . 1 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Total Hacks 185 | . 32 1 2 1 37 26 1 . . 1 16 15 5 . . 7 . 8 . 6 10 . 11 . . 4 2 Successful 104 | . 18 1 2 1 25 11 1 . . 1 11 5 1 . . 2 . 3 . 6 10 . 5 . . 1 . Failed 79 | . 13 . . . 12 15 . . . . 4 10 4 . . 5 . 5 . . . . 6 . . 3 2 Catastrophic 21 | . 2 . . . . 2 . . . . 1 4 2 . . 2 . 2 . . . . 3 . . 2 1 Database Lockouts 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 211 | . 16 . 1 . 27 8 . . . . 22 6 1 . 32 3 . 21 . . . . 21 8 11 9 25 Terminals 89 | . 24 . . . 29 8 . . . 1 . 15 5 . . . . . . 5 . . . . . . 2 Fabricators 19 | . . . . . . 13 . . . . 3 . . . . . . 3 . . . . . . . . . Repair Stations 36 | . 4 . . . 2 . . . . . 9 . . . . 7 . 5 . . . . 8 . . 1 . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . 4 5 . . . . 4 . . . . . . . . . . . . . . 3 . Garrison Access 5 | . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . . . Terminal Hacks 41 | . 6 1 2 1 7 . 1 . . 1 . 5 1 . . . . . . 6 10 . . . . . . Record 8 | . . . 1 . . . . . . 1 . . 1 . . . . . . 5 . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . . . . . . . . . . . . . . . . . 9 . . . . . . Open Door 10 | . . 1 . 1 . . 1 . . . . 5 . . . . . . . 1 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 6 . . . . 2 . . . . . . 1 . . . . . . . . . Network Status 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Load Schematic 4 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 19 | . 4 . . . 2 . . . . . 7 . . . . 2 . . . . . . 4 . . . . Scan Component 10 | . 2 . . . 1 . . . . . 4 . . . . 1 . . . . . . 2 . . . . Repair 9 | . 2 . . . 1 . . . . . 3 . . . . 1 . . . . . . 2 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 4 3 . . . . 1 . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 7 . . . 11 2 . . . . 1 . . . . . . 2 . . . . 1 . . 1 . Terminals 17 | . 6 . . . 11 . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 11 | . 5 . . . 6 . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Patch 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 4 | . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 9 . . . 8 8 . . . . 4 4 2 . . 1 . 2 . . . . 3 . . 1 1 Full Trace Events 5 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 82 | . . . . . 2 . . . 13 . 19 9 . . 15 . . . . . . . . . . . 24 Parts Built 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Time 192 | . . . . . . 192 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 32 | . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Parts Repaired 9 | . 2 . . . 1 . . . . . 3 . . . . 1 . . . . . . 2 . . . . Time 529 | . 52 . . . 60 . . . . . 173 . . . . 68 . . . . . . 176 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . . . . . . . . . . 1 . 4 1 4 . . 6 . 1 . . . . Non-combat 9 | . . . . . . . . . . . . . . 1 . 2 . 4 . . 1 . 1 . . . . Combat 8 | . . . . . . . . . . . . . . . . 2 1 . . . 5 . . . . . . Robot Hacks Applied 19 | . . . . . . . . . . . . . . 2 . 4 1 5 . . 6 . 1 . . . . parse_system 11 | . . . . . . . . . . . . . . . . 2 1 2 . . 6 . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . find_dsf 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . check_alert 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . 10 . . . . . . 2 . 5 . . . . . . Allies Hacked 4 | . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Total Allies 66 | . 1 . . 2 . . . . 9 . 7 18 5 . 3 . . 5 2 . 5 . . 4 3 2 . Largest Group 24 | . 1 1 . 2 2 . . . 9 9 7 20 24 20 20 7 3 5 2 2 5 . . 2 2 1 1 Highest-Rated Group 1173 | . 40 40 . 76 76 . . . 259 259 322 733 1173 905 1032 509 197 337 55 55 284 . . 206 206 138 138 Highest-Rated Ally 159 | . 40 40 . 45 45 . . . 38 38 70 159 159 96 96 96 96 96 30 30 64 . . 103 103 138 138 Zionite Dispatches 15 | . . . . . . . . . . . 2 1 . . 2 . . 3 . . . . . 3 2 2 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Light 3 | . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Resupply 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Trap Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Total Orders 54 | . . 2 2 . . . 2 6 . . . 1 4 . 7 . 2 2 7 1 12 1 1 2 1 1 . STAY 17 | . . 1 . . . . . . . . . . . . 4 . . . . . 12 . . . . . . ROAM 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . FOLLOW 4 | . . 1 . . . . . . . . . . 2 . 1 . . . . . . . . . . . . DROP 7 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . 2 1 1 . EXPLORE 12 | . . . . . . . 1 3 . . . . . . 2 . 1 . 3 . . 1 1 . . . . RETURN 12 | . . . 2 . . . 1 3 . . . . . . . . 1 . 4 1 . . . . . . . Ally Attacks 589 | . 1 11 100 . 25 . . 21 . 9 47 76 43 21 99 15 9 48 3 17 9 . . 15 10 7 3 Total Damage 17300 | . 28 246 555 . 446 . . 97 . 141 1841 1596 793 687 3159 401 424 1038 114 90 253 . . 1290 950 2191 960 Kills 100 | . 1 2 1 . 6 . . . . . 13 11 4 3 27 4 1 8 2 . . . . 3 1 9 4 Allies Corrupted 3 | . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Active Infowar (turns) 19239 | 65 1650 1070 465 240 1782 970 794 732 1075 629 1251 566 459 730 1206 419 62 514 103 708 1035 308 752 702 20 351 581 Optics 5463 | . . . . . . . . . . . 897 . . . . 171 62 . . 584 1035 308 752 702 20 351 581 Sensors 4036 | . . . . . . . . . . . 443 531 459 730 1120 412 47 294 . . . . . . . . . A.S.S. 821 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 351 454 Terrain 1732 | . . . . . . . . . . . . . . . 335 . . . 62 124 586 183 220 222 . . . Structural 1117 | . 27 653 437 . . . . . . . . . . . . . . . . . . . . . . . . Seismic 9076 | 65 1623 417 28 240 1782 970 794 732 1075 629 594 . . . 127 . . . . . . . . . . . . T.N.C. 296 | . . . . . . . . . . . 295 . . . . 1 . . . . . . . . . . . Machine Analysis 354 | . . . . . . . . . . . . . . . . . . . . . . . 354 . . . . Cloaking 48 | . . . . . . . . . . . . . . . 30 . . . . . . . 18 . . . . Jamming 1169 | . . . . . . . . . . . . 35 . . 262 272 . 259 41 . . . . 300 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 3 . 1 . . 3 3 1 1 . . . . . . . . 2 . . 2 . . . . . Drone Launches 49 | . . . 13 . . . 2 7 . . . . . . 3 . 2 2 5 5 . 2 8 . . . . Drone Recoveries 36 | . . . 12 . . . 2 7 . . . . . . 1 . 2 . 6 4 . . 2 . . . . Zionite Intel Received 27 | . . . . . . . . . . . 4 1 . . 8 . . 2 . . . . 4 . 1 1 6 Emergency Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . Component Schematics 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Prototype Schematics 4 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . 1 Unaware Analyses 4 | . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . Trap Installations 6 | . . . . . . . . . . . 1 . . . 1 . . 1 . . . . 1 . . 1 1 Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Turns Passed 25630 | 134 2985 1072 1546 240 2050 1036 1233 887 1080 708 1315 969 462 888 1244 419 180 870 908 1022 1040 308 752 718 632 351 581 Spaces Moved 19485 | 73 1067 522 928 177 1299 1079 1076 773 1333 594 1170 729 271 294 1118 293 123 816 1000 551 934 330 907 500 391 402 735 Core 165 | 6 . . . . . . . . . . . . . 45 . . . . . . . . . 113 . . 1 Treads 1143 | 67 824 56 . . . . . . . . . . . . . . . . . 176 20 . . . . . . Legs 2587 | . . . 511 177 1299 190 . . . . . . . . . . . . . . . . . 253 157 . . Wheels 1195 | . 243 466 417 . . . . . . . . . . . . . . . . 69 . . . . . . . Hover 14395 | . . . . . . 889 1076 773 1333 594 1170 729 271 249 1118 293 123 816 1000 306 914 330 907 134 234 402 734 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 145 115 115 120 100 71 71 71 71 71 63 63 68 68 68 68 68 68 68 68 54 54 37 44 26 42 42 Average Speed 89 | 150 190 149 125 120 120 76 79 71 71 71 64 65 69 256 68 75 74 74 68 143 80 54 51 90 70 42 51 Slowest Speed 1300 | 160 240 320 190 120 190 105 141 141 71 71 71 141 138 1300 144 138 138 141 138 320 240 116 132 310 270 43 450 Overloaded Moves 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 99 96 90 47 79 27 93 90 91 72 26 85 69 81 76 12 98 20 95 49 92 80 28 35 9 17 25 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 12 | . 1 2 1 . 1 . 1 1 . . . . . . . . . . 1 . . 1 3 . . . . Known Exits Taken 11 | . . . 1 . 1 . . . . . 1 1 1 1 1 . . 1 . . . . . 1 1 1 . Unknown Exits Taken 14 | 1 1 1 . 1 . 1 1 1 1 1 . . . . . . . . 1 1 1 1 1 . . . . Scrap Searched 22 | . . . . 3 . . 4 1 3 1 . . . . . . . . 4 4 . 2 . . . . . Spaces Dug 360 | . . . 17 . 4 . 76 53 . 20 13 25 . . 13 6 . 3 11 58 18 . 3 . 2 8 30 Terrain Destroyed 712 | . . . 37 . 5 . 76 53 . 20 13 82 7 4 15 6 8 11 23 108 26 6 6 15 24 34 133 Melee 229 | . . . 2 . 4 . 76 53 . 20 13 1 . . 13 6 . 1 11 5 3 . 3 . 2 8 8 Projectile 65 | . . . 13 . . . . . . . . 1 7 3 2 . 8 8 9 4 6 . 3 . 1 . . AOE 403 | . . . 20 . 1 . . . . . . 80 . . . . . . . 98 15 6 . 12 20 26 125 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Arm Res Res Acc Total 25933 | 86 1948 781 1226 207 1633 1233 1355 1021 1465 840 1653 1143 510 394 1504 451 183 1000 1161 717 1188 446 1105 676 608 544 855 Wait 4053 | . 749 216 106 22 157 81 174 164 121 205 343 267 195 50 296 97 33 82 93 81 128 93 88 29 55 99 29 Move 19459 | 72 1067 521 927 176 1298 1078 1075 772 1332 593 1169 728 270 293 1117 293 122 815 999 550 933 329 906 499 390 401 734 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 186 | 3 37 11 21 4 11 10 2 2 1 4 13 3 4 1 4 3 1 5 2 8 4 . 6 12 7 3 4 Fast Attach 210 | 6 4 3 3 . 14 7 1 1 3 . 19 8 6 5 8 7 . 6 1 7 12 4 12 19 32 9 13 Attach 104 | 1 1 3 8 . 7 6 2 1 . 1 7 2 1 . 1 4 . 8 3 10 4 . 7 7 8 . 12 Detach 84 | . . 2 5 . 2 . 2 1 . . 8 . . 2 1 4 . 6 2 6 5 1 6 8 12 3 8 Swap 283 | . 18 3 19 1 23 17 14 15 2 8 21 26 3 9 21 6 6 12 6 5 14 4 7 15 1 5 2 Drop 271 | . 31 6 27 4 17 11 3 3 5 3 25 10 12 3 9 6 . 11 1 4 16 4 12 22 14 6 6 Fire 737 | 4 39 16 94 . 65 19 4 9 . 6 26 17 13 28 17 17 20 42 33 35 58 11 37 61 50 5 11 Melee 425 | . . . 11 . 9 4 78 53 1 20 20 18 6 3 30 14 1 9 11 11 14 . 21 3 39 13 36 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 74 | . . . . . . . . . . . . 64 . . . . . . 10 . . . . . . . . Trap 41 | . . . 5 . 30 . . . . . 2 . . . . . . 4 . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / [*Upp] / *Arm) -4/Armory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 15) 221 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 1196 | -10/Materials | Central database locked down 1379 | -10/Materials | Learned location of 1 exit from Storage 1446 | -10/Materials | Loaded intel: 19 trap records 1504 | -10/Materials | Learned 4 Recycling zone layouts 1593 | -10/Materials | Learned Storage security intel 1641 | -10/Materials | Identified exit to Materials 1700 | -10/Materials | Identified exit to Subcaves 1700 | -10/Materials | Learned location of 2 exits from Materials 2367 | -10/Materials | Repaired Lgt. Treads 2394 | -10/Materials | Repaired Lgt. Treads 2858 | -10/Materials | Found Botcube 2958 | -10/Materials | Botcube activated 2978 | -10/Materials | Botcube completed mutation into treaded form, armed with 2 guns. 3120 | -10/Materials | Entered Mines 3120 | -10/Mines | Accompanied by 1 ally 3121 | -10/Mines | Assembled infested the area 3466 | -10/Mines | Learned Materials stockpile data 3669 | -10/Mines | Core integrity fell below 50% 3710 | -10/Mines | Lost 4 parts (3n1w) 3738 | -10/Mines | Found Botcube 3776 | -10/Mines | Found the Drone Emporium 3798 | -10/Mines | Found Prototype Device 3798 | -10/Mines | Identified Thief Drone Bay 3935 | -10/Mines | Found a hidden stash of uninstalled traps 3968 | -10/Mines | Learned location of Zion (-7) 4001 | -10/Mines | Discovered exit to Subcaves (range 5) 4092 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4188 | -10/Mines | Discovered new exit (range 5) 4192 | -10/Mines | Entered Exiles 4193 | -10/Exiles | Identified exit to Mines 4227 | -10/Exiles | Met 8R-AWN 4246 | -10/Exiles | Met EX-HEX 4290 | -10/Exiles | Met EX-DEC 4438 | -10/Exiles | Met EX-BIN 4458 | -10/Exiles | Aligned with FarCom system 4459 | -10/Exiles | Given EX-Vault access code 4485 | -10/Exiles | Opened EX-Vault 4495 | -10/Exiles | Found Modified TNC 4519 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4577 | -10/Exiles | Attacked by the Exiles 4655 | -10/Exiles | Lost 3 parts (1n2w) 4677 | -10/Exiles | Found Prototype Ballistic Gun 4682 | -10/Exiles | Found Prototype Ballistic Gun 4704 | -10/Exiles | Found AS-neutralizer No. 17b 4713 | -10/Exiles | Identified 8R-AWN's Boregun (x2) 4863 | -10/Exiles | Destroyed 8R-AWN 5117 | -10/Exiles | Found Potential Leg 5119 | -10/Exiles | Found Potential Leg 5122 | -10/Exiles | Found Cloak of Protection 5226 | -10/Exiles | Destroyed EX-HEX 5360 | -10/Exiles | Destroyed EX-DEC 5407 | -10/Exiles | Allies destroyed EX-BIN 5416 | -10/Exiles | Found Prototype Processor 5434 | -10/Exiles | Found Deploy-a-Sentry 5738 | -10/Exiles | Stole four prototypes: Potential Leg, Modified TNC, Cloak of Protection, Deploy-a-Sentry 5738 | -10/Exiles | Entered Mines 5748 | -9/Mines | Learned Materials emergency access door positions 5802 | -9/Mines | Met a Derelict testing a Signal Generator 5929 | -9/Mines | Discovered new exit (range 5) 5937 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5963 | -9/Mines | Botcube activated 5975 | -9/Mines | Botcube completed mutation into hovering form, armed with 1 cannon. 5978 | -9/Mines | Entered Materials 5978 | -8/Materials | Accompanied by 2 allies 5978 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5979 | -8/Materials | Identified exit to Factory 6535 | -8/Materials | Identified Exp. Core Analyzer 6748 | -8/Materials | Build established: Gunner 6853 | -8/Materials | Discovered exit to Factory (range 3) 7343 | -8/Materials | Repaired Prc. Beam Rifle? 7681 | -8/Materials | Learned Factory trap positions 7718 | -8/Materials | Learned Storage security intel 7765 | -8/Materials | Learned 4 Recycling zone layouts 7776 | -8/Materials | Learned 2 Storage zone layouts 8028 | -8/Materials | Entered Factory 8028 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8029 | -7/Factory | Loaded intel: 110 trap records 8252 | -7/Factory | Fabricated Cmb. Antigrav System? 8284 | -7/Factory | Fabricated Cmb. Antigrav System (x2) 8700 | -7/Factory | Discovered new exit (range 8) 8810 | -7/Factory | Hacking Suite fried by hacking feedback 8873 | -7/Factory | Build established: Mutant 8984 | -7/Factory | Discovered new exit (range 4) 9064 | -7/Factory | Entered Lower Caves 9690 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9705 | -7/Lower Caves | Learned location of 1 exit from Factory 9979 | -7/Lower Caves | Discovered new exit (range 6) 10297 | -7/Lower Caves | Entered another Lower Caves area 10299 | -7/Lower Caves | Encountered a Master Thief 10300 | -7/Lower Caves | Modified TNC stolen by Master Thief 10309 | -7/Lower Caves | Encountered a Master Thief 10340 | -7/Lower Caves | Discovered new exit (range 11) 10699 | -7/Lower Caves | Encountered a Warlord checkpoint 10723 | -7/Lower Caves | Learned location of Extension (-6) 10735 | -7/Lower Caves | Learned Factory terminal intel 10742 | -7/Lower Caves | Learned Factory trap positions 10976 | -7/Lower Caves | Build established: Gunner 11000 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11036 | -7/Lower Caves | Discovered new exit (range 13) 11184 | -7/Lower Caves | Entered Zion 11194 | -7/Zion | Given A8's code to call for help 11222 | -7/Zion | Discovered new exit (range 12) 11346 | -7/Zion | Build established: Mutant 11469 | -7/Zion | Learned Factory emergency access door positions 11523 | -7/Zion | Met Imprinter 11538 | -7/Zion | Imprinted 11540 | -7/Zion | Declared Zion's savior 11661 | -7/Zion | Learned Factory interactive machine intel 11690 | -7/Zion | Found Prototype Device 11690 | -7/Zion | Identified Bomb Factory No. 2 11740 | -7/Zion | Received a hallucinogenic algorithm 11947 | -7/Zion | Gained Derelict followers 12264 | -7/Zion | Entered Proximity Caves 12264 | -6/Proximity Caves | Accompanied by 9 allies 12269 | -6/Proximity Caves | Spotted B-75 Beast 12282 | -6/Proximity Caves | Destroyed B-75 Beast 12399 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12627 | -6/Proximity Caves | Learned location of 1 exit from Factory 12689 | -6/Proximity Caves | Build established: Gunner 12740 | -6/Proximity Caves | Discovered new exit (range 16) 12972 | -6/Proximity Caves | Entered Factory 12972 | -6/Factory | Accompanied by 6 allies 12972 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12973 | -6/Factory | Identified exit to Lower Caves 12973 | -6/Factory | Identified exit to Extension 12974 | -6/Factory | Loaded intel: 88 trap records 12976 | -6/Factory | Loaded intel: 56 interactive machine locations 12977 | -6/Factory | Loaded intel: 28 terminal locations 13054 | -6/Factory | Repaired Cmb. Antigrav System 13101 | -6/Factory | Repaired Gatling Laser+ 13163 | -6/Factory | Repaired Broken Gatling Laser+ 13318 | -6/Factory | Spotted B-75 Beast 13435 | -6/Factory | Central database locked down 13485 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 13502 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 13523 | -6/Factory | Lost 3 allies 13534 | -6/Factory | Build established: Scavenger-Gunner 13762 | -6/Factory | Discovered exit to Lower Caves (range 10) 13997 | -6/Factory | Cargo convoy interrupted 14052 | -6/Factory | Found PL-3XN's Ring of Power 14054 | -6/Factory | Found Prototype Hackware 14100 | -6/Factory | Retrieved Zion intel report: Trap Installations 14101 | -6/Factory | Zion Light squad teleported in 14223 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 14230 | -6/Factory | Zion Fire squad teleported in 14287 | -6/Factory | Entered Extension 14287 | -6/Extension | Accompanied by 7 allies 14539 | -6/Extension | Rescued a captive Derelict 14576 | -6/Extension | Rescued a captive Derelict 14601 | -6/Extension | Rescued A7 14630 | -6/Extension | Rescued a captive Derelict 14826 | -6/Extension | Spotted B-75 Beast 14836 | -6/Extension | Spotted B-75 Beast 14853 | -6/Extension | Allies destroyed B-75 Beast 14952 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 14953 | -6/Extension | Zion Melee Resupply teleported in 14971 | -6/Extension | Rescued a captive Derelict 15016 | -6/Extension | Rescued a captive Derelict 15085 | -6/Extension | Rescued a captive Derelict 15129 | -6/Extension | Discovered new exit (range 10) 15130 | -6/Extension | Discovered new exit (range 6) 15134 | -6/Extension | Identified exit to Cetus 15136 | -6/Extension | Identified exit to Factory 15208 | -6/Extension | Build established: Commander-Mutant 15256 | -6/Extension | Entered Cetus 15256 | -6/Cetus | Accompanied by 19 allies (A7) 15261 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 15299 | -6/Cetus | Spotted Cetus Guard 15299 | -6/Cetus | Spotted Cetus Guard 15300 | -6/Cetus | Spotted Cetus Guard 15300 | -6/Cetus | Spotted Cetus Guard 15301 | -6/Cetus | Allies destroyed Cetus Guard 15303 | -6/Cetus | Destroyed Cetus Guard 15303 | -6/Cetus | Destroyed Cetus Guard 15312 | -6/Cetus | Destroyed Cetus Guard 15375 | -6/Cetus | Started Cetus Manufacturing Module 15400 | -6/Cetus | Manufactured an Enhanced Grunt 15418 | -6/Cetus | Discovered new exit (range 15) 15425 | -6/Cetus | Manufactured an Enhanced Grunt 15450 | -6/Cetus | Manufactured an Enhanced Grunt 15475 | -6/Cetus | Manufactured an Enhanced Grunt 15500 | -6/Cetus | Manufactured an Enhanced Grunt 15523 | -6/Cetus | Spotted Cetus Guard 15523 | -6/Cetus | Spotted Cetus Guard 15524 | -6/Cetus | Destroyed Cetus Guard 15526 | -6/Cetus | Spotted Cetus Guard 15527 | -6/Cetus | Destroyed Cetus Guard 15535 | -6/Cetus | Allies destroyed Cetus Guard 15535 | -6/Cetus | Spotted Cetus Guard 15544 | -6/Cetus | Destroyed Cetus Guard 15552 | -6/Cetus | Found Prototype Protection 15552 | -6/Cetus | Identified Zio. Weapon Casing 15566 | -6/Cetus | Discovered exit to Factory (range 15) 15572 | -6/Cetus | Murdered A7 15573 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 15582 | -6/Cetus | Scared off Revision 17 15629 | -6/Cetus | Identified exit to Archives 15718 | -6/Cetus | Entered Archives 15718 | -6/Archives | Accompanied by 20 allies 15766 | -6/Archives | Discovered new exit (range 15) 15782 | -6/Archives | Lost 3 allies 15796 | -6/Archives | Discovered exit to Factory (range 16) 15910 | -6/Archives | Discovered new exit (range 15) 15920 | -6/Archives | Identified exit to Hub_04(d) 16606 | -6/Archives | Entered Hub_04(d) 16606 | -6/Hub_04(d) | Accompanied by 17 allies 16785 | -6/Hub_04(d) | Retrieved Zion intel report: Trap Installations 16840 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 16949 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 16958 | -6/Hub_04(d) | Retrieved Zion intel report: Component Schematics 16959 | -6/Hub_04(d) | Zion Light squad teleported in 16981 | -6/Hub_04(d) | Discovered exit to Factory (range 6) 17049 | -6/Hub_04(d) | Retrieved Zion intel report: Emergency Access 17062 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 17086 | -6/Hub_04(d) | DAS Turret deployed 17097 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 17124 | -6/Hub_04(d) | Found Zio. Weapon Casing 17130 | -6/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 17155 | -6/Hub_04(d) | Zion Recon squad teleported in 17306 | -6/Hub_04(d) | First assault squad dispatched 17482 | -6/Hub_04(d) | Network Hub disabled 17490 | -6/Hub_04(d) | System corruption reached 10% 17515 | -6/Hub_04(d) | Lost 5 allies 17703 | -6/Hub_04(d) | Spotted Lightning 17756 | -6/Hub_04(d) | Lost 4 allies 17806 | -6/Hub_04(d) | Network Hub disabled 17850 | -6/Hub_04(d) | Entered Factory 17850 | -5/Factory | Accompanied by 7 allies 17850 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17851 | -5/Factory | Identified exit to Upper Caves 17934 | -5/Factory | Repaired Cmb. Antigrav System 18269 | -5/Factory | Sucked down chute 18269 | -5/Factory | Entered Waste 18284 | -5/Waste | EMP discharged 18296 | -5/Waste | Spotted C-40 Crusher 18296 | -5/Waste | Spotted C-40 Crusher 18301 | -5/Waste | Destroyed C-40 Crusher 18327 | -5/Waste | Spotted C-40 Crusher 18333 | -5/Waste | Destroyed C-40 Crusher 18340 | -5/Waste | Spotted C-40 Crusher 18340 | -5/Waste | Spotted C-40 Crusher 18341 | -5/Waste | Spotted C-40 Crusher 18343 | -5/Waste | Destroyed C-40 Crusher 18355 | -5/Waste | Destroyed C-40 Crusher 18362 | -5/Waste | Destroyed C-40 Crusher 18369 | -5/Waste | 3 allies followed down the chute 18374 | -5/Waste | 1 allies followed down the chute 18383 | -5/Waste | Destroyed 7 combat bots 18384 | -5/Waste | EMP discharged 18384 | -5/Waste | System corruption reached 10% 18390 | -5/Waste | Discovered new exit (range 15) 18429 | -5/Waste | Identified exit to Factory 18449 | -5/Waste | Entered Factory 18449 | -5/Factory | Accompanied by 3 allies 18462 | -5/Factory | Discovered exit to Upper Caves (range 9) 18520 | -5/Factory | Retrieved Zion intel report: Trap Installations 18558 | -5/Factory | Found Zio. Weapon Casing 18594 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 18595 | -5/Factory | Zion Light squad teleported in 18616 | -5/Factory | Build established: Scavenger-Mutant 18725 | -5/Factory | Found Zio. Weapon Casing 18832 | -5/Factory | Lost 3 allies 18845 | -5/Factory | Zion Trap Resupply teleported in 19203 | -5/Factory | Zion Hover Resupply teleported in 19319 | -5/Factory | Entered Upper Caves 19319 | -5/Upper Caves | Accompanied by 2 allies 19334 | -5/Upper Caves | Learned location of 1 exit from Factory 19527 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19597 | -5/Upper Caves | Destroyed 9 combat bots 19749 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19783 | -5/Upper Caves | Discovered new exit (range 13) 20227 | -5/Upper Caves | Entered another Upper Caves area 20227 | -5/Upper Caves | Accompanied by 3 allies 20234 | -5/Upper Caves | Encountered a Warlord checkpoint 20328 | -5/Upper Caves | Entered a destroyed Warlord outpost 20484 | -5/Upper Caves | Encountered a Master Thief 20484 | -5/Upper Caves | Encountered a Master Thief 20487 | -5/Upper Caves | Encountered a Master Thief 20488 | -5/Upper Caves | Encountered a Master Thief 20488 | -5/Upper Caves | Modified TNC stolen by Master Thief 20491 | -5/Upper Caves | Cloak of Protection stolen by Master Thief 20497 | -5/Upper Caves | 8R-AWN's Boregun stolen by Master Thief 20499 | -5/Upper Caves | 8R-AWN's Boregun stolen by Master Thief 20503 | -5/Upper Caves | Discovered new exit (range 11) 20611 | -5/Upper Caves | Lost 3 parts (1p1n1u) 20744 | -5/Upper Caves | Attracted the attention of an 0b10 base 20779 | -5/Upper Caves | Core integrity fell below 50% 20802 | -5/Upper Caves | Lost 3 parts (1p1n1u) 20807 | -5/Upper Caves | System corruption reached 30% 20813 | -5/Upper Caves | Destroyed 8 combat bots 20876 | -5/Upper Caves | Learned Research security intel 20876 | -5/Upper Caves | Learned Armory emergency access door positions 21249 | -5/Upper Caves | Entered Warlord 21325 | -5/Warlord | System corruption cleaned by Quarantine Array 21682 | -5/Warlord | Found Exp. Core Analyzer 21686 | -5/Warlord | Found Prototype Reactor 21904 | -5/Warlord | Rebuked by Warlord 21913 | -5/Warlord | Warlord's base attacked by MAIN.C 21965 | -5/Warlord | Found Prototype Energy Gun 21965 | -5/Warlord | Identified Vortex Shotgun 21968 | -5/Warlord | Found Vortex Shotgun 22113 | -5/Warlord | Warlord forces counterattacked 22150 | -5/Warlord | Identified Vortex Chain Reactor 22250 | -5/Warlord | Discovered new exit (range 15) 22251 | -5/Warlord | Spotted Striker 22263 | -5/Warlord | Spotted Executioner 22264 | -5/Warlord | Destroyed Executioner 22278 | -5/Warlord | Found Exp. Targeting Computer 22285 | -5/Warlord | Destroyed 7 combat bots 22289 | -5/Warlord | Entered Proximity Caves 22303 | -4/Proximity Caves | Lost 10 allies 22357 | -4/Proximity Caves | Learned 8 Research zone layouts 22379 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22451 | -4/Proximity Caves | Learned location of Quarantine (-3) 22473 | -4/Proximity Caves | Discovered new exit (range 16) 22597 | -4/Proximity Caves | Entered Factory 22597 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22598 | -4/Factory | Identified exit to Research 22719 | -4/Factory | Repaired Cmb. Antigrav System? 22837 | -4/Factory | Discovered new exit (range 51) 22839 | -4/Factory | Repaired Centrium Medium Armor Plating 22884 | -4/Factory | Found Quantum Capacitor 22899 | -4/Factory | Retrieved Zion intel report: Trap Installations 22904 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 23083 | -4/Factory | Retrieved Zion intel report: Guard Positions 23204 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 23309 | -4/Factory | Discovered new exit (range 12) 23349 | -4/Factory | Entered Armory 23439 | -4/Armory | Zion Heavy squad teleported in 23599 | -4/Armory | First assault squad dispatched 23929 | -4/Armory | Spotted B-86 Titan 23995 | -4/Armory | Identified Exp. Hacking Suite 24022 | -4/Armory | Zion Trap Resupply teleported in 24024 | -4/Armory | Lost 6 parts (1n2u3w) 24030 | -4/Armory | Zion Explosive Resupply teleported in 24065 | -4/Armory | Discovered exit to Research (range 5) 24067 | -4/Armory | Entered Research 24067 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 24092 | -3/Research | Lost 4 parts (1n3u) 24375 | -3/Research | Lost 3 parts (1n2w) 24433 | -3/Research | System corruption reached 10% 24589 | -3/Research | Retrieved Zion intel report: Active Terminals 24590 | -3/Research | Zion Hover Resupply teleported in 24619 | -3/Research | Spotted B-86 Titan 24647 | -3/Research | Zion Heavy squad teleported in 24654 | -3/Research | Attached CPS modules to H-71 Marshal. 24683 | -3/Research | Found Prototype Device 24683 | -3/Research | Identified Active Sensor Suite 24684 | -3/Research | Discovered new exit (range 20) 24696 | -3/Research | Lost 3 parts (1p2n) 24699 | -3/Research | Identified exit to Research 24699 | -3/Research | Entered another Research area 24699 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 24798 | -2/Research | Zion Melee Resupply teleported in 24803 | -2/Research | Found Exp. Melee Analysis Suite 24919 | -2/Research | Spotted B-90 Cyclops 25018 | -2/Research | Discovered new exit (range 19) 25022 | -2/Research | Found Exp. Hacking Suite 25030 | -2/Research | Retrieved Zion intel report: Trap Installations 25031 | -2/Research | Zion hero teleported in (99-TNT) 25039 | -2/Research | Attached CPS modules to 99-TNT. 25046 | -2/Research | Identified exit to Access 25050 | -2/Research | Entered Access 25050 | -1/Access | Accompanied by 1 ally (99-TNT) 25050 | -1/Access | Evolved 2 slots: Propulsion x2 25058 | -1/Access | Build established: Scout 25152 | -1/Access | Retrieved Zion intel report: Active Terminals 25206 | -1/Access | Spotted B-99 Colossus 25242 | -1/Access | Found Prototype Launcher 25243 | -1/Access | Found Prototype Device 25259 | -1/Access | Identified 99-TNT's Nukerbomber 25268 | -1/Access | Retrieved Zion intel report: Prototype Schematics 25271 | -1/Access | Retrieved Zion intel report: Component Stockpiles 25304 | -1/Access | Retrieved Zion intel report: Trap Installations 25308 | -1/Access | Lost 6 parts (1p3n2w) 25352 | -1/Access | Retrieved Zion intel report: Component Schematics 25445 | -1/Access | Identified Exp. Shock Absorption System 25550 | -1/Access | First assault squad dispatched 25556 | -1/Access | Lost 5 parts (2p2n1u) 25565 | -1/Access | Retrieved Zion intel report: Emergency Access 25594 | -1/Access | Spotted B-99 Colossus 25595 | -1/Access | Spotted B-99 Colossus 25625 | -1/Access | Discovered new exit (range 4) 25631 | *** | Escaped! Last Messages --------------- 25609_ Knocked back. 25609_ Slug penetrates Sealed Heavy Doors. 25612_ B-99 Colossus activates siege mode. 25612_ Slug penetrates Sealed Heavy Doors. 25615_ B-99 Colossus activates siege mode. 25615_ Slug penetrates Sealed Heavy Doors. 25615_ Penetrated by Slug. 25615_ Slug penetrates Sealed Heavy Doors. 25615_ Penetrated by Slug. 25616_ Slug penetrates Sealed Heavy Doors. 25618_ Penetrated by Slug. 25618_ Slug penetrates Sealed Heavy Doors. 25618_ Penetrated by Slug. 25619_ Slug penetrates Sealed Heavy Doors. 25622_ Penetrated by Slug. 25623_ Slug penetrates Sealed Heavy Doors. 25625_ Main Access Shell breached. 25625_ EXIT=FOUND 25629_ Slug penetrates Sealed Heavy Doors. 25631_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????" ?????????????????????????# =! | | ??????? "" ??#+#????????????????????# =! | | ??? ?""""" #?# #????????????????????# " | | ??? """""" #?# #????????????????????# """ | | ???? "" #?# #????????????????????# """ | | ?????? "" ### ##???????????????????# " | | ???????? # # #???????????????????# ! | | ?????????? + ####????????????????# | | ????????#### # ####?????????????# *! | | ????????# # #????????????## ! | | | ################## # # ##############"###+###### | | ![!! *=!! * = #?? | | |! !!!! ! #?? | | #####+#########/##### ""#####+######## #?? | | #*= = # ""#?# "" #? ??? | | # # ""#?# "" #? #?? | | / # ! # T#?# """" #?? #?? | | + " # ""#?# """" #?? #?? | | # """ # ""#?# """" #?? ?? | | # """ # ""#?# """" #??? ?? | | # " ##""""""""""""?# """" #??? ? | | # #?# ???????????# "" #???? ? | | ] #?# ???????????# #???? | | ########?# ?""""""????# #???? | | #???????# ?" "???#" #????? | | #???????# " @" "???## #????? | | ###??????# " "" "????# #?????? | | #??????# " "????# #?????? | | #??????# "" """ #?# #?????? | | """" "" #??????# #?# #?????? | | """" """ #??????#"" """""""#?###########?????? | | """" T" #????????"" """?????????????????????? | | """" """ #????????"" " "?????????????????????? | | """" "" #??????#"" "!"""""#?????????????????? | | #??????# %! #?????????????????? | | #??????# #?????????????????? | | #####+###+####??????# #?????????????????? | | ??# #?????????# #?????????????????? | | ??+ ####?????????# #?????????????????? | | ??# #????????????# #?????????????????? | | ??# #????????????# % #?????????????????? | | ??# #???????????### ####?????????????????? | | ??# #???????????# "#???????????????????? | | ??# ############## ##???????????????????? | | ??# = = #????????????????????? | | ??# #????????????????????? | | ??# ! #????????????????????? | | ??# % #????????????????????? | | ??# ######+####""#"####"##????????????????????? | | ??# # ##????##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 5 Additional Mass Support 12 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 600 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 66 Targeting Accuracy 12 Melee Accuracy 28 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 16 Authchip Count 5 Trap Extractor Capacity 6 Item Schematics ----------------- Cmb. Antigrav System | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Remote Datajack | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Arc Projector | -7/Zion | Archive Energy Well | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Cld. Plasma Cannon | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Aerolev Unit | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Prc. Shock Rifle | -6/Extension | Z-intel Cld. Particle Cannon | -6/Extension | Z-intel Imp. VTOL Module | -6/Extension | Z-intel Imp. Airjet | -6/Extension | Z-intel Imp. Cesium-ion Thruster | -6/Extension | Z-intel Shock Maul | -6/Extension | Z-intel Ion Burst Cannon | -6/Extension | Z-intel Scatter Rocket Array | -6/Extension | Z-intel Cld. VTOL Module | -6/Extension | Z-intel Dynamic Insulation System | -6/Hub_04(d) | Z-intel Weight Redist. System | -6/Hub_04(d) | Z-intel Imp. Target Analyzer | -6/Hub_04(d) | Z-intel Imp. Weapon Shielding | -6/Hub_04(d) | Z-intel Imp. Particle Charger | -6/Hub_04(d) | Z-intel Hvy. Plasma Cannon | -6/Hub_04(d) | Z-intel Maul | -6/Hub_04(d) | Z-intel Hvy. Hammer | -6/Hub_04(d) | Z-intel Matter Filter | -6/Hub_04(d) | Z-intel Adv. Terrain Scan Processor | -6/Hub_04(d) | Z-intel Imp. Actuator Array | -6/Hub_04(d) | Z-intel Triangulator | -6/Hub_04(d) | Z-intel Imp. Shield Generator | -6/Hub_04(d) | Z-intel Lgt. Angular Momentum Engine | -6/Hub_04(d) | Z-intel Imp. EM Pulse Cannon | -6/Hub_04(d) | Z-intel Hds. Centrium Leg | -1/Access | Z-intel Exp. Thermal Shield | -1/Access | Z-intel Centrium Heavy Armor Plating | -1/Access | Z-intel Exp. Matter Compressor | -1/Access | Z-intel Exp. Cooling System | -1/Access | Z-intel Hvy. Gatling Laser | -1/Access | Z-intel Exp. Reaction Control System | -1/Access | Z-intel Hvy. Proton Missile Launcher | -1/Access | Z-intel Imp. Energy Well | -1/Access | Z-intel Electron Diverter | -1/Access | Z-intel Hvy. Disruptor Cannon | -1/Access | Z-intel Com. Battery | -1/Access | Z-intel Adv. System Shield | -1/Access | Z-intel Fusion Bomb Launcher | -1/Access | Z-intel Myomer Leg | -1/Access | Z-intel Imp. Component Analysis Suite | -1/Access | Z-intel Adv. Recoil Stabilizer | -1/Access | Z-intel Imp. Force Field | -1/Access | Z-intel Lyr. Heavy Armor Plating | -1/Access | Z-intel Adv. Medium Treads | -1/Access | Z-intel Lance | -1/Access | Z-intel Antigrav System | -1/Access | Z-intel Imp. Armor Integrity Analyzer | -1/Access | Z-intel Imp. Phase Shifter | -1/Access | Z-intel Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Y-45 Defender | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Cmb. Antigrav System | x2 | -7/Factory | Authchip Cmb. Antigrav System | x2 | -7/Factory | Authchip Repaired ---------- Lgt. Treads | 68% | -10/Materials Lgt. Treads | 73% | -10/Materials Prc. Beam Rifle | 20% | -8/Materials Cmb. Antigrav System | 69% | -6/Factory Gatling Laser | 56% | -6/Factory Gatling Laser | 72% | -6/Factory | Broken Cmb. Antigrav System | 40% | -5/Factory Cmb. Antigrav System | 50% | -4/Factory Centrium Medium Armor Plating | 50% | -4/Factory Studied --------- Hvy. Missile Launcher | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Consequences Deductive Reasoning Challenges ------------ None Game ------ Seed MachineSeismicSpecial Manual? 0 Play Time 05:14:23 Cumulative 741.0 hours Start 2026.01.07 @ 21:48:23 End 2026.01.29 @ 00:08:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 219 Adventurer 15 Explorer 1 Win Type 0 Total 43 Types 12/5/10/2/2/0/6/3/1/2 Lore% 96 Gallery% 91 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c24387e0-c942-425b-96d7-d6592e750020