Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 10:59:56 Player: Nicolas Result: Destroyed by as-31079 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (999) 999 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 2632 Bonus ------- High Alert Combat Kills 168 Cogmind --------- Core Integrity 0/400 Matter 237/300 Energy 89/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Autogun Rocket Launcher > --- INVENTORY -------- Assault Rifle Grenade Launcher [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 32 | 6 5 3 14 4 Power 7 | 1 1 1 4 . Engine 7 | 1 1 1 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 1 5 1 Treads . | . . . . . Leg 4 | . . . 3 1 Wheel 5 | 2 . 1 2 . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . 2 . Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 11 | 2 2 1 3 3 Energy Gun 1 | . . . . 1 Energy Cannon 2 | . 2 . . . Ballistic Gun 5 | 2 . 1 1 1 Ballistic Cannon . | . . . . . Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . . 5 11 Power 4 | . . . 3 1 Propulsion 3 | . . . 1 2 Utility 4 | . . . 1 3 Weapon 5 | . . . . 5 Highest Loss Streak 6 | . . . 3 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 90 98 86 66 Engine 13 | . 13 14 15 6 Leg 9 | . . . 12 15 Wheel 12 | . 27 28 8 . Device 5 | . . . 7 9 Storage 11 | . 14 14 11 10 Protection 10 | . 10 14 10 6 Energy Cannon 8 | . 7 14 9 . Ballistic Gun 5 | . 15 12 1 8 Launcher 7 | . . . 10 7 Naked Turns 1 | . . . . 1 Heaviest Build 32 | 14 22 22 32 23 Greatest Support 26 | 26 26 20 20 20 Greatest Overweight (x) 2 | . 1 1 2 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 4 | 1 3 2 4 2 Average Carried 2 | . 2 1 2 1 Final Capacity 8 | 8 8 8 8 5 Final Carried 3 | 1 3 2 2 . Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 817 | 260 50 45 412 50 Remotely . | . . . . . Salvage Created 798 | . . 87 643 68 Parts 46 | . . 8 34 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 31 | . . 6 21 4 Guns 5 | . . 3 1 1 Cannons 7 | . . 3 4 . AOE 19 | . . . 16 3 Classes Destroyed 8 | . . 1 5 2 Worker 2 | . . . 2 . Builder 1 | . . . 1 . Recycler 1 | . . . 1 . Swarmer 6 | . . 6 . . Grunt 19 | . . . 18 1 Brawler 1 | . . . . 1 Sentry 3 | . . . 3 . Assembled 2 | . . . . 2 Best Kill Streak 7 | . . 3 7 2 Combat Bots Only 5 | . . 3 5 2 Max Kills in Single Turn 3 | . . 1 3 2 Gunslinging . | . . . . . Exploded 3 | . . . 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1916 | . 69 127 774 946 Core 404 | . . . 67 337 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 81 | . 46 . 35 . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 61 | . . 10 32 19 Largest 2 | . . 2 2 2 Hottest 93 | . . 80 93 56 Shots Fired 98 | . . 15 59 24 Gun 23 | . . 5 3 15 Cannon 39 | . . 10 29 . Launcher 36 | . . . 27 9 Special . | . . . . . Kinetic 18 | . . 5 3 10 Thermal 44 | . . 10 29 5 Explosive 36 | . . . 27 9 Electromagnetic . | . . . . . Robot Hit Streak 9 | . . 5 9 7 Robot Miss Streak 3 | . . 2 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 64 | . . 9 41 14 Core Hits 65 | . . 6 50 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2538 | . . 152 2048 338 Guns 185 | . . 46 30 109 Cannons 473 | . . 106 367 . Explosions 1880 | . . . 1651 229 Melee . | . . . . . Ramming . | . . . . . Kinetic 129 | . . 46 30 53 Thermal 529 | . . 106 367 56 Explosive 1880 | . . . 1651 229 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 14 | . . . 9 5 Projectiles . | . . . . . Explosions 14 | . . . 9 5 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 237 | . . . 171 66 Shots 8 | . . . 5 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 401 | . . 180 401 5 Average Temperature 126 | . . 93 137 5 Received Heat Transfer 284 | . 12 . 240 32 Effects 2 | . . . 2 . Shutdowns 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1124 | . . 222 777 125 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 872 | . 5 156 872 421 Initial 281 | . . 1 60 281 Average 408 | . 2 92 597 382 Maximum Alert Level 3 | . . . 3 2 Low Security (%) 31 | 100 100 100 4 . Level 1 18 | . . . 14 78 Level 2 28 | . . . 43 21 Level 3 22 | . . . 37 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . 5 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 4 6 29 13 Peak Tracking Total 9 | . 2 3 9 6 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 5 | . 2 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 7 | . . . 6 1 Max in Single Turn 2 | . . . 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 3 | . 1 . 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 9 | . 3 . 6 . Successful 9 | . 3 . 6 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 5 | . 3 . 2 . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 3 . 2 . Scan Component 3 | . 2 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 58 | . 26 . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1410 | 46 235 120 833 176 Spaces Moved 903 | 40 219 96 463 85 Core 12 | 1 . . . 11 Treads . | . . . . . Legs 319 | . . . 245 74 Wheels 572 | 39 219 96 218 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 80 80 50 Average Speed 127 | 89 90 94 150 153 Slowest Speed 260 | 100 95 95 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 33 30 42 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 193 | . . . 128 65 Melee . | . . . . . Projectile . | . . . . . AOE 193 | . . . 128 65 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1062 | 47 256 110 541 108 Wait 47 | . 24 . 23 . Move 899 | 39 218 95 462 85 Hop . | . . . . . Pick Up 10 | 2 5 2 1 . Fast Attach 19 | 5 3 . 9 2 Attach 8 | 1 . 3 2 2 Detach 3 | . . . 3 . Swap 5 | . 2 . 3 . Drop 10 | . 4 . 6 . Fire 61 | . . 10 32 19 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat x2 / [*Min]) -9/Mines (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Repaired Beam Cannon? 277 | -10/Materials | Discovered new exit (range 7) 282 | -10/Materials | Entered Mines 319 | -10/Mines | Build established: Mutant 367 | -10/Mines | Learned 2 Materials zone layouts 396 | -10/Mines | Discovered new exit (range 6) 402 | -10/Mines | Entered Materials 402 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 403 | -9/Materials | Identified exit to Materials 497 | -9/Materials | Repaired Imp. Ion Engine 1177 | -9/Materials | Lost 3 parts (1p1n1u) 1202 | -9/Materials | First assault squad dispatched 1224 | -9/Materials | Discovered new exit (range 5) 1235 | -9/Materials | Entered Mines 1275 | -9/Mines | Assembled infested the area 1291 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1375 | -9/Mines | Lost 5 parts (1p1n1u2w) 1386 | -9/Mines | Core integrity fell below 50% 1394 | -9/Mines | Core integrity fell below 20% 1399 | -9/Mines | Found the Drone Emporium 1411 | -9/Mines | Destroyed by as-31079 with Assembled Blade Last Messages --------------- 01354_ as-01895 destroyed. 01357_ The unstable cave ceiling collapses. 01380_ Aluminum Leg destroyed. 01380_ Destroyed Aluminum Leg. 01380_ Grenade Launcher destroyed. 01380_ Destroyed Grenade Launcher. 01386_ The unstable cave ceiling collapses. 01390_ Assault Rifle destroyed. 01394_ The unstable cave ceiling collapses. 01395_ Heat Sink destroyed. 01397_ The unstable cave ceiling collapses. 01399_ 51-2MJ(g): "Well that was anticlimactic. Heard you outside and thought you were from the Merchants Guild. I haven't even officially opened my Drone Emporium yet but am totally ready to tell them where they can shove that C&D." 01399_ The unstable cave ceiling collapses. 01400_ Sml. Storage Unit destroyed. 01401_ Acquired Sml. Laser. 01402_ The unstable cave ceiling collapses. 01411_ Sml. Laser destroyed. 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" ## | | ????????????????????#" # ##? | | ????????????????????##""## ## | | ?????????????????????###?# # | | ?????????????????????????# # | | ???????????????##????????# # | | ??????????????## ???????# ## # | | ??????????????# ??????# # ## # | | ?????????????### ### ### # # | | ????????????## # # | | ????????# ## # # ## | | ????????# "%" # ##? | | ??????????????# # #? | | ??????????????## > ####? | | ???????????????## # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed AntigravDroneCalibrator Manual? 0 Play Time 00:25:07 Cumulative 3.3 hours Start 2022.03.20 @ 10:36:05 End 2022.03.20 @ 10:59:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d1de087-850a-4ab6-834f-725894d71bd2