Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.13 @ 21:45:45 Player: Nalzok Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (137) 685 Value Destroyed (6160) 6160 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2729) 2729 TOTAL SCORE: 13514 Bonus ------- Pacifist 200 High Alert Combat Kills 699 Follower Combat Kills 253 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -23 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 50/100 System Corruption 1% Temperature Cool (9) Movement Rolling (110) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Long-range Terrain Scanner Target Analyzer Relay Coupler [Sentry] (21) > --- WEAPON (4) ------- Particle Gun Advanced EMP Blaster Spear > --- INVENTORY (12) --- Light Treads Improved Heat Sink Advanced Heat Sink Relay Coupler [NC] (28) Relay Coupler [NC] (30) Relay Coupler [Sentry] (26) Relay Coupler [Hunter] (14) Relay Coupler [Behemoth] (12) Remote Datajack Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Long-range Terrain Scanner Target Analyzer Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Flak Gun Improved Datajack Remote Datajack Spear > --- INVENTORY -------- Light Treads Improved Heat Sink Advanced Heat Sink Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] Advanced EMP Blaster Remote Datajack Spear [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [Sentry] Protection Improved Weapon Shielding Weapon Flak Cannon Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 . . . 2 . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 4 | . . 2 . . . . . . 2 . . . Weapon 2 | . . . . . . 2 . . . . . . Parts Attached 167 | . . 16 4 2 5 23 20 9 8 57 20 3 Power 17 | . . 2 . 1 . 2 5 . 1 4 2 . Engine 8 | . . 2 . 1 . 1 . . . 4 . . Core 9 | . . . . . . 1 5 . 1 . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 37 | . . 2 1 . 3 7 4 6 . 11 3 . Treads 9 | . . 1 . . . . . . . 6 2 . Leg 20 | . . . 1 . 3 7 4 . . 5 . . Wheel 8 | . . 1 . . . . . 6 . . 1 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 46 | . . 3 1 1 2 4 3 . 3 19 9 1 Device 15 | . . 1 1 . . 1 3 . 1 6 2 . Storage 3 | . . 1 . 1 1 . . . . . . . Processor 8 | . . . . . 1 2 . . . 4 1 . Hackware 8 | . . . . . . . . . 1 4 3 . Protection 12 | . . 1 . . . 1 . . 1 5 3 1 Artifact . | . . . . . . . . . . . . . Weapon 67 | . . 9 2 . . 10 8 3 4 23 6 2 Energy Gun 14 | . . 3 . . . . 3 1 2 3 1 1 Energy Cannon 4 | . . 1 . . . 2 . . 1 . . . Ballistic Gun 24 | . . 1 . . . 7 2 . 1 13 . . Ballistic Cannon 6 | . . 2 1 . . 1 2 . . . . . Launcher 8 | . . 2 1 . . . 1 1 . 2 . 1 Special Weapon 5 | . . . . . . . . . . 3 2 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 1 . 2 . . Piercing Weapon 2 | . . . . . . . . . . . 2 . Special Melee Weapon 1 | . . . . . . . . . . . 1 . Unidentified Prototypes 2 | . . 1 . . . . 1 . . . . . Parts Lost 59 | . . 3 . . 1 7 6 6 . 25 7 4 Power 6 | . . . . . . 2 . . . 2 1 1 Propulsion 12 | . . 1 . . . 2 1 2 . 5 1 . Utility 12 | . . . . . 1 . . 1 . 6 3 1 Weapon 29 | . . 2 . . . 3 5 3 . 12 2 2 Highest Loss Streak 8 | . . 2 . . 1 3 2 2 . 8 4 2 Average Slot Usage (%) 94 | . 85 79 100 100 99 95 98 88 88 92 92 71 Engine 5 | . 14 11 11 11 11 5 . . . 5 3 . Core 3 | . . . . . . 3 9 9 7 1 3 3 Treads 4 | . . . 11 11 1 . . . . 5 11 . Leg 11 | . 28 12 11 11 20 16 17 6 . 7 . . Wheel 1 | . . 4 . . . . . 9 15 . 1 7 Device 10 | . . 4 11 11 11 2 9 9 14 14 7 7 Storage 14 | . 14 21 22 22 22 18 18 18 15 7 7 7 Processor 6 | . . . . . 1 13 9 7 . 9 8 15 Hackware 2 | . . . . . . . . . 6 6 12 8 Protection 4 | . . 3 11 11 9 1 . . 6 4 6 3 Energy Gun 3 | . 14 6 . . . . 6 4 2 5 3 . Ballistic Gun 11 | . 14 7 . . . 21 15 9 11 15 12 1 Ballistic Cannon 9 | . . 6 16 22 22 8 13 11 . . . . Special Weapon 1 | . . . . . . . . . . 3 4 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 85 | 12 12 58 58 59 67 81 76 74 85 82 64 52 Greatest Support 56 | 20 20 20 20 10 23 30 30 26 20 40 56 28 Greatest Overweight (x) 21 | . . 5 5 5 5 5 6 21 4 17 1 1 Average Overweight (x) 2 | . . 2 2 5 2 2 2 2 3 2 . 1 Largest Inventory Capacity 18 | 6 6 14 14 16 18 18 18 18 18 18 12 12 Average Capacity 14 | 6 6 13 14 14 17 18 18 18 18 12 12 12 Most Carried 18 | 5 3 8 11 14 17 18 18 18 18 18 12 12 Average Carried 13 | 3 2 5 9 11 15 17 17 17 17 11 11 11 Final Capacity 18 | 6 6 14 14 16 18 18 18 18 18 12 12 12 Final Carried 18 | 2 3 8 11 14 17 18 18 18 18 12 12 10 Class Distribution -------------------- 27% | Scavenger-Gunner 23% | Mutant 16% | Scavenger-Mutant 13% | Bothacker-Mutant 7% | Scavenger-Skirmisher 5% | Bothacker-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Matter Collected 4804 | 200 . 218 120 . 401 703 1053 397 131 1179 340 62 Remotely . | . . . . . . . . . . . . . Salvage Created 4576 | . . 352 38 . 283 585 1122 581 . 926 297 392 Parts 275 | . . 31 5 . 25 38 54 41 . 53 12 16 Haulers Intercepted 3 | . . 1 . . . . . 2 . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Combat Hostiles Destroyed 114 | . . 12 4 . 10 16 27 9 . 23 6 7 Melee 8 | . . . . . . . . . . . 2 6 Guns 48 | . . 4 . . . 4 13 5 . 18 4 . Cannons 39 | . . 3 2 . 10 11 11 2 . . . . AOE 19 | . . 5 2 . . 1 3 2 . 5 . 1 Classes Destroyed 14 | . . 8 1 . 1 2 . . . 1 1 . Worker 6 | . . 1 . . . . . 4 . . 1 . Builder 4 | . . 1 . . 1 1 . 1 . . . . Tunneler 3 | . . . . . 2 . . 1 . . . . Hauler 3 | . . 1 . . . . . 2 . . . . Recycler 4 | . . 1 . . 1 . . 2 . . . . Operator 1 | . . . . . . 1 . . . . . . Watcher 2 | . . 1 . . . . . 1 . . . . Swarmer 38 | . . 7 3 . 7 4 7 2 . 8 . . Grunt 54 | . . 3 . . 2 8 18 5 . 9 3 6 Brawler 1 | . . . . . . . . . . . 1 . Duelist 4 | . . . 1 . 1 . . 1 . . . 1 Sentry 9 | . . 2 . . . 2 1 1 . 3 . . Hunter 5 | . . . . . . 2 1 . . 2 . . Programmer 3 | . . . . . . . . . . 1 2 . Best Kill Streak 9 | . . 9 3 . 4 6 4 6 . 7 2 3 Combat Bots Only 7 | . . 6 3 . 4 6 4 2 . 7 2 3 Max Kills in Single Turn 4 | . . 3 2 . 2 2 4 3 . 4 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 3 1 . . 1 3 2 . 4 . 1 Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Damage Taken 8949 | . . 725 91 . 438 1144 1091 718 . 2838 1169 735 Core 1261 | . . 110 . . 84 78 139 145 . 424 83 198 Absorbed by Shields 8 | . . . . . . . . . . . . 8 Core Remaining (%) 71 | 100 100 . . . 51 . . 34 . . . . Volleys Fired 297 | . . 19 6 . 29 45 64 36 . 68 28 2 Largest 4 | . . 2 2 . 2 4 4 4 . 4 3 1 Hottest 226 | . . 116 88 . 88 226 185 185 . 180 121 36 Shots Fired 771 | . . 36 12 . 58 112 239 98 . 169 45 2 Gun 487 | . . 23 . . . 52 170 48 . 160 34 . Cannon 254 | . . 11 8 . 58 60 68 49 . . . . Launcher 15 | . . 2 4 . . . 1 1 . 6 . 1 Special 15 | . . . . . . . . . . 3 11 1 Kinetic 612 | . . 17 8 . 58 95 210 85 . 112 27 . Thermal 101 | . . 17 . . . . 28 12 . 37 7 . Explosive 13 | . . 2 4 . . . . 1 . 6 . . Electromagnetic 30 | . . . . . . 17 1 . . 11 . 1 Robot Hit Streak 22 | . . 8 3 . 5 7 22 6 . 10 10 3 Robot Miss Streak 18 | . . 8 9 . 12 18 10 5 . 9 7 . Penetration Max 1 | . . . . . . 1 1 1 . . . . Secondary Targets 5 | . . . . . . 1 1 . . 3 . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . 1 . . Shots Hit Robots 487 | . . 20 7 . 49 70 126 59 . 92 41 23 Core Hits 355 | . . 23 6 . 43 51 81 50 . 54 33 14 Critical Hits 10 | . . . . . . 1 4 . . 2 1 2 Critical Kills 7 | . . . . . . . 3 . . 2 1 1 Critical Parts Destroyed 3 | . . . . . . 1 1 . . . . 1 Melee Attacks 41 | . . . . . . . . . . 2 10 29 Impact . | . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . 2 . . Piercing 39 | . . . . . . . . . . . 10 29 Sneak Attacks 2 | . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10959 | . . 1552 309 . 625 1648 2092 1407 . 1932 812 582 Guns 4940 | . . 162 . . . 598 1571 630 . 1435 544 . Cannons 2817 | . . 149 105 . 625 866 456 616 . . . . Explosions 2390 | . . 1241 204 . . 184 65 161 . 497 . 38 Melee 812 | . . . . . . . . . . . 268 544 Ramming . | . . . . . . . . . . . . . Kinetic 6479 | . . 137 105 . 625 1159 1825 1077 . 1066 485 . Thermal 1084 | . . 174 . . . 184 202 169 . 296 59 . Explosive 2103 | . . 1241 204 . . . . 161 . 497 . . Electromagnetic 481 | . . . . . . 305 65 . . 73 . 38 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 812 | . . . . . . . . . . . 268 544 Highest Corruption 8 | . . . . . . 2 2 . . 8 . 1 Average Corruption 3 | . . . . . . 2 1 . . 4 . 1 Corruption Purged 10 | . . . . . . . 2 . . 8 . . Effects 30 | . . . . . . 4 7 . . 19 . . Message Errors 8 | . . . . . . 2 2 . . 4 . . Matter Fused 4 | . . . . . . . . . . 4 . . Heat Flow Errors 3 | . . . . . . 1 1 . . 1 . . Energy Discharges 4 | . . . . . . . . . . 4 . . Data Loss (minor) 5 | . . . . . . 1 1 . . 3 . . Data Loss (major) 1 | . . . . . . . . . . 1 . . Targeting Errors 3 | . . . . . . . 2 . . 1 . . Weapon Failures 2 | . . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 290 | . . 192 16 . . 28 . 9 . . 45 . Projectiles 16 | . . . . . . 7 . 9 . . . . Explosions 229 | . . 192 16 . . 21 . . . . . . Melee 45 | . . . . . . . . . . . 45 . Knockbacks 43 | . . 1 2 . 23 1 5 11 . . . . Impact . | . . . . . . . . . . . . . Kinetic 39 | . . 1 2 . 19 1 5 11 . . . . Secondary 4 | . . . . . 4 . . . . . . . Self-Inflicted Damage 119 | . . 42 16 . . . . . . 34 . 27 Shots 4 | . . 1 1 . . . . . . 1 . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 493 | . . 310 . . 3 374 493 200 . 458 212 3 Average Temperature 123 | . . 128 . . 3 122 132 65 . 148 85 3 Received Heat Transfer 2890 | . . 213 . . 72 477 522 288 . 744 300 274 Effects 6 | . . . . . . . 5 . . 1 . . Shutdowns 3 | . . . . . . . 3 . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . Interference 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1983 | . . 370 . . . 150 444 333 . 575 111 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Peak Influence 1244 | . . 381 249 . 139 376 1244 956 356 827 492 319 Average Influence 477 | . . 201 225 . 27 208 799 792 347 552 386 242 Maximum Alert Level 4 | . . 1 1 . . 1 4 3 1 3 2 1 Low Security (%) 19 | 100 100 51 9 . 100 35 9 . . . . 2 Level 1 26 | . . 48 90 . . 64 11 . 100 17 43 97 Level 2 26 | . . . . . . . 18 22 . 53 56 . Level 3 20 | . . . . . . . 33 78 . 29 . . Level 4 6 | . . . . . . . 26 . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . . 2 . . . 2 . 4 . . 5 . Investigation 3 | . . . . . . . . 1 . . 2 . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 7 | . . 2 . . . 2 . 1 . . 2 . Assault 2 | . . . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . 1 . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Distress Signals 8 | . . . . . . 4 . 2 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 178 | . . 17 4 . 14 29 31 23 1 29 20 10 Peak Tracking Total 7 | . . 7 3 . 4 6 5 7 2 4 6 4 Tactical Retreats 14 | . . 1 . . 1 5 2 2 1 . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Traps Triggered 15 | . . . . . . 1 5 1 . 6 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Machines Disabled 18 | . . 4 . . . 1 8 1 . 4 . . Max in Single Turn 2 | . . 1 . . . 1 2 1 . 1 . . Garrison Relay 7 | . . . . . . . 3 . . 4 . . Phase Generator 1 | . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Machines Accessed 12 | . . 2 . 1 . 1 . 1 3 . 4 . Terminals 5 | . . 2 . . . . . 1 1 . 1 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . 1 . 1 . Total Hacks 18 | . . 3 . 1 . 1 . 2 4 . 7 . Successful 13 | . . 2 . 1 . 1 . 2 3 . 4 . Failed 5 | . . 1 . . . . . . 1 . 3 . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . . 3 . . . . . 2 . . 1 . Terminals 8 | . . 3 . . . . . 2 2 . 1 . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 4 | . . . . . . . . . 1 . 3 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . 1 . 1 . Terminal Hacks 4 | . . . . 1 . . . 1 2 . . . Record 2 | . . . . 1 . . . . 1 . . . Part Schematic 1 | . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . 1 . 1 . Unlock Access 3 | . . . . . . 1 . . 1 . 1 . Unauthorized Hacks 8 | . . 5 . . . . . 2 . . 1 . Terminals 3 | . . 2 . . . . . 1 . . . . Botnet 2 | . . 2 . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . . 1 . . . . . . 3 . 4 . Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . 2 . Matter 168 | . . . . . . . . . . . 168 . Time 42 | . . . . . . . . . . . 42 . Total Part Build Rating 8 | . . . . . . . . . . . 8 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . 1 . . 1 . . Structural Interface 1 | . . . . . . . . . . 1 . . Robots Hacked 10 | . . . . . . . . . . 3 6 1 Non-combat 1 | . . . . . . . . . . . 1 . Combat 9 | . . . . . . . . . . 3 5 1 Robot Hacks Applied 10 | . . . . . . . . . . 3 6 1 map_route 1 | . . . . . . . . . . . 1 . wipe_record 1 | . . . . . . . . . . . . 1 go_dormant 1 | . . . . . . . . . . . 1 . streamctrl_high 3 | . . . . . . . . . . 2 1 . formatsys_high 4 | . . . . . . . . . . 1 3 . Relay Couplers Released 27 | . . . . . . . 12 . . 15 . . Machine Destruction 27 | . . . . . . . 12 . . 15 . . Attached 7 | . . . . . . . . . . 4 3 . Robots Rewired 3 | . . . . 3 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Total Allies 11 | . . . 1 3 . . . . . 3 4 . Largest Group 3 | . . . 1 3 3 . . . . 2 3 . Highest-Rated Group 64 | . . . 31 50 50 . . . . 64 64 . Highest-Rated Ally 32 | . . . 31 21 21 . . . . 32 32 . Total Orders 4 | . . . . . . . . . . 2 2 . STAY 1 | . . . . . . . . . . 1 . . GOTO 2 | . . . . . . . . . . . 2 . FOLLOW 1 | . . . . . . . . . . 1 . . Ally Attacks 45 | . . . 5 . 20 . . . . 9 11 . Total Damage 1179 | . . . 83 . 525 . . . . 434 137 . Kills 10 | . . . 1 . 6 . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Turns Passed 9871 | 3 105 325 301 1149 916 794 2000 400 217 2781 706 174 Spaces Moved 4292 | 1 87 144 127 416 424 305 861 183 183 1159 337 65 Core 8 | . . . . . . . . 1 . 7 . . Treads 831 | . . 9 92 . . . . . . 486 244 . Legs 2856 | 1 87 59 35 416 424 305 861 59 . 609 . . Wheels 597 | . . 76 . . . . . 123 183 57 93 65 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 100 | 120 120 120 200 270 180 180 180 100 100 120 110 110 Average Speed 192 | 120 120 164 219 270 191 196 199 143 110 199 160 110 Slowest Speed 1100 | 120 120 270 270 270 270 270 300 1100 120 900 180 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 38 | 2 26 26 32 88 85 17 83 28 6 78 9 16 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . . . . 3 . . . . . . . Spaces Dug 4 | . . . . . . . . . . 1 3 . Terrain Destroyed 273 | . . 34 32 . . 8 137 12 . 47 3 . Melee 3 | . . . . . . . . . . . 3 . Projectile 6 | . . . . . . . 5 . . 1 . . AOE 264 | . . 34 32 . . 8 132 12 . 46 . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Total 5258 | 4 87 194 137 443 472 415 1000 240 197 1496 451 122 Wait 236 | . . 1 . . 9 13 3 7 . 137 43 23 Move 4282 | . 86 143 126 415 423 305 860 182 183 1158 336 65 Hop . | . . . . . . . . . . . . . Pick Up 56 | . 1 6 1 2 2 11 11 1 3 15 3 . Fast Attach 74 | . . 9 . . 2 9 4 5 4 31 9 1 Attach 24 | . . 2 . . . 5 3 . 3 8 1 2 Detach 12 | . . 3 . . 1 3 1 . . 4 . . Swap 69 | . . 5 4 2 3 9 13 4 1 18 10 . Drop 97 | 4 . 6 . 1 3 15 19 5 3 31 10 . Fire 297 | . . 19 6 . 29 45 64 36 . 68 28 2 Melee 41 | . . . . . . . . . . 2 10 29 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . 20 . . 24 . . Rewire 26 | . . . . 23 . . 2 . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 12) 109 | -10/Materials | Entered another Materials area 109 | -9/Materials | Evolved 2 slots: Utility x2 362 | -9/Materials | Build established: Mutant 364 | -9/Materials | Discovered new exit (range 9) 434 | -9/Materials | Entered Mines 478 | -9/Mines | Escorted by a lone wolf Derelict 601 | -9/Mines | Discovered new exit (range 12) 722 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 724 | -9/Mines | Discovered new exit (range 5) 735 | -9/Mines | Entered Exiles 735 | -9/Exiles | Found Exiles lab destroyed 907 | -9/Exiles | Build established: Scavenger-Mutant 1641 | -9/Exiles | Build established: Mutant 1718 | -9/Exiles | Learned location of Zion (-7) 1860 | -9/Exiles | Discovered new exit (range 10) 1884 | -9/Exiles | Entered Mines 1884 | -8/Mines | Accompanied by 3 allies 2766 | -8/Mines | Discovered new exit (range 6) 2800 | -8/Mines | Entered Materials 2800 | -8/Materials | Evolved 2 slots: Weapon x2 3294 | -8/Materials | Lost 3 parts (1p1n1w) 3594 | -8/Materials | Identified exit to Garrison 3594 | -8/Materials | Entered Garrison 3648 | -8/Garrison | Build established: Scavenger-Gunner 3748 | -8/Garrison | Triggered checkpoint 3913 | -8/Garrison | Phase Generator disabled 4048 | -8/Garrison | Triggered checkpoint 4129 | -8/Garrison | Triggered checkpoint 4229 | -8/Garrison | Discovered new exit (range 14) 4315 | -8/Garrison | Triggered checkpoint 4354 | -8/Garrison | Triggered checkpoint 4568 | -8/Garrison | Discovered new exit (range 10) 4604 | -8/Garrison | Installed Relay Interface Framework 4728 | -8/Garrison | Triggered checkpoint 4771 | -8/Garrison | Garrison Relay disabled 5056 | -8/Garrison | Garrison Relay disabled 5180 | -8/Garrison | Triggered checkpoint 5263 | -8/Garrison | Garrison Relay disabled 5594 | -8/Garrison | Entered Materials 5793 | -8/Materials | Identified exit to Factory 5870 | -8/Materials | Core integrity fell below 50% 5994 | -8/Materials | First assault squad dispatched 5994 | -8/Materials | Entered Factory 5994 | -7/Factory | Evolved 2 slots: Utility x2 6211 | -7/Factory | Identified exit to Garrison 6211 | -7/Factory | Entered Garrison 6244 | -7/Garrison | Triggered checkpoint 6294 | -7/Garrison | Lost 3 parts (1n2u) 6378 | -7/Garrison | Lost 3 parts (1n2w) 6637 | -7/Garrison | Triggered checkpoint 6656 | -7/Garrison | Triggered checkpoint 6671 | -7/Garrison | Crushed by falling debris 6734 | -7/Garrison | Lost 8 parts (1p1n3u3w) 6990 | -7/Garrison | Build established: Scavenger-Skirmisher 7226 | -7/Garrison | Triggered checkpoint 7357 | -7/Garrison | Discovered new exit (range 10) 7462 | -7/Garrison | Garrison Relay disabled 7668 | -7/Garrison | Triggered checkpoint 7714 | -7/Garrison | Core integrity fell below 50% 7726 | -7/Garrison | Triggered checkpoint 7797 | -7/Garrison | Destroyed 7 combat bots 7806 | -7/Garrison | Lost 7 parts (1p1n1u4w) 7908 | -7/Garrison | Lost 3 parts (1n2w) 7940 | -7/Garrison | Garrison Relay disabled 8088 | -7/Garrison | Discovered new exit (range 12) 8179 | -7/Garrison | Garrison Relay disabled 8238 | -7/Garrison | Build established: Bothacker-Mutant 8324 | -7/Garrison | Triggered checkpoint 8472 | -7/Garrison | Discovered new exit (range 19) 8516 | -7/Garrison | Triggered checkpoint 8854 | -7/Garrison | Garrison Relay disabled 8985 | -7/Garrison | Expanded RIF knowledge: Structural Interface 8992 | -7/Garrison | Entered Factory 8992 | -7/Factory | Accompanied by 1 ally 9114 | -7/Factory | Fabricated Spear (x2) 9378 | -7/Factory | Lost 3 parts (1p2u) 9529 | -7/Factory | Lost 4 parts (1n1u2w) 9690 | -7/Factory | Identified exit to Garrison 9698 | -7/Factory | Entered Garrison 9796 | -7/Garrison | Core integrity fell below 20% 9872 | -7/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09743_ Flak Gun destroyed. 09748_ G-47 Trooper suffers critical hit. 09748_ G-47 Trooper destroyed. 09753_ RIF reveals location of phase wall. 09764_ G-47 Trooper destroyed. 09767_ Acquired 47 matter. 09787_ L-41 Fighter suffers critical hit. 09787_ Destroyed Microactuators. 09790_ Remote Datajack destroyed. 09798_ Lgt. Nuclear Core destroyed. 09805_ L-41 Fighter destroyed. Garrison Door opened remotely. 09814_ G-47 Trooper destroyed. 09816_ C-30 ARC bursts open, deploying its payload. 09816_ G-47 Trooper unfolds itself. 09834_ Hrd. Medium Armor Plating destroyed. 09841_ G-47 Trooper destroyed. 09853_ Acquired 15 matter. 09859_ G-47 Trooper destroyed. 09862_ Acquired Particle Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#???????#???#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ??????????? ????????????? ???????? ??????????????? | | ??????????????????????#?????????????"?????#??????? | | ????????????#???????????????? ?? ?? ???????????? | | ???????#????????????????????? ????????? ???????? | | ??#??????????????#?#??#??#??? ??? ?? ??????????? | | ?????????#????????????????#?? ????? ##?????????? | | ?????#??????????????????????? #???? ## ????????? | | ????#?#??????#???????????#??? ??? ?????????? | | ?????????#??#??????#????????? ?? ???? ??##??? | | ????#??????????????#????????? ? ??????????? | | ??#?????????????????????????? ? ???????????#?? | | ?????????#?????#????????????? #? ???#?????????? | | ??????##?????#????###########% ## ^##????????#? | | ??????????????????# = *[ ?????? | | ???#?????#?#??????# /%!%! ?????? | | ??????????????????# ###"#### #?????? | | ???#???????#??#???# ### #???# #????"##?????????? | | ?????#????#?##???## #?# #???# #????????????????? | | ??????????????????# #?#[#???# #????#????#??????? | | ?#??????????????#?# ###g##### #?#????#?????????? | | ??????????????????# ##%=@ + #????????????????? | | ?????#???#????????# ##=###### #???#??????#???#?? | | ??#??????########## ##"###### #????????????????? | | ??#??????# =%* = #??????#?????#???? | | ?#??????## * ##??#??????? ???? | | #?#??????# ####### ###+######+##????????????????? | | ?#???????# #????## #?????????????????##????##???? | | ?????????# #??#??# #????????? ?#?????#????#?????? | | ?????????# #????## #?????#??????????#???????#???? | | ?????????# #????## #?#??#???????????????????????? | | ??????#??# #????## ?????#?????#????????????????? | | ??##?????# #??#??###????????????#?????#????#????? | | ???????#?# #???????????????????##??#????????????? | | ??????#??# #????????#? ?????? #???#?????????????? | | ?????#?### #???????????#?????????#??????????????? | | ???????# #?????????# ?????????#???????????????? | | ???????# #????#???#??????????##???????????????? | | ???????# #??#????#???????????????????????#????? | | ?????#?######????????????????????????????????????? | | ????#???????????#???????????#????????????????????? | | ????????????????#????????????????????????????????? | | ??????#????#???#?????????????????????????????????? | | ???????????????????????????#?????##??????????????? | | ????????????????#???#???#????????????????????????? | | ????????????????????????????#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 60 Armor Coverage 375 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 40 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Spear | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Spear | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeCloakingBoosters Manual? 0 Play Time 01:01:00 Cumulative 222.0 hours Start 2020.03.12 @ 11:21:08 End 2020.03.13 @ 21:45:45 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 350 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 62 Gallery% 77 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: cbab6e83-20b8-4303-a9a9-0b7814cb468a