Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.23 @ 17:41:12 Player: TheSlyFawkes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (855) 855 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 2808 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 307/550 Matter 298/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Core (1450) Ox28 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Visual Processing Unit ECM Suite Hacking Suite > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (25) --- Cooled Ion Engine Light Nuclear Core Heavy Deuterium Engine Improved Treads Improved Treads Improved Treads Improved Treads Heat Sink Transport Network Coupler ECM Suite Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Terrain Scan Processor Matter Filter Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Cooled Ion Engine Heavy Deuterium Engine Advanced Treads Advanced Beam Cannon Advanced Beam Cannon [Rating: 39] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Flight Unit Flight Unit Utility Terrain Scan Processor Device Sensor Array Storage Huge Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 53 | 6 4 32 11 Power 13 | 1 1 9 2 Engine 10 | 1 1 6 2 Core 3 | . . 3 . Reactor . | . . . . Propulsion 14 | 2 2 9 1 Treads 6 | 2 . 3 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 8 | . 2 6 . Utility 12 | 1 1 3 7 Device 3 | . 1 . 2 Storage 2 | 1 . . 1 Processor 3 | . . 1 2 Hackware 2 | . . 2 . Protection 2 | . . . 2 Artifact . | . . . . Weapon 14 | 2 . 11 1 Energy Gun 3 | 1 . 2 . Energy Cannon 3 | . . 3 . Ballistic Gun 5 | 1 . 4 . Ballistic Cannon 1 | . . . 1 Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . . 5 1 Parts Lost 14 | . 2 8 4 Power 5 | . 1 3 1 Propulsion 4 | . . 2 2 Utility 2 | . . 2 . Weapon 3 | . 1 1 1 Highest Loss Streak 4 | . 1 2 4 To Critical Strikes . | . . . . Average Backups 6 | 2 4 3 9 Power 1 | . . . 2 Propulsion 2 | . 2 1 2 Utility . | . . . 1 Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups 22 | . 1 6 15 Power 5 | . . . 5 Propulsion 10 | . . 4 6 Utility 3 | . . . 3 Weapon 4 | . 1 2 1 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 77 85 95 Engine 13 | . 13 11 15 Core 3 | . . 7 1 Treads 22 | . 23 17 26 Flight 5 | . 4 12 . Device 2 | . . 4 2 Storage 5 | . 12 . 7 Processor 8 | . . 10 9 Hackware 6 | . . 4 9 Protection 2 | . . . 5 Energy Gun 1 | . 8 . . Energy Cannon 11 | . . 8 17 Ballistic Gun 3 | . 14 5 . Launcher 1 | . . 3 . Peak Build Rating 39 | 6 6 27 39 Average Rating 23 | 4 5 17 34 On Entrance 9 | . 6 5 27 Avg Prop Armor Cover (%) 15 | . . 17 13 Naked Turns . | . . . . Heaviest Build 118 | 14 14 27 118 Greatest Support 66 | 40 40 66 66 Greatest Overweight (x) 3 | . 3 1 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 8 5 25 Average Capacity 13 | 7 7 5 21 Most Carried 13 | 4 6 5 13 Average Carried 6 | 2 4 3 9 Final Capacity 25 | 8 5 5 25 Final Carried 12 | 4 3 5 12 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1162 | 221 116 706 119 Remotely . | . . . . Salvage Created 942 | . 116 622 204 Parts 64 | . 13 40 11 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . 6 21 3 Guns 14 | . 5 9 . Cannons 4 | . . 1 3 AOE 12 | . 1 11 . Classes Destroyed 8 | . 2 6 . Worker 3 | . . 3 . Hauler 3 | . . 2 1 Mechanic 1 | . 1 . . Watcher 2 | . . 2 . Swarmer 16 | . 6 10 . Grunt 6 | . . 5 1 Duelist 2 | . . 1 1 Sentry 6 | . . 5 1 Best Kill Streak 5 | . 3 5 1 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 5 | . 1 5 1 Gunslinging . | . . . . Exploded 3 | . 1 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 255 | . 75 102 78 Missed 79 | . 21 40 18 Hits 176 | . 54 62 60 Melee 7 | . . 1 6 Projectile 169 | . 54 61 54 Critical Strikes 13 | . 1 3 9 Damage Taken 2577 | . 517 987 1073 Core 531 | . 86 202 243 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 65 49 . Volleys Fired 105 | . 23 68 14 Largest 2 | . 2 2 2 Hottest 150 | . 60 150 150 Shots Fired 152 | . 33 93 26 Gun 97 | . 33 64 . Cannon 34 | . . 8 26 Launcher 21 | . . 21 . Special . | . . . . Kinetic 87 | . 23 64 . Thermal 34 | . . 8 26 Explosive 21 | . . 21 . Electromagnetic 10 | . 10 . . Robot Hit Streak 15 | . 3 15 5 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 101 | . 17 67 17 Core Hits 56 | . 7 41 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2915 | . 233 2189 493 Guns 906 | . 206 700 . Cannons 600 | . . 125 475 Explosions 1391 | . 27 1364 . Melee . | . . . . Ramming 18 | . . . 18 Kinetic 863 | . 163 700 . Thermal 627 | . 27 125 475 Explosive 1364 | . . 1364 . Electromagnetic 43 | . 43 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 143 | . 2 141 . Projectiles . | . . . . Explosions 143 | . 2 141 . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 202 | . 23 179 . Shots 5 | . 1 4 . Rammed 5 | . . . 5 Targets Rammed 5 | . . . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 543 | . 12 108 543 Average Temperature 117 | . 9 24 187 Received Heat Transfer 903 | . 45 282 576 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 938 | . 50 185 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 . Low Security (%) 75 | 100 100 31 100 Level 1 22 | . . 61 . Level 2 2 | . . 6 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 425 | . 132 425 87 Initial 87 | . . 31 87 Average 93 | . 46 226 8 Influence Increases 1161 | . 212 850 99 Destroy 0b10 Robot/C 600 | . 120 420 60 Destroy 0b10 Robot/NC 45 | . 5 35 5 Destroy Leader 140 | . 20 98 22 Successful Hack 28 | . . 23 5 Disable Machine 90 | . . 90 . Destroy Structure 153 | . 7 139 7 Partial Spotted 30 | . . 30 . Lose Combat Pursuer 75 | . 60 15 . Influence Decreases 1161 | . 136 719 306 Entered New Map 165 | . . 45 120 Time Decay 716 | . 116 434 166 Lost Part 120 | . 20 80 20 Lost Ally 10 | . . 10 . Purge Threat 150 | . . 150 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 12 33 10 Peak Tracking Total 4 | . 3 4 3 Tactical Retreats 6 | . 3 1 2 ECM-based Alert Blocks 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 6 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 2 7 4 Terminals 12 | . 2 6 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 38 | . 4 23 11 Successful 17 | . 1 11 5 Failed 21 | . 3 12 6 Catastrophic 4 | . . 2 2 Database Lockouts . | . . . . Manual 33 | . 4 18 11 Terminals 36 | . 4 21 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 6 | . . 5 1 Record 3 | . . 3 . Alert Level 2 | . . 1 1 Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 1 5 4 Terminals 10 | . 1 5 4 Assimilate 4 | . . 2 2 Botnet 6 | . 1 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 2 7 4 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired . | . . . . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 10 | . . 10 . Highest-Rated Ally 10 | . . 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 799 | . 21 385 393 Optics 393 | . . . 393 Sensors 406 | . 21 385 . ECM 392 | . . . 392 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2943 | 79 427 1077 1360 Spaces Moved 1902 | 44 358 966 534 Core 7 | 6 1 . . Treads 1017 | 38 182 263 534 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 878 | . 175 703 . Fastest Speed 34 | 50 37 34 225 Average Speed 125 | 145 99 77 229 Slowest Speed 385 | 160 200 225 385 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . 3 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 3 47 68 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 171 | . 6 159 6 Melee . | . . . . Projectile 9 | . . 3 6 AOE 162 | . 6 156 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2284 | 59 395 1210 620 Wait 98 | . 3 71 24 Move 1893 | 43 357 959 534 Hop 3 | . . 3 . Pick Up 74 | 10 4 40 20 Fast Attach 5 | . . 2 3 Attach 34 | 6 4 20 4 Detach 3 | . . 3 . Swap 18 | . . 14 4 Drop 44 | . 4 28 12 Fire 105 | . 23 68 14 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire 2 | . . 2 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 8) 507 | -10/Materials | Entered another Materials area 507 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 827 | -9/Materials | Discovered new exit (range 11) 1144 | -9/Materials | Core integrity fell below 50% 1243 | -9/Materials | Discovered new exit (range 14) 1584 | -9/Materials | Entered another Materials area 1584 | -8/Materials | Evolved 2 slots: Utility x2 2648 | -8/Materials | Discovered new exit (range 5) 2944 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger collects Imp. Ion Engine. U-05 Engineer builds a Wall. Hvy. Deuterium Engine destroyed. Overheating: Energy bleed (-11). K-01 Serf collects debris. R-06 Scavenger collects Adv. Treads. Adv. Treads destroyed. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Slammed into G-47 Trooper. Critical hit (Burn: +37). Slammed into G-47 Trooper. Adv. Treads destroyed. Slammed into G-47 Trooper. Hvy. Particle Cannon destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | # """ #????????????????????????????????????????? | | # """"" #????????????????????????????????????????? | | # """"" #????????????????????????????????????????? | | # """"" #????????????????????????????????????????? | | # """ #????????????????????????????????????????? | | # #????????????????????????#####???????????? | | # #????????????????????????# #???????????? | | # #????????????????????????# < ###########?? | | #! #????????????#######?????# # * #?? | | # ! !#????????????# ####### # #?? | | # #######??????# # """ """ #?? | | ##+#####"# ######## + """ """ #?? | | % # """ """ #?? | | " ####### # #?? | | ##+####### ######### ######## # #?? | | # ### ##??????## g # # # """T""" #?? | | # "" / #?# #???????## @# + ###########?? | | # ""S #?# #???????## g # # #???????????? | | # "" #?# #???????## + # ##########??? | | # ### ##??????## # # # #??? | | # ## #??????## # # # #??? | | # """ ## ##########+## # # #??? | | # """ ## + #/###### # #??? | | # """ ## #### """ # ###### + ! #??? | | # """ ###+###### """ # ] # ! #??? | | # # ## """ + * % # #??? | | ######### ## # # #??? | | ######### ## ######## # #??? | | ## ## ! #??????# ##########??? | | ## ## ! #??????# #???????????? | | """ ## ## !#??????# #???????????? | | """ ## ################## #???????????? | | """ ## #?????# ## #???????????? | | ##############+##?????# [ ## ##??????????? | | ## #?# #??????# """ # ###+######## | | ## """ #?# #??????# """"" # | | ## """ #?# #??????#! """"" + T | | + """ #?# #??????# """"" # | | ## #?# #??????# """ # ! ###+####### | | ## """ #?# #??????# * ## ##??????????? | | ### """ #?# #??????############ #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 300 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Overwhelming Resistances Are Futile Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed ZioniteTargetingWall Manual? 0 Play Time 00:41:16 Cumulative 36.6 hours Start 2026.10.23 @ 17:00:16 End 2026.10.23 @ 17:41:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 58 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ee90063f-fd26-4aeb-ae5c-e6a891f4fac9