Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 13:49:16 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1119) 1119 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 3058 Bonus ------- High Alert Combat Kills 29 Cogmind --------- Core Integrity 318/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (23) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Weight Redist. System High-powered Tractor Beam > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (5) ---- Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Weight Redist. System Salvage Targeting Computer Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Light Nuclear Core Medium Storage Unit Trap Scanner Heavy EM Pulse Gun [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Salvage Targeting Computer Device Weight Redist. System Storage Small Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 73 | 8 17 37 11 Power 7 | 1 3 2 1 Engine 4 | 1 3 . . Core 3 | . . 2 1 Reactor . | . . . . Propulsion 21 | 2 9 10 . Treads 3 | . . 3 . Leg 4 | . 4 . . Wheel 7 | 2 4 1 . Hover 2 | . . 2 . Flight 5 | . 1 4 . Utility 13 | 2 1 8 2 Device 7 | 1 . 5 1 Storage 3 | 1 . 2 . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 32 | 3 4 17 8 Energy Gun 7 | . . 5 2 Energy Cannon . | . . . . Ballistic Gun 21 | 3 4 11 3 Ballistic Cannon . | . . . . Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 10 | . . 3 7 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon 5 | . . 1 4 Highest Loss Streak 7 | . . 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 99 80 Engine 7 | . 13 4 . Core 4 | . . 6 8 Treads 3 | . . 6 . Leg 3 | . 9 . . Wheel 12 | . 17 11 . Flight 2 | . . 2 18 Device 8 | . 2 11 22 Storage 10 | . 14 10 . Processor 10 | . 11 11 3 Energy Gun 5 | . . 9 3 Ballistic Gun 23 | . 28 21 19 Naked Turns . | . . . . Heaviest Build 22 | 14 16 22 16 Greatest Support 50 | 20 26 50 16 Greatest Overweight (x) 2 | . 2 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 5 Average Capacity 7 | 7 8 8 5 Most Carried 8 | 5 8 8 5 Average Carried 6 | 3 7 7 3 Final Capacity 8 | 8 8 5 5 Final Carried 8 | 5 8 5 1 Class Distribution -------------------- 40% | Mutant 30% | Gunner 11% | Skirmisher 7% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1404 | 282 290 627 205 Remotely 467 | . . 262 205 Salvage Created 1786 | 85 398 1049 254 Parts 116 | 2 29 74 11 Haulers Intercepted 6 | . 2 3 1 Recyclers Shooed 3 | 1 . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 9 22 5 Guns 32 | . 9 21 2 AOE 4 | . . 1 3 Classes Destroyed 8 | 2 4 1 1 Tunneler 1 | 1 . . . Hauler 6 | . 2 3 1 Recycler 1 | 1 . . . Watcher 6 | . 2 4 . Swarmer 17 | . 6 11 . Grunt 11 | . 3 4 4 Sentry 7 | . . 7 . Heavy 1 | . . . 1 Best Kill Streak 5 | 2 4 5 4 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 220 | . 32 134 54 Missed 76 | . 9 42 25 Damage Taken 2073 | . 256 1002 815 Core 509 | . 66 211 232 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 73 47 . Volleys Fired 175 | 11 46 83 35 Largest 3 | 2 2 3 3 Hottest 99 | 40 40 99 85 Shots Fired 411 | 22 92 218 79 Gun 407 | 22 92 217 76 Cannon . | . . . . Launcher 4 | . . 1 3 Special . | . . . . Kinetic 331 | 22 92 149 68 Thermal 59 | . . 59 . Explosive 4 | . . 1 3 Electromagnetic 17 | . . 9 8 Robot Hit Streak 23 | 2 14 23 9 Robot Miss Streak 8 | 5 4 8 3 Penetration Max . | . . . . Secondary Targets 5 | . . 4 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 234 | 10 55 117 52 Core Hits 99 | 4 25 46 24 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 9 | . 1 8 . Burn 6 | . . 6 . Destroy 3 | . 1 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2825 | 100 514 1453 758 Guns 2468 | 100 514 1389 465 Cannons . | . . . . Explosions 357 | . . 64 293 Melee . | . . . . Ramming . | . . . . Kinetic 1810 | 100 514 805 391 Thermal 521 | . . 521 . Explosive 357 | . . 64 293 Electromagnetic 137 | . . 63 74 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 337 | . 36 337 264 Average Temperature 88 | . 5 101 97 Received Heat Transfer 462 | . 105 168 189 Effects 5 | . . 5 . Interference 5 | . . 5 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 4 . Heat Transferred 1776 | . . 1776 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 433 | 10 269 433 291 Initial 148 | . 6 . 148 Average 199 | 3 114 278 201 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 48 | 100 77 21 57 Level 1 40 | . 22 56 42 Level 2 11 | . . 22 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 16 32 10 Peak Tracking Total 5 | . 5 4 5 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 3 1 Terminals 5 | . 2 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 8 5 1 Successful 7 | . 4 2 1 Failed 7 | . 4 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 7 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 1 1 Unreport Threat 2 | . 2 . . Locate Traps 1 | . 1 . . Hauler Manifests 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1972 | 95 708 998 171 Spaces Moved 1468 | 61 541 710 156 Core 2 | 2 . . . Treads 162 | . . 162 . Legs 159 | . 159 . . Wheels 839 | 59 372 408 . Hover 37 | . . 37 . Flight 269 | . 10 103 156 Fastest Speed 37 | 50 80 37 37 Average Speed 86 | 79 95 92 37 Slowest Speed 200 | 80 200 160 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 6 64 63 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 30 | . . 11 19 Melee . | . . . . Projectile . | . . . . AOE 30 | . . 11 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1868 | 83 660 913 212 Wait 47 | . 27 18 2 Move 1465 | 60 540 709 156 Hop . | . . . . Pick Up 44 | 4 11 25 4 Fast Attach 24 | 7 5 11 1 Attach 12 | . 1 6 5 Detach . | . . . . Swap 37 | 1 11 20 5 Drop 64 | . 19 41 4 Fire 175 | 11 46 83 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 15) 334 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 16) 804 | -10/Materials | Entered another Materials area 804 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 898 | -9/Materials | Discovered new exit (range 14) 1071 | -9/Materials | Discovered new exit (range 7) 1226 | -9/Materials | Discovered new exit (range 16) 1295 | -9/Materials | Discovered new exit (range 15) 1348 | -9/Materials | Build established: Gunner 1428 | -9/Materials | Core integrity fell below 50% 1802 | -9/Materials | Entered another Materials area 1802 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1825 | -8/Materials | Garrison activated, responded to threat 1973 | -8/Materials | Self-destructed Last Messages --------------- 01953_ Acquired 5 matter. 01954_ Acquired 2 matter. 01955_ The unstable cave ceiling collapses. 01957_ Acquired 2 matter. 01961_ U-05 Engineer builds a Wall. 01964_ Acquired 2 matter. 01964_ The unstable cave ceiling collapses. 01965_ Critical hit (Burn: +37). 01965_ U-05 Engineer lays Concrete. 01966_ The unstable cave ceiling collapses. 01966_ U-05 Engineer lays Concrete. 01967_ Acquired 2 matter. 01967_ U-05 Engineer builds a Door. 01969_ Acquired 2 matter. 01969_ U-05 Engineer destroyed. 01969_ U-05 Engineer lays Concrete. 01970_ Lgt. Assault Rifle destroyed. 01970_ U-05 Engineer lays Concrete. 01972_ Acquired 1 matter. 01973_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##??###????????????????????? | | ????????????????????### ## ###??????????????????? | | ????????????????????#";;;;;;;;##?????????????????? | | ????????????????????#" ###???????????????? | | ???????????????????? 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[][=#?# #?? | | ?????????????????????????????????###########?# #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 62 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingHeavyInsulator Manual? 0 Play Time 00:26:37 Cumulative 63.5 hours Start 2024.05.01 @ 21:00:38 End 2024.05.02 @ 13:49:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 89 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69165274-aad1-4f26-8208-3a855fcd1e83