Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 18:42:41 Player: Lauris Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (119) 595 Value Destroyed (3983) 3983 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (750) 750 TOTAL SCORE: 9788 Bonus ------- High Alert Combat Kills 282 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -32 Cogmind --------- Core Integrity 0/850 Matter 80/300 Energy 75/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Improved Weapon Shielding > --- WEAPON ----------- EM Shotgun Heavy Laser YOLO Cannon > --- INVENTORY -------- Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Reflective Plating Reflective Plating [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device Kinecellerator Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced Concussive RPG Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Slots Evolved 8 | . . . . . 4 . . 2 2 . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 2 . Utility 3 | . . . . . 1 . . 2 . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 83 | 6 1 2 . . 10 6 15 21 16 6 Power 12 | 1 . . . . 1 1 1 3 5 . Engine 6 | 1 . . . . 1 . . 1 3 . Core 6 | . . . . . . 1 1 2 2 . Reactor . | . . . . . . . . . . . Propulsion 21 | 2 . 1 . . 2 3 6 5 2 . Treads 2 | . . . . . . . . . 2 . Leg 19 | 2 . 1 . . 2 3 6 5 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 26 | 1 1 1 . . 4 1 4 7 5 2 Device 5 | . . . . . . . . 3 2 . Storage 5 | 1 . . . . . . . . 2 2 Processor 2 | . . . . . 1 . . . 1 . Hackware 1 | . . . . . . . 1 . . . Protection 13 | . 1 1 . . 3 1 3 4 . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 . . . . 3 1 4 6 4 4 Energy Gun 11 | 1 . . . . . 1 3 4 1 1 Energy Cannon 2 | . . . . . 1 . . . 1 . Ballistic Gun 4 | 1 . . . . 1 . . . 1 1 Ballistic Cannon 2 | . . . . . . . 1 . . 1 Launcher 1 | . . . . . . . . . . 1 Special Weapon 2 | . . . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 54 | . . . . . 1 2 13 14 19 5 Power 10 | . . . . . . 1 1 2 4 2 Propulsion 12 | . . . . . . . 4 3 5 . Utility 16 | . . . . . . . 4 5 4 3 Weapon 16 | . . . . . 1 1 4 4 6 . Highest Loss Streak 7 | . . . . . 1 2 7 7 7 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 1 7 7 6 7 7 7 6 6 3 3 Power . | . 1 1 1 1 . . . . 1 . Propulsion . | . . . . . . . . . . . Utility 4 | . 5 4 3 3 5 7 6 4 . 1 Weapon . | 1 1 1 1 2 1 . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 12 | . 3 . 2 1 4 . 2 . . . Power 2 | . 1 . 1 . . . . . . . Propulsion . | . . . . . . . . . . . Utility 9 | . 1 . 1 1 4 . 2 . . . Weapon 1 | . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 79 | . 97 100 99 100 85 86 74 74 44 27 Engine 4 | . 14 14 14 14 8 1 . . 1 . Core 4 | . . . . . . 7 8 6 3 4 Leg 20 | . 28 28 28 28 23 27 21 14 7 . Device 1 | . . . . . . . . 4 4 3 Storage 8 | . 14 14 13 14 9 9 9 5 3 2 Processor 2 | . . . . . 8 9 1 . 2 5 Protection 12 | . 12 14 14 14 9 9 11 20 4 . Energy Gun 10 | . 13 14 14 14 8 4 12 11 4 2 Energy Cannon 3 | . . . . . 9 9 6 . . 3 Ballistic Gun 5 | . 14 14 14 14 8 9 1 . . 2 Ballistic Cannon 1 | . . . . . . . . 5 . 2 Slashing Weapon 1 | . . . . . . . . 2 6 . Peak Build Rating 45 | 6 7 7 9 9 39 44 45 38 38 44 Average Rating 27 | 3 6 6 8 9 35 41 36 30 25 20 On Entrance 19 | . 6 7 7 9 9 39 44 22 37 30 Avg Prop Armor Cover (%) 10 | . . . . . . . . 3 18 . Naked Turns 14 | . . . . . . . . . . 14 Heaviest Build 54 | 14 17 17 17 17 40 38 45 54 36 35 Greatest Support 49 | 20 20 20 20 20 40 40 40 49 49 3 Greatest Overweight (x) 16 | 1 . . . . 1 . 2 16 8 11 Average Overweight (x) . | . . . . . . . . 2 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 7 8 8 8 8 7 5 5 Most Carried 8 | 5 8 8 8 8 8 8 8 8 5 5 Average Carried 6 | 2 7 7 6 7 7 7 7 6 3 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 2 8 6 8 8 8 7 6 3 5 . Class Distribution -------------------- 48% | Mutant 17% | Scavenger-Tank 16% | Skirmisher 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Scavenger-Skirmisher | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Matter Collected 1684 | 226 50 50 . 45 240 109 202 585 177 . Remotely . | . . . . . . . . . . . Salvage Created 3678 | . 145 85 . 17 624 298 1187 773 342 207 Parts 194 | . 10 11 . 1 36 17 53 44 21 1 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Combat Hostiles Destroyed 94 | . 5 6 . 1 12 13 28 18 10 1 Melee 11 | . . . . . . . . 6 5 . Guns 33 | . 5 6 . 1 3 4 8 4 1 1 Cannons 29 | . . . . . 2 4 12 8 3 . AOE 16 | . . . . . 4 5 6 . 1 . Classes Destroyed 16 | . 3 . . . 6 . 3 2 1 1 Worker 5 | . . . . . 1 . 4 . . . Builder 3 | . . . . . 1 . 1 1 . . Tunneler 3 | . . . . . 2 . 1 . . . Recycler 5 | . . . . . 3 . 2 . . . Mechanic 1 | . . . . . . . . 1 . . Watcher 8 | . 1 . . . 3 . 3 1 . . Swarmer 37 | . 3 6 . 1 6 6 5 3 7 . Grunt 33 | . 2 . . . . 7 15 8 1 . Brawler 2 | . . . . . . . 2 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 8 | . . . . . 4 . 4 . . . Specialist 4 | . . . . . 2 . . 2 . . Hunter 1 | . . . . . . . . . 1 . Programmer 6 | . . . . . . . . 5 1 . Heavy 1 | . . . . . . . 1 . . . Compactor 1 | . . . . . . . . . . 1 Best Kill Streak 10 | . 5 3 . 1 10 5 6 3 3 1 Combat Bots Only 7 | . 5 3 . 1 7 5 5 3 3 1 Max Kills in Single Turn 3 | . 1 1 . 1 3 3 2 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 2 2 1 . 1 . Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Hostile Shots Fired 774 | . 24 36 . 2 63 70 139 223 208 9 Missed 226 | . 10 10 . 1 24 22 52 49 58 . Hits 548 | . 14 26 . 1 39 48 87 174 150 9 Melee 11 | . . . . . . . 2 . . 9 Projectile 537 | . 14 26 . 1 39 48 85 174 150 . Critical Strikes 21 | . 1 . . . . . 6 5 2 7 Actively Blocked 1 | . . . . . . . 1 . . . Damage Taken 8162 | . 143 210 . 8 486 558 1510 2773 2143 331 Core 1586 | . 18 36 . . 38 11 227 398 527 331 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 174 | . . . . . . . 174 . . . Ignored by Resistances 209 | . . . . . 6 54 55 94 . . Regen/Repaired (Parts) 207 | . 24 . . . 59 . 124 . . . Core Remaining (%) 60 | 100 . . . 78 . . 21 43 . . Volleys Fired 253 | . 10 19 . 1 33 23 69 59 26 13 Largest 4 | . 2 2 . 2 3 3 3 3 2 4 Hottest 217 | . 70 70 . 70 170 189 214 152 113 217 Shots Fired 470 | . 20 37 . 2 75 34 117 118 28 39 Gun 330 | . 20 37 . 2 61 26 78 69 19 18 Cannon 137 | . . . . . 14 6 39 49 9 20 Launcher 1 | . . . . . . . . . . 1 Special 2 | . . . . . . 2 . . . . Kinetic 176 | . 10 19 . 1 30 23 9 49 13 22 Thermal 220 | . 10 18 . 1 45 11 85 30 10 10 Explosive 1 | . . . . . . . . . . 1 Electromagnetic 73 | . . . . . . . 23 39 5 6 Robot Hit Streak 11 | . 3 2 . 1 6 10 10 8 9 11 Robot Miss Streak 8 | . 2 8 . 1 4 4 8 3 7 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . 3 2 . . 2 . 2 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . . Shots Hit Robots 272 | . 10 12 . 1 38 18 63 77 26 27 Core Hits 166 | . 9 7 . 1 23 18 49 37 16 6 Critical Kills 5 | . . . . . 3 . 2 . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 13 | . . . . . 4 1 4 2 1 1 Burn 3 | . . . . . 1 . 2 . . . Meltdown 5 | . . . . . 3 . 2 . . . Destroy 1 | . . . . . . 1 . . . . Blast 2 | . . . . . . . . 1 . 1 Sever 2 | . . . . . . . . 1 1 . Melee Attacks 52 | . . . . . . . . 29 23 . Impact . | . . . . . . . . . . . Slashing 52 | . . . . . . . . 29 23 . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . 6 2 . Damage Inflicted 12980 | . 159 170 . 10 2402 1012 5423 1908 901 995 Guns 2578 | . 131 156 . 10 376 200 794 564 139 208 Cannons 5511 | . . . . . 1247 307 2241 868 283 565 Explosions 3917 | . . . . . 779 481 2359 . 76 222 Melee 879 | . . . . . . . . 476 403 . Ramming 71 | . 28 14 . . . . 29 . . . Kinetic 2067 | . 55 106 . 10 174 181 86 868 94 493 Thermal 9017 | . 76 50 . . 2228 831 4906 292 359 275 Explosive 222 | . . . . . . . . . . 222 Electromagnetic 724 | . . . . . . . 402 272 45 5 Impact . | . . . . . . . . . . . Slashing 879 | . . . . . . . . 476 403 . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 4 4 4 Average Corruption 1 | . . . . . . . 1 2 3 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 46 | . . . . . . . 14 25 4 3 Message Errors 7 | . . . . . . . 3 2 2 . Matter Fused 8 | . . . . . . . 1 5 1 1 Heat Flow Errors 9 | . . . . . . . 4 4 . 1 Energy Discharges 5 | . . . . . . . 2 3 . . Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . 3 4 . . Data Loss (major) 6 | . . . . . . . . 5 . 1 Misfires 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1247 | . . . . . 423 56 703 43 18 4 Projectiles 768 | . . . . . 335 40 355 34 . 4 Explosions 452 | . . . . . 88 16 348 . . . Melee 27 | . . . . . . . . 9 18 . Knockbacks 7 | . . . . . . . . 7 . . Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . . . 7 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 475 | . . . . . 75 35 318 . 47 . Shots 10 | . . . . . 1 1 7 . 1 . Rammed . | . . . . . . . . . . . Targets Rammed 16 | . 7 2 . . . . 7 . . . Kicked 16 | . 7 2 . . . . 7 . . . Crushed . | . . . . . . . . . . . Highest Temperature 651 | . 168 147 . 18 160 100 447 651 99 508 Average Temperature 140 | . 66 61 . 9 56 34 123 202 35 255 Received Heat Transfer 1608 | . 60 . . . 45 225 522 720 36 . Effects 40 | . . . . . . . 6 29 . 5 Shutdowns 8 | . . . . . . . 1 6 . 1 Energy Bleed 3 | . . . . . . . . 3 . . Interference 16 | . . . . . . . 4 8 . 4 Matter Decay 4 | . . . . . . . 1 3 . . Short Circuit 2 | . . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . . 2 . . Damage (major) 4 | . . . . . . . . 4 . . Damage (core) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . . . 3 . 2 . . . Combat Hostiles 5 | . . . . . 3 . 2 . . . Parts Melted 13 | . . . . . 4 1 6 . 2 . Heat Transferred 10480 | . 222 148 . . 2266 927 5559 592 433 333 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Maximum Alert Level 3 | . . . . . 1 2 3 1 . . Low Security (%) 48 | 100 100 100 . 100 31 10 2 62 100 100 Level 1 30 | . . . . . 68 66 26 37 . . Level 2 10 | . . . . . . 23 34 . . . Level 3 9 | . . . . . . . 37 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 924 | . 130 119 . 20 336 534 924 382 57 7 Initial 370 | . . 34 . . . 127 260 370 57 7 Average 253 | . 22 85 . 1 192 336 560 190 14 1 Influence Increases 3359 | . 137 155 . 20 524 427 1306 514 261 15 Destroy 0b10 Robot/C 1860 | . 100 120 . 20 240 260 560 360 200 . Destroy 0b10 Robot/NC 125 | . 5 . . . 50 . 55 15 . . Destroy Leader 436 | . 32 20 . . 76 20 156 92 40 . Successful Hack 13 | . . . . . 4 . 9 . . . Disable Machine 285 | . . . . . 60 15 150 45 15 . Anti-Garrison Action 50 | . . . . . . 50 . . . . Destroy Structure 500 | . . . . . 94 82 301 2 6 15 Lose Combat Pursuer 90 | . . 15 . . . . 75 . . . Influence Decreases 3359 | . 47 166 79 20 328 89 1026 1210 359 35 Entered New Map 996 | . . 56 79 . . 69 274 444 61 13 Time Decay 1945 | . 47 110 . 20 318 . 622 626 182 20 Lost Part 418 | . . . . . 10 20 130 140 116 2 Squads Dispatched 18 | . 3 . . . 1 . 5 7 2 . Investigation 4 | . 1 . . . . . 2 . 1 . Extermination 5 | . . . . . . . . 4 1 . Reinforcement 8 | . 2 . . . 1 . 2 3 . . Assault 1 | . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Distress Signals 7 | . . . . . 1 . 5 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | . 9 7 . 1 15 14 39 24 13 4 Peak Tracking Total 6 | . 5 3 . 1 6 6 4 4 6 3 Tactical Retreats 5 | . . 1 . . . . 4 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Traps Triggered 8 | . 1 . . . 1 1 2 1 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Machines Disabled 20 | . . . . . 4 2 10 3 1 . Max in Single Turn 3 | . . . . . 1 2 3 1 1 . Garrison Relay 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Machines Accessed 18 | . 1 . 5 . 6 . 6 . . . Terminals 6 | . . . . . 3 . 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 . . . 1 . 2 . . . Recycling Units 2 | . . . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 79 | . 2 . 50 . 11 . 16 . . . Successful 71 | . 2 . 50 . 7 . 12 . . . Failed 8 | . . . . . 4 . 4 . . . Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 12 | . . . . . 4 . 8 . . . Fabricators . | . . . . . . . . . . . Repair Stations 13 | . 2 . . . 4 . 7 . . . Recycling Units 2 | . . . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 59 | . . . 50 . 3 . 6 . . . Record 58 | . . . 49 . 3 . 6 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . 2 . . . 2 . 5 . . . Scan Component 4 | . 1 . . . 1 . 2 . . . Repair 4 | . 1 . . . 1 . 2 . . . Refit 1 | . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . 1 . 1 . . . Report Inventory 2 | . . . . . 1 . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 . . . 3 . 3 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 4 | . 1 . . . 1 . 2 . . . Time 128 | . 26 . . . 26 . 76 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Total Allies 2 | . . . . 1 . . . . . 1 Largest Group 1 | . . . . 1 . . . . . 1 Highest-Rated Group 31 | . . . . 31 . . . . . 31 Highest-Rated Ally 31 | . . . . 31 . . . . . 31 Initial Warlord ECA Mod 1 | . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . 11 Total Damage 145 | . . . . . . . . . . 145 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Turns Passed 8700 | 55 490 237 735 484 1158 485 2107 2141 696 112 Spaces Moved 4430 | 38 344 147 597 400 695 331 957 538 328 55 Core 163 | 7 . . . . . . . 5 96 55 Treads 53 | . . . . . . . . . 53 . Legs 4214 | 31 344 147 597 400 695 331 957 533 179 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 50 50 Average Speed 152 | 110 120 120 120 120 137 120 166 259 157 92 Slowest Speed 850 | 190 120 120 120 120 190 120 260 850 450 600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 3 62 34 90 78 52 34 72 16 8 29 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 1 . . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 612 | . . . . . 138 78 374 2 5 15 Melee . | . . . . . . . . . . . Projectile 25 | . . . . . 3 2 15 2 . 3 AOE 587 | . . . . . 135 76 359 . 5 12 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Was Total 5787 | 51 401 171 619 402 806 371 1277 1143 454 92 Wait 803 | . 26 . 5 . 35 3 210 471 46 7 Move 4421 | 37 343 146 596 399 694 330 956 537 328 55 Hop . | . . . . . . . . . . . Pick Up 93 | 8 10 . 9 1 18 . 9 18 17 3 Fast Attach 11 | . 1 . . . . 2 5 3 . . Attach 70 | 6 1 2 1 . 8 . 6 21 15 10 Detach 3 | . . . . . . . . 1 . 2 Swap 20 | . . . . . 7 4 7 1 1 . Drop 45 | . 3 2 8 1 11 4 8 5 1 2 Fire 253 | . 10 19 . 1 33 23 69 59 26 13 Melee 42 | . . . . . . . . 22 20 . Ram . | . . . . . . . . . . . Kick 16 | . 7 2 . . . . 7 . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . 5 . 5 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 7) 535 | -10/Materials | Repaired Med. Laser 546 | -10/Materials | Entered Mines 563 | -10/Mines | Learned location of Zion (-7) 575 | -10/Mines | Learned location of Storage (-9) 627 | -10/Mines | Discovered new exit (range 6) 777 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 778 | -10/Mines | Discovered new exit (range 5) 783 | -10/Mines | Entered Exiles 813 | -10/Exiles | Met 8R-AWN 839 | -10/Exiles | Met EX-HEX 888 | -10/Exiles | Met EX-BIN 918 | -10/Exiles | Aligned with FarCom system 919 | -10/Exiles | Given EX-Vault access code 973 | -10/Exiles | Opened EX-Vault 982 | -10/Exiles | Found Prototype Storage 985 | -10/Exiles | Found Prototype Energy Cannon 1049 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1183 | -10/Exiles | Met EX-DEC 1242 | -10/Exiles | Discovered new exit (range 10) 1334 | -10/Exiles | Visited The Gauntlet 1518 | -10/Exiles | Left Exiles lab with YOLO Cannon 1518 | -10/Exiles | Entered Mines 1524 | -9/Mines | Met a Derelict bent on vengeance 1527 | -9/Mines | Received a Mining Laser from a helpful Derelict 1593 | -9/Mines | Found a hidden stash of uninstalled traps 1639 | -9/Mines | Identified exit to Materials 1897 | -9/Mines | Learned Materials interactive machine intel 1980 | -9/Mines | Discovered exit to Materials (range 13) 1984 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2002 | -9/Mines | Entered Materials 2002 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2003 | -8/Materials | Loaded intel: 19 interactive machine locations 2152 | -8/Materials | Repaired Assault Rifle 2307 | -8/Materials | Build established: Skirmisher 2379 | -8/Materials | Destroyed 7 combat bots 2659 | -8/Materials | Discovered new exit (range 15) 2951 | -8/Materials | Identified exit to Garrison 3160 | -8/Materials | Entered Garrison 3198 | -8/Garrison | Triggered checkpoint 3432 | -8/Garrison | Triggered checkpoint 3492 | -8/Garrison | Discovered new exit (range 15) 3530 | -8/Garrison | Triggered checkpoint 3645 | -8/Garrison | Entered Materials 3717 | -8/Materials | Build established: Scavenger-Skirmisher 4000 | -8/Materials | Repaired Imp. Weapon Shielding 4401 | -8/Materials | Repaired Imp. Weapon Shielding 5141 | -8/Materials | YOLO Cannon suddenly exploded 5142 | -8/Materials | Core integrity fell below 50% 5196 | -8/Materials | Lost 7 parts (2n2u3w) 5245 | -8/Materials | First assault squad dispatched 5350 | -8/Materials | Discovered new exit (range 14) 5445 | -8/Materials | Build established: Mutant 5752 | -8/Materials | Entered Factory 5752 | -7/Factory | Evolved 2 slots: Utility x2 6496 | -7/Factory | Build established: Scavenger-Tank 7582 | -7/Factory | Lost 7 parts (1p2n2u2w) 7679 | -7/Factory | Core integrity fell below 50% 7725 | -7/Factory | Build established: Mutant 7734 | -7/Factory | Lost 3 parts (1p2u) 7875 | -7/Factory | Discovered new exit (range 16) 7893 | -7/Factory | Entered another Factory area 7893 | -6/Factory | Evolved 2 slots: Propulsion x2 8179 | -6/Factory | Lost 6 parts (2n2u2w) 8255 | -6/Factory | Lost 7 parts (2p1n1u3w) 8425 | -6/Factory | Lost 3 parts (2p1w) 8456 | -6/Factory | Core integrity fell below 50% 8551 | -6/Factory | Lost 3 parts (2n1u) 8589 | -6/Factory | Sucked down chute 8589 | -6/Factory | Entered Waste 8590 | -6/Waste | Met a frightened Derelict 8602 | -6/Waste | Spotted C-40 Crusher 8615 | -6/Waste | Spotted C-40 Crusher 8628 | -6/Waste | Destroyed C-40 Crusher 8646 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8649 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8656 | -6/Waste | Spotted C-40 Crusher 8657 | -6/Waste | Spotted C-40 Crusher 8657 | -6/Waste | Spotted C-40 Crusher 8684 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8693 | -6/Waste | Core integrity fell below 20% 8695 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8700 | -6/Waste | Crushed by Compactor (1 part destroyed) 8701 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Slug penetrates C-40 Crusher. Lgt. Angular Momentum Engine crushed. Lgt. Fission Core crushed. Linear Accelerator crushed. Phase Cannon crushed. Slug penetrates C-40 Crusher. Imp. Heat Sink crushed. Gauss Rifle crushed. Shock Rifle crushed. Imp. Cooling System crushed. Acquired Adv. Concussive RPG. Imp. Heat Sink crushed. System corrupted: Heat flow error (+189). Adv. Concussive RPG expended. Mic. Nuclear Core crushed. Adv. Signal Interpreter crushed. Matter Compressor crushed. Acquired Matter Compressor. Matter Compressor crushed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????#@ CC#???????????????????? | | ????????????????????????#CCCC#???????????????????? | | ????????????????????????#CCCC#???????????????????? | | ????????????????????????# CC#???????????????????? | | ??????????????????????### #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????### #???????????????????? | | ??????????############??# #???????????????????? | | ??????????# #?? #???????????????????? | | ??????????# #?# #??????????????????? | | ??????????# ### ##???????????????? | | ??????????# ! ????????? | | ??????????# ]] ????????? | | ??????????# [ % ????????? | | ??????????# ?????????? | | ??????????# ### ####" ?????????? | | ??????????# #?# #####???????????????? | | ??????????# "### #???????????????????? | | ??????????#############?# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 322 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 Armor Coverage 975 Resistance: TH 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 65% | -10/Materials Assault Rifle | 41% | -8/Materials Imp. Weapon Shielding | 74% | -8/Materials Imp. Weapon Shielding | 2% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Ghost 'Em Heavy Suspicion Into The Breach It's Just You Librarian Overwhelming Remodeling Significant Disruption Sixth Sense That Tickles Well Done YOLO Challenges ------------ None Game ------ Seed RecyclingSmartStripper Manual? 0 Play Time 02:14:11 Cumulative 6.1 hours Start 2025.12.24 @ 10:46:05 End 2025.12.29 @ 18:42:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 4 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2ac8a5f9-8675-4124-8e84-bba0cc292bbe