Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 23:47:37 Player: Kemowoomy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (734) 734 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2794 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Light Cannon Grenade Launcher Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Melee Analysis Suite Melee Analysis Suite > --- WEAPON ----------- Katana Katana Katana Katana > --- INVENTORY -------- Improved Ion Engine Improved Light Cannon Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility Melee Analysis Suite Device Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Protection Backup Plating I Weapon Katana Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . . 2 . Parts Attached 26 | 5 5 . 15 1 Power 3 | 1 1 . . 1 Engine 2 | 1 1 . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 2 . 3 . Treads 3 | . . . 3 . Leg 2 | 2 . . . . Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 2 . 4 . Device 2 | . 1 . 1 . Storage 1 | . 1 . . . Processor 3 | . . . 3 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 . . 8 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . 4 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . 1 . 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . 1 To Critical Strikes . | . . . . . Average Backups 3 | . . 2 5 5 Power . | . . . . . Propulsion . | . . 2 . . Utility . | . . . . 1 Weapon 2 | . . . 3 4 Tool/Special . | . . . . . Unused Backups 6 | 1 . . 2 3 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 6 | 1 . . 2 3 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 97 97 95 57 Engine 10 | . 14 14 11 2 Treads 11 | . . . 18 12 Leg 4 | . 20 . . . Wheel 5 | . 7 28 3 . Device 5 | . 11 11 3 . Storage 7 | . 14 14 6 . Processor 7 | . . . 10 12 Ballistic Gun 15 | . 28 28 13 . Ballistic Cannon 3 | . . . 6 . Slashing Weapon 15 | . . . 20 25 Peak Build Rating 25 | 5 10 10 24 25 Average Rating 14 | 3 7 9 18 17 On Entrance 9 | . 5 10 9 24 Naked Turns 92 | . . . . 92 Heaviest Build 27 | 6 16 16 27 15 Greatest Support 46 | 20 24 24 46 46 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 8 8 5 Average Capacity 6 | 5 8 8 6 5 Most Carried 8 | 5 3 2 8 5 Average Carried 3 | 1 . 2 5 4 Final Capacity 8 | 5 8 8 5 5 Final Carried 5 | 1 2 2 5 5 Class Distribution -------------------- 41% | Mutant 37% | Gladiator 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gladiator | -9/Materials Gladiator | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 752 | 226 130 15 371 10 Remotely . | . . . . . Salvage Created 1133 | . 130 4 724 275 Parts 58 | . 10 . 38 10 Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 24 | . 4 1 15 4 Melee 11 | . . . 7 4 Guns 11 | . 4 1 6 . Cannons 2 | . . . 2 . Classes Destroyed 9 | . 3 1 4 1 Worker 2 | . . . 2 . Hauler 3 | . 1 . 2 . Recycler 2 | . . . 1 1 Operator 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 9 | . 3 . 6 . Grunt 7 | . 1 . 4 2 Sentry 7 | . . . 5 2 Assembled 1 | . . 1 . . Best Kill Streak 6 | . 2 1 6 5 Combat Bots Only 6 | . 2 1 6 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 130 | . 14 6 46 64 Missed 33 | . 5 2 7 19 Hits 97 | . 9 4 39 45 Melee 2 | . . 2 . . Projectile 95 | . 9 2 39 45 AOE 1 | . . 1 . . Critical Strikes 3 | . . . 2 1 Damage Taken 1400 | . 122 87 456 735 Core 771 | . 38 18 153 562 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 . 77 61 . Volleys Fired 39 | . 17 5 17 . Largest 4 | . 2 2 4 . Hottest 112 | . 40 40 112 . Shots Fired 106 | . 34 10 62 . Gun 84 | . 34 10 40 . Cannon 22 | . . . 22 . Launcher . | . . . . . Special . | . . . . . Kinetic 106 | . 34 10 62 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 3 8 . Robot Miss Streak 3 | . 3 1 3 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 108 | . 24 6 57 21 Core Hits 43 | . 8 2 24 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 2 2 Sever 4 | . . . 2 2 Melee Attacks 52 | . . . 30 22 Impact . | . . . . . Slashing 52 | . . . 30 22 Piercing . | . . . . . Sneak Attacks 10 | . . . 5 5 Combat Hostiles . | . . . . . Follow-up Attacks 10 | . . . 4 6 Damage Inflicted 2776 | . 248 67 1517 944 Guns 720 | . 246 56 418 . Cannons 127 | . . . 127 . Explosions . | . . . . . Melee 1840 | . . . 956 884 Ramming 89 | . 2 11 16 60 Kinetic 847 | . 246 56 545 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1840 | . . . 956 884 Piercing . | . . . . . Highest Corruption 3 | . . 3 . . Average Corruption 3 | . . 3 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 213 | . . . 57 156 Projectiles 11 | . . . 11 . Explosions . | . . . . . Melee 202 | . . . 46 156 Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 36 | . . 5 5 26 Shots . | . . . . . Rammed 19 | . . 2 4 13 Targets Rammed 20 | . 1 2 4 13 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 112 | . 6 112 42 . Average Temperature 19 | . 6 64 14 . Received Heat Transfer 507 | . 6 . 150 351 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 139 | . 65 30 123 139 Initial 40 | . . 16 7 40 Average 40 | . 18 6 51 60 Influence Increases 890 | . 175 30 426 259 Destroy 0b10 Robot/C 460 | . 80 . 300 80 Destroy 0b10 Robot/NC 45 | . 5 . 30 10 Destroy Leader 148 | . 32 . 86 30 Successful Hack 23 | . 13 . 6 4 Destroy Structure 4 | . . . 4 . Lose Combat Pursuer 210 | . 45 30 . 135 Influence Decreases 761 | . 131 54 350 226 Entered New Map 97 | . . 28 13 56 Time Decay 654 | . 131 26 337 160 Lost Part 10 | . . . . 10 Squads Dispatched 7 | . 1 . 2 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 1 . 2 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 1 . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 9 8 18 29 Peak Tracking Total 13 | . 4 5 4 13 Tactical Retreats 6 | . 2 1 . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 2 . 4 1 Terminals 6 | . 2 . 3 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 8 . 11 2 Successful 8 | . 4 . 3 1 Failed 13 | . 4 . 8 1 Catastrophic 5 | . 2 . 2 1 Database Lockouts . | . . . . . Manual 7 | . 4 . 2 1 Terminals 18 | . 8 . 8 2 Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 . 2 1 Record 1 | . 1 . . . Prototype ID Bank 3 | . 2 . 1 . Branch Access Points 1 | . 1 . . . Dispatch Records 1 | . . . . 1 Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 4 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 61 | . . . 61 . Optics 61 | . . . 61 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1939 | 45 431 150 985 328 Spaces Moved 1222 | 35 284 118 522 263 Core 171 | 13 . . . 158 Treads 499 | . . . 394 105 Legs 223 | 22 201 . . . Wheels 329 | . 83 118 128 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 50 Average Speed 118 | 94 111 90 142 93 Slowest Speed 160 | 120 120 90 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 50 28 56 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1584 | 47 369 152 696 320 Wait 181 | . 56 28 73 24 Move 1218 | 34 283 117 521 263 Hop . | . . . . . Pick Up 34 | 7 4 . 21 2 Fast Attach . | . . . . . Attach 22 | 5 4 . 13 . Detach 10 | . 2 . 8 . Swap 5 | . 1 . 3 1 Drop 19 | 1 1 . 15 2 Fire 39 | . 17 5 17 . Melee 36 | . . . 21 15 Ram 16 | . . 2 1 13 Kick 1 | . 1 . . . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 477 | -10/Materials | Entered Mines 484 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 509 | -10/Mines | Discovered new exit (range 14) 514 | -10/Mines | Assembled infested the area 541 | -10/Mines | Learned location of Zion (-6) 627 | -10/Mines | Entered Materials 627 | -9/Materials | Evolved 2 slots: Weapon x2 1067 | -9/Materials | Build established: Gunner 1430 | -9/Materials | Build established: Gladiator 1480 | -9/Materials | Discovered new exit (range 16) 1612 | -9/Materials | Entered another Materials area 1612 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1807 | -8/Materials | Garrison activated, responded to threat 1848 | -8/Materials | Released all parts (8) 1890 | -8/Materials | Core integrity fell below 50% 1934 | -8/Materials | Core integrity fell below 20% 1940 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01807_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01840_ Imp. Treads destroyed. 01848_ Released Lgt. Nuclear Core. 01848_ Released Melee Analysis Suite. 01848_ Released Katana. 01848_ Released Melee Analysis Suite. 01848_ Released Imp. Treads. 01848_ Released Katana. 01852_ K-01 Serf collects debris. 01857_ A-02 Transporter destroyed. 01858_ K-01 Serf collects debris. 01886_ Critical hit (Burn: +37). 01898_ Slammed into A-02 Transporter. 01898_ A-02 Transporter sends out distress signal. 01915_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01919_ K-01 Serf collects debris. 01921_ O-16 Technician sends out distress signal. 01924_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01929_ Slammed into G-47 Trooper. 01931_ Slammed into G-50 Soldier. 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