Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 20:08:04 Player: Maulwurf Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (60) 300 Value Destroyed (1847) 1847 Prototype IDs (17) 340 Alien Tech Used (2) 400 Bonus (7011) 7011 TOTAL SCORE: 17898 Bonus ------- Follower Combat Kills 11 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 124/300 Energy 100/100 System Corruption 19% Temperature Hot (200) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Diametric Drive Diametric Drive Electron Diverter Advanced Heat Sink Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Cryofiber Web Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Launcher Guidance Computer Experimental Launcher Guidance Computer ECM Suite Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Experimental Terror Saw Experimental Terror Saw > --- INVENTORY -------- Mini Fusion Reactor Diametric Drive Diametric Drive Electron Diverter Advanced Heat Sink [Rating: 154] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Improved Fusion Compressor Reactor Antimatter Reactor Propulsion VSS Leg Leg VSS Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Cooled Impulse Thruster Utility Advanced Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Makeshift Medium Armor Plating Weapon Dispersion Rifle Energy Gun Dispersion Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Res Res Qua Frg Slots Evolved 16 | . . . 2 . 2 2 . . . 2 2 . . . . 2 2 2 . . Power 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . 1 . . . . 1 . . . . . . 1 . . . Utility 10 | . . . 1 . 1 1 . . . 1 2 . . . . 2 1 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 143 | 10 3 1 6 5 5 1 2 1 . 1 14 3 3 20 2 6 11 37 4 8 Power 15 | 1 . . 1 . 1 . 1 . . . 1 . . 2 . 1 1 4 1 1 Engine 4 | 1 . . 1 . 1 . . . . . 1 . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . 1 . . Reactor 10 | . . . . . . . 1 . . . . . . 2 . 1 1 3 1 1 Propulsion 34 | 3 . . 2 2 1 . . 1 . 1 5 . . 9 . 1 . 9 . . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 16 | . . . . . . . . . . . 5 . . 9 . 1 . 1 . . Wheel 8 | 3 . . 2 2 1 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . Flight 9 | . . . . . . . . 1 . . . . . . . . . 8 . . Utility 59 | 3 2 . 1 2 2 . . . . . 8 . 2 5 1 3 10 13 2 5 Device 27 | 2 . . . 2 . . . . . . 5 . . 4 . . 7 6 . 1 Storage 8 | 1 2 . . . . . . . . . 1 . . . 1 1 . 1 . 1 Processor 14 | . . . 1 . . . . . . . 2 . . 1 . 2 . 4 1 3 Hackware 5 | . . . . . . . . . . . . . . . . . 2 2 1 . Protection 5 | . . . . . 2 . . . . . . . 2 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 3 1 1 2 1 1 1 1 . . . . 3 1 4 1 1 . 11 1 2 Energy Gun 13 | 3 1 . . . . . 1 . . . . 1 . 2 1 . . 4 . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 2 . . Ballistic Gun 3 | . . . . . 1 . . . . . . 1 . . . . . 1 . . Ballistic Cannon 4 | . . 1 . . . . . . . . . . . 1 . 1 . 1 . . Launcher 4 | . . . . 1 . . . . . . . . 1 1 . . . 1 . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . 2 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . 2 1 . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 18 | . . . . . . . . . . . 1 . . 4 . . . 6 2 5 Parts Lost 38 | . . . 2 2 3 . 1 . 1 . . . 4 . . . 4 5 2 14 Power 6 | . . . . . 1 . . . . . . . . . . . . 2 1 2 Propulsion 13 | . . . 1 2 1 . . . 1 . . . 1 . . . . 2 . 5 Utility 14 | . . . 1 . 1 . . . . . . . 1 . . . 4 . 1 6 Weapon 5 | . . . . . . . 1 . . . . . 2 . . . . 1 . 1 Highest Loss Streak 14 | . . . 1 2 1 . 1 . 1 . . . 2 . . . 2 5 2 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 4 10 13 17 19 17 5 5 5 5 5 4 4 4 3 7 13 18 14 4 4 Power 1 | . 1 1 1 2 2 1 1 2 2 2 . . . . 1 1 2 1 1 . Propulsion 1 | 2 4 4 2 2 1 . . . . . 2 2 2 1 1 1 1 1 3 3 Utility 4 | . 3 5 6 4 3 2 2 2 2 2 1 1 1 1 3 7 9 6 . . Weapon 3 | . 1 3 6 10 9 2 1 1 1 1 . . . . 1 2 5 3 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | 4 . . 4 . 8 . 2 . . . . 2 . . . . . 9 . 1 Power 3 | . . . 1 . 1 . . . . . . 1 . . . . . . . . Propulsion 7 | 4 . . . . 1 . . . . . . 1 . . . . . . . 1 Utility 8 | . . . 1 . 1 . . . . . . . . . . . . 6 . . Weapon 10 | . . . 2 . 4 . 2 . . . . . . . . . . 2 . . Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 100 100 98 99 99 1 7 2 4 . 72 99 97 94 100 99 98 82 90 87 Engine 4 | . 14 14 11 11 8 . . . . . 3 5 5 4 . . . . . . Reactor 5 | . . . . . . . . . . . 4 5 5 5 11 10 9 10 8 7 Leg 16 | . . . . . . . . . . . 25 29 29 28 29 26 28 16 . . Wheel 9 | . 28 28 31 32 35 . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . 2 4 . . . . . . . . 8 26 23 Device 16 | . 14 14 21 20 20 . . . . . 20 29 19 16 17 15 13 10 18 14 Storage 5 | . 14 14 11 11 9 . . . . . 3 5 4 . 4 5 4 2 . . Processor 11 | . . . . 1 . . . . . . 6 11 11 15 17 25 20 14 17 19 Hackware 1 | . . . . . . . . . . . . . . . . . 6 6 10 12 Protection 3 | . . . . . 6 . . . . . . . 8 11 5 5 3 2 . . Energy Gun 7 | . 28 25 9 11 8 . . . . . 4 7 7 5 5 5 2 2 . . Ballistic Cannon 2 | . . 2 10 1 . . . . . . . . . . 5 5 5 3 . . Peak Build Rating 154 | 9 9 13 20 21 21 5 12 6 6 12 70 76 75 84 88 103 118 142 147 154 Average Rating 63 | 6 8 9 18 19 20 2 4 3 3 2 58 74 70 67 86 98 115 125 136 131 On Entrance 45 | . 7 9 13 20 19 2 5 2 6 2 2 70 75 60 84 86 103 116 136 131 Avg Prop Armor Cover (%) 3 | . . . 4 . . . . . . . . . 2 3 . . . 2 . 12 Naked Turns 560 | . . . . . 4 464 7 15 16 37 3 . . . . . . 6 . 8 Heaviest Build 129 | 12 87 56 61 61 58 2 2 . . . 35 40 56 66 61 97 114 129 40 42 Greatest Support 150 | 26 20 20 30 30 46 3 3 6 6 20 60 60 60 100 100 100 135 150 42 42 Greatest Overweight (x) 6 | 3 4 2 3 5 1 . . . . . 6 . 1 1 . . . 1 . 1 Average Overweight (x) . | . 2 2 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 5 5 5 5 5 5 5 5 5 10 20 20 20 5 5 Average Capacity 13 | 7 20 20 20 20 19 5 5 5 5 5 5 5 5 5 9 18 20 14 5 5 Most Carried 20 | 7 12 14 20 20 19 5 5 5 5 5 5 5 5 5 9 20 20 20 5 5 Average Carried 11 | 4 10 13 17 19 16 5 4 5 5 5 4 4 4 4 8 15 19 14 4 4 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 10 20 20 5 5 5 Final Carried 20 | 7 12 14 19 20 5 5 5 5 5 5 5 5 4 5 9 20 19 5 4 4 Class Distribution -------------------- 28% | Scavenger-Skirmisher 27% | Scavenger-Mutant 25% | Mutant 7% | Skirmisher 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Protoforge Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Res Res Qua Frg Matter Collected 2839 | 300 40 . 408 50 165 . . . 4 . . 356 127 240 154 72 433 456 2 32 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 1750 | 211 76 . 628 28 183 . . . . . . 15 51 . . . 502 19 27 10 Parts 121 | 14 4 . 40 11 13 . . . . . . 2 3 . . . 31 . . 3 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 9 3 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . 1 . . Broken 1 | . . . . . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Res Res Qua Frg Combat Hostiles Destroyed 38 | . 2 . 12 4 6 . . . . . . 1 2 . . . 10 1 . . Guns 16 | . 2 . 5 . 5 . . . . . . 1 1 . . . 2 . . . Cannons 16 | . . . 7 . . . . . . . . . . . . . 8 1 . . AOE 5 | . . . . 4 . . . . . . . . 1 . . . . . . . Classes Destroyed 12 | 2 1 . 5 2 . . . . . . . . . . . . 1 1 . . Worker 3 | . . . . 1 . . . . . . . . . . . . 1 . 1 . Builder 4 | . . . 1 . 1 . . . . . . . . . . . 1 . . 1 Tunneler 8 | 8 . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Watcher 2 | . . . 2 . . . . . . . . . . . . . . . . . Swarmer 13 | . . . . 4 3 . . . . . . 1 2 . . . 3 . . . Grunt 15 | . 2 . 10 . 2 . . . . . . . . . . . 1 . . . Sentry 5 | . . . 2 . 1 . . . . . . . . . . . 2 . . . Hunter 1 | . . . . . . . . . . . . . . . . . . 1 . . Programmer 4 | . . . . . . . . . . . . . . . . . 4 . . . Best Kill Streak 5 | 3 2 . 3 5 3 . . . . . . 1 1 . . . 4 1 1 1 Combat Bots Only 4 | . 2 . 3 4 3 . . . . . . 1 1 . . . 3 1 . . Max Kills in Single Turn 4 | 1 1 . 3 4 1 . . . . . . 1 1 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Res Res Qua Frg Hostile Shots Fired 541 | . 13 . 46 10 32 29 1 . 6 . . 9 71 7 4 . 60 106 41 106 Missed 210 | . 5 . 15 4 13 21 . . 3 . . 4 21 4 1 . 15 36 23 45 Hits 331 | . 8 . 31 6 19 8 1 . 3 . . 5 50 3 3 . 45 70 18 61 Melee 10 | . . . . . . . 1 . . . . . . . . . . . . 9 Projectile 321 | . 8 . 31 6 19 8 . . 3 . . 5 50 3 3 . 45 70 18 52 AOE 3 | . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 21 | . . . 1 . . . 1 . 2 . . . . . . . 2 3 1 11 Part Disruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . Damage Taken 7018 | . 106 . 405 71 311 58 44 . 166 . . 85 872 60 66 . 1187 1166 398 2023 Core 2120 | . 29 . 141 29 31 38 44 . 166 . . . 63 . 49 . 66 259 68 1137 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 456 | . . . . . . . . . . . . . . . . . 106 350 . . Regen/Repaired (Parts) 136 | . . . . . 37 . . . . . . . . 71 . . . 28 . . Core Remaining (%) 87 | 100 . 88 . 57 94 . . . 64 100 . . . . 88 100 94 . . . Volleys Fired 195 | 26 13 . 49 2 27 . . . . . 1 19 10 . . 1 31 16 . . Largest 2 | 2 2 . 2 2 2 . . . . . 1 2 2 . . 1 2 2 . . Hottest 149 | 90 105 . 148 95 100 . . . . . 81 141 141 . . 55 143 149 . . Shots Fired 364 | 52 26 . 92 4 52 . . . . . 1 38 13 . . 1 55 30 . . Gun 252 | 52 26 . 47 2 50 . . . . . 1 38 9 . . . 15 12 . . Cannon 101 | . . . 44 . . . . . . . . . . . . 1 40 16 . . Launcher 8 | . . . . 2 . . . . . . . . 4 . . . . 2 . . Special 3 | . . . 1 . 2 . . . . . . . . . . . . . . . Kinetic 134 | . . . 44 . 25 . . . . . . 8 . . . 1 40 16 . . Thermal 208 | 52 26 . 48 2 27 . . . . . 1 19 6 . . . 15 12 . . Explosive 4 | . . . . 2 . . . . . . . . . . . . . 2 . . Electromagnetic 18 | . . . . . . . . . . . . 11 7 . . . . . . . Robot Hit Streak 15 | 6 3 . 6 . 8 . . . . . . 1 2 . . . 15 5 . . Robot Miss Streak 6 | 4 3 . 5 . 6 . . . . . . 5 4 . . . 5 5 . . Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 173 | 30 10 . 44 . 23 . . . . . . 1 5 . . . 39 17 1 3 Core Hits 97 | 10 5 . 26 6 10 . . . . . . 1 2 . . . 30 7 . . Critical Kills 8 | . . . 6 . . . . . . . . . . . . . 2 . . . Critical Parts Destroyed 7 | . . . 6 . . . . . . . . . . . . . 1 . . . Critical Strikes 22 | . . . 14 . 1 . . . . . . 1 . . . . 4 . . 2 Burn 4 | . . . 2 . 1 . . . . . . 1 . . . . . . . . Destroy 15 | . . . 12 . . . . . . . . . . . . . 3 . . . Blast 1 | . . . . . . . . . . . . . . . . . 1 . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 41 | . . . 2 . . . . . . . . . . . . . . . 4 35 Impact 2 | . . . 2 . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . . . . 3 Piercing 36 | . . . . . . . . . . . . . . . . . . . 4 32 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4678 | 385 137 . 1133 243 402 . . . . . . 25 161 . . . 1296 551 92 253 Guns 1917 | 385 137 . 387 . 389 . . . . . . 25 44 . . . 348 202 . . Cannons 1778 | . . . 504 . . . . . . . . . . . . . 948 326 . . Explosions 602 | . . . 242 243 . . . . . . . . 117 . . . . . . . Melee 294 | . . . . . . . . . . . . . . . . . . . 92 202 Ramming 87 | . . . . . 13 . . . . . . . . . . . . 23 . 51 Kinetic 2015 | . . . 504 . 237 . . . . . . . . . . . 948 326 . . Thermal 1661 | 385 137 . 387 . 152 . . . . . . 25 25 . . . 348 202 . . Explosive 243 | . . . . 243 . . . . . . . . . . . . . . . . Electromagnetic 378 | . . . 242 . . . . . . . . . 136 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 68 | . . . . . . . . . . . . . . . . . . . . 68 Piercing 226 | . . . . . . . . . . . . . . . . . . . 92 134 Highest Corruption 19 | . . . . . . . . . . . . . . . . 1 5 3 3 19 Average Corruption 2 | . . . . . . . . . . . . . . . . 1 2 3 3 8 Corruption Purged 2 | . . . . . . . . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 36 | . . . . . . . . . . . . . . . . 8 14 11 1 2 Message Errors 8 | . . . . . . . . . . . . . . . . 1 4 3 . . Matter Fused 8 | . . . . . . . . . . . . . . . . 1 4 3 . . Heat Flow Errors 5 | . . . . . . . . . . . . . . . . 2 1 1 . 1 Energy Discharges 6 | . . . . . . . . . . . . . . . . 2 2 1 1 . Data Loss (minor) 7 | . . . . . . . . . . . . . . . . 1 3 2 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 203 | . . . . 11 4 . . . . . . . 3 . . . 39 . 52 94 Projectiles 39 | . . . . . . . . . . . . . . . . . 39 . . . Explosions 18 | . . . . 11 4 . . . . . . . 3 . . . . . . . Melee 146 | . . . . . . . . . . . . . . . . . . . 52 94 Knockbacks 16 | . . . 4 . . . . . . . . . . . . . 7 5 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . 4 . . . . . . . . . . . . . 6 5 . . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 205 | . . . 42 21 66 . . . . . . . 25 . . . . . . 51 Shots 4 | . . . 1 1 1 . . . . . . . 1 . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 503 | 90 267 . 300 54 132 . . . . . 53 392 497 370 1 226 394 497 . 503 Average Temperature 99 | 34 94 . 92 28 58 . . . . . 31 133 156 30 1 102 159 149 . 293 Received Heat Transfer 1419 | . 57 . 189 . 90 15 . . . . . 12 99 30 9 . 45 45 36 792 Effects 26 | . . . . . . . . . . . . . 5 2 . . 9 9 . 1 Shutdowns 12 | . . . . . . . . . . . . . 3 2 . . 3 4 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . Interference 6 | . . . . . . . . . . . . . . . . . 5 . . 1 Short Circuit 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Melted 3 | 2 . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 3720 | 1005 347 . 1073 . 444 . . . . . . 111 37 . . . 444 259 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Res Res Qua Frg Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 . . . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 164 | 10 42 6 164 117 87 30 10 . . . 15 . . . . 16 116 62 58 68 Initial 61 | . . 6 . 61 . 2 10 . . . . . . . . . . 57 3 . Average 17 | 1 5 . 30 25 23 2 3 . . . 1 . . . . . 34 14 31 37 Influence Increases 1987 | 45 72 . 455 106 236 60 . . . . 15 35 130 78 . 18 307 153 105 172 Destroy 0b10 Robot/C 800 | . 40 . 240 80 120 . . . . . . 20 40 40 . . 200 20 . . Destroy 0b10 Robot/NC 110 | 45 . . 30 5 5 . . . . . . . . . . . 15 . 5 5 Destroy Leader 166 | . 10 . 66 10 30 . . . . . . . . . . . 40 10 . . Allied During Kill 8 | . . . . . . . . . . . . . . 8 . . . . . . Successful Hack 94 | . 22 . 8 . . . . . . . . . . . . 16 . . 40 8 Disable Machine 180 | . . . 60 . 30 . . . . . 15 . . . . . . 15 30 30 Destroy Structure 179 | . . . 21 11 21 . . . . . . . . . . 2 22 48 . 54 Partial Spotted 135 | . . . . . . 30 . . . . . . . . . . . 15 30 60 Lose Combat Pursuer 315 | . . . 30 . 30 30 . . . . . 15 90 30 . . 30 45 . 15 Influence Decreases 1982 | 45 54 18 297 264 229 38 29 . . . 15 35 102 91 15 16 207 248 112 167 Entered New Map 227 | . . 12 . 97 . 5 19 . . . . . . 28 15 . 2 45 4 . Time Decay 1550 | 45 54 6 277 147 209 33 10 . . . 15 35 62 18 . 16 195 200 88 140 Lost Part 150 | . . . 20 20 20 . . . . . . . 40 . . . . 3 20 27 Lost Ally 55 | . . . . . . . . . . . . . . 45 . . 10 . . . Squads Dispatched 23 | . 1 . 3 . 2 2 . . . . 1 . . . . 3 3 1 4 3 Investigation 6 | . 1 . 1 . 1 . . . . . . . . . . 1 . . 1 1 Extermination 7 | . . . . . . . . . . . 1 . . . . 2 2 . 1 1 Reinforcement 10 | . . . 2 . 1 2 . . . . . . . . . . 1 1 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Res Res Qua Frg Distress Signals 16 | . . . 2 . 1 . . . . . . . . 1 . . . 10 1 1 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . 10 . . Distress Signals 10 | . . . . . . . . . . . . . . . . . . 10 . . Times Spotted 159 | . 3 . 23 4 13 5 5 . 1 . . 2 11 15 3 . 13 15 20 26 Peak Tracking Total 16 | . 2 . 4 4 4 3 5 . 1 . . 1 7 13 3 . 3 8 16 8 Tactical Retreats 24 | . . . 2 . 2 1 . . . . . 1 2 2 . . 2 3 3 6 ECM-based Alert Blocks 32 | . . . . . . . . . . . . . . . . . . . 17 15 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Res Res Qua Frg Traps Triggered 4 | . . . . . . 1 . . . . . . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Objects Rigged 4 | . . . 4 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Res Res Qua Frg Machines Disabled 13 | . . . 5 . 2 . . . . . 1 . . . . . . 1 2 2 Max in Single Turn 2 | . . . 1 . 2 . . . . . 1 . . . . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Res Res Qua Frg Machines Accessed 31 | . 2 . 2 . 2 2 . 1 . 1 1 1 1 4 . 2 2 . 6 4 Terminals 19 | . 2 . 2 . 1 1 . 1 . 1 . . . . . 2 1 . 6 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 1 . . . . . 1 . . 2 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 83 | . 13 . 6 . 9 3 . 2 . 2 4 1 1 8 . 3 5 . 13 13 Successful 47 | . 6 . 1 . 4 . . 1 . . 4 1 1 8 . 1 4 . 8 8 Failed 35 | . 7 . 5 . 5 3 . 1 . 2 . . . . . 2 1 . 4 5 Catastrophic 8 | . 1 . 2 . 2 1 . . . . . . . . . . . . 2 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . Manual 29 | . 8 . 4 . 3 . . . . . . . . 2 . 5 . . 7 . Terminals 48 | . 13 . 6 . 3 1 . 2 . 2 . . . . . 3 1 . 13 4 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 6 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . . . . . . . 4 . . . . . 4 . . 9 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 26 | . 5 . . . . . . 1 . . . 1 1 8 . . 1 . 8 1 Record 12 | . . . . . . . . . . . . . . 6 . . . . 6 . Open Door 4 | . . . . . . . . . . . . 1 1 2 . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . . . . . 4 . . . . . 3 . . 7 Insert Component 4 | . . . . . . . . . . . 1 . . . . . 1 . . 2 Analyze 4 | . . . . . . . . . . . 1 . . . . . 1 . . 2 Retrieve Study 6 | . . . . . . . . . . . 2 . . . . . 1 . . 3 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . 1 . 1 . . . . . . . . . . 1 . . . . Terminals 4 | . 1 . 1 . 1 . . . . . . . . . . 1 . . . . Assimilate 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . 2 . 2 2 . . . 1 1 . . . . 2 1 . 5 3 Full Trace Events 8 | . 2 . 1 . 2 . . . . . . . . . . 1 . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . 1 . . . . . 1 . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . 1 . . . . . 1 . . 3 Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 1 . . . . . 1 . . 1 Part Schematics Acquired 3 | . . . . . . . . . . . 1 . . . . . 1 . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Res Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Res Res Qua Frg Total Allies 9 | . . 3 . . . . 1 . . . . . . 5 . . . . . . Largest Group 5 | . . 3 . . . . 1 . . . . . . 5 1 . . . . . Highest-Rated Group 260 | . . 81 . . . . 31 . . . . . . 260 64 . . . . . Highest-Rated Ally 68 | . . 31 . . . . 31 . . . . . . 68 64 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . 2 . . . . 7 . . . . . . 11 . . . . . . Total Damage 588 | . . . . . . . 41 . . . . . . 547 . . . . . . Kills 2 | . . . . . . . . . . . . . . 2 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Res Res Qua Frg Active Infowar (turns) 10432 | 132 559 421 882 642 722 . . . . . 133 661 469 1157 1470 895 1154 662 191 282 Optics 6304 | . . . . . . . . . . . 133 661 469 1157 1470 895 1046 473 . . Sensors 6862 | . . . . 25 722 . . . . . 97 661 469 1157 1470 895 637 300 157 272 Terrain 2290 | 45 . . 881 642 722 . . . . . . . . . . . . . . . Seismic 2667 | 87 559 421 834 561 205 . . . . . . . . . . . . . . . Decoding 2522 | . . . . . . . . . . . . . . . . 895 1154 473 . . Cloaking 2408 | . . . . . . . . . . . . . . 32 1322 895 159 . . . Jamming 1453 | . . . . . . . . . . . . . . . . . 992 461 . . ECM 508 | . . . . . . . . . . . . . . . . . . 35 191 282 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . . . 3 2 . 1 . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . 4 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 122 | . . . . . . . . . . . . . . . . 41 49 32 . . Items 122 | . . . . . . . . . . . . . . . . 41 49 32 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Res Res Qua Frg Turns Passed 11566 | 338 559 421 882 642 726 557 63 23 26 39 221 661 469 1157 1470 895 1154 751 191 321 Spaces Moved 10294 | 249 162 352 446 639 428 253 106 47 57 47 197 798 479 1216 963 590 645 1032 709 879 Core 536 | 27 . . . . 9 253 106 28 32 46 7 . . . . . . 13 . 15 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 5115 | . . . . . . . . . . . 190 798 479 1216 963 590 645 234 . . Wheels 2240 | 222 162 352 446 639 419 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . Flight 2402 | . . . . . . . . 19 25 . . . . . . . . 785 709 864 Fastest Speed 19 | 50 80 110 95 95 50 50 50 40 40 50 50 75 75 75 120 120 110 19 20 20 Average Speed 79 | 91 114 110 107 95 98 50 50 45 45 50 81 75 91 86 120 120 114 43 20 21 Slowest Speed 350 | 200 140 110 125 155 101 50 50 50 50 60 350 75 165 165 120 120 120 178 20 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . 2 . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 12 20 57 31 94 21 10 78 1 81 1 3 72 62 94 80 9 10 28 68 25 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . 1 . . . . . . . Known Exits Taken 11 | . . . 1 . . . . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . 1 . . . . . . . . . . Scrap Searched 9 | . . . . 2 . . . . . . . 1 2 . 4 . . . . . Spaces Dug 25 | . . . 2 . 2 . . . . . . . . . . . . . . 21 Terrain Destroyed 106 | . . . 22 11 25 . . . . . . . . . . 1 9 17 . 21 Melee 21 | . . . . . . . . . . . . . . . . . . . . 21 Projectile 36 | . . . 22 . 2 . . . . . . . . . . 1 9 2 . . AOE 49 | . . . . 11 23 . . . . . . . . . . . . 15 . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac DSF Fac Fac Upp Upp War Pro Fac Res Res Qua Frg Total 13212 | 302 508 385 752 664 672 683 116 47 56 61 250 837 500 1319 1278 775 1004 1289 751 963 Wait 2295 | 3 326 31 218 15 206 429 5 . . 13 33 9 5 21 308 168 297 167 29 12 Move 10272 | 248 161 351 445 638 427 253 105 46 56 46 196 797 478 1215 962 589 644 1028 708 879 Hop 1 | . . . . . . . . . . . . . . . . . . 1 . . Pick Up 70 | 11 3 2 18 2 1 . . . . . 4 3 1 3 4 10 4 4 . . Fast Attach 95 | 7 . . . 3 3 1 2 1 . 1 12 2 2 10 1 . 6 30 6 8 Attach 33 | . . . 4 . 3 . . . . . 4 . 1 3 . 2 5 6 1 4 Detach 23 | . . . . 1 . . 2 . . . . 1 . 3 . . 4 5 1 6 Swap 59 | 3 4 1 6 2 3 . . . . . . 2 . 11 1 4 5 17 . . Drop 71 | 4 1 . 10 1 1 . 2 . . 1 . 4 3 18 2 1 6 11 3 3 Fire 195 | 26 13 . 49 2 27 . . . . . 1 19 10 . . 1 31 16 . . Melee 33 | . . . 2 . . . . . . . . . . . . . . . 3 28 Ram 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . . . . . . . 22 Rewire 40 | . . . . . . . . . . . . . . 35 . . 2 3 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Protoforge History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 339 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Mutant 882 | -10/Materials | Discovered new exit (range 7) 898 | -10/Materials | Entered Mines 926 | -10/Mines | Received a Mining Laser from a helpful Derelict 963 | -10/Mines | Discovered new exit (range 11) 966 | -10/Mines | Met a Derelict bent on vengeance 1049 | -10/Mines | Learned Materials garrison access intel 1149 | -10/Mines | Learned location of Storage (-8) 1236 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1255 | -10/Mines | Assembled infested the area 1319 | -10/Mines | Entered Materials 1319 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1612 | -9/Materials | Build established: Scavenger-Mutant 2195 | -9/Materials | Discovered new exit (range 7) 2201 | -9/Materials | Identified exit to Mines 2201 | -9/Materials | Entered Mines 2227 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2230 | -9/Mines | Found Prototype Device 2325 | -9/Mines | Learned Materials trap positions 2737 | -9/Mines | Discovered new exit (range 9) 2785 | -9/Mines | Discovered new exit (range 12) 2843 | -9/Mines | Entered Materials 2843 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2844 | -8/Materials | Loaded intel: 10 trap records 2845 | -8/Materials | Loaded intel: 1 garrison access location 3319 | -8/Materials | Repaired Wheel 3565 | -8/Materials | Released all parts (11) 3567 | -8/Materials | Discovered new exit (range 5) 3569 | -8/Materials | Entered Factory 3569 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3866 | -7/Factory | Build established: Mutant 4126 | -7/Factory | Sucked down chute 4126 | -7/Factory | Entered Waste 4127 | -7/Waste | Met a frightened Derelict 4158 | -7/Waste | Spotted C-40 Crusher 4158 | -7/Waste | Spotted C-40 Crusher 4164 | -7/Waste | Spotted C-40 Crusher 4165 | -7/Waste | Spotted C-40 Crusher 4170 | -7/Waste | Spotted C-40 Crusher 4176 | -7/Waste | Spotted C-40 Crusher 4182 | -7/Waste | Crushed by Compactor (1 part destroyed) 4184 | -7/Waste | Discovered new exit (range 10) 4189 | -7/Waste | Entered Factory 4195 | -7/Factory | Identified exit to DSF 4212 | -7/Factory | Entered DSF 4230 | -7/DSF | Discovered new exit (range 16) 4235 | -7/DSF | Additional patrols routed to DSF 4238 | -7/DSF | Entered Factory 4238 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4259 | -6/Factory | Discovered new exit (range 9) 4277 | -6/Factory | Entered another Factory area 4277 | -5/Factory | Evolved 2 slots: Utility x2 4377 | -5/Factory | Discovered new exit (range 11) 4497 | -5/Factory | Identified exit to Upper Caves 4498 | -5/Factory | Entered Upper Caves 4596 | -5/Upper Caves | Learned Factory trap positions 4612 | -5/Upper Caves | Learned Factory terminal intel 4617 | -5/Upper Caves | Identified exit to Upper Caves 4630 | -5/Upper Caves | Spotted B-75 Beast 5082 | -5/Upper Caves | Build established: Skirmisher 5159 | -5/Upper Caves | Entered another Upper Caves area 5178 | -5/Upper Caves | Learned location of Warlord (-5) 5239 | -5/Upper Caves | Discovered new exit (range 10) 5438 | -5/Upper Caves | Attracted the attention of an 0b10 base 5525 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 5611 | -5/Upper Caves | Discovered new exit (range 9) 5626 | -5/Upper Caves | Identified exit to Warlord 5628 | -5/Upper Caves | Entered Warlord 5749 | -5/Warlord | Build established: Mutant 5842 | -5/Warlord | Opened side exit 5857 | -5/Warlord | Discovered new exit (range 10) 6107 | -5/Warlord | Visited the Vortex Lab 6115 | -5/Warlord | Found Prototype Launcher 6115 | -5/Warlord | Identified Vortex Catalyst Activator 6118 | -5/Warlord | Found Prototype Energy Gun 6118 | -5/Warlord | Identified Vortex Rail 6122 | -5/Warlord | Found Prototype Energy Gun 6122 | -5/Warlord | Identified Vortex Rifle 6123 | -5/Warlord | Warlord's base attacked by MAIN.C 6175 | -5/Warlord | Identified Exp. Sensor Array 6291 | -5/Warlord | Met Warlord 6473 | -5/Warlord | Warlord forces counterattacked 6677 | -5/Warlord | Spotted Striker 6695 | -5/Warlord | Lost 4 allies 6784 | -5/Warlord | Identified exit to Proximity Caves 6785 | -5/Warlord | Entered Proximity Caves 6785 | -4/Proximity Caves | Accompanied by 1 ally 6786 | -4/Proximity Caves | Identified exit to Factory 6930 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 7000 | -4/Proximity Caves | Learned 4 Research zone layouts 7531 | -4/Proximity Caves | Spotted B-86 Titan 8255 | -4/Proximity Caves | Entered Factory 8255 | -4/Factory | Evolved 2 slots: Utility x2 8256 | -4/Factory | Loaded intel: 97 trap records 8257 | -4/Factory | Loaded intel: 25 terminal locations 9095 | -4/Factory | Discovered new exit (range 15) 9149 | -4/Factory | Identified exit to Research 9150 | -4/Factory | Entered Research 9150 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10090 | -3/Research | Build established: Scavenger-Mutant 10282 | -3/Research | Discovered new exit (range 3) 10303 | -3/Research | Identified exit to Research 10304 | -3/Research | Entered another Research area 10304 | -2/Research | Accompanied by 3 allies 10304 | -2/Research | Warlord forces began assault on 0b10 10304 | -2/Research | Evolved 2 slots: Power x1, Utility x1 10414 | -2/Research | Research machine network offline 10483 | -2/Research | Borebot progress halted 10777 | -2/Research | Released all parts (17) 10806 | -2/Research | Lost 5 parts (2p2n1w) 10837 | -2/Research | Borebot progress halted 10855 | -2/Research | Met up with Warlord 10856 | -2/Research | Met DD-05H 10875 | -2/Research | Lost 10 allies 10913 | -2/Research | Borebot progress halted 10950 | -2/Research | Met PL-HR7 11022 | -2/Research | Discovered new exit (range 5) 11033 | -2/Research | Discovered new exit (range 11) 11050 | -2/Research | Identified exit to Quarantine 11053 | -2/Research | Identified exit to Access 11055 | -2/Research | Entered Quarantine 11066 | -2/Quarantine | Found Alien Artifact 11066 | -2/Quarantine | Identified Core Reset Matrix 11066 | -2/Quarantine | Used Core Reset Matrix 11070 | -2/Quarantine | Detected hypermatrix surge 11070 | -2/Quarantine | Sensed 16 artifacts in vicinity 11084 | -2/Quarantine | Central database locked down 11087 | -2/Quarantine | Build established: Scavenger-Sprinter 11153 | -2/Quarantine | Found Terrabomb 11153 | -2/Quarantine | Used Terrabomb 11229 | -2/Quarantine | Spotted Fortress 11243 | -2/Quarantine | Discovered new exit (range 6) 11243 | -2/Quarantine | Discovered new exit (range 6) 11244 | -2/Quarantine | Identified exit to Section 7 11245 | -2/Quarantine | Identified exit to Protoforge 11246 | -2/Quarantine | Entered Protoforge 11247 | -2/Protoforge | Sensed 2 artifacts in vicinity 11337 | -2/Protoforge | Spotted B-90 Cyclops 11347 | -2/Protoforge | Spotted Hotshot 11349 | -2/Protoforge | Superfortress began startup sequence 11350 | -2/Protoforge | Spotted Hotshot 11418 | -2/Protoforge | Build established: Hacker-Sprinter 11471 | -2/Protoforge | Spotted Hotshot 11471 | -2/Protoforge | Spotted Hotshot 11471 | -2/Protoforge | Spotted Hotshot 11471 | -2/Protoforge | Spotted Hotshot 11471 | -2/Protoforge | Spotted Hotshot 11496 | -2/Protoforge | Found Prototype Slashing Weapon 11496 | -2/Protoforge | Identified Exp. Terror Saw 11498 | -2/Protoforge | Found Exp. Terror Saw 11508 | -2/Protoforge | Found Prototype Storage 11508 | -2/Protoforge | Identified Cep. NT7 Matterbank 11522 | -2/Protoforge | Scanned by Researcher 11533 | -2/Protoforge | Core integrity fell below 50% 11546 | -2/Protoforge | Spotted Decapitator 11546 | -2/Protoforge | Spotted Decapitator 11546 | -2/Protoforge | Spotted Decapitator 11546 | -2/Protoforge | Spotted Decapitator 11546 | -2/Protoforge | Spotted V833-w 11547 | -2/Protoforge | System corruption reached 10% 11559 | -2/Protoforge | Released all parts (8) 11563 | -2/Protoforge | Core integrity fell below 20% 11567 | -2/Protoforge | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11559_ Released Adv. Melee Analysis Suite. 11559_ Released Hacking Suite. 11559_ Released Cld. Impulse Thruster. 11559_ Released Adv. Launcher Guidance Computer. 11562_ Penetrated by Slug. 11562_ Slug penetrates Reinforced Barrier. 11562_ Slug penetrates P-80 Master. 11562_ Decapitator suffers critical hit (Destroy). 11562_ Decapitator destroyed. 11566_ Acquired 22 matter. 11567_ System corrupted: Heat flow error (+200). 11567_ Slug penetrates Decapitator. 11567_ Slug penetrates P-80 Master. 11567_ Penetrated by Slug. 11567_ Slug penetrates Reinforced Barrier. 11567_ Slug penetrates P-80 Master. 11567_ Slug penetrates Reinforced Barrier. 11567_ Penetrated by Slug. 11567_ Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????##############??? | | ????????????# #????????????????"""""""""""""#??? | | ????????????# #????????????????"!! ! ! "#??? | | ????????????# #?????????????????! !! !!!! "#??? | | ????????????# #??????????????????##""""""""##??? | | ????????????# #??????????????????" #??? | | ????????????# #?????????????????#" "#??? | | ????????????# ################### #??? | | ????????????# = p V "#??? | | ????????????# * @ !cp p !% """#??? | | ????????????# ######### =######## * ""#??? | | ????????????# #?????#" / # "#??? | | ????????????# #?????#" !% " ##??? | | ????????????# #?????# " " = " !* #??? | | ????????????# #?????#"""""""# " = #??? | | ????????????# #?????######### ####""""""###??? | | ????????????# #?????????????#####??????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ############# #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ########????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #% ##???????????????????????????????????????? | | # #????????????????????????????????????????? | | # ###??????????????????????????????????????? | | " """"?????????????????????????????????????? | | """????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 57 Energy Capacity 635 Matter Stores 450 Matter Capacity 1050 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 30 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 14 Melee Accuracy 8 Launcher Accuracy 40 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Cld. Impulse Thruster | -2/Protoforge | Scanalyzed Robot Schematics ------------------ Y-72 Warden | -2/Protoforge | Archive Fabricated ------------ Nothing Repaired ---------- Wheel | 7% | -8/Materials Studied --------- Antimatter Reactor | -2/Protoforge | Hacked Hvy. Pick | -2/Protoforge | Hacked Lgt. Quantum Reactor | -2/Protoforge | Hacked Alien Tech Used ----------------- Core Reset Matrix Terrabomb Achievements -------------- Alien Roots All-out Warlord DIY Cooler Doshington Fancy Inventory Nope Plot Armor Rockin' Loadout Sprinter Super-what Now? Challenges ------------ None Game ------ Seed ScrapoidConceptWheel Manual? 0 Play Time 03:12:56 Cumulative 16.9 hours Start 2025.12.31 @ 19:44:31 End 2026.01.02 @ 20:08:04 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7c0be39-2305-44cc-a168-d8c687abac9b