Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.24 @ 15:46:28 Player: Jamuson Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (248) 1240 Value Destroyed (9550) 9550 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (2780) 2780 TOTAL SCORE: 19770 Bonus ------- High Alert Combat Kills 2091 Follower Combat Kills 529 Aligned with FarCom 300 Friendly Fire -140 Cogmind --------- Core Integrity 0/1000 Matter 222/300 Energy 100/100 System Corruption 25% Temperature Cool (27) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Machine Analyzer > --- WEAPON (4) ------- Helical Railgun > --- INVENTORY (5) ---- Energy Well (350) Energy Filter Chainsword Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Machine Analyzer Improved Target Analyzer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Plasma Rifle Variable Charge Gun Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Energy Well Remote Shield Gauss Rifle Heavy Rocket Launcher Chainsword [Rating: 90] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 1 . . . . . . Utility 5 | . . . 1 . . . 1 . . . . . 2 1 Weapon 2 | . . . 1 . . . . 1 . . . . . . Parts Attached 249 | . 5 3 26 4 1 . 39 32 2 . 3 1 48 85 Power 19 | . . . 3 . . . 3 2 . . . . 2 9 Engine 12 | . . . 3 . . . 3 1 . . . . 1 4 Core 5 | . . . . . . . . 1 . . . . . 4 Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 54 | . . 2 1 1 . . 10 13 . . . . 7 20 Treads 4 | . . . . . . . 1 2 . . . . 1 . Leg 41 | . . . . . . . 6 9 . . . . 6 20 Wheel 9 | . . 2 1 1 . . 3 2 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 59 | . 2 . 4 1 1 . 7 7 . . 2 1 9 25 Device 28 | . . . 1 1 . . 3 2 . . . . 3 18 Storage 4 | . 1 . 1 . 1 . . . . . . . . 1 Processor 7 | . . . . . . . 2 . . . . . 3 2 Hackware 3 | . . . . . . . . 1 . . . . 1 1 Protection 17 | . 1 . 2 . . . 2 4 . . 2 1 2 3 Artifact . | . . . . . . . . . . . . . . . Weapon 117 | . 3 1 18 2 . . 19 10 2 . 1 . 30 31 Energy Gun 49 | . 2 . 15 1 . . 6 1 . . . . 11 13 Energy Cannon 7 | . . . . . . . . . . . . . 3 4 Ballistic Gun 23 | . . . . . . . 1 4 1 . . . 8 9 Ballistic Cannon 2 | . . . . . . . 1 1 . . . . . . Launcher 16 | . 1 1 3 1 . . 4 2 1 . . . 2 1 Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon 17 | . . . . . . . 7 . . . . . 6 4 Piercing Weapon 1 | . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 6 . . . 2 1 . . 1 . 2 5 Parts Lost 79 | . 1 1 2 2 . . 4 15 . . . 1 14 39 Power 9 | . . . 1 . . . . 1 . . . . 1 6 Propulsion 27 | . . . 1 1 . . 2 7 . . . . 4 12 Utility 24 | . . . . 1 . . 2 3 . . . 1 5 12 Weapon 19 | . 1 1 . . . . . 4 . . . . 4 9 Highest Loss Streak 15 | . 1 1 1 1 . . 1 15 . . . 1 4 15 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 94 100 95 96 100 96 90 77 76 76 76 76 84 94 Engine 7 | . 14 14 10 11 11 11 9 3 7 7 7 7 5 5 Treads 3 | . . . . . . . 3 . 15 15 15 15 7 . Leg 10 | . 28 . . . . . 9 22 . . . . 5 22 Wheel 7 | . . 27 20 22 22 22 9 3 7 7 7 7 4 . Device 8 | . . . 9 8 11 7 11 4 7 7 7 7 5 17 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 5 . Processor 3 | . . . . . . . 3 6 . . . . 6 11 Hackware 3 | . . . . . . . . . 7 7 7 7 9 5 Protection 6 | . 8 14 10 11 11 11 8 6 7 7 7 7 4 1 Energy Gun 12 | . 13 14 30 24 33 33 14 . . . . . 15 13 Ballistic Gun 3 | . 14 . . . . . 1 2 6 7 6 . 4 2 Ballistic Cannon 1 | . . . . . . . . 3 7 7 7 7 . . Launcher 1 | . . 14 . 8 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 8 12 . . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 112 | 14 35 35 42 39 38 38 95 108 111 108 112 112 112 67 Greatest Support 96 | 20 20 26 26 26 20 20 45 63 28 28 28 28 65 96 Greatest Overweight (x) 9 | . 1 1 2 3 1 1 5 9 3 3 3 3 3 2 Average Overweight (x) 1 | . . 1 1 1 1 1 . 1 3 3 3 3 1 . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | . 12 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | . 11 11 15 14 15 15 15 15 13 13 15 15 15 5 Average Carried 11 | . 8 8 13 13 14 15 14 12 13 13 13 14 13 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 11 8 14 13 15 15 15 13 13 13 15 15 5 3 Class Distribution -------------------- 34% | Mutant 19% | Scavenger-Skirmisher 16% | Scavenger-Mutant 9% | Tank 7% | Skirmisher 5% | Scavenger-Tank 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Matter Collected 4151 | 200 122 75 366 149 . 23 601 415 165 8 20 15 790 1202 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9798 | . 253 3 778 144 . 100 1596 1076 214 . . . 2161 3473 Parts 455 | . 23 3 40 14 . 9 74 72 10 . . 1 89 120 Haulers Intercepted 8 | . . . 4 . . . 3 1 . . . . . . Recyclers Shooed 5 | . . . 1 . . . 2 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 12 . . 6 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 221 | . 11 3 18 10 . 4 31 28 9 . . 1 42 64 Melee 19 | . . . . . . . 11 7 . . . . . 1 Guns 96 | . 8 . 10 3 . 4 8 1 1 . . . 26 35 Cannons 37 | . . . . . . . 3 13 4 . . . 6 11 AOE 60 | . 3 3 8 7 . . 7 7 4 . . 1 9 11 Classes Destroyed 21 | . 3 . 4 2 . 2 4 4 1 . . . . 1 Worker 2 | . . . 1 . . . . . . . . . 1 . Builder 4 | . . . . . . . . 3 . . . . . 1 Tunneler 2 | . . . . . . 1 . 1 . . . . . . Hauler 8 | . . . 4 . . . 3 1 . . . . . . Recycler 4 | . . . . . . . 3 . . . . . 1 . Operator 2 | . . . 1 . . . 1 . . . . . . . Watcher 15 | . 3 . 2 . . . 3 4 . . . . . 3 Swarmer 60 | . 9 3 8 5 . 3 2 9 4 . . 1 6 10 Cutter 3 | . . . . . . . 3 . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . 2 Grunt 95 | . 2 . 8 2 . . 17 8 3 . . . 24 31 Brawler 10 | . . . . 1 . . 2 . . . . . 1 6 Duelist 5 | . . . . . . . 1 . . . . . . 4 Protector 3 | . . . . . . . 1 . . . . . . 2 Sentry 15 | . . . 3 . . . 4 2 1 . . . 2 3 Specialist 8 | . . . . . . . . 4 . . . . 4 . Hunter 5 | . . . . . . 1 1 . . . . . 1 2 Programmer 11 | . . . . . . . . 4 . . . . 3 4 Heavy 2 | . . . . . . . . 1 . . . . 1 . Behemoth 1 | . . . . . . . . . 1 . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . Best Kill Streak 11 | . 3 3 4 4 . 3 7 11 6 . . 1 6 9 Combat Bots Only 9 | . 3 3 3 4 . 3 7 6 6 . . 1 6 9 Max Kills in Single Turn 4 | . 2 2 3 4 . 2 3 3 4 . . 1 4 4 Gunslinging 1 | . 1 . 1 . . 1 . . . . . . . 1 Exploded 4 | . 1 2 3 4 . . 2 3 4 . . 1 3 3 Melee 1 | . . . . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Damage Taken 14275 | . 341 141 378 151 . 63 1421 2740 524 . . 216 2955 5345 Core 2821 | . 60 . 50 30 . 23 366 617 46 . . 29 599 1001 Absorbed by Shields 160 | . . . . . . . . . . . . . . 160 Regen/Repaired (Parts) 113 | . . . . . . . . . . . . . . 113 Core Remaining (%) 52 | 100 . 76 . . . 74 33 . . . . 1 29 . Volleys Fired 400 | . 22 2 43 12 . 4 55 18 17 . . 1 90 136 Largest 4 | . 2 1 3 3 . 3 3 1 1 . . 1 4 4 Hottest 900 | . 60 30 183 183 . 183 183 39 39 . . . 270 900 Shots Fired 1108 | . 41 2 113 27 . 13 141 59 44 2 . 1 267 398 Gun 882 | . 38 . 108 22 . 13 119 15 16 2 . . 246 303 Cannon 183 | . . . . . . . 10 39 27 . . . 17 90 Launcher 41 | . 3 2 5 5 . . 12 5 1 . . . 3 5 Special 2 | . . . . . . . . . . . . 1 1 . Kinetic 260 | . 19 . . . . . 16 54 43 2 . . 77 49 Thermal 779 | . . . 101 22 . 13 113 . . . . . 186 344 Explosive 43 | . 3 2 5 5 . . 12 5 1 . . 1 4 5 Electromagnetic 26 | . 19 . 7 . . . . . . . . . . . Robot Hit Streak 27 | . 4 1 17 6 . 6 27 7 19 4 . . 15 15 Robot Miss Streak 5 | . 5 1 3 3 . 1 3 3 4 . . 1 5 4 Penetration Max 1 | . . . . . . . . . . . . . 1 1 Secondary Targets 17 | . 3 . 2 . . 2 . . . . . . 4 6 Max Gunslinging Chain 2 | . 1 . 1 . . 1 . . . . . . 1 2 Autonomous 76 | . . . . . . . 10 39 27 . . . . . Shots Hit Robots 794 | . 22 1 74 14 . 8 128 65 37 1 . . 185 259 Core Hits 439 | . 14 3 36 15 . 6 69 39 11 1 . 1 102 142 Critical Kills 4 | . . . . . . . . 1 . . . . . 3 Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 52 | . . . 5 . . 1 9 13 3 . . . 8 13 Burn 31 | . . . 5 . . 1 7 . . . . . 8 10 Meltdown 1 | . . . . . . . . . . . . . . 1 Destroy 3 | . . . . . . . . 1 . . . . . 2 Blast 10 | . . . . . . . . 7 3 . . . . . Sever 7 | . . . . . . . 2 5 . . . . . . Melee Attacks 93 | . . . . . . . 35 38 . . . . 12 8 Impact . | . . . . . . . . . . . . . . . Slashing 93 | . . . . . . . 35 38 . . . . 12 8 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . 5 7 . . . . . . Damage Inflicted 29969 | . 492 235 1871 600 . 156 4324 4794 2329 23 . 169 5902 9074 Guns 13373 | . 300 . 1303 211 . 156 1601 146 275 23 . . 4101 5257 Cannons 7565 | . . . . . . . 654 2833 1806 . . . 327 1945 Explosions 6818 | . 192 235 562 389 . . 985 729 248 . . 169 1474 1835 Melee 2207 | . . . . . . . 1084 1086 . . . . . 37 Ramming 6 | . . . 6 . . . . . . . . . . . Kinetic 8118 | . 125 . . . . . 699 2979 2081 23 . . 1369 842 Thermal 13261 | . 45 . 1222 211 . 156 1556 . . . . . 3711 6360 Explosive 6121 | . 147 235 562 389 . . 985 729 248 . . 169 822 1835 Electromagnetic 256 | . 175 . 81 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2207 | . . . . . . . 1084 1086 . . . . . 37 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 25 | . 1 1 3 3 3 3 . 4 4 4 4 . 2 25 Average Corruption 3 | . 1 1 3 3 3 3 . 3 4 4 4 . 1 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . 16 . . . . . . Effects 169 | . 4 4 14 17 3 4 . 24 16 6 . . 13 64 Message Errors 28 | . . 1 3 4 1 1 . 3 1 2 . . 3 9 Matter Fused 42 | . 3 2 4 5 . . . 7 3 . . . 4 14 Heat Flow Errors 21 | . 1 1 2 2 . . . 1 3 1 . . 1 9 Energy Discharges 24 | . . . 2 3 . 1 . 3 4 . . . . 11 Parts Rejected 2 | . . . 1 . . 1 . . . . . . . . Data Loss (minor) 26 | . . . 1 1 1 . . 6 4 1 . . 2 10 Data Loss (major) 7 | . . . 1 1 1 . . . 1 . . . 1 2 Misfires 9 | . . . . 1 . 1 . 2 . 2 . . 1 2 Alerts 5 | . . . . . . . . 2 . . . . . 3 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . . . 1 3 Overload Shots 37 | . . . . . . . . . . . . . 14 23 Effects 1 | . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . 1 Overflow Damage 1320 | . 24 10 62 . . . 187 586 193 . . 26 166 66 Projectiles 868 | . . . . . . . 145 503 193 . . . . 27 Explosions 409 | . 24 10 62 . . . 4 78 . . . 26 166 39 Melee 43 | . . . . . . . 38 5 . . . . . . Knockbacks 16 | . . . . . . . 6 9 1 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . 5 9 1 . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . Self-Inflicted Damage 321 | . 26 77 33 40 . . 34 . . . . . . 111 Shots 8 | . 1 2 1 1 . . 1 . . . . . . 2 Rammed 1 | . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 860 | . 252 110 340 230 . 233 609 256 229 221 . . 430 860 Average Temperature 153 | . 64 57 96 81 . 99 163 99 64 116 . . 94 252 Received Heat Transfer 2858 | . 30 . 135 12 . . 414 165 93 . . . 642 1367 Effects 73 | . . . . 2 . . 9 . . . . . 3 59 Shutdowns 19 | . . . . . . . 1 . . . . . . 18 Energy Bleed 11 | . . . . . . . 2 . . . . . 2 7 Interference 12 | . . . . 2 . . 3 . . . . . . 7 Matter Decay 7 | . . . . . . . 1 . . . . . . 6 Short Circuit 5 | . . . . . . . 1 . . . . . 1 3 Damage (minor) 6 | . . . . . . . . . . . . . . 6 Damage (major) 10 | . . . . . . . . . . . . . . 10 Damage (core) 3 | . . . . . . . 1 . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . 2 . . . . . 1 6 Combat Hostiles 9 | . . . . . . . 2 . . . . . 1 6 Parts Melted 63 | . . . 4 . . 1 10 . . . . . 16 32 Heat Transferred 23590 | . 50 . 2849 444 . 407 3737 . . . . . 6611 9492 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Peak Influence 1517 | . 302 148 672 535 . 101 757 576 . . . . 964 1517 Initial 469 | . . 40 . 218 . . 39 344 . . . . 21 469 Average 393 | . 144 113 289 372 . 73 422 329 . . . . 465 659 Maximum Alert Level 4 | . 1 . 2 2 . . 3 2 . . . . 3 4 Low Security (%) 23 | . 64 100 27 . . 100 16 19 . . . . 19 . Level 1 31 | . 35 . 50 64 . . 19 56 . . . . 34 . Level 2 33 | . . . 22 35 . . 57 24 . . . . 25 66 Level 3 10 | . . . . . . . 6 . . . . . 21 30 Level 4 . | . . . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 63 | . 2 . 7 . . . 10 12 . . . . 17 15 Investigation 11 | . . . 3 . . . 1 1 . . . . 3 3 Extermination 10 | . . . . . . . . 4 . . . . 4 2 Reinforcement 24 | . 2 . 3 . . . 3 4 . . . . 9 3 Assault 10 | . . . 1 . . . 3 . . . . . 1 5 Garrison 8 | . . . . . . . 3 3 . . . . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Distress Signals 14 | . 1 . 1 . . . 1 3 . . . . 4 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 312 | . 16 3 33 14 . 3 47 39 6 . . 5 62 84 Peak Tracking Total 10 | . 4 3 3 4 . 2 6 8 4 . . 4 9 10 Tactical Retreats 11 | . 1 . . . . . 2 2 . . . . 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Traps Triggered 11 | . . . 2 . . . . 4 . . . . . 5 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 31 | . 2 . 3 1 . . 4 1 . . . . 12 8 Max in Single Turn 10 | . 2 . 1 1 . . 1 1 . . . . 10 3 Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 44 | . 7 . 8 . 1 . 3 10 . . . . 7 8 Terminals 39 | . 7 . 8 . . . 3 10 . . . . 6 5 Fabricators 2 | . . . . . . . . . . . . . 1 1 Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Total Hacks 131 | . 24 . 29 . 1 . 11 26 . . . . 20 20 Successful 66 | . 11 . 13 . 1 . 5 15 . . . . 11 10 Failed 63 | . 12 . 15 . . . 6 11 . . . . 9 10 Catastrophic 8 | . . . 3 . . . 1 3 . . . . 1 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . Manual 90 | . 21 . 21 . 1 . 11 14 . . . . 12 10 Terminals 122 | . 24 . 29 . . . 11 26 . . . . 17 15 Fabricators 5 | . . . . . . . . . . . . . 3 2 Repair Stations 2 | . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Terminal Hacks 30 | . 5 . 8 . 1 . 1 8 . . . . 4 3 Record 1 | . . . . . . . . . . . . . 1 . Part Schematic 1 | . . . . . . . . . . . . . . 1 Robot Analysis 6 | . 3 . 1 . . . . 1 . . . . 1 . Prototype ID Bank 2 | . . . 1 . . . . . . . . . 1 . Branch Access Points 3 | . . . 1 . . . . 1 . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . Terminal Index 6 | . 1 . 1 . . . 1 1 . . . . 1 1 Alert Level 1 | . . . 1 . . . . . . . . . . . Unreport Threat 4 | . . . 3 . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 2 1 Load Schematic 1 | . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . . . 1 1 Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 6 . 5 . . . 4 7 . . . . 5 4 Terminals 31 | . 6 . 5 . . . 4 7 . . . . 5 4 Assimilate 4 | . 1 . . . . . . 2 . . . . 1 . Botnet 23 | . 4 . 4 . . . 3 4 . . . . 4 4 Operators 4 | . 1 . 1 . . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . 1 . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 40 | . 7 . 6 . . . 3 10 . . . . 7 7 Full Trace Events 13 | . 4 . 3 . . . 1 . . . . . 3 2 Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 15 . . 1 Parts Built 2 | . . . . . . . . . . . . . 1 1 Authchips . | . . . . . . . . . . . . . . . Time 246 | . . . . . . . . . . . . . 42 204 Total Part Build Rating 12 | . . . . . . . . . . . . . 4 8 Parts Repaired 1 | . . . . . . . . . . . . . . 1 Time 35 | . . . . . . . . . . . . . . 35 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Total Allies 11 | . . 3 . 2 . . . 2 . . 3 . 1 . Largest Group 4 | . . 3 3 3 2 1 . 1 1 1 4 4 2 . Highest-Rated Group 108 | . . 40 40 61 47 16 . 26 26 26 108 108 51 . Highest-Rated Ally 31 | . . 16 16 31 31 16 . 26 26 26 31 31 31 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 109 | . . . 47 16 . 1 . . . . . 25 20 . Total Damage 1177 | . . . 509 114 . . . . . . . 271 283 . Kills 27 | . . . 15 4 . . . . . . . 4 4 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Robot Analysis Total 6 | . 3 . 1 . . . . 1 . . . . 1 . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Turns Passed 14543 | . 1120 517 1201 733 272 181 1524 2373 658 367 962 475 1913 2247 Spaces Moved 9262 | 1 604 453 905 650 261 172 863 1601 413 251 648 321 940 1179 Core 1 | . . . . . . . . 1 . . . . . . Treads 1 | . . . . . . . . . . . . . 1 . Legs 3287 | 1 604 . . . . . 312 958 . . . . 233 1179 Wheels 5973 | . . 453 905 650 261 172 551 642 413 251 648 321 706 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 95 | 120 120 105 105 95 95 95 95 120 145 145 145 145 115 105 Average Speed 127 | 120 164 105 107 104 95 95 118 132 145 145 145 145 141 121 Slowest Speed 470 | 120 190 105 130 125 95 95 260 470 145 145 145 145 330 270 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 1 91 99 90 94 60 52 37 43 67 50 77 55 22 31 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . 1 1 . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 11 | . . 2 . 1 . . . . 2 . 4 2 . . Spaces Dug 25 | . . . . . . . 2 3 . . . . 13 7 Terrain Destroyed 450 | . 17 15 36 33 . . 63 42 20 . . 21 73 130 Melee 23 | . . . . . . . 2 3 . . . . 12 6 Projectile 67 | . . . . . . . 2 8 6 . . 1 5 45 AOE 360 | . 17 15 36 33 . . 59 31 14 . . 20 56 79 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Total 11072 | . 691 492 1041 677 286 180 1208 1794 454 254 671 330 1305 1689 Wait 901 | . 54 33 45 9 22 5 181 86 23 4 14 7 192 226 Move 9248 | . 603 452 904 649 260 171 862 1600 412 250 647 320 939 1179 Hop . | . . . . . . . . . . . . . . . Pick Up 57 | . 6 . 5 1 1 . 12 12 . . 3 1 9 7 Fast Attach 135 | . 2 . 17 2 . . 20 17 . . 1 . 22 54 Attach 34 | . 1 1 1 . . . 6 8 . . . 1 9 7 Detach 19 | . . . 5 . . . 4 3 . . 1 . 3 3 Swap 81 | . 2 2 9 2 1 . 13 7 2 . 2 . 17 24 Drop 121 | . 1 2 11 2 2 . 28 15 . . 3 . 12 45 Fire 400 | . 22 2 43 12 . 4 55 18 17 . . 1 90 136 Melee 75 | . . . . . . . 27 28 . . . . 12 8 Ram 1 | . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: [*Fac] / Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 15) 583 | -10/Materials | Central database locked down 706 | -10/Materials | Discovered new exit (range 16) 1121 | -10/Materials | Entered Mines 1378 | -10/Mines | Discovered new exit (range 14) 1424 | -10/Mines | Learned location of Mines (-8) 1525 | -10/Mines | Discovered new exit (range 3) 1534 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1638 | -10/Mines | Entered Materials 1638 | -9/Materials | Accompanied by 3 allies 1638 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1815 | -9/Materials | Central database locked down 2043 | -9/Materials | Build established: Tank 2178 | -9/Materials | Discovered new exit (range 16) 2393 | -9/Materials | Discovered new exit (range 13) 2516 | -9/Materials | Discovered new exit (range 7) 2681 | -9/Materials | Identified exit to Mines 2704 | -9/Materials | Discovered new exit (range 15) 2838 | -9/Materials | First assault squad dispatched 2839 | -9/Materials | Entered Mines 2839 | -9/Mines | Accompanied by 2 allies 2857 | -9/Mines | Assembled infested the area 2976 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3166 | -9/Mines | Discovered new exit (range 15) 3178 | -9/Mines | Discovered new exit (range 8) 3179 | -9/Mines | Learned location of 1 exit from Lower Caves 3379 | -9/Mines | Learned location of Storage (-8) 3568 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3568 | -9/Mines | Discovered new exit (range 5) 3572 | -9/Mines | Entered Exiles 3572 | -9/Exiles | Accompanied by 2 allies 3595 | -9/Exiles | Met 8R-AWN 3601 | -9/Exiles | Discovered new exit (range 14) 3602 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3638 | -9/Exiles | Met EX-HEX 3667 | -9/Exiles | Met EX-BIN 3677 | -9/Exiles | Aligned with FarCom system 3678 | -9/Exiles | Given EX-Vault access code 3700 | -9/Exiles | Opened EX-Vault 3707 | -9/Exiles | Found AWS/Autocannon 3727 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3755 | -9/Exiles | Met EX-DEC 3813 | -9/Exiles | Discovered new exit (range 10) 3844 | -9/Exiles | Left Exiles lab with AWS/Autocannon 3844 | -9/Exiles | Entered Mines 3844 | -8/Mines | Accompanied by 1 ally 4013 | -8/Mines | Discovered new exit (range 14) 4025 | -8/Mines | Entered Materials 4025 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4054 | -8/Materials | Discovered new exit (range 16) 4097 | -8/Materials | Discovered new exit (range 15) 4139 | -8/Materials | Garrison activated, responded to threat 4315 | -8/Materials | Garrison activated, responded to threat 4497 | -8/Materials | Garrison activated, responded to threat 4540 | -8/Materials | Destroyed 7 combat bots 4576 | -8/Materials | Core integrity fell below 50% 4809 | -8/Materials | Discovered new exit (range 15) 4854 | -8/Materials | Build established: Skirmisher 5225 | -8/Materials | First assault squad dispatched 5309 | -8/Materials | Build established: Mutant 5549 | -8/Materials | Entered Factory 5549 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6301 | -7/Factory | Discovered new exit (range 14) 6380 | -7/Factory | Cargo convoy interrupted 6814 | -7/Factory | Garrison activated, responded to threat 6861 | -7/Factory | Core integrity fell below 50% 6870 | -7/Factory | Core integrity fell below 20% 6914 | -7/Factory | Lost 15 parts (1p7n3u4w) 7162 | -7/Factory | Identified exit to Lower Caves 7328 | -7/Factory | Build established: Scavenger-Mutant 7411 | -7/Factory | Noticed a derelict Sapper rigging charges 7922 | -7/Factory | Entered Lower Caves 7922 | -7/Lower Caves | Accompanied by 1 ally 7923 | -7/Lower Caves | Identified exit to Lower Caves 8310 | -7/Lower Caves | Spotted B-75 Beast 8333 | -7/Lower Caves | Destroyed B-75 Beast 8426 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8580 | -7/Lower Caves | Entered another Lower Caves area 8580 | -7/Lower Caves | Accompanied by 1 ally 8931 | -7/Lower Caves | Discovered new exit (range 5) 8947 | -7/Lower Caves | Entered Zion 8947 | -7/Zion | Accompanied by 1 ally 8991 | -7/Zion | System corruption cleaned by Quarantine Array 9122 | -7/Zion | Gained Derelict followers 9586 | -7/Zion | Learned Factory trap positions 9761 | -7/Zion | Discovered new exit (range 16) 9818 | -7/Zion | Found Prototype Special Weapon 9818 | -7/Zion | Identified RU-N14's Throwing Claymores 9822 | -7/Zion | Found RU-N14's Throwing Claymores 9825 | -7/Zion | Found RU-N14's Throwing Claymores 9827 | -7/Zion | Found RU-N14's Throwing Claymores 9909 | -7/Zion | Entered Proximity Caves 9909 | -6/Proximity Caves | Accompanied by 4 allies 9927 | -6/Proximity Caves | Learned 4 Factory zone layouts 10102 | -6/Proximity Caves | Build established: Mutant 10349 | -6/Proximity Caves | Discovered new exit (range 15) 10384 | -6/Proximity Caves | Entered Factory 10384 | -6/Factory | Accompanied by 2 allies 10384 | -6/Factory | Evolved 2 slots: Utility x2 10386 | -6/Factory | Loaded intel: 126 trap records 10642 | -6/Factory | Discovered new exit (range 14) 10723 | -6/Factory | Build established: Scavenger-Skirmisher 10756 | -6/Factory | Fabricated Armor Integrity Analyzer? 11246 | -6/Factory | Build established: Hacker-Skirmisher 11450 | -6/Factory | Lost 4 parts (1n1u2w) 11749 | -6/Factory | Core integrity fell below 50% 12023 | -6/Factory | Discovered new exit (range 12) 12134 | -6/Factory | First assault squad dispatched 12235 | -6/Factory | Lost 4 parts (1p1n2u) 12297 | -6/Factory | Entered another Factory area 12297 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12371 | -5/Factory | Identified exit to Upper Caves 12505 | -5/Factory | Repaired Cld. Pulse Rifle 12519 | -5/Factory | Build established: Scavenger-Gunner 12597 | -5/Factory | First assault squad dispatched 12751 | -5/Factory | Destroyed 7 combat bots 12785 | -5/Factory | Lost 8 parts (2p3n2u1w) 13004 | -5/Factory | Build established: Scavenger-Skirmisher 13612 | -5/Factory | Core integrity fell below 50% 13623 | -5/Factory | Lost 4 parts (1p1u2w) 13836 | -5/Factory | Discovered new exit (range 12) 13985 | -5/Factory | System corruption reached 10% 14098 | -5/Factory | Fabricated Helical Railgun (x1) 14376 | -5/Factory | Garrison activated, responded to threat 14443 | -5/Factory | Lost 4 parts (2n1u1w) 14470 | -5/Factory | Core integrity fell below 20% 14523 | -5/Factory | Destroyed 9 combat bots 14544 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14525_ The unstable cave ceiling collapses. 14526_ U-05 Engineer destroyed. 14526_ S-27 Virus destroyed. 14526_ Destroyed VTOL Module. 14526_ S-27 Virus destroyed. 14526_ Fusion Reactor destroyed. 14529_ Hvy. Rocket Launcher destroyed. 14530_ YOCR5JWYFS8 14530_ K-01 Serf collects debris. 14531_ Slug penetrates S-27 Virus. 14531_ S-27 Virus destroyed. 14534_ The unstable cave ceiling collapses. 14536_ Imp. Deuterium Engine destroyed. 14537_ K-01 Serf collects debris. 14538_ Carbon-fiber Leg destroyed. 14539_ S-27 Virus destroyed. 14540_ Carbon-fiber Leg destroyed. 14541_ Slug penetrates G-50 Soldier. 14543_ G-50 Soldier destroyed. 14544_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????????########## | | ????????????????????????????????????????# | | ????????????????????????????????????????# """ """ | | ???????????????????????????############## """ """ | | ???????????????????????????# """T""" # """ """ | | ???????????????????????????# | | ??????????????????????????## ! ! ! | | ????????????????"""?"""???# ! #" % | | ????????????????"""?"""???# %"=% ! | | ?????????????? ?"""?"""???# ####+#### | | ?????????????? ??????????# % % *% | | ???????????????? ??"""???# ! [ # | | ???????????????? ?"""???##! # | | ??????????????""T"" """???# % "[ | | ????????????# """"" ????# #%##+#### | | ????????????# ???# ## #? ??? | | ??????????????#+ # #### #*% # ## / # ??? | | ?????????? @ %[ w + !? | | ?????????? g ### #? ?? | | ?????????? w ^#?##+#??##?? | | ??????????? ^#??????????? | | ??????????? [%% %= ^#??????????? | | ???????????? %[*[ #??????????? | | ???????????? *k%% #??????????? | | ???????????? % # ###############??????????? | | ????????????? ###?????????????????????????? | | ????????????? #?????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????? ???????????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????T??????????????????????????????????? | | ?????????????????????????????????T???????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 34 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Resistance: TH 25 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 12 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Shock Absorption System | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Energy Filter | -7/Zion | Archive Force Field | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Wave Gun | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Energy Well | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Spear | -7/Zion | Archive System Guard | -7/Zion | Archive Imp. Remote Force Field | -5/Factory | Hacked Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Armor Integrity Analyzer | x1 | -6/Factory Helical Railgun | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormHypervelocityRifle Manual? 0 Play Time 02:45:40 Cumulative 199.8 hours Start 2022.05.24 @ 11:31:10 End 2022.05.24 @ 15:46:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 76 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63b7ef7e-7a4c-4501-b479-c05e3676f1cc