Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 08:26:23 Player: Err. String Expected Got Nil Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (539) 539 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1084 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 163/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Barrage Gun > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Heat Sink Large Storage Unit High-capacity Matter Pod (166) Light Armor Plating Light Armor Plating Hacking Suite Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Mining Laser Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Barrage Gun > --- INVENTORY -------- Light Treads Light Treads Light Treads Improved Treads Heat Sink Large Storage Unit High-capacity Matter Pod Seismic Detector Light Armor Plating Hacking Suite Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Mining Laser Hammer [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 1 12 7 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 4 | . 2 2 Treads 4 | . 2 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | . 4 2 Device 2 | . 2 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 9 | 1 5 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 7 | 1 3 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . 1 . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes 1 | . . 1 Average Backups 13 | 6 13 15 Power . | 1 . . Propulsion 3 | 4 3 3 Utility 4 | . 3 6 Weapon 5 | 1 5 5 Tool/Special . | . . . Unused Backups 15 | . 7 8 Power . | . . . Propulsion 1 | . . 1 Utility 5 | . 1 4 Weapon 9 | . 6 3 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 14 Treads 15 | . 11 28 Leg 12 | . 16 . Device 11 | . 14 2 Storage 14 | . 14 14 Protection 2 | . . 11 Ballistic Gun 27 | . 27 27 Peak Build Rating 13 | 6 11 13 Average Rating 9 | 6 9 12 On Entrance 7 | 6 6 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 51 | 13 50 51 Greatest Support 46 | 20 46 46 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 8 15 20 Most Carried 20 | 8 20 19 Average Carried 13 | 6 13 15 Final Capacity 20 | 8 20 20 Final Carried 19 | 8 19 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 961 | 218 626 117 Remotely . | . . . Salvage Created 824 | 126 610 88 Parts 54 | 7 39 8 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 22 | . 17 5 Guns 22 | . 17 5 Classes Destroyed 8 | 2 5 1 Worker 2 | . 2 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 2 | . 2 . Swarmer 11 | . 7 4 Grunt 10 | . 10 . Subdweller 1 | . . 1 Best Kill Streak 4 | 2 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 140 | . 70 70 Missed 38 | . 20 18 Hits 102 | . 50 52 Projectile 102 | . 50 52 AOE 3 | . . 3 Critical Strikes 1 | . . 1 Damage Taken 1284 | . 485 799 Core 263 | . 76 187 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 91 | 2 66 23 Largest 2 | 2 2 2 Hottest 120 | 40 120 48 Shots Fired 179 | 4 133 42 Gun 178 | 4 132 42 Cannon . | . . . Launcher . | . . . Special 1 | . 1 . Kinetic 178 | 4 132 42 Thermal 1 | . 1 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 2 13 7 Robot Miss Streak 6 | . 5 6 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 113 | 2 84 27 Core Hits 44 | 2 34 8 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 1 1 Destroy 2 | . 1 1 Melee Attacks 5 | . 5 . Impact 5 | . 5 . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1529 | 30 1099 400 Guns 1460 | 30 1030 400 Cannons . | . . . Explosions . | . . . Melee 55 | . 55 . Ramming 14 | . 14 . Kinetic 1460 | 30 1030 400 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 55 | . 55 . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . 6 5 Message Errors 3 | . . 3 Matter Fused 4 | . 4 . Heat Flow Errors 2 | . 1 1 Data Loss (major) 1 | . . 1 Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 30 | . 30 . Projectiles . | . . . Explosions . | . . . Melee 30 | . 30 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 5 | . 5 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 182 | . 182 181 Average Temperature 62 | . 52 105 Received Heat Transfer 228 | . 168 60 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 193 | 10 193 . Initial . | . . . Average 42 | 5 43 . Influence Increases 716 | 10 596 110 Destroy 0b10 Robot/C 420 | . 340 80 Destroy 0b10 Robot/NC 35 | 10 25 . Destroy Leader 72 | . 72 . Successful Hack 19 | . 19 . Select Force Hacks 60 | . 60 . Destroy Structure 5 | . 5 . Lose Combat Pursuer 105 | . 75 30 Influence Decreases 716 | 10 415 291 Entered New Map 88 | . . 88 Time Decay 568 | 10 405 153 Lost Part 60 | . 10 50 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 29 11 Peak Tracking Total 6 | . 4 6 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 11 | . 11 . Failed 9 | . 9 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 19 | . 19 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Terminal Index 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 7 | . 7 . Botnet 1 | . 1 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1532 | . 1462 70 Seismic 1532 | . 1462 70 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1972 | 31 1462 479 Spaces Moved 809 | 19 626 164 Core . | . . . Treads 386 | . 222 164 Legs 423 | 19 404 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 240 Average Speed 190 | 120 180 240 Slowest Speed 240 | 120 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 2 93 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 3 | . 3 . Terrain Destroyed 4 | . 4 . Melee 3 | . 3 . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1051 | 23 820 208 Wait 79 | . 66 13 Move 807 | 18 625 164 Hop . | . . . Pick Up 24 | 2 22 . Fast Attach 2 | . 2 . Attach 7 | . 2 5 Detach . | . . . Swap 16 | 1 12 3 Drop 15 | . 15 . Fire 91 | 2 66 23 Melee 5 | . 5 . Ram . | . . . Kick 2 | . 2 . Crush 3 | . 3 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Subcaves (discovered 4 exits: Mat x2 / [*Rec] / [*Scr]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 9) 283 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 14) 474 | -10/Materials | Discovered new exit (range 15) 766 | -10/Materials | Learned 2 Mines zone layouts 809 | -10/Materials | Learned 4 Recycling zone layouts 841 | -10/Materials | Identified exit to Materials 841 | -10/Materials | Identified exit to Mines 873 | -10/Materials | Loaded intel: 10 trap records 1472 | -10/Materials | Discovered new exit (range 10) 1494 | -10/Materials | Entered Subcaves 1495 | -10/Subcaves | Approached by a straggling Scientist 1495 | -10/Subcaves | Identified exit to Materials 1514 | -10/Subcaves | Discovered new exit (range 14) 1547 | -10/Subcaves | Core integrity fell below 50% 1615 | -10/Subcaves | Lost 4 parts (1n1u2w) 1639 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1648 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1779 | -10/Subcaves | Core integrity fell below 20% 1973 | -10/Subcaves | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01807_ Acquired 30 matter. 01810_ Acquired 29 matter. 01812_ DOIIQV2 4CK6O5/,FU3T F2N| 01816_ Subatomizers dissect the Sub. Power Source. WS-9EW(c): "We're getting close, I can feel it." 01861_ WS-9EW(c) exits level. 01870_ 6YE 08KW8K6K37MPXU>RG/HFAO 01876_ Subatomizers dissect the Sub. Power Source. 01901_ System corrupted: Substantial component data lost. 01939_ System corrupted: Heat flow error (+216). 01939_ Searching scrap... 01939_ Found Flamer. 01939_ Found 33 Matter. 01940_ Acquired 33 matter. 01953_ Subatomizers dissect the Flamer. 01958_ Acquired 13 matter. 01960_ Acquired 12 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #?????????????????????? | | ???????????????????????## ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????##??# Y??????????????????????? | | ??????????????????## ### ??????????????????????? | | ??????????????????? ??????????????????????? | | ????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????# | | ??????????????????????## ######?????????????????# | | ??????????????????????# @ ####??????????????# | | ??????????????????????## # ### # #??????????##### | | ??????????????????????# ##?## ##??????????# # | | ????????????????????? #???# # ##?????????# | | ??????????????????? # ##???#### ##????????## | | ?????????????????? ######????????## ##???????# | | ?????????????????#????????????????## ##???#### # | | ???????????????????????????????????## ##### ## # | | ????????????????????????????????????##| # # # | | ?????????????????????????????????????############ | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonMagneticBefriender Manual? 0 Play Time 00:13:52 Cumulative 203.1 hours Start 2026.09.23 @ 08:14:15 End 2026.09.23 @ 08:26:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 65 Gallery% 54 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a03d509b-173d-4608-bdef-44a036c1a203