Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 16:20:30 Player: SpaceWalrus Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (146) 730 Value Destroyed (4827) 4827 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (728) 728 TOTAL SCORE: 12425 Bonus ------- High Alert Combat Kills 353 Follower Combat Kills 75 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 231/300 Energy 340/340 System Corruption 1% Temperature Cool (0) Movement Flying (279) Ox3 Location -3/Research Parts ------- > --- POWER (3) -------- Particle Reactor > --- PROPULSION (4) --- Field Propulsion Drive Impulse Thruster > --- UTILITY (10) ----- Improved Signal Interpreter Hacking Suite > --- WEAPON (4) ------- Quantum Rifle Railgun Fusion Bomb Launcher Heavy Pick > --- INVENTORY (5) ---- Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Myomer Leg Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Energy Well Improved Signal Interpreter Advanced Transmission Jammer Advanced Reaction Control System Hacking Suite Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- HERF Cannon Improved Remote Datajack Improved Plasma Cutter > --- INVENTORY -------- Power Amplifier Advanced ECM Suite Graphene Brace Force Field Heavy Gauss Cannon [Rating: 100] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Hacking Suite Device Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Gauss Cannon Energy Gun Plasma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power 2 | . . . . . . 1 . . 1 . Propulsion 2 | . . . . . 1 . 1 . . . Utility 8 | . . . . . 2 1 1 1 1 2 Weapon 2 | . . . . . 1 . . 1 . . Parts Attached 191 | 10 10 18 1 3 39 23 10 19 47 11 Power 28 | 1 3 1 . . 5 5 . 4 7 2 Engine 8 | 1 3 . . . 1 . . 2 1 . Core 18 | . . 1 . . 4 5 . 2 6 . Reactor 2 | . . . . . . . . . . 2 Propulsion 42 | 3 1 4 . . 11 4 1 5 11 2 Treads . | . . . . . . . . . . . Leg 17 | . . . . . 7 4 1 3 2 . Wheel 8 | 3 1 4 . . . . . . . . Hover 12 | . . . . . 4 . . 1 7 . Flight 5 | . . . . . . . . 1 2 2 Utility 55 | 3 2 5 . 2 6 9 6 4 17 1 Device 32 | 2 . 3 . 2 2 4 5 2 11 1 Storage 4 | 1 1 . . . . . 1 . 1 . Processor 6 | . 1 1 . . 1 1 . . 2 . Hackware 5 | . . . . . 1 . . 1 3 . Protection 8 | . . 1 . . 2 4 . 1 . . Artifact . | . . . . . . . . . . . Weapon 66 | 3 4 8 1 1 17 5 3 6 12 6 Energy Gun 13 | 1 . . . . 7 1 2 . . 2 Energy Cannon 13 | . 3 5 1 . 1 . . 2 1 . Ballistic Gun 4 | 2 . . . . . . . . 1 1 Ballistic Cannon 16 | . . . . . 5 3 1 1 6 . Launcher 8 | . . 1 . 1 3 1 . 1 . 1 Special Weapon 6 | . . 2 . . . . . . 4 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon 2 | . 1 . . . 1 . . . . . Unidentified Prototypes 9 | . . 1 . . 5 2 . . 1 . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 1 | . . . . . 1 . . . . . Parts Lost 62 | . 4 2 . . 5 2 . 22 18 9 Power 7 | . . . . . . . . 3 3 1 Propulsion 16 | . 1 1 . . 1 . . 7 5 1 Utility 18 | . 1 . . . 1 1 . 6 4 5 Weapon 21 | . 2 1 . . 3 1 . 6 6 2 Highest Loss Streak 17 | . 1 1 . . 3 1 . 17 7 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 93 99 100 100 95 99 99 90 68 34 Engine 2 | . 14 5 . . . . . 1 . . Core 8 | . . 8 14 14 9 15 13 8 7 . Leg 10 | . . . . . 15 22 26 19 . . Wheel 8 | . 23 27 28 28 7 . . . . . Hover 2 | . . . . . 1 . . . 13 2 Device 8 | . 5 5 14 14 13 . 12 9 10 3 Storage 8 | . 12 14 14 14 9 7 6 4 4 3 Processor 6 | . 9 3 . . . 14 6 5 6 8 Hackware 6 | . . . . . 4 7 6 10 14 8 Protection 3 | . . 4 . . 8 6 6 3 . . Energy Gun 3 | . 2 . . . 5 5 10 6 . . Energy Cannon 6 | . 22 22 14 14 3 . . 2 1 . Ballistic Cannon 6 | . . . . . 10 12 8 6 3 2 Launcher 2 | . . 2 14 14 5 2 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 11 26 27 22 22 44 60 62 70 50 33 Greatest Support 80 | 26 26 26 20 20 60 60 80 80 42 12 Greatest Overweight (x) 10 | . 2 2 1 1 4 1 . 7 2 10 Average Overweight (x) . | . 1 . 1 1 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 Average Capacity 8 | 7 9 10 10 10 10 10 10 9 5 5 Most Carried 10 | 5 10 10 10 10 10 10 10 10 5 5 Average Carried 8 | 2 7 9 9 9 9 9 9 9 4 4 Final Capacity 10 | 5 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 3 10 10 10 10 9 10 10 5 5 1 Class Distribution -------------------- 27% | Skirmisher 25% | Mutant 21% | Hacker-Mutant 8% | Scavenger-Skirmisher 6% | Tank 4% | Hacker-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 4020 | 307 159 180 . 29 898 936 44 817 463 187 Remotely . | . . . . . . . . . . . Salvage Created 5479 | 125 724 303 . . 1040 938 44 1842 361 102 Parts 274 | 8 35 20 . . 63 51 4 70 21 2 Haulers Intercepted 4 | . 1 . . . 3 . . . . . Recyclers Shooed 9 | . 2 . . . . 3 . 4 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 85 | . 11 5 . . 20 18 2 22 6 1 Melee 1 | . . . . . . . . . . 1 Guns 9 | . 2 . . . 1 1 2 3 . . Cannons 48 | . 9 5 . . 12 9 . 8 5 . AOE 25 | . . . . . 7 8 . 9 1 . Classes Destroyed 13 | 2 6 2 . . 1 2 . . . . Worker 12 | . 1 . . . 3 3 . 3 2 . Builder 10 | . . 2 . . 1 3 . 3 1 . Tunneler 4 | 2 . 1 . . . . . . 1 . Hauler 4 | . 1 . . . 3 . . . . . Recycler 17 | 1 2 . . . 2 6 . 6 . . Operator 3 | . 1 . . . 1 1 . . . . Watcher 11 | . 3 . . . 4 2 . . 2 . Swarmer 12 | . 3 . . . 4 3 2 . . . Grunt 51 | . 8 3 . . 11 11 . 18 . . Brawler 1 | . . . . . . 1 . . . . Sentry 10 | . . 2 . . 4 1 . 1 1 1 Hunter 2 | . . . . . 1 . . 1 . . Programmer 9 | . . . . . . 2 . 2 5 . Best Kill Streak 14 | 3 3 2 . . 7 8 2 14 2 1 Combat Bots Only 10 | . 3 1 . . 4 4 2 10 2 1 Max Kills in Single Turn 6 | 1 1 1 . . 2 3 1 6 2 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . 2 2 . 4 1 . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 786 | . 50 18 . . 107 98 17 214 184 98 Missed 250 | . 14 3 . . 29 37 6 67 69 25 Damage Taken 11029 | . 471 279 . . 1273 1173 63 2757 3044 1969 Core 3267 | . 73 15 . . 98 148 9 602 1010 1312 Absorbed by Shields 318 | . . . . . . . 26 292 . . Ignored by Resistances 60 | . . . . . . . 44 16 . . Regen/Repaired (Parts) 28 | . . . . . . . . . 28 . Core Remaining (%) 67 | 100 . . . 64 82 78 98 39 12 . Volleys Fired 368 | 9 49 41 . . 82 67 7 55 57 1 Largest 4 | 2 2 2 . . 3 3 3 4 3 3 Hottest 278 | 60 112 116 . . 160 152 198 278 214 181 Shots Fired 679 | 18 91 52 . . 164 132 9 141 69 3 Gun 172 | 18 33 . . . 31 30 8 39 11 2 Cannon 454 | . 58 32 . . 128 91 1 99 45 . Launcher 21 | . . 1 . . 5 11 . 3 . 1 Special 32 | . . 19 . . . . . . 13 . Kinetic 326 | 9 18 . . . 99 91 1 58 49 1 Thermal 223 | 9 15 36 . . 37 30 8 77 10 1 Explosive 18 | . . 1 . . 5 11 . . . 1 Electromagnetic 109 | . 58 15 . . 23 . . 6 7 . Robot Hit Streak 10 | 4 7 9 . . 9 6 3 10 5 2 Robot Miss Streak 8 | 2 6 2 . . 5 6 2 8 6 1 Penetration Max 1 | . . . . . 1 1 . 1 . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 359 | 10 53 20 . . 83 67 5 79 30 12 Core Hits 232 | 4 24 11 . . 42 49 3 72 17 10 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 27 | . . . . . 5 7 2 8 4 1 Burn 9 | . . . . . 1 3 2 3 . . Blast 17 | . . . . . 4 4 . 5 4 . Impale 1 | . . . . . . . . . . 1 Melee Attacks 17 | . 3 . . . 1 . . 2 . 11 Impact . | . . . . . . . . . . . Slashing 2 | . . . . . . . . 2 . . Piercing 11 | . . . . . . . . . . 11 Sneak Attacks 3 | . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 14490 | 121 1143 454 . . 2422 2821 112 5190 1705 522 Guns 1682 | 121 202 . . . 345 268 112 480 121 33 Cannons 7511 | . 867 374 . . 1597 1327 . 2309 1037 . Explosions 4867 | . 74 80 . . 480 1226 . 2399 512 96 Melee 302 | . . . . . . . . . . 302 Ramming 113 | . . . . . . . . 2 20 91 Kinetic 5156 | 68 116 . . . 1335 1327 . 1316 994 . Thermal 3438 | 53 160 213 . . 554 268 112 1518 527 33 Explosive 3685 | . . 42 . . 304 1226 . 2017 . 96 Electromagnetic 1796 | . 867 199 . . 229 . . 337 164 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 302 | . . . . . . . . . . 302 Highest Corruption 19 | . . . . . 1 8 . . 19 . Average Corruption 3 | . . . . . 1 3 . . 5 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 47 | . . . . . 7 18 . . 22 . Message Errors 12 | . . . . . 2 5 . . 5 . Matter Fused 12 | . . . . . 2 2 . . 8 . Heat Flow Errors 1 | . . . . . . . . . 1 . Energy Discharges 5 | . . . . . . 4 . . 1 . Parts Rejected 3 | . . . . . . 1 . . 2 . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . 1 3 . . 1 . Data Loss (major) 1 | . . . . . . 1 . . . . Misfires 5 | . . . . . . 2 . . 3 . Alerts 1 | . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 768 | . 19 23 . . 175 47 . 168 333 3 Projectiles 208 | . 6 5 . . 37 10 . 124 26 . Explosions 560 | . 13 18 . . 138 37 . 44 307 3 Melee . | . . . . . . . . . . . Knockbacks 43 | . . . . . 9 4 . 19 9 2 Impact 2 | . . . . . . . . . . 2 Kinetic 38 | . . . . . 9 4 . 18 7 . Secondary 3 | . . . . . . . . 1 2 . Self-Inflicted Damage 1037 | . 55 73 . . 167 38 . 86 490 128 Shots 16 | . 2 2 . . 2 2 . 2 5 1 Rammed 46 | . . . . . . . . 1 6 39 Targets Rammed 46 | . . . . . . . . 1 6 39 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 700 | . 324 231 . . 336 442 102 700 667 . Average Temperature 136 | . 81 74 . . 67 179 25 188 233 . Received Heat Transfer 2629 | . 225 81 . . 468 387 . 921 162 385 Effects 50 | . . . . . 1 15 . 17 17 . Shutdowns 16 | . . . . . . 6 . 3 7 . Energy Bleed 9 | . . . . . 1 6 . 1 1 . Interference 6 | . . . . . . . . 4 2 . Matter Decay 7 | . . . . . . 3 . 3 1 . Short Circuit 3 | . . . . . . . . 1 2 . Damage (minor) 6 | . . . . . . . . 3 3 . Damage (major) 2 | . . . . . . . . 2 . . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . 1 . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . 4 . . . 2 . . . 2 . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted 2 | . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . 2 . . Parts Melted 8 | . . . . . . 1 1 6 . . Heat Transferred 6358 | 125 350 420 . . 988 851 450 2850 287 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . 2 . . . 2 . . 2 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 877 | 15 262 192 . . 669 432 259 877 506 184 Initial 350 | . 9 26 . . . 266 193 39 350 135 Average 211 | 6 119 46 . . 341 178 149 380 295 101 Maximum Alert Level 3 | . 1 . . . 2 2 1 3 2 . Low Security (%) 56 | 100 93 100 . 100 31 52 74 44 7 100 Level 1 29 | . 6 . . . 26 44 25 . 85 . Level 2 11 | . . . . . 41 3 . 29 7 . Level 3 2 | . . . . . . . . 25 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 2 . . . 4 7 1 8 3 2 Investigation 8 | . 2 . . . 2 2 . 1 . 1 Extermination 7 | . . . . . . 2 . 1 3 1 Reinforcement 9 | . . . . . 2 2 1 4 . . Assault 1 | . . . . . . . . 1 . . Garrison 2 | . . . . . . 1 . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 2 . 3 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 6 | . . . . . 2 . . 2 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 156 | . 17 9 . . 33 24 5 39 20 9 Peak Tracking Total 9 | . 3 2 . . 5 4 3 9 6 4 Tactical Retreats 21 | . . 1 . . 5 1 1 7 3 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 6 | . 1 . . . . 2 . . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 36 | . 2 1 . . 4 8 . 16 5 . Max in Single Turn 4 | . 1 1 . . 2 2 . 4 3 . Garrison Access 2 | . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 32 | . 7 . 1 . 5 6 3 2 6 2 Terminals 24 | . 7 . . . 4 5 1 2 4 1 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . 2 . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . 1 1 Total Hacks 80 | . 21 . 1 . 15 15 4 7 13 4 Successful 46 | . 11 . 1 . 7 11 2 4 8 2 Failed 34 | . 10 . . . 8 4 2 3 5 2 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . Terminals 65 | . 21 . . . 12 14 2 7 7 2 Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . . . 3 . 2 . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . 4 2 Terminal Hacks 40 | . 11 . 1 . 7 10 2 4 3 2 Record 9 | . . . . . 1 3 1 . 2 2 Branch Access Points 1 | . . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . Recycling Unit Index 1 | . 1 . . . . . . . . . Alert Level 9 | . 3 . . . 2 1 1 2 . . Unreport Threat 2 | . . . . . . 2 . . . . Dispatch Records 3 | . . . . . . 2 . 1 . . Maintenance Status 1 | . 1 . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . Hauler Manifests 3 | . 2 . . . 1 . . . . . Zone Layout 6 | . 2 . . . 2 2 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . 3 . Unlock Access 1 | . . . . . . . . . 1 . Seal Access 2 | . . . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 5 . . . 4 5 2 2 5 2 Full Trace Events 7 | . . . . . 3 2 . 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 28 | . . . . . . . . . 28 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . 1 . . . 1 . . . 1 . Non-combat 2 | . 1 . . . . . . . 1 . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 5 | . 2 . . . 1 . . . 2 . parse_system 2 | . 1 . . . 1 . . . . . no_distress 2 | . 1 . . . . . . . 1 . find_recycling 1 | . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . 11 . . . . . . . . Total Damage 168 | . . 168 . . . . . . . . Kills 7 | . . 7 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 9851 | 95 1041 982 375 169 1671 1765 730 820 1554 649 Spaces Moved 7797 | 61 870 844 390 169 1125 1149 531 459 1543 656 Core 113 | 19 . . . . . . . 5 . 89 Treads . | . . . . . . . . . . . Legs 2700 | . . . . . 574 1149 531 412 34 . Wheels 2864 | 42 870 844 390 169 549 . . . . . Hover 2114 | . . . . . 2 . . 36 1509 567 Flight 6 | . . . . . . . . 6 . . Fastest Speed 40 | 50 80 80 95 95 95 130 130 60 40 50 Average Speed 102 | 74 97 94 95 95 113 130 130 130 79 75 Slowest Speed 550 | 90 110 110 95 95 310 200 130 400 190 550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 93 97 89 47 63 27 12 10 26 18 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 1 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 51 | . . 1 . . 13 . . 37 . . Terrain Destroyed 514 | . 4 25 . . 178 109 1 114 60 23 Melee . | . . . . . . . . . . . Projectile 113 | . . 2 . . 56 23 1 12 19 . AOE 401 | . 4 23 . . 122 86 . 102 41 23 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 8915 | 90 969 932 394 178 1370 1291 564 566 1770 791 Wait 242 | . 11 12 . . 69 19 2 10 56 63 Move 7787 | 60 869 843 389 168 1124 1148 530 458 1542 656 Hop . | . . . . . . . . . . . Pick Up 126 | 9 18 9 2 3 28 17 7 9 18 6 Fast Attach 52 | 3 . 2 . . 5 5 . 6 26 5 Attach 66 | 5 4 1 . . 14 5 5 9 18 5 Detach 10 | . . . . . 1 1 2 1 5 . Swap 73 | 2 6 15 1 3 20 13 5 4 3 1 Drop 102 | 2 9 9 2 4 26 16 6 11 12 5 Fire 368 | 9 49 41 . . 82 67 7 55 57 1 Melee 16 | . 3 . . . 1 . . 2 . 10 Ram 46 | . . . . . . . . 1 6 39 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 13 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 14 | . . . . . . . . . 14 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 470 | -10/Materials | Identified exit to Materials 648 | -10/Materials | Discovered exit to Materials (range 18) 834 | -10/Materials | Discovered new exit (range 7) 842 | -10/Materials | Identified exit to Mines 970 | -10/Materials | Discovered exit to Materials (range 8) 1137 | -10/Materials | Entered Mines 1140 | -10/Mines | Received a Mining Laser from a helpful Derelict 1161 | -10/Mines | Excavation squad dispatched 1161 | -10/Mines | A large section of the Mines collapsed 1299 | -10/Mines | Learned Materials trap positions 1323 | -10/Mines | Found a hidden stash of uninstalled traps 1341 | -10/Mines | Discovered exit to Materials (range 10) 1507 | -10/Mines | Learned Materials security intel 1623 | -10/Mines | Discovered new exit (range 7) 1629 | -10/Mines | Identified exit to Subcaves 1651 | -10/Mines | Discovered exit to Materials (range 10) 2073 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2077 | -10/Mines | Found Prototype Device 2078 | -10/Mines | Identified Exp. Sensor Array 2114 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2115 | -10/Mines | Discovered new exit (range 5) 2119 | -10/Mines | Entered Exiles 2145 | -10/Exiles | Met 8R-AWN 2158 | -10/Exiles | Met EX-HEX 2189 | -10/Exiles | Met EX-BIN 2200 | -10/Exiles | Aligned with FarCom system 2201 | -10/Exiles | Given EX-Vault access code 2229 | -10/Exiles | Opened EX-Vault 2239 | -10/Exiles | Found Cloak of Protection 2264 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2298 | -10/Exiles | Met EX-DEC 2336 | -10/Exiles | Visited The Gauntlet 2486 | -10/Exiles | Discovered new exit (range 10) 2494 | -10/Exiles | Left Exiles lab with Cloak of Protection 2494 | -10/Exiles | Entered Mines 2503 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2608 | -9/Mines | Discovered new exit (range 14) 2663 | -9/Mines | Entered Materials 2663 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2664 | -8/Materials | Loaded intel: 12 trap records 2941 | -8/Materials | Build established: Scavenger-Skirmisher 3238 | -8/Materials | Lost 3 parts (1n1u1w) 3344 | -8/Materials | Discovered new exit (range 4) 3642 | -8/Materials | Build established: Skirmisher 4334 | -8/Materials | Identified exit to Factory 4334 | -8/Materials | Entered Factory 4334 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4645 | -7/Factory | Discovered new exit (range 10) 4654 | -7/Factory | Identified exit to Factory 5638 | -7/Factory | Garrison activated, responded to threat 6099 | -7/Factory | Entered another Factory area 6099 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6440 | -6/Factory | Build established: Tank 6686 | -6/Factory | Discovered new exit (range 12) 6703 | -6/Factory | Identified exit to Factory 6829 | -6/Factory | Entered another Factory area 6829 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7143 | -5/Factory | Build established: Hacker-Tank 7220 | -5/Factory | Destroyed 10 combat bots 7348 | -5/Factory | Lost 4 parts (3n1u) 7429 | -5/Factory | First assault squad dispatched 7534 | -5/Factory | Discovered new exit (range 12) 7559 | -5/Factory | Garrison activated, responded to threat 7620 | -5/Factory | Core integrity fell below 50% 7649 | -5/Factory | Entered another Factory area 7649 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7669 | -4/Factory | Lost 17 parts (3p4n4u6w) 7773 | -4/Factory | Spotted B-86 Titan 7808 | -4/Factory | Identified exit to Upper Caves 7972 | -4/Factory | Build established: Hacker-Mutant 8325 | -4/Factory | Repaired Mic. Fission Core 8466 | -4/Factory | Lost 3 parts (1n1u1w) 8928 | -4/Factory | Identified exit to Garrison 8990 | -4/Factory | Lost 4 parts (2p2w) 9066 | -4/Factory | System corruption reached 10% 9102 | -4/Factory | Core integrity fell below 50% 9139 | -4/Factory | Lost 7 parts (1p2n3u1w) 9153 | -4/Factory | Spotted B-86 Titan 9160 | -4/Factory | Core integrity fell below 20% 9192 | -4/Factory | Discovered new exit (range 15) 9203 | -4/Factory | Entered Research 9203 | -3/Research | Evolved 2 slots: Utility x2 9619 | -3/Research | Found Fusion Bomb Launcher 9738 | -3/Research | Core integrity fell below 50% 9782 | -3/Research | Core integrity fell below 20% 9824 | -3/Research | Lost 4 parts (3u1w) 9852 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Penetrated by Slug. Point Defense System destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Hacking Suite destroyed. Slug penetrates Wall. Penetrated by Slug. Y-72 Warden destroyed. Acquired Particle Reactor. Acquired Railgun. R-10 Processor collects Hvy. Armor Plating. Acquired Quantum Rifle. R-10 Processor collects Adv. Heat Sink. Acquired 97 matter. [Achievement: Let's See Who's Tougher] Slug penetrates Wall. Particle Reactor destroyed. Destroyed Particle Reactor. Map ----- +----------------------------------------------------+ | ??????????????????????????# """ "" | | ??????????????????????????# | | ??????????????????????????+ | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# #### #### | | ??????????????????????????# #??# #??? | | ??????????????????????????# #??# #??? | | ??????????????????????????# #??# #??? | | ??????????????????????????# #??# #??? | | ????????????????########### #??#+#??# | | ????????????????# # #?????? ? | | ????????????????# ! # #?????? | | ????????????????# # #??????"" | | ????????????????# # #?????""" | | ????????????????# + #??# """ | | ???? ????######## """ # #??# | | ????"" ??# ## """ # #??# | | ????"" ?# ## """ + #??# """ | | ???""" + ! ?############+######??""" | | ????? ?# #?# #????" | | ??????? # #?# #???? | | ?????????# ### """"""" #????? | | ??######## # """"""" #????# | | ??# # p@ # """"""" #????? | | ??# # # #????? | | ??# ## # #????? | | ??# # #! """"""" #????? | | ??# # p # ! # """"""" #????? | | ??# # #### ### """"""" #????? | | ??####+####p #???##?# #????? | | ???# ## #??????# ! #????? | | ???#! #??????############+#????? | | ???# k #?????????????????# #????? | | ???# #????###?#######??# #????? | | ???# * ######????# #??# #????? | | ???### ###?????????# #??# #????? | | ?????# #########???# #?## ###### | | ?????# ## #???# """ #?# + | | ?????# ## ! #???# """ #?# ##### | | ?????# ## #???# """ #?# #???? | | ?????# ## #???# #?# #???? | | ?????# ##! #???# ### ###?? | | ?????# ## ###########+### #?? | | ?????# ######+## ### | | ?????# "" | | ?????# "T | | ?????# | | ?????###+####### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 41 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 5 Power Amplification 20 Armor Coverage 225 Resistance: KI 30 Point Defense Rating 80 Evasion (%) 65 Targeting Accuracy 8 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Let's See Who's Tougher Respectable Loadout Challenges ------------ None Game ------ Seed DeuteriumImprinterMembrane Manual? 0 Play Time 01:57:42 Cumulative 18.8 hours Start 2024.04.12 @ 14:14:19 End 2024.04.12 @ 16:20:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ff1c56ca-35a7-4645-8746-41e059851d2d