Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 18:45:49 Player: DietSnapple Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1286) 1286 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4286 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Scrap Suit Medium Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Seismic Detector Utility Shielding Heavy Assault Rifle Assault Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Visual Processing Unit > --- WEAPON ----------- YOLO Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Scrap Suit Medium Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Seismic Detector Utility Shielding Heavy Assault Rifle Improved Datajack Makeshift Sword [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 26 | 6 10 . . . 10 Power 4 | 1 2 . . . 1 Engine 4 | 1 2 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 2 . . . . Treads 4 | 2 2 . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 3 . . . 4 Device 3 | . 1 . . . 2 Storage 4 | 1 2 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 3 . . . 5 Energy Gun 4 | 1 2 . . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . 2 . . . 9 Power 2 | . 1 . . . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 4 | . 1 . . . 3 Highest Loss Streak 8 | . 1 . . . 8 To Critical Strikes . | . . . . . . Average Backups 9 | 3 8 11 12 11 10 Power . | . . . . . . Propulsion 2 | 2 3 4 4 . . Utility 3 | . 1 5 6 6 5 Weapon 2 | . 1 1 1 2 3 Tool/Special . | . . . . . . Unused Backups 14 | . 2 . . 2 10 Power 2 | . . . . . 2 Propulsion 4 | . 2 . . 2 . Utility 6 | . . . . . 6 Weapon . | . . . . . . Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 90 | . 93 100 100 100 75 Engine 12 | . 14 14 14 14 8 Treads 25 | . 28 28 28 28 16 Device 11 | . 9 14 14 14 13 Storage 14 | . 14 14 14 14 15 Energy Gun 7 | . 15 . . . . Ballistic Gun 8 | . 4 14 14 14 10 Ballistic Cannon 1 | . . . . . 5 Launcher 6 | . 6 14 14 14 . Peak Build Rating 38 | 6 8 9 11 11 38 Average Rating 11 | 4 6 8 9 11 20 On Entrance 7 | . 6 8 9 11 11 Naked Turns . | . . . . . . Heaviest Build 54 | 12 31 31 31 31 54 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 10 | . . . . . 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 11 | 6 9 15 15 15 15 Most Carried 15 | 6 11 13 15 15 15 Average Carried 10 | 4 8 12 13 13 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 11 13 15 13 12 Class Distribution -------------------- 89% | Mutant 7% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 848 | 232 305 66 . 70 175 Remotely . | . . . . . . Salvage Created 1314 | . 507 80 . 184 543 Parts 91 | . 46 2 . 11 32 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 33 | . 17 2 . 3 11 Melee 1 | . . . . . 1 Guns 17 | . 13 2 . . 2 Cannons 3 | . . . . . 3 AOE 11 | . 4 . . 3 4 Classes Destroyed 13 | . 7 . . 1 5 Worker 2 | . . . . . 2 Builder 4 | . 2 . . . 2 Tunneler 2 | . . . . 1 1 Hauler 2 | . 1 . . . 1 Recycler 3 | . 1 . . 2 . Operator 2 | . 1 . . . 1 Swarmer 8 | . 8 . . . . Grunt 18 | . 8 2 . 3 5 Brawler 1 | . . . . . 1 Sentry 2 | . . . . . 2 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Subdweller 1 | . 1 . . . . Best Kill Streak 7 | . 4 2 . 3 7 Combat Bots Only 5 | . 4 2 . 2 5 Max Kills in Single Turn 3 | . 2 1 . 2 3 Gunslinging 1 | . 1 . . . . Exploded 2 | . 2 . . 1 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 195 | . 67 18 . 4 106 Missed 66 | . 21 8 . 1 36 Hits 129 | . 46 10 . 3 70 Projectile 129 | . 46 10 . 3 70 Critical Strikes 7 | . . . . . 7 Damage Taken 2225 | . 521 121 . 41 1542 Core 728 | . 145 15 . . 568 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 . . . 36 . Volleys Fired 112 | . 69 13 . 7 23 Largest 3 | . 2 1 . 1 3 Hottest 100 | . 100 20 . 30 100 Shots Fired 167 | . 107 13 . 7 40 Gun 125 | . 94 13 . . 18 Cannon 22 | . . . . . 22 Launcher 20 | . 13 . . 7 . Special . | . . . . . . Kinetic 61 | . 18 13 . . 30 Thermal 86 | . 76 . . . 10 Explosive 20 | . 13 . . 7 . Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 10 7 . 5 7 Robot Miss Streak 4 | . 3 1 . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 98 | . 64 10 . 2 22 Core Hits 71 | . 33 5 . 13 20 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 4 . . . 3 Burn 4 | . 4 . . . . Meltdown 2 | . . . . . 2 Sever 1 | . . . . . 1 Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3952 | . 1146 120 . 359 2327 Guns 998 | . 725 120 . . 153 Cannons 689 | . . . . . 689 Explosions 2139 | . 418 . . 353 1368 Melee 106 | . . . . . 106 Ramming 20 | . 3 . . 6 11 Kinetic 567 | . 149 120 . . 298 Thermal 2488 | . 576 . . . 1912 Explosive 771 | . 418 . . 353 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 106 | . . . . . 106 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 167 | . 20 . . . 147 Projectiles 28 | . . . . . 28 Explosions 139 | . 20 . . . 119 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 232 | . . . . . 232 Shots 3 | . . . . . 3 Rammed 3 | . . . . . 3 Targets Rammed 5 | . 1 . . 1 3 Kicked . | . . . . . . Crushed 2 | . 1 . . 1 . Highest Temperature 256 | . 256 . . . 9 Average Temperature 77 | . 79 . . . 6 Received Heat Transfer 657 | . 147 72 . 24 414 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Melted 8 | . 5 . . . 3 Heat Transferred 3725 | . 1845 . . . 1880 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 92 | 100 89 100 . 100 93 Level 1 7 | . 10 . . . 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 305 | . 245 79 . 81 305 Initial 39 | . . 39 . . 17 Average 74 | . 103 49 . 23 53 Influence Increases 1211 | . 532 50 . 106 523 Destroy 0b10 Robot/C 640 | . 320 40 . 60 220 Destroy 0b10 Robot/NC 75 | . 25 . . 15 35 Destroy Leader 144 | . 62 10 . 10 62 Disable Machine 105 | . 45 . . . 60 Destroy Structure 202 | . 35 . . 21 146 Lose Combat Pursuer 45 | . 45 . . . . Influence Decreases 952 | . 429 134 19 60 310 Entered New Map 112 | . . 64 19 . 29 Time Decay 730 | . 409 70 . 60 191 Lost Part 110 | . 20 . . . 90 Squads Dispatched 9 | . 4 . . . 5 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 7 | . 2 . . . 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 38 2 . 4 22 Peak Tracking Total 8 | . 4 2 . 2 8 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 7 | . 3 . . . 4 Max in Single Turn 2 | . 1 . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 2 | . . . 1 . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 2 | . . . 1 . 1 Successful 2 | . . . 1 . 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 345 | . . . . . 345 Optics 345 | . . . . . 345 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3331 | 115 1567 155 352 276 866 Spaces Moved 1759 | 66 832 81 220 161 399 Core 10 | 4 . . . . 6 Treads 1749 | 62 832 81 220 161 393 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 165 | 153 160 160 160 160 186 Slowest Speed 550 | 160 160 160 160 160 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 88 19 61 39 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 218 | . 31 . . 29 158 Melee 1 | . . . . . 1 Projectile 6 | . . . . . 6 AOE 211 | . 31 . . 29 151 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1989 | 77 959 94 220 174 465 Wait 37 | . 34 . . . 3 Move 1754 | 65 831 80 219 160 399 Hop . | . . . . . . Pick Up 21 | 6 6 1 1 2 5 Fast Attach 13 | 6 2 . . . 5 Attach 7 | . 2 . . . 5 Detach 7 | . . . . . 7 Swap 11 | . 9 . . . 2 Drop 17 | . 5 . . 4 8 Fire 112 | . 69 13 . 7 23 Melee 5 | . . . . . 5 Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 1 . . 1 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 65 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 10) 405 | -10/Materials | Discovered new exit (range 8) 716 | -10/Materials | Derelicts attacked the area 724 | -10/Materials | Discovered new exit (range 11) 1033 | -10/Materials | Core integrity fell below 50% 1359 | -10/Materials | Discovered new exit (range 8) 1441 | -10/Materials | Discovered new exit (range 15) 1683 | -10/Materials | Entered Mines 1748 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1751 | -10/Mines | Found Scrap Suit 1817 | -10/Mines | Assembled infested the area 1830 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1832 | -10/Mines | Discovered new exit (range 5) 1838 | -10/Mines | Entered Exiles 1839 | -10/Exiles | Identified exit to Mines 1882 | -10/Exiles | Met 8R-AWN 1904 | -10/Exiles | Met EX-HEX 1954 | -10/Exiles | Met EX-BIN 1973 | -10/Exiles | Aligned with FarCom system 1974 | -10/Exiles | Given EX-Vault access code 2019 | -10/Exiles | Opened EX-Vault 2029 | -10/Exiles | Found YOLO Cannon 2060 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2107 | -10/Exiles | Met EX-DEC 2190 | -10/Exiles | Left Exiles lab with YOLO Cannon 2190 | -10/Exiles | Entered Mines 2202 | -9/Mines | Learned 4 Materials zone layouts 2227 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2241 | -9/Mines | Learned Materials stockpile data 2455 | -9/Mines | Discovered new exit (range 8) 2466 | -9/Mines | Entered Materials 2466 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2467 | -8/Materials | Identified exit to Factory 3315 | -8/Materials | Core integrity fell below 50% 3326 | -8/Materials | Core integrity fell below 20% 3332 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03308_ Imp. Heat Sink melted. 03308_ Shotgun melted. 03308_ Destroyed Imp. Hover Unit. 03309_ Penetrated by Slug. 03309_ YOLO Cannon destroyed. 03309_ Imp. Heat Sink destroyed. 03309_ Critical hit (Blast). 03310_ U-05 Engineer lays Concrete. 03314_ C-30 ARC bursts open, deploying its payload. 03314_ G-50 Soldier unfolds itself. 03314_ G-47 Trooper unfolds itself. 03314_ Penetrated by Slug. 03314_ Deuterium Engine destroyed. 03314_ Mak. Sword destroyed. 03315_ U-05 Engineer lays Concrete. 03320_ Critical hit (Burn: +37). 03321_ U-05 Engineer lays Concrete. 03326_ U-05 Engineer builds a Wall. 03330_ Slug penetrates G-47 Trooper. 03330_ G-47 Trooper knocked back. 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