Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 18:55:45 Player: Lunace Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (119) 595 Value Destroyed (4891) 4891 Prototype IDs (18) 360 Alien Tech Used (2) 400 Bonus (860) 860 TOTAL SCORE: 12406 Bonus ------- High Alert Combat Kills 315 Follower Combat Kills 40 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -95 Cogmind --------- Core Integrity 0/1000 Matter 284/300 Energy 91/100 System Corruption 6% Temperature Cool (19) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Thermal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Compact Battery (200) Advanced Targeting Computer Experimental Propulsion Shielding Advanced Hacking Suite Improved System Shield Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Kinecellerator Hacking Suite Improved System Shield Improved System Shield Trap Reconfigurator > --- WEAPON ----------- Mass Driver Mass Driver > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Armored Medium Treads Armored Medium Treads Compact Battery Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating Improved System Shield System Restoration Module Hypervelocity Coil Gun Hypervelocity Coil Gun Proton Missile Launcher [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Trap Reconfigurator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Tesla Rifle Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . 2 . . . . Utility 6 | . . . . . 2 2 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 176 | 7 8 5 1 1 27 5 30 4 . 54 10 10 6 8 Power 16 | 1 1 1 . . 2 . 4 . . 4 1 1 1 . Engine 7 | 1 1 . . . 1 . 2 . . 2 . . . . Core 8 | . . 1 . . 1 . 2 . . 2 1 1 . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 46 | 2 2 2 . 1 7 . . . . 16 4 6 3 3 Treads 17 | . . . . . 3 . . . . 11 2 . . 1 Leg 22 | 2 2 2 . 1 2 . . . . . 2 6 3 2 Wheel 7 | . . . . . 2 . . . . 5 . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 51 | 2 2 1 1 . 8 3 12 . . 11 4 2 2 3 Device 21 | 1 1 1 1 . 1 . 2 . . 6 3 1 1 3 Storage 6 | 1 1 . . . 2 1 1 . . . . . . . Processor 5 | . . . . . 1 . 2 . . 1 . 1 . . Hackware 3 | . . . . . . . 2 . . 1 . . . . Protection 16 | . . . . . 4 2 5 . . 3 1 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 63 | 2 3 1 . . 10 2 14 4 . 23 1 1 . 2 Energy Gun 9 | 2 . . . . 3 . 3 . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 30 | . 3 1 . . 3 1 6 2 . 11 . 1 . 2 Ballistic Cannon 7 | . . . . . . . . . . 7 . . . . Launcher 17 | . . . . . 4 1 5 2 . 5 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 . . . 1 . . . . . 6 . Parts Lost 43 | . 3 1 . . 1 . 1 . . 10 6 5 . 16 Power 6 | . 2 . . . . . . . . 1 1 1 . 1 Propulsion 14 | . . . . . . . . . . 3 2 3 . 6 Utility 12 | . . . . . . . 1 . . 3 2 1 . 5 Weapon 11 | . 1 1 . . 1 . . . . 3 1 . . 4 Highest Loss Streak 13 | . 1 1 . . 1 . 1 . . 3 5 5 . 13 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 89 | . 96 98 97 99 94 84 85 86 86 88 94 87 98 82 Engine 2 | . 10 . . . 2 . 1 6 6 3 1 . . . Core 3 | . . 12 14 14 6 7 4 . . 1 3 5 3 . Treads 10 | . . . . . 1 . . . . 18 22 13 . . Leg 8 | . 28 28 28 27 25 . . . . . 6 8 35 28 Wheel 4 | . . . . . 4 15 13 13 13 5 . . . . Device 9 | . 14 14 11 14 7 7 6 6 6 8 10 11 9 11 Storage 8 | . 14 14 14 14 8 11 13 13 13 7 5 5 5 5 Processor 10 | . . . . . 9 7 6 13 13 12 11 15 17 17 Hackware 8 | . . . . . . . 10 13 13 11 11 11 11 5 Protection 4 | . . . . . 10 19 15 6 6 2 5 1 . . Energy Gun 1 | . 13 . . . 3 . . . . . 3 2 . . Ballistic Gun 7 | . 14 28 28 28 13 2 7 4 13 4 1 2 5 3 Ballistic Cannon 3 | . . . . . . . . . . 5 5 5 5 2 Launcher 1 | . . . . . . 11 4 8 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 60 | 15 20 19 19 19 47 54 58 55 49 60 57 53 55 55 Greatest Support 194 | 20 20 20 20 20 60 56 56 56 56 194 105 105 145 145 Greatest Overweight (x) 5 | 1 . . . 1 1 . 1 . . 5 3 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 10 10 10 10 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 10 10 9 10 11 12 15 15 15 15 11 12 15 15 Average Carried 11 | 2 6 9 9 9 8 9 13 15 14 12 10 10 13 11 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 10 9 9 10 10 12 15 15 14 11 10 12 15 8 Class Distribution -------------------- 58% | Hacker-Mutant 26% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Matter Collected 4379 | 191 286 67 . . 459 60 625 160 . 1668 333 328 . 202 Remotely 84 | . . . . . . . . . . . . . . 84 Salvage Created 5060 | 40 433 104 . . 477 65 836 249 . 1966 352 408 . 130 Parts 257 | 4 27 5 . . 25 4 46 3 . 105 15 18 . 5 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . Recyclers Shooed 4 | . 1 . . . 1 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . 16 6 . 9 Prevented 9 | . . . . . . . . 5 . . . 4 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 96 | . 10 2 . . 10 1 10 4 . 41 8 7 . 3 Melee 1 | . . . . . . . . . . . . . . 1 Guns 46 | . 9 2 . . 7 1 6 1 . 15 . 4 . 1 Cannons 27 | . . . . . . . . . . 16 8 2 . 1 AOE 20 | . 1 . . . 3 . 3 2 . 10 . 1 . . Classes Destroyed 14 | 1 4 . . . 2 2 4 . . 1 . . . . Worker 5 | . . . . . . . 3 . . 2 . . . . Builder 9 | . 1 . . . . . 5 . . 3 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . Watcher 4 | . 1 . . . . . . . . 3 . . . . Swarmer 23 | . 3 . . . 3 . . . . 12 3 1 . 1 Grunt 39 | . 7 2 . . 5 . 4 3 . 14 2 1 . 1 Brawler 2 | . . . . . . . 1 . . . 1 . . . Duelist 1 | . . . . . . . . . . 1 . . . . Sentry 8 | . . . . . 2 . 1 1 . 3 . 1 . . Hunter 4 | . . . . . . . 1 . . 1 . 2 . . Programmer 17 | . . . . . . 1 3 . . 10 2 . . 1 Decomposer 1 | . . . . . . . . . . . . 1 . . Thug 2 | . . . . . . . . . . . . 2 . . Best Kill Streak 8 | 1 4 2 . . 5 1 8 2 . 7 2 2 . 1 Combat Bots Only 5 | . 4 2 . . 5 1 4 2 . 5 2 2 . 1 Max Kills in Single Turn 3 | 1 1 1 . . 1 1 2 1 . 3 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . 1 . 1 1 . 3 . 1 . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Hostile Shots Fired 921 | . 45 15 . . 64 10 79 42 . 288 66 63 . 249 Missed 286 | . 10 2 . . 21 3 31 17 . 69 9 20 . 104 Damage Taken 11580 | . 475 188 . 21 473 105 864 274 . 4924 1093 808 . 2355 Core 1241 | . 92 11 . . 22 . 111 17 . 509 97 75 . 307 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 135 | . . . . . . . . . . 135 . . . . Ignored by Resistances 336 | . . . . . 70 . . . . . . . . 266 Regen/Repaired (Parts) 601 | . . . . . 64 . 20 . . 517 . . . . Core Remaining (%) 87 | 100 . . . 58 96 100 . . 84 . . . . . Volleys Fired 300 | 6 33 7 . . 30 12 32 9 . 103 26 21 . 21 Largest 2 | 2 2 2 . . 2 2 2 2 . 2 2 2 . 2 Hottest 118 | 80 80 40 . . 63 78 78 82 . 114 118 118 . 81 Shots Fired 570 | 12 65 14 1 . 56 16 60 18 . 192 51 45 . 40 Gun 359 | 12 65 14 1 . 52 11 45 4 . 77 25 24 . 29 Cannon 152 | . . . . . . . . . . 94 26 21 . 11 Launcher 59 | . . . . . 4 5 15 14 . 21 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 434 | . 44 14 1 . 40 11 38 4 . 171 40 31 . 40 Thermal 19 | . . . . . 12 . 7 . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 117 | 12 21 . . . 4 5 15 14 . 21 11 14 . . Robot Hit Streak 16 | 4 10 8 . . 11 6 6 11 . 16 11 12 . 16 Robot Miss Streak 5 | 2 5 2 . . 3 1 3 3 . 3 1 2 . 4 Penetration Max 1 | . . . . . . . 1 . . 1 1 . . . Secondary Targets 3 | . . 1 . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . . . Shots Hit Robots 392 | 7 39 11 . . 33 6 40 15 . 144 37 30 . 30 Core Hits 239 | 2 21 5 . . 19 4 35 9 . 103 16 15 . 10 Critical Kills 14 | . . . . . . . 2 . . 12 . . . . Critical Parts Destroyed 12 | . . . . . 1 . 2 . . 9 . . . . Critical Strikes 32 | 1 . . . . 1 . 4 . . 25 1 . . . Destroy 26 | . . . . . 1 . 4 . . 21 . . . . Blast 5 | . . . . . . . . . . 4 1 . . . Corrupt 1 | 1 . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11780 | 91 610 122 . . 724 312 1698 590 . 5146 890 925 . 672 Guns 4206 | 91 552 122 . . 456 212 825 63 . 801 185 466 . 433 Cannons 4284 | . . . . . . . . . . 2989 705 365 . 225 Explosions 3262 | . 58 . . . 268 100 873 527 . 1342 . 94 . . Melee . | . . . . . . . . . . . . . . . Ramming 28 | . . . . . . . . . . 14 . . . 14 Kinetic 7719 | . 334 122 . . 401 212 772 63 . 3790 813 554 . 658 Thermal 902 | . 58 . . . 125 . 213 51 . 361 . 94 . . Explosive 48 | . . . . . . 48 . . . . . . . . Electromagnetic 3083 | 91 218 . . . 198 52 713 476 . 981 77 277 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . 2 2 2 2 . 2 3 2 2 4 4 3 3 6 Average Corruption 2 | . 2 2 2 2 . 1 2 2 2 1 2 3 3 5 Corruption Purged 13 | . . . . . . . 3 . . 6 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 107 | . 8 3 4 6 . . 2 7 . 22 15 23 8 9 Message Errors 23 | . 4 . . 2 . . . 2 . 4 2 6 1 2 Matter Fused 28 | . 1 1 2 1 . . . 2 . 7 3 7 2 2 Heat Flow Errors 16 | . . 2 . . . . . 2 . 3 3 2 3 1 Energy Discharges 12 | . . . 1 1 . . . . . 1 2 4 1 2 Parts Rejected 2 | . . . . . . . . . . 2 . . . . Data Loss (minor) 11 | . 1 . . 1 . . 1 1 . 4 2 . 1 . Data Loss (major) 5 | . 1 . . 1 . . . . . . 2 . . 1 Misfires 8 | . . . 1 . . . 1 . . 1 1 3 . 1 Alerts 1 | . . . . . . . . . . . . 1 . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 271 | . 34 . . . . 3 22 34 . 168 10 . . . Projectiles 166 | . . . . . . . . . . 156 10 . . . Explosions 105 | . 34 . . . . 3 22 34 . 12 . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 41 | . . . . . . . . . . 31 6 2 . 2 Impact . | . . . . . . . . . . . . . . . Kinetic 35 | . . . . . . . . . . 25 6 2 . 2 Secondary 6 | . . . . . . . . . . 6 . . . . Self-Inflicted Damage 156 | . 36 . . . 7 . . 20 . 93 . . . . Shots 9 | . 1 . . . 1 . . 1 . 6 . . . . Rammed 1 | . . . . . . . . . . 1 . . . . Targets Rammed 4 | . . . . . . . . . . 1 . . . 3 Kicked 3 | . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 426 | 90 126 134 . . 99 18 228 118 . 342 426 410 236 159 Average Temperature 80 | 42 45 51 . . 39 7 35 31 . 72 173 102 108 50 Received Heat Transfer 2307 | . 117 123 . . 207 . 108 90 . 666 387 162 . 447 Effects 6 | . . . . . . . . . . 1 4 1 . . Shutdowns 1 | . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . . 2 . . . Siege Activations 9 | . . . . . . . . . . 9 . . . . Total Turns 203 | . . . . . . . . . . 203 . . . . Longest Duration 67 | . . . . . . . . . . 67 . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . Parts Fried 14 | 1 . . . . 1 . 4 2 . 4 . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 1 . . . 2 Heat Transferred 1025 | . 200 . . . 225 . 200 50 . 250 . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 2 . . . 2 . 3 1 . 1 . 2 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Peak Influence 953 | 10 256 113 . . 205 247 290 . . 953 . . . . Initial 120 | . 6 58 . . . 93 120 . . . . . . . Average 253 | 3 95 109 . . 63 123 141 . . 387 . . . . Maximum Alert Level 3 | . 1 . . . 1 1 1 . . 3 . . . . Low Security (%) 53 | 100 93 100 . 100 88 87 79 . . 23 . . . . Level 1 21 | . 6 . . . 11 12 20 . . 29 . . . . Level 2 17 | . . . . . . . . . . 31 . . . . Level 3 8 | . . . . . . . . . . 15 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 . . . 2 1 5 . . 13 . . . . Investigation 6 | . 2 . . . 1 . 1 . . 2 . . . . Extermination 9 | . . . . . . 1 2 . . 6 . . . . Reinforcement 8 | . 1 . . . 1 . 2 . . 4 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . 3 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Distress Signals 8 | . 2 . . . 1 . 3 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 160 | . 17 2 . . 11 2 16 6 . 61 12 10 . 23 Peak Tracking Total 12 | . 4 2 . . 8 1 4 4 . 8 5 4 . 12 Tactical Retreats 16 | . 1 . . . 1 . 1 1 . 9 . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Traps Triggered 11 | . 3 . . 2 1 1 1 . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 11 | . . . . . 2 . 3 . . 6 . . . . Traps Reconfigurated 39 | . . . . 1 5 5 10 . . 18 . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 13 | . . . . . 3 . 3 1 . 6 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Machines Disabled 15 | . 1 1 . . 2 3 . . . 8 . . . . Max in Single Turn 4 | . 1 1 . . 1 2 . . . 4 . . . . Garrison Access 3 | . . . . . . 1 . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Machines Accessed 48 | . 4 . . 1 4 3 8 . . 17 1 1 9 . Terminals 22 | . 3 . . . 3 1 6 . . 8 1 . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 6 | . . . . . 1 1 1 . . 3 . . . . Recycling Units 4 | . 1 . . . . . 1 . . 2 . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . 1 . . . 2 . . . . Total Hacks 148 | . 11 . . 1 11 6 19 . . 50 1 1 48 . Successful 103 | . 7 . . 1 4 2 9 . . 30 1 1 48 . Failed 44 | . 3 . . . 7 4 10 . . 20 . . . . Catastrophic 8 | . 1 . . . . 2 3 . . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 56 | . 11 . 1 . 6 1 13 . . 24 . . . . Terminals 59 | . 10 . . . 9 1 13 . . 25 1 . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations 24 | . . . . . 2 2 2 . . 18 . . . . Recycling Units 7 | . 1 . . . . . 4 . . 2 . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . Garrison Access 5 | . . . . . . 3 . . . 2 . . . . Terminal Hacks 60 | . 5 . . 1 . . 1 . . 3 1 1 48 . Record 37 | . . . . . . . . . . . 1 . 36 . Part Schematic 4 | . . . . . . . . . . . . . 4 . Robot Analysis 8 | . 4 . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . Open Door 2 | . . . . 1 . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . . . 1 . . 1 . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 18 | . . . . . 2 1 2 . . 13 . . . . Scan Component 10 | . . . . . 1 1 1 . . 7 . . . . Repair 8 | . . . . . 1 . 1 . . 6 . . . . Recycling Unit Hacks 5 | . 1 . . . . . 2 . . 2 . . . . Report Inventory 4 | . 1 . . . . . 1 . . 2 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . 2 . . . . Seal Access 3 | . . . . . . 1 . . . 2 . . . . Unauthorized Hacks 14 | . 1 . . . 2 . 4 . . 7 . . . . Terminals 14 | . 1 . . . 2 . 4 . . 7 . . . . Assimilate 4 | . . . . . 2 . 2 . . . . . . . Botnet 10 | . 1 . . . . . 2 . . 7 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . . . 3 3 6 . . 9 . . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 1 . . 4 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . 1 . 1 . . 5 . . . . Time 352 | . . . . . 26 . 38 . . 288 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Total Allies 14 | . . . . . . . 14 . . . . . . . Largest Group 8 | . . . . . . . 8 . . . . . . . Highest-Rated Group 242 | . . . . . . . 242 . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . Ally Attacks 11 | . . . . . . . 11 . . . . . . . Total Damage 176 | . . . . . . . 176 . . . . . . . Kills 1 | . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Robot Analysis Total 8 | . 4 . . . . . . . . . . . 4 . Derelict Logs Recovered 8 | . . . . 3 . . . 1 2 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Turns Passed 11678 | 106 490 263 262 352 624 380 1354 450 53 4116 1182 1395 248 403 Spaces Moved 6552 | 65 261 190 217 257 283 269 826 414 53 1959 643 638 191 286 Core 8 | 8 . . . . . . . . . . . . . . Treads 2177 | . . . . . 20 . . . . 954 639 564 . . Legs 1716 | 57 261 190 217 257 179 . . . . . 4 74 191 286 Wheels 2651 | . . . . . 84 269 826 414 53 1005 . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 100 100 100 100 100 165 120 121 120 Average Speed 134 | 112 120 120 120 120 144 100 100 100 100 138 166 206 121 120 Slowest Speed 330 | 120 120 120 120 190 190 100 115 100 100 250 330 245 122 121 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 4 52 53 60 48 27 9 22 61 6 41 78 81 63 57 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 7 | . . . . 2 . . . . 1 . . 1 3 . Known Exits Taken 3 | . 1 . . . . . 1 . . 1 . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 9 | . . . . . . . . 2 1 . 4 2 . . Spaces Dug 1 | . . . . . . . . . . . 1 . . . Terrain Destroyed 147 | . 4 . . . 6 11 6 11 . 78 7 19 . 5 Melee . | . . . . . . . . . . . . . . . Projectile 41 | . . . . . . . . . . 19 6 11 . 5 AOE 102 | . 4 . . . 6 11 6 11 . 56 . 8 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Total 8855 | 82 373 212 218 299 440 362 1284 427 53 3175 716 686 209 319 Wait 1663 | . 56 4 . 41 70 63 363 1 . 1022 34 7 1 1 Move 6538 | 64 260 189 216 256 282 268 825 413 52 1958 642 637 190 286 Hop . | . . . . . . . . . . . . . . . Pick Up 80 | 5 9 2 . 1 13 5 16 . . 19 3 4 3 . Fast Attach 50 | 7 2 2 1 1 5 . 4 . . 12 4 6 5 1 Attach 53 | . 2 1 . . 5 3 5 . . 20 5 3 2 7 Detach 12 | . . . . . . . 1 . . 6 1 2 2 . Swap 75 | . 4 2 . . 17 2 21 4 . 22 1 1 1 . Drop 69 | . 7 5 1 . 18 1 17 . 1 12 . 3 4 . Fire 300 | 6 33 7 . . 30 12 32 9 . 103 26 21 . 21 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . 3 Crush 1 | . . . . . . . . . . 1 . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . Rewire 3 | . . . . . . . . . . . . 2 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 381 | -10/Materials | Identified exit to Mines 576 | -10/Materials | Central database locked down 597 | -10/Materials | Entered Mines 705 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 708 | -10/Mines | Found Prototype Device 708 | -10/Mines | Identified Exp. Sensor Array 855 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 855 | -10/Mines | Discovered new exit (range 5) 860 | -10/Mines | Entered Exiles 889 | -10/Exiles | Met 8R-AWN 900 | -10/Exiles | Build established: Scavenger-Mutant 911 | -10/Exiles | Met EX-HEX 944 | -10/Exiles | Met EX-BIN 958 | -10/Exiles | Aligned with FarCom system 959 | -10/Exiles | Given EX-Vault access code 987 | -10/Exiles | Opened EX-Vault 994 | -10/Exiles | Found Prototype Device 994 | -10/Exiles | Identified Trap Reconfigurator 1021 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1059 | -10/Exiles | Met EX-DEC 1107 | -10/Exiles | Discovered new exit (range 14) 1122 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1122 | -10/Exiles | Entered Mines 1131 | -9/Mines | Learned Materials stockpile data 1147 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1351 | -9/Mines | Discovered new exit (range 15) 1474 | -9/Mines | Entered Materials 1474 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1519 | -8/Materials | Repaired Med. Storage Unit 1570 | -8/Materials | Discovered new exit (range 15) 1994 | -8/Materials | Discovered new exit (range 13) 2098 | -8/Materials | Entered Factory 2098 | -7/Factory | Evolved 2 slots: Utility x2 2246 | -7/Factory | Build established: Mutant 2458 | -7/Factory | Discovered new exit (range 16) 2478 | -7/Factory | Entered another Factory area 2478 | -6/Factory | Evolved 2 slots: Utility x2 2544 | -6/Factory | Repaired Lgt. Nuclear Core 2653 | -6/Factory | Identified exit to Lower Caves 3275 | -6/Factory | Build established: Hacker-Mutant 3832 | -6/Factory | Entered Lower Caves 3839 | -6/Lower Caves | Spotted B-75 Beast 3889 | -6/Lower Caves | Encountered a Warlord checkpoint 4005 | -6/Lower Caves | Learned Factory stockpile data 4045 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4276 | -6/Lower Caves | Discovered new exit (range 6) 4282 | -6/Lower Caves | Entered another Lower Caves area 4290 | -6/Lower Caves | Learned location of Zion (-6) 4291 | -6/Lower Caves | Discovered new exit (range 7) 4300 | -6/Lower Caves | Learned 4 Factory zone layouts 4335 | -6/Lower Caves | Entered Factory 4335 | -5/Factory | Evolved 2 slots: Propulsion x2 4420 | -5/Factory | Repaired Arm. Huge Wheel 4466 | -5/Factory | Repaired Arm. Huge Wheel 4551 | -5/Factory | Identified exit to Upper Caves 5229 | -5/Factory | Garrison activated, responded to threat 5325 | -5/Factory | Identified exit to Factory 5709 | -5/Factory | Repaired Proton Missile Launcher 5834 | -5/Factory | Repaired Hyp. Coil Gun 5879 | -5/Factory | Repaired System Restoration Module 7883 | -5/Factory | Core integrity fell below 50% 7904 | -5/Factory | Lost 3 parts (1n1u1w) 8451 | -5/Factory | Entered Upper Caves 8945 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 9141 | -5/Upper Caves | Learned 4 Factory zone layouts 9183 | -5/Upper Caves | Build established: Scavenger-Mutant 9576 | -5/Upper Caves | Discovered new exit (range 19) 9633 | -5/Upper Caves | Entered another Upper Caves area 9755 | -5/Upper Caves | Discovered exit to Factory (range 10) 9949 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10021 | -5/Upper Caves | Lost 5 parts (1p3n1u) 10497 | -5/Upper Caves | Build established: Hacker-Mutant 10705 | -5/Upper Caves | Encountered a Warlord checkpoint 10838 | -5/Upper Caves | Ambushed by wild Derelicts 10914 | -5/Upper Caves | Lost 3 allies 10971 | -5/Upper Caves | Discovered new exit (range 7) 10984 | -5/Upper Caves | Learned location of Warlord (-4) 11028 | -5/Upper Caves | Entered Zhirov 11028 | -5/Zhirov | Discovered new exit (range 3) 11052 | -5/Zhirov | Met Zhirov 11078 | -5/Zhirov | Learned location of Quarantine (-3) 11078 | -5/Zhirov | Learned location of Testing (-2) 11078 | -5/Zhirov | Learned location of Command (-1) 11105 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11125 | -5/Zhirov | Found Alien Artifact 11130 | -5/Zhirov | Identified Integrated Reactor 11130 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11151 | -5/Zhirov | Found Alien Artifact 11152 | -5/Zhirov | Identified Transdimensional Reconstructor 11152 | -5/Zhirov | Warped through subspace 11276 | -5/Zhirov | Entered Proximity Caves 11485 | -4/Proximity Caves | Core integrity fell below 20% 11530 | -4/Proximity Caves | Lost 13 parts (4n5u4w) 11581 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11679 | -4/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- Acquired Myomer Leg. 6GZIR&T|KQP||J,RIXM H|&LFCM8# Carbon-fiber Leg destroyed. Critical hit (Burn: +50). Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Slug penetrates Wall. Myomer Leg destroyed. Slug penetrates Wall. System corrupted: Substantial component data lost. S-27 Virus destroyed. Slug penetrates Wall. System corrupted: Matter fused (-8). System corrupted: Heat flow error (+190). Hvy. Antimatter Reactor destroyed. S-27 Virus springs to life. Critical hit (Burn: +50). [Achievement: Back For More] [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?# ### ##??## ##?????????????????????????? | | ?# ##### ##????#####??????????????????????????? | | ??? #?# ###????????????????????????????????????? | | ???# #?# #??????????????????????????????????????? | | ?### ### #??????????????????????????????????????? | | ## # #??????????????????????????????????????? | | # #????????#### ?????????????????????????? | | ####???????? #???????????????????????? | | ####??????????? ????????????????????????? | | ##????????????? #????????????????????????? | | #????????????? #??? ????????????????????? | | ####????????????? #?? ?????????????????????? | | ##??####??????????# ## ?????????????????????? | | ##?## #??????????# ??????????????????????? | | ### #??????????## ????????????????????????? | | ##????????## ?????????????????????????? | | #####???## ######++???####????????????? | | ### ##### #""""" ???"""""????????????? | | #### ## # " " ??? s"s??????????????? | | ##?# ## # ??? ???????????????? | | #?## ##?# # ??? ????????????????? | | #?# #??# # #?##//####??????????????? | | #?# #?## # #? g "#??????????????? | | #### ### ## / #" g "#??????????????? | | ??# ## s #"g g "#??????????????? | | ?# ### ## #Y @gg #??????????????? | | # #### # #### """" #??????????????? | | #?# #??? """" ""?????????????? | | #?# #???? """" ""?????????????? | | # ## ?## ### #???? T"?????????????? | | #####?## ?####?# #????? "??????????????? | | ???????# #?????# #?????########?????????????? | | ??????? #?????# ??????????????????????????? | | ???????### ##?????# ?????????????????????????? | | ?????????####??????######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 35 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Resistance: TH 20 Propulsion Shielding 90 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- Hyp. Coil Gun | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Armchair Analyst Back For More Subspace Traveler The Science Guy This Is Interesting... Challenges ------------ None Game ------ Seed PhysicsGravmagDoublenader Manual? 0 Play Time 01:54:50 Cumulative 46.0 hours Start 2024.04.09 @ 16:58:10 End 2024.04.09 @ 18:55:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 45 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 568b42c9-c134-4846-aac2-b1cd8382424f