Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.14 @ 23:51:51 Player: Alphabethead Result: Destroyed self with Improved Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (674) 674 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2789 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (5) ------ Machine Analyzer Advanced Visual Processing Unit > --- WEAPON (3) ------- EM Shotgun Gauss Rifle Improved Grenade Launcher > --- INVENTORY (5) ---- Improved Heat Sink Shield Generator EM Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Machine Analyzer Advanced Visual Processing Unit > --- WEAPON ----------- EM Shotgun Gauss Rifle Improved Grenade Launcher > --- INVENTORY -------- Improved Heat Sink Shield Generator EM Shotgun [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 35 | 6 . 1 8 6 14 Power 5 | 1 . . 1 1 2 Engine 3 | 1 . . 1 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 10 | 2 . . 2 3 3 Treads . | . . . . . . Leg 5 | . . . . 3 2 Wheel 5 | 2 . . 2 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 . 1 3 . 2 Device 4 | . . 1 3 . . Storage 1 | 1 . . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 . . 2 2 7 Energy Gun 6 | 1 . . 1 . 4 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . 1 1 Ballistic Cannon 2 | . . . . 1 1 Launcher 1 | . . . . . 1 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 23 | . . 5 . 2 16 Power 4 | . . 1 . . 3 Propulsion 6 | . . 2 . 1 3 Utility 5 | . . . . 1 4 Weapon 8 | . . 2 . . 6 Highest Loss Streak 14 | . . 5 . 2 14 To Critical Strikes . | . . . . . . Average Backups 4 | 1 4 5 2 6 3 Power . | . 1 1 . . . Propulsion 1 | . 2 2 . 1 . Utility 1 | . . 1 1 2 2 Weapon 1 | . 1 1 . 2 . Tool/Special . | . . . . . . Unused Backups 7 | . 2 2 . . 3 Power 1 | . . . . . 1 Propulsion 4 | . 2 2 . . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 85 84 87 94 63 Engine 8 | . 14 12 11 11 1 Core 2 | . . . . . 5 Leg 4 | . . . . 11 7 Wheel 15 | . 28 23 19 9 7 Device 14 | . . 9 29 30 12 Storage 9 | . 14 14 11 11 4 Processor 1 | . . . . . 3 Energy Gun 8 | . 14 11 9 6 5 Ballistic Gun 8 | . 14 12 . 4 7 Ballistic Cannon 4 | . . . . 9 7 Peak Build Rating 24 | 6 6 7 11 12 24 Average Rating 9 | 2 6 5 10 10 12 On Entrance 5 | . 6 6 3 11 9 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 24 | . . . . . 24 Heaviest Build 23 | 12 12 13 15 17 23 Greatest Support 30 | 20 20 20 20 20 30 Greatest Overweight (x) 2 | 1 . 1 . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 6 Most Carried 8 | 4 6 8 7 8 7 Average Carried 4 | 1 4 5 1 6 3 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 4 8 3 8 3 Class Distribution -------------------- 48% | Mutant 21% | Scavenger-Mutant 15% | Scavenger-Skirmisher 8% | Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 711 | 216 67 13 . 183 232 Remotely . | . . . . . . Salvage Created 768 | . 73 14 . 274 407 Parts 43 | . 3 6 . 15 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 18 | . 1 . . 8 9 Melee 1 | . . . . . 1 Guns 11 | . 1 . . 5 5 Cannons 3 | . . . . 2 1 AOE 2 | . . . . 1 1 Classes Destroyed 8 | . 3 1 . 2 2 Worker 2 | . 1 . . . 1 Tunneler 1 | . . 1 . . . Recycler 1 | . . . . 1 . Watcher 1 | . 1 . . . . Swarmer 5 | . . . . 3 2 Grunt 10 | . 1 . . 5 4 Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 3 | . 2 1 . 3 3 Combat Bots Only 3 | . 1 . . 3 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 220 | . 9 18 3 53 137 Missed 51 | . 3 4 2 13 29 Hits 169 | . 6 14 1 40 108 Projectile 169 | . 6 14 1 40 108 AOE 9 | . . 9 . . . Critical Strikes 6 | . . . . 1 5 Damage Taken 2533 | . 71 488 20 509 1445 Core 858 | . 10 149 20 120 559 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 . 36 . 65 . Volleys Fired 60 | . 9 3 1 24 23 Largest 3 | . 2 2 1 2 3 Hottest 118 | . 70 70 100 80 118 Shots Fired 127 | . 18 5 1 48 55 Gun 89 | . 18 5 . 24 42 Cannon 35 | . . . . 24 11 Launcher 1 | . . . . . 1 Special 2 | . . . 1 . 1 Kinetic 78 | . 9 3 . 40 26 Thermal 21 | . 9 2 1 8 1 Explosive 1 | . . . . . 1 Electromagnetic 27 | . . . . . 27 Robot Hit Streak 9 | . 9 3 . 9 8 Robot Miss Streak 3 | . 2 1 . 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 91 | . 12 3 . 32 44 Core Hits 46 | . 4 2 . 12 28 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . . . . 1 3 Destroy 2 | . . . . . 2 Blast 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1507 | . 160 48 5 473 821 Guns 868 | . 146 48 . 165 509 Cannons 427 | . . . . 269 158 Explosions 105 | . . . . 39 66 Melee . | . . . . . . Ramming 107 | . 14 . 5 . 88 Kinetic 790 | . 71 36 . 359 324 Thermal 201 | . 75 12 . 114 . Explosive 66 | . . . . . 66 Electromagnetic 343 | . . . . . 343 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 31 | . . . . 10 21 Projectiles 10 | . . . . 10 . Explosions 21 | . . . . . 21 Melee . | . . . . . . Knockbacks 6 | . . . . 6 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary 2 | . . . . 2 . Self-Inflicted Damage 123 | . 7 . 2 37 77 Shots 2 | . . . . 1 1 Rammed 33 | . 1 . 1 . 31 Targets Rammed 34 | . 1 . 1 . 32 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 398 | . 84 15 8 65 398 Average Temperature 70 | . 36 6 5 29 132 Received Heat Transfer 603 | . 36 51 9 264 243 Effects 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 531 | . 222 37 . 272 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 133 | . 36 15 1 133 115 Initial 47 | . . 3 . . 47 Average 25 | . 10 2 . 49 41 Influence Increases 619 | . 64 25 1 233 296 Destroy 0b10 Robot/C 360 | . 20 . . 160 180 Destroy 0b10 Robot/NC 25 | . 10 5 . 5 5 Destroy Leader 82 | . 2 . . 30 50 Successful Hack 5 | . . 5 . . . Disable Machine 45 | . . . . 15 30 Destroy Structure 12 | . 2 . 1 8 1 Partial Spotted 30 | . 15 15 . . . Lose Combat Pursuer 60 | . 15 . . 15 30 Influence Decreases 537 | . 56 33 1 110 337 Entered New Map 81 | . . 5 . . 76 Time Decay 335 | . 56 23 1 90 165 Lost Part 121 | . . 5 . 20 96 Squads Dispatched 3 | . . . 1 . 2 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 5 7 5 12 17 Peak Tracking Total 6 | . 2 6 5 4 5 Tactical Retreats 5 | . 1 . 1 1 2 ECM-based Alert Blocks 7 | . . . 3 . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 4 | . 1 1 . . 2 Terminals 4 | . 1 1 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 1 3 . . 8 Successful 4 | . . 2 . . 2 Failed 8 | . 1 1 . . 6 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 1 3 . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 2 . . 2 Record 1 | . . 1 . . . Alert Level 1 | . . . . . 1 Dispatch Records 1 | . . . . . 1 Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 748 | . . 152 97 208 291 Optics 94 | . . . . . 94 Sensors 175 | . . . 1 . 174 Terrain 202 | . . . 50 152 . Seismic 619 | . . 152 97 208 162 Machine Analysis 82 | . . . . . 82 ECM 129 | . . . 43 7 79 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1193 | 75 177 217 97 208 419 Spaces Moved 962 | 101 182 244 96 90 249 Core 106 | 66 . 27 . . 13 Treads . | . . . . . . Legs 148 | . . . . 54 94 Wheels 708 | 35 182 217 96 36 142 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 50 Average Speed 87 | 61 80 82 80 105 106 Slowest Speed 190 | 100 80 100 80 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 35 71 12 13 26 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 10 | . . . 1 8 1 Melee . | . . . . . . Projectile 2 | . . . 1 . 1 AOE 8 | . . . . 8 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1182 | 110 196 255 112 156 353 Wait 62 | . 1 . 5 29 27 Move 957 | 100 181 243 95 89 249 Hop . | . . . . . . Pick Up 20 | 4 2 6 2 5 1 Fast Attach 18 | 6 . 1 . 1 10 Attach 12 | . . . 7 1 4 Detach 1 | . . . . 1 . Swap 10 | . . . 1 5 4 Drop 8 | . 2 2 . 1 3 Fire 60 | . 9 3 1 24 23 Melee . | . . . . . . Ram 33 | . 1 . 1 . 31 Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 10) 113 | -10/Materials | Discovered new exit (range 6) 253 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 406 | -10/Mines | Learned location of Zion (-6) 407 | -10/Mines | Assembled infested the area 448 | -10/Mines | Core integrity fell below 50% 466 | -10/Mines | Discovered new exit (range 5) 470 | -10/Mines | Entered Materials 470 | -9/Materials | Evolved 2 slots: Utility x2 473 | -9/Materials | Lost 5 parts (1p2n2w) 552 | -9/Materials | Discovered new exit (range 12) 567 | -9/Materials | Entered Mines 704 | -9/Mines | Discovered new exit (range 11) 775 | -9/Mines | Entered Materials 775 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 999 | -8/Materials | Core integrity fell below 50% 1011 | -8/Materials | Core integrity fell below 20% 1032 | -8/Materials | Lost 14 parts (2p2n4u6w) 1194 | -8/Materials | Destroyed self with Improved Grenade Launcher Last Messages --------------- 01104_ Acquired 7 matter. 01112_ Acquired Machine Analyzer. 01135_ Acquired Imp. Grenade Launcher. 01157_ System corrupted: Matter fused (-6). 01163_ O-16 Technician sends out distress signal. 01163_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01164_ K-01 Serf cleans the Terminal. 01164_ >> Machine Analyzer network decryption results: 01164_ Garrison Access x1 01164_ Terminal x1 01166_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01170_ Carbon-fiber Leg destroyed. 01176_ >> Machine Analyzer network decryption results: 01176_ Terminal x1 01194_ Slug penetrates Atomic Centrifuge. 01194_ Atomic Centrifuge disabled. 01194_ G-47 Trooper destroyed. 01194_ Lgt. Nuclear Core destroyed. 01194_ Destroyed Lgt. Nuclear Core. 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