Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.09 @ 07:39:09 Player: Haldron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (2342) 2342 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 6370 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 390 Friendly Fire -344 Cogmind --------- Core Integrity 516/700 Matter 255/300 Energy 150/150 System Corruption 9% Temperature Cool (0) Movement Flying (29) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster Improved VTOL Module Xenon Bombardment Thruster Field Propulsion Drive > --- UTILITY (6) ------ Medium Storage Unit Improved Sensor Array Improved Signal Interpreter System Shield System Shield > --- WEAPON (2) ------- Improved Datajack Shock Maul > --- INVENTORY (10) --- Micro Nuclear Core Improved VTOL Module System Shield Authchip [R/NC] Dynamic Insulation System Lightning Gun Lightning Gun Mini Grenade Launcher Plasma Cutter Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite System Shield System Shield > --- WEAPON ----------- Improved Datajack Shock Maul > --- INVENTORY -------- Micro Nuclear Core Improved VTOL Module System Shield Authchip [R/NC] Dynamic Insulation System Lightning Gun Lightning Gun Mini Grenade Launcher Plasma Cutter Scythe [Rating: 50] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility System Shield Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Slots Evolved 6 | . . . . . 4 . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 . 2 . . Weapon . | . . . . . . . . . . Parts Attached 109 | 8 7 4 . 3 33 14 35 5 . Power 10 | 1 1 . . 1 4 . 3 . . Engine 6 | 1 1 . . 1 3 . . . . Core 4 | . . . . . 1 . 3 . . Reactor . | . . . . . . . . . . Propulsion 30 | 2 3 . . 1 10 6 6 2 . Treads 15 | 1 2 . . . 6 6 . . . Leg 1 | . . . . . 1 . . . . Wheel 4 | 1 . . . 1 2 . . . . Hover . | . . . . . . . . . . Flight 10 | . 1 . . . 1 . 6 2 . Utility 18 | 2 1 . . . 4 . 11 . . Device 9 | 1 . . . . 3 . 5 . . Storage 3 | 1 1 . . . . . 1 . . Processor 2 | . . . . . . . 2 . . Hackware 4 | . . . . . 1 . 3 . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 51 | 3 2 4 . 1 15 8 15 3 . Energy Gun 4 | 1 . . . . 1 . 1 1 . Energy Cannon 12 | . 1 . . . 7 4 . . . Ballistic Gun 11 | 2 1 2 . . 4 2 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . 1 . . 1 . 2 1 . Special Weapon 3 | . . 1 . . . . 2 . . Impact Weapon 7 | . . . . 1 2 1 2 1 . Slashing Weapon 5 | . . . . . . 1 4 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . 4 . . Unidentified Prototypes 8 | . 2 . . . 5 1 . . . Parts Lost 9 | . 2 . . 2 . 1 3 1 . Power 2 | . 1 . . 1 . . . . . Propulsion 4 | . 1 . . 1 . 1 . 1 . Utility 2 | . . . . . . . 2 . . Weapon 1 | . . . . . . . 1 . . Highest Loss Streak 3 | . 1 . . 2 . 1 3 1 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 99 93 99 96 95 . Engine 7 | . 14 14 14 13 8 9 . . . Core 2 | . . . . . . . 6 7 . Treads 19 | . 21 28 28 27 23 33 2 . . Wheel 2 | . 5 . . . 9 . . . . Flight 8 | . . . . . . . 27 29 . Device 14 | . 14 14 14 14 17 18 11 7 . Storage 9 | . 14 14 14 14 9 9 7 7 . Processor 2 | . . . . . . . 7 7 . Hackware 7 | . . . . . 4 9 14 19 . Energy Cannon 8 | . . 14 14 14 12 12 . . . Ballistic Gun 5 | . 27 12 14 13 3 1 . . . Impact Weapon 1 | . . . . . . 3 1 3 . Slashing Weapon 1 | . . . . . . . 5 2 . Special Melee Weapon 1 | . . . . . . . 4 7 . Naked Turns . | . . . . . . . . . . Heaviest Build 46 | 12 30 30 30 35 46 45 44 21 21 Greatest Support 82 | 20 40 40 40 40 26 82 82 23 23 Greatest Overweight (x) 4 | 1 1 . . 1 4 4 1 1 . Average Overweight (x) . | . . . . . 2 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 Average Capacity 13 | 7 10 15 15 15 15 15 10 10 10 Most Carried 15 | 6 15 15 15 15 15 15 15 10 10 Average Carried 12 | 4 7 14 15 14 14 14 10 10 10 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 Final Carried 15 | 6 15 15 15 14 15 15 10 10 10 Class Distribution -------------------- 37% | Mutant 21% | Scavenger-Mutant 12% | Commander-Scout 12% | Commander-Mutant 12% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Scout | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Matter Collected 1871 | 253 199 219 . . 503 219 417 61 . Remotely . | . . . . . . . . . . Salvage Created 3461 | 182 237 150 . . 1353 782 742 15 . Parts 221 | 14 17 11 . . 83 47 46 3 . Haulers Intercepted 7 | . . . . . 3 2 2 . . Recyclers Shooed 12 | . . . . 1 2 8 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 51 | . 7 6 . . 18 14 6 . . Melee 1 | . . . . . . . 1 . . Guns 22 | . 7 3 . . 8 4 . . . Cannons 20 | . . 1 . . 9 10 . . . AOE 4 | . . 1 . . . . 3 . . Classes Destroyed 15 | 2 2 1 . . 8 . 2 . . Worker 7 | . . . . . 3 3 1 . . Builder 4 | . . . . . 2 . 2 . . Tunneler 7 | 5 1 . . . 1 . . . . Hauler 7 | . . . . . 3 2 2 . . Recycler 8 | 1 . . . . 3 1 3 . . Mechanic 1 | . . 1 . . . . . . . Operator 5 | . . . . . 3 . 2 . . Watcher 8 | . . . . . 2 2 4 . . Swarmer 20 | . 3 4 . . 6 7 . . . Grunt 16 | . 4 2 . . 5 1 4 . . Brawler 1 | . . . . . . . 1 . . Sentry 10 | . . . . . 4 6 . . . Specialist 2 | . . . . . 2 . . . . Hunter 1 | . . . . . 1 . . . . Programmer 1 | . . . . . . . 1 . . Wasp 2 | . . . . . . . . 2 . Best Kill Streak 6 | 3 3 3 . . 6 6 3 . . Combat Bots Only 6 | . 3 3 . . 6 5 3 . . Max Kills in Single Turn 3 | 1 1 2 . . 2 2 3 2 . Gunslinging 1 | . . . . . . 1 . . . Exploded 3 | . . 1 . . . . 3 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Damage Taken 2575 | . 300 193 . 305 880 308 522 67 . Core 396 | . . 24 . . 125 63 133 51 . Absorbed by Shields 468 | . . . . . 288 176 4 . . Regen/Repaired (Parts) 171 | . . . . . 105 . 66 . . Core Remaining (%) 85 | 100 . . . 90 . 65 . . . Volleys Fired 251 | 23 25 22 . . 90 63 26 2 . Largest 2 | 2 2 2 . . 2 2 1 1 . Hottest 136 | 60 40 100 . . 136 136 68 30 . Shots Fired 434 | 46 50 34 . . 177 99 26 2 . Gun 199 | 46 50 15 . . 57 20 11 . . Cannon 213 | . . 12 . . 120 79 2 . . Launcher 10 | . . 2 . . . . 6 2 . Special 12 | . . 5 . . . . 7 . . Kinetic 186 | 44 50 15 . . 57 20 . . . Thermal 225 | . . 17 . . 120 79 9 . . Explosive 10 | . . 2 . . . . 6 2 . Electromagnetic 13 | 2 . . . . . . 11 . . Robot Hit Streak 15 | 7 10 6 . . 10 15 3 . . Robot Miss Streak 5 | 3 3 3 . . 5 3 2 . . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 4 | . 2 . . . 1 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . Shots Hit Robots 281 | 27 32 16 . . 101 71 33 1 . Core Hits 126 | 8 14 9 . . 48 20 22 5 . Critical Kills 4 | . . 1 . . 1 1 1 . . Critical Parts Destroyed 3 | . . . . . . 2 1 . . Critical Strikes 9 | 1 . 1 . . 1 3 3 . . Meltdown 3 | . . 1 . . 1 1 . . . Corrupt 1 | 1 . . . . . . . . . Smash 4 | . . . . . . 2 2 . . Sever 1 | . . . . . . . 1 . . Melee Attacks 89 | . . . . 3 8 9 68 1 . Impact 38 | . . . . 3 8 5 21 1 . Slashing 50 | . . . . . . 4 46 . . Piercing . | . . . . . . . . . . Sneak Attacks 12 | . . . . . . 3 9 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6995 | 292 414 381 . . 1968 1622 2011 307 . Guns 1726 | 292 412 107 . . 532 262 121 . . Cannons 2682 | . . 184 . . 1436 1042 20 . . Explosions 831 | . . 80 . . . . 527 224 . Melee 1723 | . . . . . . 318 1322 83 . Ramming 12 | . 2 10 . . . . . . . Kinetic 1581 | 268 412 107 . . 532 262 . . . Thermal 2742 | . . 184 . . 1436 1042 80 . . Explosive 792 | . . 80 . . . . 488 224 . Electromagnetic 145 | 24 . . . . . . 121 . . Impact 1026 | . . . . . . 287 656 83 . Slashing 697 | . . . . . . 31 666 . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . 6 . . 9 9 9 Average Corruption 5 | . . . . 6 . . 4 9 9 Corruption Purged 1 | . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . Effects 37 | . . . . 1 . . 31 5 . Message Errors 9 | . . . . . . . 8 1 . Matter Fused 8 | . . . . . . . 7 1 . Heat Flow Errors 4 | . . . . . . . 4 . . Energy Discharges 8 | . . . . . . . 7 1 . Data Loss (minor) 5 | . . . . 1 . . 3 1 . Data Loss (major) 2 | . . . . . . . 2 . . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 442 | . . . . . . 290 152 . . Projectiles 43 | . . . . . . 43 . . . Explosions . | . . . . . . . . . . Melee 399 | . . . . . . 247 152 . . Knockbacks 2 | . . . . . . . 2 . . Impact 2 | . . . . . . . 2 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 51 | . . . . . . . 35 16 . Shots 3 | . . . . . . . 2 1 . Rammed 6 | . 1 4 . 1 . . . . . Targets Rammed 6 | . 1 4 . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 318 | 20 6 237 . . 318 105 232 2 . Average Temperature 77 | 15 2 74 . . 105 26 80 2 . Received Heat Transfer 713 | . 120 66 . . 293 74 160 . . Effects 2 | . . 2 . . . . . . . Interference 2 | . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 8 | . . . . . . 2 6 . . Impact Corruptions 12 | . . . . . . 8 4 . . Robots Melted 3 | . . 1 . . 1 1 . . . Combat Hostiles 2 | . . 1 . . 1 . . . . Parts Melted 14 | . . 3 . . 7 4 . . . Heat Transferred 4971 | . . 333 . . 2590 1887 161 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Peak Influence 552 | 30 89 302 . 21 426 430 552 113 41 Initial 137 | . 19 24 . . . 137 25 113 41 Average 150 | 14 38 109 . . 158 169 226 84 41 Maximum Alert Level 2 | . . 1 . . 2 2 2 . . Low Security (%) 70 | 100 100 89 . 100 64 66 51 100 100 Level 1 25 | . . 10 . . 33 30 38 . . Level 2 4 | . . . . . 1 3 10 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 1 1 . . 4 1 8 . . Investigation 6 | . . . . . 2 1 3 . . Extermination 2 | . . . . . . . 2 . . Reinforcement 5 | . 1 . . . 2 . 2 . . Assault 2 | . . 1 . . . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Distress Signals 8 | . 1 . . . 5 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 129 | . 14 12 . 6 39 22 35 1 . Peak Tracking Total 10 | . 5 4 . 10 7 6 7 1 . Tactical Retreats 16 | . . . . 1 2 5 8 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Traps Triggered 8 | . . . . . 2 . 6 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Machines Disabled 17 | . . 3 . . 4 4 6 . . Max in Single Turn 2 | . . 2 . . 1 1 2 . . Garrison Access 5 | . . . . . 1 1 3 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Machines Accessed 45 | . 3 . 1 . 9 11 21 . . Terminals 31 | . 3 . . . 6 10 12 . . Fabricators 3 | . . . . . . . 3 . . Repair Stations 3 | . . . . . 1 . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . Garrison Access 5 | . . . . . 1 1 3 . . Total Hacks 158 | . 5 . 1 . 36 44 72 . . Successful 79 | . 3 . 1 . 22 18 35 . . Failed 79 | . 2 . . . 14 26 37 . . Catastrophic 20 | . 1 . . . 4 6 9 . . Database Lockouts . | . . . . . . . . . . Manual 99 | . 5 . . . 23 32 39 . . Terminals 118 | . 5 . . . 26 43 44 . . Fabricators 9 | . . . . . . . 9 . . Repair Stations 14 | . . . . . 2 . 12 . . Recycling Units . | . . . . . . . . . . Scanalyzers 9 | . . . . . 7 . 2 . . Garrison Access 7 | . . . . . 1 1 5 . . Terminal Hacks 22 | . 2 . 1 . 3 9 7 . . Record 1 | . . . 1 . . . . . . Part Schematic 4 | . . . . . 3 1 . . . Robot Schematic 2 | . . . . . . . 2 . . Open Door 2 | . . . . . . 2 . . . Terminal Index 2 | . . . . . . 1 1 . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 8 | . 2 . . . . 4 2 . . Locate Traps 2 | . . . . . . . 2 . . Fabricator Hacks 5 | . . . . . . . 5 . . Network Status 1 | . . . . . . . 1 . . Load Schematic 2 | . . . . . . . 2 . . Build 2 | . . . . . . . 2 . . Repair Station Hacks 10 | . . . . . 2 . 8 . . Scan Component 5 | . . . . . 1 . 4 . . Repair 4 | . . . . . 1 . 3 . . Refit 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . . Insert Component 4 | . . . . . 4 . . . . Analyze 3 | . . . . . 3 . . . . Garrison Access Hacks 4 | . . . . . 1 1 2 . . Seal Access 4 | . . . . . 1 1 2 . . Unauthorized Hacks 31 | . 1 . . . 9 8 13 . . Terminals 30 | . 1 . . . 9 8 12 . . Track 5 | . . . . . 3 . 2 . . Assimilate 1 | . . . . . . . 1 . . Botnet 21 | . 1 . . . 5 7 8 . . Operators 3 | . . . . . 1 1 1 . . Fabricators 1 | . . . . . . . 1 . . Recompile 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 36 | . 2 . . . 7 8 19 . . Full Trace Events 3 | . . . . . . 1 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . Robots Built 1 | . . . . . . . 1 . . Authchips . | . . . . . . . . . . Time 116 | . . . . . . . 116 . . Total Robot Build Rating 3 | . . . . . . . 3 . . Part Schematics Acquired 7 | . . . . . 6 1 . . . Parts Built 1 | . . . . . . . 1 . . Authchips . | . . . . . . . . . . Time 73 | . . . . . . . 73 . . Total Part Build Rating 3 | . . . . . . . 3 . . Parts Repaired 4 | . . . . . 1 . 3 . . Time 116 | . . . . . 51 . 65 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . Non-combat 1 | . . . . . . . 1 . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . find_chute 1 | . . . . . . . 1 . . Relay Couplers Released 3 | . . . . . 2 . 1 . . Machine Destruction 3 | . . . . . 2 . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Total Allies 36 | . . 4 . . . 10 2 20 . Largest Group 20 | . . 4 1 1 . 10 8 20 . Highest-Rated Group 512 | . . 71 31 31 . 173 148 512 . Highest-Rated Ally 31 | . . 31 31 31 . 29 29 31 . Total Orders 20 | . . . . . . . 20 . . STAY 15 | . . . . . . . 15 . . FOLLOW 3 | . . . . . . . 3 . . AID 2 | . . . . . . . 2 . . Ally Attacks 117 | . . 12 . 5 . 35 20 45 . Total Damage 1583 | . . 145 . 63 . 476 213 686 . Kills 15 | . . 4 . 2 . 5 3 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Turns Passed 7610 | 160 615 901 234 467 1364 1544 2174 150 1 Spaces Moved 6864 | 86 397 511 147 283 635 822 3739 243 1 Core 7 | 7 . . . . . . . . . Treads 1960 | 1 188 511 147 275 2 728 108 . . Legs . | . . . . . . . . . . Wheels 1022 | 78 209 . . 8 633 94 . . . Hover . | . . . . . . . . . . Flight 3875 | . . . . . . . 3631 243 1 Fastest Speed 26 | 50 95 160 160 115 105 140 26 27 29 Average Speed 79 | 90 125 160 160 158 131 157 30 30 29 Slowest Speed 245 | 160 160 160 160 160 240 245 158 110 29 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 11 | . . . . . . . 10 1 . Cave-ins Triggered 2 | . . . . 1 . . 1 . . Exploration Rate (%) 61 | 3 54 75 52 62 52 96 60 95 . Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug 52 | . . 5 . 3 5 4 35 . . Terrain Destroyed 118 | . . 22 . 3 5 4 65 19 . Melee 47 | . . . . 3 5 4 35 . . Projectile 5 | . . 5 . . . . . . . AOE 66 | . . 17 . . . . 30 19 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Total 8436 | 122 464 547 146 297 980 957 4611 311 1 Wait 939 | . 15 5 . . 168 33 657 61 . Move 6834 | 85 396 510 146 282 634 821 3719 240 1 Hop 11 | . . . . . . . 10 1 . Pick Up 61 | 5 14 1 . 3 16 6 16 . . Fast Attach 36 | 8 1 . . . 14 2 9 2 . Attach 13 | . 2 . . 1 4 . 6 . . Detach 8 | 1 . . . . 2 . 5 . . Swap 60 | . 4 4 . 2 15 12 20 3 . Drop 72 | . 6 1 . 4 29 11 20 1 . Fire 251 | 23 25 22 . . 90 63 26 2 . Melee 89 | . . . . 3 8 9 68 1 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 6 | . 1 4 . 1 . . . . . Escape Stasis 54 | . . . . . . . 54 . . Rewire 2 | . . . . 1 . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 13) 574 | -10/Materials | Discovered new exit (range 7) 776 | -10/Materials | Entered Mines 831 | -10/Mines | Learned Materials interactive machine intel 831 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 890 | -10/Mines | Met a Derelict testing a Signal Generator 1064 | -10/Mines | Learned 2 Materials zone layouts 1163 | -10/Mines | Learned location of 1 exit from Materials 1258 | -10/Mines | Discovered new exit (range 9) 1338 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1338 | -10/Mines | Discovered new exit (range 5) 1677 | -10/Mines | Entered Exiles 1677 | -10/Exiles | Accompanied by 1 ally 1716 | -10/Exiles | Met 8R-AWN 1743 | -10/Exiles | Met EX-HEX 1791 | -10/Exiles | Met EX-BIN 1812 | -10/Exiles | Met EX-DEC 1821 | -10/Exiles | Learned location of Zion (-7) 1897 | -10/Exiles | Discovered new exit (range 10) 1911 | -10/Exiles | Entered Mines 1911 | -9/Mines | Accompanied by 1 ally 2083 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2137 | -9/Mines | Learned 2 Materials zone layouts 2163 | -9/Mines | Discovered new exit (range 11) 2249 | -9/Mines | Discovered new exit (range 9) 2350 | -9/Mines | Assembled infested the area 2355 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2365 | -9/Mines | Crushed by falling debris 2378 | -9/Mines | Entered Materials 2378 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2379 | -8/Materials | Identified exit to Factory 2381 | -8/Materials | Loaded intel: 19 interactive machine locations 2616 | -8/Materials | Repaired Adv. Beam Cannon 2800 | -8/Materials | Build established: Scavenger-Mutant 3575 | -8/Materials | Discovered new exit (range 13) 3678 | -8/Materials | Discovered new exit (range 11) 3742 | -8/Materials | Entered Storage 4534 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4778 | -8/Storage | Discovered exit to Factory (range 15) 4847 | -8/Storage | Build established: Commander-Mutant 5286 | -8/Storage | Entered Factory 5286 | -7/Factory | Accompanied by 8 allies 5286 | -7/Factory | Evolved 2 slots: Utility x2 5540 | -7/Factory | Repaired Imp. Sensor Array 5902 | -7/Factory | Fabricated M-28 Smith? 6047 | -7/Factory | Build established: Commander-Scout 6159 | -7/Factory | Discovered new exit (range 4) 6159 | -7/Factory | Identified exit to Factory 6254 | -7/Factory | Discovered new exit (range 19) 6260 | -7/Factory | Identified exit to Lower Caves 6360 | -7/Factory | Fabricated Hacking Suite? 6589 | -7/Factory | Repaired Mni. Grenade Launcher 6620 | -7/Factory | Repaired Imp. VTOL Module 6712 | -7/Factory | Crushed by falling debris 6743 | -7/Factory | Lost 3 parts (2u1w) 6900 | -7/Factory | Build established: Commander-Sprinter 7319 | -7/Factory | Discovered exit to Factory (range 6) 7460 | -7/Factory | Discovered exit to Lower Caves (range 9) 7460 | -7/Factory | Sucked down chute 7460 | -7/Factory | Entered Waste 7461 | -7/Waste | Joined by Warlord forces that had cleared the area 7520 | -7/Waste | A Compactor rumbled back to life 7520 | -7/Waste | Spotted C-40 Crusher 7524 | -7/Waste | Discovered new exit (range 14) 7542 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7548 | -7/Waste | Allies destroyed C-40 Crusher 7564 | -7/Waste | Identified exit to Factory 7610 | -7/Waste | Entered Factory 7610 | -7/Factory | Accompanied by 15 allies 7611 | -7/Factory | Self-destructed Last Messages --------------- 07533_ C-40 Crusher suffers critical hit (Burn). 07539_ J1-EAL(s) Unknown Power Core crushed. 07539_ J1-EAL(s) Battle Rifle crushed. 07539_ J1-EAL(s) destroyed. 07542_ Imp. VTOL Module crushed. 07542_ Hacking Suite crushed. 07544_ C-40 Crusher suffers critical hit (Burn). 07547_ Cesium-ion Thruster crushed. 07547_ Battle Rifle crushed. 07548_ C-40 Crusher heat damages Antimatter Reactor. 07548_ C-40 Crusher destroyed. 07551_ System corrupted: IFF burst signal emitted. 07551_ Acquired 4 matter. 07553_ Acquired Cesium-ion Thruster. 07556_ Acquired 11 matter. 07564_ EXIT=IDENTIFIED: FACTORY 07574_ System corrupted: Component data lost. 07596_ 1MHG9M8:VD6P& 9Z328M1KF60JLBW/ LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# bgg #???????????????????? | | ?????????????????????#ggmg g #???????????????????? | | ?????????????????????# g @m #???????????????????? | | ?????????????????????# g #???????????????????? | | ?????????????????????### gg #???????????????????? | | ???????????????????????# m #???????????????????? | | ???????????????????????#g ??????????????????? | | ???????????????????????+ ?????????????????? | | ???????????????????????# ????????????????? | | ???????????????????????# ???????????????? | | ???????????????????????+ ??????????????? | | ???????????????????????##### ?????????????? | | ???????????????????????????? #????????????? | | ???????????????????????????? ????????????? | | ???????????????????????????? ??????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Sensor Array | -8/Materials | Hacked System Shield | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Storage | Hacked Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked I-36 Angel | -7/Factory | Hacked Fabricated ------------ M-28 Smith | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed InsulationLargeMinigun Manual? 0 Play Time 01:53:08 Cumulative 72.3 hours Start 2022.05.28 @ 20:42:46 End 2022.06.09 @ 07:39:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 16 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 508fc26d-ed92-4834-93c1-10ea00f9854e