Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.30 @ 20:36:45 Player: pGoos Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (89) 445 Value Destroyed (3244) 3244 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1094) 1094 TOTAL SCORE: 8183 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 542 Met Imprinter 300 Was Imprinted 300 Friendly Fire -122 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 56/100 System Corruption 4% Temperature Cool (-91) Movement Walking (150) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (5) ------ Cryofiber Web Large Storage Unit Targeting Computer > --- WEAPON (3) ------- Phasing Sabre > --- INVENTORY (10) --- Large Storage Unit Large Storage Unit Advanced Sensor Array Improved EM Pulse Cannon Barrage Gun Slug Cannon Impact Mace Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Wave Gun Impact Mace > --- INVENTORY -------- Large Storage Unit Large Storage Unit Compact Matter Pod Advanced Sensor Array Transmission Jammer Heavy Beamcaster Improved EM Pulse Cannon Slug Cannon Mini Grenade Launcher Phasing Sabre [Rating: 51] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Targeting Computer Protection Hardened Heavy Armor Plating Weapon Impact Mace Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 3 | . . . . 2 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 140 | 6 10 14 5 34 34 12 10 3 12 Power 13 | 1 1 1 . 3 4 1 1 . 1 Engine 6 | 1 1 . . . 2 . 1 . 1 Core 7 | . . 1 . 3 2 1 . . . Reactor . | . . . . . . . . . . Propulsion 51 | 2 7 7 3 7 13 5 . . 7 Treads 16 | 2 . . . . 7 5 . . 2 Leg 32 | . 7 7 3 7 3 . . . 5 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . . . 3 . . . . Utility 21 | 1 1 3 . 8 4 1 2 1 . Device 4 | . . . . 2 2 . . . . Storage 6 | 1 . 3 . . 1 . . 1 . Processor 3 | . . . . 2 1 . . . . Hackware . | . . . . . . . . . . Protection 8 | . 1 . . 4 . 1 2 . . Artifact . | . . . . . . . . . . Weapon 55 | 2 1 3 2 16 13 5 7 2 4 Energy Gun 25 | 1 1 . . 13 6 . 1 2 1 Energy Cannon 2 | . . . . . 1 1 . . . Ballistic Gun 9 | 1 . 3 2 . 1 1 . . 1 Ballistic Cannon 2 | . . . . . . 1 1 . . Launcher 10 | . . . . 2 2 2 3 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . . 1 3 . 2 . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 3 2 . . . . Parts Lost 45 | . 1 . . 7 8 6 13 . 10 Power 6 | . . . . 1 1 1 2 . 1 Propulsion 18 | . . . . 4 4 2 4 . 4 Utility 5 | . . . . 2 . . 2 . 1 Weapon 16 | . 1 . . . 3 3 5 . 4 Highest Loss Streak 10 | . 1 . . 3 3 5 9 . 10 Average Slot Usage (%) 65 | . 95 100 100 97 99 99 47 50 87 Engine 1 | . 14 5 . . 2 6 2 . 6 Core 1 | . . 5 11 8 3 . . . . Treads 4 | . 14 . . . 9 29 . . 5 Leg 5 | . 13 44 44 35 15 . . . 20 Device 7 | . . . . 5 14 12 7 7 7 Storage 9 | . 14 21 22 18 15 15 8 7 7 Processor 6 | . . . . 5 7 7 7 7 7 Protection 5 | . 10 . . 5 . 2 6 7 6 Energy Gun 9 | . 14 4 . 12 13 5 . 12 14 Ballistic Gun 1 | . 14 17 22 4 . . . . . Impact Weapon 6 | . . . . . 5 7 6 7 6 Naked Turns . | . . . . . . . . . . Heaviest Build 62 | 12 13 39 36 43 56 57 52 49 62 Greatest Support 98 | 40 40 43 43 50 96 98 82 3 70 Greatest Overweight (x) 17 | . . . . 1 2 . 17 16 16 Average Overweight (x) 5 | . . . . . . . 14 15 1 Largest Inventory Capacity 16 | 6 6 16 14 14 16 16 16 10 10 Average Capacity 11 | 5 6 13 14 14 14 16 10 10 10 Most Carried 16 | 3 6 14 14 14 16 16 12 10 10 Average Carried 9 | 1 5 12 13 12 14 15 6 8 9 Final Capacity 16 | 6 6 14 14 14 16 16 10 10 10 Final Carried 14 | 3 6 13 14 14 13 12 7 10 7 Class Distribution -------------------- 66% | Mutant 20% | Messiah-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Matter Collected 2692 | 182 185 533 146 375 316 437 288 132 98 Remotely . | . . . . . . . . . . Salvage Created 3040 | . 251 637 89 832 237 571 388 . 35 Parts 174 | . 16 34 4 56 14 25 24 . 1 Haulers Intercepted 2 | . . 1 . 1 . . . . . Recyclers Shooed 6 | . . 3 . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . 22 20 2 8 Prevented 18 | . . . . . . 11 1 . 6 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 75 | . 6 14 2 19 6 11 16 . 1 Melee 3 | . . . . 3 . . . . . Guns 37 | . 6 14 2 10 3 2 . . . Cannons 10 | . . . . . 1 6 3 . . AOE 24 | . . . . 5 2 3 13 . 1 Classes Destroyed 14 | . 1 6 1 3 . 1 2 . . Worker 2 | . . 1 . 1 . . . . . Builder 3 | . . . . 1 2 . . . . Tunneler 2 | . . 2 . . . . . . . Hauler 2 | . . 1 . 1 . . . . . Recycler 2 | . . 1 1 . . . . . . Watcher 3 | . . 1 . 2 . . . . . Swarmer 21 | . . 4 . 6 3 . 8 . . Grunt 39 | . 6 10 . 8 . 10 4 . 1 Brawler 1 | . . . . . . 1 . . . Duelist 2 | . . . . . . . 2 . . Sentry 5 | . . . . 3 1 . 1 . . Hunter 4 | . . . . 2 2 . . . . Programmer 1 | . . . . . . . 1 . . Assembled 2 | . . . 2 . . . . . . Best Kill Streak 9 | . 2 9 1 9 3 4 4 . 1 Combat Bots Only 8 | . 2 8 1 7 3 4 4 . 1 Max Kills in Single Turn 3 | . 1 1 1 3 2 2 3 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 2 2 2 3 . 1 Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Damage Taken 7968 | . 332 547 10 1513 1203 1247 1943 . 1173 Core 1020 | . 37 108 . 175 58 101 290 . 251 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 81 | 100 85 . 73 68 . . . . . Volleys Fired 244 | . 32 62 8 57 24 30 24 . 7 Largest 3 | . 2 2 2 2 3 2 2 . 3 Hottest 189 | . 70 63 56 122 189 124 113 . 180 Shots Fired 461 | . 61 123 16 106 54 53 33 . 15 Gun 383 | . 61 123 16 103 43 23 2 . 12 Cannon 54 | . . . . . 10 27 17 . . Launcher 24 | . . . . 3 1 3 14 . 3 Special . | . . . . . . . . . . Kinetic 233 | . 32 110 16 36 5 16 17 . 1 Thermal 168 | . 29 13 . 67 38 8 2 . 11 Explosive 20 | . . . . 3 1 2 11 . 3 Electromagnetic 40 | . . . . . 10 27 3 . . Robot Hit Streak 16 | . 9 11 5 13 9 16 13 . 4 Robot Miss Streak 5 | . 2 5 1 3 4 1 1 . 2 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 1 | . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 311 | . 43 85 10 76 35 41 16 . 5 Core Hits 160 | . 16 36 5 37 13 23 26 . 4 Critical Hits 3 | . . 1 . . . . 2 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . . 2 . . Melee Attacks 68 | . . . . 10 54 2 1 1 . Impact 68 | . . . . 10 54 2 1 1 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7238 | . 439 999 194 1933 851 1204 1429 . 189 Guns 4082 | . 433 999 194 1379 622 331 29 . 95 Cannons 1111 | . . . . . 110 576 425 . . Explosions 1797 | . . . . 334 119 275 975 . 94 Melee 242 | . . . . 220 . 22 . . . Ramming 6 | . 6 . . . . . . . . Kinetic 2480 | . 148 922 194 464 117 201 425 . 9 Thermal 2057 | . 285 77 . 915 505 160 29 . 86 Explosive 1518 | . . . . 334 119 208 763 . 94 Electromagnetic 935 | . . . . . 110 613 212 . . Impact 242 | . . . . 220 . 22 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 5 5 4 Average Corruption 3 | . . . . . . 1 4 5 1 Corruption Purged . | . . . . . . . . . . Effects 64 | . . . . . . . 55 6 3 Message Errors 13 | . . . . . . . 11 . 2 Matter Fused 19 | . . . . . . . 16 3 . Heat Flow Errors 9 | . . . . . . . 9 . . Energy Discharges 4 | . . . . . . . 3 1 . Data Loss (minor) 11 | . . . . . . . 9 1 1 Data Loss (major) 3 | . . . . . . . 2 1 . Misfires 3 | . . . . . . . 3 . . Targeting Errors 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 63 | . . . . 19 9 15 20 . . Projectiles 23 | . . . . . 9 . 14 . . Explosions 21 | . . . . . . 15 6 . . Melee 19 | . . . . 19 . . . . . Knockbacks 9 | . . . . 1 . . 8 . . Impact 1 | . . . . 1 . . . . . Kinetic 7 | . . . . . . . 7 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 224 | . . . . 22 . 56 146 . . Shots 9 | . . . . 1 . 2 6 . . Rammed 3 | . 3 . . . . . . . . Targets Rammed 4 | . 4 . . . . . . . . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 531 | . 158 50 34 531 424 215 175 . 234 Average Temperature 100 | . 56 11 14 145 141 86 73 . 101 Received Heat Transfer 2505 | . 180 243 6 522 423 666 312 . 153 Effects 8 | . . . . 8 . . . . . Shutdowns 1 | . . . . 1 . . . . . Interference 3 | . . . . 3 . . . . . Short Circuit 1 | . . . . 1 . . . . . Damage (minor) 2 | . . . . 2 . . . . . Damage (major) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . 3 . 1 . . . Impact Corruptions 1 | . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . . . 2 5 . . . . Heat Transferred 4211 | . 780 175 . 1776 962 296 74 . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Peak Influence 864 | . 165 345 120 411 864 . . . . Average Influence 237 | . 91 202 104 183 333 . . . . Maximum Alert Level 3 | . . 1 . 2 3 . . . . Low Security (%) 69 | 100 100 46 100 67 67 . . . . Level 1 12 | . . 53 . 14 2 . . . . Level 2 4 | . . . . 17 1 . . . . Level 3 13 | . . . . . 28 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 1 2 . 7 4 . . . 1 Investigation 4 | . . 1 . 1 2 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 5 | . 1 1 . 2 1 . . . . Assault 1 | . . . . . . . . . 1 Garrison 4 | . . . . 4 . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Distress Signals 9 | . 1 3 . 5 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 152 | . 14 25 19 30 20 13 16 . 15 Peak Tracking Total 10 | . 4 10 9 8 4 5 5 . 10 Tactical Retreats 12 | . . 3 4 3 . 2 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Traps Triggered 3 | . . . . 1 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 4 | . . . . . . . 1 . 3 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Machines Disabled 40 | . . 1 . 2 37 . . . . Max in Single Turn 7 | . . 1 . 1 7 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Machines Accessed 8 | . . 1 . 2 3 1 . 1 . Terminals 2 | . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . 1 2 . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 24 | . . 3 . 6 7 2 . 6 . Successful 20 | . . 3 . 4 5 2 . 6 . Failed 4 | . . . . 2 2 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . 2 . . . . . 1 . Terminals 6 | . . 3 . 3 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 9 | . . . . 3 6 . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . . 3 . 1 . 2 . 6 . Record 4 | . . 2 . . . 2 . . . Part Schematic 6 | . . . . . . . . 6 . Alert Level 1 | . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . . . . 3 4 . . . . Scan Component 4 | . . . . 2 2 . . . . Repair 3 | . . . . 1 2 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . 1 . 2 3 . . . . Full Trace Events 4 | . . 1 . 1 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 6 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . 1 2 . . . . Time 84 | . . . . 32 52 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Total Allies 10 | . . . 3 . 3 . . 4 . Largest Group 4 | . . . 3 . 3 . . 4 4 Highest-Rated Group 151 | . . . 40 . 93 . . 151 151 Highest-Rated Ally 39 | . . . 16 . 31 . . 39 39 Total Orders . | . . . . . . . . . . Ally Attacks 134 | . . . 33 . 73 . . . 28 Total Damage 2783 | . . . 282 . 1635 . . . 866 Kills 22 | . . . 2 . 13 . . . 7 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . 2 1 2 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Turns Passed 17517 | 83 331 567 196 748 1614 1676 2547 9246 509 Spaces Moved 4405 | 47 121 262 129 333 806 976 327 1109 295 Core 1442 | 3 . . . . . . 326 1109 4 Treads 1404 | 44 50 . . . 328 976 1 . 5 Legs 1559 | . 71 262 129 333 478 . . . 286 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 156 161 700 120 Average Speed 363 | 152 136 120 120 130 156 160 759 822 158 Slowest Speed 900 | 160 160 120 120 150 180 165 900 850 850 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 22 27 25 25 17 86 51 90 35 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . . 1 . . . . 3 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . 1 . . 5 1 2 2 Spaces Dug 76 | . . . . 5 39 21 11 . . Terrain Destroyed 221 | . . . . 19 87 21 91 . 3 Melee 39 | . . . . . 39 . . . . Projectile 4 | . . . . 2 . . 2 . . AOE 178 | . . . . 17 48 21 89 . 3 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Total 5335 | 55 229 400 156 530 1008 1027 364 1245 321 Wait 332 | . 51 45 8 52 48 1 . 125 2 Move 4396 | 46 120 261 128 332 805 975 326 1108 295 Hop . | . . . . . . . . . . Pick Up 70 | 3 6 9 2 23 16 4 . 5 2 Fast Attach 45 | 6 2 2 1 8 14 2 1 2 7 Attach 32 | . 2 2 . 7 5 6 7 . 3 Detach 8 | . . 1 . . 4 . 3 . . Swap 63 | . 6 10 4 19 15 4 2 1 2 Drop 73 | . 6 8 5 22 23 3 . 3 3 Fire 244 | . 32 62 8 57 24 30 24 . 7 Melee 68 | . . . . 10 54 2 1 1 . Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush 3 | . 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x2 683 | -9/Materials | Destroyed 8 combat bots 970 | -9/Materials | Discovered new exit (range 6) 982 | -9/Materials | Entered Mines 988 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1000 | -9/Mines | Learned location of Zion (-7) 1047 | -9/Mines | Assembled infested the area 1052 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1062 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1105 | -9/Mines | Discovered new exit (range 15) 1178 | -9/Mines | Entered Materials 1178 | -8/Materials | Evolved 2 slots: Utility x2 1240 | -8/Materials | Build established: Scavenger-Mutant 1314 | -8/Materials | Garrison activated, responded to threat 1433 | -8/Materials | Garrison activated, responded to threat 1549 | -8/Materials | Repaired Med. Armor Plating 1744 | -8/Materials | Lost 3 parts (1p1n1u) 1817 | -8/Materials | Destroyed 7 combat bots 1911 | -8/Materials | Discovered new exit (range 8) 1926 | -8/Materials | Entered Factory 1926 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2597 | -7/Factory | Repaired Adv. Beam Rifle 2834 | -7/Factory | Allied Derelicts emerged from ambush trap array 3117 | -7/Factory | P-60 Hacker assimilated allied RE-CKV(g) 3167 | -7/Factory | Build established: Mutant 3451 | -7/Factory | Discovered new exit (range 5) 3514 | -7/Factory | Repaired Med. Treads 3540 | -7/Factory | Entered Lower Caves 3545 | -7/Lower Caves | Lost 3 parts (1p1n1w) 3779 | -7/Lower Caves | Encountered a Warlord checkpoint 4032 | -7/Lower Caves | Learned Factory interactive machine intel 4038 | -7/Lower Caves | Learned Factory terminal intel 5119 | -7/Lower Caves | Lost 5 parts (1p2n2w) 5158 | -7/Lower Caves | Discovered new exit (range 10) 5216 | -7/Lower Caves | Entered another Lower Caves area 5218 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5286 | -7/Lower Caves | Lost 9 parts (1p4n1u3w) 5545 | -7/Lower Caves | Core integrity fell below 50% 7155 | -7/Lower Caves | Learned Factory garrison access intel 7314 | -7/Lower Caves | Discovered new exit (range 9) 7763 | -7/Lower Caves | Entered Zion 7868 | -7/Zion | Received a hallucinogenic algorithm 8015 | -7/Zion | System corruption cleaned by Quarantine Array 8414 | -7/Zion | Learned location of Data Miner (-6) 8456 | -7/Zion | Learned location of Warlord (-5) 9905 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10392 | -7/Zion | Learned 12 Factory zone layouts 10469 | -7/Zion | Learned Factory terminal intel 13841 | -7/Zion | Imprinted 13850 | -7/Zion | Declared Zion's savior 14128 | -7/Zion | Build established: Messiah-Mutant 15291 | -7/Zion | Given A8's code to call for help 15308 | -7/Zion | Learned Factory emergency access door positions 16253 | -7/Zion | Discovered new exit (range 13) 17009 | -7/Zion | Entered Proximity Caves 17009 | -6/Proximity Caves | Accompanied by 4 allies 17011 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17315 | -6/Proximity Caves | Learned Factory emergency access door positions 17482 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17505 | -6/Proximity Caves | Core integrity fell below 20% 17518 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 17501_ Hrd. Heavy Armor Plating destroyed. 17502_ Adv. Heat Sink fries itself beyond repair. 17502_ Slug penetrates L-41 Fighter. 17502_ Flexi-carbon Leg severed. 17504_ Angular Momentum Engine destroyed. 17504_ Hvy. Laser destroyed. 17504_ Carbon-fiber Leg destroyed. 17504_ System corrupted by crushing effect (+3). 17504_ Knocked back. 17505_ WC4|,N C>Q2 YQ7O N7OIVF9E ODD 17505_ Slug penetrates L-41 Fighter. 17506_ Acquired Flexi-carbon Leg. 17507_ Knocked back. 17507_ Flexi-carbon Leg destroyed. 17507_ Penetrated by Slug. 17508_ Med. Treads destroyed. 17509_ Mni. Grenade Launcher destroyed. 17510_ Hvy. Beamcaster destroyed. 17510_ Penetrated by Slug. 17510_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????? ##????????????????????????? | | ????????????????# ????????????????????????? | | ????????????????# ????????????????????????? | | ????????????????# ##??????????????????????? | | ????????????????# ###????????????????????? | | ???????????? ???# #????????????????????? | | ???????????# #?# ##???????????????????? | | ???????????? # ????????????????????? | | ???????????? % ????????????????????? | | ?????????????? ?????????????????????? | | ????????????????# ??????????????????????? | | ??????????????????? #??????????????????????? | | ?????????????????????# ! ###????????????????????? | | ??????????????????????#%%[ #????????????????????? | | ??????????????????????##[ ##???????????????????? | | ##?????????????????????# #???????????????????? | | ?????????????????????## ##??????????????????? | | ???????????????????######l #??????????????????? | | ?????????????????### ###lgl #??????????????????? | | ?????????????????## @ #??????????????????? | | ????????????????## ##??????????????????? | | ???????????????## %!## ##???????????????????? | | ??????####????## ;####????????????????????? | | ?????? #????# ## ##???????????????????????? | | ??????# #????# ### ###?????????????????????? | | ??????# #???## ##= ##????????????????????? | | #?????# ##### %[ #????????????????????? | | ####### = #????????????????????? | | # = ##????????????????????? | | ##### [%! ## ##?????????????????????? | | ##### #???## [=*### #??????????????????????? | | ??## #???## ### ?????????????????????? | | ### ##??# ### ???????????????????? | | ## #### #### ????????????????????? | | # ] #??###?????????????????????? | | # %! ####??????????????????????????? | | # # ####!#### ##?????????????????????????????? | | # # #### #??## #??????????????????????????????? | | # # # #???# #??????????????????????????????? | | # #### ## ##### #??????????????????????????????? | | #??#??# #??????????????????????????????? | | #?????## #??????????????????????????????? | | ####??????# #?????????????????????????????? | | ??????????###### #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 600 Core Shielding 20 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Phasing Sabre | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearThunderCore Manual? 0 Play Time 01:57:52 Cumulative 20.6 hours Start 2020.05.30 @ 17:00:47 End 2020.05.30 @ 20:36:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a43c9db9-1e4b-4b13-ac1b-45797268bfe6