Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.16 @ 22:50:48 Player: Cracklepappy Result: Destroyed by CR-5DF(E) with Overtuned Barrage Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (122) 610 Value Destroyed (3174) 3174 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 5957 Bonus ------- Follower Combat Kills 347 Friendly Fire -14 Cogmind --------- Core Integrity 0/400 Matter 179/300 Energy 277/280 System Corruption 0% Temperature Cool (0) Movement Treading (230) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Tri-treads > --- UTILITY (2) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Autogun Autogun Improved Assault Rifle > --- INVENTORY (25) --- Heavy Ion Engine Light Treads Light Treads Tri-treads Improved Flight Unit Cooling System Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Light Armor Plating High-powered Tractor Beam Drone Bay (2/2) Ion Burst Cannon Autogun Autogun Autogun Heavy Battle Rifle Siege Cannon CPS Tube (2) CPS Tube (1) Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Tri-treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer > --- WEAPON ----------- Autogun Autogun Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Tri-treads Improved Flight Unit Cooling System Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Light Armor Plating High-powered Tractor Beam Drone Bay Ion Burst Cannon Autogun Autogun Autogun Heavy Battle Rifle Siege Cannon CPS Tube CPS Tube Maul [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Treads Treads Armored Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Autogun Energy Gun Medium Laser Energy Cannon Ion Burst Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Special Weapon CPS Tube Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 103 | 10 11 1 38 30 7 6 Power 12 | 1 . 1 6 3 1 . Engine 12 | 1 . 1 6 3 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 28 | 4 2 . 18 1 . 3 Treads 25 | 2 2 . 17 1 . 3 Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 8 | 2 5 . 1 . . . Device 2 | 1 1 . . . . . Storage 4 | 1 3 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 55 | 3 4 . 13 26 6 3 Energy Gun 3 | 3 . . . . . . Energy Cannon 2 | . . . . 2 . . Ballistic Gun 30 | . 2 . 8 15 3 2 Ballistic Cannon 6 | . 2 . 4 . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 13 | . . . 1 9 3 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 3 3 . . Parts Lost 7 | . 3 . 2 . . 2 Power . | . . . . . . . Propulsion 4 | . 1 . 1 . . 2 Utility 1 | . 1 . . . . . Weapon 2 | . 1 . 1 . . . Highest Loss Streak 2 | . 1 . 1 . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 98 100 99 99 100 99 Engine 11 | . 14 14 11 10 11 11 Treads 31 | . 27 28 32 32 33 32 Storage 11 | . 14 14 11 11 11 11 Processor 7 | . . . 2 11 11 11 Protection 3 | . 9 14 8 . . . Energy Gun 1 | . 11 . . . . . Ballistic Gun 24 | . 6 . 20 30 32 31 Ballistic Cannon 5 | . 9 28 11 . . . Naked Turns . | . . . . . . . Heaviest Build 98 | 14 92 92 98 97 97 97 Greatest Support 66 | 40 40 40 66 60 60 60 Greatest Overweight (x) 4 | . 2 2 4 1 1 1 Average Overweight (x) 1 | . 1 2 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 Average Carried 24 | 6 19 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 8 25 25 25 25 25 25 Class Distribution -------------------- 37% | Commander-Gunner 25% | Mutant 23% | Gunner 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Storage Gunner | -9/Recycling Commander-Gunner | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 3766 | 300 364 36 1578 912 340 236 Remotely . | . . . . . . . Salvage Created 4953 | 170 577 14 1547 1385 816 444 Parts 270 | 9 27 4 95 76 34 25 Haulers Intercepted 11 | . 2 . 5 4 . . Recyclers Shooed 5 | . 2 1 . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 78 | . 8 2 33 18 10 7 Guns 61 | . 7 . 19 18 10 7 Cannons 16 | . . 2 14 . . . Classes Destroyed 17 | 2 6 . 4 1 1 3 Worker 4 | . 3 . 1 . . . Builder 2 | . 1 . 1 . . . Tunneler 5 | 5 . . . . . . Hauler 11 | . 2 . 5 4 . . Recycler 13 | 1 2 . 1 5 4 . Mechanic 1 | . . . . 1 . . Operator 2 | . . . 1 . . 1 Watcher 6 | . 1 . 3 2 . . Swarmer 15 | . 3 2 6 3 1 . Grunt 27 | . 5 . 16 4 2 . Brawler 1 | . . . 1 . . . Duelist 2 | . . . 1 1 . . Sentry 24 | . . . 9 10 5 . Programmer 2 | . . . . . 2 . Federalist 1 | . . . . . . 1 Explorer 1 | . . . . . . 1 Scrapper 5 | . . . . . . 5 Best Kill Streak 5 | 4 5 1 5 5 5 4 Combat Bots Only 5 | . 3 1 5 5 3 4 Max Kills in Single Turn 2 | 1 2 1 2 2 2 1 Gunslinging 1 | . 1 . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Triborg (-9/Scraptown) Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 370 | . 53 10 136 77 34 60 Missed 93 | . 12 6 34 20 6 15 Damage Taken 3831 | . 598 30 1268 845 384 706 Core 576 | . 166 . 139 77 65 129 Absorbed by Shields 213 | . . . . . . 213 Redirected to Shielding 30 | . . . 30 . . . Regen/Repaired (Parts) 456 | . 116 . 84 256 . . Core Remaining (%) 66 | 100 . 33 . . . . Volleys Fired 289 | 15 56 4 107 54 25 28 Largest 3 | 2 2 2 3 3 3 3 Hottest 105 | 90 90 70 105 69 69 69 Shots Fired 771 | 30 112 8 306 158 75 82 Gun 613 | 30 104 . 165 158 75 81 Cannon 157 | . 8 8 141 . . . Launcher . | . . . . . . . Special 1 | . . . . . . 1 Kinetic 667 | . 39 8 306 158 75 81 Thermal 103 | 30 73 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 26 | 14 26 4 16 24 13 16 Robot Miss Streak 6 | 2 4 2 6 4 2 3 Penetration Max . | . . . . . . . Secondary Targets 9 | . 1 . 2 5 . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 Shots Hit Robots 520 | 21 88 5 191 113 48 54 Core Hits 187 | 7 32 3 64 44 19 18 Critical Kills 4 | . 1 . . 3 . . Critical Parts Destroyed 3 | . . . 1 1 1 . Critical Strikes 16 | 2 4 . 5 4 1 . Burn 5 | 2 3 . . . . . Destroy 7 | . 1 . 1 4 1 . Blast 4 | . . . 4 . . . Melee Attacks 78 | . . . 30 35 13 . Impact 78 | . . . 30 35 13 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8043 | 253 1112 100 3138 1697 915 828 Guns 6161 | 253 945 . 1570 1697 868 828 Cannons 1698 | . 72 94 1532 . . . Explosions 65 | . 65 . . . . . Melee . | . . . . . . . Ramming 119 | . 30 6 36 . 47 . Kinetic 6856 | . 267 94 3102 1697 868 828 Thermal 1068 | 253 815 . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 90 | . 84 . 6 . . . Projectiles 8 | . 2 . 6 . . . Explosions 82 | . 82 . . . . . Melee . | . . . . . . . Knockbacks 13 | . . 2 11 . . . Impact 1 | . . 1 . . . . Kinetic 11 | . . 1 10 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 100 | . 100 . . . . . Shots 1 | . 1 . . . . . Rammed 24 | . 14 2 6 . 2 . Targets Rammed 24 | . 14 2 6 . 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 322 | 120 270 27 213 78 42 322 Average Temperature 56 | 51 82 12 47 23 17 119 Received Heat Transfer 1407 | . 273 . 381 267 72 414 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 7 | 1 5 . . . . 1 Heat Transferred 3167 | 817 2350 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Peak Influence 385 | 30 211 35 385 306 126 . Initial 102 | . 19 . . 102 56 . Average 88 | 14 31 7 161 156 26 . Maximum Alert Level 1 | . 1 . 1 1 . . Low Security (%) 85 | 100 98 100 64 74 100 . Level 1 14 | . 1 . 35 25 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 3 1 . . Investigation 3 | . . . 2 1 . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 6 | . 1 . 3 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 126 | . 30 4 47 22 8 15 Peak Tracking Total 6 | . 5 2 6 4 3 5 Tactical Retreats 8 | . 2 1 3 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 4 | . . . 2 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . . . . 3 . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 18 | . 2 . 4 5 2 5 Max in Single Turn 1 | . 1 . 1 1 1 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 44 | . 8 . 13 14 9 . Terminals 25 | . 5 . 9 9 2 . Fabricators . | . . . . . . . Repair Stations 5 | . 1 . 2 2 . . Recycling Units 12 | . 2 . 1 2 7 . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 127 | . 24 . 38 34 31 . Successful 57 | . 11 . 17 16 13 . Failed 68 | . 12 . 20 18 18 . Catastrophic 12 | . . . 6 3 3 . Database Lockouts 2 | . 1 . 1 . . . Manual 37 | . 11 . 10 7 9 . Terminals 65 | . 16 . 23 22 4 . Fabricators . | . . . . . . . Repair Stations 19 | . 5 . 8 6 . . Recycling Units 38 | . 3 . 3 5 27 . Scanalyzers 4 | . . . 4 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 22 | . 6 . 7 8 1 . Part Schematic 6 | . 3 . 2 1 . . Robot Analysis 1 | . 1 . . . . . Open Door 3 | . . . . 3 . . Branch Access Points 1 | . . . 1 . . . Unreport Threat 3 | . . . 2 1 . . Locate Traps 3 | . 1 . . 2 . . Reprogram Traps 1 | . . . . 1 . . Zone Layout 4 | . 1 . 2 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 14 | . 4 . 6 4 . . Scan Component 7 | . 2 . 3 2 . . Repair 7 | . 2 . 3 2 . . Recycling Unit Hacks 12 | . 1 . 1 3 7 . Retrieve Components 12 | . 1 . 1 3 7 . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 6 | . . . 1 . 5 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . 1 . 5 . Reject 5 | . . . 1 . 4 . Tunnel 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 38 | . 8 . 12 11 7 . Full Trace Events 4 | . . . 1 1 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . 3 . 2 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . 2 . 3 2 . . Time 316 | . 52 . 194 70 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 54 | . . . 10 25 19 . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 29 | . . . . . 29 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 29 | . . . . . 29 . Largest Group 29 | . . . . . 29 26 Highest-Rated Group 493 | . . . . . 493 475 Highest-Rated Ally 34 | . . . . . 34 34 Total Orders 38 | . . . . . 3 35 STAY 33 | . . . . . 3 30 FOLLOW 5 | . . . . . . 5 Ally Attacks 103 | . . . . . . 103 Total Damage 2282 | . . . . . . 2282 Kills 20 | . . . . . . 20 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 21444 | 173 2485 1794 3759 3206 3167 6860 Spaces Moved 7393 | 106 841 554 1221 1104 1070 2497 Core 1 | 1 . . . . . . Treads 7299 | 12 841 554 1221 1104 1070 2497 Legs . | . . . . . . . Wheels 93 | 93 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 240 250 250 230 Average Speed 252 | 97 256 320 241 250 250 249 Slowest Speed 480 | 160 320 320 480 250 250 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 76 | 5 99 90 91 95 99 58 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . 1 . . . 3 Spaces Dug 7 | . . . . 7 . . Terrain Destroyed 45 | . 38 . . 7 . . Melee 7 | . . . . 7 . . Projectile . | . . . . . . . AOE 38 | . 38 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 9477 | 142 1056 566 1769 1386 1485 3073 Wait 1101 | . 96 1 268 136 71 529 Move 7387 | 105 840 553 1220 1103 1069 2497 Hop . | . . . . . . . Pick Up 99 | 11 27 2 45 9 1 4 Fast Attach 23 | 5 3 . 6 8 . 1 Attach 16 | 2 2 . 7 1 1 3 Detach 3 | . 1 . 1 1 . . Swap 64 | 3 6 1 25 21 6 2 Drop 97 | 1 11 3 54 18 1 9 Fire 289 | 15 56 4 107 54 25 28 Melee 78 | . . . 30 35 13 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 24 | . 14 2 6 . 2 . Escape Stasis . | . . . . . . . Rewire 296 | . . . . . 296 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [Sub]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 643 | -10/Materials | Discovered new exit (range 12) 966 | -10/Materials | Discovered new exit (range 11) 1173 | -10/Materials | Discovered new exit (range 14) 1241 | -10/Materials | Discovered new exit (range 10) 1301 | -10/Materials | Repaired Lgt. Treads 1328 | -10/Materials | Repaired Structural Scanner 1525 | -10/Materials | Discovered new exit (range 11) 1526 | -10/Materials | Core integrity fell below 50% 1793 | -10/Materials | Discovered new exit (range 11) 2378 | -10/Materials | Central database locked down 2659 | -10/Materials | Entered Mines 2845 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2852 | -10/Mines | Found Prototype Device 3039 | -10/Mines | Discovered new exit (range 9) 3087 | -10/Mines | Learned 2 Materials zone layouts 3753 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3756 | -10/Mines | Discovered new exit (range 5) 3906 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4154 | -10/Mines | Learned Materials garrison access intel 4453 | -10/Mines | Entered Materials 4453 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4454 | -9/Materials | Identified exit to Materials 4616 | -9/Materials | Identified exit to Mines 4616 | -9/Materials | Identified exit to Storage 4752 | -9/Materials | Build established: Tank 4814 | -9/Materials | Central database locked down 6101 | -9/Materials | Identified Exp. Sensor Array 6118 | -9/Materials | Discovered exit to Materials (range 8) 6287 | -9/Materials | Repaired Broken Exp. Sensor Array 6314 | -9/Materials | Repaired Lgt. Treads 6348 | -9/Materials | Repaired Imp. Treads 7655 | -9/Materials | Build established: Gunner 7957 | -9/Materials | Discovered exit to Materials (range 6) 8212 | -9/Materials | Entered Storage 9326 | -9/Storage | Core integrity fell below 50% 9827 | -9/Storage | Used back door to open Recycling access 9827 | -9/Storage | Discovered new exit (range 5) 10038 | -9/Storage | Discovered exit to Materials (range 13) 10932 | -9/Storage | Repaired Arm. Treads 10981 | -9/Storage | Repaired Autogun 11418 | -9/Storage | Entered Recycling 12135 | -9/Recycling | Discovered new exit (range 5) 13489 | -9/Recycling | Build established: Commander-Gunner 14212 | -9/Recycling | Scanned before Scraplab entrance 14247 | -9/Recycling | Entered Scraplab 14267 | -9/Recycling | Discovered new exit (range 2) 14585 | -9/Recycling | Entered Scraptown 14585 | -9/Scraptown | Accompanied by 26 allies 15115 | -9/Scraptown | Discovered new exit (range 7) 15348 | -9/Scraptown | Visited Cyclists 15448 | -9/Scraptown | Visited The Evicted 15562 | -9/Scraptown | Visited Shadow of the Wyrm 15770 | -9/Scraptown | Visited SPCMW 16418 | -9/Scraptown | Visited Comm Corps 16508 | -9/Scraptown | Visited IN-MT5's Study 16693 | -9/Scraptown | Visited Fellowship of the Rings 21109 | -9/Scraptown | Attacked by Scraptown defenders 21115 | -9/Scraptown | Allies destroyed Triborg 21212 | -9/Scraptown | Core integrity fell below 20% 21236 | -9/Scraptown | Lost 16 allies 21247 | -9/Scraptown | Found Prototype Ballistic Cannon 21252 | -9/Scraptown | Found Tri-treads 21264 | -9/Scraptown | Found Tri-treads 21445 | -9/Scraptown | Destroyed by CR-5DF(E) with Overtuned Barrage Gun Last Messages --------------- 21229_ Acquired 11 matter. 21229_ Arm. Treads destroyed. 21232_ Acquired 10 matter. 21233_ Acquired 11 matter. 21238_ IR-LQ8(j) destroyed. 21239_ Acquired 11 matter. 21245_ Dropped Autogun. 21247_ Acquired Prototype Ballistic Cannon. 21250_ Dropped Lgt. Treads. 21251_ Dropped Arm. Treads. 21252_ Acquired Tri-treads. 21253_ Dropped Imp. Flight Unit. 21255_ Acquired 20 matter. 21264_ Acquired Tri-treads. 21272_ F8-HU4(o) destroyed. 21275_ Acquired 22 matter. 21333_ JJ-ZXF(x) destroyed. 21339_ ZT-EAO(j) destroyed. 21399_ ANNOUNCEMENT: HQ reinforcements inbound. Hold tight! 21399_ L7-ZE6(g) destroyed. 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[ [=%!!!* "???????????????????? | | !%%%!%=%[=%=[ ==%!!!% "???????????????????? | | =[[[!=/ =[% ===!%= "???????????????????? | | * *%!! ! % "???????????????????? | | [ = @%! "???????????????????? | | = /%& i #"???????????????????? | | E ! *% #????????????????????? | | !%! #????????????????????? | | ### ############## ### *####????????????????????? | | #??????# ! ; #???????????????????????? | | """ #?????# %* #=[ #???????????????????????? | | "" #?????# ! #%= #???????????????????????? | | " #?????# #*! #???????????????????????? | | " #?????# #! #???????????????????????? | | " #?????# # #???????????????????????? | | " #?????# #%! #???????????????????????? | | "" #?????# # #???????????????????????? | | """ #?????# # #???????????????????????? | | ##?????########### #???????????????????????? | | ####?????????????????# #???????????????????????? | | ?????????????######### #???????????????????????? | | ???????????""""""""""" #???????????????????????? | | ???????????""""" """"" #???????????????????????? | | ????#######"""" " "" #???????????????????????? | | ????# #???????????????????????? | | ?#### #####"" "" "" " #???????????????????????? | | ?#""" "#??#""""""""""" #???????????????????????? | | ?#""" "#????"""""""""" #???????????????????????? | | ?#""" "#?????######### #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Autogun | -9/Materials | Hacked Recoil Stabilizer | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotDerelictEdition Manual? 0 Play Time 01:34:12 Cumulative 635.3 hours Start 2024.07.16 @ 21:10:52 End 2024.07.16 @ 22:50:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 416 Rogue 416 Adventurer 0 Explorer 0 Win Type - Total 20 Types 9/3/2/0/1/1/2/2/0 Lore% 69 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4c96258-6de0-4384-a37a-546025e19a38