Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 10:58:56 Player: ochotona_princeps Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (105) 525 Value Destroyed (4171) 4171 Prototype IDs (29) 580 Alien Tech Used (7) 1400 Bonus (4894) 4894 TOTAL SCORE: 19270 Bonus ------- High Alert Combat Kills 165 Follower Combat Kills 429 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1550 Matter 214/300 Energy 8/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Weight Redist. System Experimental Signal Interpreter Experimental Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Hacking Suite System Shield Improved System Shield Microwarp Drive > --- WEAPON (2) ------- (None) > --- INVENTORY (7) ---- Experimental ECM Suite Advanced Drone Bay (1/2) High-powered Transdimensional Reconstructor Ionic Axe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Experimental Signal Interpreter Experimental Targeting Computer Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Centrium Medium Armor Plating Hacking Suite Improved Hacking Suite System Shield Improved System Shield Microwarp Drive > --- WEAPON ----------- Powered Hammer Ionic Axe > --- INVENTORY -------- Experimental ECM Suite Advanced Drone Bay High-powered Transdimensional Reconstructor Micro-nuke Launcher [Rating: 135] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Myomer Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Experimental Energy Well Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Layered Light Armor Plating Artifact Microwarp Drive Weapon Phasing Sabre Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Res Qua Sec Slots Evolved 14 | . . 2 2 2 . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . Utility 11 | . . 1 2 2 . . 2 . . . . . . . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 236 | 5 15 7 12 31 4 . 11 3 2 . 6 15 6 2 5 2 37 5 23 40 5 Power 34 | 1 . . 1 5 1 . 1 1 . . 1 4 2 . . 1 8 . 4 4 . Engine 10 | 1 . . 1 1 1 . . 1 . . 1 3 1 . . . . . . . . Core 12 | . . . . 4 . . 1 . . . . 1 1 . . 1 4 . . . . Reactor 12 | . . . . . . . . . . . . . . . . . 4 . 4 4 . Propulsion 56 | 2 2 2 4 8 1 . . 2 . . 2 8 3 . . . 10 . 3 8 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . 2 . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . 6 . . 1 . Flight 45 | . 2 2 4 8 1 . . 2 . . 2 8 3 . . . 2 . 3 7 1 Utility 91 | . 4 4 6 15 1 . 10 . . . 2 2 1 1 1 1 8 . 13 20 2 Device 37 | . 1 1 1 5 . . 2 . . . 1 . . . 1 . 1 . 8 15 1 Storage 1 | . . . . . . . . . . . . . . . . . . . 1 . . Processor 12 | . . . . 2 . . 3 . . . . . 1 . . . 3 . 2 1 . Hackware 16 | . . 1 1 1 . . 5 . . . . 1 . . . . 4 . 2 1 . Protection 24 | . 3 2 4 7 1 . . . . . 1 1 . 1 . 1 . . . 3 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon 55 | 2 9 1 1 3 1 . . . 2 . 1 1 . 1 4 . 11 5 3 8 2 Energy Gun 11 | . 8 1 . . . . . . . . . . . . . . 2 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 4 | . . . . 1 . . . . . . . . . . . . . . . 3 . Slashing Weapon 20 | . . . 1 2 1 . . . 2 . 1 1 . 1 3 . 4 1 1 1 1 Piercing Weapon 13 | . . . . . . . . . . . . . . . 1 . 4 4 2 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 1 . . . . . . . . . . 2 . 1 . 1 11 . Parts Lost 79 | . 3 2 2 1 1 . 5 . . . 8 2 2 1 1 2 20 6 2 13 8 Power 13 | . . 1 . . . . . . . . 2 1 . . . 1 5 . 1 2 . Propulsion 25 | . 2 1 1 . . . . . . . 4 . 1 . 1 . 6 2 . 4 3 Utility 30 | . . . 1 1 1 . 5 . . . . 1 1 1 . 1 5 3 1 6 3 Weapon 11 | . 1 . . . . . . . . . 2 . . . . . 4 1 . 1 2 Highest Loss Streak 10 | . 1 1 1 1 1 . 3 . . . 3 2 2 1 1 2 7 6 1 10 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 83 77 87 98 99 100 98 100 100 100 87 89 82 82 87 81 77 44 61 70 70 Engine 3 | . 14 10 7 1 6 7 1 4 6 6 2 6 1 . 4 4 . . . . . Core 2 | . . . . 5 . . 4 1 . . . 2 3 5 4 . 4 . . . . Wheel 1 | . 17 . . . . . . . . . . . . . . . . . . . . Flight 14 | . 3 27 27 23 23 23 20 20 20 20 14 20 17 17 16 11 5 . 10 12 9 Device 7 | . 7 11 8 17 23 23 11 6 6 6 5 5 5 5 5 5 1 . 4 4 4 Processor 15 | . . . . 10 7 7 16 20 20 20 20 12 13 17 17 17 21 23 23 22 20 Hackware 19 | . . 11 18 16 20 15 24 33 33 33 33 28 27 23 23 23 28 14 14 15 14 Protection 4 | . 15 10 16 7 1 7 4 . . . . 3 5 5 . 5 . . . 3 2 Energy Gun 2 | . 21 7 . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 9 12 15 15 13 13 13 13 10 4 5 5 9 10 4 1 2 1 3 Peak Build Rating 135 | 5 11 15 30 44 47 47 59 60 61 61 61 61 69 69 84 71 86 79 102 119 135 Average Rating 58 | 3 8 13 25 41 45 47 54 59 60 61 48 56 64 64 71 67 71 42 72 91 116 On Entrance 49 | . 5 6 12 29 43 47 47 59 60 61 61 37 59 65 65 64 61 71 39 102 97 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 33 | 7 19 14 20 23 22 22 22 16 15 14 14 22 24 24 28 18 33 16 21 29 28 Greatest Support 39 | 26 26 17 23 23 27 27 27 19 19 19 19 22 25 25 25 19 36 25 23 29 39 Greatest Overweight (x) 4 | . 4 . . 1 . . . . . . . 2 . . 1 . 2 1 1 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 2 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 4 3 5 5 7 Average Carried 4 | . 3 3 4 4 4 4 4 5 4 5 4 4 3 3 4 4 2 2 4 4 5 Final Capacity 7 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 Final Carried 5 | 2 5 5 4 5 4 5 5 5 5 5 4 5 3 3 5 5 3 3 5 5 5 Class Distribution -------------------- 36% | Hacker-Gladiator 27% | Hacker-Mutant 12% | Mutant 11% | Scavenger-Sprinter 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Data Miner Hacker-Gladiator | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Gladiator | -5/Warlord Hacker-Gladiator | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Gladiator | -3/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Res Qua Sec Matter Collected 2469 | 108 368 55 100 325 40 . 70 60 . . 60 87 128 20 50 20 321 40 195 422 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4754 | . 430 67 122 713 . . 353 77 98 . 133 254 256 68 . 299 926 339 133 462 24 Parts 268 | . 31 5 11 59 . . 16 3 4 . 10 16 9 4 . 8 54 13 7 18 . Haulers Intercepted 6 | . 2 . . 2 . . 1 . . . . 1 . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . 3 4 . 12 . 1 4 . 6 . 9 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Res Qua Sec Combat Hostiles Destroyed 73 | . 11 2 3 12 . . 6 3 . . 4 2 . 1 . 2 13 5 2 7 . Melee 60 | . . . 3 12 . . 6 3 . . 4 2 . 1 . 2 13 5 2 7 . Guns 13 | . 11 2 . . . . . . . . . . . . . . . . . . . Classes Destroyed 16 | . 9 . 1 3 . . . . . . 1 . 1 . . . . . . 1 . Worker 7 | . 3 . . 1 . . . . . . . 3 . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . . 2 . . 1 . . . . 1 . . . . . . . . . Recycler 3 | . 1 . . 1 . . . . . . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . Operator 5 | . 1 . . 1 . . 1 . . . . . . . . . 1 . . . 1 Watcher 8 | . 2 . . 2 . . . . . . . 1 . . . . . . . 3 . Swarmer 22 | . 3 . 1 4 . . 3 3 . . 4 1 . . . . . . . 3 . Cutter 1 | . . . . 1 . . . . . . . . . . . . . . . . . Grunt 25 | . 8 2 . 3 . . 2 . . . . . . . . . 4 4 2 . . Sentry 4 | . . . 2 1 . . . . . . . . . . . . 1 . . . . Hunter 11 | . . . . 1 . . 1 . . . . 1 . 1 . . 4 1 . 2 . Programmer 9 | . . . . 2 . . . . . . . . . . . 2 4 . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 2 | . . . . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 6 | . 6 1 1 5 . . 2 3 . . 3 3 . 1 . 2 4 4 2 3 1 Combat Bots Only 5 | . 3 1 1 5 . . 2 3 . . 3 1 . 1 . 2 4 4 2 3 . Max Kills in Single Turn 2 | . 2 1 1 1 . . 1 1 . . 1 1 1 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 1 . . 1 1 . . 1 1 . 1 . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Res Qua Sec Hostile Shots Fired 986 | . 43 52 55 97 45 . 49 13 . . 82 21 21 6 11 23 164 34 23 162 85 Missed 450 | . 14 24 30 46 30 . 19 8 . . 46 9 9 . 8 8 66 7 16 71 39 Damage Taken 10195 | . 298 292 325 674 171 . 509 69 . . 626 416 185 117 92 258 1859 533 263 1675 1833 Core 3607 | . 68 52 . 169 35 . 167 40 . . 357 180 50 . . 50 543 392 106 363 1035 Absorbed by Shields 50 | . . . . . . . . . . . . . . . . . . . . 50 . Ignored by Resistances 68 | . . . . 15 . . . . . . . . . . . 53 . . . . . Regen/Repaired (Parts) 32 | . . . . . . . . . . . . . . . 32 . . . . . . Core Remaining (%) 69 | 100 72 87 100 . . 70 . . . . 33 . . . . 72 . 18 . . . Volleys Fired 61 | . 50 7 . . . . . . . . . . . . . . . . . 2 2 Largest 2 | . 2 1 . . . . . . . . . . . . . . . . . 1 1 Hottest 130 | . 130 65 . . . . . . . . . . . . . . . . . 45 49 Shots Fired 97 | . 86 7 . . . . . . . . . . . . . . . . . 2 2 Gun 91 | . 82 7 . . . . . . . . . . . . . . . . . 2 . Cannon 4 | . 4 . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . 4 . . . . . . . . . . . . . . . . . . 2 . Thermal 89 | . 82 7 . . . . . . . . . . . . . . . . . . . Explosive 2 | . . . . . . . . . . . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 12 6 . . . . . . . . . . . . . . . . . . 2 Robot Miss Streak 17 | . 17 2 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 312 | . 77 7 10 36 . . 27 8 3 . 5 13 9 3 . 11 42 14 8 37 2 Core Hits 199 | . 97 10 3 19 . . 11 . 1 . 4 6 4 2 . 4 16 7 3 11 1 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 45 | . . . . 4 . . 6 . . . . 2 . . . 2 10 6 2 13 . Smash 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . Sever 26 | . . . . 3 . . 6 . . . . 2 . . . 2 3 2 1 7 . Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . Sunder 16 | . . . . . . . . . . . . . . . . . 6 4 1 5 . Melee Attacks 321 | . . . 15 59 . . 37 17 4 . 11 18 10 3 . 12 56 16 14 46 3 Impact 9 | . . . . 2 . . . . . . . . . . . . . . . 5 2 Slashing 256 | . . . 15 57 . . 37 17 4 . 11 18 10 3 . 12 23 4 11 33 1 Piercing 7 | . . . . . . . . . . . . . . . . . 7 . . . . Entropic 49 | . . . . . . . . . . . . . . . . . 26 12 3 8 . Sneak Attacks 20 | . . . 2 5 . . 1 . . . 1 5 4 . . . 1 . . . 1 Combat Hostiles 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . Follow-up Attacks 12 | . . . . 3 . . 5 . . . 1 . . . . 2 1 . . . . Damage Inflicted 14136 | . 928 107 317 1629 . . 1161 352 261 . 249 722 675 128 . 666 3067 1031 467 2092 284 Guns 1020 | . 913 107 . . . . . . . . . . . . . . . . . . . Cannons 15 | . 15 . . . . . . . . . . . . . . . . . . . . Explosions 214 | . . . . . . . . . . . . . . . . . . . . . 214 Melee 12887 | . . . 317 1629 . . 1161 352 261 . 249 722 675 128 . 666 3067 1031 467 2092 70 Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . 15 . . . . . . . . . . . . . . . . . . . . Thermal 1020 | . 913 107 . . . . . . . . . . . . . . . . . . . Explosive 214 | . . . . . . . . . . . . . . . . . . . . . 214 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 434 | . . . . 190 . . . . . . . . . . . . . . . 174 70 Slashing 8152 | . . . 317 1439 . . 1161 352 261 . 249 722 675 128 . 666 572 144 232 1234 . Piercing 342 | . . . . . . . . . . . . . . . . . 342 . . . . Entropic 3959 | . . . . . . . . . . . . . . . . . 2153 887 235 684 . Highest Corruption 5 | . . . . . . . . . . . . . . . . . 4 4 1 5 . Average Corruption 2 | . . . . . . . . . . . . . . . . . 3 4 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . . . . . . 4 . . 6 . Message Errors 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Matter Fused 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1430 | . . . 31 192 . . 29 73 104 . 42 29 159 . . 155 199 53 10 294 60 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 1430 | . . . 31 192 . . 29 73 104 . 42 29 159 . . 155 199 53 10 294 60 Knockbacks 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Impact 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 608 | . 608 116 15 9 15 . 10 . . . . 15 . . . . 262 . . 13 16 Average Temperature 116 | . 145 51 6 5 10 . 5 . . . . 15 . . . . 139 . . 13 11 Received Heat Transfer 1353 | . 114 120 135 129 78 . 99 . . . 18 . . . . 18 181 164 36 162 99 Effects 25 | . 25 . . . . . . . . . . . . . . . . . . . . Shutdowns 3 | . 3 . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . 4 . . . . . . . . . . . . . . . . . . . . Interference 6 | . 6 . . . . . . . . . . . . . . . . . . . . Matter Decay 4 | . 4 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . Damage (major) 7 | . 7 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 . . . . . . . . . . . . . . . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . 1 . . . . . . . . . . . . . . . 3 2 Impact Corruptions 7 | . . . . 2 . . . . . . . . . . . . . . . 3 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 1280 | . 1150 130 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Res Qua Sec Peak Influence 869 | . 220 342 602 869 . . 545 . . . . 140 . . . . 401 . 453 317 505 Initial 289 | . . . 139 273 . . 289 . . . . 84 . . . . 25 . 169 207 110 Average 231 | . 79 97 334 444 . . 414 . . . . 85 . . . . 194 . 306 121 301 Maximum Alert Level 3 | . 1 1 2 3 . . 2 . . . . . . . . . 2 . 2 1 2 Low Security (%) 48 | 100 97 78 11 . . . . . . . . 100 . . . . 41 . 12 85 29 Level 1 36 | . 2 21 60 50 . . 37 . . . . . . . . . 57 . 81 14 41 Level 2 14 | . . . 28 42 . . 62 . . . . . . . . . . . 5 . 29 Level 3 1 | . . . . 7 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 4 3 2 8 . . 4 . . . . 2 . . . . 3 . 9 3 5 Investigation 20 | . 3 3 1 5 . . 2 . . . . 1 . . . . 1 . 2 2 . Extermination 6 | . . . . 1 . . 1 . . . . 1 . . . . 1 . . 1 1 Reinforcement 15 | . 1 . 1 2 . . 1 . . . . . . . . . 1 . 5 . 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Res Qua Sec Distress Signals 15 | . 1 1 2 2 . . . . . . . 1 . . 1 . 4 . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 329 | . 26 26 27 40 5 . 13 5 . . 28 7 2 1 26 5 30 5 24 24 35 Peak Tracking Total 18 | . 5 12 10 8 5 . 4 3 . . 9 4 2 1 12 3 13 4 6 7 18 Tactical Retreats 50 | . . 2 8 8 1 . 3 1 . . 6 . . . . . 3 . 5 7 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Res Qua Sec Traps Triggered 7 | . 1 1 . 1 . . . . . . . . . . . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 11 | . . . . . . . . . . . . 6 . . . . 5 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . . . Triggered 19 | . . . . . . . . 2 . . . . . . 17 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Res Qua Sec Machines Disabled 5 | . . . . . . . . . . . . . . . . . . . . 2 3 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Res Qua Sec Machines Accessed 78 | . 6 7 7 8 . . 6 . 2 4 . 7 . . 8 . 4 . 2 10 7 Terminals 50 | . 6 7 6 4 . . 3 . 1 . . 4 . . . . 2 . 1 9 7 Fabricators 5 | . . . . 1 . . 2 . . . . . . . . . 1 . 1 . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . Scanalyzers 4 | . . . 1 2 . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Total Hacks 264 | . 28 26 26 22 . . 20 . 3 30 . 36 . . 18 . 19 . 4 19 13 Successful 166 | . 12 12 15 15 . . 7 . 3 30 . 18 . . 18 . 14 . 3 13 6 Failed 98 | . 16 14 11 7 . . 13 . . . . 18 . . . . 5 . 1 6 7 Catastrophic 16 | . 4 . 1 . . . 4 . . . . 3 . . . . . . 1 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 126 | . 23 13 23 11 . . 14 . . . . 21 . . . . 13 . . 7 1 Terminals 183 | . 28 26 24 11 . . 16 . 2 . . 30 . . . . 13 . 2 18 13 Fabricators 10 | . . . . 2 . . 3 . . . . . . . . . 3 . 2 . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . . . Recycling Units 5 | . . . . 1 . . . . . . . 4 . . . . . . . . . Scanalyzers 13 | . . . 2 8 . . . . . . . . . . . . 3 . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Terminal Hacks 112 | . 8 8 7 2 . . 2 . 3 30 . 11 . . 18 . 7 . 1 10 5 Record 34 | . . . . . . . . . 2 11 . . . . 17 . . . . 4 . Part Schematic 15 | . . . 2 . . . . . . 9 . 1 . . . . 3 . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 1 . . . . . . . 3 . 1 . . . . . . . . . Open Door 6 | . . . . . . . . . 1 . . . . . 1 . . . . 1 3 Branch Access Points 5 | . . 1 . 1 . . 1 . . . . 1 . . . . 1 . . . . Terminal Index 7 | . 1 1 1 . . . 1 . . . . 1 . . . . 1 . . 1 . Fabricator Index 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . . . . . . 1 . . . . . . . 1 . Locate Traps 4 | . 1 . 1 1 . . . . . . . . . . . . . . . 1 . Disarm Traps 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Recall Investigation 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 3 | . 1 1 . . . . . . . . . 1 . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . Zone Layout 7 | . 1 2 . . . . . . . . . 1 . . . . . . 1 1 1 Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 8 | . . . . 2 . . 2 . . . . . . . . . 2 . 2 . . Load Schematic 4 | . . . . 1 . . 1 . . . . . . . . . 1 . 1 . . Build 4 | . . . . 1 . . 1 . . . . . . . . . 1 . 1 . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . Retrieve Components 3 | . . . . 1 . . . . . . . 2 . . . . . . . . . Scanalyzer 12 | . . . 2 7 . . . . . . . . . . . . 3 . . . . Insert Component 6 | . . . 1 3 . . . . . . . . . . . . 2 . . . . Analyze 6 | . . . 1 4 . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Unauthorized Hacks 28 | . 4 4 6 3 . . 2 . . . . 4 . . . . 2 . . 2 1 Terminals 28 | . 4 4 6 3 . . 2 . . . . 4 . . . . 2 . . 2 1 Track 7 | . . 1 2 1 . . . . . . . . . . . . . . . 2 1 Assimilate 11 | . 3 2 2 1 . . 1 . . . . 1 . . . . 1 . . . . Botnet 5 | . . . 1 1 . . . . . . . 2 . . . . 1 . . . . Operators 5 | . 1 1 1 . . . 1 . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 48 | . 5 7 6 6 . . 4 . . . . 6 . . . . 3 . 2 4 5 Full Trace Events 19 | . 3 3 2 5 . . 2 . . . . 1 . . . . 1 . 1 1 . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 124 | . . . . . . . . . . . . . . . . . 62 . 62 . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . 7 . . . . Part Schematics Acquired 20 | . . . 3 3 . . . . . 9 . 1 . . . . 4 . . . . Parts Built 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 109 | . . . . 36 . . 73 . . . . . . . . . . . . . . Total Part Build Rating 9 | . . . . 6 . . 3 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . 3 . . . . . . . 2 . . . . . . . . . Parts Scanalyzed 5 | . . . 1 3 . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 5 | . . . 1 3 . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . 5 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Res Qua Sec Total Allies 19 | . 1 2 2 . . . 1 . . . 1 1 . . . . 2 1 8 . . Largest Group 5 | . 1 1 1 . . . 1 1 1 1 1 1 . . . . 1 1 5 . . Highest-Rated Group 353 | . 10 10 10 . . . 26 26 26 26 96 26 . . . . 45 165 353 . . Highest-Rated Ally 165 | . 10 10 10 . . . 26 26 26 26 96 26 . . . . 45 165 165 . . Total Orders 10 | . . 2 . . . . . 2 . . . . . . . . . . . 6 . STAY 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . FOLLOW 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . 4 . RETURN 2 | . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 68 | . . . . . . . . . . . 3 . . . . . . 2 63 . . Total Damage 2198 | . . . . . . . . . . . 148 . . . . . . 20 2030 . . Kills 11 | . . . . . . . . . . . 2 . . . . . . . 9 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Res Qua Sec Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . 1 . . 2 . 2 . 1 . . 1 . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . 5 . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . 4 . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Res Qua Sec Turns Passed 8130 | 53 821 146 334 770 185 24 305 329 269 38 402 303 212 108 1070 219 747 100 536 828 331 Spaces Moved 13659 | 50 575 313 751 1532 477 64 548 628 618 80 732 659 521 287 1450 406 1057 90 1006 882 933 Core 192 | 3 2 . . . . . . . . . . 2 . . . . 19 83 49 2 32 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 448 | 47 401 . . . . . . . . . . . . . . . . . . . . Hover 542 | . . . . . . . . . . . . . . . . . 425 7 . 110 . Flight 12176 | . 172 313 751 1532 477 64 548 628 618 80 732 657 521 287 1450 406 613 . 957 770 600 Fastest Speed 27 | 50 37 34 30 29 29 35 35 30 37 37 35 27 29 34 34 37 35 50 34 31 35 Average Speed 38 | 86 78 35 31 29 34 35 35 36 37 37 38 29 33 34 34 37 48 63 37 39 38 Slowest Speed 250 | 90 250 37 34 89 35 35 35 37 37 37 55 150 34 34 114 37 220 120 100 250 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 97 | . . 7 34 22 2 . 2 . . . . 5 . . 3 . 4 . 8 5 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . 1 2 Microwarps 14 | . . . . . . . . . . . . . . . . . . . . . 14 Exploration Rate (%) 47 | 3 70 42 53 40 70 17 13 65 77 68 74 20 63 45 90 50 19 9 21 76 62 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 6 | . . . . . . . . . . 1 2 . 1 . 1 1 . . . . . Known Exits Taken 15 | . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . 3 2 . 3 3 . 1 . 2 1 . 2 . 2 . . . Spaces Dug 33 | . . . 2 6 . . 1 . . . 1 3 1 . . . 12 . 6 1 . Terrain Destroyed 33 | . . . 2 6 . . 1 . . . 1 3 1 . . . 12 . 6 1 . Melee 33 | . . . 2 6 . . 1 . . . 1 3 1 . . . 12 . 6 1 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Res Qua Sec Total 15809 | 56 856 334 784 1765 495 64 632 709 654 87 844 743 548 293 2025 458 1208 117 1133 1297 707 Wait 1687 | . 196 9 28 127 14 . 32 61 28 8 90 39 4 1 553 39 48 . 75 288 47 Move 13172 | 49 574 299 690 1489 472 63 543 627 617 79 731 649 520 286 1444 405 1048 89 990 872 636 Hop 82 | . . 6 26 20 2 . 2 . . . . 4 . . 2 . 4 . 7 4 5 Pick Up 66 | 2 7 2 5 16 . 1 7 . 1 . 2 4 2 . 5 1 1 1 5 2 2 Fast Attach 158 | 5 10 2 7 24 3 . 4 3 2 . 3 11 3 1 5 1 26 . 16 27 5 Attach 75 | . 4 5 5 3 1 . 5 . . . 3 3 3 1 . 1 10 5 6 16 4 Detach 51 | . 3 3 1 . . . . . . . 2 1 1 1 3 . 8 4 6 16 2 Swap 10 | . 1 . . 4 . . 2 . . . . 1 . . . . 1 . 1 . . Drop 131 | . 11 1 7 32 3 . 5 3 3 . 3 13 5 . 13 1 7 2 7 14 1 Fire 61 | . 50 7 . . . . . . . . . . . . . . . . . 2 2 Melee 299 | . . . 15 50 . . 32 15 3 . 9 18 10 3 . 10 55 16 14 46 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . 10 . Rewire 6 | . . . . . . . . . . . . . . . . . . . 6 . . Trap 1 | . . . . . . . . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -3/Research -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 16) 648 | -10/Materials | Discovered new exit (range 16) 812 | -10/Materials | Discovered new exit (range 10) 875 | -10/Materials | Entered another Materials area 875 | -9/Materials | Accompanied by 1 ally 875 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 956 | -9/Materials | Identified exit to Mines 1015 | -9/Materials | Discovered new exit (range 9) 1021 | -9/Materials | Entered another Materials area 1021 | -8/Materials | Evolved 2 slots: Utility x2 1263 | -8/Materials | Discovered new exit (range 10) 1355 | -8/Materials | Entered Factory 1355 | -7/Factory | Evolved 2 slots: Utility x2 1481 | -7/Factory | Fabricated Katana (x2) 1629 | -7/Factory | Build established: Scavenger-Sprinter 2081 | -7/Factory | Identified exit to Lower Caves 2125 | -7/Factory | Entered Lower Caves 2247 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2309 | -7/Lower Caves | Discovered new exit (range 4) 2310 | -7/Lower Caves | Entered another Lower Caves area 2319 | -7/Lower Caves | Learned Factory trap positions 2332 | -7/Lower Caves | Discovered new exit (range 5) 2334 | -7/Lower Caves | Entered Factory 2334 | -6/Factory | Evolved 2 slots: Utility x2 2335 | -6/Factory | Loaded intel: 74 trap records 2344 | -6/Factory | Hacking Suite fried by hacking feedback 2441 | -6/Factory | Build established: Hacker-Gladiator 2486 | -6/Factory | Fabricated Hacking Suite (x1) 2501 | -6/Factory | Lost 3 parts (3u) 2600 | -6/Factory | Discovered new exit (range 11) 2629 | -6/Factory | Identified exit to Lower Caves 2639 | -6/Factory | Entered Lower Caves 2639 | -6/Lower Caves | Accompanied by 1 ally 2898 | -6/Lower Caves | Encountered a Warlord checkpoint 2959 | -6/Lower Caves | Discovered new exit (range 8) 2968 | -6/Lower Caves | Identified exit to Lower Caves 2968 | -6/Lower Caves | Entered another Lower Caves area 2968 | -6/Lower Caves | Accompanied by 1 ally 3024 | -6/Lower Caves | Learned Factory trap positions 3109 | -6/Lower Caves | Learned Factory emergency access door positions 3162 | -6/Lower Caves | Encountered a Warlord checkpoint 3223 | -6/Lower Caves | Discovered new exit (range 5) 3233 | -6/Lower Caves | Identified exit to Data Miner 3237 | -6/Lower Caves | Entered Data Miner 3237 | -6/Data Miner | Accompanied by 1 ally 3237 | -6/Data Miner | Discovered new exit (range 6) 3245 | -6/Data Miner | Met Data Miner 3252 | -6/Data Miner | Learned location of Section 7 (-3) 3252 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3258 | -6/Data Miner | Received God Mode back door access code from Data Miner 3274 | -6/Data Miner | Identified exit to Proximity Caves 3275 | -6/Data Miner | Entered Proximity Caves 3275 | -5/Proximity Caves | Accompanied by 1 ally 3360 | -5/Proximity Caves | Lost 3 parts (1p2n) 3508 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3579 | -5/Proximity Caves | Learned location of Warlord (-5) 3594 | -5/Proximity Caves | Core integrity fell below 50% 3671 | -5/Proximity Caves | Learned location of Armory (-4) 3674 | -5/Proximity Caves | Discovered new exit (range 8) 3676 | -5/Proximity Caves | Identified exit to Factory 3677 | -5/Proximity Caves | Entered Factory 3677 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3678 | -5/Factory | Loaded intel: 103 trap records 3873 | -5/Factory | Identified exit to Upper Caves 3873 | -5/Factory | Identified exit to Extension 3963 | -5/Factory | Spotted B-75 Beast 3980 | -5/Factory | Entered Upper Caves 3981 | -5/Upper Caves | Encountered a Warlord checkpoint 3986 | -5/Upper Caves | Build established: Hacker-Sprinter 4189 | -5/Upper Caves | Discovered new exit (range 10) 4192 | -5/Upper Caves | Identified exit to Upper Caves 4192 | -5/Upper Caves | Entered another Upper Caves area 4294 | -5/Upper Caves | Discovered new exit (range 13) 4299 | -5/Upper Caves | Identified exit to Warlord 4300 | -5/Upper Caves | Entered Warlord 4301 | -5/Warlord | Build established: Hacker-Mutant 4407 | -5/Warlord | Learned Research fabricator intel 4407 | -5/Warlord | Learned 4 Armory zone layouts 4494 | -5/Warlord | Warlord's base attacked by MAIN.C 4511 | -5/Warlord | Found Prototype Piercing Weapon 4511 | -5/Warlord | Identified Vortex Lance 4514 | -5/Warlord | Found Vortex Lance 4579 | -5/Warlord | Met Warlord 4764 | -5/Warlord | Build established: Hacker-Gladiator 4844 | -5/Warlord | Warlord forces counterattacked 4890 | -5/Warlord | Spotted Striker 4922 | -5/Warlord | Spotted Executioner 4957 | -5/Warlord | Lost 13 allies 5169 | -5/Warlord | Warlord base infiltrated, sounded retreat 5170 | -5/Warlord | Enhanced Grunt warped into view 5170 | -5/Warlord | Enhanced Grunt warped into view 5170 | -5/Warlord | Enhanced Grunt warped into view 5170 | -5/Warlord | Enhanced Demolisher warped into view 5170 | -5/Warlord | Enhanced Demolisher warped into view 5170 | -5/Warlord | Enhanced Demolisher warped into view 5259 | -5/Warlord | Lost 8 allies 5277 | -5/Warlord | Spotted B-86 Titan 5286 | -5/Warlord | Found Prototype Device 5286 | -5/Warlord | Identified Exp. Shock Absorption System 5332 | -5/Warlord | Spotted B-75 Beast 5347 | -5/Warlord | Spotted Striker 5347 | -5/Warlord | Spotted Striker 5353 | -5/Warlord | Spotted B-86 Titan 5357 | -5/Warlord | Spotted Executioner 5365 | -5/Warlord | Discovered new exit (range 15) 5370 | -5/Warlord | Identified exit to Proximity Caves 5370 | -5/Warlord | Entered Proximity Caves 5397 | -4/Proximity Caves | Lost 4 allies 5586 | -4/Proximity Caves | Discovered new exit (range 8) 5588 | -4/Proximity Caves | Identified exit to Factory 5589 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5589 | -4/Proximity Caves | Entered Factory 5589 | -4/Factory | Evolved 2 slots: Utility x2 5590 | -4/Factory | Identified exit to Armory 5694 | -4/Factory | Identified exit to Upper Caves 5826 | -4/Factory | Fabricated O-32 Director? 5902 | -4/Factory | Lost 4 parts (1p2n1w) 6119 | -4/Factory | Lost 5 parts (2p2n1w) 6268 | -4/Factory | Lost 7 parts (2p1n2u2w) 6295 | -4/Factory | Found Prototype Processor 6295 | -4/Factory | Identified Exp. Signal Interpreter 6336 | -4/Factory | Entered Upper Caves 6359 | -4/Upper Caves | Core integrity fell below 50% 6401 | -4/Upper Caves | Lost 6 parts (2n3u1w) 6425 | -4/Upper Caves | Core integrity fell below 20% 6432 | -4/Upper Caves | ME-RLN showed up to help 6434 | -4/Upper Caves | ME-RLN revealed a hidden path 6435 | -4/Upper Caves | Identified exit to Research 6436 | -4/Upper Caves | Entered Research 6436 | -3/Research | Accompanied by 1 ally (ME-RLN) 6436 | -3/Research | Evolved 2 slots: Utility x2 6437 | -3/Research | Identified exit to Quarantine 6438 | -3/Research | Loaded intel: 3 fabricator locations 6440 | -3/Research | Build established: Hacker-Mutant 6508 | -3/Research | ME-RLN assimilated hostile G-67 Veteran 6586 | -3/Research | ME-RLN assimilated hostile Y-72 Warden 6872 | -3/Research | Garrison activated, responded to threat 6915 | -3/Research | Fabricated O-32 Director? 6972 | -3/Research | Entered Quarantine 6989 | -3/Quarantine | Spotted Alpha 7 7036 | -3/Quarantine | Destroyed Alpha 7 7065 | -3/Quarantine | Lost 10 parts (1p3n5u1w) 7109 | -3/Quarantine | Found Prototype Processor 7109 | -3/Quarantine | Identified Exp. Targeting Computer 7112 | -3/Quarantine | Found Prototype Device 7112 | -3/Quarantine | Identified Exp. ECM Suite 7116 | -3/Quarantine | Found Prototype Ballistic Gun 7116 | -3/Quarantine | Identified Multirail 7452 | -3/Quarantine | Incoming investigation squad redirected 7452 | -3/Quarantine | Found Prototype Device 7452 | -3/Quarantine | Identified Adv. EM Disruption Field 7494 | -3/Quarantine | Discovered new exit (range 11) 7548 | -3/Quarantine | Found Alien Artifact 7548 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 7548 | -3/Quarantine | Warped through subspace 7554 | -3/Quarantine | Found Alien Artifact 7554 | -3/Quarantine | Identified Subatomic Replicator 7645 | -3/Quarantine | Cryocooling Duct disabled 7660 | -3/Quarantine | Ambient heat levels rising (+20) 7660 | -3/Quarantine | Non-combat units ordered to evacuate 7725 | -3/Quarantine | Found Alien Artifact 7725 | -3/Quarantine | Identified Core Reset Matrix 7725 | -3/Quarantine | Used Core Reset Matrix 7729 | -3/Quarantine | Detected hypermatrix surge 7729 | -3/Quarantine | Sensed 10 artifacts in vicinity 7752 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 7770 | -3/Quarantine | Spotted Fortress 7798 | -3/Quarantine | Discovered new exit (range 6) 7800 | -3/Quarantine | Identified exit to Section 7 7800 | -3/Quarantine | Entered Section 7 7801 | -3/Section 7 | Sensed 19 artifacts in vicinity 7838 | -3/Section 7 | Found Microwarp Drive 7902 | -3/Section 7 | Core integrity fell below 50% 7905 | -3/Section 7 | Spotted B-86 Titan 7941 | -3/Section 7 | Spotted Alpha 7 7941 | -3/Section 7 | Spotted Alpha 7 7941 | -3/Section 7 | Spotted B-99 Colossus 7969 | -3/Section 7 | Found LRC Armor 7969 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 7970 | -3/Section 7 | Found LRC Storage 7970 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 8062 | -3/Section 7 | Spotted Executioner 8063 | -3/Section 7 | Spotted Executioner 8064 | -3/Section 7 | Spotted Striker 8064 | -3/Section 7 | Spotted Striker 8077 | -3/Section 7 | Spotted Executioner 8077 | -3/Section 7 | Spotted Executioner 8085 | -3/Section 7 | Search patrols dispatched 8104 | -3/Section 7 | Core integrity fell below 20% 8122 | -3/Section 7 | Found Transdimensional Reconstructor 8124 | -3/Section 7 | Found Transdimensional Reconstructor 8125 | -3/Section 7 | Warped through subspace 8130 | -3/Section 7 | Warped through subspace 8131 | -3/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- 08117_ Slug penetrates Construction Supplies. 08117_ Construction Supplies damaged. 08117_ Slug penetrates Construction Supplies. 08118_ Penetrated by Slug. 08120_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 08122_ Acquired Transdimensional Reconstructor. 08125_ Warped through subspace. 08126_ U-05 Engineer lays Concrete. 08128_ Penetrated by Slug. 08128_ Slug penetrates Power Cell. 08128_ L2 Monitoring Station destroyed. 08129_ Penetrated by Slug. 08130_ K-01 Serf collects debris. 08130_ Connecting with Power Cell Monitoring... 08130_ Warped through subspace. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##?#????????????????? | | ????????????################## #############??### | | ???????????#""""" """ """"""""""#!?# | | ???????????#" @ E"""""""""#!!" | | ???????????#" E " #### | | ???????????# cph | | ???????????# ""h | | ???????????" """ | | ???????????" " "" | | ???????????# " "" | | ???????????# " " "" | | ???????????# " "" | | ???????????# " " " """ | | ???????????# "" " "" | | ???????????#" " " """" | | ???????????# " | | ???????????# " """"""" | | ???????????#" """""" " "????" | | ???????????# "????"""" " """"""" | | ???????????#" """""" | | ????????????" | | ????????????" | | ????????????" """""" | | ????????????" "????"""" " | | ????????????" "????" """"" | | ????????????" ?? "?" """" " | | ????????????" ? """"" " " | | ????????????" " " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 37 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Power Amplification 30 Additional Mass Support 9 Armor Coverage 450 Resistance: EM 20 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 12 Melee Accuracy 22 Target Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 50 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Katana | x2 | -7/Factory Hacking Suite | x1 | -6/Factory O-32 Director | x1 | -4/Factory Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Subatomic Replicator Core Reset Matrix Microwarp Drive LRC Armor LRC Storage Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveBarrageArmor Manual? 0 Play Time 03:06:55 Cumulative 195.5 hours Start 2025.03.24 @ 07:04:15 End 2025.03.24 @ 10:58:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 129 Adventurer 61 Explorer 0 Win Type - Total 9 Types 7/0/2/0/0/0/0/0/0 Lore% 31 Gallery% 64 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52947d39-bf9e-48c3-969e-83d6abbf2b91