Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.19 @ 16:43:49 Player: Conner Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (215) 215 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2190 Bonus ------- None Cogmind --------- Core Integrity 386/550 Matter 280/300 Energy 170/250 System Corruption 0% Temperature Cool (0) Movement Hovering (52) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (5) --- Airjet Airjet Airjet > --- UTILITY (3) ------ Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Minigun > --- INVENTORY (4) ---- Ion Engine Light Nuclear Core Flight Unit Beam Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Minigun > --- INVENTORY -------- Ion Engine Light Nuclear Core Flight Unit Particle Gun [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Improved Targeting Computer Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 3 | . . . 1 2 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 31 | 5 4 1 11 10 Power 5 | 1 . 1 2 1 Engine 5 | 1 . 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 3 . 3 3 Treads . | . . . . . Leg . | . . . . . Wheel 3 | 2 1 . . . Hover 3 | . . . . 3 Flight 5 | . 2 . 3 . Utility 5 | . . . 2 3 Device . | . . . . . Storage . | . . . . . Processor 2 | . . . . 2 Hackware 1 | . . . . 1 Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 10 | 2 1 . 4 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 10 | 2 1 . 4 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 7 . Power 2 | . . . 2 . Propulsion 4 | . . . 4 . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 4 | . . . 4 . Average Slot Usage (%) 47 | . 71 71 56 20 Engine 7 | . 14 14 7 2 Wheel 6 | . 22 . . . Hover 2 | . . . . 7 Flight 10 | . 5 28 26 . Processor 1 | . . . . 3 Protection 1 | . . . 3 . Ballistic Gun 16 | . 28 28 19 5 Naked Turns 134 | . . . 3 131 Heaviest Build 12 | 7 7 7 12 11 Greatest Support 32 | 32 32 8 12 27 Greatest Overweight (x) 2 | . . . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 2 3 4 4 4 Average Carried 3 | 1 2 3 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 2 3 4 4 4 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 593 | 198 106 . 149 140 Remotely . | . . . . . Salvage Created 326 | . 106 . 55 165 Parts 25 | . 6 . 7 12 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 10 | . 3 . 4 3 Guns 10 | . 3 . 4 3 Classes Destroyed 4 | . 2 . . 2 Recycler 1 | . 1 . . . Swarmer 7 | . 3 . 4 . Grunt 2 | . . . . 2 Sentry 1 | . . . . 1 Best Kill Streak 4 | . 4 . 4 1 Combat Bots Only 4 | . 3 . 4 1 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1030 | . 191 28 539 272 Core 459 | . 93 10 192 164 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 . 58 52 . Volleys Fired 36 | . 13 . 10 13 Largest 2 | . 2 . 2 2 Hottest 45 | . 40 . 43 45 Shots Fired 65 | . 26 . 18 21 Gun 65 | . 26 . 18 21 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 65 | . 26 . 18 21 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 6 . 3 13 Robot Miss Streak 3 | . 3 . 3 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 44 | . 15 . 10 19 Core Hits 18 | . 6 . 4 8 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 464 | . 139 . 73 252 Guns 464 | . 139 . 73 252 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 464 | . 139 . 73 252 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 17 | . 17 1 12 15 Average Temperature 7 | . 8 1 5 7 Received Heat Transfer 270 | . 39 15 90 126 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 191 | . 106 40 120 191 Initial 40 | . . 40 15 33 Average 60 | . 39 40 75 81 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 5 2 18 6 Peak Tracking Total 13 | . 4 2 13 4 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 3 . . 3 Terminals 6 | . 3 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 11 . . 11 Successful 17 | . 8 . . 9 Failed 4 | . 3 . . 1 Catastrophic . | . . . . . Database Lockouts 1 | . . . . 1 Manual 21 | . 9 . . 12 Terminals 22 | . 11 . . 11 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 4 . . 5 Prototype ID Bank 3 | . . . . 3 Terminal Index 1 | . 1 . . . Scanalyzer Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Zone Layout 3 | . 1 . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 4 . . 4 Terminals 8 | . 4 . . 4 Botnet 6 | . 3 . . 3 Operators 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . . 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 597 | 54 151 18 157 217 Spaces Moved 582 | 46 138 43 185 170 Core 132 | 1 . . 6 125 Treads . | . . . . . Legs . | . . . . . Wheels 136 | 45 91 . . . Hover 45 | . . . . 45 Flight 269 | . 47 43 179 . Fastest Speed 34 | 50 37 37 34 50 Average Speed 56 | 98 78 37 38 50 Slowest Speed 150 | 100 100 37 150 60 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . 2 4 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 24 19 24 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 785 | 52 158 41 252 282 Wait 127 | . 1 . 42 84 Move 567 | 45 137 39 176 170 Hop 5 | . . 1 4 . Pick Up 6 | 2 . . 1 3 Fast Attach 20 | 5 3 . 5 7 Attach 3 | . . . 1 2 Detach . | . . . . . Swap 8 | . 1 1 5 1 Drop 13 | . 3 . 8 2 Fire 36 | . 13 . 10 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 16) 206 | -10/Materials | Entered Mines 220 | -10/Mines | Discovered new exit (range 6) 224 | -10/Mines | Entered Materials 224 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 285 | -9/Materials | Lost 3 parts (1p1n1w) 369 | -9/Materials | Discovered new exit (range 15) 381 | -9/Materials | Entered another Materials area 381 | -8/Materials | Evolved 2 slots: Propulsion x2 409 | -8/Materials | Lost 4 parts (1p3n) 510 | -8/Materials | Central database locked down 598 | -8/Materials | Self-destructed Last Messages --------------- 00510_ ALERT: Central database lockdown, local access denied. 00512_ Acquired Minigun. 00525_ Y-45 Defender destroyed. 00527_ Acquired 30 matter. 00532_ T-07 Excavator is excavating. 00537_ Acquired Airjet. 00548_ Acquired Hacking Suite. 00552_ Acquired Imp. Targeting Computer. 00565_ G-47 Trooper destroyed. 00568_ Acquired Particle Gun. 00570_ Acquired 53 matter. 00574_ Acquired Lgt. Nuclear Core. 00576_ U-05 Engineer builds a Door. 00576_ T-07 Excavator is excavating. 00590_ G-47 Trooper destroyed. 00594_ Acquired 57 matter. 00595_ Dropped Lgt. Assault Rifle. 00597_ Dropped Particle Gun. 00597_ Acquired Beam Rifle. 00598_ R-06 Scavenger collects Particle Gun. Map ----- +----------------------------------------------------+ | ????????????????##### ####### #??? | | ????????????????????# ##########?#???? | | ????????????????????# # #??????? | | ????????????????????# + #??????? | | ????????????????????# # #??????? | | ?????#######????????# #########??????? | | ?????# #???????## ##?????????????? | | ??????? #???????# ############### | | ?######## ########?# # | | ?# # #?# T # | | ?# # ! #?# # | | ?# # #?# ########### # | | ?# += #####+#####???????????? | | ?# # # #???????????? | | ?# #^ # #???????????? | | ?# # # #???????????? | | ?# # # #???????????? | | ?# # # #????????o??? | | ?# ###### #???????????? | | ?# ## # #???????????? | | ?# # #???????????? | | ?# ####### ]*####+######???????????? | | ?# #?????## ##??# #########????????? | | ?### ##???????#=#???# ## #????????? | | ?## ###??????#[#???# ## """ #????????? | | ?# ####??????#@#???# ## """ #????????? | | ?#######?######%#???# ## """ #????????? | | ?#######?# = r#???# ## #????????? | | ????######+#### #???# ## ?????????? | | ????#! ! T + #???# #####+##### | | ????# # #???# | | ????# / ! # #???# ##### | | ????# ] # #???# #???# ####? | | ????########### #???# #???# #???? | | ???????######## #####+##??######## #???? | | ???????# # # #???????????#???? | | ???????# """ # # #???????????????? | | ???????# "T" !# # """ #???????????????? | | ???????# # # """ #???????????????? | | ???????# + # """ #???????????????? | | ###????# # # #???????????????? | | # ############# #+#########????????????? | | # #??????# #????????????? | | #" #??????###### ##???????????? | | #" " #???????????# ##???????????? | | ?????????????????????? ?????????????? | | ???????????????????????? #????????????? | | ????????????????????????? #???????????? | | ?????????????????????o???? +???????????? | | ??????o????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentBladeSword Manual? 0 Play Time 00:06:39 Cumulative 51.9 hours Start 2022.02.19 @ 15:59:18 End 2022.02.19 @ 16:43:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 068d752a-6c73-4fda-a45c-14f8dc36d06d