Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 23:09:55 Player: Xcalibur Result: Destroyed by 26-BVL(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (744) 744 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-74) -74 TOTAL SCORE: 1645 Bonus ------- Friendly Fire -74 Cogmind --------- Core Integrity 0/250 Matter 235/300 Energy 200/200 System Corruption 0% Temperature Cool (37) Movement Rolling (105) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (2) ------ Small Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Makeshift Sword > --- INVENTORY (8) ---- Light Treads Subdweller Monowheel Subdweller Optics Seismic Detector Light Assault Rifle Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Makeshift Sword > --- INVENTORY -------- Light Treads Subdweller Monowheel Subdweller Optics Seismic Detector Light Assault Rifle Light Cannon Rocket Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 32 | 9 8 5 7 3 Power 4 | 2 1 . . 1 Engine 4 | 2 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 3 2 2 1 Treads 5 | 1 2 1 1 . Leg . | . . . . . Wheel 5 | 1 1 1 1 1 Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 2 . 2 . Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 2 . 2 . Artifact . | . . . . . Weapon 12 | 3 2 3 3 1 Energy Gun 2 | . . 1 1 . Energy Cannon . | . . . . . Ballistic Gun 6 | 3 1 1 . 1 Ballistic Cannon 2 | . 1 . 1 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 6 1 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon 2 | . . . 2 . Highest Loss Streak 3 | . . . 3 1 To Critical Strikes . | . . . . . Average Backups 7 | 3 7 8 7 7 Power . | . . . . . Propulsion 1 | 2 2 1 . 1 Utility 2 | . 1 3 2 2 Weapon 3 | . 2 3 3 2 Tool/Special . | . . . . . Unused Backups 10 | . 3 1 . 6 Power . | . . . . . Propulsion 6 | . 1 . . 5 Utility 2 | . 1 . . 1 Weapon . | . . . . . Tool/Special 2 | . 1 1 . . Average Slot Usage (%) 99 | . 100 100 98 100 Engine 14 | . 14 14 14 14 Treads 20 | . 17 22 27 14 Wheel 7 | . 10 5 . 14 Device 4 | . 6 6 . . Storage 14 | . 14 14 14 14 Protection 9 | . 7 7 12 14 Energy Gun 7 | . . 10 14 . Ballistic Gun 17 | . 27 17 4 14 Slashing Weapon 2 | . . . 1 13 Peak Build Rating 14 | 7 7 12 13 14 Average Rating 8 | 5 6 8 10 12 On Entrance 6 | . 7 7 9 9 Naked Turns . | . . . . . Heaviest Build 21 | 15 17 18 21 19 Greatest Support 40 | 20 40 40 40 20 Greatest Overweight (x) 1 | 1 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 8 8 8 8 Average Carried 7 | 4 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 5 8 8 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1259 | 362 400 121 131 245 Remotely . | . . . . . Salvage Created 1159 | 133 484 62 165 315 Parts 67 | 10 34 . 8 15 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 32 | . 15 6 8 3 Melee 2 | . . . . 2 Guns 22 | . 14 6 2 . Cannons 4 | . 1 . 2 1 AOE 4 | . . . 4 . Classes Destroyed 13 | 2 5 1 3 2 Tunneler 3 | 3 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Turret 1 | . . . 1 . Watcher 2 | . 2 . . . Swarmer 13 | . 9 . 4 . Grunt 6 | . 6 . . . Sentry 1 | . . . . 1 Artisan 1 | . . . 1 . Subdweller 4 | . . . 4 . Scrapper 2 | . . . . 2 Assembled 6 | . . 6 . . Best Kill Streak 6 | 2 6 2 5 2 Combat Bots Only 6 | . 6 2 4 2 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 181 | . 70 12 81 18 Missed 54 | . 20 1 30 3 Hits 127 | . 50 11 51 15 Projectile 127 | . 50 11 51 15 Critical Strikes 2 | . . . 1 1 Damage Taken 1829 | . 430 169 913 317 Core 253 | . 9 12 187 45 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 135 | 12 49 21 49 4 Largest 2 | 2 2 2 2 2 Hottest 140 | 40 50 85 140 53 Shots Fired 256 | 24 98 42 85 7 Gun 223 | 24 92 42 61 4 Cannon 15 | . 6 . 6 3 Launcher 18 | . . . 18 . Special . | . . . . . Kinetic 166 | 24 98 21 16 7 Thermal 72 | . . 21 51 . Explosive 18 | . . . 18 . Electromagnetic . | . . . . . Robot Hit Streak 15 | 4 5 5 15 6 Robot Miss Streak 5 | 3 3 4 5 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 157 | 12 52 23 53 17 Core Hits 69 | 5 26 10 22 6 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 8 | . 2 1 5 . Burn 6 | . . 1 5 . Destroy 1 | . 1 . . . Blast 1 | . 1 . . . Melee Attacks 23 | . . 5 5 13 Impact . | . . . . . Slashing 23 | . . 5 5 13 Piercing . | . . . . . Sneak Attacks 3 | . . . 1 2 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 3170 | 152 681 288 1345 704 Guns 1854 | 152 649 288 723 42 Cannons 175 | . 32 . 86 57 Explosions 460 | . . . 460 . Melee 681 | . . . 76 605 Ramming . | . . . . . Kinetic 1139 | 152 681 87 120 99 Thermal 890 | . . 201 689 . Explosive 460 | . . . 460 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 681 | . . . 76 605 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 107 | . . . 37 70 Projectiles . | . . . . . Explosions 1 | . . . 1 . Melee 106 | . . . 36 70 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 73 | . . . 73 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 152 | . 6 152 129 14 Average Temperature 41 | . 4 45 47 6 Received Heat Transfer 454 | . 72 . 177 205 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 2331 | . . 555 1776 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level 1 | . 1 . . . Low Security (%) 91 | 100 66 100 . 100 Level 1 8 | . 33 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 276 | 5 276 87 . 115 Initial 90 | . . 87 . 90 Average 43 | 1 118 4 . 79 Influence Increases 1156 | 20 491 . 460 185 Destroy 0b10 Robot/C 420 | . 300 . 100 20 Destroy 0b10 Robot/NC 50 | 20 20 . . 10 Destroy Leader 66 | . 66 . . . Successful Hack 20 | . 15 . . 5 Select Force Hacks 210 | . 60 . . 150 Lose Combat Pursuer 390 | . 30 . 360 . Influence Decreases 1113 | 20 265 226 272 330 Entered New Map 237 | . . 139 . 98 Time Decay 806 | 20 265 87 212 222 Lost Part 70 | . . . 60 10 Squads Dispatched 5 | . 5 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 5 | . 2 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 21 8 17 3 Peak Tracking Total 5 | . 3 1 5 3 Tactical Retreats 9 | . 1 2 6 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 5 | . . . 4 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 16 | . 7 . . 9 Terminals 7 | . 5 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 2 . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 67 | . 22 . . 45 Successful 47 | . 11 . . 36 Failed 20 | . 11 . . 9 Catastrophic 4 | . 2 . . 2 Database Lockouts . | . . . . . Manual 27 | . 14 . . 13 Terminals 23 | . 15 . . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 20 | . 7 . . 13 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 29 | . 4 . . 25 Record 23 | . . . . 23 Part Schematic 1 | . . . . 1 Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Release Object 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . 1 . . 5 Report Inventory 1 | . . . . 1 Retrieve Matter 2 | . . . . 2 Retrieve Components 3 | . 1 . . 2 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 3 . . 6 Terminals 2 | . 1 . . 1 Botnet 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 2 . . 5 Tunnel 7 | . 2 . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 11 | . 7 . . 4 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 8 . . 1 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 1286 | 48 371 820 47 . Seismic 1286 | 48 371 820 47 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3808 | 120 803 1854 564 467 Spaces Moved 2212 | 75 506 1015 228 388 Core 6 | 6 . . . . Treads 870 | 2 70 582 216 . Legs . | . . . . . Wheels 1336 | 67 436 433 12 388 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 110 105 Average Speed 122 | 90 103 132 157 105 Slowest Speed 160 | 160 160 160 160 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 4 89 98 12 78 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 7 | . 2 . . 5 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 72 | . . . 72 . Melee 3 | . . . 3 . Projectile . | . . . . . AOE 69 | . . . 69 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 3043 | 98 691 1483 341 430 Wait 568 | . 102 422 39 5 Move 2208 | 74 505 1014 227 388 Hop . | . . . . . Pick Up 29 | 3 10 3 6 7 Fast Attach 9 | 7 1 1 . . Attach 7 | . . . 6 1 Detach 1 | . 1 . . . Swap 36 | 2 11 10 8 5 Drop 27 | . 12 7 1 7 Fire 135 | 12 49 21 49 4 Melee 23 | . . 5 5 13 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 4) 603 | -10/Materials | Discovered new exit (range 11) 743 | -10/Materials | Identified exit to Mines 924 | -10/Materials | Entered Mines 929 | -10/Mines | Met a Derelict bent on vengeance 934 | -10/Mines | Learned 2 Materials zone layouts 1004 | -10/Mines | Assembled infested the area 1422 | -10/Mines | Found a hidden stash of uninstalled traps 1441 | -10/Mines | Learned Materials non-interactive machine intel 1652 | -10/Mines | Discovered new exit (range 10) 1653 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1719 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1720 | -10/Mines | Discovered new exit (range 5) 1974 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2707 | -10/Mines | Discovered new exit (range 5) 2771 | -10/Mines | Discovered new exit (range 3) 2778 | -10/Mines | Entered Subcaves 2778 | -10/Subcaves | Discovered new exit (range 12) 3069 | -10/Subcaves | Learned 2 Materials zone layouts 3109 | -10/Subcaves | Core integrity fell below 50% 3287 | -10/Subcaves | Lost 3 parts (1u2w) 3325 | -10/Subcaves | Core integrity fell below 20% 3342 | -10/Subcaves | Entered Recycling 3675 | -9/Recycling | Scanned before Scraplab entrance 3734 | -9/Recycling | Entered Scraplab 3766 | -9/Recycling | Discovered new exit (range 2) 3776 | -9/Recycling | Angered Scraplab inhabitants 3809 | -9/Recycling | Destroyed by 26-BVL(j) with Overtuned Pulse Rifle Last Messages --------------- determine how to best ensure reliably beneficial outputs. The latest prototype is currently still unable to survive for long as a standalone component, requiring a connection to a complete system to keep the subatomizers in check. Do not extract SEP-X from this machine for transport or external testing unless prepared to protect it from degradation. 03758_ OF-5QQ(c) is busy at their terminal. 03766_ EXIT=FOUND 03773_ Connecting with Scraplab SEP... 03775_ Sneak attack on 7T-HS2(j). 03775_ Destroyed Mak. Microdissipator Network. 03779_ 7T-HS2(j) destroyed. 03782_ GK-TR8(j): "Defend the Scraplab!" 03792_ Machine disabled. 03792_ GK-TR8(j) destroyed. 03794_ Ion Engine destroyed. 03796_ Acquired 70 matter. 03804_ Destroyed Lgt. Deuterium Engine. 03807_ 26-BVL(j) heat damages Scrap Suit. 03809_ Critical hit (Burn: +50). 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