Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 18:10:29 Player: Shimmyarah Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1835) 1835 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3930 Bonus ------- None Cogmind --------- Core Integrity 185/550 Matter 87/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Visual Processing Unit Improved Terrain Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Light Treads Heat Sink Cooling System Weight Redist. System Improved Signal Interpreter Seismic Detector Improved Targeting Computer Armor Integrity Analyzer Armor Integrity Analyzer Armor Integrity Analyzer Recoil Stabilizer Advanced ECM Suite Advanced ECM Suite Advanced ECM Suite Beam Rifle Particle Gun Heavy Assault Rifle Light Cannon Remote Datajack Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Light Treads Heat Sink Cooling System Weight Redist. System Seismic Detector Improved Targeting Computer Armor Integrity Analyzer Armor Integrity Analyzer Armor Integrity Analyzer Advanced ECM Suite Advanced ECM Suite Advanced ECM Suite Light Armor Plating Beam Rifle Particle Gun Heavy Assault Rifle Autogun Light Cannon Remote Datajack Remote Datajack Mining Laser [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Huge Storage Unit Processor Visual Processing Unit Weapon High-powered Shotgun Ballistic Gun High-powered Shotgun Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 45 | 6 3 . 18 18 Power 6 | 1 1 . 2 2 Engine 1 | 1 . . . . Core 5 | . 1 . 2 2 Reactor . | . . . . . Propulsion 24 | 2 . . 9 13 Treads 10 | 2 . . 2 6 Leg 7 | . . . 7 . Wheel . | . . . . . Hover 4 | . . . . 4 Flight 3 | . . . . 3 Utility 6 | 1 1 . 4 . Device 3 | . 1 . 2 . Storage 2 | 1 . . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 1 . 3 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 1 . 3 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . 2 . 5 12 Power 6 | . 1 . 2 3 Propulsion 6 | . . . 2 4 Utility 1 | . . . 1 . Weapon 6 | . 1 . . 5 Highest Loss Streak 5 | . 2 . 2 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 97 100 84 94 Engine 2 | . 11 . . . Core 10 | . 1 14 10 15 Treads 14 | . 28 28 2 23 Leg 9 | . . . 20 . Device 12 | . 13 14 15 9 Storage 10 | . 14 14 11 9 Processor 4 | . . . 3 9 Ballistic Gun 24 | . 26 28 22 25 Peak Build Rating 36 | 6 9 9 20 36 Average Rating 18 | 5 7 9 17 27 On Entrance 8 | . 6 9 9 20 Naked Turns . | . . . . . Heaviest Build 100 | 12 14 14 93 100 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 33 | . . . 9 33 Average Overweight (x) 1 | . . . 3 1 Largest Inventory Capacity 25 | 8 8 8 25 25 Average Capacity 20 | 7 8 8 23 25 Most Carried 25 | 7 8 7 25 25 Average Carried 16 | 4 7 6 15 23 Final Capacity 25 | 8 8 8 25 25 Final Carried 24 | 7 6 7 24 23 Class Distribution -------------------- 56% | Mutant 30% | Skirmisher 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1453 | 310 292 . 452 399 Remotely . | . . . . . Salvage Created 2002 | 162 359 . 802 679 Parts 106 | 12 16 . 49 29 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 42 | . 7 . 21 14 Guns 38 | . 7 . 17 14 AOE 4 | . . . 4 . Classes Destroyed 10 | 2 2 . 4 2 Worker 1 | . . . 1 . Builder 3 | . . . 2 1 Tunneler 5 | 3 . . 1 1 Recycler 4 | 1 1 . 1 1 Watcher 4 | . 1 . 1 2 Swarmer 4 | . . . 4 . Grunt 31 | . 7 . 14 10 Brawler 1 | . . . . 1 Sentry 5 | . . . 3 2 Hunter 1 | . . . . 1 Best Kill Streak 9 | 3 2 . 9 6 Combat Bots Only 6 | . 2 . 6 5 Max Kills in Single Turn 7 | 1 1 . 7 1 Gunslinging . | . . . . . Exploded 4 | . . . 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 348 | . 55 . 82 211 Missed 97 | . 13 . 21 63 Damage Taken 2912 | . 571 . 827 1514 Core 655 | . 99 . 191 365 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 . 60 52 . Volleys Fired 144 | 13 52 . 37 42 Largest 3 | 2 2 . 2 3 Hottest 75 | 40 40 . 50 75 Shots Fired 317 | 26 93 1 74 123 Gun 317 | 26 93 1 74 123 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 317 | 26 93 1 74 123 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 8 8 . 5 9 Robot Miss Streak 9 | 1 4 . 5 9 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 203 | 17 56 . 47 83 Core Hits 108 | 5 21 . 35 47 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . . 2 2 Critical Strikes 5 | . . . 3 2 Destroy 5 | . . . 3 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4145 | 222 705 . 1790 1428 Guns 3081 | 222 705 . 783 1371 Cannons . | . . . . . Explosions 996 | . . . 996 . Melee . | . . . . . Ramming 68 | . . . 11 57 Kinetic 3081 | 222 705 . 783 1371 Thermal 996 | . . . 996 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 1 2 . . Message Errors 1 | . . 1 . . Heat Flow Errors 1 | . 1 . . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 222 | . . . 222 . Projectiles . | . . . . . Explosions 222 | . . . 222 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 59 | . . . 59 . Shots 1 | . . . 1 . Rammed 5 | . . . . 5 Targets Rammed 8 | . . . 2 6 Kicked 2 | . . . 2 . Crushed 1 | . . . . 1 Highest Temperature 292 | . 278 . 15 292 Average Temperature 77 | . 80 . 4 85 Received Heat Transfer 1119 | . 324 . 345 450 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 550 | . . . 550 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 355 | 20 126 36 355 219 Initial 90 | . 13 36 13 90 Average 146 | 9 61 36 224 104 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 71 | 100 100 100 42 92 Level 1 28 | . . . 57 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 . 3 1 Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 12 . 23 23 Peak Tracking Total 4 | . 3 . 4 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 8 | . . . 8 . Max in Single Turn 8 | . . . 8 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 2 . 2 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 11 | . 6 . 5 . Successful 4 | . 1 . 3 . Failed 7 | . 5 . 2 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 9 | . 6 . 3 . Terminals 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events 3 | . 2 . 1 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3701 | 152 607 59 1664 1219 Spaces Moved 1170 | 68 286 37 404 375 Core 13 | 12 . . . 1 Treads 829 | 56 286 37 91 359 Legs 313 | . . . 313 . Wheels . | . . . . . Hover 2 | . . . . 2 Flight 13 | . . . . 13 Fastest Speed 50 | 50 160 160 160 240 Average Speed 268 | 140 160 160 372 273 Slowest Speed 1995 | 160 160 160 750 1995 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 6 30 13 35 34 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 27 | . . . 27 . Melee . | . . . . . Projectile . | . . . . . AOE 27 | . . . 27 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1444 | 99 344 37 491 473 Wait . | . . . . . Move 1166 | 67 285 36 403 375 Hop . | . . . . . Pick Up 60 | 13 3 1 26 17 Fast Attach 5 | . . . . 5 Attach 25 | 6 3 . 7 9 Detach 1 | . . . 1 . Swap 15 | . . . 11 4 Drop 20 | . 1 . 4 15 Fire 144 | 13 52 . 37 42 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . 2 . Crush 6 | . . . . 6 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 716 | -10/Materials | Discovered new exit (range 16) 760 | -10/Materials | Entered Mines 789 | -10/Mines | Discovered new exit (range 9) 813 | -10/Mines | Met a Derelict bent on vengeance 819 | -10/Mines | Entered Materials 819 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1283 | -9/Materials | Build established: Scavenger-Mutant 1757 | -9/Materials | Build established: Mutant 2100 | -9/Materials | Discovered new exit (range 18) 2483 | -9/Materials | Entered another Materials area 2483 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2782 | -8/Materials | Build established: Skirmisher 3671 | -8/Materials | Lost 4 parts (1p1n2w) 3692 | -8/Materials | Core integrity fell below 50% 3702 | -8/Materials | Self-destructed Last Messages --------------- Chamber. 03584_ R-06 Scavenger collects Lgt. Treads. 03586_ K-01 Serf cleans the Electrolysis Chamber. 03588_ R-06 Scavenger collects Lgt. Treads. 03614_ Lgt. Nuclear Core destroyed. 03625_ Acquired VTOL Module. 03627_ Lgt. Treads destroyed. 03631_ Hpw. Shotgun destroyed. 03636_ Acquired VTOL Module. 03640_ Hpw. Shotgun destroyed. 03655_ S-10 Pest destroyed. 03670_ R-06 Scavenger collects Lgt. Ion Engine. 03674_ R-06 Scavenger collects Flight Unit. 03680_ Lgt. Nuclear Core destroyed. 03682_ VTOL Module destroyed. 03683_ Autogun destroyed. 03685_ VTOL Module destroyed. 03687_ K-01 Serf cleans the Material Compactor. Map ----- +----------------------------------------------------+ | | | ????????????????????#????????????????????#???????? | | ????????????????????????????#???????????#????????? | | ???????????????????##?##??????????????????#??????? | | ?????????????????#?# ????????#??????????###????? | | ???????????????????# #################??????#? | | ?????????????????????? #????" #? | | ???????????????????? ??????# #??"R" ## | | ???????????? ??????????????# # " " # | | ???????????????????????????# + *%=#? | | ????????????????????? ?????# #####+## # ! #? | | ??????????????????????? ?###+##+### # ########? | | ?????????????????#?#?????# ## ===# #??? | | ???????????????#?????????# """ ## ===## #### | | ???????????????????#?????# """ ## ===## # | | ????????????????????#????# "S ## ## # "" | | ?????????????????#???#??## """ ####+### # "" | | ??????????????????#?????# "" + + "" | | ????????????????????? ??## ## # | | ???????????????????"?????# """ ## #! | | ????????????????? ????"??# """ ## #### | | ???????????????? ??"?"? ?# """ ## ##?? | | ???????????????+? ""??? ## ! ## #??? | | ??????????????????"""""??#######+## #### | | ????????????????? """"" ###### # | | ???????????????#? """""g/@ | | ???????????????# ag ## # | | ???????????????#######?#?# | | ???????????? ??#??????#?## | | ????????????? ??????????## | | ??????????? ?????#??#???#T | | ?????? ??????#?????????## s k | | ???????????? ?? ?????????# = u """ """ | | "?????????????#??"???? ?## == """"" """ | | ????????????? ??"?????? ?# % """"" """ | | ?? ?????????? +?"?? ????# s """"" # | | ????????? ? ?????"? ??# """ # | | ? ??????????? ??? ## + | | ?????????????# ? + # | | ?????#######+#######??#?## ^ % ##### # | | ????## ##??#?# ^ ^^ #?#?###+###### | | ? ? ?# ###??## ^ ^ #?##?## ## | | ?? ?# """ """ ##??### ##### #?????# ## | | ?????#=== """ """ #?#?### ###?# % #?#???# """ ## | | ??" ?# = """ """ ##?#??# #####+## #????## """ ## | | #????# | #????## # % # ##????# """ ## | | #??##############+######## #% # ##???## #? | | #??# #?### % /! # #????##! !#? | | ???# #???# ##### # # #????########? | | #?## ##### #?#?# # # #?????#?????#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Hpw. Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalGyrokineticTrident Manual? 0 Play Time 00:29:21 Cumulative 13.1 hours Start 2024.11.06 @ 17:43:10 End 2024.11.06 @ 18:10:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74d78fa3-5cc9-4fce-b669-6eafed910009