Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 15:52:54 Player: Kaisercar Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (199) 995 Value Destroyed (8818) 8818 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (4361) 4361 TOTAL SCORE: 20814 Bonus ------- High Alert Combat Kills 1457 Follower Combat Kills 1274 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -170 Cogmind --------- Core Integrity 0/1000 Matter 128/300 Energy 97/100 System Corruption 31% Temperature Cool (2) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Terrain Scan Processor Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Experimental Sensor Array Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Terrain Scan Processor 0b10 Alert Chip Weapon Mount Transmission Jammer Improved Utility Shielding Light Regenerative Plating > --- WEAPON ----------- Phase Cannon Molecular Deconstructor > --- INVENTORY -------- Reinforced Quantum Reactor Improved Medium Treads High-capacity Matter Pod Machine Analyzer Experimental Sensor Array Improved Terrain Scanner Kinecellerator Heavy Armor Plating Graphene Brace Improved Focal Shield Advanced Shield Generator Makeshift Hacking Suite Makeshift Hacking Suite High-powered Tractor Beam Magnetic Acceleration Cannon Mass Driver Hardcell Cannon Missile Launcher Long-range Missile Launcher Remote Datajack Plasma Cutter Great Maul [Rating: 98] Favorites ----------- Power Reinforced Quantum Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Mass Driver Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Advanced EMP Blaster Special Weapon Molecular Deconstructor Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . . 1 Utility 6 | . . . . . 2 1 . . . . . 2 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 119 | 7 10 1 2 6 20 5 15 8 10 . 4 9 3 2 . 1 16 Power 8 | 1 1 . . 1 2 . 2 . . . . . . . . . 1 Engine 3 | 1 1 . . 1 . . . . . . . . . . . . . Core 3 | . . . . . 2 . 1 . . . . . . . . . . Reactor 2 | . . . . . . . 1 . . . . . . . . . 1 Propulsion 24 | 2 3 1 . 2 1 2 2 4 2 . 1 . . . . 1 3 Treads 17 | 2 1 . . 1 1 2 2 3 2 . 1 . . . . 1 1 Leg 1 | . . . . . . . . . . . . . . . . . 1 Wheel 5 | . 2 1 . 1 . . . 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 50 | 2 4 . . 2 8 3 5 3 4 . 2 8 . 2 . . 7 Device 22 | 1 1 . . 1 4 1 2 2 3 . 2 3 . . . . 2 Storage 4 | 1 3 . . . . . . . . . . . . . . . . Processor 4 | . . . . . 1 . 1 1 . . . 1 . . . . . Hackware 1 | . . . . . . . . . . . . 1 . . . . . Protection 19 | . . . . 1 3 2 2 . 1 . . 3 . 2 . . 5 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 37 | 2 2 . 2 1 9 . 6 1 4 . 1 1 3 . . . 5 Energy Gun 4 | 1 . . . 1 . . 1 . . . . . . . . . 1 Energy Cannon 8 | . 1 . . . 2 . . . 3 . 1 . . . . . 1 Ballistic Gun 5 | 1 1 . . . 1 . 1 . . . . . . . . . 1 Ballistic Cannon 12 | . . . 2 . 3 . 2 1 1 . . 1 1 . . . 1 Launcher 5 | . . . . . 2 . 1 . . . . . 1 . . . 1 Special Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . . . . . . 1 . . . . Corrupted Parts 2 | . . . . . . . . . 2 . . . . . . . . System Corruption 3 | . . . . . . . . . 3 . . . . . . . . Parts Lost 32 | . . . . . . . 4 . 1 . . . . . . . 27 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 8 | . . . . . . . 2 . . . . . . . . . 6 Utility 11 | . . . . . . . 2 . . . . . . . . . 9 Weapon 12 | . . . . . . . . . 1 . . . . . . . 11 Highest Loss Streak 24 | . . . . . . . 2 . 1 . . . . . . . 24 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . Average Backups 21 | 3 10 18 23 24 24 23 23 22 22 23 23 22 23 22 23 22 20 Power 1 | . 1 1 3 4 3 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 2 | 1 2 4 5 4 2 1 1 1 2 2 2 2 2 2 2 1 . Utility 12 | . 4 9 10 11 13 14 13 13 12 13 13 12 12 12 13 13 11 Weapon 5 | . 1 4 4 4 4 5 6 6 6 6 6 5 6 6 6 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 4 . . 2 11 3 3 1 3 . . 3 1 2 . . 8 Power 6 | . 1 . . . 3 1 1 . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . . . . Utility 24 | . 1 . . 1 7 2 2 . 2 . . 1 1 1 . . 6 Weapon 8 | . 2 . . . 1 . . 1 1 . . 2 . . . . 1 Tool/Special 2 | . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 90 | . 100 100 100 99 99 93 94 90 84 81 84 85 85 86 86 88 83 Engine 2 | . 14 14 14 14 . . . . . . . . . . . . . Core 1 | . . . . . 8 7 2 . . . . . . . . . . Reactor 4 | . . . . . . . 4 7 7 7 7 6 6 6 6 6 4 Treads 17 | . 19 7 14 14 16 25 29 26 15 15 15 13 13 13 13 17 16 Wheel 6 | . 8 20 14 14 10 4 . 1 7 7 7 6 6 6 6 3 3 Device 14 | . 14 14 14 9 8 7 6 14 13 15 15 17 20 20 20 20 16 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 6 6 6 6 6 4 Processor 9 | . . . . . 9 7 7 14 8 7 7 13 13 13 13 13 10 Protection 6 | . . . . 4 8 8 13 . 7 7 7 4 6 6 6 6 10 Energy Cannon 3 | . 1 . . . 8 7 5 . . . 4 1 . 6 6 4 4 Ballistic Gun 3 | . 19 28 13 16 1 . 2 . . . . . . . . . . Ballistic Cannon 7 | . . . 14 6 13 12 6 12 9 6 8 6 5 6 6 6 5 Impact Weapon 1 | . . . . . 1 1 1 2 2 5 1 3 5 . . . . Peak Build Rating 98 | 7 9 9 11 21 34 42 61 64 73 73 75 83 88 85 85 86 98 Average Rating 58 | 5 7 9 10 12 28 39 52 61 68 64 72 80 82 84 85 85 85 On Entrance 49 | . 7 9 9 11 16 33 42 61 64 73 68 71 79 84 85 85 86 Avg Prop Armor Cover (%) 11 | . 13 13 11 11 11 12 . 16 9 10 9 11 10 11 12 11 12 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 11 88 88 92 94 112 119 152 152 149 149 148 154 150 150 146 146 155 Greatest Support 116 | 40 40 20 10 12 22 88 88 96 28 28 28 28 28 28 28 116 116 Greatest Overweight (x) 18 | . 8 8 9 9 11 11 1 4 5 5 5 5 5 5 5 5 18 Average Overweight (x) 4 | . 2 5 8 7 8 6 1 1 4 4 4 4 4 5 5 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 5 18 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 10 18 23 24 24 24 24 24 24 25 25 24 24 24 25 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 18 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 3 Class Distribution -------------------- 47% | Skirmisher 23% | Mutant 17% | Assassin 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Garrison Skirmisher | -7/Factory Skirmisher | -7/Garrison Assassin | -7/Factory Skirmisher | -7/DSF Assassin | -6/Factory Assassin | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Matter Collected 6661 | 280 289 118 . 205 961 173 1019 255 1269 . 403 508 317 148 . 230 486 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6524 | 115 402 37 . 76 732 608 989 49 829 . 633 559 248 60 . 285 902 Parts 332 | 10 33 6 . 10 43 30 48 6 45 . 13 16 4 5 . 10 53 Haulers Intercepted 6 | . 1 . . . 5 . . . . . . . . . . . . Recyclers Shooed 10 | . 1 . . . 1 2 . 1 . . . 3 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . . 9 5 . 10 . Prevented 1 | . . . . . . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 155 | . 8 3 . 8 15 12 28 1 22 . 8 7 5 1 . 12 25 Guns 18 | . 8 3 . 4 1 . 1 . . . . . . . . . 1 Cannons 81 | . . . . 4 9 5 13 1 17 . 8 7 2 1 . 6 8 AOE 48 | . . . . . 5 6 13 . 5 . . . 3 . . 6 10 Classes Destroyed 19 | 2 6 . . . 2 2 1 . 2 . 2 . 1 . . 1 . Worker 8 | . 1 . . . 2 1 . 1 . . . 1 . . . . 2 Builder 9 | . . . . . . 1 . 1 . . . . . . . . 7 Tunneler 4 | 3 . . . . 1 . . . . . . . . . . . . Hauler 6 | . 1 . . . 5 . . . . . . . . . . . . Recycler 5 | 1 . . . . 1 1 . . . . . 2 . . . . . Operator 3 | . 2 . . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . 2 . Watcher 9 | . 3 . . . 2 1 . . 2 . . 1 . . . . . Swarmer 46 | . 3 3 . 8 1 4 7 . 4 . . . 4 . . 5 7 Grunt 64 | . 5 . . . 11 6 16 . 10 . 2 3 . . . 3 8 Brawler 3 | . . . . . . . . . 1 . 1 . . . . 1 . Duelist 2 | . . . . . . . 1 . 1 . . . . . . . . Sentry 10 | . . . . . 2 . 2 . 4 . 1 . . . . 1 . Specialist 2 | . . . . . . . . . . . 2 . . . . . . Hunter 6 | . . . . . 1 . . . . . 1 2 . . . . 2 Programmer 17 | . . . . . . 2 2 1 1 . . 2 . 1 . . 8 Heavy 1 | . . . . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 16 | 4 4 3 . 4 3 10 8 1 5 . 3 3 3 1 . 5 16 Combat Bots Only 8 | . 3 3 . 4 3 4 8 1 4 . 3 3 3 1 . 5 7 Max Kills in Single Turn 7 | 1 1 1 . 1 2 4 3 1 3 . 1 1 3 1 . 4 7 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 4 3 . 3 . . . 3 . . 4 3 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Hostile Shots Fired 970 | . 23 23 . 39 56 40 116 29 89 . 39 50 13 4 . 21 428 Missed 327 | . 7 4 . 15 19 15 45 7 33 . 14 16 5 4 . 7 136 Hits 643 | . 16 19 . 24 37 25 71 22 56 . 25 34 8 . . 14 292 Melee 3 | . . . . . 1 . . . 2 . . . . . . . . Projectile 640 | . 16 19 . 24 36 25 71 22 54 . 25 34 8 . . 14 292 Critical Strikes 25 | . 1 . . . . . 2 1 . . 1 1 . . . 1 18 Actively Blocked 3 | . . . . . . . . . . . 1 . . . . . 2 Damage Taken 10528 | . 177 149 . 194 547 429 992 300 877 . 348 606 92 . . 283 5534 Core 1469 | . 52 15 . 57 52 14 59 . 83 . 40 15 26 . . 51 1005 Absorbed by Shields 202 | . . . . . 48 . . . 29 . . 4 . . . . 121 Redirected to Shielding 103 | . . . . . . . . . . . . . . . . . 103 Ignored by Resistances 276 | . . . . . . . 10 . . . . 69 . . . . 197 Regen/Repaired (Parts) 616 | . . . . . 75 . . . . 267 . 175 . . . . 99 Core Remaining (%) 80 | 100 . . . 50 90 . . . . . 72 . . . . 89 . Volleys Fired 519 | 10 56 8 . 16 64 23 59 15 54 . 23 49 13 10 . 21 98 Largest 3 | 2 2 2 . 2 3 3 3 2 2 . 2 2 2 2 . 2 3 Hottest 190 | 60 80 40 . 60 187 149 190 105 150 . 150 150 150 150 . 150 150 Shots Fired 882 | 20 108 16 . 32 146 55 103 24 85 . 40 71 18 12 . 28 124 Gun 207 | 20 103 16 . 22 22 . 6 . . . . . . . . . 18 Cannon 583 | . 5 . . 10 109 47 68 23 75 . 40 70 14 12 . 21 89 Launcher 86 | . . . . . 15 8 29 1 10 . . 1 4 . . 7 11 Special 6 | . . . . . . . . . . . . . . . . . 6 Kinetic 478 | 10 74 16 . 32 84 32 18 23 70 . 25 41 7 2 . 9 35 Thermal 312 | 10 34 . . . 47 15 56 . 5 . 15 29 7 10 . 12 72 Explosive 49 | . . . . . 15 . 9 1 1 . . 1 4 . . 7 11 Electromagnetic 37 | . . . . . . 8 20 . 9 . . . . . . . . Robot Hit Streak 22 | 3 7 3 . 15 9 7 14 7 22 . 6 10 4 2 . 4 14 Robot Miss Streak 6 | 1 5 4 . 2 6 5 4 6 3 . 2 3 2 2 . 3 3 Penetration Max 1 | . . . . . . . . 1 1 . 1 . . . . 1 1 Secondary Targets 2 | . 1 . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 478 | 11 53 8 . 24 89 25 53 12 53 . 20 34 13 3 . 11 69 Core Hits 319 | 5 31 6 . 11 59 31 45 6 27 . 11 17 7 2 . 13 48 Critical Kills 4 | . . . . . 1 . . . . . . . . . . . 3 Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 . . . . Critical Strikes 24 | . . . . . 2 . 2 1 6 . 1 4 1 . . 2 5 Meltdown 4 | . . . . . 1 . . . . . . . . . . . 3 Blast 19 | . . . . . 1 . 2 1 6 . 1 4 . . . 2 2 Smash 1 | . . . . . . . . . . . . . 1 . . . . Melee Attacks 98 | . . . . . 6 3 15 8 25 1 11 17 12 . . . . Impact 98 | . . . . . 6 3 15 8 25 1 11 17 12 . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 20696 | 114 491 70 . 271 2407 1210 2758 588 3040 . 1098 1631 1136 97 . 1216 4569 Guns 1328 | 114 468 70 . 146 221 . 47 . . . . . . . . . 262 Cannons 12051 | . 17 . . 125 1397 516 1098 556 2718 . 1098 1625 372 97 . 639 1793 Explosions 6736 | . . . . . 789 694 1613 32 227 . . 6 306 . . 577 2492 Melee 553 | . . . . . . . . . 95 . . . 458 . . . . Ramming 28 | . 6 . . . . . . . . . . . . . . . 22 Kinetic 9502 | 36 359 70 . 271 966 379 270 556 2718 . 880 1137 251 . . 545 1064 Thermal 4609 | 78 126 . . . 652 245 892 . . . 218 488 121 97 . 94 1598 Explosive 4721 | . . . . . 789 . 1118 32 8 . . 6 306 . . 577 1885 Electromagnetic 1283 | . . . . . . 586 478 . 219 . . . . . . . . Impact 553 | . . . . . . . . . 95 . . . 458 . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . 2 2 2 5 5 5 . . . . . 31 Average Corruption 3 | . . . . . . 1 2 2 3 5 5 . . . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 132 | . . . . . . 12 35 16 42 2 13 . . . . . 12 Message Errors 28 | . . . . . . 4 8 3 7 1 1 . . . . . 4 Matter Fused 28 | . . . . . . 3 6 5 10 . 4 . . . . . . Heat Flow Errors 18 | . . . . . . . 8 2 5 1 1 . . . . . 1 Energy Discharges 12 | . . . . . . . 4 3 3 . 2 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . 2 . 1 . 1 . . . . . . Data Loss (minor) 13 | . . . . . . . 1 1 9 . 1 . . . . . 1 Data Loss (major) 13 | . . . . . . 2 4 1 4 . . . . . . . 2 Misfires 9 | . . . . . . 3 2 . 1 . 1 . . . . . 2 Alerts 3 | . . . . . . . . 1 1 . 1 . . . . . . Weapon Failures 3 | . . . . . . . . . 1 . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1127 | . . . . . 9 32 59 173 142 . 13 45 248 18 . 87 301 Projectiles 534 | . . . . . . 2 59 173 117 . 13 45 . 18 . 7 100 Explosions 369 | . . . . . 9 30 . . 10 . . . 39 . . 80 201 Melee 224 | . . . . . . . . . 15 . . . 209 . . . . Knockbacks 38 | . . . . 2 8 5 . 5 5 . . 8 1 . . . 4 Impact 2 | . . . . . . . . . 1 . . . 1 . . . . Kinetic 33 | . . . . 2 8 5 . 3 4 . . 7 . . . . 4 Secondary 3 | . . . . . . . . 2 . . . 1 . . . . . Self-Inflicted Damage 459 | . . . . . . 29 . . 107 . . . . . . 36 287 Shots 10 | . . . . . . 1 . . 4 . . . . . . 1 4 Rammed 2 | . 1 . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 346 | 40 85 . . 20 216 91 346 251 321 103 227 72 36 36 . 45 183 Average Temperature 61 | 22 23 . . 20 52 26 126 36 69 61 97 16 15 21 . 22 20 Received Heat Transfer 1498 | . 63 . . . 254 90 327 51 197 . 63 171 . . . 18 264 Effects 3 | . . . . . . . 3 . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 1 . . . . . 1 . . . . Combat Hostiles 3 | . . . . . . 1 1 . . . . . 1 . . . . Parts Fried 8 | . . . . . . 1 6 . . . . . 1 . . . . Impact Corruptions 10 | . . . . . . . . 1 1 . . . 8 . . . . Robots Melted 4 | . . . . . 1 . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 3 Parts Melted 16 | . . . . . 5 . 1 . . . . 1 . . . . 9 Heat Transferred 5953 | 175 287 . . . 1060 235 1280 . . . 259 592 148 111 . 111 1695 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 1 . 2 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Maximum Alert Level 5 | . . . . . 1 1 5 3 5 3 3 2 . . . . 2 Low Security (%) 46 | 100 100 100 . 100 86 86 13 . . . . 10 . . . . 77 Level 1 13 | . . . . . 13 13 5 . . . . 70 . . . . 13 Level 2 5 | . . . . . . . 5 . 10 . . 19 . . . . 8 Level 3 18 | . . . . . . . 26 100 16 100 100 . . . . . . Level 4 11 | . . . . . . . 44 . 35 . . . . . . . . Level 5 5 | . . . . . . . 2 . 36 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . . Peak Influence 2012 | 15 92 70 . 110 263 247 1686 884 2012 1056 904 474 . . . . 450 Initial 1056 | . . . . . . 111 98 884 540 1056 690 474 . . . . 450 Average 486 | 2 20 8 . 39 86 86 946 784 1371 1022 799 292 . . . . 123 Influence Increases 7512 | 20 264 70 . 180 817 351 1628 446 1542 1 214 350 88 24 . 184 1333 Destroy 0b10 Robot/C 3588 | . 160 60 . 160 420 240 600 200 820 . 160 128 64 16 . 160 400 Destroy 0b10 Robot/NC 253 | 20 35 . . . 70 20 . 30 10 . . 16 4 . . 8 40 Destroy Leader 606 | . 48 10 . 20 118 52 40 84 50 . 30 34 8 8 . 16 88 Allied During Kill 240 | . . . . . 57 2 18 62 96 . . 5 . . . . . Successful Hack 91 | . 6 . . . 16 . 14 22 . . . 22 . . . . 11 Disable Machine 381 | . . . . . 30 30 120 15 75 . 15 24 . . . . 72 Anti-Garrison Action 1000 | . . . . . . . 650 . 350 . . . . . . . . Destroy Structure 684 | . . . . . 91 7 111 33 111 1 9 73 . . . . 248 Advance Influence 450 | . . . . . . . . . . . . . . . . . 450 Lose Combat Pursuer 219 | . 15 . . . 15 . 75 . 30 . . 48 12 . . . 24 Influence Decreases 7254 | 20 262 72 . 180 572 455 83 1360 302 1026 297 1039 243 84 . 184 1075 Entered New Map 2988 | . . 2 . . . 134 43 802 232 956 297 430 80 12 . . . Time Decay 3466 | 20 262 70 . 180 532 321 . 498 . 70 . 589 163 72 . 184 505 Lost Part 320 | . . . . . . . 40 . 10 . . . . . . . 270 Lost Ally 180 | . . . . . 40 . . 60 60 . . 20 . . . . . Purge Threat 300 | . . . . . . . . . . . . . . . . . 300 Squads Dispatched 35 | . 2 . . . 4 4 . 8 . . 2 6 . . . . 9 Investigation 6 | . . . . . 1 . . 2 . . . 2 . . . . 1 Extermination 11 | . . . . . . 2 . 3 . . . 3 . . . . 3 Reinforcement 14 | . 2 . . . 3 2 . 3 . . 2 . . . . . 2 Assault 1 | . . . . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 1 . 1 . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Distress Signals 8 | . 2 . . . 3 . . 1 . . . . . . . . 2 Communications Jammed 3 | . . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . . 3 Times Spotted 235 | . 20 3 . 8 30 16 33 9 39 . 8 19 2 1 . 9 38 Peak Tracking Total 9 | . 3 3 . 4 3 5 8 2 6 . 3 6 1 1 . 5 9 Tactical Retreats 10 | . 1 . . . 1 . 2 . 1 . . 2 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Traps Triggered 24 | . . . . . . . 8 2 11 . . 1 . . . . 2 Indirectly 5 | . . . . . . . 3 . 2 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Machines Disabled 37 | . . . . . 2 2 14 1 8 . 1 2 1 . . . 6 Max in Single Turn 3 | . . . . . 1 1 1 1 2 . 1 1 1 . . . 3 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Garrison Relay 9 | . . . . . . . 5 . 4 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Machines Accessed 47 | . 6 . 2 . 6 3 3 4 . 2 . 10 . 2 4 . 5 Terminals 23 | . 4 . . . 5 1 3 2 . 1 . 5 . . . . 2 Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 Repair Stations 4 | . . . . . 1 . . . . 1 . 1 . . . . 1 Recycling Units 6 | . 2 . . . . 1 . 1 . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . . . 1 . . . . 1 Total Hacks 121 | . 15 . 5 . 18 5 4 10 . 3 . 19 . 2 31 . 9 Successful 69 | . 1 . 5 . 7 2 1 3 . 3 . 9 . 2 31 . 5 Failed 52 | . 14 . . . 11 3 3 7 . . . 10 . . . . 4 Catastrophic 10 | . 3 . . . 2 . . . . . . 2 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 37 | . 11 . 1 . 14 2 . 4 . . . 2 1 . . . 2 Terminals 55 | . 12 . . . 16 2 4 5 . 1 . 10 . . . . 5 Fabricators 3 | . . . . . . . . . . . . 1 . . . . 2 Repair Stations 9 | . . . . . 2 . . . . 2 . 4 . . . . 1 Recycling Units 9 | . 3 . . . . 1 . 2 . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . 3 . . . 1 . . . . 1 Terminal Hacks 49 | . 1 . 5 . 2 . 1 1 . 1 . 2 . 2 31 . 3 Record 16 | . . . 4 . . . . . . . . . . 1 11 . . Part Schematic 12 | . . . . . . . . . . . . . . . 12 . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . Robot Analysis 3 | . 1 . . . 1 . . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . 1 . 1 . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . 1 Unreport Threat 2 | . . . . . . . . . . . . . . . . . 2 Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 1 . . . . 2 Network Status 1 | . . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 8 | . . . . . 2 . . . . 2 . 4 . . . . . Scan Component 4 | . . . . . 1 . . . . 1 . 2 . . . . . Repair 4 | . . . . . 1 . . . . 1 . 2 . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . 1 . . . . . Retrieve Components 2 | . . . . . . 1 . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . . . 1 . . . . . Unlock Access 2 | . . . . . . 1 . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 4 | . . . . . 3 . . 1 . . . . . . . . . Terminals 4 | . . . . . 3 . . 1 . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . Botnet 3 | . . . . . 2 . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . . . 5 2 3 2 . . . 9 . . . . 5 Full Trace Events 5 | . . . . . 1 . . 1 . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . . 12 . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . 152 Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . 5 Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . . . 1 . 1 . . . . . Time 212 | . . . . . 44 . . . . 56 . 112 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 33 | . . . . . . . 18 . 15 . . . . . . . . Machine Destruction 33 | . . . . . . . 18 . 15 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 3 . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Total Allies 11 | . . . . 3 1 . 4 . 2 . . 1 . . . . . Largest Group 4 | . . . . 3 3 2 4 4 2 . . 1 . . . . . Highest-Rated Group 236 | . . . . 40 42 26 236 236 149 . . 29 . . . . . Highest-Rated Ally 149 | . . . . 16 16 16 149 149 149 . . 29 . . . . . Initial Warlord ECA Mod 26 | . . . . . . . . 9 9 17 17 26 26 26 26 25 25 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 184 | . . . . . 68 1 9 22 66 . . 18 . . . . . Total Damage 4445 | . . . . . 791 16 139 977 2315 . . 207 . . . . . Kills 44 | . . . . . 9 . 2 13 19 . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Active Infowar (turns) 13204 | 17 1427 589 552 360 . . . 1322 . 129 45 1852 2373 1269 133 2052 1084 Sensors 5861 | . . . . 1 . . . . . . . . 2373 1269 133 2052 33 Terrain 9852 | . . . . . . . . 1278 . 129 3 1851 2373 1269 133 2052 764 Seismic 2944 | 17 1427 589 552 359 . . . . . . . . . . . . . Jamming 593 | . . . . . . . . 44 . . 42 187 . . . . 320 Robot Analysis Total 3 | . 1 . . . 1 . . . . . . 1 . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . . . 3 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Turns Passed 22021 | 121 1427 589 552 528 2105 1296 2318 1332 2004 154 504 1852 2373 1269 133 2052 1412 Spaces Moved 9369 | 50 694 342 263 224 822 488 806 553 936 56 194 890 838 685 77 903 548 Core 20 | 2 . . . . . . . . . . . . . . . . 18 Treads 2136 | 48 264 . . . . 199 806 398 . . 2 . . . . 298 121 Legs 16 | . . . . . . . . . . . . . . . . . 16 Wheels 7197 | . 430 342 263 224 822 289 . 155 936 56 192 890 838 685 77 605 393 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 140 200 195 145 240 242 160 160 160 160 160 160 175 175 175 50 Average Speed 192 | 155 153 165 207 199 211 243 244 221 174 163 177 173 174 175 175 196 186 Slowest Speed 950 | 160 240 200 215 215 245 245 245 480 175 175 560 175 175 175 175 240 950 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 86 61 62 39 68 17 83 23 80 2 96 31 84 73 69 90 17 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . . . . . . 1 1 1 . . Known Exits Taken 5 | . . . . . . 1 . 1 . 1 . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . . . . . 1 1 1 . Scrap Searched 10 | . . 2 . 3 . . . . . . . . 2 2 . 1 . Spaces Dug 173 | . . . . . 36 3 9 16 16 1 1 33 8 4 . 18 28 Terrain Destroyed 562 | . . . . . 90 6 35 28 37 1 9 73 74 9 . 66 134 Melee 62 | . . . . . 6 3 9 8 13 1 . 17 5 . . . . Projectile 137 | . . . . . 3 . . 15 13 . 9 32 7 9 . 7 42 AOE 363 | . . . . . 81 3 26 5 11 . . 24 62 . . 59 92 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Low Low Dat Pro Fac Total 12249 | 72 958 352 268 279 1072 551 998 614 1145 115 283 1079 1696 744 76 1148 799 Wait 1652 | . 172 . . 19 90 7 13 9 2 56 42 69 820 40 . 219 94 Move 9351 | 49 693 341 262 223 821 488 804 552 934 55 193 889 837 684 76 902 548 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 101 | 6 15 1 4 4 19 7 7 3 9 . 2 9 2 2 . 1 10 Fast Attach 47 | 6 1 . . 2 6 3 3 2 8 1 . 6 1 2 . . 6 Attach 34 | 1 . . . . 4 2 3 . 1 . . 3 1 . . 2 17 Detach 4 | . . . . . 1 . . 2 . . . . . . . . 1 Swap 162 | . 12 2 2 7 30 7 25 13 17 2 8 15 7 1 . 2 12 Drop 128 | . 8 . . 8 31 11 10 8 16 . 4 11 3 5 . 1 12 Fire 519 | 10 56 8 . 16 64 23 59 15 54 . 23 49 13 10 . 21 98 Melee 98 | . . . . . 6 3 15 8 25 1 11 17 12 . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . . . . . . . . . . . . 1 Escape Stasis 94 | . . . . . . . 13 2 79 . . . . . . . . Rewire 41 | . . . . . . . 30 . . . . 11 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . 16 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / Upp x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 8) 656 | -10/Materials | Discovered new exit (range 9) 826 | -10/Materials | Discovered new exit (range 16) 1222 | -10/Materials | Derelicts attacked the area 1517 | -10/Materials | Discovered new exit (range 6) 1549 | -10/Materials | Entered Mines 1744 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1898 | -10/Mines | Discovered new exit (range 7) 2128 | -10/Mines | Discovered new exit (range 5) 2138 | -10/Mines | Entered Exiles 2194 | -10/Exiles | Met 8R-AWN 2241 | -10/Exiles | Met EX-HEX 2319 | -10/Exiles | Met EX-DEC 2327 | -10/Exiles | Learned location of Zion (-7) 2361 | -10/Exiles | Met EX-BIN 2389 | -10/Exiles | Aligned with FarCom system 2391 | -10/Exiles | Given EX-Vault access code 2446 | -10/Exiles | Opened EX-Vault 2461 | -10/Exiles | Found 0b10 Alert Chip 2507 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2673 | -10/Exiles | Discovered new exit (range 10) 2690 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2690 | -10/Exiles | Entered Mines 2951 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3045 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3050 | -9/Mines | Found Prototype Device 3050 | -9/Mines | Identified Exp. Sensor Array 3150 | -9/Mines | Discovered new exit (range 10) 3206 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3218 | -9/Mines | Entered Materials 3218 | -8/Materials | Accompanied by 3 allies 3218 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3724 | -8/Materials | Discovered new exit (range 16) 4517 | -8/Materials | Build established: Skirmisher 4799 | -8/Materials | Discovered new exit (range 8) 5239 | -8/Materials | Repaired Imp. Medium Armor Plating 5323 | -8/Materials | Entered Factory 5323 | -7/Factory | Accompanied by 2 allies 5323 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6619 | -7/Factory | Identified exit to Garrison 6619 | -7/Factory | Entered Garrison 7037 | -7/Garrison | Triggered checkpoint 7105 | -7/Garrison | Triggered checkpoint 7123 | -7/Garrison | Triggered checkpoint 7177 | -7/Garrison | Destroyed 7 combat bots 7215 | -7/Garrison | Triggered checkpoint 7253 | -7/Garrison | Destroyed 8 combat bots 7369 | -7/Garrison | Rescued HV-R5K 7462 | -7/Garrison | Build established: Tank 7592 | -7/Garrison | Discovered new exit (range 10) 7831 | -7/Garrison | Triggered checkpoint 7877 | -7/Garrison | Discovered new exit (range 43) 7877 | -7/Garrison | Discovered new exit (range 18) 7877 | -7/Garrison | Discovered new exit (range 80) 7896 | -7/Garrison | Garrison Relay disabled 8118 | -7/Garrison | Build established: Scavenger-Tank 8441 | -7/Garrison | Triggered checkpoint 8697 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8842 | -7/Garrison | Build established: Tank 8937 | -7/Garrison | Entered Factory 8937 | -7/Factory | Accompanied by 4 allies (HV-R5K) 9094 | -7/Factory | Identified exit to DSF 9255 | -7/Factory | Build established: Skirmisher 9708 | -7/Factory | Build established: Assassin 9865 | -7/Factory | Discovered new exit (range 11) 10089 | -7/Factory | Build established: Skirmisher 10221 | -7/Factory | Identified exit to Garrison 10269 | -7/Factory | Entered Garrison 10269 | -7/Garrison | Accompanied by 1 ally (HV-R5K) 10366 | -7/Garrison | Triggered checkpoint 10389 | -7/Garrison | Garrison Relay disabled 10489 | -7/Garrison | Triggered checkpoint 10534 | -7/Garrison | Triggered checkpoint 10553 | -7/Garrison | Triggered checkpoint 10607 | -7/Garrison | Triggered checkpoint 10785 | -7/Garrison | Triggered checkpoint 10826 | -7/Garrison | Garrison Relay disabled 10895 | -7/Garrison | Discovered new exit (range 14) 10940 | -7/Garrison | Found embedded Infiltrators 11133 | -7/Garrison | Triggered checkpoint 11285 | -7/Garrison | Discovered new exit (range 11) 11381 | -7/Garrison | Triggered checkpoint 11389 | -7/Garrison | Garrison Relay disabled 11441 | -7/Garrison | Build established: Mutant 11606 | -7/Garrison | Spotted B-75 Beast 11630 | -7/Garrison | Destroyed B-75 Beast 11681 | -7/Garrison | Discovered new exit (range 15) 11931 | -7/Garrison | Triggered checkpoint 12089 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12242 | -7/Garrison | Build established: Skirmisher 12273 | -7/Garrison | Entered Factory 12378 | -7/Factory | Repaired Hvy. Mass Driver 12424 | -7/Factory | Identified exit to DSF 12427 | -7/Factory | Entered DSF 12520 | -7/DSF | Additional patrols routed to DSF 12826 | -7/DSF | Discovered new exit (range 15) 12921 | -7/DSF | Sterilization system engaged 12931 | -7/DSF | Entered Factory 12931 | -6/Factory | Evolved 2 slots: Utility x2 13281 | -6/Factory | First assault squad dispatched 13544 | -6/Factory | Found Imp. Powered Armor 13840 | -6/Factory | Discovered new exit (range 13) 13909 | -6/Factory | Build established: Assassin 13939 | -6/Factory | Repaired Hvy. Mass Driver 14039 | -6/Factory | Discovered new exit (range 13) 14133 | -6/Factory | Identified exit to Lower Caves 14395 | -6/Factory | Discovered new exit (range 12) 14783 | -6/Factory | Entered Lower Caves 14845 | -6/Lower Caves | Met a Warlord Commander 14846 | -6/Lower Caves | Learned location of Warlord (-5) 14847 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14855 | -6/Lower Caves | Found Encrypted Comm Array 15092 | -6/Lower Caves | Learned Factory terminal intel 15146 | -6/Lower Caves | Learned Factory stockpile data 15797 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 15905 | -6/Lower Caves | Encountered a Warlord checkpoint 15996 | -6/Lower Caves | Identified exit to Lower Caves 16008 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 16021 | -6/Lower Caves | Found Prototype Special Weapon 16021 | -6/Lower Caves | Identified Molecular Deconstructor 17156 | -6/Lower Caves | Entered another Lower Caves area 17204 | -6/Lower Caves | Build established: Skirmisher 17329 | -6/Lower Caves | Discovered new exit (range 10) 18180 | -6/Lower Caves | Discovered new exit (range 10) 18425 | -6/Lower Caves | Entered Data Miner 18425 | -6/Data Miner | Discovered new exit (range 6) 18459 | -6/Data Miner | Met Data Miner 18490 | -6/Data Miner | Learned location of Section 7 (-2) 18490 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18518 | -6/Data Miner | Received God Mode back door access code from Data Miner 18558 | -6/Data Miner | Entered Proximity Caves 18616 | -5/Proximity Caves | Learned Factory interactive machine intel 18736 | -5/Proximity Caves | Spotter reported a threat 18859 | -5/Proximity Caves | Spotter reported a threat 19321 | -5/Proximity Caves | Spotter reported a threat 19332 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 20038 | -5/Proximity Caves | Discovered new exit (range 13) 20610 | -5/Proximity Caves | Entered Factory 20610 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20612 | -5/Factory | Loaded intel: 54 interactive machine locations 20613 | -5/Factory | Loaded intel: 26 terminal locations 20761 | -5/Factory | Identified exit to Upper Caves 21081 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 21236 | -5/Factory | Garrison activated, responded to threat 21391 | -5/Factory | Discovered new exit (range 5) 21845 | -5/Factory | System corruption reached 10% 21925 | -5/Factory | Destroyed 7 combat bots 21950 | -5/Factory | System corruption reached 30% 21957 | -5/Factory | Core integrity fell below 50% 21975 | -5/Factory | Core integrity fell below 20% 22012 | -5/Factory | Lost 24 parts (1p5n9u9w) 22022 | -5/Factory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22016_ U-05 Engineer lays Concrete. 22016_ Slug penetrates R-10 Processor. 22016_ Slug penetrates Wall. 22017_ K-01 Serf collects debris. 22017_ U-05 Engineer lays Concrete. 22017_ K-01 Serf collects debris. 22018_ System corrupted: FCS attempts to trigger Coil Gun. 22018_ System corrupted: Coil Gun misfires. 22018_ The unstable cave ceiling collapses. 22018_ Slug penetrates R-10 Processor. 22018_ Slug penetrates Wall. 22018_ U-05 Engineer lays Concrete. 22018_ Slug penetrates Wall. 22020_ U-05 Engineer lays Concrete. 22020_ Coil Gun destroyed. 22020_ K-01 Serf collects debris. 22021_ U-05 Engineer lays Concrete. 22021_ K-01 Serf collects debris. 22022_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????]??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | T????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####????????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? #?"""???????????????? | | ????????????????? #?"T"???????????????? | | ????????????????# # ? ????? ??????????? | | ????????????????# #? ????????????????? | | ????????????????# #??"?"""??" ????????? | | ????????????????# # ? ? ??? ##?????? | | ????????????????# # ?"?????"" #??????? | | ???"""??????????# #? ? ? ? ##?#???? | | ???"T??????o??##? # ""???"""" ???#???? | | ?? """????? ? ?## # ??? #?###??? | | #??? ??? ? ###? # ??? ???#?#???? | | ??#?####+######;;#####; ## #######"########## ?? | | % k """ !%= ?? | | ? w ""R" = ? | | ? k @ ? | | ?? p % = = | | ? ? %% R ug %* % | | ?#######+####### h### ## k! =! ! | | ### # #### # u !!|! %! =% = | | #?# # # k # * % ! ########?? | | ### # # " ####?##? ? | | ### # " %%% % " ##???? ? | | ### """ """ # "% /// "###??? ?? | | ### """ """ #### # %/// ##????#??? | | ### """ """ " ## # /// # ########????#? ?? | | ### #### ######; #*=? ? ?? ??#??? | | ### """ """ #### ###### # % % # ?? ? ???????? | | ### """ """ #### ###### % + ?""??? ????? | | ### """ """ #### ###### ! # """?????????? | | ### #### ###?# *%[ # ""? ?? ?????? | | ############+###### #?#### [ # #??##???????? | | ### ######## ###### #####?# ? ?????????? | | ############ ###### ##??#### # "T"???????????? | | ########## ##?### ? ? ? #???????????????? | | ########## ###### ? ?? ?? ?????????????????? | | # # ? ??## ? ???????????????????????? | | # ? # ##?? ?? ????? ?????????????????? | | # ??? ? ????????????????????????????? | | # "T" # ? ##???#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Resistance: KI 25 Resistance: EM 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 20 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Hyp. Coil Gun | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Repaired ---------- Imp. Medium Armor Plating | 68% | -8/Materials Hvy. Mass Driver | 1% | -7/Factory Hvy. Mass Driver | 35% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deconstruction I Laugh At Your Crits Challenges ------------ None Game ------ Seed PlexusPersonalCapacitor Manual? 0 Play Time 02:14:56 Cumulative 87.9 hours Start 2026.02.18 @ 13:55:01 End 2026.02.19 @ 15:52:54 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 43 Adventurer 75 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96ea7328-9f00-4b52-ba78-2c3063034c60