Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 15:26:37 Player: 7604 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (27) 5400 Robots Destroyed (335) 1675 Value Destroyed (12270) 12270 Prototype IDs (102) 2040 Alien Tech Used (0) 0 Bonus (4835) 4835 TOTAL SCORE: 28720 Bonus ------- High Alert Combat Kills 330 Follower Combat Kills 1981 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -576 Cogmind --------- Core Integrity 103/1000 Matter 280/300 Energy 1288/1700 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Zionite Composite Leg I Enhanced Biometal Leg > --- UTILITY (9) ------ Huge Storage Unit Assembled Biocell Array Enhanced Optical Array 0b10 Decoder Chip [Scout] Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Advanced Cooling System Zionite Biocell (600) Zionite Biocell (600) Structural Scanner Seismic Detector Seismic Detector Energy Filter Improved Particle Charger Improved Weapon Cycler ECM Suite Ghost Barrier Mapping Drone Bay (3/3) Heavy Proton Cannon Proton Burst Cannon Proton Burst Cannon Precision Grenade Launcher Improved Datajack Phasing Sabre Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Zionite Composite Leg I Enhanced Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Improved Reaction Control System Assembled Alloy Armor Advanced Hacking Suite GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Light DM Reactor Flexi-carbon Leg Improved Cooling System Zionite Biocell Zionite Biocell Seismic Detector Improved Particle Charger Improved Weapon Cycler ECM Suite Improved Reaction Control System Damper Plating Improved Thermal Shield Heavy Proton Cannon Proton Burst Cannon Proton Burst Cannon Firepult Missile Launcher Precision Grenade Launcher Improved Datajack Heavy Mace Phasing Sabre [Rating: 144] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Target Analyzer Hackware Advanced Hacking Suite Protection Damper Plating Weapon Assembled Focal Cannon Energy Gun Force Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . 2 . . . . . . . 2 . . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 1 . . 2 . . . 2 . . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 244 | 7 8 6 27 4 2 . 25 9 6 28 6 7 12 7 7 1 1 4 2 18 7 23 4 10 . 4 9 Power 19 | 1 . 1 1 . . . 3 . . 2 2 . 1 1 3 . . . . 3 . . . . . . 1 Engine 7 | 1 . . 1 . . . 2 . . 1 . . 1 1 . . . . . . . . . . . . . Core 4 | . . 1 . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . 1 . . . 3 . . . . 3 . . . . . . 1 Propulsion 48 | 2 1 1 10 . . . 10 3 1 6 1 1 1 . 1 . . 1 . 2 . 2 1 1 . . 3 Treads 37 | 2 1 1 8 . . . 10 3 1 6 1 1 . . 1 . . 1 . . . . 1 . . . . Leg 7 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . 1 . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 1 Utility 118 | 2 2 1 7 1 . . 7 3 4 9 1 6 6 6 2 1 . 2 1 11 5 20 3 9 . 4 5 Device 46 | 1 . 1 3 1 . . 3 . 1 5 . 3 2 1 . . . 2 . 3 3 8 . 4 . 2 3 Storage 10 | 1 1 . 1 . . . 1 . 1 . . . . 1 . . . . . 2 . 2 . . . . . Processor 21 | . . . . . . . . . 2 1 . 1 2 4 . 1 . . 1 . . 4 . 2 . 2 1 Hackware 5 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . 2 . . . Protection 36 | . 1 . 3 . . . 3 3 . 3 1 1 2 . 2 . . . . 6 2 4 3 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 5 3 9 3 2 . 5 3 1 11 2 . 4 . 1 . 1 1 1 2 2 1 . . . . . Energy Gun 10 | . . . 1 . . . 2 . . 5 . . 2 . . . . . . . . . . . . . . Energy Cannon 11 | . . . 1 . . . . 2 . 3 2 . 1 . 1 . . . . . 1 . . . . . . Ballistic Gun 17 | 2 2 1 5 . 2 . 2 . . 2 . . . . . . 1 . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . 1 . . . . . . . . 1 2 . . . . . . . Launcher 9 | . 2 2 1 2 . . 1 . . . . . 1 . . . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . Unidentified Prototypes 34 | . . . 4 . . . 1 . . 9 1 . 6 . . . . . . 7 . 1 . . . . 5 Corrupted Parts 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . System Corruption 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Parts Lost 40 | . . 1 4 . . . 4 2 . . . . 1 4 . . . . . 2 2 4 3 . . 1 12 Power 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 3 Utility 25 | . . . 2 . . . 2 2 . . . . 1 3 . . . . . 2 2 3 1 . . 1 6 Weapon 6 | . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 Highest Loss Streak 11 | . . 1 1 . . . 2 1 . . . . 1 2 . . . . . 1 1 2 1 . . 1 11 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Average Backups 21 | 4 16 24 24 25 23 22 21 21 21 21 21 20 20 20 21 20 20 21 21 20 21 22 22 21 21 21 22 Power 1 | . 1 . 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . Propulsion 2 | . 1 2 3 3 3 3 3 3 3 3 2 2 3 3 3 3 3 3 3 2 2 2 1 . 1 1 1 Utility 6 | 2 7 9 7 8 7 6 5 6 6 5 4 3 3 1 2 3 3 3 3 5 7 8 10 10 10 11 13 Weapon 9 | 1 6 11 10 11 11 10 9 9 9 8 12 11 11 12 12 11 11 11 11 8 8 8 8 7 8 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 2 . 13 . 3 . 4 . . 3 1 1 . 1 1 . . . . . . 3 . 3 . 1 11 Power 4 | . 1 . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 22 | . . . 1 . 1 . 3 . . 1 . 1 . . . . . . . . . 3 . 2 . 1 9 Weapon 17 | . 1 . 10 . 2 . . . . 2 . . . . . . . . . . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 87 | . 99 100 99 100 100 100 97 89 89 91 73 68 77 91 70 73 73 72 72 82 88 87 67 84 87 89 92 Engine 3 | . 14 9 5 11 11 11 8 . . 6 2 . . 5 1 . . . . . . . . . . . . Core 1 | . . 4 5 . . . . 9 9 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 4 7 7 . 4 6 6 6 6 5 6 4 5 5 5 5 5 Treads 21 | . 27 28 32 33 33 33 35 36 36 30 27 23 23 20 20 20 20 20 20 16 . . 1 1 . . . Leg 5 | . . . . . . . . . . . . . . . . . . . . 4 26 22 18 20 23 22 22 Device 15 | . 13 13 17 12 11 11 15 7 8 18 7 6 13 23 16 13 13 12 13 17 24 25 7 20 22 22 16 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 6 6 6 6 6 6 13 13 11 11 11 11 11 11 Processor 1 | . . . . . . . . . . . . . 2 8 7 6 6 6 6 1 . . . . . 2 11 Protection 6 | . . . 4 9 11 11 9 10 8 11 14 7 7 10 6 6 6 6 6 10 3 4 8 4 4 5 5 Energy Gun 1 | . . . . . . . . . . 1 1 13 13 10 . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . 2 5 . . 1 6 11 1 . . 10 12 10 11 10 11 10 10 Ballistic Gun 8 | . 25 28 21 9 . 22 17 15 15 . . . . . . . 11 12 2 1 . . . . . . . Peak Build Rating 144 | 8 12 14 22 20 24 24 41 44 42 92 99 91 91 87 107 102 99 102 103 126 127 135 136 133 144 132 135 Average Rating 68 | 6 9 12 19 19 18 24 27 40 39 50 92 87 84 83 101 98 96 96 91 105 118 122 128 125 126 124 122 On Entrance 72 | . 8 12 14 20 17 24 24 39 41 40 83 88 88 80 84 102 99 96 89 97 126 120 126 132 122 127 122 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 207 | 15 94 94 101 107 101 101 119 124 118 150 165 153 153 140 171 171 170 173 153 170 137 180 207 198 161 161 178 Greatest Support 140 | 40 40 40 63 60 60 60 80 80 80 140 140 140 140 140 140 140 140 140 140 140 112 116 116 112 112 112 118 Greatest Overweight (x) 4 | 3 4 2 2 1 1 1 2 1 1 1 1 1 1 . 1 1 1 2 1 2 1 2 3 2 1 1 1 Average Overweight (x) . | . 1 2 1 1 1 1 1 1 1 . . 1 . . . 1 1 1 1 . 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 16 24 24 25 24 25 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 24 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 24 25 25 25 25 25 25 25 25 24 25 24 25 24 25 24 24 25 25 24 24 22 25 25 25 25 18 Class Distribution -------------------- 46% | Scavenger-Mutant 33% | Mutant 10% | Golem 8% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Golem | -5/Proximity Caves Golem | -5/Factory Scavenger-Golem | -5/Waste Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Matter Collected 9854 | 362 637 263 1210 40 . 264 820 973 379 965 116 741 379 231 87 96 159 281 174 540 193 328 65 292 26 103 130 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18011 | 272 744 193 1416 . . 252 1162 667 173 1060 1474 998 886 702 1445 271 60 150 . 647 840 2428 1427 345 155 244 . Parts 821 | 28 45 20 107 . . 9 73 44 8 55 10 57 59 35 11 11 8 9 . 25 38 115 29 13 6 6 . Haulers Intercepted 19 | . 2 . 5 . . . 4 . . 2 . 1 1 . . . . . . . . 2 . 2 . . . Recyclers Shooed 9 | . 2 . 1 . . . . . . 3 . 1 . 1 . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . . . . . . . . . . . 10 8 1 . 38 . . . 14 5 . Prevented 7 | . . . . . . . . . . . . . . . . . 2 5 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Combat Hostiles Destroyed 256 | . 14 8 28 . . 5 24 28 2 14 6 14 13 15 5 4 3 4 . 10 18 28 5 1 2 5 . Melee 3 | . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . Guns 114 | . 14 6 21 . . 5 16 15 2 2 . 13 13 6 . . . 1 . . . . . . . . . Cannons 81 | . . . . . . . . . . 12 . . . 3 . 2 1 . . 7 17 28 5 1 2 3 . AOE 43 | . . 2 7 . . . 8 13 . . . . . 6 . 1 1 2 . 1 . . . . . 2 . Classes Destroyed 25 | 2 5 1 1 . . 3 2 . 1 1 1 . . . . . . . . 3 2 . . . 2 1 . Worker 6 | . . . . . . 1 . . . 3 . 1 . . . . . . . . . 1 . . . . . Builder 6 | . . . 1 . . . 1 . . . . 1 . 1 . . . . . . . 2 . . . . . Tunneler 11 | 9 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 5 . . . 4 . . 2 . 1 1 . . . . . . . . 2 . 2 . . . Recycler 12 | 1 1 . 1 . . . 1 . 1 3 . . . . . 1 . . . . . 2 . 1 . . . Operator 10 | . 2 . 3 . . . . . . 1 . 2 . . . . . . . . . 2 . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 16 | . 3 . 3 . . . 4 . . . . 1 . 1 . 1 . . . . . 3 . . . . . Swarmer 71 | . 3 6 9 . . . 12 18 . . . . . 7 . 4 3 2 . . 5 . . . . 2 . Grunt 67 | . 11 . 11 . . 3 7 8 . . . 6 4 3 . . . . . . 9 4 . . . 1 . Brawler 3 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . Duelist 5 | . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 34 | . . 2 8 . . . 2 2 1 1 . 4 6 3 . . . . . . . 3 . 1 . 1 . Hunter 11 | . . . . . . . 1 . . 4 . . . 1 . . . 1 . . . 4 . . . . . Programmer 32 | . . . . . . . . . . 9 . 4 3 1 . . . 1 . . 1 12 . . 1 . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Compactor 16 | . . . . . . . . . . . 6 . . . 5 . . . . . . . 5 . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Golem 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 3 3 4 9 . . 4 7 5 2 3 5 3 3 4 3 3 3 2 . 3 9 8 3 2 2 3 . Combat Bots Only 9 | . 3 3 7 . . 3 5 5 1 2 5 3 3 4 3 3 3 2 . 3 9 4 3 1 2 3 . Max Kills in Single Turn 6 | 1 1 3 4 . . 1 6 4 1 2 1 1 1 3 1 1 1 1 . 1 1 2 1 1 2 2 . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 . . . 4 4 . . . . . 3 . 1 1 1 . 1 . . . . . 2 . Melee 1 | . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Hostile Shots Fired 1921 | . 64 31 115 . . 33 127 140 . 167 . 147 157 140 . 28 15 68 . 105 95 155 20 8 7 10 289 Missed 591 | . 10 4 30 . . 12 44 35 . 67 . 48 46 40 . 13 7 21 . 23 33 46 . 4 2 3 103 Hits 1330 | . 54 27 85 . . 21 83 105 . 100 . 99 111 100 . 15 8 47 . 82 62 109 20 4 5 7 186 Melee 68 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . 11 20 . . 3 31 Projectile 1262 | . 54 27 85 . . 20 83 104 . 100 . 99 111 100 . 15 8 47 . 81 62 98 . 4 5 4 155 AOE 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 47 | . 1 . 1 . . 1 6 7 . 6 . 1 1 1 . . . 1 . . 3 5 8 . . 1 4 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 20779 | . 655 292 1040 51 . 401 1383 1302 8 1318 . 1002 1083 856 59 234 144 819 . 2030 1176 1965 947 77 145 102 3690 Core 1618 | . 148 15 60 17 . . 65 55 . 78 . 33 93 75 . 15 9 16 . 22 20 173 59 . 21 24 620 Absorbed by Shields 1262 | . . . . . . . 176 140 . . . . 117 238 . . . . . . . 226 23 19 . . 323 Reduced by Siege Mode 55 | . . . . . . . . . . . . . . . . . . . . 55 . . . . . . . Redirected to Shielding 199 | . . . . . . . . . . . . . . . . . . . . 131 36 . . 24 8 . . Ignored by Resistances 1973 | . . . . . . . . . . . . 239 102 349 2 . . 29 . 490 21 75 . . . 22 644 Regen/Repaired (Parts) 3145 | . 217 . 70 . . . 87 . 588 75 . 128 . . . . . . 1914 . . 31 8 9 8 . 10 Core Remaining (%) 73 | 100 . 34 . . . 80 . . 78 . . . 70 . . . . . . . 81 . . . . . . Volleys Fired 947 | 18 78 11 85 . . 20 81 73 14 83 8 51 50 39 9 6 6 19 . 50 44 115 41 20 7 14 5 Largest 2 | 2 2 2 2 . . 2 2 2 2 2 1 2 2 2 1 2 2 2 . 2 2 2 2 2 2 2 2 Hottest 250 | 40 100 60 46 . . 46 90 75 46 160 250 160 160 160 250 200 200 200 . 200 50 50 50 50 50 50 50 Shots Fired 1657 | 36 148 22 165 1 . 40 161 128 26 94 22 103 87 73 10 11 13 22 . 79 67 191 79 31 12 26 10 Gun 990 | 36 140 20 160 . . 40 158 108 25 13 14 103 87 55 . . 6 13 . 12 . . . . . . . Cannon 626 | . . . . . . . . 8 . 81 8 . . 14 10 11 6 7 . 67 66 191 79 31 12 25 10 Launcher 35 | . 2 2 5 1 . . 3 12 1 . . . . 4 . . 1 2 . . 1 . . . . 1 . Special 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 775 | 36 140 20 160 . . 40 144 105 25 58 . . . . . . 6 13 . 28 . . . . . . . Thermal 724 | . 6 . . . . . . . . 13 22 103 87 69 10 . . . . . 66 191 79 31 12 25 10 Explosive 35 | . 2 2 5 1 . . 3 12 1 . . . . 4 . . 1 2 . . 1 . . . . 1 . Electromagnetic 123 | . . . . . . . 14 11 . 23 . . . . . 11 6 7 . 51 . . . . . . . Robot Hit Streak 28 | 14 13 9 17 . . 9 16 13 17 8 19 10 12 16 10 2 3 7 . 7 13 16 28 3 3 7 4 Robot Miss Streak 12 | 3 5 2 4 . . 1 2 4 2 5 2 4 3 3 4 5 4 3 . 12 11 3 2 2 2 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 . 1 . . 1 5 2 . . . . 1 . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 . . . . 1 . . . . 1 . . . . . . . . . Autonomous 15 | . . . . . . . . . . 1 14 . . . . . . . . . . . . . . . . Shots Hit Robots 1071 | 25 85 14 113 . 4 33 117 78 20 57 20 63 45 52 9 11 5 18 5 43 48 111 67 7 3 13 5 Core Hits 509 | 11 34 12 59 . . 14 60 44 6 32 10 27 23 27 8 7 4 7 . 29 21 45 10 4 3 9 3 Critical Kills 12 | . 1 . 1 . . . 3 . . . 1 3 1 1 . . . . . 1 . . . . . . . Critical Parts Destroyed 18 | . 1 . . . . . . . 1 1 . 6 . 3 . 1 . 2 . 1 2 . . . . . . Critical Strikes 31 | . 2 . 1 . . . 3 . 1 1 1 9 1 5 . 1 . 2 . 2 2 . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Destroy 25 | . 2 . 1 . . . 3 . 1 . . 8 1 5 . . . 2 . 2 . . . . . . . Smash 5 | . . . . . . . . . . 1 . 1 . . . 1 . . . . 2 . . . . . . Melee Attacks 80 | . . . 1 1 4 . . 12 3 19 . 16 . 6 . 8 1 . 6 . 2 1 . . . . . Impact 57 | . . . 1 1 . . . . 3 18 . 16 . 6 . 8 1 . 1 . 2 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . . . . . 4 . . 12 . 5 . 2 . 1 . 2 . . 5 . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34354 | 326 1188 470 2419 . . 527 2411 2006 327 2240 1431 1800 1099 1704 685 462 203 621 . 1261 2367 6128 2930 533 227 742 247 Guns 11540 | 326 1125 194 1736 . . 527 1801 963 322 231 340 1480 1099 940 . . . 280 . 176 . . . . . . . Cannons 16272 | . . . . . . . . 115 . 1288 456 . . 248 238 118 51 234 . 858 2231 6065 2930 324 227 642 247 Explosions 5203 | . 56 264 652 . . . 610 918 . 377 635 . . 423 447 61 91 107 . 227 26 . . 209 . 100 . Melee 1188 | . . . . . . . . . . 344 . 307 . 93 . 273 61 . . . 110 . . . . . . Ramming 151 | . 7 12 31 . . . . 10 5 . . 13 . . . 10 . . . . . 63 . . . . . Kinetic 8160 | 326 1125 194 1736 . . 527 1593 963 322 868 . . . . . . . 280 . 226 . . . . . . . Thermal 19445 | . . . . . . . . . . 608 1431 1480 1099 1188 685 61 . . . 227 2231 6065 2930 324 227 642 247 Explosive 3456 | . 56 264 652 . . . 610 918 . . . . . 423 . . 91 107 . . 26 . . 209 . 100 . Electromagnetic 1954 | . . . . . . . 208 115 . 420 . . . . . 118 51 234 . 808 . . . . . . . Impact 1188 | . . . . . . . . . . 344 . 307 . 93 . 273 61 . . . 110 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 2 2 4 4 4 4 11 12 12 4 15 15 15 7 7 7 7 7 7 . 1 11 11 11 1 1 1 Average Corruption 6 | . 2 2 4 4 4 4 2 11 12 1 11 15 15 6 7 7 7 7 7 . 1 3 11 5 1 1 1 Corruption Purged 14 | . . . . . . . . . . 4 . . . . . . . . . . . . . 10 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 612 | . 22 17 69 4 10 13 3 87 37 9 9 106 55 12 7 16 19 31 4 . 3 20 25 25 3 5 1 Message Errors 153 | . 6 5 21 . 4 2 . 17 10 2 2 31 9 4 1 5 3 10 1 . . 5 7 8 . . . Matter Fused 148 | . 4 4 12 1 1 6 . 21 9 4 3 30 11 3 1 5 5 11 1 . 1 2 3 8 1 1 . Heat Flow Errors 74 | . 4 1 6 1 . 2 . 8 3 1 . 13 7 . 4 3 3 3 . . 1 5 4 2 1 2 . Energy Discharges 64 | . 3 3 6 . 2 . . 14 5 1 . 6 7 . . 1 1 3 1 . . 4 3 2 . 1 1 Parts Rejected 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . Parts Fused 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . Data Loss (minor) 78 | . 2 3 15 . 3 . 3 10 6 . 3 13 5 . . 1 2 4 1 . . 1 4 1 1 . . Data Loss (major) 30 | . 2 . 1 1 . 3 . 5 3 1 . 6 2 . . . 1 . . . 1 2 . 2 . . . Misfires 24 | . . . 3 1 . . . 5 . . . 3 3 3 1 . 3 . . . . . 1 1 . . . Alerts 15 | . 1 1 3 . . . . 3 . . . 2 4 . . . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Weapon Failures 18 | . . . 2 . . . . 3 1 . . 1 5 2 . 1 . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1317 | . . 3 8 . . . 38 38 . 287 . 147 . 47 . 27 . . . 32 124 372 . 71 . 123 . Projectiles 606 | . . . . . . . . . . 15 . . . 16 . 4 . . . 6 14 367 . 61 . 123 . Explosions 240 | . . 3 8 . . . 38 38 . 114 . . . 3 . . . . . 26 . . . 10 . . . Melee 471 | . . . . . . . . . . 158 . 147 . 28 . 23 . . . . 110 5 . . . . . Knockbacks 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 583 | . . . 45 52 . . 97 108 9 . . . 76 40 59 . 27 41 . . 29 . . . . . . Shots 17 | . . . 1 1 . . 2 3 1 . . . 1 1 4 . 1 1 . . 1 . . . . . . Rammed 11 | . 5 1 2 . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . Targets Rammed 18 | . 5 1 2 . . . . 1 1 . . 1 . . . 1 . . . . . 6 . . . . . Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 410 | . 203 172 222 188 . 139 204 327 174 318 372 410 307 81 272 232 218 207 . 285 131 259 188 209 101 214 41 Average Temperature 82 | . 46 66 36 93 . 26 61 77 36 76 154 103 100 29 113 72 81 69 . 116 52 97 92 100 54 118 17 Received Heat Transfer 4915 | . 351 45 381 . . 210 413 483 . 117 . 306 448 208 . . . . . 627 273 174 9 6 9 27 828 Effects 16 | . . . . . . . . 6 . . 1 7 2 . . . . . . . . . . . . . . Energy Bleed 8 | . . . . . . . . 5 . . . 2 1 . . . . . . . . . . . . . . Interference 7 | . . . . . . . . . . . 1 5 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Total Turns 105 | . . . . . . . . . . . . . . . . . . . . 105 . . . . . . . Longest Duration 39 | . . . . . . . . . . . . . . . . . . . . 39 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . 1 . . . 1 . 2 1 1 . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . . . . Parts Fried 36 | . . . . . . . 2 . . 6 . 5 . 1 . . . 3 . 12 . 6 . . 1 . . Impact Corruptions 18 | . . . . . . . . . . 4 . 6 . 2 . 3 . . . . 2 1 . . . . . Robots Melted 11 | . . . . . . . . . . . 6 . . . 5 . . . . . . . . . . . . Combat Hostiles 11 | . . . . . . . . . . . 6 . . . 5 . . . . . . . . . . . . Parts Melted 64 | . . . . . . . . . . 1 16 10 2 9 17 . . . . . . 7 . . . 2 . Heat Transferred 19491 | . . . . . . . . . . 646 3324 2183 1665 1776 3200 50 . . . 150 1150 2850 1750 175 125 375 72 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 1 . . . . . 1 . . . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Maximum Alert Level 5 | . . . 2 . . . . 5 3 1 . . . 1 . . . . . . . 2 1 3 . . . Low Security (%) 70 | 100 100 100 40 100 . 100 100 15 . 84 100 100 100 83 100 100 . . . . . 11 88 67 . . . Level 1 17 | . . . 59 . . . . 7 . 15 . . . 16 . . . . . . . 68 11 9 . . . Level 2 5 | . . . . . . . . 20 56 . . . . . . . . . . . . 19 . 3 . . . Level 3 4 | . . . . . . . . 28 43 . . . . . . . . . . . . . . 20 . . . Level 4 1 | . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1771 | 15 156 120 402 133 . 65 137 1771 885 320 108 158 186 254 83 118 . . . . . 650 227 824 . . . Initial 863 | . . 54 27 133 . . 6 71 863 228 108 . 65 80 83 . . . . . . 372 225 . . . . Average 186 | 1 30 25 189 79 . 13 36 809 681 140 43 63 67 70 27 42 . . . . . 304 91 240 . . . Influence Increases 10983 | 50 530 262 1043 12 . 125 739 1820 185 734 18 466 532 483 . 195 85 105 . . 410 1325 18 1294 351 111 90 Destroy 0b10 Robot/C 5420 | . 280 160 560 . . 100 480 880 100 280 . 280 260 300 . 80 60 80 . . 320 560 . 360 200 80 . Destroy 0b10 Robot/NC 450 | 50 40 5 65 . . 5 50 . 15 50 . 30 5 10 . 10 . . . . 10 60 . 40 . 5 . Destroy Leader 1164 | . 70 20 156 . . 20 116 30 20 144 . 104 102 62 . 12 10 10 . . 50 140 . 78 20 . . Allied During Kill 791 | . . . . . . . . 158 20 . . . . . . . . . . . . . . 456 131 26 . Successful Hack 375 | . 47 . 52 . . . 30 14 10 41 . 28 55 26 . . . . . . . 48 . 24 . . . Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 600 | . 15 15 45 . . . 15 . . 150 . 15 75 30 . 15 . . . . . 45 . 180 . . . Anti-Garrison Action 600 | . . . . . . . . 600 . . . . . . . . . . . . . . . . . . . Destroy Structure 743 | . 18 17 45 12 . . 33 123 20 69 18 9 35 25 . 3 . . . . . 142 18 156 . . . Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 405 | . . 45 60 . . . 15 15 . . . . . 30 . 75 15 15 . . 30 15 . . . . 90 Influence Decreases 10983 | 50 390 330 772 320 35 107 647 159 1454 926 328 321 499 423 238 139 141 105 . . 294 797 662 488 599 547 212 Entered New Map 3156 | . . 86 45 210 35 . 12 39 908 274 202 . 80 98 155 . 21 . . . . 44 419 . 299 107 122 Time Decay 6803 | 50 390 234 537 110 . 107 519 . 446 652 106 321 409 295 83 119 120 105 . . 274 713 213 352 230 410 8 Lost Part 332 | . . 10 40 . . . 40 20 . . . . 10 30 . . . . . . 20 40 30 . . 10 82 Lost Ally 466 | . . . . . . . . 100 100 . 20 . . . . 20 . . . . . . . 136 70 20 . Purge Threat 226 | . . . 150 . . . 76 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 3 . 6 . . . 2 . 8 10 . 11 2 3 . 1 . . . . . 12 . 5 . . . Investigation 12 | . 2 . 3 . . . . . 2 . . . . . . . . . . . . 4 . 1 . . . Extermination 21 | . . . . . . . . . . 6 . 5 2 1 . 1 . . . . . 5 . 1 . . . Reinforcement 19 | . 1 . 3 . . . 2 . 2 4 . 2 . 2 . . . . . . . 1 . 2 . . . Assault 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Garrison 9 | . . . . . . . . . 3 . . 4 . . . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Distress Signals 19 | . 3 . 2 . . . 3 . 3 1 . 1 2 2 . . . . . . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 427 | . 27 11 50 . . 6 34 36 5 25 6 26 18 19 6 10 4 7 . 17 20 42 6 13 5 6 28 Peak Tracking Total 22 | . 4 3 11 . . 3 6 5 1 3 4 3 3 5 1 4 3 3 . 4 7 6 3 4 3 3 22 Tactical Retreats 19 | . . 2 3 . . . 1 1 . . . . . 2 . 2 1 1 . 1 2 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Traps Triggered 22 | . 1 . 1 . . . 1 5 . 1 . 4 2 1 . . . . . . . 4 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Machines Disabled 50 | . 1 1 3 . . . 1 5 . 10 . 1 5 2 . 1 . . 3 1 . 3 . 12 . . 1 Max in Single Turn 8 | . 1 1 1 . . . 1 1 . 8 . 1 1 1 . 1 . . 1 . . 1 . 5 . . 1 Garrison Access 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Machines Accessed 102 | . 9 . 11 . 2 . 10 4 6 10 . 10 9 4 . 1 . . . . . 16 . 5 . . 5 Terminals 58 | . 6 . 7 . . . 7 4 3 5 . 5 8 2 . 1 . . . . . 8 . 2 . . . Fabricators 6 | . . . . . . . . . . 1 . 1 . . . . . . . . . 3 . 1 . . . Repair Stations 10 | . 1 . 1 . . . 1 . 1 1 . 1 1 1 . . . . . . . 2 . . . . . Recycling Units 11 | . 2 . 2 . . . 1 . 2 1 . . . 1 . . . . . . . 1 . 1 . . . Scanalyzers 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . . . 1 . . 2 . 2 . . . . . . . . . 2 . . . . . Total Hacks 265 | . 34 . 39 . 2 . 29 7 17 21 . 22 18 6 . 2 . . . . . 39 . 14 . . 15 Successful 138 | . 22 . 22 . 2 . 14 2 8 7 . 8 6 3 . . . . . . . 20 . 9 . . 15 Failed 127 | . 12 . 17 . . . 15 5 9 14 . 14 12 3 . 2 . . . . . 19 . 5 . . . Catastrophic 31 | . 1 . 3 . . . 2 1 3 5 . 5 5 2 . . . . . . . 2 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 118 | . 25 . 21 . 1 . 19 3 3 6 . 7 6 2 . 2 . . 1 . . 18 . 4 . . . Terminals 159 | . 25 . 29 . . . 24 7 5 9 . 14 17 3 . 2 . . . . . 21 . 3 . . . Fabricators 18 | . . . . . . . . . . 3 . 1 . . . . . . . . . 10 . 4 . . . Repair Stations 29 | . 5 . 2 . . . 2 . 6 3 . 3 1 2 . . . . . . . 5 . . . . . Recycling Units 24 | . 4 . 6 . . . 2 . 6 1 . . . 1 . . . . . . . 1 . 3 . . . Scanalyzers 8 | . . . 2 . . . . . . . . 2 . . . . . . . . . . . 4 . . . Garrison Access 10 | . . . . . . . 1 . . 5 . 2 . . . . . . . . . 2 . . . . . Terminal Hacks 51 | . 7 . 9 . 2 . 3 2 1 3 . 1 4 . . . . . . . . 4 . . . . 15 Record 10 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 9 Part Schematic 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . Robot Analysis 7 | . 5 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 5 Open Door 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . 1 . . . . . . . . . 6 . 3 . . . Network Status 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Load Schematic 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Repair Station Hacks 23 | . 4 . 2 . . . 2 . 6 3 . 2 . 1 . . . . . . . 3 . . . . . Scan Component 13 | . 2 . 1 . . . 1 . 3 2 . 1 . 1 . . . . . . . 2 . . . . . Repair 10 | . 2 . 1 . . . 1 . 3 1 . 1 . . . . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Retrieve Components 5 | . 1 . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . 4 . . . Insert Component 4 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . 2 . . . Analyze 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Unauthorized Hacks 38 | . 10 . 8 . . . 7 . . 1 . 2 2 1 . . . . . . . 5 . 2 . . . Terminals 31 | . 8 . 6 . . . 7 . . 1 . 2 2 1 . . . . . . . 3 . 1 . . . Botnet 14 | . 2 . 1 . . . 2 . . 1 . 2 2 1 . . . . . . . 2 . 1 . . . Operators 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Skim 15 | . 5 . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 83 | . 8 . 8 . . . 10 4 4 10 . 9 8 3 . 1 . . . . . 14 . 4 . . . Full Trace Events 7 | . 1 . . . . . . 1 1 . . . . . . . . . . . . 3 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . . . . . . . . . 2 . . . . . 14 . . . . 2 . . . Parts Built 6 | . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 112 | . . . . . . . . . . . . . . . . . . . . . . 89 . 23 . . . Total Part Build Rating 28 | . . . . . . . . . . . . . . . . . . . . . . 18 . 10 . . . Parts Repaired 10 | . 2 . 1 . . . 1 . 3 1 . 1 . . . . . . . . . 1 . . . . . Time 378 | . 52 . 26 . . . 26 . 120 70 . 56 . . . . . . . . . 28 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 31 | . 9 . 2 . . . 9 . 9 . . . . 2 . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . 4 . . . . 1 . . . . . . . . 5 . . 1 . . . . . Non-combat 5 | . . . . . 3 . . . . . . . . . . . . . 1 . . 1 . . . . . Combat 6 | . . . . . 1 . . . . 1 . . . . . . . . 4 . . . . . . . . Robot Hacks Applied 11 | . . . . . 4 . . . . 1 . . . . . . . . 5 . . 1 . . . . . parse_system 10 | . . . . . 4 . . . . 1 . . . . . . . . 5 . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . Machine Destruction 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Total Allies 33 | . . . . . . . . 10 . . 1 . . . 1 . . . 2 . . . 19 . . . . Largest Group 19 | . . . . . . . . 8 5 . 1 . . . 1 1 . . 2 2 . . 19 19 10 3 1 Highest-Rated Group 702 | . . . . . . . . 178 114 . 31 . . . 31 31 . . 192 192 . . 702 702 388 112 47 Highest-Rated Ally 96 | . . . . . . . . 39 39 . 31 . . . 31 31 . . 96 96 . . 50 50 50 46 47 Initial Warlord ECA Mod 56 | . . . . . . . . . 5 4 4 4 4 3 3 3 3 3 3 3 2 2 2 2 2 2 2 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 447 | . . . . . . . . 81 42 . 17 . . . 11 10 . . . 67 . . . 135 56 24 4 Total Damage 10002 | . . . . . . . . 1725 538 . 317 . . . 189 86 . . . 1685 . . . 3600 1536 253 73 Kills 65 | . . . . . . . . 16 5 . . . . . 1 . . . . 10 . . . 24 8 1 . Allies Corrupted 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 1 . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Active Infowar (turns) 35551 | 337 4097 1524 3382 237 637 516 2779 785 1095 2202 67 2381 937 751 66 467 664 964 2706 199 1676 3159 69 963 481 987 1423 Optics 1528 | . . . . . . . . . . . . . . . . . . . . . . . . . . 105 1423 Terrain 2061 | . . . 2061 . . . . . . . . . . . . . . . . . . . . . . . . Structural 7985 | . . . . 45 . . . . 852 1321 . . . . . . . . . . . 2755 6 464 480 862 1200 Seismic 34222 | 337 4097 1524 3247 237 637 516 2779 785 243 2192 67 2381 937 751 66 467 664 964 2706 199 1673 2926 63 936 477 982 1369 Decoding 1756 | . . . . . . . . . . . . . . . . . . . . . . . . . . 333 1423 Machine Analysis 510 | . . . . . . . . . . . . . . 450 60 . . . . . . . . . . . . Cloaking 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Robot Analysis Total 7 | . 5 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . . . . . . . . . 3 2 . . 2 . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Turns Passed 42313 | 421 4148 1541 3403 237 637 516 2904 2252 1105 2402 295 2748 1232 751 282 472 664 1035 2719 3052 1851 3253 532 963 488 987 1423 Spaces Moved 15735 | 213 985 404 1185 79 260 160 972 738 338 862 108 979 442 341 101 169 260 390 1082 1478 736 1465 169 426 200 465 728 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11319 | 204 985 404 1185 79 260 160 972 738 338 862 108 979 442 341 101 169 260 390 1082 1260 . . . . . . . Legs 4407 | . . . . . . . . . . . . . . . . . . . . 218 736 1465 169 426 200 465 728 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 240 240 240 240 240 245 242 160 160 240 160 160 160 240 240 240 240 160 189 180 185 183 189 189 130 Average Speed 223 | 159 312 320 240 240 240 240 240 245 244 235 220 240 204 160 232 240 240 240 240 183 189 182 225 193 189 189 186 Slowest Speed 480 | 200 480 320 320 240 240 240 320 245 245 245 240 240 240 160 240 240 240 320 240 320 189 226 285 226 189 189 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 53 | 7 98 80 84 11 65 25 80 77 32 26 69 20 63 10 65 7 43 54 86 85 69 36 84 13 43 67 90 Regions Visited 27 Branch Regions 13 Pre-discovered Areas 10 | . 2 . 3 . 1 . 2 . . . . . . . . . 2 . . . . . . . . . . Known Exits Taken 9 | . . . 1 . . 1 1 . 1 . . . 1 . . 1 1 . . . 1 . . 1 . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 . . . . . . 1 . . . . . 1 1 1 . . . . 1 1 . Scrap Searched 23 | . . 2 . 1 . . . . . . . . . . . . 4 2 5 . 5 . . . . 4 . Spaces Dug 251 | . 14 . 1 1 . . 30 54 16 18 . 8 12 3 . . 20 . . 7 3 40 . 18 4 2 . Terrain Destroyed 665 | . 14 18 53 20 . . 30 82 16 79 30 8 37 33 . 2 22 35 . 18 34 67 9 34 7 15 2 Melee 27 | . . . 1 1 . . . . 3 11 . 8 . 3 . . . . . . . . . . . . . Projectile 219 | . 6 . . . . . . . . 14 1 . 26 1 . . 9 13 . 12 20 67 9 22 7 10 2 AOE 419 | . 8 18 52 19 . . 30 82 13 54 29 . 11 29 . 2 13 22 . 6 14 . . 12 . 5 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Total 21011 | 255 1877 631 1609 122 274 253 1376 1039 579 1106 158 1233 661 462 145 204 286 461 1143 1740 1132 1857 241 537 300 547 783 Wait 3049 | 10 764 195 214 35 . 74 245 144 195 29 6 109 113 46 3 11 13 34 4 128 306 179 14 44 85 46 3 Move 15708 | 212 984 403 1184 78 259 159 972 735 337 862 107 978 441 341 100 168 259 389 1081 1477 735 1465 168 423 199 464 728 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Pick Up 193 | 8 20 5 28 . 3 . 9 5 1 14 9 8 6 5 3 1 2 1 1 13 5 16 3 10 1 5 11 Fast Attach 166 | 7 1 . 13 . . . 12 . 8 19 4 8 10 5 6 . . 3 4 14 5 18 4 7 2 7 9 Attach 86 | . 1 1 8 . . . 5 3 1 9 6 3 4 4 4 1 . 1 . 7 9 7 . 6 . 1 5 Detach 88 | . . . 1 . . . 2 1 3 6 1 3 3 3 7 1 . 1 1 9 16 12 5 8 2 1 2 Swap 311 | . 18 10 32 8 2 . 24 31 11 32 2 39 16 9 2 6 4 10 14 13 4 11 3 7 . 1 2 Drop 293 | . 6 5 41 . 6 . 24 5 5 33 15 13 10 4 11 1 1 3 5 29 6 27 3 11 4 7 18 Fire 947 | 18 78 11 85 . . 20 81 73 14 83 8 51 50 39 9 6 6 19 . 50 44 115 41 20 7 14 5 Melee 80 | . . . 1 1 4 . . 12 3 19 . 16 . 6 . 8 1 . 6 . 2 1 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Crush 12 | . 5 1 2 . . . . 1 1 . . 1 . . . 1 . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 6 . . . 4 . . . . . . . . . . . . . . . Rewire 24 | . . . . . . . . 23 . . . . . . . . . . . . . . . . . 1 . Trap 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Miscellaneous 35 | . . . . . . . . . . . . . 8 . . . . . 27 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / Upp x2) -5/Waste -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 422 | -11/Scrapyard | Entered Materials 423 | -10/Materials | Build established: Mutant 1587 | -10/Materials | Discovered new exit (range 15) 1967 | -10/Materials | Discovered new exit (range 16) 2662 | -10/Materials | Discovered new exit (range 16) 3111 | -10/Materials | Repaired Lgt. Treads 3139 | -10/Materials | Repaired Lgt. Treads 3986 | -10/Materials | Core integrity fell below 50% 4016 | -10/Materials | Discovered new exit (range 15) 4570 | -10/Materials | Entered Mines 5172 | -10/Mines | Discovered new exit (range 10) 5555 | -10/Mines | Learned Materials terminal intel 5833 | -10/Mines | Learned Materials stockpile data 5944 | -10/Mines | Build established: Scavenger-Mutant 6034 | -10/Mines | Discovered new exit (range 9) 6111 | -10/Mines | Entered Materials 6111 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6113 | -9/Materials | Loaded intel: 12 terminal locations 6958 | -9/Materials | Discovered new exit (range 4) 7514 | -9/Materials | Destroyed 7 combat bots 7564 | -9/Materials | Discovered new exit (range 10) 7869 | -9/Materials | Discovered new exit (range 16) 8115 | -9/Materials | Learned location of 1 exit from Storage 8144 | -9/Materials | Identified exit to Materials 8144 | -9/Materials | Identified exit to Mines 8163 | -9/Materials | Learned location of 1 exit from Recycling 8186 | -9/Materials | Loaded intel: 2 recycling unit locations 8210 | -9/Materials | Learned location of Zion (-6) 8848 | -9/Materials | Repaired Lgt. Armor Plating 9514 | -9/Materials | Entered Mines 9519 | -9/Mines | Assembled infested the area 9739 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9739 | -9/Mines | Discovered new exit (range 5) 9751 | -9/Mines | Entered Exiles 9807 | -9/Exiles | Met 8R-AWN 9849 | -9/Exiles | Met EX-HEX 9937 | -9/Exiles | Met EX-BIN 9977 | -9/Exiles | Aligned with FarCom system 9979 | -9/Exiles | Given EX-Vault access code 10039 | -9/Exiles | Opened EX-Vault 10059 | -9/Exiles | Found Firepult 10076 | -9/Exiles | Found AWS/Thermal 10097 | -9/Exiles | Found YOLO Cannon 10148 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10218 | -9/Exiles | Met EX-DEC 10356 | -9/Exiles | Discovered new exit (range 14) 10388 | -9/Exiles | Stole three prototypes: AWS/Thermal, Firepult, YOLO Cannon 10388 | -9/Exiles | Entered Mines 10425 | -8/Mines | Discovered exit to Materials (range 6) 10904 | -8/Mines | Entered Materials 10904 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12282 | -8/Materials | Repaired Lgt. Armor Plating 12619 | -8/Materials | Discovered new exit (range 7) 13065 | -8/Materials | Discovered new exit (range 14) 13332 | -8/Materials | Learned Storage garrison access intel 13453 | -8/Materials | Learned Factory stockpile data 13496 | -8/Materials | Learned Storage terminal intel 13527 | -8/Materials | Learned location of 1 exit from Lower Caves 13549 | -8/Materials | Identified exit to Factory 13581 | -8/Materials | Learned Factory trap positions 13621 | -8/Materials | Learned location of Storage (-7) 13670 | -8/Materials | Learned 2 Lower Caves zone layouts 13794 | -8/Materials | System corruption reached 10% 13808 | -8/Materials | Identified exit to Garrison 13808 | -8/Materials | Entered Garrison 13872 | -8/Garrison | Triggered checkpoint 13957 | -8/Garrison | Garrison Relay disabled 14151 | -8/Garrison | Triggered checkpoint 14151 | -8/Garrison | Triggered checkpoint 14461 | -8/Garrison | Discovered new exit (range 10) 14488 | -8/Garrison | Triggered checkpoint 14512 | -8/Garrison | Garrison Relay disabled 14611 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14773 | -8/Garrison | Triggered checkpoint 14961 | -8/Garrison | Garrison Relay disabled 15079 | -8/Garrison | Triggered checkpoint 15092 | -8/Garrison | Triggered checkpoint 15218 | -8/Garrison | Triggered checkpoint 15375 | -8/Garrison | Build established: Commander-Mutant 15386 | -8/Garrison | Rescued a captive Derelict 15386 | -8/Garrison | Rescued a captive Derelict 15472 | -8/Garrison | Lost 3 allies 15659 | -8/Garrison | Discovered new exit (range 10) 15692 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15801 | -8/Garrison | Triggered checkpoint 15974 | -8/Garrison | Discovered new exit (range 10) 15982 | -8/Garrison | Triggered checkpoint 16023 | -8/Garrison | Build established: Scavenger-Mutant 16060 | -8/Garrison | Entered Materials 16060 | -8/Materials | Accompanied by 5 allies 16127 | -8/Materials | Garrison activated, responded to threat 16205 | -8/Materials | Lost 5 allies 16460 | -8/Materials | First assault squad dispatched 16595 | -8/Materials | Met 7R-MNS 16617 | -8/Materials | Repaired Arm. Treads? 16712 | -8/Materials | Repaired Arm. Treads 16758 | -8/Materials | Repaired Hrd. Heavy Armor Plating 17165 | -8/Materials | Entered Factory 17165 | -7/Factory | Evolved 2 slots: Utility x2 17166 | -7/Factory | Caught up to 7R-MNS 17166 | -7/Factory | Loaded intel: 110 trap records 17167 | -7/Factory | FarCom data flow suspended 18481 | -7/Factory | Build established: Mutant 19070 | -7/Factory | Cargo convoy interrupted 19163 | -7/Factory | Repaired Hvy. Deuterium Engine? 19251 | -7/Factory | Allied Derelicts emerged from ambush trap array 19298 | -7/Factory | Lost 3 allies 19299 | -7/Factory | Found Prototype Processor 19299 | -7/Factory | Identified Exp. Terrain Scan Processor 19567 | -7/Factory | Sucked down chute 19567 | -7/Factory | Entered Waste 19568 | -7/Waste | Met a frightened Derelict 19582 | -7/Waste | EMP discharged 19599 | -7/Waste | Spotted C-40 Crusher 19607 | -7/Waste | Spotted C-40 Crusher 19616 | -7/Waste | Spotted C-40 Crusher 19618 | -7/Waste | Destroyed C-40 Crusher 19622 | -7/Waste | Spotted C-40 Crusher 19625 | -7/Waste | Destroyed C-40 Crusher 19631 | -7/Waste | Spotted C-40 Crusher 19631 | -7/Waste | Destroyed C-40 Crusher 19643 | -7/Waste | Destroyed C-40 Crusher 19645 | -7/Waste | Destroyed C-40 Crusher 19682 | -7/Waste | EMP discharged 19682 | -7/Waste | System corruption reached 10% 19686 | -7/Waste | Spotted C-40 Crusher 19692 | -7/Waste | Found Damper Plating 19713 | -7/Waste | Destroyed C-40 Crusher 19782 | -7/Waste | EMP discharged 19826 | -7/Waste | Discovered new exit (range 10) 19862 | -7/Waste | Entered Factory 20171 | -7/Factory | Allied Derelicts emerged from ambush trap array 20462 | -7/Factory | Discovered new exit (range 8) 21094 | -7/Factory | Garrison activated, responded to threat 21520 | -7/Factory | Repaired Hvy. Treads? 21570 | -7/Factory | Garrison activated, responded to threat 21656 | -7/Factory | Discovered new exit (range 12) 22352 | -7/Factory | Identified exit to Factory 22610 | -7/Factory | Entered Storage 22611 | -7/Storage | Identified exit to Recycling 22612 | -7/Storage | Loaded intel: 14 terminal locations 22613 | -7/Storage | Loaded intel: 1 garrison access location 23834 | -7/Storage | Discovered exit to Factory (range 6) 23842 | -7/Storage | Entered Factory 23842 | -6/Factory | Evolved 2 slots: Utility x2 24223 | -6/Factory | Crushed by falling debris 24593 | -6/Factory | Sucked down chute 24593 | -6/Factory | Entered Waste 24594 | -6/Waste | Met a frightened Derelict 24625 | -6/Waste | Spotted C-40 Crusher 24629 | -6/Waste | Destroyed C-40 Crusher 24638 | -6/Waste | Spotted C-40 Crusher 24643 | -6/Waste | Destroyed C-40 Crusher 24653 | -6/Waste | Spotted C-40 Crusher 24654 | -6/Waste | Destroyed C-40 Crusher 24659 | -6/Waste | Found Damper Plating 24690 | -6/Waste | Spotted C-40 Crusher 24694 | -6/Waste | Destroyed C-40 Crusher 24714 | -6/Waste | Spotted C-40 Crusher 24720 | -6/Waste | Destroyed C-40 Crusher 24722 | -6/Waste | Spotted C-40 Crusher 24730 | -6/Waste | Allies destroyed C-40 Crusher 24808 | -6/Waste | Found Damper Plating 24838 | -6/Waste | Discovered new exit (range 11) 24875 | -6/Waste | Entered Factory 24875 | -6/Factory | Accompanied by 1 ally 24920 | -6/Factory | Build established: Scavenger-Mutant 25133 | -6/Factory | Discovered new exit (range 15) 25252 | -6/Factory | Identified exit to Lower Caves 25294 | -6/Factory | Discovered new exit (range 11) 25347 | -6/Factory | Entered Lower Caves 25348 | -6/Lower Caves | Identified exit to Lower Caves 25358 | -6/Lower Caves | Met a Warlord Commander 25359 | -6/Lower Caves | Learned location of Warlord (-5) 25360 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 25362 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 25374 | -6/Lower Caves | Found Encrypted Comm Array 25621 | -6/Lower Caves | Learned Factory terminal intel 25878 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 26011 | -6/Lower Caves | Entered another Lower Caves area 26200 | -6/Lower Caves | Encountered a Warlord checkpoint 26490 | -6/Lower Caves | Learned Factory security intel 26824 | -6/Lower Caves | Ambushed by research squad 26868 | -6/Lower Caves | Discovered new exit (range 11) 27046 | -6/Lower Caves | Entered Zion 27135 | -6/Zion | System corruption cleaned by Quarantine Array 27217 | -6/Zion | Visited the Megawrench Repair Shop 27223 | -6/Zion | Megawrench repaired 11 parts 27263 | -6/Zion | Discovered new exit (range 9) 27903 | -6/Zion | Given A8's code to call for help 28001 | -6/Zion | Met Imprinter 28457 | -6/Zion | Learned Factory emergency access door positions 29687 | -6/Zion | Discovered new exit (range 3) 29687 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 29728 | -6/Zion | Enhanced Grunt warped into view, answering call for help 29730 | -6/Zion | Enhanced Grunt warped into view, answering call for help 29765 | -6/Zion | Entered Deep Caves 29765 | -6/Deep Caves | Accompanied by 2 allies 29898 | -6/Deep Caves | Z-Facility disabled 29949 | -6/Deep Caves | Attacked by Z-Imprinter 29963 | -6/Deep Caves | Allies destroyed Z-Imprinter 30280 | -6/Deep Caves | Found Prototype Protection 30280 | -6/Deep Caves | Identified Zio. Heavy Carapace 30307 | -6/Deep Caves | Found Prototype Protection 30307 | -6/Deep Caves | Identified Zio. Weapon Casing 30598 | -6/Deep Caves | Discovered new exit (range 12) 31336 | -6/Deep Caves | Found Zio. Heavy Carapace 31929 | -6/Deep Caves | Spotted AG-22385 32048 | -6/Deep Caves | Destroyed AG-22385 32067 | -6/Deep Caves | Found Unknown Device 32125 | -6/Deep Caves | Identified GOLEM Unit 32361 | -6/Deep Caves | Found Zio. Heavy Carapace 32387 | -6/Deep Caves | Found Zio. Heavy Carapace 32765 | -6/Deep Caves | Build established: Scavenger-Golem 32817 | -6/Deep Caves | Entered Proximity Caves 32818 | -5/Proximity Caves | Identified exit to Factory 32820 | -5/Proximity Caves | Spotter reported a threat 32825 | -5/Proximity Caves | Spotter reported a threat 33148 | -5/Proximity Caves | Build established: Golem 33524 | -5/Proximity Caves | Destroyed 9 combat bots 33757 | -5/Proximity Caves | Build established: Scavenger-Golem 33946 | -5/Proximity Caves | Spotted B-75 Beast 33999 | -5/Proximity Caves | Destroyed B-75 Beast 34184 | -5/Proximity Caves | Learned Factory terminal intel 34668 | -5/Proximity Caves | Entered Factory 34668 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 34671 | -5/Factory | Loaded intel: 26 terminal locations 34983 | -5/Factory | Build established: Golem 35703 | -5/Factory | Discovered new exit (range 5) 36437 | -5/Factory | Spotted B-75 Beast 36806 | -5/Factory | Identified exit to Upper Caves 36974 | -5/Factory | Build established: Scavenger-Golem 37087 | -5/Factory | Fabricated Powered Armor (x2) 37159 | -5/Factory | Repaired Adv. Shield Generator 37723 | -5/Factory | Garrison activated, responded to threat 37724 | -5/Factory | Fabricated Imp. Reaction Control System? 37760 | -5/Factory | System corruption reached 10% 37921 | -5/Factory | Sucked down chute 37921 | -5/Factory | Entered Waste 37936 | -5/Waste | Spotted C-40 Crusher 37957 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 37967 | -5/Waste | Found Unknown Protection 37967 | -5/Waste | Identified Damper Plating 37995 | -5/Waste | Spotted C-40 Crusher 38002 | -5/Waste | Spotted C-40 Crusher 38003 | -5/Waste | Destroyed C-40 Crusher 38020 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 38029 | -5/Waste | Spotted C-40 Crusher 38037 | -5/Waste | Spotted C-40 Crusher 38086 | -5/Waste | Crushed by Compactor (1 part destroyed) 38093 | -5/Waste | Destroyed C-40 Crusher 38105 | -5/Waste | Destroyed C-40 Crusher 38114 | -5/Waste | Destroyed C-40 Crusher 38117 | -5/Waste | Spotted C-40 Crusher 38140 | -5/Waste | Destroyed C-40 Crusher 38167 | -5/Waste | Found Damper Plating 38280 | -5/Waste | Warlord forces began an assault 38411 | -5/Waste | Discovered new exit (range 13) 38453 | -5/Waste | Entered Factory 38453 | -5/Factory | Accompanied by 19 allies 38454 | -5/Factory | Loaded intel: 26 terminal locations 38499 | -5/Factory | Discovered new exit (range 14) 38522 | -5/Factory | Discovered exit to Upper Caves (range 15) 39049 | -5/Factory | Fabricated Imp. Reaction Control System (x2) 39353 | -5/Factory | First assault squad dispatched 39416 | -5/Factory | Entered Upper Caves 39416 | -5/Upper Caves | Accompanied by 10 allies 39530 | -5/Upper Caves | Lost 4 allies 39643 | -5/Upper Caves | P-70 Sage assimilated allied GE-L98(d) 39748 | -5/Upper Caves | Build established: Golem 39760 | -5/Upper Caves | Discovered new exit (range 15) 39904 | -5/Upper Caves | Entered another Upper Caves area 39904 | -5/Upper Caves | Accompanied by 3 allies 40388 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 40448 | -5/Upper Caves | Spotted 8C-2LL(f) 40449 | -5/Upper Caves | Encountered a Master Thief 40450 | -5/Upper Caves | Firepult stolen by Master Thief 40460 | -5/Upper Caves | Spotted GD-326(f) 40461 | -5/Upper Caves | Encountered a Master Thief 40462 | -5/Upper Caves | Spotted 62-6P7(f) 40463 | -5/Upper Caves | Encountered a Master Thief 40463 | -5/Upper Caves | Allies destroyed GD-326(f) 40471 | -5/Upper Caves | Destroyed 62-6P7(f) 40554 | -5/Upper Caves | Learned location of 1 exit from Factory 40729 | -5/Upper Caves | Discovered new exit (range 16) 40750 | -5/Upper Caves | Build established: Mutant 40891 | -5/Upper Caves | Entered Warlord 40891 | -5/Warlord | Accompanied by 1 ally 41005 | -5/Warlord | Discovered new exit (range 9) 41058 | -5/Warlord | System corruption cleaned by Quarantine Array 41305 | -5/Warlord | Met Warlord 41311 | -5/Warlord | Warlord's base attacked by MAIN.C 41661 | -5/Warlord | Warlord forces counterattacked 41874 | -5/Warlord | Spotted Striker 41983 | -5/Warlord | Found Prototype Hackware 41986 | -5/Warlord | Warlord base infiltrated, sounded retreat 42001 | -5/Warlord | Found Prototype Reactor 42212 | -5/Warlord | Spotted Executioner 42212 | -5/Warlord | Spotted Striker 42215 | -5/Warlord | Spotted Striker 42269 | -5/Warlord | Core integrity fell below 50% 42288 | -5/Warlord | Identified Vortex Chain Reactor 42307 | -5/Warlord | Core integrity fell below 20% 42314 | -5/Warlord | Self-destructed Last Messages --------------- 42279_ Penetrated by Slug. 42280_ Centrium Light Armor Plating destroyed. 42282_ Adv. Remote Force Field destroyed. 42282_ Penetrated by Slug. 42282_ Slug penetrates Wall. 42283_ Striker suffers critical hit (Burn). 42284_ Asb. Flux Generator destroyed. 42285_ Slug penetrates Striker. 42288_ Asb. Alloy Armor destroyed. 42288_ Identified Vortex Chain Reactor. 42289_ Enh. Flexi-carbon Leg destroyed. 42290_ Imp. Reaction Control System destroyed. 42291_ Striker suffers critical hit (Burn). 42295_ Asb. Alloy Leg destroyed. 42301_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 42302_ Asb. Alloy Leg destroyed. 42311_ ANNOUNCEMENT: Detected 1 Behemoth squad, 1 Saboteur squad, 2 Grunt squads, with prototype support. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#########???????????????????????????????? | | ?????????#########???????????????????????????????? | | ?????????##= =##???????????????????????????????? | | ?????????##= ! ##???########????????????????????? | | ?????????##/ !##???########????????????????????? | | ?????????##! ##???## |||##????????????????????? | | ?????????## ! !##???## |||##????????????????????? | | ????????#### ""####??## ??????????????????????? | | ?????######X ###??## ?########??????????????? | | ########## ###### ########?????????###??? | | #######X##+############; #### ##?????????## ??? | | ####### ##;+#### ##?????????## ?? | | ^ # ##?????????## ?? | | #########; # ##???????????? ? | | ##########+############ @ + ##????????????? | | ######### ########## K #######?????????????? | | """""""## ## #### K #######??????????????# | | ]]""""## ! ###; ###???????????????????# | | [""""##!//! # gg###???????????????????# | | [""" ###### # + g##????????????????????# | | ] ###### # gg##???######???????????# | | " ##????# ;g x##???##""##???????????# | | """##????## ; g##???##""##???????????? | | X""""##????##% ; gg##???##""##???????????? | | " """##????##!% ; i ##???##""##?#####?????? | | """""""##????## # #; ]g#######""########???### | | #########???# # ######;! !#######""### # ### ## | | #########???## #]### !Eg% # !""=== # ## # # | | ????????????? ## ### % ]l [= |""=!= = % | | ############### ### % % *=""!/= * | | ############# ## % ! %%g== % =!=%/%%% ! % | | ### =%! ib%/! !===% * % | | "" ### """ "" [ ]==%=![[[*!=%[%%%% % % % | | "" ### """ "" % [ =%!% [! =%!!=%[ % | | "" ### """ """ !#!=%!%!% !%%!!""%%[%= | | ###^""" "" " "*[]=**[ = =""==!! * | | ### """ """ + #=*!%=% !""!*=" # # ## | | ### % # ####!! #######""############## | | ### # #######""############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 600 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 25 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 28 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Powered Armor | -7/Storage | Hacked Wave Gun | -7/Storage | Hacked Energy Well | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Antigrav System | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Hacking Suite | -5/Factory | Scanalyzed Imp. Propulsion Shielding | -5/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Powered Armor | x2 | -5/Factory Imp. Reaction Control System | x2 | -5/Factory Imp. Reaction Control System | x2 | -5/Factory Repaired ---------- Lgt. Treads | 15% | -10/Materials Lgt. Treads | 29% | -10/Materials Lgt. Armor Plating | 22% | -9/Materials Lgt. Armor Plating | 3% | -8/Materials Arm. Treads | 16% | -8/Materials Arm. Treads | 54% | -8/Materials Hrd. Heavy Armor Plating | 67% | -8/Materials Hvy. Deuterium Engine | 37% | -7/Factory Hvy. Treads | 74% | -7/Factory Adv. Shield Generator | 38% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalGyrokineticSuit Manual? 0 Play Time 04:12:07 Cumulative 393.0 hours Start 2025.05.26 @ 14:29:52 End 2025.05.28 @ 15:26:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 127 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 84 Gallery% 77 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8336906c-dcc6-4361-8d7e-88291999d8a8