Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.23 @ 09:25:43 Player: Heavyrisk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1836) 1836 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 4791 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 196 Cogmind --------- Core Integrity 378/550 Matter 287/300 Energy 282/290 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Machine Analyzer > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Trap Scanner Experimental Sensor Array Improved Signal Interpreter Transmission Jammer Trap Extractor Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Improved Datajack Scythe Scythe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Improved Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Trap Scanner Experimental Sensor Array Improved Signal Interpreter Transmission Jammer Trap Extractor Advanced Assault Cannon Advanced Assault Cannon Shock Bomb Launcher Rocket Launcher Improved Datajack Scythe Scythe [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 77 | 9 6 7 7 10 . 2 36 Power 9 | 1 1 . . 1 . 1 5 Engine 7 | 1 1 . . . . 1 4 Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 26 | 2 3 3 3 3 . . 12 Treads . | . . . . . . . . Leg 26 | 2 3 3 3 3 . . 12 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 3 1 1 3 4 . 1 7 Device 9 | 1 1 1 1 4 . . 1 Storage 5 | 2 . . 1 . . . 2 Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 5 | . . . 1 . . 1 3 Artifact . | . . . . . . . . Weapon 22 | 3 1 3 1 2 . . 12 Energy Gun 4 | 2 1 1 . . . . . Energy Cannon 4 | . . 1 1 1 . . 1 Ballistic Gun 5 | 1 . 1 . . . . 3 Ballistic Cannon 4 | . . . . . . . 4 Launcher 2 | . . . . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 10 | . . . . 1 . . 9 Power . | . . . . . . . . Propulsion 4 | . . . . . . . 4 Utility 3 | . . . . 1 . . 2 Weapon 3 | . . . . . . . 3 Highest Loss Streak 5 | . . . . 1 . . 5 Average Slot Usage (%) 99 | . 99 100 100 100 100 100 99 Engine 8 | . 14 14 11 7 . 6 8 Core 2 | . . . . 3 11 4 . Leg 32 | . 28 28 33 33 33 33 35 Device 12 | . 13 14 11 18 22 11 6 Storage 10 | . 14 14 11 11 11 11 9 Processor 2 | . . . . . . . 9 Protection 6 | . . . 11 3 . 10 11 Energy Gun 1 | . 14 2 . . . . . Energy Cannon 13 | . . 11 22 21 22 22 5 Ballistic Gun 4 | . 14 14 . . . . 3 Ballistic Cannon 2 | . . . . . . . 7 Naked Turns . | . . . . . . . . Heaviest Build 48 | 17 14 17 25 25 23 31 48 Greatest Support 63 | 20 20 20 30 33 33 33 63 Greatest Overweight (x) 1 | . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 15 Average Capacity 10 | 7 8 8 9 10 10 10 14 Most Carried 15 | 5 8 8 10 10 10 10 15 Average Carried 10 | 2 7 7 8 9 10 9 14 Final Capacity 15 | 8 8 8 10 10 10 10 15 Final Carried 13 | 5 8 8 10 10 10 10 13 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1624 | 254 171 152 70 128 . 15 834 Remotely 154 | 66 88 . . . . . . Salvage Created 2123 | 58 250 88 345 262 . . 1120 Parts 122 | 2 21 7 25 10 . . 57 Haulers Intercepted 2 | . . . . . . . 2 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 53 | . 8 2 9 9 . . 25 Guns 20 | . 8 2 . . . . 10 Cannons 33 | . . . 9 9 . . 15 Classes Destroyed 10 | 1 3 . 2 1 . . 3 Builder 1 | . . . 1 . . . . Hauler 2 | . . . . . . . 2 Recycler 1 | 1 . . . . . . . Operator 2 | . 1 . . . . . 1 Swarmer 9 | . 3 . 2 . . . 4 Grunt 32 | . 5 2 6 5 . . 14 Brawler 1 | . . . . . . . 1 Sentry 6 | . . . 1 . . . 5 Hunter 1 | . . . . . . . 1 Assembled 4 | . . . . 4 . . . Best Kill Streak 6 | 1 6 2 4 3 . . 5 Combat Bots Only 5 | . 5 2 3 3 . . 5 Max Kills in Single Turn 2 | 1 1 1 2 1 . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 2896 | . 309 64 155 210 . . 2158 Core 297 | . 60 7 10 48 . . 172 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 86 | 100 . 73 . . . 85 . Volleys Fired 159 | 1 24 8 15 22 . . 89 Largest 2 | 2 2 2 2 2 . . 2 Hottest 120 | 60 60 80 120 120 . . 120 Shots Fired 310 | 2 48 16 30 41 . . 173 Gun 123 | 2 48 15 . . . . 58 Cannon 180 | . . 1 30 38 . . 111 Launcher 7 | . . . . 3 . . 4 Special . | . . . . . . . . Kinetic 148 | 1 24 8 . . . . 115 Thermal 154 | . 24 8 30 38 . . 54 Explosive 3 | . . . . 3 . . . Electromagnetic 5 | 1 . . . . . . 4 Robot Hit Streak 12 | 1 10 8 7 12 . . 11 Robot Miss Streak 7 | 1 7 1 1 4 . . 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 198 | 1 33 13 21 21 . . 109 Core Hits 105 | 1 15 5 14 14 . . 56 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Blast 1 | . . . . . . . 1 Melee Attacks 5 | . . . . . . . 5 Impact 1 | . . . . . . . 1 Slashing 4 | . . . . . . . 4 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3814 | 15 392 172 430 383 . 34 2388 Guns 1278 | 15 392 148 . . . . 723 Cannons 2181 | . . . 418 368 . . 1395 Explosions 222 | . . . . . . . 222 Melee . | . . . . . . . . Ramming 133 | . . 24 12 15 . 34 48 Kinetic 1865 | . 226 104 . . . . 1535 Thermal 1579 | . 166 44 418 368 . . 583 Explosive . | . . . . . . . . Electromagnetic 237 | 15 . . . . . . 222 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Effects 18 | . . . . . . . 18 Message Errors 6 | . . . . . . . 6 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 3 | . . . . . . . 3 Data Loss (minor) 5 | . . . . . . . 5 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 12 | . . 1 . . . . 11 Impact 1 | . . 1 . . . . . Kinetic 11 | . . . . . . . 11 Secondary . | . . . . . . . . Self-Inflicted Damage 26 | . . . . 18 . . 8 Shots 2 | . . . . 1 . . 1 Rammed . | . . . . . . . . Targets Rammed 25 | . . 4 3 3 . 5 10 Kicked 25 | . . 4 3 3 . 5 10 Crushed . | . . . . . . . . Highest Temperature 174 | . 18 . 108 54 . . 174 Average Temperature 40 | . 12 . 48 23 . . 44 Received Heat Transfer 1056 | . 126 33 72 42 . . 783 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . Heat Transferred 3542 | . 508 185 851 777 . . 1221 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 493 | 5 218 262 493 277 . . 412 Initial 192 | . 3 84 102 192 . . . Average 170 | 1 105 176 267 197 . . 239 Maximum Alert Level 2 | . 1 1 2 1 . . 2 Low Security (%) 58 | 100 86 64 29 47 . 100 38 Level 1 36 | . 13 35 51 52 . . 52 Level 2 4 | . . . 19 . . . 8 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 3 . 2 . . . 7 Investigation 4 | . 2 . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 7 | . 1 . 1 . . . 5 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 11 | . 1 . 5 . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . 16 10 21 9 . . 56 Peak Tracking Total 12 | . 5 3 6 3 . . 12 Tactical Retreats 7 | . . 1 1 . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 2 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . . . . 6 Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 19 | . 4 . 2 1 1 . 11 Terminals 11 | . 2 . 1 1 . . 7 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . . . 2 Recycling Units 3 | . 1 . 1 . . . 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 62 | . 7 . 3 5 23 . 24 Successful 44 | . 6 . 2 1 23 . 12 Failed 16 | . . . 1 4 . . 11 Catastrophic 3 | . . . . 1 . . 2 Database Lockouts 2 | . 1 . . . . . 1 Manual 30 | . 5 . 3 7 . . 15 Terminals 27 | . 5 . 1 5 . . 16 Fabricators . | . . . . . . . . Repair Stations 5 | . 1 . . . . . 4 Recycling Units 5 | . 1 . 2 . . . 2 Scanalyzers 2 | . . . . . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 31 | . 2 . 1 1 23 . 4 Record 24 | . . . 1 . 23 . . Part Schematic 2 | . . . . 1 . . 1 Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 1 | . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 Disarm Traps 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 1 . . . . . 4 Scan Component 2 | . . . . . . . 2 Repair 2 | . . . . . . . 2 Refit 1 | . 1 . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . 1 Report Inventory 3 | . 1 . 1 . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 2 . . . . . 3 Terminals 4 | . 2 . . . . . 2 Botnet 4 | . 2 . . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Extract 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 1 . 3 1 . . 11 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . 2 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . . 2 Time 70 | . . . . . . . 70 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 5 | . . 5 . . . . . Largest Group 5 | . . 5 4 . . . . Highest-Rated Group 86 | . . 86 71 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 77 | . . 21 56 . . . . Total Damage 862 | . . 296 566 . . . . Kills 16 | . . 8 8 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 5284 | 90 369 725 355 758 520 796 1671 Spaces Moved 3712 | 63 220 567 225 559 434 654 990 Core 7 | 7 . . . . . . . Treads . | . . . . . . . . Legs 3705 | 56 220 567 225 559 434 654 990 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 119 | 112 120 120 120 120 120 120 120 Slowest Speed 200 | 120 200 120 120 120 120 120 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 4 48 95 18 73 72 86 69 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 4 | . . 1 . 2 . 1 . Spaces Dug 16 | . . . . 11 . . 5 Terrain Destroyed 41 | . . . . 19 . . 22 Melee 5 | . . . . . . . 5 Projectile 17 | . . . . . . . 17 AOE 19 | . . . . 19 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 4246 | 77 282 598 282 607 433 664 1303 Wait 151 | . 12 . 16 3 . . 120 Move 3705 | 62 219 566 224 558 433 653 990 Hop . | . . . . . . . . Pick Up 54 | 3 8 4 9 4 . 1 25 Fast Attach 20 | 9 2 . . 1 . 2 6 Attach 12 | . . . 2 1 . . 9 Detach 3 | 2 1 . . . . . . Swap 45 | . 4 7 5 8 . . 21 Drop 67 | . 12 9 8 7 . 3 28 Fire 159 | 1 24 8 15 22 . . 89 Melee 5 | . . . . . . . 5 Ram . | . . . . . . . . Kick 25 | . . 4 3 3 . 5 10 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Sto) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 13) 339 | -10/Materials | Central database locked down 441 | -10/Materials | Discovered new exit (range 7) 460 | -10/Materials | Entered Mines 551 | -10/Mines | Learned location of Recycling (-8) 614 | -10/Mines | Found a hidden stash of uninstalled traps 800 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 808 | -10/Mines | Build established: Scavenger-Mutant 856 | -10/Mines | Discovered new exit (range 15) 868 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 919 | -10/Mines | Discovered new exit (range 3) 940 | -10/Mines | Learned location of Storage (-8) 1124 | -10/Mines | Learned 4 Materials zone layouts 1185 | -10/Mines | Entered Materials 1185 | -9/Materials | Accompanied by 4 allies 1185 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1186 | -9/Materials | Identified exit to Mines 1190 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1540 | -9/Materials | Entered Mines 1541 | -9/Mines | Assembled infested the area 1546 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1734 | -9/Mines | Discovered new exit (range 12) 1927 | -9/Mines | Learned Materials stockpile data 1991 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1993 | -9/Mines | Found Prototype Device 1994 | -9/Mines | Identified Exp. Sensor Array 2163 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2165 | -9/Mines | Discovered new exit (range 5) 2226 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2298 | -9/Mines | Entered Exiles 2327 | -9/Exiles | Met 8R-AWN 2348 | -9/Exiles | Met EX-HEX 2394 | -9/Exiles | Met EX-DEC 2404 | -9/Exiles | Learned location of Zion (-6) 2476 | -9/Exiles | Met EX-BIN 2710 | -9/Exiles | Visited The Gauntlet 2806 | -9/Exiles | Discovered new exit (range 10) 2818 | -9/Exiles | Entered Mines 3140 | -8/Mines | Build established: Mutant 3166 | -8/Mines | Discovered new exit (range 7) 3614 | -8/Mines | Entered Materials 3614 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3615 | -8/Materials | Identified exit to Storage 4342 | -8/Materials | Discovered new exit (range 10) 4730 | -8/Materials | Central database locked down 4777 | -8/Materials | Discovered new exit (range 5) 4801 | -8/Materials | Repaired Imp. Aluminum Leg 5229 | -8/Materials | Repaired Carbon-fiber Leg 5271 | -8/Materials | Garrison activated, responded to threat 5285 | -8/Materials | Self-destructed Last Messages --------------- 05271_ ALERT: Activating Garrison Access M001. 05273_ H-61 Shepherd calls for reinforcements. 05273_ ALERT: Suspicious intruders detected, dispatching reinforcements to area. 05273_ G-47 Trooper IFF system glitched. 05275_ Acquired Corrupted Adv. Assault Cannon. 05277_ Shock Bomb Launcher destroyed. 05277_ Knocked back. 05278_ Acquired 7 matter. 05279_ K-01 Serf collects debris. 05280_ >> Machine Analyzer network decryption results: 05280_ Garrison Access x1 05281_ Acquired 53 matter. 05282_ Kicked G-47 Trooper out of the way. 05282_ Imp. Light Armor Plating destroyed. 05283_ Imp. Aluminum Leg destroyed. 05283_ Kicked G-47 Trooper. 05284_ K-01 Serf collects debris. 05284_ Critical hit (Burn: +37). 05284_ Knocked back. 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"?"??????????"""?? | | ?????????????????????""""???"""?"G"??????????"""?? | | ?????????????????????""""????????"???????????????? | | ?????????????????????""""????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Item Schematics ----------------- Lrg. Storage Unit | -9/Mines | Hacked Datajack | -8/Materials | Hacked Adv. Visual Processing Unit | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalNeutrinoRouter Manual? 0 Play Time 00:59:20 Cumulative 257.6 hours Start 2021.07.22 @ 23:03:21 End 2021.07.23 @ 09:25:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 66 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 121f94d1-6ca6-4522-b63c-0131f2f3e407