Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 03:41:39 Player: skkpq Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (1468) 1468 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 4589 Bonus ------- Follower Combat Kills 46 Friendly Fire -55 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Small Storage Unit Advanced Targeting Computer Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Armored Wheel Armored Wheel Gravmag System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Targeting Computer Kinecellerator Medium Reactive Plating > --- WEAPON ----------- Heavy Ion Cannon Flak Gun Heavy Hammer > --- INVENTORY -------- Improved Deuterium Engine Cryofiber Web Small Storage Unit Advanced Targeting Computer Kinecellerator Medium Reactive Plating Heavy Ion Cannon Maul [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Heavy Hammer Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . . 1 . Utility 3 | . . . 1 . 2 . . Weapon 1 | . . . . . . 1 . Parts Attached 81 | 8 4 2 10 13 19 14 11 Power 8 | 1 . . 1 1 2 1 2 Engine 7 | 1 . . 1 1 2 1 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 29 | 4 2 . 7 5 5 4 2 Treads 2 | 2 . . . . . . . Leg 19 | 2 2 . 7 5 1 2 . Wheel 7 | . . . . . 4 1 2 Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 23 | 1 1 1 1 3 7 5 4 Device 10 | . 1 . . 1 2 4 2 Storage 2 | 1 . . . 1 . . . Processor 2 | . . 1 . . 1 . . Hackware 1 | . . . . . . . 1 Protection 8 | . . . 1 1 4 1 1 Artifact . | . . . . . . . . Weapon 21 | 2 1 1 1 4 5 4 3 Energy Gun 6 | . 1 1 . . 1 2 1 Energy Cannon 4 | . . . . 1 1 1 1 Ballistic Gun 4 | 2 . . 1 . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . 2 2 . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . 1 1 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 28 | . . . 1 1 6 1 19 Power 2 | . . . . . . . 2 Propulsion 8 | . . . . 1 1 1 5 Utility 10 | . . . . . 3 . 7 Weapon 8 | . . . 1 . 2 . 5 Highest Loss Streak 8 | . . . 1 2 2 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 97 99 99 99 95 99 69 Engine 8 | . 14 14 10 11 8 6 1 Core 1 | . . . . . . . 4 Leg 16 | . 28 28 32 32 17 6 . Wheel 6 | . . . . . 7 19 7 Device 7 | . 11 . . . 6 10 11 Storage 9 | . 14 14 11 11 9 7 6 Processor 7 | . . 13 11 11 8 7 6 Protection 8 | . . . 11 11 18 11 5 Energy Gun 4 | . 8 14 11 . . 2 2 Energy Cannon 2 | . . . . 7 1 4 3 Ballistic Gun 7 | . 19 14 10 . . 6 5 Launcher 1 | . . . . 3 7 . . Impact Weapon 5 | . . . . 10 8 7 6 Naked Turns . | . . . . . . . . Heaviest Build 55 | 12 13 13 13 19 44 55 55 Greatest Support 40 | 40 20 20 33 30 40 40 24 Greatest Overweight (x) 3 | . . . . . 1 2 3 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 8 Average Carried 7 | 4 7 7 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 8 4 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 1474 | 219 157 73 159 206 248 98 314 Remotely . | . . . . . . . . Salvage Created 1319 | . 190 . 252 237 279 98 263 Parts 67 | . 14 . 13 16 6 8 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 10 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 36 | . 5 . 6 10 7 2 6 Melee 3 | . . . . 2 1 . . Guns 11 | . 5 . 6 . . . . Cannons 6 | . . . . . . 2 4 AOE 10 | . . . . 5 5 . . Classes Destroyed 7 | . 1 . . 3 1 2 . Recycler 1 | . . . . 1 . . . Watcher 1 | . . . . . 1 . . Swarmer 4 | . . . . 4 . . . Grunt 28 | . 5 . 6 5 7 . 5 Duelist 2 | . . . . 1 . . 1 Sentry 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 4 | . 2 . 2 4 3 1 4 Combat Bots Only 4 | . 2 . 2 4 3 1 4 Max Kills in Single Turn 2 | . 1 . 1 2 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 2 . . Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 443 | . 38 5 50 31 63 51 205 Missed 146 | . 11 1 16 6 23 21 68 Damage Taken 4819 | . 304 29 404 442 983 227 2430 Core 1053 | . 90 6 64 78 111 15 689 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 150 | . . . 10 11 129 . . Ignored by Resistances 60 | . . . . . . 32 28 Core Remaining (%) 76 | 100 . 61 . 64 79 . . Volleys Fired 106 | . 21 1 22 8 35 3 16 Largest 2 | . 2 2 2 2 1 2 2 Hottest 120 | . 70 70 70 80 65 93 120 Shots Fired 172 | . 42 2 44 12 35 6 31 Gun 111 | . 42 2 44 4 . 3 16 Cannon 34 | . . . . . 16 3 15 Launcher 27 | . . . . 8 19 . . Special . | . . . . . . . . Kinetic 79 | . 40 1 22 . . 3 13 Thermal 63 | . 2 1 22 4 16 3 15 Explosive 27 | . . . . 8 19 . . Electromagnetic 3 | . . . . . . . 3 Robot Hit Streak 8 | . 5 . 6 8 4 3 6 Robot Miss Streak 4 | . 3 4 4 1 3 1 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 137 | . 26 . 30 18 22 7 34 Core Hits 81 | . 10 . 15 14 22 5 15 Critical Kills . | . . . . . . . . Critical Parts Destroyed 6 | . 1 . . 2 2 . 1 Critical Strikes 8 | . 1 . 2 2 2 . 1 Burn 2 | . . . 2 . . . . Destroy 1 | . 1 . . . . . . Smash 5 | . . . . 2 2 . 1 Melee Attacks 52 | . . . . 14 10 3 25 Impact 52 | . . . . 14 10 3 25 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4314 | . 366 1 379 1013 1299 220 1036 Guns 1036 | . 366 . 379 49 . 22 220 Cannons 734 | . . . . . 272 87 375 Explosions 1461 | . . . . 706 755 . . Melee 1082 | . . . . 258 272 111 441 Ramming 1 | . . 1 . . . . . Kinetic 752 | . 353 . 178 . . 22 199 Thermal 997 | . 13 . 201 49 272 87 375 Explosive 1461 | . . . . 706 755 . . Electromagnetic 21 | . . . . . . . 21 Impact 1082 | . . . . 258 272 111 441 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged 1 | . . . . . . 1 . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . . . 4 8 Message Errors 5 | . . . . . . 1 4 Matter Fused 3 | . . . . . . 2 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 354 | . . . . 82 114 15 143 Projectiles 7 | . . . . . 7 . . Explosions 10 | . . . . . 10 . . Melee 337 | . . . . 82 97 15 143 Knockbacks 7 | . . . . 1 2 1 3 Impact 6 | . . . . 1 2 1 2 Kinetic . | . . . . . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 282 | . . . . 154 128 . . Shots 13 | . . . . 6 7 . . Rammed . | . . . . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 285 | . 5 9 75 93 285 55 216 Average Temperature 56 | . 5 6 29 49 51 31 106 Received Heat Transfer 1941 | . 171 . 210 57 282 54 1167 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . 1 2 . 1 Impact Corruptions 15 | . . . . 5 4 1 5 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 2 . . . . Heat Transferred 1924 | . 37 . 740 148 370 111 518 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Peak Influence 358 | . 215 93 244 358 260 74 . Initial 91 | . . 5 35 91 61 48 . Average 107 | . 121 20 127 248 111 55 . Maximum Alert Level 1 | . 1 . 1 1 1 . . Low Security (%) 82 | 100 66 100 77 50 89 100 . Level 1 17 | . 33 . 22 49 10 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . 1 . 3 1 . Investigation 1 | . . . . . 1 . . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 1 . 1 . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals 7 | . 2 . 2 . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 15 3 14 10 20 2 24 Peak Tracking Total 7 | . 6 3 5 4 6 2 7 Tactical Retreats 8 | . 1 . 2 . . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered 5 | . . . . . 1 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . 1 . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . 1 . . . . Triggered 1 | . . . 1 . . . . Most Traps Carried 1 | . . 1 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled 1 | . . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 14 | . 3 . 1 1 3 5 1 Terminals 8 | . 2 . 1 . 2 2 1 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 30 | . 8 . 5 1 5 10 1 Successful 11 | . 3 . 1 1 1 4 1 Failed 19 | . 5 . 4 . 4 6 . Catastrophic 5 | . 1 . . . 2 2 . Database Lockouts . | . . . . . . . . Manual 10 | . 3 . 4 . 2 1 . Terminals 17 | . 6 . 5 . 2 3 1 Fabricators 1 | . . . . . . 1 . Repair Stations 5 | . . . . . . 5 . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 3 1 . Terminal Hacks 6 | . 2 . 1 1 . 1 1 Record 1 | . . . . . . . 1 Open Door 1 | . . . . 1 . . . Locate Traps 3 | . 2 . . . . 1 . Investigation Status 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 . 1 . 3 2 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 9 | . . 5 4 . . . . Total Damage 125 | . . 83 42 . . . . Kills 4 | . . 3 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 3 . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 4878 | 132 433 566 380 619 593 785 1370 Spaces Moved 3495 | 83 248 446 233 428 382 608 1067 Core 187 | 3 . . . . . . 184 Treads 41 | 41 . . . . . . . Legs 1637 | 39 248 446 233 428 243 . . Wheels 1630 | . . . . . 139 608 883 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 90 93 50 Average Speed 117 | 137 120 120 120 120 114 113 114 Slowest Speed 200 | 160 120 120 120 120 190 120 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 5 50 80 21 92 30 12 98 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 5 | . . 1 . 1 . . 3 Spaces Dug 63 | . . . . . 56 . 7 Terrain Destroyed 212 | . . . . 73 132 . 7 Melee 7 | . . . . . . . 7 Projectile 5 | . . . . . 5 . . AOE 200 | . . . . 73 127 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 4025 | 97 344 475 290 499 487 692 1141 Wait 167 | . 52 23 12 13 15 39 13 Move 3488 | 82 247 445 232 427 381 607 1067 Hop . | . . . . . . . . Pick Up 59 | 7 10 1 4 11 13 7 6 Fast Attach 41 | 5 3 1 7 4 8 11 2 Attach 31 | 1 . 1 3 5 9 3 9 Detach . | . . . . . . . . Swap 9 | 2 1 . . 4 2 . . Drop 62 | . 10 2 9 13 14 11 3 Fire 106 | . 21 1 22 8 35 3 16 Melee 52 | . . . . 14 10 3 25 Ram . | . . . . . . . . Kick 1 | . . 1 . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap 1 | . . . 1 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 12) 519 | -10/Materials | Discovered new exit (range 15) 566 | -10/Materials | Entered Mines 570 | -10/Mines | Met a Derelict bent on vengeance 682 | -10/Mines | Learned location of Zion (-7) 745 | -10/Mines | Discovered new exit (range 6) 806 | -10/Mines | Learned location of Storage (-8) 887 | -10/Mines | Found a hidden stash of uninstalled traps 949 | -10/Mines | Discovered new exit (range 12) 1051 | -10/Mines | Learned Materials garrison access intel 1132 | -10/Mines | Entered Materials 1132 | -9/Materials | Accompanied by 2 allies 1132 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1137 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1491 | -9/Materials | Discovered new exit (range 13) 1512 | -9/Materials | Entered Mines 1559 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1561 | -9/Mines | Found Prototype Device 1562 | -9/Mines | Identified Exp. Sensor Array 1723 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1912 | -9/Mines | Discovered new exit (range 9) 1953 | -9/Mines | Learned Materials terminal intel 1957 | -9/Mines | Learned location of 1 exit from Materials 1963 | -9/Mines | Build established: Scavenger-Mutant 1987 | -9/Mines | Discovered new exit (range 7) 2020 | -9/Mines | Learned Materials emergency access door positions 2110 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2131 | -9/Mines | Entered Materials 2131 | -8/Materials | Evolved 2 slots: Utility x2 2132 | -8/Materials | Identified exit to Factory 2134 | -8/Materials | Loaded intel: 12 terminal locations 2135 | -8/Materials | Loaded intel: 1 garrison access location 2675 | -8/Materials | Discovered exit to Factory (range 16) 2724 | -8/Materials | Entered Factory 2724 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2748 | -7/Factory | Build established: Mutant 2801 | -7/Factory | Discovered new exit (range 11) 3468 | -7/Factory | Build established: Scavenger-Mutant 3509 | -7/Factory | Entered Lower Caves 3509 | -7/Lower Caves | Spotted B-75 Beast 3582 | -7/Lower Caves | Lost 3 parts (1n2u) 3794 | -7/Lower Caves | Lost 3 parts (1p2n) 3835 | -7/Lower Caves | Build established: Mutant 3865 | -7/Lower Caves | Identified exit to Lower Caves 3886 | -7/Lower Caves | Learned location of 1 exit from Factory 4340 | -7/Lower Caves | Encountered a Warlord checkpoint 4654 | -7/Lower Caves | Core integrity fell below 50% 4682 | -7/Lower Caves | Lost 8 parts (1p1n2u4w) 4732 | -7/Lower Caves | Core integrity fell below 20% 4879 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Arm. Wheel destroyed. Lightning Gun destroyed. Med. Reactive Plating destroyed. Mic. Nuclear Core destroyed. G-47 Trooper suffers critical hit (Burn). G-47 Trooper reactivates. Hvy. Ion Cannon destroyed. Hvy. Hammer destroyed. Cryofiber Web destroyed. Adv. Targeting Computer destroyed. 3M-NV0(M) destroyed. Dropped Sml. Storage Unit. Acquired 25 matter. Acquired Wheel. Acquired 5 matter. 6OLPDU|4>6VMBISMQN>QEU2 Wheel destroyed. Hvy. Mace destroyed. Adv. Weight Redist. System destroyed. Knocked back. Map ----- +----------------------------------------------------+ | # #?# """ ##### | | #??# "" "" ## ######???## | | ##??## """" " ### #??###????## | | #????# "" ##" #??# ######## | | ### ##????## #" ##?## ## ## | | ##??##??????## ## ####### ####?## # | | ##?????#####?## ## #??### ##????# # | | ####### #### ### #?## ####### ## | | % ## #?# ### ## ## ##### | | % ##?# ## ### ### | | ! #### #??# ### ## ## | | ####??# #?# ## ## | | ### ##?????# #?# ## ### | | ##?## #?????# #?# ### ### | | #???## #?????# #?# ;?# ##?#### # | | #????## ##???##gg#?# #?# #####?????## ## | | ######## #???# ### ### ##??????????# ## | | #### ##??# g ####????????????# # | | #### ##??# #???####????????# | | #?# ##?# gBB #??## ##??????## | | #?# ### BB ##?# ######## ## | | #### #### # ### | | " " ## # ##?? | | ### ## ## ########??? | | ??## ### ##?? ## %# # #?????????? | | ???# ######???? ####@ % #### # ##?????????? | | ???## #?????????#??## ###??######??????????? | | ????########?????????????##;#????????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 525 Resistance: KI 30 Resistance: EM 15 Power Shielding 66 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionNodeLoader Manual? 0 Play Time 01:23:06 Cumulative 13.3 hours Start 2024.05.23 @ 02:16:14 End 2024.05.23 @ 03:41:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be8eb842-610a-4bee-a298-28bb80d3a380