Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 14:30:29 Player: TapeIsSticky Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1530) 1530 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4855 Bonus ------- None Cogmind --------- Core Integrity 850/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Airjet > --- UTILITY (8) ------ Seismic Detector Advanced Melee Analysis Suite > --- WEAPON (2) ------- Coil Gun > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Sensor Array Reaction Control System Light Armor Plating Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Transport Network Coupler Advanced Targeting Computer Improved Melee Analysis Suite Core Analyzer > --- WEAPON ----------- Hammer > --- INVENTORY -------- Improved Sensor Array Seismic Detector Reaction Control System Light Armor Plating Heavy Missile Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Transport Network Coupler Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 6 | . . 1 1 2 2 Weapon . | . . . . . . Parts Attached 41 | 7 6 4 11 9 4 Power 4 | 1 1 1 . 1 . Engine 4 | 1 1 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 4 1 6 3 1 Treads 9 | 2 4 1 2 . . Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 7 | . . . 4 3 . Utility 11 | 2 . 1 2 4 2 Device 3 | 1 . . 1 . 1 Storage 1 | 1 . . . . . Processor 7 | . . 1 1 4 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 1 1 3 1 1 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 1 . 1 . 1 Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 16 | . 2 1 12 1 . Power 2 | . 1 . 1 . . Propulsion 7 | . . . 6 1 . Utility 2 | . 1 . 1 . . Weapon 5 | . . 1 4 . . Highest Loss Streak 6 | . 1 1 6 1 . To Critical Strikes . | . . . . . . Average Backups 5 | 2 6 6 6 3 4 Power . | . 1 . . . . Propulsion 2 | . 2 3 3 . . Utility 1 | . 1 2 2 2 3 Weapon 1 | . 1 1 1 . 1 Tool/Special . | . . . . . . Unused Backups 7 | . 2 . . . 5 Power 2 | . 1 . . . 1 Propulsion 1 | . 1 . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 94 77 82 58 16 Engine 9 | . 12 11 7 5 . Treads 23 | . 28 30 26 . . Flight 3 | . . . 2 20 . Device 7 | . 10 . 8 . 4 Storage 10 | . 14 11 9 . . Processor 6 | . . 3 11 30 . Ballistic Gun 18 | . 28 19 11 . 4 Peak Build Rating 27 | 7 9 13 23 27 17 Average Rating 10 | 6 7 10 17 17 11 On Entrance 5 | . 7 9 12 4 1 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 25 | . . . . 17 8 Heaviest Build 20 | 14 16 18 20 12 6 Greatest Support 86 | 40 46 66 86 12 8 Greatest Overweight (x) 2 | . . . 2 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 7 5 5 Most Carried 8 | 4 8 7 7 5 5 Average Carried 5 | 2 6 6 6 3 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 7 | 4 7 6 5 5 5 Class Distribution -------------------- 89% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1296 | 360 307 110 390 56 73 Remotely . | . . . . . . Salvage Created 1960 | 184 843 142 735 56 . Parts 138 | 27 61 9 40 1 . Haulers Intercepted 6 | . 2 1 2 1 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 40 | . 22 3 15 . . Guns 35 | . 22 3 10 . . Cannons 2 | . . . 2 . . AOE 3 | . . . 3 . . Classes Destroyed 11 | 2 6 . 3 . . Worker 1 | . . . 1 . . Builder 1 | . 1 . . . . Tunneler 6 | 6 . . . . . Hauler 6 | . 2 1 2 1 . Recycler 2 | 1 1 . . . . Watcher 1 | . 1 . . . . Swarmer 9 | . 9 . . . . Grunt 28 | . 12 3 13 . . Duelist 1 | . . . 1 . . Sentry 1 | . . . 1 . . Subdweller 1 | . 1 . . . . Best Kill Streak 7 | 3 5 2 7 1 . Combat Bots Only 6 | . 5 2 6 . . Max Kills in Single Turn 1 | 1 1 1 1 1 . Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 242 | . 104 10 113 15 . Missed 81 | . 34 3 38 6 . Hits 161 | . 70 7 75 9 . Melee 8 | . . . 8 . . Projectile 153 | . 70 7 67 9 . Critical Strikes 6 | . . . 6 . . Damage Taken 2359 | . 716 80 1433 130 . Core 430 | . 65 . 273 92 . Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 74 100 50 86 . Volleys Fired 191 | 23 88 14 66 . . Largest 2 | 2 2 2 2 . . Hottest 63 | 40 50 60 63 . . Shots Fired 357 | 44 176 28 109 . . Gun 329 | 44 176 28 81 . . Cannon 20 | . . . 20 . . Launcher 8 | . . . 8 . . Special . | . . . . . . Kinetic 340 | 44 176 26 94 . . Thermal . | . . . . . . Explosive 8 | . . . 8 . . Electromagnetic 9 | . . 2 7 . . Robot Hit Streak 18 | 7 11 6 18 . . Robot Miss Streak 5 | 2 5 3 2 . . Penetration Max . | . . . . . . Secondary Targets 5 | . 3 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 222 | 23 96 15 87 1 . Core Hits 109 | 9 48 6 46 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 1 . 1 . . Destroy 2 | . 1 . 1 . . Melee Attacks 5 | . . . . 5 . Impact 5 | . . . . 5 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3452 | 241 1226 243 1658 84 . Guns 2419 | 241 1212 236 730 . . Cannons 363 | . . . 363 . . Explosions 549 | . . . 549 . . Melee 84 | . . . . 84 . Ramming 37 | . 14 7 16 . . Kinetic 2696 | 241 1212 208 1035 . . Thermal . | . . . . . . Explosive 549 | . . . 549 . . Electromagnetic 86 | . . 28 58 . . Impact 84 | . . . . 84 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 65 | . . . 41 24 . Projectiles 21 | . . . 21 . . Explosions 20 | . . . 20 . . Melee 24 | . . . . 24 . Knockbacks 5 | . . . 5 . . Impact . | . . . . . . Kinetic 5 | . . . 5 . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . 4 . . Shots . | . . . . . . Rammed 13 | . 5 5 3 . . Targets Rammed 13 | . 5 5 3 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 33 | . 33 16 6 . . Average Temperature 9 | . 10 5 6 . . Received Heat Transfer 945 | . 210 42 648 45 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions 2 | . . . . 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 84 | 100 81 100 64 100 100 Level 1 15 | . 18 . 35 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 271 | 10 230 92 271 91 21 Initial 91 | . . 90 29 91 21 Average 90 | 1 106 71 140 73 7 Influence Increases 1380 | 35 630 102 531 82 . Destroy 0b10 Robot/C 780 | . 420 60 300 . . Destroy 0b10 Robot/NC 85 | 35 25 5 15 5 . Destroy Leader 154 | . 86 12 54 2 . Successful Hack 22 | . 4 9 9 . . Disable Machine 105 | . 30 . 60 15 . Destroy Structure 24 | . 5 1 18 . . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 195 | . 60 15 75 45 . Influence Decreases 1380 | 35 415 245 400 242 43 Entered New Map 302 | . . 125 43 112 22 Time Decay 918 | 35 395 110 237 120 21 Lost Part 160 | . 20 10 120 10 . Squads Dispatched 11 | . 4 1 2 4 . Investigation 4 | . 2 . 1 1 . Extermination 1 | . . . . 1 . Reinforcement 6 | . 2 1 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 8 | . 2 . 5 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 32 4 30 8 . Peak Tracking Total 7 | . 5 3 7 4 . Tactical Retreats 9 | . 4 1 3 1 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . 2 . 4 1 . Max in Single Turn 3 | . 1 . 3 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 9 | . 2 1 3 2 1 Terminals 9 | . 2 1 3 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 5 3 5 3 1 Successful 3 | . 1 1 1 . . Failed 14 | . 4 2 4 3 1 Catastrophic 4 | . . . 2 1 1 Database Lockouts . | . . . . . . Manual 16 | . 5 3 5 3 . Terminals 17 | . 5 3 5 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 1 . . Level Access Points 2 | . . 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Skim 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 2 1 1 Full Trace Events 3 | . 1 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1844 | 208 757 62 518 234 65 Seismic 1030 | 208 757 . . . 65 T.N.C. 814 | . . 62 518 234 . Machine Analysis 111 | . . . . 111 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2428 | 295 1053 221 518 251 90 Spaces Moved 1732 | 134 480 105 217 630 166 Core 57 | 5 . . 2 35 15 Treads 882 | 129 480 105 168 . . Legs . | . . . . . . Wheels . | . . . . . . Hover 151 | . . . . . 151 Flight 642 | . . . 47 595 . Fastest Speed 26 | 50 160 160 26 34 50 Average Speed 100 | 155 160 160 135 35 50 Slowest Speed 195 | 160 160 160 195 117 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 2 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 5 67 15 28 16 4 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . 5 1 21 . . Melee . | . . . . . . Projectile 9 | . 5 1 3 . . AOE 18 | . . . 18 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2061 | 177 607 128 334 644 171 Wait 59 | 10 16 1 32 . . Move 1724 | 133 479 104 217 625 166 Hop 2 | . . . . 2 . Pick Up 15 | 4 6 . 1 3 1 Fast Attach 26 | 7 . 2 8 6 3 Attach 8 | . 1 1 2 3 1 Detach . | . . . . . . Swap 9 | . 5 1 3 . . Drop 10 | . 7 . 3 . . Fire 191 | 23 88 14 66 . . Melee 5 | . . . . 5 . Ram . | . . . . . . Kick . | . . . . . . Crush 12 | . 5 5 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 296 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 796 | -10/Materials | Derelicts attacked the area 1224 | -10/Materials | Discovered new exit (range 13) 1323 | -10/Materials | Discovered new exit (range 12) 1349 | -10/Materials | Entered another Materials area 1349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1369 | -9/Materials | Identified exit to Materials 1570 | -9/Materials | Entered another Materials area 1570 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1832 | -8/Materials | Identified exit to Factory 2025 | -8/Materials | Lost 4 parts (1p1n2w) 2088 | -8/Materials | Entered Factory 2088 | -7/Factory | Evolved 2 slots: Utility x2 2118 | -7/Factory | Lost 6 parts (4n1u1w) 2199 | -7/Factory | Discovered new exit (range 10) 2322 | -7/Factory | Released all parts (10) 2339 | -7/Factory | Entered another Factory area 2339 | -6/Factory | Evolved 2 slots: Utility x2 2429 | -6/Factory | Self-destructed Last Messages --------------- 02322_ Released Adv. Targeting Computer. 02322_ Released Flight Unit. 02322_ Released Core Analyzer. 02322_ Released Machine Analyzer. 02322_ Released Hammer. 02322_ Released Imp. Signal Interpreter. 02326_ Penetrated by Slug. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 02347_ Acquired Prototype Hover Unit. 02347_ Identified Cld. Airjet. 02358_ Acquired Coil Gun. 02369_ K-01 Serf collects debris. 02370_ Connecting with Terminal... 02370_ Current location identified: Factory 02379_ Acquired Lgt. Angular Momentum Engine. 02396_ K-01 Serf collects debris. 02413_ Acquired Adv. Melee Analysis Suite. 02420_ Acquired 73 matter. 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""" """ # # """"?? | | ????????????????? ??# # """"?# | | ???????????????####+##### # """" # | | ???????????????# # """" # | | ???????????????# # """" # | | ???????????????# + """" # | | ???????????????# # # | | ???????????????# # # | | ???????????????####+####### # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerScrapoidGuard Manual? 0 Play Time 00:19:30 Cumulative 227.9 hours Start 2025.10.26 @ 14:03:33 End 2025.10.26 @ 14:30:29 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 26 Types 11/1/10/1/0/1/1/1/0/0 Lore% 79 Gallery% 69 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ce300db-c7da-4f2d-a94c-19460978a98e