Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.14 @ 17:13:16 Player: delto Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (952) 952 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 2952 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 12/550 Matter 32/300 Energy 47/100 System Corruption 2% Temperature Cool (8) Movement Treading (145) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Structural Scanner Improved Terrain Scanner Shield Generator > --- WEAPON ----------- Heavy Laser Particle Cannon > --- INVENTORY -------- Improved Heat Sink Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Particle Gun Particle Gun Rocket Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Grenade Launcher Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 32 | 7 3 3 2 17 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 1 1 . 5 Treads 5 | 1 . . . 4 Leg . | . . . . . Wheel 4 | 1 1 1 . 1 Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 . 1 2 5 Device 5 | 1 . 1 2 1 Storage 1 | 1 . . . . Processor 4 | . . . . 4 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 2 . . 7 Energy Gun 5 | . 1 . . 4 Energy Cannon 2 | . . . . 2 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . 1 . 20 Power 2 | . . 1 . 1 Propulsion 5 | . . . . 5 Utility 7 | . . . . 7 Weapon 7 | . . . . 7 Highest Loss Streak 17 | . . 1 . 17 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 100 100 100 79 Engine 10 | . 14 11 9 5 Treads 10 | . 14 11 9 7 Wheel 16 | . 14 22 18 10 Device 21 | . 14 22 36 24 Storage 10 | . 14 11 9 7 Processor 2 | . . . . 11 Energy Gun 8 | . 4 11 9 5 Energy Cannon 1 | . . . . 4 Ballistic Gun 2 | . 10 . . . Launcher 9 | . 13 11 9 2 Naked Turns . | . . . . . Heaviest Build 25 | 15 17 20 23 25 Greatest Support 66 | 20 20 20 20 66 Greatest Overweight (x) 4 | 1 1 . 1 4 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 6 8 8 6 8 Average Carried 5 | 2 7 6 4 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 6 6 . Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 525 | 282 68 92 33 50 Remotely . | . . . . . Salvage Created 774 | 14 96 339 75 250 Parts 57 | 1 9 28 3 16 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 19 | . 2 10 3 4 Guns 5 | . . 3 1 1 Cannons 1 | . . . . 1 AOE 12 | . 2 7 2 1 Classes Destroyed 8 | 1 3 2 . 2 Worker 4 | . 1 3 . . Builder 5 | . . 3 . 2 Tunneler 1 | 1 . . . . Recycler 1 | . . . . 1 Mechanic 2 | . . . . 2 Watcher 2 | . 1 . . 1 Grunt 14 | . 2 7 3 2 Sentry 5 | . . 3 . 2 Best Kill Streak 10 | 1 2 10 3 8 Combat Bots Only 5 | . 2 5 3 2 Max Kills in Single Turn 3 | 1 2 3 1 3 Gunslinging . | . . . . . Exploded 2 | . 2 2 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 235 | . 1 52 6 176 Missed 88 | . 1 20 1 66 Damage Taken 2352 | . . 487 70 1795 Core 690 | . . 152 12 526 Absorbed by Shields 109 | . . . 26 83 Core Remaining (%) 87 | 100 100 62 . . Volleys Fired 59 | 2 6 25 7 19 Largest 2 | 2 2 2 2 2 Hottest 133 | 40 50 95 95 133 Shots Fired 103 | 4 8 43 12 36 Gun 55 | 4 6 25 7 13 Cannon 14 | . . . . 14 Launcher 34 | . 2 18 5 9 Special . | . . . . . Kinetic 10 | 4 6 . . . Thermal 59 | . . 25 7 27 Explosive 34 | . 2 18 5 9 Electromagnetic . | . . . . . Robot Hit Streak 9 | 1 3 9 4 6 Robot Miss Streak 4 | 1 2 2 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 68 | 2 5 29 7 25 Core Hits 66 | 1 6 29 7 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2605 | 24 173 1181 262 965 Guns 509 | 24 36 248 58 143 Cannons 228 | . . . . 228 Explosions 1868 | . 137 933 204 594 Melee . | . . . . . Ramming . | . . . . . Kinetic 60 | 24 36 . . . Thermal 677 | . . 248 58 371 Explosive 1868 | . 137 933 204 594 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 6 | . . . . 6 Projectiles . | . . . . . Explosions 6 | . . . . 6 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 208 | . . 40 23 145 Shots 10 | . . 2 2 6 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 66 | . . 16 . 66 Average Temperature 15 | . . 5 . 21 Received Heat Transfer 972 | . . 246 30 696 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted . | . . . . . Heat Transferred 1628 | . . 666 148 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 478 | 5 97 478 311 301 Initial 201 | . 3 40 201 131 Average 156 | 1 58 184 270 218 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 66 | 100 100 70 . 36 Level 1 28 | . . 14 100 63 Level 2 5 | . . 15 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 2 1 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 6 | . 2 2 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 4 13 4 21 Peak Tracking Total 11 | . 2 5 3 11 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 2 | . . 2 . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . 3 . . Successful 2 | . . 2 . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . 2 . . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 2 . . Terminals 2 | . . 2 . . Botnet 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 986 | 79 218 384 79 226 Spaces Moved 593 | 57 186 219 24 107 Core 58 | 5 . . . 53 Treads 213 | 3 11 139 24 36 Legs . | . . . . . Wheels 322 | 49 175 80 . 18 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 80 240 50 Average Speed 122 | 99 99 130 240 132 Slowest Speed 250 | 160 160 160 240 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 20 | 4 36 25 5 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 199 | . 17 76 48 58 Melee . | . . . . . Projectile . | . . . . . AOE 199 | . 17 76 48 58 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 745 | 71 212 276 34 152 Wait 25 | . 6 19 . . Move 589 | 56 185 218 23 107 Hop . | . . . . . Pick Up 25 | 6 5 6 2 6 Fast Attach 13 | 7 2 . . 4 Attach 16 | . . 3 2 11 Detach 2 | . 2 . . . Swap 3 | . 1 . . 2 Drop 11 | . 5 5 . 1 Fire 59 | 2 6 25 7 19 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 14) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 320 | -9/Materials | Build established: Mutant 675 | -9/Materials | Discovered new exit (range 5) 682 | -9/Materials | Entered another Materials area 682 | -8/Materials | Evolved 2 slots: Utility x2 687 | -8/Materials | Discovered new exit (range 15) 761 | -8/Materials | Entered Storage 812 | -8/Storage | Lost 3 parts (2n1w) 926 | -8/Storage | Crushed by falling debris 930 | -8/Storage | Core integrity fell below 50% 945 | -8/Storage | Core integrity fell below 20% 987 | -8/Storage | Self-destructed Last Messages --------------- 00926_ K-01 Serf collects debris. 00928_ Particle Gun destroyed. 00929_ R-06 Scavenger destroyed. 00931_ K-01 Serf collects debris. 00934_ The unstable cave ceiling collapses. 00935_ K-01 Serf collects debris. 00945_ Imp. Heat Sink destroyed. 00948_ Triggered Alarm Trap. 00948_ An alarm sounds. 00948_ ALERT: Alarm triggered, dispatching investigation squad. 00950_ Sml. Storage Unit destroyed. 00958_ Acquired Shock Rifle. 00959_ Critical hit (Burn: +37). 00964_ Acquired Adv. Treads. 00965_ Shock Rifle destroyed. 00967_ Acquired Adv. Treads. 00968_ Adv. Visual Processing Unit destroyed. 00968_ Critical hit (Burn: +37). 00969_ System corrupted: Component data lost. 00970_ Acquired Adv. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????# ??????????? | | ?????????????????????????????????????# ??????????? | | ?????????????????????????????????????+ ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ????????#? | | ?????????????????????#######?????????? ???????? | | ?????????????????????# #?????????? ????????? | | ?????????????????????# #????????###/#####???? | | ?????????????????????# #???????? # ??? | | ????????????????????## #????????? #!!? | | ????????????????????# #????????? #!!? | | ????????????????????##Y #######???? # | | ?????????????????????# T## #???? # """ | | ?????????????????????# ### #????? # """ | | ?????????????????????# #?# #????? # """ | | ?????????????????????# #?# #?????? # """ | | ?????????????????????# =g #?# #?????? # """ | | ?????????????????????# Y@ #?# #?????##+### | | ??????????????# ####Y##### ######## ######"# | | ??????????????# | | ??????????????+ | | ??????????????# | | ??????????????# # ########################### | | ??????????????###r#?# g??????????????## # | | ????????????????#???# ????????????????????????? # | | ????????????????????# ????????????????????? ??? # | | ????????????????????# ?????????????????????????? # | | ????????????????????# ?????????????????????????? # | | ????????????????????#??????????????????????????? # | | ?????????????????????????????????????????????? ? # | | ?????????????????????????????????????????? ?? # | | ??????????????????????????????????????????## # | | ?????????????????????????????????????????? ## | | ??????????????????????????????????????????? % | | ??????????????????????????????????????????? ! | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? # | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????? ???? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredCentriumPerforator Manual? 0 Play Time 00:17:42 Cumulative 42.8 hours Start 2024.06.14 @ 16:57:33 End 2024.06.14 @ 17:13:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72c5a209-e350-49fa-88fc-013117daa272