Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.12.23 @ 18:46:44 Player: Michael Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (204) 1020 Value Destroyed (8213) 8213 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (231) 231 TOTAL SCORE: 15824 Bonus ------- High Alert Combat Kills 231 Cogmind --------- Core Integrity 229/1450 Matter 140/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Medium Storage Unit Long-range Sensor Array Linear Accelerator Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Power Shielding Advanced Thermal Shield Improved Hacking Suite Advanced Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Improved EM Pulse Cannon Mass Driver Linear Accelerator > --- INVENTORY -------- Heavy Ion Engine Micro Fission Core Micro Fission Core Antimatter Reactor Antimatter Reactor Armored Wheel Armored Wheel Armored Wheel Medium Storage Unit Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Long-range Sensor Array Improved Core Shielding Layered Medium Armor Plating Advanced Thermal Shield Improved Integration Mediator Compact HERF Cannon Coil Gun Antimatter Cannon Heavy Rocket Launcher Heavy Rocket Launcher Precision Grenade Launcher Long-range Missile Launcher [Rating: 99] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Precision Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . 1 . . . . . . . . 1 Utility 12 | . . 1 1 2 2 2 1 . . 2 1 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 311 | 6 7 19 19 52 29 51 8 1 80 31 8 Power 20 | 1 2 2 . 5 . 1 2 . 3 1 3 Engine 9 | 1 2 2 . 3 . 1 . . . . . Core 5 | . . . . 2 . . 1 . 1 . 1 Reactor 6 | . . . . . . . 1 . 2 1 2 Propulsion 33 | 2 1 6 5 6 1 2 . . 5 4 1 Treads . | . . . . . . . . . . . . Leg 10 | 2 1 6 1 . . . . . . . . Wheel 23 | . . . 4 6 1 2 . . 5 4 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 120 | 1 2 5 5 14 7 25 4 1 39 14 3 Device 58 | . . . 1 5 1 9 1 1 31 7 2 Storage 13 | 1 1 1 1 2 . 3 . . 3 . 1 Processor 8 | . . 1 1 1 1 2 . . . 2 . Hackware 3 | . . . . . 1 2 . . . . . Protection 38 | . 1 3 2 6 4 9 3 . 5 5 . Artifact . | . . . . . . . . . . . . Weapon 138 | 2 2 6 9 27 21 23 2 . 33 12 1 Energy Gun 4 | 1 1 2 . . . . . . . . . Energy Cannon 17 | . . . . 7 2 . . . 5 3 . Ballistic Gun 63 | 1 1 4 9 11 10 13 1 . 12 1 . Ballistic Cannon 17 | . . . . . . 5 . . 7 4 1 Launcher 37 | . . . . 9 9 5 1 . 9 4 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 1 2 . 3 . . . . . Parts Lost 47 | . . 1 . 3 2 1 . . 10 15 15 Power 3 | . . . . . . 1 . . 1 . 1 Propulsion 9 | . . . . . 1 . . . 2 2 4 Utility 20 | . . . . 1 1 . . . 3 5 10 Weapon 15 | . . 1 . 2 . . . . 4 8 . Highest Loss Streak 15 | . . 1 . 1 1 1 . . 2 13 15 Average Slot Usage (%) 92 | . 86 90 99 94 93 93 94 94 93 87 64 Engine 4 | . 14 11 9 3 6 5 2 . . . . Core 1 | . . . . 3 . . 5 5 5 4 3 Reactor 1 | . . . . . . . 2 5 4 4 3 Leg 3 | . 28 33 12 . . . . . . . . Wheel 11 | . . . 15 18 13 11 10 10 10 9 9 Device 6 | . . . 8 3 3 9 3 5 8 14 5 Storage 16 | . 14 11 11 19 20 17 15 15 15 12 6 Processor 13 | . . 2 5 15 16 17 15 15 15 14 16 Hackware 6 | . . . . . 4 10 15 15 13 9 7 Protection 5 | . . 11 10 7 7 1 6 5 2 6 9 Energy Cannon 1 | . . . . 3 2 . . . . 2 . Ballistic Gun 14 | . 18 19 27 14 16 14 15 15 11 . . Ballistic Cannon 1 | . . . . . . 2 . . 1 5 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 159 | 10 16 34 52 101 112 114 135 134 146 159 105 Greatest Support 40 | 20 20 30 30 40 40 40 40 40 40 40 36 Greatest Overweight (x) 8 | 1 . 1 1 2 2 8 3 3 3 3 4 Average Overweight (x) 1 | . . . 1 1 2 2 2 3 2 2 1 Largest Inventory Capacity 28 | 6 10 14 16 24 24 26 26 26 28 28 20 Average Capacity 21 | 5 7 9 11 20 24 24 26 26 26 24 16 Most Carried 28 | 5 8 10 16 24 24 26 26 26 28 24 17 Average Carried 20 | 2 7 9 10 20 23 24 24 26 25 17 14 Final Capacity 28 | 6 8 10 16 24 24 26 26 26 28 20 4 Final Carried 26 | 5 8 10 16 24 24 25 26 26 21 16 4 Class Distribution -------------------- 23% | Hacker-Skirmisher 11% | Hacker-Mutant 10% | Hauler-Skirmisher 9% | Hauler-Tank 9% | Hauler-Mutant 9% | Mutant 8% | Tank 6% | Hauler-Gunner 5% | Scavenger-Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Hauler-Gunner | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Waste Hacker-Mutant | -4/Factory Hauler-Skirmisher | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Matter Collected 8800 | 221 96 484 925 1578 786 1141 219 . 2419 782 149 Remotely 186 | . . . . . . . . . . 186 . Salvage Created 8738 | . 210 774 926 1749 880 987 124 . 2325 763 . Parts 433 | . 13 47 56 94 49 62 5 . 82 25 . Haulers Intercepted 11 | . . 1 3 2 . 3 . . 2 . . Recyclers Shooed 5 | . 1 . . . 1 . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Combat Hostiles Destroyed 132 | . 4 13 17 27 17 10 2 . 34 8 . Melee 2 | . . . . . . . . . . 2 . Guns 71 | . 4 13 17 10 8 10 1 . 7 1 . Cannons 21 | . . . . 8 1 . . . 10 2 . AOE 38 | . . . . 9 8 . 1 . 17 3 . Classes Destroyed 16 | . 3 3 4 4 . . . . 2 . . Worker 11 | . . . . 2 1 4 . . 4 . . Builder 10 | . . . 1 3 1 3 . . 2 . . Tunneler 3 | . 1 . . 1 . 1 . . . . . Hauler 11 | . . 1 3 2 . 3 . . 2 . . Recycler 15 | . . 1 . 5 1 . . . 5 3 . Mechanic 1 | . . . . 1 . . . . . . . Operator 2 | . . . 1 1 . . . . . . . Watcher 19 | . 1 1 2 3 2 3 . . 5 2 . Swarmer 14 | . . . 6 . 8 . . . . . . Saboteur 1 | . . . . . . . . . 1 . . Grunt 53 | . 4 7 5 17 4 1 . . 12 3 . Brawler 1 | . . . . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . . . . Sentry 30 | . . 6 5 6 3 3 2 . 4 1 . Hunter 9 | . . . . 2 . 1 . . 6 . . Programmer 23 | . . . . 2 2 5 . . 10 4 . Best Kill Streak 17 | . 3 5 5 17 5 4 1 . 13 6 . Combat Bots Only 8 | . 2 5 4 6 4 2 1 . 8 5 . Max Kills in Single Turn 5 | . 1 1 2 3 5 2 1 . 4 2 . Gunslinging 1 | . . . 1 . . . . . . . . Exploded 4 | . . . . 2 4 . 1 . 4 1 . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Damage Taken 11857 | . 136 538 551 1745 734 1415 62 . 2920 1726 2030 Core 2332 | . 9 31 133 219 57 160 . . 330 172 1221 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 85 | 100 96 92 75 68 93 84 . . 71 86 . Volleys Fired 459 | . 18 40 55 83 48 59 3 . 104 47 2 Largest 3 | . 2 2 3 3 3 3 3 . 3 3 1 Hottest 185 | . 70 60 69 128 115 110 96 . 185 173 66 Shots Fired 1142 | . 36 80 165 222 125 168 9 . 259 76 2 Gun 853 | . 36 80 165 149 108 151 8 . 149 7 . Cannon 182 | . . . . 41 6 9 . . 77 47 2 Launcher 107 | . . . . 32 11 8 1 . 33 22 . Special . | . . . . . . . . . . . . Kinetic 915 | . 19 63 165 149 108 160 8 . 202 39 2 Thermal 62 | . 16 . . 26 . . . . 20 . . Explosive 107 | . . . . 32 11 8 1 . 33 22 . Electromagnetic 58 | . 1 17 . 15 6 . . . 4 15 . Robot Hit Streak 58 | . 14 25 31 43 58 24 28 . 22 27 6 Robot Miss Streak 3 | . 1 1 2 1 1 2 . . 3 2 . Penetration Max 1 | . . . . . . 1 . . 1 1 . Secondary Targets 4 | . . 2 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 843 | . 30 68 124 167 100 115 4 . 180 53 2 Core Hits 455 | . 13 29 45 100 44 51 4 . 129 38 2 Critical Hits 15 | . . . 1 3 4 4 . . 2 1 . Critical Kills 8 | . . . 1 2 2 3 . . . . . Critical Parts Destroyed 7 | . . . . 1 2 1 . . 2 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 23467 | . 327 799 1541 4993 2280 2764 266 . 7956 2373 168 Guns 10617 | . 327 732 1541 1582 1668 2271 100 . 2220 176 . Cannons 4219 | . . . . 1065 90 133 . . 1899 954 78 Explosions 8469 | . . 67 . 2346 522 360 166 . 3837 1171 . Melee . | . . . . . . . . . . . . Ramming 162 | . . . . . . . . . . 72 90 Kinetic 12300 | . 130 529 1541 1582 1668 2404 100 . 3509 759 78 Thermal 1567 | . 173 67 . 644 . . 166 . 517 . . Explosive 8194 | . . . . 2346 522 318 . . 3837 1171 . Electromagnetic 1244 | . 24 203 . 421 90 42 . . 93 371 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . 1 1 8 . . 5 7 . Average Corruption 2 | . . . . 1 1 4 . . 2 6 . Corruption Purged 8 | . . . . . . . . . 8 . . Effects 96 | . . . . 10 2 41 . . 24 19 . Message Errors 23 | . . . . 4 . 12 . . 4 3 . Matter Fused 17 | . . . . . . 10 . . 2 5 . Heat Flow Errors 8 | . . . . . . 3 . . 2 3 . Energy Discharges 11 | . . . . 2 . 5 . . 2 2 . Data Loss (minor) 10 | . . . . 3 2 1 . . 3 1 . Data Loss (major) 3 | . . . . . . 3 . . . . . Misfires 2 | . . . . . . 1 . . 1 . . Targeting Errors 18 | . . . . . . 6 . . 8 4 . Weapon Failures 4 | . . . . 1 . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 522 | . . . . 172 . . . . 219 116 15 Projectiles 149 | . . . . 5 . . . . 69 75 . Explosions 358 | . . . . 167 . . . . 150 41 . Melee 15 | . . . . . . . . . . . 15 Knockbacks 16 | . . . . . . . . . 7 8 1 Impact 1 | . . . . . . . . . . 1 . Kinetic 15 | . . . . . . . . . 7 7 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 394 | . . 4 . 21 140 28 . . 53 104 44 Shots 13 | . . 1 . 2 3 2 . . 4 1 . Rammed 8 | . . . . . . . . . . 5 3 Targets Rammed 8 | . . . . . . . . . . 5 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 294 | . 213 95 . 294 140 233 56 . 269 245 4 Average Temperature 57 | . 88 33 . 68 39 42 31 . 52 79 2 Received Heat Transfer 2295 | . 102 246 279 690 219 66 9 . 171 225 288 Effects 2 | . 2 . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . 2 1 . . . . 2 . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . 3 . . . . . . . Heat Transferred 2668 | . 518 50 . 1250 . . 100 . 750 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Peak Influence 732 | . 137 289 322 547 324 192 372 123 732 482 128 Average Influence 158 | . 23 164 164 216 108 53 134 113 217 347 95 Maximum Alert Level 3 | . . 1 1 2 1 . 1 . 3 2 . Low Security (%) 69 | 100 100 56 65 54 77 100 88 100 64 5 100 Level 1 21 | . . 43 34 37 22 . 11 . 7 66 . Level 2 8 | . . . . 8 . . . . 27 27 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 28 | . . 4 1 5 2 3 . . 8 3 2 Investigation 2 | . . 1 . 1 . . . . . . . Extermination 9 | . . . . 1 2 2 . . 3 1 . Reinforcement 13 | . . 3 . 3 . 1 . . 3 1 2 Assault 2 | . . . . . . . . . 2 . . Garrison 2 | . . . 1 . . . . . . 1 . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 1 . Haulers Reinforced 2 | . . . . 1 . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Distress Signals 17 | . 1 2 3 . . 2 . . 7 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 235 | . 8 19 35 41 20 17 2 1 54 19 19 Peak Tracking Total 20 | . 4 4 6 5 4 3 1 1 6 7 20 Tactical Retreats 13 | . . 1 3 6 . 1 . . 1 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Traps Triggered 14 | . . 1 . 4 1 5 1 . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Machines Disabled 27 | . . . . 2 8 4 6 . 6 1 . Max in Single Turn 6 | . . . . 1 5 2 6 . 3 1 . Garrison Access 8 | . . . . 1 1 2 . . 2 2 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Machines Accessed 81 | . 5 5 8 13 12 12 1 . 14 9 2 Terminals 36 | . 4 3 4 5 4 4 1 . 8 2 1 Fabricators 8 | . . . . 2 2 2 . . . 2 . Repair Stations 8 | . . 1 1 2 2 1 . . . 1 . Recycling Units 14 | . 1 . 1 2 2 2 . . 4 2 . Scanalyzers 6 | . . 1 2 1 1 1 . . . . . Garrison Access 9 | . . . . 1 1 2 . . 2 2 1 Total Hacks 209 | . 9 12 28 35 39 26 7 . 28 20 5 Successful 140 | . 7 8 20 20 26 24 3 . 19 13 . Failed 69 | . 2 4 8 15 13 2 4 . 9 7 5 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 67 | . 4 7 9 9 9 6 7 . 11 2 3 Terminals 108 | . 8 8 13 15 18 10 7 . 19 7 3 Fabricators 22 | . . . . 4 6 7 . . . 5 . Repair Stations 24 | . . 2 6 7 5 2 . . . 2 . Recycling Units 21 | . 1 . 2 4 3 3 . . 5 3 . Scanalyzers 18 | . . 2 7 2 5 2 . . . . . Garrison Access 16 | . . . . 3 2 2 . . 4 3 2 Terminal Hacks 58 | . 6 4 5 6 11 8 2 . 12 4 . Part Schematic 5 | . . . 1 1 3 . . . . . . Open Door 1 | . . . . . . 1 . . . . . Level Access Points 8 | . 1 1 1 1 1 1 . . 2 . . Emergency Access Points 1 | . . . . . 1 . . . . . . Machine Index 2 | . . . . 1 1 . . . . . . Terminal Index 8 | . 1 1 1 1 . 1 1 . 1 1 . Unreport Threat 6 | . 1 . . 1 2 1 . . 1 . . Locate Traps 12 | . 2 1 . 1 1 1 1 . 3 2 . Hauler Manifests 2 | . . . . . 1 . . . 1 . . Zone Layout 13 | . 1 1 2 . 1 3 . . 4 1 . Fabricator Hacks 17 | . . . . 3 4 6 . . . 4 . Load Schematic 9 | . . . . 2 2 3 . . . 2 . Build 8 | . . . . 1 2 3 . . . 2 . Repair Station Hacks 17 | . . 2 6 5 2 2 . . . . . Scan Component 9 | . . 1 3 3 1 1 . . . . . Repair 8 | . . 1 3 2 1 1 . . . . . Recycling Unit Hacks 12 | . 1 . 1 2 1 2 . . 3 2 . Retrieve Components 12 | . 1 . 1 2 1 2 . . 3 2 . Scanalyzer 15 | . . . 7 1 5 2 . . . . . Insert Component 7 | . . . 3 1 2 1 . . . . . Analyze 8 | . . . 4 . 3 1 . . . . . Garrison Access Hacks 8 | . . . . 1 1 2 . . 2 2 . Seal Access 8 | . . . . 1 1 2 . . 2 2 . Unauthorized Hacks 28 | . . 4 2 4 5 4 2 . 5 2 . Terminals 12 | . . 2 1 2 2 1 1 . 2 1 . Botnet 12 | . . 2 1 2 2 1 1 . 2 1 . Fabricators 1 | . . . . . . 1 . . . . . Prioritize 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 58 | . 3 5 6 10 8 7 1 . 9 7 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 3 1 5 . . . . . . Parts Built 12 | . . . . 1 2 6 . . . 3 . Matter 1358 | . . . . 186 354 526 . . . 292 . Time 295 | . . . . 33 91 112 . . . 59 . Total Part Build Rating 42 | . . . . 2 6 26 . . . 8 . Parts Repaired 8 | . . 1 3 2 1 1 . . . . . Time 292 | . . 26 90 102 23 51 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 62 | . 9 . 10 11 3 13 . . 8 8 . Parts Scanalyzed 5 | . . . 2 . 2 1 . . . . . Part Schematics Acquired 4 | . . . 2 . 2 . . . . . . Parts Damaged 2 | . . . . . 2 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Turns Passed 11708 | 62 443 667 935 2089 1701 2312 232 93 2123 859 192 Spaces Moved 7895 | 44 290 368 505 1525 1269 1647 171 71 1312 549 144 Core 62 | 10 . . . . . . . . . . 52 Treads . | . . . . . . . . . . . . Legs 846 | 34 290 368 154 . . . . . . . . Wheels 6987 | . . . 351 1525 1269 1647 171 71 1312 549 92 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 115 115 115 125 115 110 50 Average Speed 115 | 109 120 125 108 107 115 115 118 125 122 120 91 Slowest Speed 170 | 120 120 150 150 115 115 170 125 125 125 125 130 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . Exploration Rate (%) 33 | 4 57 36 40 47 41 37 5 68 38 17 11 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 294 | . . . . 61 63 36 87 . 19 28 . Terrain Destroyed 1125 | . . 3 . 298 159 77 88 . 371 129 . Melee . | . . . . . . . . . . . . Projectile 99 | . . . . . . 10 2 . 69 18 . AOE 1026 | . . 3 . 298 159 67 86 . 302 111 . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Res Total 9576 | 54 354 505 773 1797 1411 1936 192 75 1596 674 209 Wait 660 | . 21 60 170 89 44 137 5 4 75 24 31 Move 7885 | 43 289 367 504 1524 1268 1646 171 70 1311 548 144 Hop . | . . . . . . . . . . . . Pick Up 105 | 5 9 3 12 21 13 14 3 . 14 10 1 Fast Attach 54 | 6 4 8 5 11 1 10 1 . 1 5 2 Attach 49 | . . 3 1 7 4 4 2 . 8 17 3 Detach 34 | . 1 6 2 5 1 9 1 . . 5 4 Swap 208 | . 3 8 13 34 24 37 5 1 71 9 3 Drop 114 | . 9 10 11 23 8 20 1 . 12 4 16 Fire 459 | . 18 40 55 83 48 59 3 . 104 47 2 Melee . | . . . . . . . . . . . . Ram 8 | . . . . . . . . . . 5 3 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [Min]) -9/Materials (discovered 4 exits: *Mat x3 / [Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 5 exits: *Fac x4 / *Ext) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 11) 344 | -10/Materials | Identified exit to Materials 506 | -10/Materials | Entered another Materials area 506 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 613 | -9/Materials | Identified exit to Materials 883 | -9/Materials | Repaired Propulsion Shielding 943 | -9/Materials | Discovered new exit (range 18) 1173 | -9/Materials | Entered another Materials area 1173 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1206 | -8/Materials | Identified exit to Factory 1402 | -8/Materials | Repaired Propulsion Shielding 1435 | -8/Materials | Repaired Hvy. Assault Rifle 1469 | -8/Materials | Repaired Hvy. Assault Rifle 1521 | -8/Materials | Garrison activated, responded to threat 1688 | -8/Materials | Build established: Scavenger-Tank 2108 | -8/Materials | Entered Factory 2108 | -7/Factory | Evolved 2 slots: Utility x2 2413 | -7/Factory | Discovered new exit (range 18) 2438 | -7/Factory | Identified exit to Lower Caves 2470 | -7/Factory | Build established: Tank 2633 | -7/Factory | Repaired Imp. Assault Rifle 2685 | -7/Factory | Repaired Hvy. Ion Engine? 2832 | -7/Factory | Discovered new exit (range 14) 2847 | -7/Factory | Identified exit to Factory 3533 | -7/Factory | Discovered exit to Factory (range 13) 3714 | -7/Factory | Crushed by falling debris 3793 | -7/Factory | Discovered exit to Factory (range 12) 3847 | -7/Factory | Build established: Hauler-Mutant 3930 | -7/Factory | Discovered exit to Lower Caves (range 4) 4033 | -7/Factory | Fabricated Imp. Assault Rifle? 4197 | -7/Factory | Entered another Factory area 4197 | -6/Factory | Evolved 2 slots: Utility x2 4480 | -6/Factory | Fabricated Imp. Assault Rifle? 4699 | -6/Factory | Identified exit to Factory 4715 | -6/Factory | Build established: Hauler-Tank 4741 | -6/Factory | Discovered new exit (range 5) 4745 | -6/Factory | Identified exit to Lower Caves 5256 | -6/Factory | Build established: Hauler-Gunner 5482 | -6/Factory | Repaired Coil Gun 5606 | -6/Factory | Fabricated Lrn. Sensor Array? 5898 | -6/Factory | Entered another Factory area 5898 | -5/Factory | Evolved 2 slots: Utility x2 6121 | -5/Factory | Discovered new exit (range 16) 6210 | -5/Factory | Repaired Imp. Assault Rifle 6229 | -5/Factory | Identified exit to Factory 6617 | -5/Factory | Spotted B-75 Beast 7006 | -5/Factory | Build established: Hacker-Skirmisher 7391 | -5/Factory | Discovered new exit (range 6) 7395 | -5/Factory | Identified exit to Extension 7508 | -5/Factory | Fabricated Arm. Wheel (x2) 7551 | -5/Factory | Fabricated Arm. Huge Wheel (x2) 7926 | -5/Factory | Fabricated Adv. Thermal Shield (x2) 8210 | -5/Factory | Entered another Factory area 8210 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8442 | -4/Factory | Sucked down chute 8442 | -4/Factory | Entered Waste 8442 | -4/Waste | The area was eerily silent 8493 | -4/Waste | Discovered new exit (range 22) 8500 | -4/Waste | A Compactor rumbled back to life 8500 | -4/Waste | Spotted C-40 Crusher 8534 | -4/Waste | Identified exit to Factory 8535 | -4/Waste | Entered Factory 8982 | -4/Factory | Discovered new exit (range 3) 8984 | -4/Factory | Identified exit to Research 9919 | -4/Factory | Destroyed 8 combat bots 10035 | -4/Factory | First assault squad dispatched 10247 | -4/Factory | Destroyed 8 combat bots 10658 | -4/Factory | Entered Research 10658 | -3/Research | Evolved 2 slots: Utility x2 10687 | -3/Research | Build established: Hauler-Skirmisher 11001 | -3/Research | Fabricated Arm. Wheel (x2) 11067 | -3/Research | Fabricated Lrn. Sensor Array (x1) 11096 | -3/Research | Garrison activated, responded to threat 11246 | -3/Research | Lost 13 parts (1n4u8w) 11464 | -3/Research | Discovered new exit (range 20) 11472 | -3/Research | Spotted B-90 Cyclops 11474 | -3/Research | Discovered new exit (range 17) 11516 | -3/Research | Identified exit to Research 11517 | -3/Research | Entered another Research area 11517 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11529 | -2/Research | Build established: Hacker-Mutant 11661 | -2/Research | Spotted B-90 Cyclops 11695 | -2/Research | Core integrity fell below 50% 11707 | -2/Research | Core integrity fell below 20% 11709 | -2/Research | Self-destructed Last Messages --------------- 11684_ Imp. Hacking Suite destroyed. 11684_ O-32 Director distress signal alerts nearby ally. 11684_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11685_ K-01 Serf destroyed. 11686_ Acquired 29 matter. 11687_ Acquired Wheel. 11688_ K-01 Serf collects debris. 11688_ Wheel destroyed. 11689_ K-01 Serf collects debris. 11691_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R009. 11694_ K-01 Serf collects debris. 11696_ Reaction Chamber disabled. 11698_ Acquired Lgt. Quantum Reactor. 11699_ Dropped Imp. System Backup Module. 11701_ U-05 Engineer builds a Wall. 11702_ K-01 Serf cleans the Reaction Chamber. 11704_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R011. 11704_ Penetrated by Slug. 11708_ U-05 Engineer lays Concrete. 11709_ Connecting with Terminal... 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""""" #??????????????????? | | ???????????# ""T"" #??????????????????? | | ???????????# u @ #??????????????????? | | ???????????# u w#??????????????????? | | ???????????# +??????????????????? | | ???????????+ #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# """ #??????????????????? | | ????????????# """ss #??????????????????? | | ????????????# ##### s""" s #??????????????????? | | ??????????????????# ss #??????????????????? | | ??????????????????# s #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# """ #??????????????????? | | ??????????????????# """ #??????????????????? | | ??????????????????# """ #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# ! #??????????????????? | | ????????????????### #???????######?????? | | ????????????????# """ ######## ?????? | | ????????????????# """ ## # ?????? | | ????????????????# """ ## # ??????? | | ????????????????+ ## # ??????? | | ????????????????# ## # #??????? | | ??????????####### ## # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 36 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 40 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Launcher Accuracy 40 Salvage Targeting 1 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Hacked Imp. Heat Shielding | -7/Factory | Hacked Coil Gun | -6/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Lrn. Sensor Array | -6/Factory | Hacked Imp. Cooling System | -6/Factory | Hacked Adv. Thermal Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Assault Rifle | x1 | -7/Factory Imp. Assault Rifle | x1 | -6/Factory Lrn. Sensor Array | x1 | -6/Factory Arm. Wheel | x2 | -5/Factory Arm. Huge Wheel | x2 | -5/Factory Adv. Thermal Shield | x2 | -5/Factory Arm. Wheel | x2 | -3/Research Lrn. Sensor Array | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Sniper Challenges ------------ None Game ------ Seed EnhancedLongswordPit Manual? 0 Play Time 03:36:16 Cumulative 257.4 hours Start 2019.12.20 @ 22:37:48 End 2019.12.23 @ 18:46:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 106 Rogue 95 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 36 Gallery% 54 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4f839c90-c3a1-4c9e-8c93-5a82cbda647c